Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.02.21 @ 15:11:48 Player: s0lid Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (11) 2200 Robots Destroyed (158) 790 Value Destroyed (5581) 5581 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (846) 846 TOTAL SCORE: 13257 Bonus ------- High Alert Combat Kills 633 Follower Combat Kills 247 Friendly Fire -34 Cogmind --------- Core Integrity 0/1300 Matter 251/300 Energy 77/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (11) ----- Improved Melee Analysis Suite Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Reaction Control System Advanced Component Analysis Suite Improved Remote Datajack Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Improved Heavy Treads Armored Heavy Treads > --- UTILITY ---------- High-capacity Storage Unit Improved Targeting Computer Improved Target Analyzer Reaction Control System Heavy Armor Plating Thermal Shield Improved Hardlight Generator Hacking Suite Hacking Suite Advanced Component Analysis Suite > --- WEAPON ----------- Tesla Rifle Tesla Rifle Tesla Rifle Railgun > --- INVENTORY -------- Particle Reactor Medium Treads Armored Huge Wheel Large Storage Unit Advanced ECM Suite Improved Medium Armor Plating Improved Hardlight Generator Rocket Array Improved Remote Datajack Thunder Hammer [Rating: 117] Favorites ----------- Power Micro Fission Core Engine Reinforced Deuterium Engine Power Core Micro Fission Core Reactor Particle Reactor Propulsion Biometal Leg Treads Light Treads Leg Biometal Leg Wheel Armored Huge Wheel Flight Unit Flight Unit Utility Hacking Suite Device Long-range Sensor Array Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Gauss Rifle Energy Gun Gatling Laser Energy Cannon Advanced Plasma Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Mass Driver Launcher Rocket Array Special Weapon Improved Remote Datajack Impact Weapon Heavy Mace Build | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Upp Upp Fac Res Slots Evolved 14 | . . . 2 2 2 2 2 . . 2 2 Power 1 | . . . 1 . . . . . . . . Propulsion 2 | . . . . . . 1 1 . . . . Utility 9 | . . . 1 2 2 1 . . . 1 2 Weapon 2 | . . . . . . . 1 . . 1 . Parts Attached 250 | 6 4 12 15 19 48 7 62 15 . 28 34 Power 33 | 1 1 3 2 5 8 1 6 . . 3 3 Engine 17 | 1 1 2 2 3 6 . 1 . . 1 . Core 14 | . . 1 . 2 2 1 5 . . 2 1 Reactor 2 | . . . . . . . . . . . 2 Propulsion 52 | 2 . 3 6 3 7 1 12 2 . 8 8 Treads 9 | . . . 1 1 . . . . . 2 5 Leg 24 | . . 2 3 . 2 . 11 2 . 2 2 Wheel 16 | 2 . 1 1 2 3 1 1 . . 4 1 Hover . | . . . . . . . . . . . . Flight 3 | . . . 1 . 2 . . . . . . Utility 75 | 1 2 . 1 5 16 3 24 5 . 7 11 Device 43 | . . . . . 8 2 19 4 . 5 5 Storage 3 | 1 1 . . . . . 1 . . . . Processor 10 | . 1 . 1 2 3 . . 1 . 1 1 Hackware 9 | . . . . 1 1 1 3 . . 1 2 Protection 10 | . . . . 2 4 . 1 . . . 3 Artifact . | . . . . . . . . . . . . Weapon 90 | 2 1 6 6 6 17 2 20 8 . 10 12 Energy Gun 31 | . 1 3 1 1 8 1 9 . . 1 6 Energy Cannon 8 | . . . . . 1 . 1 1 . 5 . Ballistic Gun 30 | 2 . 2 5 5 6 1 4 2 . . 3 Ballistic Cannon 4 | . . . . . . . 3 1 . . . Launcher 6 | . . . . . 1 . 2 2 . . 1 Special Weapon 6 | . . 1 . . 1 . 1 1 . 2 . Impact Weapon 5 | . . . . . . . . 1 . 2 2 Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 9 | . . . 1 . 3 . 3 . . 2 . Parts Lost 105 | . . 5 5 8 3 1 15 8 1 26 33 Power 11 | . . . 1 3 . 1 . . . 2 4 Propulsion 28 | . . 2 3 2 . . 3 1 . 8 9 Utility 33 | . . . . 1 2 . 6 4 . 9 11 Weapon 33 | . . 3 1 2 1 . 6 3 1 7 9 Highest Loss Streak 21 | . . 4 4 3 2 1 8 3 1 12 21 Average Slot Usage (%) 92 | . 93 97 93 95 91 92 97 96 88 85 63 Engine 3 | . 14 7 12 15 2 . 2 . . . . Core 8 | . . 6 5 2 11 13 7 11 11 9 5 Treads 1 | . . . 1 9 . . . . . 1 6 Leg 9 | . . 10 11 . . . 18 22 23 13 . Wheel 6 | . 28 17 6 7 6 12 2 . . 3 1 Device 10 | . . . . . 11 9 12 20 23 16 11 Storage 7 | . 14 14 11 9 7 6 5 5 5 5 3 Processor 13 | . 7 14 22 24 16 16 9 9 11 12 8 Hackware 9 | . . . . 3 12 20 16 6 5 7 8 Protection 1 | . . . . 7 3 . . . . . 2 Energy Gun 6 | . 10 11 1 7 8 6 7 . . 1 5 Ballistic Gun 6 | . 17 14 19 9 5 6 4 4 . . 2 Naked Turns . | . . . . . . . . . . . . Heaviest Build 108 | 11 23 30 32 41 44 42 86 77 62 108 95 Greatest Support 135 | 26 26 26 20 20 28 40 96 91 91 104 135 Greatest Overweight (x) 8 | 1 . 2 2 4 8 1 4 1 . 6 3 Average Overweight (x) . | . . . 1 2 1 . . . . . . Largest Inventory Capacity 12 | 6 10 10 10 10 10 10 12 12 12 12 12 Average Capacity 10 | 5 8 10 10 10 10 10 11 12 12 12 11 Most Carried 12 | 3 7 10 10 10 10 10 12 12 11 12 12 Average Carried 10 | 1 4 9 9 9 9 9 10 10 11 10 9 Final Capacity 12 | 6 10 10 10 10 10 10 12 12 12 12 4 Final Carried 12 | 3 7 9 10 10 10 10 12 11 11 11 3 Class Distribution -------------------- 28% | Scavenger-Mutant 25% | Hacker-Mutant 17% | Hacker-Skirmisher 16% | Mutant 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -6/Factory Hacker-Skirmisher | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Hacker-Mutant | -4/Factory Hacker-Tank | -3/Research Resources | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 ----------- Run | Scr Mat Min Mat Mat Fac Fac Fac Upp Upp Fac Res Matter Collected 4475 | 196 122 405 331 371 778 . 1160 447 . 273 392 Remotely . | . . . . . . . . . . . . Salvage Created 6829 | . 81 285 517 637 836 . 1999 593 . 691 1190 Parts 330 | . 11 17 30 39 47 . 91 18 . 30 47 Haulers Intercepted 8 | . . . 1 . 5 . 1 . . 1 . Recyclers Shooed 8 | . . . . 1 1 . 3 . . 2 1 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 11 | . . . . . . . . 11 . . . Prevented 2 | . . . . . . . . 2 . . . Kills | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Upp Upp Fac Res Combat Hostiles Destroyed 107 | . 3 9 12 15 7 . 29 16 . 6 10 Melee 2 | . . . . . . . . . . . 2 Guns 68 | . 3 9 12 15 4 . 16 4 . . 5 Cannons 20 | . . . . . 2 . 6 6 . 6 . AOE 12 | . . . . . . . 6 5 . . 1 Classes Destroyed 13 | . 3 1 5 1 2 . . 1 . . . Worker 16 | . . . 2 1 1 . 5 . . 5 2 Builder 4 | . . . 1 . . . 2 . . 1 . Hauler 8 | . . . 1 . 5 . 1 . . 1 . Recycler 10 | . . . . 1 2 . 3 . . 1 3 Operator 4 | . 1 . 1 1 1 . . . . . . Watcher 9 | . 1 . . 1 2 . 4 . . 1 . Swarmer 27 | . 3 3 4 7 . . 4 6 . . . Grunt 35 | . . 6 5 3 4 . 10 3 . . 4 Brawler 3 | . . . 1 . . . . 2 . . . Duelist 1 | . . . . . . . . 1 . . . Sentry 18 | . . . 2 5 . . 7 2 . . 2 Hunter 8 | . . . . . 1 . . 2 . 3 2 Programmer 15 | . . . . . 2 . 8 . . 3 2 Best Kill Streak 8 | . 4 2 5 6 6 . 5 7 . 7 8 Combat Bots Only 7 | . 3 2 5 6 4 . 5 7 . 2 4 Max Kills in Single Turn 3 | . 2 1 1 2 1 . 3 3 . 2 1 Gunslinging 1 | . 1 . . 1 . . . . . . . Exploded 3 | . . . . . . . 3 2 . . 1 Melee 1 | . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -------- Run | Scr Mat Min Mat Mat Fac Fac Fac Upp Upp Fac Res Damage Taken 15871 | . 111 580 566 932 717 256 3013 925 177 2722 5872 Core 2604 | . 24 106 145 96 147 34 307 72 . 361 1312 Absorbed by Shields 1778 | . . . . . 72 . 539 307 101 495 264 Core Remaining (%) 74 | 100 . 48 63 82 79 96 . . 62 68 . Volleys Fired 384 | . 6 37 46 56 49 . 99 28 4 24 35 Largest 4 | . 2 2 2 2 2 . 3 3 2 3 4 Hottest 330 | . 60 100 46 79 110 . 239 166 80 330 230 Shots Fired 777 | . 12 53 90 107 91 . 238 51 7 56 72 Gun 624 | . 12 52 90 107 83 . 175 24 3 8 70 Cannon 139 | . . . . . 7 . 60 20 4 48 . Launcher 8 | . . . . . . . 3 3 . . 2 Special 6 | . . 1 . . 1 . . 4 . . . Kinetic 439 | . 6 36 90 58 42 . 121 30 7 16 33 Thermal 194 | . . 14 . 49 20 . 67 11 . 32 1 Explosive 8 | . . . . . . . 3 3 . . 2 Electromagnetic 132 | . 6 3 . . 29 . 47 3 . 8 36 Robot Hit Streak 28 | . 7 10 18 19 28 . 22 11 3 12 12 Robot Miss Streak 4 | . 3 3 3 3 2 . 4 3 3 2 2 Penetration Max 2 | . . . . . . . 1 . . 1 2 Secondary Targets 6 | . 1 1 1 2 1 . . . . . . Max Gunslinging Chain 1 | . 1 1 1 1 1 . . . . . . Shots Hit Robots 559 | . 7 37 67 79 76 . 155 29 4 37 68 Core Hits 325 | . 5 15 31 33 34 . 97 47 . 22 41 Critical Hits 18 | . . . . . 2 . 7 3 . 6 . Critical Kills 6 | . . . . . 1 . 1 1 . 3 . Critical Parts Destroyed 10 | . . . . . 1 . 4 2 . 3 . Melee Attacks 13 | . . . . . . . . . . 1 12 Impact 13 | . . . . . . . . . . 1 12 Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 15943 | . 97 554 764 1262 1357 . 5908 1864 79 1949 2109 Guns 9098 | . 97 554 764 1262 1210 . 3223 282 20 220 1466 Cannons 3812 | . . . . . 147 . 1538 524 59 1544 . Explosions 2476 | . . . . . . . 1141 1058 . 87 190 Melee 528 | . . . . . . . . . . 81 447 Ramming 29 | . . . . . . . 6 . . 17 6 Kinetic 6586 | . 24 319 764 648 559 . 2456 383 79 408 946 Thermal 4600 | . . 211 . 614 380 . 1734 410 . 1223 28 Explosive 1932 | . . . . . . . 725 1017 . . 190 Electromagnetic 2268 | . 73 24 . . 418 . 987 54 . 220 492 Impact 528 | . . . . . . . . . . 81 447 Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 17 | . . . 5 . . . 17 14 14 3 7 Average Corruption 7 | . . . 5 . . . 4 14 14 2 3 Corruption Purged 6 | . . . . . . . 6 . . . . Effects 84 | . . . 6 . . . 24 45 3 4 2 Message Errors 27 | . . . 2 . . . 11 11 . 1 2 Matter Fused 6 | . . . . . . . 2 3 . 1 . Heat Flow Errors 5 | . . . . . . . 1 4 . . . Energy Discharges 12 | . . . 1 . . . 4 7 . . . Parts Rejected 3 | . . . 1 . . . . 1 1 . . Data Loss (minor) 6 | . . . . . . . 1 5 . . . Data Loss (major) 1 | . . . 1 . . . . . . . . Misfires 3 | . . . . . . . 2 1 . . . Alerts 2 | . . . . . . . . 2 . . . Misdirections 8 | . . . . . . . . 7 1 . . Targeting Errors 11 | . . . 1 . . . 3 4 1 2 . Overload Shots . | . . . . . . . . . . . . Overflow Damage 293 | . . . . . . . 225 20 . 20 28 Projectiles 139 | . . . . . . . 119 . . 20 . Explosions 134 | . . . . . . . 106 20 . . 8 Melee 20 | . . . . . . . . . . . 20 Knockbacks 22 | . . . . . . . 12 2 1 4 3 Impact 3 | . . . . . . . . . . . 3 Kinetic 18 | . . . . . . . 12 2 1 3 . Secondary 1 | . . . . . . . . . . 1 . Self-Inflicted Damage 241 | . . . . . . . 37 56 . 85 63 Shots 8 | . . . . . . . 2 3 . 1 2 Rammed 6 | . . . . . . . . . . 2 4 Targets Rammed 7 | . . . . . . . 1 . . 2 4 Kicked 1 | . . . . . . . 1 . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 504 | . . 246 17 388 267 . 442 197 20 196 504 Average Temperature 106 | . . 88 7 124 65 . 118 83 7 90 185 Received Heat Transfer 2415 | . 18 246 162 297 294 90 314 43 . 234 717 Effects 18 | . . 2 . 5 . . 8 . . . 3 Shutdowns 7 | . . . . 4 . . 2 . . . 1 Energy Bleed 1 | . . . . . . . . . . . 1 Interference 8 | . . 2 . . . . 6 . . . . Short Circuit 1 | . . . . . . . . . . . 1 Damage (minor) 1 | . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 3 | . . . . . 1 . 1 . . . 1 Combat Hostiles 3 | . . . . . 1 . 1 . . . 1 Parts Fried 13 | . . . . . 3 . 6 1 . 1 2 Impact Corruptions 2 | . . . . . . . . . . 1 1 Robots Melted 2 | . . . . . . . . 1 . . 1 Combat Hostiles 2 | . . . . . . . . 1 . . 1 Parts Melted 3 | . . . . . 1 . 1 1 . . . Heat Transferred 6330 | . . 370 . 1332 722 . 2412 600 . 844 50 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . 1 1 . 1 . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Upp Upp Fac Res Peak Influence 1003 | . 97 191 315 271 497 208 1003 . . 398 109 Average Influence 181 | . 66 79 190 126 154 77 325 . . 236 50 Maximum Alert Level 3 | . . . 1 1 2 1 3 . . 1 . Low Security (%) 66 | 100 100 100 38 73 70 81 47 . . 19 100 Level 1 11 | . . . 61 26 . 18 . . . 80 . Level 2 19 | . . . . . 29 . 44 . . . . Level 3 1 | . . . . . . . 7 . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 24 | . 1 . 1 3 5 1 8 . . 3 2 Investigation 4 | . . . . . 2 1 . . . . 1 Extermination 6 | . . . . . 2 . 4 . . . . Reinforcement 11 | . 1 . 1 1 1 . 4 . . 2 1 Assault . | . . . . . . . . . . . . Garrison 3 | . . . . 2 . . . . . 1 . Intercept . | . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . 1 . . 1 . Haulers Reinforced 3 | . . . . . . . 1 . . 1 1 Stealth | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 --------- Run | Scr Mat Min Mat Mat Fac Fac Fac Upp Upp Fac Res Distress Signals 6 | . 1 . 1 1 . . 3 . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 221 | . 9 15 21 24 22 7 46 17 1 23 36 Peak Tracking Total 17 | . 4 4 6 8 5 6 5 7 1 14 17 Tactical Retreats 24 | . . 2 2 3 3 2 6 1 . 1 4 Traps | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Upp Upp Fac Res Traps Triggered 7 | . . . . . 3 2 1 . . . 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 3 | . . . . . . . . 3 . . . Machines | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 ---------- Run | Scr Mat Min Mat Mat Fac Fac Fac Upp Upp Fac Res Machines Disabled 12 | . . . . . . . 12 . . . . Max in Single Turn 4 | . . . . . . . 4 . . . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . 1 . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 --------- Run | Scr Mat Min Mat Mat Fac Fac Fac Upp Upp Fac Res Machines Accessed 31 | . 2 1 3 3 7 3 9 . . 2 1 Terminals 20 | . 2 1 3 3 4 1 5 . . 1 . Fabricators 8 | . . . . . 2 2 2 . . 1 1 Repair Stations . | . . . . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . . Garrison Access 1 | . . . . . . . 1 . . . . Total Hacks 93 | . 2 1 10 7 28 5 25 . . 11 4 Successful 53 | . 2 . 5 4 15 3 17 . . 6 1 Failed 40 | . . 1 5 3 13 2 8 . . 5 3 Catastrophic 7 | . . . . . 2 1 3 . . 1 . Database Lockouts . | . . . . . . . . . . . . Manual 26 | . 2 1 6 2 12 1 2 . . . . Terminals 63 | . 2 1 10 7 19 2 16 . . 6 . Fabricators 24 | . . . . . 8 3 4 . . 5 4 Repair Stations . | . . . . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . . Scanalyzers 3 | . . . . . . . 3 . . . . Garrison Access 2 | . . . . . . . 2 . . . . Terminal Hacks 30 | . 1 . 3 4 8 1 9 . . 4 . Part Schematic 7 | . . . . . 2 . 4 . . 1 . Prototype ID Bank 3 | . . . . 1 1 . 1 . . . . Branch Access Points 1 | . . . . . . . . . . 1 . Alert Level 3 | . . . . 1 1 . . . . 1 . Unreport Threat 7 | . . . 1 1 2 1 2 . . . . Locate Traps 3 | . . . . . 1 . 1 . . 1 . Recall Reinforcements 1 | . 1 . . . . . . . . . . Hauler Manifests 4 | . . . 1 1 1 . 1 . . . . Registered Components 1 | . . . 1 . . . . . . . . Fabricator Hacks 13 | . . . . . 5 2 3 . . 2 1 Load Schematic 2 | . . . . . 1 . 1 . . . . Build 11 | . . . . . 4 2 2 . . 2 1 Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . 1 . . . . . . Retrieve Components 1 | . . . . . 1 . . . . . . Scanalyzer 3 | . . . . . . . 3 . . . . Insert Component 2 | . . . . . . . 2 . . . . Analyze 1 | . . . . . . . 1 . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . Unlock Access 1 | . . . . . . . 1 . . . . Unauthorized Hacks 15 | . 2 . 4 1 5 1 2 . . . . Terminals 5 | . 1 . 2 . 1 . 1 . . . . Botnet 5 | . 1 . 2 . 1 . 1 . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 26 | . 1 1 2 3 6 1 9 . . 2 1 Full Trace Events 1 | . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built 7 | . . . . . 6 1 . . . . . Matter 525 | . . . . . 372 153 . . . . . Time 179 | . . . . . 98 81 . . . . . Total Robot Build Rating 13 | . . . . . 12 1 . . . . . Part Schematics Acquired 8 | . . . . . 2 . 5 . . 1 . Parts Built 11 | . . . . . 3 2 4 . . 1 1 Matter 1938 | . . . . . 380 212 512 . . 556 278 Time 674 | . . . . . 190 53 84 . . 278 69 Total Part Build Rating 78 | . . . . . 16 12 32 . . 9 9 Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 3 | . . . . . 3 . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 ------------ Run | Scr Mat Min Mat Mat Fac Fac Fac Upp Upp Fac Res Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . 2 . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -------- Run | Scr Mat Min Mat Mat Fac Fac Fac Upp Upp Fac Res Total Allies 10 | . . 1 . . 6 1 . 2 . . . Largest Group 6 | . . 1 . . 6 1 . 2 . . . Highest-Rated Group 108 | . . 31 . . 108 10 . 60 . . . Highest-Rated Ally 31 | . . 31 . . 18 10 . 30 . . . Total Orders 1 | . . . . . . . 1 . . . . EXPLORE 1 | . . . . . . . 1 . . . . Ally Attacks 34 | . . 5 . . 27 . . 2 . . . Total Damage 768 | . . 104 . . 583 . . 81 . . . Kills 7 | . . 2 . . 5 . . . . . . Allies Corrupted 3 | . . . . . 2 . 1 . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Upp Upp Fac Res Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . Drone Launches 3 | . . . . . . . 3 . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 ------------- Run | Scr Mat Min Mat Mat Fac Fac Fac Upp Upp Fac Res Turns Passed 8444 | 46 155 901 401 540 1965 483 2005 895 26 495 532 Spaces Moved 5498 | 40 134 686 219 288 1377 328 1218 691 14 262 241 Core 38 | 1 . . . . . . . . . . 37 Treads 138 | . . . . 26 . . . . . . 112 Legs 1882 | . . 63 36 . . . 906 691 14 170 2 Wheels 3439 | 39 134 623 183 262 1376 328 312 . . 92 90 Hover . | . . . . . . . . . . . . Flight 1 | . . . . . 1 . . . . . . Fastest Speed 50 | 50 90 90 100 100 100 95 95 113 115 110 50 Average Speed 111 | 86 90 105 108 117 110 100 115 115 115 119 132 Slowest Speed 555 | 90 90 150 180 180 555 105 146 146 115 240 190 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 30 | 2 35 94 20 24 25 13 40 85 7 8 8 Regions Visited 11 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . . . . . . Known Exits Taken 5 | . . . . . 1 1 1 1 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 . . . . . 1 . Scrap Searched 5 | . . 2 . . . . . 3 . . . Spaces Dug 2 | . . 1 . . . . 1 . . . . Terrain Destroyed 300 | . . 1 . . 2 . 200 67 2 18 10 Melee . | . . . . . . . . . . . . Projectile 58 | . . 1 . . 2 . 39 3 2 9 2 AOE 242 | . . . . . . . 161 64 . 9 8 Actions | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 --------- Run | Scr Mat Min Mat Mat Fac Fac Fac Upp Upp Fac Res Total 7045 | 48 154 808 301 388 1734 483 1621 739 17 385 367 Wait 677 | . 8 56 8 6 192 139 185 2 . 60 21 Move 5487 | 39 133 685 218 287 1376 327 1217 690 13 261 241 Hop . | . . . . . . . . . . . . Pick Up 95 | 3 3 9 5 9 23 4 24 3 . 2 10 Fast Attach 106 | 6 1 5 9 4 24 2 14 6 . 18 17 Attach 68 | . . 3 2 7 8 2 19 4 . 8 15 Detach 24 | . . 2 . 1 5 1 7 1 . 5 2 Swap 76 | . 3 4 4 8 16 3 29 5 . 2 2 Drop 108 | . . 7 9 10 41 5 26 . . 2 8 Fire 384 | . 6 37 46 56 49 . 99 28 4 24 35 Melee 13 | . . . . . . . . . . 1 12 Ram . | . . . . . . . . . . . . Kick 3 | . . . . . . . 1 . . 2 . Crush 4 | . . . . . . . . . . . 4 Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials -7/Factory (discovered 3 exits: *Fac x2 / *Sto) -6/Factory -5/Factory (discovered 3 exits: *Fac / *Upp / Gar) -5/Upper Caves -5/Upper Caves -4/Factory (discovered 3 exits: *Res / Upp x2) -3/Research History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 47 | -11/Scrapyard | Entered Materials 199 | -10/Materials | Discovered new exit (range 5) 202 | -10/Materials | Entered Mines 213 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 303 | -10/Mines | Build established: Mutant 560 | -10/Mines | Received a Mining Laser from a helpful Derelict 891 | -10/Mines | Learned location of Recycling (-7) 894 | -10/Mines | Discovered new exit (range 5) 971 | -10/Mines | Lost 4 parts (1n3w) 1014 | -10/Mines | Discovered new exit (range 7) 1047 | -10/Mines | Core integrity fell below 50% 1103 | -10/Mines | Entered Materials 1103 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1244 | -9/Materials | Lost 4 parts (3n1w) 1362 | -9/Materials | Build established: Scavenger-Mutant 1461 | -9/Materials | Discovered new exit (range 17) 1504 | -9/Materials | Entered another Materials area 1504 | -8/Materials | Evolved 2 slots: Utility x2 1769 | -8/Materials | Lost 3 parts (1p1n1w) 1793 | -8/Materials | Discovered new exit (range 14) 1879 | -8/Materials | Garrison activated, responded to threat 1963 | -8/Materials | Lost 3 parts (1p1n1u) 2044 | -8/Materials | Entered Factory 2044 | -7/Factory | Evolved 2 slots: Utility x2 2296 | -7/Factory | Build established: Mutant 2321 | -7/Factory | Fabricated L-31 Rogue (x3) 2375 | -7/Factory | Fabricated L-31 Rogue (x3) 2543 | -7/Factory | P-60 Hacker assimilated allied Rogue 4f 2693 | -7/Factory | Discovered new exit (range 8) 2891 | -7/Factory | Found Prototype Launcher 2891 | -7/Factory | Identified Rocket Array 2916 | -7/Factory | Build established: Hacker-Mutant 3131 | -7/Factory | Fabricated Field Propulsion Drive (x2) 3215 | -7/Factory | Fabricated Lrn. Sensor Array? 3427 | -7/Factory | Local fabrication network quarantined 3943 | -7/Factory | Discovered new exit (range 13) 3946 | -7/Factory | Build established: Hacker-Skirmisher 3973 | -7/Factory | Discovered new exit (range 11) 3984 | -7/Factory | Identified exit to Storage 3998 | -7/Factory | Identified exit to Factory 4009 | -7/Factory | Entered another Factory area 4009 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4381 | -6/Factory | Fabricated A-02 Transporter? 4406 | -6/Factory | Fabricated Linear Gravjet? 4470 | -6/Factory | Discovered new exit (range 10) 4478 | -6/Factory | Identified exit to Factory 4492 | -6/Factory | Entered another Factory area 4492 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 4521 | -5/Factory | Build established: Hacker-Mutant 4852 | -5/Factory | Build established: Hacker-Skirmisher 4880 | -5/Factory | Fabricated Biometal Leg (x2) 5689 | -5/Factory | Build established: Hacker-Mutant 5894 | -5/Factory | Discovered new exit (range 11) 5999 | -5/Factory | Identified exit to Garrison 6039 | -5/Factory | Discovered new exit (range 65) 6279 | -5/Factory | System corruption reached 10% 6338 | -5/Factory | Lost 8 parts (3n2u3w) 6369 | -5/Factory | Fabricated Biometal Leg? 6494 | -5/Factory | Identified exit to Upper Caves 6497 | -5/Factory | Entered Upper Caves 6535 | -5/Upper Caves | Lost 3 parts (1n2w) 6627 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 6705 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 6756 | -5/Upper Caves | Lost 3 parts (3u) 6765 | -5/Upper Caves | Destroyed 7 combat bots 6816 | -5/Upper Caves | Build established: Scavenger-Mutant 7378 | -5/Upper Caves | Discovered new exit (range 9) 7387 | -5/Upper Caves | Identified exit to Upper Caves 7392 | -5/Upper Caves | Entered another Upper Caves area 7392 | -5/Upper Caves | Discovered new exit (range 15) 7417 | -5/Upper Caves | Identified exit to Factory 7418 | -5/Upper Caves | Entered Factory 7418 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 7562 | -4/Factory | Fabricated Enh. Nova Cannon? 7656 | -4/Factory | Identified exit to Upper Caves 7669 | -4/Factory | Garrison activated, responded to threat 7804 | -4/Factory | Lost 12 parts (1p5n3u3w) 7905 | -4/Factory | Discovered new exit (range 6) 7913 | -4/Factory | Entered Research 7913 | -3/Research | Evolved 2 slots: Utility x2 7940 | -3/Research | Lost 12 parts (1p2n5u4w) 8206 | -3/Research | Lost 4 parts (1p2u1w) 8307 | -3/Research | Lost 6 parts (1p1n2u2w) 8341 | -3/Research | Fabricated Adv. Cloaking Device? 8386 | -3/Research | Core integrity fell below 50% 8438 | -3/Research | Core integrity fell below 20% 8445 | -3/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 08423_ G-67 Veteran unfolds itself. 08424_ Penetrated by Slug. 08424_ Slug penetrates U-05 Engineer. 08424_ U-05 Engineer destroyed. 08424_ Imp. Targeting Computer destroyed. 08424_ Penetrated by Slug. 08424_ Arm. Huge Wheel destroyed. 08426_ Adv. ECM Suite destroyed. 08427_ U-05 Engineer builds a Wall. 08427_ Slug penetrates Wall. 08427_ Med. Treads destroyed. 08428_ U-05 Engineer lays Concrete. 08433_ Slug penetrates Wall. 08433_ Acquired Imp. Melee Analysis Suite. 08436_ Slug penetrates Wall. 08438_ Slug penetrates P-80 Master. 08439_ U-05 Engineer lays Concrete. 08439_ Hacking Suite destroyed. 08439_ Recycling Unit disabled. 08440_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ???????????????????????????# ?# # | | ???????????????????????????#########?######## # | | ????????????????????????????????????????????# # | | ????????????????????????????????????????????# # | | ????????????????????????????????????????????+ | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ????????????????????????+##+######??????????# | | ??????????????????????? ??????????# | | ???????????????????????? #??????????# # | | ???????????????????????? #??????????# # | | ??????????????????? ? "" #??????????# | | ???????????????????# "Y" % #??????????# | | ???????????????????# " " ! #??????????# | | ???????????????????# ! #??????????# | | ????????????????????? #??????????# ### | | ??????????????????????? ########+### # | | ????????????????????????? | | ?????????????????????????? | | ??????????????????????????? # | | ???????????????????????######## % | | ???????????????????????# # |!#% | | ???????????????????????# s =%# | | ??????????????????????## !// s# =!# | | ??????????????????????# Y!/ps #+###/##### *# | | ??????????????????????## @/s # # # | | ???????????????????????# # # # | | ???????????????????????######## # # | | ??????????????????????????????# # # | | ??????????????????????????????########### # | | ??????????????????????????????????????###+####/### | | ??????????????????????????????????????# # ? | | ??????????????????????????????????????# # | | ??????????????????????????????????????# # | | ??????????????????????????????????????# !!# | | ??????????????????????????????????????# !!# " | | ??????????????????????????????????????####### "%" | | ????????????????????????????????????????????# " | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ?????????????????????????????????????????????##### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Coolant Potential 80 Energy Generation 36 Energy Capacity 415 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 3 Jamming Range 8 Armor Coverage 825 Resistance: TH 20 Resistance: EX 25 Resistance: EM 25 Utility Shielding 66 Phase Shifting 5 Evasion (%) 50 Targeting Accuracy 11 Melee Accuracy 6 Target Analysis 6 Recoil Reduction 6 Kinecelleration 40 Offensive Hacking 20 Defensive Hacking 26 Item Schematics ----------------- Lrn. Sensor Array | -7/Factory | Hacked Adv. Signal Interpreter | -7/Factory | Hacked Exp. Optical Array | -5/Factory | Hacked Com. HERF Cannon | -5/Factory | Hacked Rnf. Fission Core | -5/Factory | Hacked Biometal Leg | -5/Factory | Scanalyzed Dispersion Rifle | -5/Factory | Hacked Imp. Cloaking Device | -4/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ L-31 Rogue | x3 | -7/Factory | Preloaded L-31 Rogue | x3 | -7/Factory | Preloaded Field Propulsion Drive | x2 | -7/Factory | Preloaded Lrn. Sensor Array | x1 | -7/Factory A-02 Transporter | x1 | -6/Factory | Preloaded Linear Gravjet | x2 | -6/Factory | Preloaded Biometal Leg | x2 | -5/Factory | Preloaded Biometal Leg | x2 | -5/Factory Enh. Nova Cannon | x1 | -4/Factory | Preloaded Adv. Cloaking Device | x1 | -3/Research | Preloaded Alien Tech Used ----------------- None Achievements -------------- Can't Touch This Production Line Challenges ------------ None Game ------ Seed GuidancePhaseAutohacker Manual? 0 Play Time 02:05:52 Cumulative 101.8 hours Start 2020.02.21 @ 12:49:13 End 2020.02.21 @ 15:11:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 94 Rogue 94 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 27 Gallery% 55 Achievement% 31 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 32/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 42aee321-1e9c-4138-b094-980b5976f5aa