Cogmind - Beta 16 X2 @@@ ROGUE MODE // 2025.10.11 @ 10:26:14 Player: H3-MLN Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (81) 405 Value Destroyed (2331) 2331 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (923) 923 TOTAL SCORE: 7739 Bonus ------- High Alert Combat Kills 91 Entered Garrisons 200 Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -168 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 76/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -6/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Deep Structural Scanner Gun Armor Corruption Screen Mapping Drone Bay (3/3) CPS Tube (2) Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Cold Fusion Reactor > --- PROPULSION ------- Carbon-fiber Leg Improved Titanium Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Large Storage Unit Experimental Sensor Array Experimental Signal Interpreter Layered Medium Armor Plating > --- WEAPON ----------- Heavy Particle Gun Heavy Laser Heavy Plasma Cannon > --- INVENTORY -------- Improved Titanium Leg Advanced Heat Sink Huge Storage Unit High-capacity Matter Pod Deep Structural Scanner Experimental Targeting Computer Gun Armor Force Field Authchip [R/NC] Corruption Screen Mapping Drone Bay Proton Cannon CPS Tube Multitool Heavy Pick [Rating: 80] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Reactor Cold Fusion Reactor Propulsion Flexi-carbon Leg Treads Light Treads Leg Flexi-carbon Leg Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Experimental Signal Interpreter Protection Light Armor Plating Weapon Assault Rifle Energy Gun Heavy Particle Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Special Weapon Multitool Piercing Weapon Heavy Pick Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -9 -6 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Gar Slots Evolved 8 | . . . . . . 8 . Power 1 | . . . . . . 1 . Propulsion 2 | . . . . . . 2 . Utility 4 | . . . . . . 4 . Weapon 1 | . . . . . . 1 . Parts Attached 61 | 7 . 4 5 7 6 31 1 Power 6 | 1 . 1 . 1 1 2 . Engine 5 | 1 . 1 . 1 1 1 . Core . | . . . . . . . . Reactor 1 | . . . . . . 1 . Propulsion 14 | 2 . 2 . 2 . 7 1 Treads 1 | . . . . . . . 1 Leg 13 | 2 . 2 . 2 . 7 . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 20 | 2 . 1 2 2 1 12 . Device 9 | 1 . 1 . . . 7 . Storage 3 | 1 . . 1 1 . . . Processor 2 | . . . . . . 2 . Hackware . | . . . . . . . . Protection 6 | . . . 1 1 1 3 . Artifact . | . . . . . . . . Weapon 21 | 2 . . 3 2 4 10 . Energy Gun 7 | . . . 2 1 . 4 . Energy Cannon 4 | . . . . 1 . 3 . Ballistic Gun 4 | 2 . . . . 1 1 . Ballistic Cannon . | . . . . . . . . Launcher 2 | . . . 1 . 1 . . Special Weapon 2 | . . . . . 1 1 . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon 1 | . . . . . . 1 . Special Melee Weapon 1 | . . . . . 1 . . Unidentified Prototypes 3 | . . . . . . 3 . Parts Lost 27 | . . . 3 . . 8 16 Power 5 | . . . 1 . . 2 2 Propulsion 6 | . . . . . . 1 5 Utility 8 | . . . 1 . . 2 5 Weapon 8 | . . . 1 . . 3 4 Highest Loss Streak 16 | . . . 3 . . 5 16 To Critical Strikes 1 | . . . . . . . 1 Average Backups 11 | 1 5 7 4 11 14 14 13 Power . | . 1 . . . . . . Propulsion . | . . . . . . . . Utility 7 | . 2 2 3 7 9 8 8 Weapon 2 | 1 2 2 1 2 2 2 1 Tool/Special . | . . . . . . . . Unused Backups 22 | . 1 5 . . 5 4 7 Power . | . . . . . . . . Propulsion 2 | . . 1 . . 1 . . Utility 13 | . . 1 . . 3 3 6 Weapon 5 | . 1 3 . . 1 . . Tool/Special 2 | . . . . . . 1 1 Average Slot Usage (%) 93 | . 100 95 81 84 98 92 63 Engine 11 | . 14 14 12 11 12 8 2 Leg 27 | . 28 28 28 28 28 24 14 Device 6 | . 14 14 8 . . 16 12 Storage 10 | . 14 9 . 11 14 6 5 Processor 1 | . . . . . . 6 5 Protection 8 | . . . 3 4 14 9 3 Energy Gun 2 | . . . 5 6 . 4 7 Energy Cannon 6 | . . . . 6 11 7 3 Ballistic Gun 14 | . 28 28 16 14 13 4 . Special Weapon 1 | . . . . . 2 . . Peak Build Rating 80 | 7 7 18 19 18 26 80 80 Average Rating 25 | 5 7 10 16 15 19 66 45 On Entrance 20 | . 7 7 18 11 18 25 80 Avg Prop Armor Cover (%) . | . . . . . . . . Naked Turns 10 | . . . . . . . 10 Heaviest Build 89 | 13 13 13 89 36 45 71 75 Greatest Support 75 | 20 20 30 30 30 30 75 75 Greatest Overweight (x) 2 | . . . 2 1 1 1 . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 25 | 8 8 8 25 15 15 15 15 Average Capacity 12 | 7 8 7 5 13 15 15 13 Most Carried 15 | 3 7 8 6 15 15 15 15 Average Carried 11 | 1 5 7 4 11 14 14 12 Final Capacity 15 | 8 8 5 5 15 15 15 5 Final Carried 15 | 3 7 5 5 15 15 15 5 Scrap Suit Usage (%) 9 | . . 24 64 . . . . Parts Cannibalized 4 | . . 3 1 . . . . Class Distribution -------------------- 71% | Mutant 10% | Scrapper 5% | Scavenger-Tank 4% | Scavenger-Skirmisher 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scrapper | -10/Subcaves Mutant | -9/Recycling Mutant | -9/Scraptown Scavenger-Tank | -6/Factory Scavenger-Gunner | -6/Garrison Resources | -11 -10 -10 -10 -9 -9 -6 -6 ----------- Run | Yrd Mat Min Sub Rec Scr Fac Gar Matter Collected 2809 | 273 263 466 359 347 110 981 10 Remotely . | . . . . . . . . Salvage Created 3316 | 109 264 452 209 453 . 1700 129 Parts 161 | 8 17 26 7 17 . 80 6 Haulers Intercepted 1 | . 1 . . . . . . Recyclers Shooed 13 | . 3 3 . 4 . 3 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 7 | . . . 7 . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -9 -6 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Gar Combat Hostiles Destroyed 49 | . 5 3 9 2 . 28 2 Guns 21 | . 5 3 2 2 . 9 . Cannons 7 | . . . . . . 5 2 AOE 18 | . . . 7 . . 11 . Classes Destroyed 15 | 2 3 2 4 . . 4 . Worker 4 | . 2 . . . . 2 . Builder 7 | . . 1 . . . 6 . Tunneler 3 | 2 . . . . . 1 . Hauler 1 | . 1 . . . . . . Recycler 13 | 1 1 5 . 3 . 3 . Mechanic 1 | . . . . . . 1 . Operator 1 | . . . . . . 1 . Turret 2 | . . . 2 . . . . Swarmer 12 | . 5 2 5 . . . . Grunt 22 | . . 1 . . . 21 . Sentry 6 | . . . 1 2 . 1 2 Hunter 4 | . . . . . . 4 . Programmer 2 | . . . . . . 2 . Artisan 1 | . . . 1 . . . . Subdweller 3 | . . . 3 . . . . Best Kill Streak 8 | 3 3 2 4 2 . 8 2 Combat Bots Only 6 | . 3 2 4 1 . 6 2 Max Kills in Single Turn 3 | 1 2 1 3 1 . 2 1 Gunslinging 1 | . 1 . . . . . . Exploded 3 | . . . 3 . . 1 . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -9 -6 -6 -------- Run | Yrd Mat Min Sub Rec Scr Fac Gar Hostile Shots Fired 593 | . 15 29 93 2 . 215 239 Missed 191 | . 4 10 30 . . 60 87 Hits 402 | . 11 19 63 2 . 155 152 Projectile 402 | . 11 19 63 2 . 155 152 AOE 3 | . . 3 . . . . . Critical Strikes 10 | . . . . 1 . 6 3 Damage Taken 4934 | . 97 313 518 27 . 2273 1706 Core 1028 | . 18 44 99 . . 213 654 Absorbed by Shields 514 | . . . . . . 463 51 Redirected to Shielding 152 | . . . . . . 126 26 Regen/Repaired (Parts) 917 | . . 30 2 . 482 403 . Core Remaining (%) 67 | 100 . . . . 35 . . Volleys Fired 289 | 7 31 39 36 41 . 122 13 Largest 3 | 2 2 2 2 2 . 3 3 Hottest 225 | 40 40 40 100 76 . 225 214 Shots Fired 496 | 14 62 78 51 46 . 217 28 Gun 373 | 14 62 78 37 44 . 118 20 Cannon 90 | . . . . 2 . 80 8 Launcher 32 | . . . 14 . . 18 . Special 1 | . . . . . . 1 . Kinetic 283 | 14 62 78 29 41 . 59 . Thermal 156 | . . . 5 . . 124 27 Explosive 32 | . . . 14 . . 18 . Electromagnetic 24 | . . . 3 5 . 15 1 Robot Hit Streak 19 | 3 7 8 12 12 . 12 19 Robot Miss Streak 6 | 2 4 5 1 2 . 6 1 Penetration Max 1 | . . . . . . 1 . Secondary Targets 2 | . 2 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . Shots Hit Robots 306 | 7 30 44 35 36 1 124 29 Core Hits 163 | 4 13 19 19 13 . 88 7 Critical Kills 2 | . . 1 . . . 1 . Critical Parts Destroyed 1 | . 1 . . . . . . Critical Strikes 7 | . 1 1 . . . 2 3 Burn 4 | . . . . . . 1 3 Destroy 3 | . 1 1 . . . 1 . Melee Attacks 11 | . . . . . 1 5 5 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing 10 | . . . . . . 5 5 Sneak Attacks 2 | . . . . . 1 1 . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 8756 | 90 389 529 1014 469 . 5571 694 Guns 3698 | 90 389 529 359 433 . 1580 318 Cannons 1461 | . . . . 36 . 1204 221 Explosions 3306 | . . . 655 . . 2651 . Melee 291 | . . . . . . 136 155 Ramming . | . . . . . . . . Kinetic 2464 | 90 389 529 273 404 . 779 . Thermal 2268 | . . . 65 . . 1664 539 Explosive 3266 | . . . 655 . . 2611 . Electromagnetic 467 | . . . 21 65 . 381 . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing 291 | . . . . . . 136 155 Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 219 | . . . 23 . . 196 . Projectiles 57 | . . . . . . 57 . Explosions 100 | . . . 23 . . 77 . Melee 62 | . . . . . . 62 . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 57 | . . . 17 . . 40 . Shots 3 | . . . 1 . . 2 . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 281 | . . 10 13 36 . 281 46 Average Temperature 55 | . . 4 7 13 . 71 20 Received Heat Transfer 1127 | . . 96 312 27 . 538 154 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 2 | . . . . . . 2 . Combat Hostiles 2 | . . . . . . 2 . Parts Fried 3 | . . . . . . 3 . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . . . . 1 . Combat Hostiles 1 | . . . . . . 1 . Parts Melted 16 | . . . . . . 11 5 Heat Transferred 4337 | . . . 75 . . 3061 1201 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -9 -6 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Gar Maximum Alert Level 2 | . . . . . . 2 1 Low Security (%) 77 | 100 100 100 . 100 . 39 . Level 1 13 | . . . . . . 35 100 Level 2 8 | . . . . . . 24 . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 506 | 10 70 50 . 53 . 506 353 Initial 333 | . . 24 . 13 . . 333 Average 92 | 1 10 4 . 9 . 237 285 Influence Increases 1854 | 15 165 110 280 244 . 993 47 Destroy 0b10 Robot/C 960 | . 100 60 160 40 . 560 40 Destroy 0b10 Robot/NC 155 | 15 20 30 . 25 . 65 . Destroy Leader 162 | . 22 20 . . . 120 . Successful Hack 83 | . 7 . . 29 . 40 7 Select Force Hacks 150 | . . . . 150 . . . Disable Machine 90 | . . . . . . 90 . Destroy Structure 119 | . 1 . . . . 118 . Lose Combat Pursuer 135 | . 15 . 120 . . . . Influence Decreases 1634 | 15 103 172 252 272 . 516 304 Entered New Map 197 | . . 38 . 15 . . 144 Time Decay 1167 | 15 103 134 222 257 . 436 . Lost Part 270 | . . . 30 . . 80 160 Squads Dispatched 12 | . 1 . . . . 11 . Investigation 6 | . . . . . . 6 . Extermination 3 | . . . . . . 3 . Reinforcement 3 | . 1 . . . . 2 . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . 1 . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -9 -6 -6 --------- Run | Yrd Mat Min Sub Rec Scr Fac Gar Distress Signals 5 | . 1 . . 1 . 3 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 73 | . 12 7 15 2 . 32 5 Peak Tracking Total 7 | . 7 3 6 1 . 5 5 Tactical Retreats 4 | . 1 . 3 . . . . Traps | -11 -10 -10 -10 -9 -9 -6 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Gar Traps Triggered 2 | . . . . . . 2 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -9 -6 -6 ---------- Run | Yrd Mat Min Sub Rec Scr Fac Gar Machines Disabled 8 | . . . 2 . . 6 . Max in Single Turn 3 | . . . 1 . . 3 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -9 -6 -6 --------- Run | Yrd Mat Min Sub Rec Scr Fac Gar Machines Accessed 31 | . 2 . 1 12 5 10 1 Terminals 13 | . 2 . . 6 . 4 1 Fabricators 2 | . . . . . . 2 . Repair Stations . | . . . . . . . . Recycling Units 9 | . . . . 6 . 3 . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . 1 . Total Hacks 107 | . 6 . 1 43 29 26 2 Successful 64 | . 3 . 1 20 29 10 1 Failed 43 | . 3 . . 23 . 16 1 Catastrophic 4 | . . . . 2 . 2 . Database Lockouts . | . . . . . . . . Manual 32 | . 6 . . 8 . 18 . Terminals 40 | . 6 . . 24 . 8 2 Fabricators 7 | . . . . . . 7 . Repair Stations . | . . . . . . . . Recycling Units 26 | . . . . 19 . 7 . Scanalyzers . | . . . . . . . . Garrison Access 4 | . . . . . . 4 . Terminal Hacks 45 | . 3 . 1 7 29 4 1 Record 25 | . . . . . 25 . . Part Schematic 7 | . 2 . . 4 . 1 . Robot Schematic 2 | . 1 . . 1 . . . Robot Analysis 3 | . . . . . 3 . . Prototype ID Bank 2 | . . . . 2 . . . Open Door 1 | . . . . . . . 1 Locate Traps 2 | . . . . . . 2 . Registered Components 1 | . . . . . . 1 . Proto ID Catalog 2 | . . . 1 . 1 . . Fabricator Hacks 1 | . . . . . . 1 . Network Status 1 | . . . . . . 1 . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 8 | . . . . 8 . . . Report Inventory 6 | . . . . 6 . . . Retrieve Components 2 | . . . . 2 . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . Unlock Access 1 | . . . . . . 1 . Unauthorized Hacks 9 | . . . . 5 . 4 . Terminals 1 | . . . . . . 1 . Botnet 1 | . . . . . . 1 . Fabricators 1 | . . . . . . 1 . Haulers 1 | . . . . . . 1 . Repair Stations . | . . . . . . . . Recycling Units 7 | . . . . 5 . 2 . Tunnel 5 | . . . . 5 . . . Fedlink 2 | . . . . . . 2 . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 19 | . 2 . . 9 . 7 1 Full Trace Events 11 | . . . . 7 . 4 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired 2 | . 1 . . 1 . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 7 | . 2 . . 4 . 1 . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 4 | . . . . 4 . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -9 -6 -6 ------------ Run | Yrd Mat Min Sub Rec Scr Fac Gar Used RIF Installer . | . . . . . . . . Robots Hacked 2 | . . . . . 1 1 . Non-combat . | . . . . . . . . Combat 1 | . . . . . 1 . . Robot Hacks Applied 1 | . . . . . 1 . . parse_system 1 | . . . . . 1 . . Manual 1 | . . . . . . 1 . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -9 -6 -6 -------- Run | Yrd Mat Min Sub Rec Scr Fac Gar Total Allies 1 | . . . . . . 1 . Largest Group 1 | . . . . . . 1 . Highest-Rated Group 14 | . . . . . . 14 . Highest-Rated Ally 14 | . . . . . . 14 . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -9 -6 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Gar Active Infowar (turns) 2421 | 33 464 941 . . . 975 8 Sensors 982 | . . . . . . 974 8 Structural 450 | . . . . . . 450 . Seismic 1438 | 33 464 941 . . . . . Robot Analysis Total 3 | . . . . . 3 . . Derelict Logs Recovered 2 | . . 1 . . 1 . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -9 -6 -6 ------------- Run | Yrd Mat Min Sub Rec Scr Fac Gar Turns Passed 10084 | 117 464 1366 1012 1214 4087 1745 79 Spaces Moved 5608 | 71 300 689 714 650 2280 887 17 Core 16 | 6 . . . . . . 10 Treads . | . . . . . . . . Legs 5592 | 65 300 689 714 650 2280 887 7 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 50 Average Speed 150 | 114 120 120 120 170 177 131 79 Slowest Speed 260 | 120 120 120 260 190 190 193 122 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 1 | . . . . . 1 . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 48 | 4 47 98 27 91 88 25 5 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 13 | . . 2 . 5 5 1 . Known Exits Taken 1 | . . . . . . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . Scrap Searched 5 | . . 1 . . 4 . . Spaces Dug 18 | . . . 4 . . 14 . Terrain Destroyed 227 | . . . 62 . . 165 . Melee 2 | . . . . . . 2 . Projectile 41 | . . . . . . 41 . AOE 183 | . . . 62 . . 121 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -9 -6 -6 --------- Run | Yrd Mat Min Sub Rec Scr Fac Gar Total 6720 | 89 342 1155 810 712 2319 1244 49 Wait 601 | 2 6 408 37 1 1 143 3 Move 5599 | 70 299 688 713 649 2277 886 17 Hop 1 | . . . . . 1 . . Pick Up 55 | 3 5 7 6 9 13 12 . Fast Attach 33 | 7 . 1 1 5 2 16 1 Attach 13 | . . . 3 . 1 6 3 Detach 2 | . . . . 1 . 1 . Swap 51 | . . 3 7 2 7 31 1 Drop 54 | . 1 9 5 3 16 20 . Fire 289 | 7 31 39 36 41 . 122 13 Melee 11 | . . . . . 1 5 5 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire 7 | . . . . 1 . . 6 Trap . | . . . . . . . . Miscellaneous 4 | . . . 2 . . 2 . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min x2]) -10/Mines (discovered 4 exits: [*Mat x2] / [*Exi] / *Sub) -10/Subcaves (discovered 3 exits: [*Mat] / *Rec / *Scr) -9/Recycling -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 3 exits: *Fac x2 / Gar) -6/Garrison History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 118 | -11/Scrapyard | Entered Materials 124 | -10/Materials | Discovered new exit (range 16) 256 | -10/Materials | Discovered new exit (range 3) 318 | -10/Materials | Build established: Mutant 506 | -10/Materials | Discovered new exit (range 8) 582 | -10/Materials | Entered Mines 638 | -10/Mines | Assembled infested the area 643 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1163 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1164 | -10/Mines | Discovered new exit (range 5) 1283 | -10/Mines | Learned location of Recycling (-9) 1293 | -10/Mines | Discovered new exit (range 6) 1360 | -10/Mines | Learned location of Storage (-9) 1502 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1507 | -10/Mines | Found Prototype Device 1522 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 1526 | -10/Mines | Found Scrap Suit 1767 | -10/Mines | Discovered new exit (range 6) 1802 | -10/Mines | Build established: Scrapper 1816 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1944 | -10/Mines | Discovered new exit (range 4) 1948 | -10/Mines | Entered Subcaves 1949 | -10/Subcaves | Approached by a straggling Scientist 2008 | -10/Subcaves | Discovered new exit (range 10) 2215 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2227 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 2425 | -10/Subcaves | Visited 4L-MR0's lab 2551 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 2576 | -10/Subcaves | Core integrity fell below 50% 2692 | -10/Subcaves | Found Gun Armor 2822 | -10/Subcaves | Discovered new exit (range 8) 2879 | -10/Subcaves | Build established: Mutant 2879 | -10/Subcaves | Lost 3 parts (1p1u1w) 2960 | -10/Subcaves | Entered Recycling 2961 | -9/Recycling | Met a Zionite searching for Scraptown 3845 | -9/Recycling | Scanned before Scraplab entrance 4156 | -9/Recycling | Entered Scraplab 4172 | -9/Recycling | Discovered new exit (range 2) 4174 | -9/Recycling | Entered Scraptown 4375 | -9/Scraptown | Visited SPCMW 4402 | -9/Scraptown | Visited Supply Room 4431 | -9/Scraptown | Visited CR-KLE's Repair Center 4469 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 4501 | -9/Scraptown | Visited Symbiants 4518 | -9/Scraptown | Visited Cyclists 4556 | -9/Scraptown | Visited Awakened 4923 | -9/Scraptown | Discovered new exit (range 11) 5012 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 5018 | -9/Scraptown | Learned Research terminal intel 5120 | -9/Scraptown | Visited UFD Registry 5124 | -9/Scraptown | Registered with UFD as "Armorglider" 5179 | -9/Scraptown | Entered Cyclist Reading Room 5277 | -9/Scraptown | Visited Abandonware Association 5290 | -9/Scraptown | Learned abandonware demo "OVRCLOCK.EXE" 5300 | -9/Scraptown | Learned abandonware demo "HACKBUD.EXE" 5300 | -9/Scraptown | Learned abandonware demo "REPAIR.EXE" 5344 | -9/Scraptown | Visited Science Guys 5408 | -9/Scraptown | Visited Analyses Database 5450 | -9/Scraptown | Visited Infowarlord's Domain 5450 | -9/Scraptown | Identified Exp. Sensor Array 5478 | -9/Scraptown | Visited Derelict Rescue Squad 5524 | -9/Scraptown | Visited DA-N13 Charitable Foundation 5541 | -9/Scraptown | Found DCF Scrap (32 items) 5568 | -9/Scraptown | Visited Scrap Suit Storage 5600 | -9/Scraptown | Visited Scrapoid Research Area 5668 | -9/Scraptown | Visited Chapter 10 5722 | -9/Scraptown | Visited Cartography Club 5878 | -9/Scraptown | Learned location of Lower Caves (-7) 5878 | -9/Scraptown | Learned location of Testing (-2) 5878 | -9/Scraptown | Learned 8 Materials zone layouts 5878 | -9/Scraptown | Learned 12 Research zone layouts 5878 | -9/Scraptown | Learned 20 Factory zone layouts 5878 | -9/Scraptown | Learned 12 Lower Caves zone layouts 5878 | -9/Scraptown | Learned 4 Access zone layouts 5878 | -9/Scraptown | Learned 20 Lower Caves zone layouts 5878 | -9/Scraptown | Learned 8 Upper Caves zone layouts 5878 | -9/Scraptown | Learned 16 Proximity Caves zone layouts 5878 | -9/Scraptown | Learned location of 2 exits from Research 5878 | -9/Scraptown | Learned location of 3 exits from Proximity Caves 5930 | -9/Scraptown | Found Deep Structural Scanner 6103 | -9/Scraptown | Guru changed UFD alias to "Hammersink" 7218 | -9/Scraptown | Found Exp. Signal Interpreter 7449 | -9/Scraptown | CR-KLE repaired 7 parts 8157 | -9/Scraptown | Met Optimus 8157 | -9/Scraptown | Accepted into 0bPrime 8257 | -9/Scraptown | Discovered new exit (range 3) 8261 | -9/Scraptown | Entered Factory 8261 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x4, Weapon x1 8262 | -6/Factory | Identified exit to Factory 8854 | -6/Factory | Found Prototype Processor 8898 | -6/Factory | Identified exit to Garrison 8910 | -6/Factory | Loaded intel: 8 recycling unit locations 9082 | -6/Factory | Build established: Scavenger-Tank 9555 | -6/Factory | Learned location of Protoforge (-2) 9753 | -6/Factory | Lost 5 parts (1p1u3w) 9984 | -6/Factory | Build established: Scavenger-Skirmisher 10006 | -6/Factory | Entered Garrison 10060 | -6/Garrison | Core integrity fell below 50% 10069 | -6/Garrison | Core integrity fell below 20% 10075 | -6/Garrison | Released all parts (3) 10085 | -6/Garrison | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 10071_ Penetrated by Slug. 10071_ Hvy. Pick destroyed. 10071_ Penetrated by Slug. 10074_ Y-54 Guardian heat spikes uncontrollably. 10074_ Penetrated by Slug. 10075_ Y-54 Guardian heat spikes uncontrollably. 10075_ Released Lrg. Storage Unit. 10075_ Released Exp. Signal Interpreter. 10075_ Released Proton Cannon. 10075_ Acquired 10 matter. 10078_ Connecting with Door Terminal... >>Open(Door) Sealed Heavy Doors opened. 10079_ Y-54 Guardian heat spikes uncontrollably. 10079_ Attempting to rewire E5-8I1(h). 10081_ Attempting to rewire JS-E8S(g). 10083_ Attempting to rewire E5-8I1(h). 10084_ Slug penetrates Reinforced Barrier. 10084_ Attempting to rewire E5-8I1(h). 10085_ Slug penetrates Reinforced Barrier. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ?????????????????????????? ??????????????? | | ?????????????????????????? ??????????????? | | ?????????????????????????? ^??????????????? | | ?????????????????????????# ??????????????? | | ????????????????????????? ??????????????? | | ????????????????????????? ??????????????? | | ?????????????????????????# ??????????????? | | ?????????????????????????# #?????????????? | | ?????????????????????????# #?????????????? | | ?????????????????????????# #?????????????? | | ?????????????????????????# #?????????????? | | ?????????????????????????# #?????????????? | | ???????????????????# #### !########??????? | | ???????????????????? "!!!|! #??????? | | ?????????????????????????#[*!=!] #??????? | | ?????????????????????????##%#### #??????? | | ???????????????????????####!##?# #??????? | | ??????????????????????## ! #?# #??????? | | ??????????????????????# #?#####??????? | | ??????????????????????# ##???????????? | | ??????????????????????## T#???????????? | | ???????????????????????#### ##???????????? | | ???????????????????????#gh #????????????? | | ???????????????????????#g@ #????????????? | | ???????????????????????#######????????????? | | ??????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 94 Energy Generation 30 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 800 Utility Shielding 66 Evasion (%) 55 Melee Accuracy 8 Recoil Reduction 1 Authchip Count 5 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Huge Storage Unit | -10/Materials | Hacked EMP Blaster | -9/Recycling | Hacked Hrd. Light Armor Plating | -9/Recycling | Hacked Particle Cannon | -9/Recycling | Hacked Core Analyzer | -9/Recycling | Hacked Powered Armor | -6/Factory | Hacked Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked O-16 Technician | -9/Recycling | Hacked Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Nice Directions, Buddy Challenges ------------ None Game ------ Seed PointAssemblyBoregun Manual? 0 Play Time 01:07:21 Cumulative 917.6 hours Start 2025.10.10 @ 17:54:06 End 2025.10.11 @ 10:26:14 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 342 Rogue 337 Adventurer 4 Explorer 1 Win Type - Total 18 Types 12/1/1/1/0/1/0/0/1/1 Lore% 95 Gallery% 90 Achievement% 73 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0a941ad9-9f1e-4c3f-923a-7af382ffeb24