Cogmind - Beta 15 *** ADVENTURER MODE // 2025.05.10 @ 12:50:55 Player: Vidali Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (56) 280 Value Destroyed (1453) 1453 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5993 Bonus ------- None Cogmind --------- Core Integrity 961/1000 Matter 255/300 Energy 350/350 System Corruption 1% Temperature Cool (0) Movement Flying (23) Location -5/Factory Parts ------- > --- POWER (2) -------- Enhanced Nuclear Core Micro Nuclear Core > --- PROPULSION (5) --- Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module > --- UTILITY (8) ------ Small Storage Unit Advanced Weight Redist. System Improved Signal Interpreter IFF Parser Hacking Suite Hacking Suite Hacking Suite > --- WEAPON (2) ------- Mini Grenade Launcher Great Axe > --- INVENTORY (8) ---- Light Angular Momentum Engine Cesium-ion Thruster Cesium-ion Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Seismic Detector Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module > --- UTILITY ---------- Small Storage Unit Advanced Weight Redist. System Improved Signal Interpreter IFF Parser Reaction Control System Hacking Suite Hacking Suite Hacking Suite > --- WEAPON ----------- Mini Grenade Launcher Great Axe > --- INVENTORY -------- Light Angular Momentum Engine Cesium-ion Thruster Cesium-ion Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Seismic Detector [Rating: 66] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Enhanced Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Flight Unit Cesium-ion Thruster Utility Hacking Suite Device Advanced Weight Redist. System Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Weapon Assault Rifle Energy Gun Field Laser Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Slashing Weapon Great Axe Build | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Slots Evolved 10 | . . 2 2 2 2 . . 2 Power 1 | . . . . . . . . 1 Propulsion 3 | . . 1 . 1 . . . 1 Utility 6 | . . 1 2 1 2 . . . Weapon . | . . . . . . . . . Parts Attached 47 | 6 . 8 15 4 4 . . 10 Power 7 | 1 . 1 3 . 1 . . 1 Engine 5 | 1 . 1 3 . . . . . Core 2 | . . . . . 1 . . 1 Reactor . | . . . . . . . . . Propulsion 21 | 2 . 2 7 1 . . . 9 Treads . | . . . . . . . . . Leg 5 | 2 . 1 2 . . . . . Wheel 1 | . . 1 . . . . . . Hover . | . . . . . . . . . Flight 15 | . . . 5 1 . . . 9 Utility 11 | 1 . 2 4 1 3 . . . Device 5 | . . . 2 1 2 . . . Storage 1 | 1 . . . . . . . . Processor 1 | . . . 1 . . . . . Hackware 4 | . . 2 1 . 1 . . . Protection . | . . . . . . . . . Artifact . | . . . . . . . . . Weapon 8 | 2 . 3 1 2 . . . . Energy Gun 3 | . . 2 1 . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 2 | 2 . . . . . . . . Ballistic Cannon 1 | . . 1 . . . . . . Launcher 1 | . . . . 1 . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 1 | . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . . 1 . . . . 1 Parts Lost 8 | . . . 7 . . . . 1 Power 2 | . . . 2 . . . . . Propulsion 4 | . . . 4 . . . . . Utility 2 | . . . 1 . . . . 1 Weapon . | . . . . . . . . . Highest Loss Streak 3 | . . . 3 . . . . 1 To Critical Strikes . | . . . . . . . . . Average Backups 7 | 2 5 7 6 7 7 8 8 7 Power 1 | . 1 . . 1 2 2 2 1 Propulsion 2 | 1 2 1 . 3 5 5 5 5 Utility 1 | . 1 2 2 1 . 1 1 1 Weapon 1 | . 1 3 2 . . . . . Tool/Special . | . . . . . . . . . Unused Backups 12 | . . 3 3 4 . . . 2 Power 2 | . . 1 . 1 . . . . Propulsion 4 | . . 1 1 . . . . 2 Utility 3 | . . . 2 1 . . . . Weapon 2 | . . 1 . 1 . . . . Tool/Special 1 | . . . . 1 . . . . Average Slot Usage (%) 84 | . 85 72 84 97 97 100 100 96 Engine 8 | . 14 11 8 7 3 . . . Core 1 | . . . . . 2 6 6 11 Leg 15 | . 28 23 11 . . . . . Flight 10 | . . . 10 30 26 26 26 28 Device 6 | . . . 6 14 17 20 20 13 Storage 9 | . 14 11 9 7 6 6 6 5 Processor 3 | . . . 9 7 6 6 6 5 Hackware 9 | . . 4 18 15 20 20 20 17 Energy Gun 4 | . . 6 10 6 . . . . Ballistic Gun 6 | . 28 6 . . . . . . Ballistic Cannon 3 | . . 9 . . . . . . Launcher 1 | . . . . 5 6 6 6 5 Slashing Weapon 1 | . . . . . 6 6 6 5 Peak Build Rating 66 | 6 6 20 29 40 49 49 49 66 Average Rating 22 | 4 6 11 23 37 45 49 49 61 On Entrance 27 | . 6 6 20 27 40 49 49 49 Naked Turns . | . . . . . . . . . Heaviest Build 26 | 14 14 21 21 20 21 20 20 26 Greatest Support 37 | 20 20 30 30 29 29 20 20 37 Greatest Overweight (x) 3 | . . 1 3 . . . . . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 8 8 8 8 Most Carried 8 | 4 6 8 8 8 8 8 8 8 Average Carried 7 | 2 5 7 6 7 7 8 8 7 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 Final Carried 8 | 4 6 8 8 8 8 8 8 8 Class Distribution -------------------- 47% | Mutant 36% | Hacker-Sprinter 16% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -6 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Matter Collected 1169 | 224 95 425 195 93 . . . 137 Remotely . | . . . . . . . . . Salvage Created 1543 | . 133 833 405 172 . . . . Parts 104 | . 10 64 20 10 . . . . Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 1 | . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Combat Hostiles Destroyed 48 | . 5 27 9 7 . . . . Guns 34 | . 5 21 8 . . . . . Cannons 6 | . . 6 . . . . . . AOE 7 | . . . . 7 . . . . Classes Destroyed 8 | . 2 4 . 2 . . . . Recycler 1 | . . . . 1 . . . . Operator 1 | . . 1 . . . . . . Watcher 6 | . . 5 1 . . . . . Swarmer 25 | . 3 13 3 6 . . . . Grunt 12 | . 2 7 3 . . . . . Brawler 1 | . . 1 . . . . . . Sentry 9 | . . 6 3 . . . . . Programmer 1 | . . . . 1 . . . . Best Kill Streak 7 | . 3 7 3 4 . . . . Combat Bots Only 6 | . 3 6 3 4 . . . . Max Kills in Single Turn 3 | . 1 2 1 3 . . . . Gunslinging . | . . . . . . . . . Exploded 3 | . . . . 3 . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Hostile Shots Fired 256 | . 20 101 56 20 11 . . 48 Missed 98 | . 7 31 9 14 9 . . 28 Hits 158 | . 13 70 47 6 2 . . 20 Projectile 158 | . 13 70 47 6 2 . . 20 Critical Strikes 1 | . . . . . . . . 1 Damage Taken 1526 | . 87 592 506 73 18 . . 250 Core 373 | . 12 129 156 23 14 . . 39 Absorbed by Shields . | . . . . . . . . . Ignored by Resistances 453 | . 28 179 144 22 6 . . 74 Core Remaining (%) 87 | 100 95 67 71 96 . . 98 . Volleys Fired 124 | . 10 64 35 15 . . . . Largest 2 | . 2 2 2 1 . . . . Hottest 126 | . 40 126 126 63 . . . . Shots Fired 213 | . 20 128 50 15 . . . . Gun 155 | . 20 79 50 6 . . . . Cannon 49 | . . 49 . . . . . . Launcher 9 | . . . . 9 . . . . Special . | . . . . . . . . . Kinetic 115 | . 20 95 . . . . . . Thermal 89 | . . 33 50 6 . . . . Explosive 9 | . . . . 9 . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 20 | . 5 20 13 7 . . . . Robot Miss Streak 3 | . 2 2 3 1 . . . . Penetration Max . | . . . . . . . . . Secondary Targets 5 | . 2 1 2 . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . Shots Hit Robots 145 | . 11 85 41 8 . . . . Core Hits 85 | . 8 41 17 19 . . . . Critical Kills . | . . . . . . . . . Critical Parts Destroyed 1 | . . 1 . . . . . . Critical Strikes 7 | . . 5 2 . . . . . Burn 4 | . . 2 2 . . . . . Destroy 1 | . . 1 . . . . . . Blast 2 | . . 2 . . . . . . Melee Attacks 5 | . . . . . . . . 5 Impact . | . . . . . . . . . Slashing 5 | . . . . . . . . 5 Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 3135 | . 139 1518 716 762 . . . . Guns 1819 | . 139 897 716 67 . . . . Cannons 621 | . . 621 . . . . . . Explosions 695 | . . . . 695 . . . . Melee . | . . . . . . . . . Ramming . | . . . . . . . . . Kinetic 1181 | . 139 1042 . . . . . . Thermal 1259 | . . 476 716 67 . . . . Explosive 695 | . . . . 695 . . . . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 4 | . 1 . . 2 4 4 4 1 Average Corruption 2 | . 1 . . 2 2 4 4 1 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 4 | . . . . . 3 1 . . Heat Flow Errors 2 | . . . . . 2 . . . Energy Discharges 1 | . . . . . 1 . . . Data Loss (minor) 1 | . . . . . . 1 . . Overload Shots . | . . . . . . . . . Overflow Damage . | . . . . . . . . . Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks 6 | . . 6 . . . . . . Impact . | . . . . . . . . . Kinetic 6 | . . 6 . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 5 | . . . . 5 . . . . Shots 1 | . . . . 1 . . . . Rammed . | . . . . . . . . . Targets Rammed 1 | . . 1 . . . . . . Kicked 1 | . . 1 . . . . . . Crushed . | . . . . . . . . . Highest Temperature 486 | . 2 258 486 51 121 . . 80 Average Temperature 83 | . 2 77 122 16 58 . . 38 Received Heat Transfer 411 | . 9 159 225 18 . . . . Effects 6 | . . . 6 . . . . . Shutdowns 1 | . . . 1 . . . . . Matter Decay 1 | . . . 1 . . . . . Damage (major) 4 | . . . 4 . . . . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . . . 1 . . . . . Combat Hostiles 1 | . . . 1 . . . . . Parts Melted 5 | . . 1 4 . . . . . Heat Transferred 2960 | . . 1147 1665 148 . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Maximum Alert Level 1 | . . 1 . . . . . 1 Low Security (%) 83 | 100 100 57 100 100 100 . . 89 Level 1 16 | . . 42 . . . . . 10 Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 289 | . 70 289 73 198 103 . . 240 Initial 74 | . . 21 57 27 74 . . . Average 89 | . 13 154 33 105 70 . . 74 Influence Increases 1944 | . 153 801 273 328 89 . . 300 Destroy 0b10 Robot/C 960 | . 100 540 180 140 . . . . Destroy 0b10 Robot/NC 40 | . . 30 5 5 . . . . Destroy Leader 252 | . 20 150 52 30 . . . . Successful Hack 137 | . 33 16 6 16 29 . . 37 Disable Machine 9 | . . . . 9 . . . . Destroy Structure 51 | . . 5 . 38 . . . 8 Partial Spotted 105 | . . . 15 60 . . . 30 Lose Combat Pursuer 390 | . . 60 15 30 60 . . 225 Influence Decreases 1704 | . 93 700 361 223 214 53 . 60 Entered New Map 318 | . . 39 104 46 104 25 . . Time Decay 1166 | . 93 511 197 177 110 28 . 50 Lost Part 70 | . . . 60 . . . . 10 Purge Threat 150 | . . 150 . . . . . . Squads Dispatched 19 | . . 3 5 7 2 . . 2 Investigation 8 | . . 2 2 2 1 . . 1 Extermination 3 | . . . . 2 1 . . . Reinforcement 8 | . . 1 3 3 . . . 1 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . . . 2 . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Distress Signals 4 | . 2 1 1 . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 107 | . 6 35 17 20 7 . . 22 Peak Tracking Total 10 | . 3 7 7 6 5 . . 10 Tactical Retreats 10 | . . 1 1 2 1 . . 5 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Traps Triggered 2 | . 1 . . . 1 . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Machines Disabled 1 | . . . . 1 . . . . Max in Single Turn 1 | . . . . 1 . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Machines Accessed 36 | . 6 10 7 6 4 . . 3 Terminals 36 | . 6 10 7 6 4 . . 3 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 109 | . 14 29 33 15 10 . . 8 Successful 63 | . 9 14 24 6 5 . . 5 Failed 45 | . 5 15 8 9 5 . . 3 Catastrophic 6 | . 1 1 2 . . . . 2 Database Lockouts 1 | . . . 1 . . . . . Manual 86 | . 12 25 26 9 8 . . 6 Terminals 109 | . 14 29 33 15 10 . . 8 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 33 | . 3 7 17 3 1 . . 2 Record 3 | . . . 1 . . . . 2 Robot Analysis 11 | . 3 4 4 . . . . . Prototype ID Bank 3 | . . . 2 1 . . . . Branch Access Points 2 | . . . 1 1 . . . . Emergency Access Points 2 | . . . 1 1 . . . . Alert Level 3 | . . 1 2 . . . . . Unreport Threat 1 | . . 1 . . . . . . Dispatch Records 1 | . . . 1 . . . . . Surveillance Status 1 | . . . . . 1 . . . Patrol Status 1 | . . . 1 . . . . . Recall Investigation 1 | . . . 1 . . . . . Zone Layout 4 | . . 1 3 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 30 | . 6 7 7 3 4 . . 3 Terminals 30 | . 6 7 7 3 4 . . 3 Assimilate 1 | . . . . . 1 . . . Botnet 29 | . 6 7 7 3 3 . . 3 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . Used . | . . . . . . . . . Hacking Detections 36 | . 6 10 7 6 4 . . 3 Full Trace Events 8 | . . 2 2 2 1 . . 1 Feedback Events 2 | . . . . . 1 . . 1 Corruption 2 | . . . . . 1 . . 1 Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Active Infowar (turns) 1138 | . . . 272 362 229 94 12 169 Sensors 90 | . . . 90 . . . . . IFF 371 | . . . . . 96 94 12 169 Seismic 677 | . . . 182 362 133 . . . Robot Analysis Total 10 | . 3 3 4 . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Turns Passed 2908 | 72 470 1049 451 362 229 94 12 169 Spaces Moved 4166 | 50 365 569 486 1057 651 360 46 582 Core 9 | 9 . . . . . . . . Treads . | . . . . . . . . . Legs 1080 | 41 365 569 105 . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight 3077 | . . . 381 1057 651 360 46 582 Fastest Speed 23 | 50 120 120 29 26 26 26 26 23 Average Speed 53 | 107 120 142 51 26 26 26 26 23 Slowest Speed 275 | 120 120 190 275 26 26 26 26 26 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 29 | . . . 4 18 6 . . 1 Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 38 | 5 82 76 39 26 18 62 11 24 Regions Visited 8 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 5 | . . . 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . Scrap Searched 3 | . . . . . . 3 . . Spaces Dug 12 | . . . . 7 . . . 5 Terrain Destroyed 46 | . . 4 . 37 . . . 5 Melee 5 | . . . . . . . . 5 Projectile 4 | . . 4 . . . . . . AOE 37 | . . . . 37 . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Total 4581 | 68 377 683 633 1112 702 359 45 602 Wait 196 | 3 1 24 75 41 52 . . . Move 4102 | 49 364 568 477 1022 638 359 45 580 Hop 27 | . . . 4 16 6 . . 1 Pick Up 47 | 10 2 8 15 8 2 . . 2 Fast Attach 7 | . . 4 2 1 . . . . Attach 29 | 6 . 2 13 4 2 . . 2 Detach 2 | . . . 2 . . . . . Swap 14 | . . 3 1 . 2 . . 8 Drop 27 | . . 9 9 5 . . . 4 Fire 124 | . 10 64 35 15 . . . . Melee 5 | . . . . . . . . 5 Ram . | . . . . . . . . . Kick 1 | . . 1 . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials (discovered 3 exits: *Fac / *Sto x2) -7/Factory (discovered 4 exits: *Fac x2 / Low x2) -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves -5/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 73 | -11/Scrapyard | Entered Materials 74 | -10/Materials | Met a group of wandering Federalists 177 | -10/Materials | Discovered new exit (range 12) 218 | -10/Materials | Discovered new exit (range 8) 302 | -10/Materials | Build established: Mutant 345 | -10/Materials | Discovered new exit (range 8) 535 | -10/Materials | Discovered new exit (range 4) 543 | -10/Materials | Entered another Materials area 543 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 954 | -9/Materials | Discovered new exit (range 10) 1181 | -9/Materials | Discovered new exit (range 12) 1586 | -9/Materials | Discovered new exit (range 6) 1592 | -9/Materials | Entered another Materials area 1592 | -8/Materials | Evolved 2 slots: Utility x2 1693 | -8/Materials | Build established: Hacker-Mutant 1919 | -8/Materials | Identified exit to Storage 1960 | -8/Materials | Central database locked down 2021 | -8/Materials | Lost 3 parts (1p2n) 2035 | -8/Materials | Discovered new exit (range 16) 2042 | -8/Materials | Identified exit to Factory 2043 | -8/Materials | Entered Factory 2043 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2148 | -7/Factory | Build established: Hacker-Sprinter 2149 | -7/Factory | Identified exit to Lower Caves 2162 | -7/Factory | Discovered new exit (range 15) 2404 | -7/Factory | Discovered new exit (range 5) 2405 | -7/Factory | Identified exit to Factory 2405 | -7/Factory | Entered another Factory area 2405 | -6/Factory | Evolved 2 slots: Utility x2 2435 | -6/Factory | Discovered new exit (range 16) 2439 | -6/Factory | Identified exit to Factory 2632 | -6/Factory | Discovered new exit (range 7) 2633 | -6/Factory | Identified exit to Lower Caves 2634 | -6/Factory | Entered Lower Caves 2727 | -6/Lower Caves | Discovered new exit (range 4) 2728 | -6/Lower Caves | Identified exit to Lower Caves 2728 | -6/Lower Caves | Entered another Lower Caves area 2730 | -6/Lower Caves | Spotted B-75 Beast 2737 | -6/Lower Caves | Discovered exit to Factory (range 10) 2740 | -6/Lower Caves | Entered Factory 2740 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 2909 | -5/Factory | Self-destructed Last Messages --------------- in 2211. >>Query(ISCS Cetus) Launched as part of the [Interstellar Exploration Fleet] in 2140, the Cetus arrived in the [Tau Ceti System] in 2211. The Cetus crew and cargo were the most diverse of the fleet, incorporating a variety of civilian, science, and military personnel intended to colonize [Tau Ceti IV], but the ship continued past its destination after deploying Project [Seraph] that year. Feedback: System corruption (+1%). 02891_ ALERT: Suspicious activity at Terminal F008. Dispatching Investigation squad. 02892_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 02894_ Slug penetrates Wall. 02894_ Recycling Unit disabled. 02907_ Penetrated by Slug. 02909_ Connecting with Terminal... Map ----- +----------------------------------------------------+ | #??????????# """ """ # """ """ """ """ | | #####??????????? """ """?# ! """ """ """ """ | | ?????????????????""" """?######## """ """ """ """ | | ?????????????????? ?????????# | | ????????????????????###?????????# """ """ | | ????????????????????????????????# """ """ | | ????????????????????????????????# """ === """ | | ????????????????????????????????# " == | | ?????????????????????????????+ "%" === | | ?????????????????????????????#+####/########### | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ???????????????#??????????????????????????????# | | ????????????? ??????????????????????????????# | | ###########?# ??????????????????????????????# | | ! ## ???#?????????????"????????????# | | === ## ? #????????????? ????????????# | | === ## [ ? #????????????? ????????????# | | === ## ? ###########??? ????????????# | | ## " # #??? ????????????# | | ##[ " # #??? ????????????# | | ## " # """ #???/????????????# | | ##"" " # """ #??# #??????########+ | | ##" " # """ """ #??# #??????# | | ??#"F # @T" #??# #??????# """" | | ?????"" # """ #??# #????????? """" | | ? ????????? # #??# #??????#?? """" | | ###+#############+######+#####??# #???? # """" | | #???# #?? !#! | | ##### # # """" | | ^ " """ # """ | | ##### # """ #?? """" | | #???# #??""" #? """" | | ##########+#############+##+##??# #???? # | | ""????? ??????# #??#+################ | | ""??? """ "????# "T" #??# / #? | | ""??# ! """ """??# [ #??# #? | | ??# """ """ ?# #??# """ """ """ #? | | ?# ?# """ """ #??# """ """ """ ## | | ??# """ """ ?# """ """ #??# """ """ """ + | | ?# """ """??# """ """ #??# ## | | ?# ?????????# #??# "" "" """ [#? | | ###??# ?????????######"####??# ""S"" """ #? | | ?????# ??????????????# #?????# """" """ #? | | ?????#####???############"#?????# #? | | ?????????????# #?????########+########? | | ?????????????# """"""" ########## ??????? | | ?????????????# """Y"" # ?????? | | ?????????????# " !????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 27 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Additional Mass Support 9 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 73 Offensive Hacking 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PortableLaserCasing Manual? 0 Play Time 01:01:55 Cumulative 204.7 hours Start 2025.05.10 @ 11:49:27 End 2025.05.10 @ 12:50:55 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 137 Rogue 94 Adventurer 43 Explorer 0 Win Type - Total 9 Types 8/0/0/1/0/0/0/0/0/0 Lore% 53 Gallery% 63 Achievement% 61 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 863a052c-e5c3-4a66-8285-14e5010fe108