Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.07.04 @ 04:36:41 Player: ktur Result: Destroyed by Architect with Modified Sigix Sheargun Performance ------------- Evolutions (9) 4500 Regions Visited (34) 6800 Robots Destroyed (231) 1155 Value Destroyed (9708) 9708 Prototype IDs (120) 2400 Alien Tech Used (13) 2600 Bonus (13942) 13942 TOTAL SCORE: 41105 Bonus ------- High Alert Combat Kills 431 Follower Combat Kills 553 Met Data Miner 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Met Warlord at Command 2000 Friendly Fire -3442 Cogmind --------- Core Integrity 0/1600 Matter 51/300 Energy 100/100 System Corruption 14% Temperature Cool (0) Movement Core (150) Ox2 Location -1/Access_0 Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (12) ----- Experimental Coolant Injector Experimental Terrain Scan Processor Experimental Targeting Computer Spacefold Activator > --- WEAPON (4) ------- Field Lobotomy Kit > --- INVENTORY (7) ---- Microwarp Drive Improved Potential Cannon Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor Matter Drive > --- PROPULSION ------- Cooled Antigrav System Cooled Antigrav System Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- High-capacity Storage Unit Zionite Metafield Generator Experimental Terrain Scanner Experimental Terrain Scan Processor Experimental Armor Integrity Analyzer Experimental Reaction Control System Experimental Utility Shielding AEGIS Remote Shield System Mapper Quantum Router Spacefold Activator > --- WEAPON ----------- Field Lobotomy Kit Sigix Broadsword > --- INVENTORY -------- Experimental Coolant Injector High-capacity Storage Unit Zionite Biocell Zionite Biocell Advanced Matter Compressor Improved Utility Shielding Improved Utility Shielding GOLEM Unit Transdimensional Reconstructor Microwarp Drive Vortex Rail Improved Potential Cannon Omega Cannon Long-range Missile Launcher Field Lobotomy Kit [Rating: 250] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Light Fission Core Reactor Zionite Light DM Reactor Propulsion Assembled Alloy Leg Treads Armored Treads Leg Assembled Alloy Leg Hover Unit Combat Linear Gravjet Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Device Experimental Sensor Array Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware System Mapper Protection Assembled Alloy Armor Artifact Spacefold Activator Weapon Assembled Focal Cannon Energy Gun Improved EM Shotgun Energy Cannon Assembled Focal Cannon Ballistic Gun Minigun Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Special Weapon Field Lobotomy Kit Impact Weapon Great Maul Slashing Weapon Sigix Broadsword Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Slots Evolved 18 | . . . . . 4 2 . . . . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 . . 2 . . Power 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . Propulsion 5 | . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . 1 . . . . 1 . . Utility 9 | . . . . . 4 2 . . . . . 1 . . . . . . . . . 1 . . . . 1 . . . . . . . Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Parts Attached 402 | 6 11 3 3 1 62 5 3 10 9 58 2 13 1 1 1 9 32 10 5 17 8 28 2 . 4 3 10 12 11 27 6 4 24 1 Power 25 | 1 1 1 . . 4 . . . . 5 . . . . . . 2 . . 1 . 1 . . . . . 1 2 . . 2 4 . Engine 9 | 1 1 1 . . 4 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Core 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Reactor 15 | . . . . . . . . . . 3 . . . . . . 2 . . 1 . 1 . . . . . 1 2 . . 2 3 . Propulsion 75 | 2 2 1 . . 22 1 . 3 . 9 . . . . . . 11 . . 6 . 9 . . . . 2 3 . 2 . . 2 . Treads 26 | 2 1 1 . . 16 1 . 3 . 2 . . . . . . . . . . . . . . . . . . . . . . . . Leg 10 | . . . . . 4 . . . . 4 . . . . . . 2 . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 37 | . . . . . 2 . . . . 3 . . . . . . 8 . . 6 . 9 . . . . 2 3 . 2 . . 2 . Flight 2 | . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Utility 194 | 1 4 . 1 1 15 4 . . 6 27 . 11 1 1 . 7 17 8 3 7 6 14 . . 3 2 6 5 7 17 6 2 12 . Device 101 | . 2 . 1 . 4 1 . . 3 12 . 2 1 . . 3 8 8 1 6 5 10 . . 1 2 4 4 6 10 4 1 2 . Storage 19 | 1 2 . . 1 1 . . . . 2 . 1 . . . 2 1 . . . . . . . . . . . . 3 . 1 4 . Processor 13 | . . . . . 2 2 . . 2 . . 2 . . . . 2 . . 1 . . . . . . 1 . . . . . 1 . Hackware 11 | . . . . . . 1 . . . 1 . 2 . . . . 4 . . . . 3 . . . . . . . . . . . . Protection 48 | . . . . . 8 . . . 1 12 . 4 . 1 . 2 2 . 2 . 1 1 . . 2 . 1 1 1 4 2 . 3 . Artifact 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Weapon 108 | 2 4 1 2 . 21 . 3 7 3 17 2 2 . . 1 2 2 2 2 3 2 4 2 . 1 1 2 3 2 8 . . 6 1 Energy Gun 22 | 2 2 . . . . . . . . 6 . . . . . . . 1 . 1 1 2 1 . . 1 1 1 1 2 . . . . Energy Cannon 10 | . 2 1 2 . 3 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Ballistic Gun 21 | . . . . . 13 . 2 3 . . . . . . . . . . . . . . . . . . 1 . 1 1 . . . . Ballistic Cannon 10 | . . . . . . . . 1 . 2 . . . . . . 1 . . 2 . . . . 1 . . . . 1 . . 2 . Launcher 16 | . . . . . 3 . . 1 . 4 2 2 . . . 1 . . 1 . . . . . . . . . . 1 . . 1 . Special Weapon 7 | . . . . . . . . 1 . 1 . . . . 1 1 . . . . . . . . . . . . . . . . 2 1 Impact Weapon 5 | . . . . . 2 . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 6 | . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . 2 . 2 . . . . Piercing Weapon 11 | . . . . . . . . . 2 4 . . . . . . 1 . . . 1 2 1 . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 46 | . 2 . . . 4 1 . 1 2 12 . . . . . . 2 . . 5 . . . . 1 . . 2 4 6 . . 4 . Parts Lost 58 | . . 2 . . 11 . . 7 . 3 . 6 . . . 1 1 . . . . 2 . . . . . . . . . . 25 . Power 8 | . . 1 . . 2 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 4 . Propulsion 14 | . . 1 . . 3 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 8 . Utility 24 | . . . . . 3 . . 2 . 2 . 4 . . . 1 1 . . . . 2 . . . . . . . . . . 9 . Weapon 12 | . . . . . 3 . . 3 . 1 . 1 . . . . . . . . . . . . . . . . . . . . 4 . Highest Loss Streak 10 | . . 2 . . 6 . . 7 . 2 . 4 . . . 1 1 . . . . 1 . . . . . . . . . . 10 . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 84 | . 98 99 71 100 91 75 75 73 62 83 91 85 86 86 77 82 82 88 89 93 99 96 94 94 93 94 95 94 92 94 90 79 62 . Engine 4 | . 14 13 14 14 8 7 7 7 7 5 . . . . . . . . . . . . . . . . . . . . . . . . Reactor 3 | . . . . . . . . . . 1 7 5 6 6 6 6 5 5 5 7 11 8 10 10 10 10 9 9 8 8 8 7 3 . Treads 6 | . 27 28 28 28 17 14 15 14 7 3 . . . . . . . . . . . . . . . . . . . . . . . . Leg 4 | . . . . . . . . . . 5 15 13 13 13 13 13 8 . . . . . . . . . . . . . . . . . Hover 5 | . . . . . . . . . . 1 . . . . . . 9 23 23 23 23 25 26 26 26 26 24 26 26 25 25 23 19 . Device 11 | . 12 14 14 14 7 13 7 6 6 11 15 14 13 13 13 14 21 10 10 10 10 9 10 10 11 5 9 9 8 12 12 14 7 . Storage 9 | . 14 14 14 14 9 7 7 7 7 7 15 13 20 13 13 18 10 11 11 7 5 5 5 5 5 5 4 4 4 4 4 3 5 . Processor 11 | . . . . . 15 7 15 15 21 17 . 2 13 13 13 5 . 5 5 8 11 10 10 10 10 10 14 14 13 13 12 11 6 . Hackware 4 | . . . . . . . . . . . 7 12 6 6 6 5 4 17 17 17 17 19 21 21 21 21 19 19 17 13 12 11 7 . Protection 6 | . . . . . 14 7 7 6 . 12 15 8 . 5 6 5 6 5 5 5 5 4 . . 2 10 4 4 3 3 4 3 1 . Energy Cannon 6 | . 24 28 . 28 1 . . . . 3 14 12 13 13 3 11 8 . . . . . . . . . . . . . . . . . Ballistic Gun 2 | . . . . . 14 15 14 13 . . . . . . . . . . . . . . . . . . 3 . 1 3 . . . . Ballistic Cannon 1 | . . . . . . . . . . 4 . . . . . . . . . 2 5 5 5 5 . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . 4 . . . . . . . 1 5 5 5 5 4 4 5 5 5 4 . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 127 | 12 35 35 33 53 88 86 86 86 77 100 95 127 114 117 117 124 127 62 74 79 79 80 75 75 75 74 75 79 96 97 90 92 111 . Greatest Support 112 | 40 40 40 40 40 40 40 40 40 20 60 60 60 60 60 60 80 105 72 72 79 79 91 81 81 81 81 81 94 94 94 94 94 112 . Greatest Overweight (x) 6 | . 4 . . 1 4 2 2 3 3 6 1 2 3 3 1 1 3 . 1 . . 1 . . . . . . 1 1 . . 2 . Average Overweight (x) . | . . . . . 1 2 2 2 2 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 27 | 8 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 22 22 27 7 Average Capacity 18 | 6 11 15 15 19 20 20 20 20 20 15 20 20 20 20 20 19 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 22 20 7 Most Carried 22 | 6 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 21 22 22 4 Average Carried 17 | 3 10 14 14 17 19 19 20 19 17 14 19 19 19 20 19 19 18 19 19 19 20 19 20 20 19 19 19 19 19 19 20 21 18 4 Final Capacity 22 | 8 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 22 22 7 7 Final Carried 22 | 6 15 15 13 20 20 20 20 16 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 20 20 20 21 22 5 4 Class Distribution -------------------- 42% | Mutant 13% | Golem 10% | Wizard-Mutant 8% | Scavenger-Mutant 7% | Scavenger-Skirmisher 6% | Hacker-Mutant 5% | Wizard-Scout 3% | Hacker-Golem Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Lower Caves Mutant | -7/Zion Mutant | -7/Deep Caves Mutant | -6/Proximity Caves Hacker-Golem | -6/Factory Golem | -6/Lower Caves Golem | -6/Lower Caves Mutant | -6/Data Miner Golem | -5/Proximity Caves Hacker-Mutant | -5/Factory Wizard-Mutant | -5/Upper Caves Wizard-Mutant | -5/Upper Caves Wizard-Mutant | -5/Warlord Wizard-Mutant | -4/Proximity Caves Wizard-Mutant | -4/Factory Wizard-Mutant | -4/Upper Caves Wizard-Mutant | -4/Upper Caves Wizard-Mutant | -4/Zhirov Wizard-Mutant | -3/Proximity Caves Wizard-Scout | -3/Research Wizard-Scout | -3/Quarantine Wizard-Scout | -2/Research Wizard-Scout | -2/Testing Wizard-Scout | -2/Section 7 Wizard-Scout | -1/Access Alien-Mutant | -1/Command Alien-Mutant | -1/Access_0 Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Matter Collected 9636 | 260 320 22 . 47 1103 131 156 216 2270 1011 126 395 50 36 . 196 334 181 108 . 133 295 347 . 204 . 311 134 550 64 61 31 544 . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 11974 | . 732 244 . 16 1781 152 56 262 . 840 697 2602 277 . . 390 1483 74 26 . 58 294 379 . 622 . 396 34 119 47 61 31 301 . Parts 507 | . 41 18 . 1 102 8 4 12 . 10 28 100 9 . . 25 79 . 3 . 2 12 5 . 4 . 13 4 5 3 7 2 10 . Haulers Intercepted 9 | . 2 . . . 5 . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . Recyclers Shooed 7 | . 1 . . 1 2 . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 89 | . . . . . . . 6 10 7 . 30 . 9 . . 19 . . 2 . 2 . 2 . 2 . . . . . . . . . Prevented 7 | . . . . . . . . . . . . . . . . . . 2 5 . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Combat Hostiles Destroyed 209 | . 12 8 . 1 25 3 2 9 . 42 15 40 6 . . 9 22 . 4 . 1 5 . . 2 . 1 . . . 1 . 1 . Melee 7 | . . . . . . . . . . 2 . . . . . . . . . . . 2 . . 2 . . . . . 1 . . . Guns 29 | . 1 . . . 17 3 2 4 . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . Cannons 101 | . 11 8 . 1 6 . . 2 . 2 4 30 6 . . 5 22 . . . 1 2 . . . . . . . . . . 1 . AOE 68 | . . . . . 2 . . 2 . 36 11 9 . . . 4 . . 4 . . . . . . . . . . . . . . . Classes Destroyed 24 | . 8 1 . . 5 1 . 2 . 4 1 1 . . . . . . . . . . 1 . . . . . . . . . . . Worker 13 | . 2 . . . 3 . . . . . . 3 . . . . 4 . . . . . . . . . . . . . . . 1 . Builder 3 | . 1 . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . Tunneler 3 | . . . . . 1 . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . Hauler 9 | . 2 . . . 5 . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . Recycler 14 | . 2 . . . 2 . . . . . . 4 . . . . 1 . . . . . . . . . 2 . 1 . . . 2 . Mechanic 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Operator 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Watcher 13 | . 2 . . . 1 . . . . . . 2 . . . . 4 . . . . . . . . . 1 1 . 1 . 1 . . Swarmer 44 | . 6 3 . 1 . . 2 3 . . 1 8 4 . . 4 8 . 4 . . . . . . . . . . . . . . . Grunt 65 | . 6 3 . . 16 1 . . . . 9 19 2 . . 4 5 . . . . . . . . . . . . . . . . . Brawler 2 | . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . Duelist 3 | . . . . . 1 . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . Sentry 14 | . . . . . 6 1 . . . . 1 3 . . . . 1 . . . 1 . . . . . 1 . . . . . . . Demolisher 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Specialist 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Hunter 8 | . . . . . 1 . . 1 . . 2 1 . . . 1 . . . . . 2 . . . . . . . . . . . . Programmer 19 | . . . . . . 1 . 1 . . . 5 . . . . 8 . . . . 3 . . . . . . . . 1 . . . Heavy 2 | . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Behemoth 2 | . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . M Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Z-Light 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Packrat 2 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Assembler 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Assembled 36 | . . . . . . . . . . 36 . . . . . . . . . . . . . . . . . . . . . . . . Golem 6 | . . . . . . . . . . 4 . . . . . . . . . . . . . . 2 . . . . . . . . . Best Kill Streak 37 | . 4 3 . 1 9 1 1 3 . 37 13 9 4 . . 4 7 . 4 . 1 2 . . 1 . 3 1 1 1 1 1 2 . Combat Bots Only 35 | . 3 3 . 1 8 1 1 3 . 35 13 8 4 . . 4 5 . 4 . 1 2 . . 1 . 1 . . . 1 . 1 . Max Kills in Single Turn 7 | . 2 1 . 1 2 1 1 1 . 7 3 5 1 . . 2 2 . 1 . 1 1 1 . 1 . 1 1 1 1 1 1 1 . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 7 | . . . . . 1 . . 1 . 7 3 3 . . . 2 . . 1 . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . 1 . . . . . . . . . . . 1 . . 1 . . . . . 1 . . . Uniques/NPCs Destroyed 3 | . . . . . . . . . . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . Z-Imprinter (-7/Deep Caves) Warbot (-7/Deep Caves) Data Miner (-5/Proximity Caves) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Damage Taken 20369 | . 208 442 . 44 2439 186 62 2141 . 1236 666 3052 161 . . 585 1227 49 44 . 111 871 65 . . . 300 70 . 70 233 . 6048 59 Core 3644 | . 50 7 . 19 381 40 . 200 . 263 121 489 30 . . 42 115 . . . . 157 13 . . . 70 . . . 25 . 1593 29 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 426 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . . 27 . . 23 . . 372 . Regen/Repaired (Parts) 967 | . . . . . 178 100 . . . . . . . . . . . . . . . 62 . . . . 206 139 . 99 143 . 40 . Core Remaining (%) 66 | 100 . . . 69 30 . . . . . 10 . . . . 34 . . . . 88 . . . . 85 . 94 . . 92 . . . Volleys Fired 602 | 2 43 22 . 5 97 14 7 28 . 45 21 126 15 4 1 22 54 . 4 . 11 16 2 . . 5 3 1 . 10 1 . 43 . Largest 2 | 2 2 2 . 2 2 2 2 2 . 2 2 2 2 2 1 2 2 . 1 . 1 1 1 . . 1 1 1 . 1 1 . 1 . Hottest 200 | 100 136 136 . 136 136 48 58 58 . 105 55 50 50 50 . 50 50 . 43 . 61 61 45 . . 45 45 45 . 45 45 . 200 . Shots Fired 1013 | 4 86 42 . 11 185 27 13 48 . 72 27 215 31 10 1 37 108 . 4 . 11 16 3 . . 5 3 1 . 10 1 . 42 . Gun 276 | 4 8 . . . 143 27 13 38 . 14 . . . . . . . . . . . 7 2 . . 5 3 1 . 10 1 . . . Cannon 683 | . 78 42 . 11 39 . . 4 . 40 19 210 31 10 . 30 108 . . . 11 9 1 . . . . . . . . . 40 . Launcher 44 | . . . . . 3 . . 2 . 18 8 5 . . . 3 . . 4 . . . . . . . . . . . . . 1 . Special 10 | . . . . . . . . 4 . . . . . . 1 4 . . . . . . . . . . . . . . . . 1 . Kinetic 313 | . . . . . 143 27 13 42 . 36 . . . . . . 1 . . . 11 9 1 . . . 2 . . 1 . . 27 . Thermal 610 | 4 86 42 . 11 39 . . . . 4 19 210 31 10 . 34 107 . . . . . . . . . . . . . . . 13 . Explosive 44 | . . . . . 3 . . 2 . 18 8 5 . . . 3 . . 4 . . . . . . . . . . . . . 1 . Electromagnetic 14 | . . . . . . . . . . 14 . . . . . . . . . . . . . . . . . . . . . . . . Entropic 26 | . . . . . . . . . . . . . . . . . . . . . . 7 2 . . 5 1 1 . 9 1 . . . Robot Hit Streak 42 | . 12 7 . 3 23 19 3 20 . 42 5 39 7 . 2 6 13 . 3 . 6 3 . . . . 3 . . . . . 14 . Robot Miss Streak 5 | . 3 2 . 4 3 2 3 2 . 3 2 5 1 . . 2 4 . 1 . 2 1 . . . . . . . . . . 1 . Penetration Max 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 714 | . 55 28 . 3 143 16 5 35 . 61 15 141 15 . 1 20 74 3 3 . 7 14 6 . 16 . 7 2 1 2 3 1 37 . Core Hits 441 | . 22 11 . 1 70 7 3 14 . 102 35 67 6 . . 15 36 1 4 . 2 9 4 . 13 . 4 1 . 1 1 1 11 . Critical Kills 5 | . . . . . . . . . . 1 . . . . . . . . . . 1 2 . . . . 1 . . . . . . . Critical Parts Destroyed 3 | . . . . . 1 . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . Critical Strikes 21 | . 1 . . . 1 . . . . 5 . . . . . . 2 . . . 1 3 . . 4 . 2 . . . . . 2 . Burn 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 9 | . . . . . 1 . . . . 3 . . . . . . . . . . 1 3 . . . . 1 . . . . . . . Blast 3 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 2 . Impale 8 | . . . . . . . . . . 1 . . . . . . 2 . . . . . . . 4 . 1 . . . . . . . Melee Attacks 279 | . . . . . 4 . 2 1 17 22 . . . . . . 25 6 2 1 11 61 11 6 20 3 10 23 6 16 15 11 6 . Impact 22 | . . . . . 4 . 2 1 15 . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 74 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 6 16 15 11 6 . Piercing 183 | . . . . . . . . . 2 22 . . . . . . 25 6 2 1 11 61 11 6 20 3 10 3 . . . . . . Sneak Attacks 16 | . . . . . . . . . . . . . . . . . 5 . . . . 1 2 . . . 3 . 1 . . 1 3 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 35225 | . 1178 638 . 69 2895 336 89 871 . 4508 1354 8144 587 . . 1075 3726 190 579 . 66 470 401 . 883 . 312 179 216 198 244 135 5882 . Guns 3271 | . 63 . . . 1932 336 89 494 . 218 . . . . . . . . . . . 122 . . . . 17 . . . . . . . Cannons 19206 | . 1084 603 . 68 698 . . 115 . 764 453 6634 587 . . 696 3189 . . . 66 101 . . . . . . . . . . 4148 . Explosions 8020 | . . . . . 237 . . 262 . 3079 901 1492 . . . 328 . . 579 . . . . . . . . . . . . . 1142 . Melee 4494 | . . . . . . . . . . 447 . . . . . . 467 190 . . . 247 401 . 883 . 295 179 216 198 244 135 592 . Ramming 183 | . 31 35 . 1 28 . . . . . . 18 . . . . 70 . . . . . . . . . . . . . . . . . Kinetic 6359 | . . . . . 1932 336 89 609 . 764 . . . . . . . . . . 66 101 . . . . 17 . . . . . 2445 . Thermal 17854 | . 1147 603 . 68 698 . . . . 166 453 7351 587 . . 747 3189 . . . . . . . . . . . . . . . 2845 . Explosive 5995 | . . . . . 237 . . 262 . 2913 901 775 . . . 328 . . 579 . . . . . . . . . . . . . . . Electromagnetic 218 | . . . . . . . . . . 218 . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1564 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 179 216 198 244 135 592 . Piercing 2930 | . . . . . . . . . . 447 . . . . . . 467 190 . . . 247 401 . 883 . 295 . . . . . . . Entropic 122 | . . . . . . . . . . . . . . . . . . . . . . 122 . . . . . . . . . . . . Highest Corruption 14 | . 1 1 1 1 . 1 1 5 5 . . 2 2 2 2 2 4 4 4 4 . 8 8 8 8 8 . . . . 2 . 14 14 Average Corruption 2 | . 1 1 1 1 . 1 1 1 5 . . 1 2 2 2 2 3 4 4 4 . 6 8 8 8 8 . . . . 1 . 8 14 Corruption Purged 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 238 | . 5 5 . 8 . 3 8 20 5 . . 11 20 14 3 16 43 6 8 . . 14 14 7 5 10 . . . . 2 . 11 . Message Errors 58 | . 1 . . 3 . . 1 7 1 . . 4 5 1 . 5 15 1 2 . . . 3 3 2 4 . . . . . . . . Matter Fused 57 | . 2 1 . 1 . 1 4 3 1 . . 2 4 3 2 5 11 1 2 . . 5 3 1 . 2 . . . . 1 . 2 . Heat Flow Errors 32 | . 1 1 . 1 . 1 1 3 2 . . 1 3 2 1 4 4 . . . . 3 1 . 2 . . . . . . . 1 . Energy Discharges 30 | . . . . 1 . . 2 2 . . . 1 3 . . 2 6 1 1 . . 3 4 . 1 1 . . . . . . 2 . Parts Rejected 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Data Loss (minor) 23 | . 1 1 . . . . . 2 . . . 1 3 4 . . 2 1 2 . . 2 1 . . 2 . . . . . . 1 . Data Loss (major) 11 | . . . . 1 . . . 1 . . . . 1 . . . 1 1 . . . . 1 2 . 1 . . . . 1 . 1 . Misfires 11 | . . 1 . 1 . . . 2 . . . 2 1 2 . . 1 . . . . . 1 . . . . . . . . . . . Alerts 10 | . . 1 . . . . . . 1 . . . . 2 . . 1 1 1 . . 1 . 1 . . . . . . . . 1 . Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Weapon Failures 3 | . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2304 | . 63 20 . . 17 . . . . 98 . 633 32 . . . 479 18 79 . . 49 100 . 205 . 50 24 146 44 55 . 192 . Projectiles 873 | . 63 20 . . 12 . . . . 11 . 428 32 . . . 220 . . . . . . . . . . . . . . . 87 . Explosions 376 | . . . . . 5 . . . . 87 . 205 . . . . . . 79 . . . . . . . . . . . . . . . Melee 1055 | . . . . . . . . . . . . . . . . . 259 18 . . . 49 100 . 205 . 50 24 146 44 55 . 105 . Knockbacks 5 | . . . . . 1 . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . 2 . Impact 2 | . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Kinetic 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 731 | . . . . . 48 . . 56 . 135 69 149 . . . . 52 . . . . 74 . . . . . . . . . . 148 . Shots 20 | . . . . . 2 . . 2 . 4 3 2 . . . . 3 . . . . 2 . . . . . . . . . . 2 . Rammed 14 | . 2 6 . 1 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 24 | . 3 6 . 1 7 . . . . . . 3 . . . . 4 . . . . . . . . . . . . . . . . . Kicked 7 | . . . . . . . . . . . . 3 . . . . 4 . . . . . . . . . . . . . . . . . Crushed 3 | . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 588 | 78 241 137 . 231 177 97 108 281 166 349 7 76 237 179 171 247 240 165 56 6 268 309 394 172 236 14 12 22 . 40 64 . 588 . Average Temperature 66 | 39 34 34 . 46 48 34 50 96 80 99 4 13 110 89 87 108 96 114 23 3 137 73 45 55 73 10 5 12 . 16 34 . 84 . Received Heat Transfer 3578 | . 72 144 . . 990 27 . 252 . 144 150 867 . . . 147 135 45 9 . 9 . . . . . 27 . . 9 9 . 542 . Effects 6 | . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . 4 . Energy Bleed 2 | . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . Interference 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 16 | . 3 1 . . 5 . . . . . 1 5 . . . 1 . . . . . . . . . . . . . . . . . . Heat Transferred 11938 | . 2146 1073 . 111 1258 . . . . 100 275 4062 325 . . 511 1725 . . . . . . . . . . . . . . . 352 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Peak Influence 1157 | . 242 166 . 78 326 154 . . . . . 1157 . . . . 553 . . . . 267 . . . . 230 193 110 165 278 250 101 . Initial 166 | . . 61 . . . 103 . . . . . 134 . . . . 4 . . . . . . . . . . 129 45 . 21 166 47 . Average 170 | . 99 70 . 29 182 52 . . . . . 528 . . . . 166 . . . . 77 . . . . 117 101 51 73 136 198 61 . Maximum Alert Level 4 | . 1 . . . 1 . . . . . . 4 . . . . 2 . . . . 1 . . . . 1 . . . 1 1 . . Low Security (%) 69 | 100 92 100 . 100 42 100 . . . . . 19 . . . . 64 . . . . 93 . . . . 91 100 100 100 58 22 100 . Level 1 20 | . 7 . . . 57 . . . . . . 16 . . . . 24 . . . . 6 . . . . 8 . . . 41 77 . . Level 2 5 | . . . . . . . . . . . . 29 . . . . 11 . . . . . . . . . . . . . . . . . Level 3 3 | . . . . . . . . . . . . 31 . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 51 | . 3 . . . 2 3 . . . . 1 14 . . . . 8 . . . . 7 . . . . 2 2 1 3 4 . 1 . Investigation 13 | . 2 . . . . 1 . . . . . 3 . . . . 2 . . . . 3 . . . . 1 . 1 . . . . . Extermination 19 | . . . . . . 1 . . . . . 5 . . . . 6 . . . . 2 . . . . . 2 . 1 1 . 1 . Reinforcement 17 | . 1 . . . 2 1 . . . . . 5 . . . . . . . . . 2 . . . . 1 . . 2 3 . . . Assault 2 | . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Distress Signals 23 | . 2 . . . 1 . . . . . . 1 . . . . 1 . . . . . . . . . 1 2 10 . 3 . 2 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 394 | . 21 11 . 6 49 6 2 10 1 50 17 52 5 . . 9 34 7 5 . 3 11 . . 2 . 8 9 5 7 23 3 33 5 Peak Tracking Total 37 | . 3 3 . 3 6 1 1 4 1 37 10 7 3 . . 4 6 7 4 . 2 4 . . 1 . 5 4 4 4 8 2 18 4 Tactical Retreats 28 | . . 2 . . . . . 1 . 1 . 3 1 . . . 2 . . . . 3 . . . . 4 1 2 . 4 1 3 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Traps Triggered 8 | . 1 . . . . . . . . . . 3 . . . . 2 . . . . . 1 . . . . 1 . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 4 | . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 14 | . . . . . . . . . . . . . 3 . . . . 1 1 9 . . . . . . . . . . . . . . Exploded 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Machines Disabled 55 | . 2 1 . . 3 . . 1 . 2 1 16 . . . . 5 . . . . 2 . . . . . 9 . 7 5 . 1 . Max in Single Turn 6 | . 1 1 . . 1 . . 1 . 1 1 6 . . . . 2 . . . . 2 . . . . . 1 . 2 1 . 1 . Garrison Access 4 | . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . 1 . 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Machines Accessed 118 | . 8 1 1 . 10 4 1 1 . . . 10 2 . 4 . 12 . 1 2 . 12 1 . 4 . 3 11 1 11 6 5 7 . Terminals 60 | . 6 1 . . 6 1 . . . . . 3 1 . . . 3 . . . . 6 . . . . . 10 . 7 6 4 6 . Fabricators 11 | . . . . . . . . . . . . 3 . . . . 3 . . . . 3 . . . . 1 . 1 . . . . . Repair Stations 9 | . . . . . 1 2 . . . . . . . . . . 1 . . . . 1 . . . . 1 1 . 2 . . . . Recycling Units 10 | . 2 . . . 1 . . . . . . 2 . . . . 3 . . . . 1 . . . . . . . . . . 1 . Scanalyzers 8 | . . . . . 2 . . . . . . 2 . . . . 1 . . . . 1 . . . . 1 . . 1 . . . . Garrison Access 4 | . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . 1 . 1 . . Total Hacks 390 | . 26 2 1 . 31 7 9 1 . . . 28 2 . 31 . 29 . 1 2 . 67 1 . 17 . 14 42 3 41 15 10 10 . Successful 312 | . 15 1 1 . 17 5 9 1 . . . 22 2 . 31 . 20 . 1 2 . 59 1 . 17 . 14 35 3 31 13 6 6 . Failed 74 | . 11 1 . . 13 2 . . . . . 6 . . . . 9 . . . . 7 . . . . . 6 . 9 2 4 4 . Catastrophic 12 | . 1 1 . . 2 . . . . . . 1 . . . . 1 . . . . 2 . . . . . 1 . . 2 . 1 . Database Lockouts 4 | . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . 1 . 1 . . . . Manual 189 | . 18 2 . . 19 2 . 1 . . . 15 . . . . 16 . . 1 . 42 . . . . 1 30 1 21 9 4 7 . Terminals 203 | . 20 2 . . 21 2 . . . . . 7 1 . . . 11 . . . . 40 . . . . . 38 . 29 15 8 9 . Fabricators 33 | . . . . . . . . . . . . 8 . . . . 7 . . . . 13 . . . . 2 . 3 . . . . . Repair Stations 27 | . . . . . 2 4 . . . . . . . . . . 2 . . . . 4 . . . . 4 4 . 7 . . . . Recycling Units 22 | . 6 . . . 2 . . . . . . 5 . . . . 5 . . . . 3 . . . . . . . . . . 1 . Scanalyzers 34 | . . . . . 6 . . . . . . 8 . . . . 3 . . . . 7 . . . . 8 . . 2 . . . . Garrison Access 7 | . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . 3 . 2 . . Terminal Hacks 166 | . 8 1 1 . 4 1 9 1 . . . 3 2 . 31 . 3 . 1 2 . 23 1 . 17 . . 24 . 18 8 4 4 . Record 27 | . . . 1 . . . 9 . . . . . 1 . 11 . . . . . . . . . 5 . . . . . . . . . Part Schematic 31 | . . 1 . . 1 . . . . . . 1 . . 11 . 1 . . . . 5 . . 4 . . 3 . 4 . . . . Robot Schematic 6 | . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . Robot Analysis 7 | . 2 . . . . . . . . . . . . . . . . . . . . 1 . . 4 . . . . . . . . . Prototype ID Bank 30 | . 2 . . . . . . . . . . . . . 3 . . . . . . 7 . . 4 . . 9 . 4 1 . . . Open Door 15 | . . . . . . . . 1 . . . . 1 . . . . . 1 2 . . 1 . . . . . . 1 3 3 2 . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Branch Access Points 5 | . . . . . 1 1 . . . . . 1 . . . . . . . . . 1 . . . . . . . . . 1 . . Machine Index 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . Terminal Index 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . Fabricator Index 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Alert Level 8 | . . . . . 1 . . . . . . . . . . . . . . . . 2 . . . . . 2 . 3 . . . . Unreport Threat 7 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . 4 . . 1 . . . Locate Traps 8 | . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . 2 . 2 1 . . . Disarm Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Dispatch Records 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Patrol Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Extermination Status 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Recall Extermination 4 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . 1 . 1 . . . . Recall Reinforcements 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 1 . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 . . . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Fabricator Hacks 21 | . . . . . . . . . . . . 4 . . . . 6 . . . . 8 . . . . 1 . 2 . . . . . Network Status 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . Load Schematic 12 | . . . . . . . . . . . . 3 . . . . 2 . . . . 5 . . . . 1 . 1 . . . . . Build 7 | . . . . . . . . . . . . 1 . . . . 3 . . . . 2 . . . . . . 1 . . . . . Repair Station Hacks 22 | . . . . . 2 2 . . . . . . . . . . . . . . . 4 . . . . 4 4 . 6 . . . . Scan Component 11 | . . . . . 1 1 . . . . . . . . . . . . . . . 2 . . . . 2 2 . 3 . . . . Repair 11 | . . . . . 1 1 . . . . . . . . . . . . . . . 2 . . . . 2 2 . 3 . . . . Recycling Unit Hacks 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . Retrieve Components 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . Scanalyzer 32 | . . . . . 5 . . . . . . 7 . . . . 3 . . . . 7 . . . . 8 . . 2 . . . . Insert Component 17 | . . . . . 3 . . . . . . 4 . . . . 3 . . . . 3 . . . . 3 . . 1 . . . . Analyze 15 | . . . . . 2 . . . . . . 3 . . . . . . . . . 4 . . . . 5 . . 1 . . . . Garrison Access Hacks 4 | . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . 1 . 1 . . Seal Access 4 | . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . 1 . 1 . . Unauthorized Hacks 65 | . 7 . . . 6 1 . . . . . 8 . . . . 6 . . . . 16 . . . . 1 7 1 4 5 1 2 . Terminals 40 | . 2 . . . 6 1 . . . . . 1 . . . . 3 . . . . 9 . . . . . 7 . 4 5 1 1 . Track 5 | . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . 1 . . 1 . . . Assimilate 7 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 3 . 1 1 1 . . Botnet 21 | . 1 . . . 5 1 . . . . . 1 . . . . 2 . . . . 4 . . . . . 2 . 2 2 . 1 . Disrupt 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . Operators 5 | . 1 . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . 1 . 1 . . . . Fabricators 11 | . . . . . . . . . . . . 4 . . . . . . . . . 5 . . . . 1 . 1 . . . . . Report 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Prioritize 3 | . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . 1 . . . . . Haulers 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Recompile 6 | . . . . . . . . . . . . 2 . . . . . . . . . 3 . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 14 | . 5 . . . . . . . . . . 3 . . . . 3 . . . . 2 . . . . . . . . . . 1 . Reject 5 | . 1 . . . . . . . . . . 2 . . . . 1 . . . . 1 . . . . . . . . . . . . Mask 7 | . 2 . . . . . . . . . . 1 . . . . 2 . . . . 1 . . . . . . . . . . 1 . Tunnel 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 74 | . 7 1 . . 10 3 . . . . . 8 1 . . . 9 . . . . 6 . . . . 3 9 1 7 3 1 5 . Full Trace Events 4 | . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 10 | . . . . . . . . . 4 . . . . . 6 . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 57 | . . 1 . . 3 . . . 15 . . 4 . . 11 . 1 . . . . 8 . . 4 . 2 3 . 5 . . . . Parts Built 11 | . . . . . . . . . . . . 1 . . . . 6 . . . . 3 . . . . . . 1 . . . . . Authchips 4 | . . . . . . . . . . . . 1 . . . . 1 . . . . 2 . . . . . . . . . . . . Time 726 | . . . . . . . . . . . . 204 . . . . 281 . . . . 139 . . . . . . 102 . . . . . Total Part Build Rating 79 | . . . . . . . . . . . . 8 . . . . 38 . . . . 25 . . . . . . 8 . . . . . Parts Repaired 11 | . . . . . 1 1 . . . . . . . . . . . . . . . 2 . . . . 2 2 . 3 . . . . Time 487 | . . . . . 44 19 . . . . . . . . . . . . . . . 108 . . . . 60 182 . 74 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Parts Scanalyzed 11 | . . . . . 3 . . . . . . 2 . . . . . . . . . 3 . . . . 2 . . 1 . . . . Part Schematics Acquired 11 | . . . . . 2 . . . . . . 3 . . . . . . . . . 3 . . . . 2 . . 1 . . . . Parts Damaged 3 | . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 6 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . 3 . . . . . Programmers 6 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . 3 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Total Allies 23 | . . . . 3 . . . . 1 1 2 . . . 1 . . . . . . . . . . . . 2 . 1 1 1 10 . Largest Group 7 | . . . . 3 2 . . . 1 2 2 1 . . 1 1 . . . . . . . . . . . 1 . 1 1 1 7 . Highest-Rated Group 218 | . . . . 76 45 . . . 99 218 49 29 . . 59 59 . . . . . . . . . . . 45 . 10 45 45 160 . Highest-Rated Ally 160 | . . . . 31 31 . . . 99 119 29 29 . . 59 59 . . . . . . . . . . . 45 . 10 45 45 160 . Total Orders 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . STAY 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Ally Attacks 111 | . . . . 23 3 . . . . 44 11 7 . . . . . . . . . . . . . . . . . . . . 23 . Total Damage 3266 | . . . . 274 42 . . . . 2311 115 75 . . . . . . . . . . . . . . . . . . . . 449 . Kills 27 | . . . . 5 1 . . . . 15 3 1 . . . . . . . . . . . . . . . . . . . . 2 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Field Lobotomies 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Robot Analysis Total 7 | . 2 . . . . . . . . . . . . . . . . . . . . 1 . . 4 . . . . . . . . . Derelict Logs Recovered 16 | . . 1 . 3 . . 1 . . . 1 . 1 1 . 1 . 3 1 . 1 . 1 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Turns Passed 45526 | 85 1852 1072 317 1279 3446 1079 1246 1392 4575 10270 802 2412 1336 1138 275 1382 3635 465 368 762 414 1317 368 299 195 351 319 761 500 516 316 463 518 1 Spaces Moved 25199 | 45 1013 575 196 557 1079 304 369 386 1100 4001 407 966 689 607 92 461 2035 719 547 840 581 1339 463 336 176 387 456 1025 778 841 624 556 649 . Core 36 | 7 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 28 . Treads 6900 | 38 1012 575 196 557 1053 304 369 386 1100 1310 . . . . . . . . . . . . . . . . . . . . . . . . Legs 5971 | . . . . . 26 . . . . 1627 407 966 689 607 92 461 1096 . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 12278 | . . . . . . . . . . 1064 . . . . . . 939 719 547 840 581 1339 463 336 176 387 456 1025 778 841 624 556 607 . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 20 | 50 160 160 160 160 190 330 330 250 330 28 180 180 180 180 180 150 58 29 58 50 50 38 42 42 42 21 21 20 36 20 20 20 20 . Average Speed 148 | 142 160 160 160 223 273 330 330 334 386 232 180 192 184 185 180 179 136 56 58 56 50 48 42 42 42 41 41 35 36 35 34 35 46 . Slowest Speed 540 | 160 250 160 160 240 490 330 330 410 410 540 180 210 240 240 180 180 270 58 133 58 50 132 42 42 42 42 42 42 119 119 36 36 260 . Overloaded Moves 26 | . . . . . . . . . . . . . . . . . . . . . . 26 . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Spacefolds 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . Exploration Rate (%) 57 | 4 99 99 55 88 71 9 54 63 87 93 61 29 81 83 74 69 35 81 65 93 60 34 71 45 60 62 16 77 22 63 53 14 30 1 Regions Visited 34 Branch Regions 25 Pre-discovered Areas 15 | . 2 1 1 2 . . 1 . 1 . . . . . 1 . . 1 1 . . . . 1 3 . . . . . . . . . Known Exits Taken 24 | . . . . . . 1 1 . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 10 | 1 1 1 1 1 1 . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . 1 . Scrap Searched 32 | . . 1 . 2 . . 3 1 2 . 1 . 5 3 . 1 . 3 3 . 3 . 2 2 . . . . . . . . . . Spaces Dug 243 | . . . . . 11 . 2 . 3 6 . 14 2 4 . 6 14 3 1 1 11 90 10 5 . 7 8 13 5 11 4 10 2 . Terrain Destroyed 718 | . . 4 . . 19 . 2 24 3 62 47 163 18 10 . 61 34 3 37 1 11 94 10 5 . 17 8 13 5 21 7 10 29 . Melee 142 | . . . . . 4 . 2 . 3 4 . . . . . . 9 3 1 1 11 48 5 5 . 3 3 11 5 8 4 10 2 . Projectile 198 | . . 4 . . . . . 3 . 10 7 55 18 10 . 14 25 . . . . 9 5 . . 14 5 2 . 13 3 . 1 . AOE 378 | . . . . . 15 . . 21 . 48 40 108 . . . 47 . . 36 . . 37 . . . . . . . . . . 26 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Total 31739 | 60 1160 683 202 582 1415 362 383 441 1395 4895 451 1306 723 614 200 985 2743 766 586 1128 669 1866 611 481 253 566 560 1372 984 1017 687 799 793 1 Wait 4562 | . 62 72 . 10 81 30 2 5 258 625 1 164 15 1 106 438 518 22 27 246 53 403 132 140 44 168 77 285 177 99 28 224 49 . Move 25156 | 44 1012 574 195 556 1078 303 368 385 1099 4000 406 965 688 606 91 460 2034 718 546 839 580 1338 462 335 175 386 455 1024 777 840 623 555 639 . Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 261 | 8 14 4 . 8 29 6 . 4 9 52 3 12 1 . . 22 30 1 . 10 . 9 1 . 4 . 2 8 3 5 3 2 11 . Fast Attach 178 | 4 6 . . . 25 1 1 1 5 33 . 5 . . . 3 12 7 1 7 6 6 . . 3 . 4 9 7 15 8 . 9 . Attach 96 | 2 . 2 3 . 10 2 . 5 4 12 . 2 . . 1 1 8 1 1 3 . 7 . . 1 1 3 2 1 2 2 3 16 1 Detach 39 | . 1 . 2 . 1 . . . 1 9 . 4 . . 1 1 2 1 1 . . 2 . . . 1 1 2 . 1 . 1 7 . Swap 140 | . 5 1 . 1 27 2 2 4 . 13 2 6 1 1 . 5 12 2 3 7 2 15 2 . 1 2 3 3 3 10 3 1 1 . Drop 388 | . 14 2 2 1 56 4 1 8 4 83 4 19 3 2 . 33 44 8 1 15 6 9 1 . 5 . 2 15 10 19 4 2 11 . Fire 602 | 2 43 22 . 5 97 14 7 28 . 45 21 126 15 4 1 22 54 . 4 . 11 16 2 . . 5 3 1 . 10 1 . 43 . Melee 277 | . . . . . 4 . 2 1 15 22 . . . . . . 25 6 2 1 11 61 11 6 20 3 10 23 6 16 15 11 6 . Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Kick 7 | . . . . . . . . . . . . 3 . . . . 4 . . . . . . . . . . . . . . . . . Crush 17 | . 3 6 . 1 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 15 | . . . . . . . . . . 1 14 . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: *Fac / Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 7 exits: *Res x3 / *Upp x2 / Ext x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 5 exits: Res x3 / *Arm / *Qua) -3/Quarantine -2/Research (discovered 2 exits: Acc / *Tes) -2/Testing (discovered 2 exits: Acc / *Sec) -2/Section 7 -1/Access -1/Command -1/Access_0 History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 14) 86 | -11/Scrapyard | Entered Materials 342 | -10/Materials | Build established: Mutant 593 | -10/Materials | Discovered new exit (range 7) 864 | -10/Materials | Discovered new exit (range 8) 1007 | -10/Materials | Discovered new exit (range 12) 1184 | -10/Materials | Discovered new exit (range 14) 1938 | -10/Materials | Entered Mines 1946 | -10/Mines | Met a Derelict bent on vengeance 1998 | -10/Mines | Assembled infested the area 2269 | -10/Mines | Discovered new exit (range 4) 2299 | -10/Mines | Learned location of Storage (-7) 2571 | -10/Mines | Discovered new exit (range 5) 2667 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2667 | -10/Mines | Discovered new exit (range 5) 2893 | -10/Mines | Learned Materials trap positions 3010 | -10/Mines | Entered Exiles 3034 | -10/Exiles | Discovered new exit (range 15) 3053 | -10/Exiles | Met 8R-AWN 3079 | -10/Exiles | Met EX-HEX 3193 | -10/Exiles | Met EX-DEC 3202 | -10/Exiles | Learned location of Zion (-7) 3229 | -10/Exiles | Met EX-BIN 3308 | -10/Exiles | Discovered new exit (range 14) 3327 | -10/Exiles | Entered Mines 3351 | -9/Mines | Discovered new exit (range 9) 3425 | -9/Mines | Learned Materials machine intel 3515 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3520 | -9/Mines | Found Prototype Device 3798 | -9/Mines | Received a Mining Laser from a helpful Derelict 4091 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4370 | -9/Mines | Discovered new exit (range 12) 4606 | -9/Mines | Entered Materials 4606 | -8/Materials | Accompanied by 2 allies 4606 | -8/Materials | Evolved 4 slots: Utility x4 4607 | -8/Materials | Loaded intel: 13 trap records 4608 | -8/Materials | Loaded intel: 68 machine locations 4619 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 4809 | -8/Materials | Destroyed 8 combat bots 4814 | -8/Materials | Lost 6 parts (2p2n2w) 5237 | -8/Materials | Build established: Scavenger-Mutant 5435 | -8/Materials | Discovered new exit (range 8) 5933 | -8/Materials | Discovered new exit (range 13) 6059 | -8/Materials | Core integrity fell below 50% 6180 | -8/Materials | Central database locked down 6382 | -8/Materials | Discovered new exit (range 16) 7283 | -8/Materials | Identified Exp. Sensor Array 7480 | -8/Materials | Found Prototype Device 7979 | -8/Materials | Repaired Hrd. Heavy Armor Plating 8052 | -8/Materials | Entered Factory 8052 | -7/Factory | Evolved 2 slots: Utility x2 8053 | -7/Factory | Identified Active Sensor Suite 8091 | -7/Factory | Discovered new exit (range 8) 8114 | -7/Factory | Identified exit to Factory 8340 | -7/Factory | Build established: Scavenger-Skirmisher 8810 | -7/Factory | Repaired Arm. Treads 9030 | -7/Factory | Identified exit to Storage 9030 | -7/Factory | Identified exit to Lower Caves 9131 | -7/Factory | Entered Lower Caves 9391 | -7/Lower Caves | Identified exit to Lower Caves 9691 | -7/Lower Caves | Learned location of Extension (-4) 9691 | -7/Lower Caves | Learned Research trap positions 9691 | -7/Lower Caves | Learned Armory trap positions 9691 | -7/Lower Caves | Learned Research stockpile data 9691 | -7/Lower Caves | Learned Research garrison access intel 9762 | -7/Lower Caves | Encountered a Warlord checkpoint 10377 | -7/Lower Caves | Entered another Lower Caves area 11216 | -7/Lower Caves | Found Prototype Device 11439 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 11463 | -7/Lower Caves | Found Prototype Special Weapon 11595 | -7/Lower Caves | Caught by Unaware searching for contraband prototypes 11615 | -7/Lower Caves | Caught by Unaware searching for contraband prototypes 11623 | -7/Lower Caves | Spotted B-75 Beast 11638 | -7/Lower Caves | Identified Molecular Deconstructor 11665 | -7/Lower Caves | Destroyed B-75 Beast 11694 | -7/Lower Caves | Lost 7 parts (2n2u3w) 11741 | -7/Lower Caves | Discovered new exit (range 8) 11769 | -7/Lower Caves | Entered Zion 11922 | -7/Zion | System corruption cleaned by Quarantine Array 11923 | -7/Zion | Build established: Mutant 12107 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 12146 | -7/Zion | Discovered new exit (range 15) 12840 | -7/Zion | Found Prototype Device 12840 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 13640 | -7/Zion | Given the Hacking Drone Bay 13673 | -7/Zion | Found Prototype Device 14271 | -7/Zion | Learned location of Armory (-3) 15083 | -7/Zion | Found CR-A16's Pointy Stick 15559 | -7/Zion | Identified Heart of Steel 15853 | -7/Zion | Heart of Steel transformed into Warbot 16326 | -7/Zion | Discovered new exit (range 4) 16329 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 16344 | -7/Zion | Entered Deep Caves 16344 | -7/Deep Caves | Accompanied by 1 ally (Warbot) 16345 | -7/Deep Caves | Met 5H-AD0 16852 | -7/Deep Caves | Z-Facility disabled 16982 | -7/Deep Caves | Attacked by Z-Imprinter 16997 | -7/Deep Caves | Allies destroyed Z-Imprinter 17061 | -7/Deep Caves | Found Prototype Device 17061 | -7/Deep Caves | Identified Zio. Metafield Generator 18277 | -7/Deep Caves | Discovered new exit (range 11) 19619 | -7/Deep Caves | Destroyed Warbot 19914 | -7/Deep Caves | Found Prototype Protection 19914 | -7/Deep Caves | Identified Zio. Heavy Carapace 19999 | -7/Deep Caves | Found Zio. Heavy Carapace 20267 | -7/Deep Caves | Found Zio. Heavy Carapace 20905 | -7/Deep Caves | Spotted as-70608 20944 | -7/Deep Caves | Core integrity fell below 50% 20980 | -7/Deep Caves | Destroyed as-70608 21417 | -7/Deep Caves | Identified Hacking Drone Bay 21859 | -7/Deep Caves | Build established: Scavenger-Mutant 22075 | -7/Deep Caves | Triggered Deep Caves wall 22075 | -7/Deep Caves | Spotted AS-08951 22075 | -7/Deep Caves | Spotted AS-18004 22139 | -7/Deep Caves | Destroyed AS-08951 22149 | -7/Deep Caves | Destroyed AS-18004 22170 | -7/Deep Caves | Destroyed 35 combat bots 22222 | -7/Deep Caves | Found Prototype Protection 22222 | -7/Deep Caves | Identified Zio. Weapon Casing 22542 | -7/Deep Caves | Exposed GOLEM chamber 22546 | -7/Deep Caves | Found GOLEM Unit 22567 | -7/Deep Caves | Build established: Mutant 23019 | -7/Deep Caves | Build established: Golem 23355 | -7/Deep Caves | Spotted as-52565 23423 | -7/Deep Caves | Build established: Mutant 23479 | -7/Deep Caves | Destroyed as-52565 23552 | -7/Deep Caves | Found Prototype Special Weapon 23552 | -7/Deep Caves | Identified Field Lobotomy Kit 24106 | -7/Deep Caves | Found GOLEM Unit 24111 | -7/Deep Caves | Found GOLEM Unit 24147 | -7/Deep Caves | Found GOLEM Unit 24454 | -7/Deep Caves | Build established: Golem 26040 | -7/Deep Caves | Build established: Mutant 26614 | -7/Deep Caves | Entered Proximity Caves 27033 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 27042 | -6/Proximity Caves | Core integrity fell below 20% 27103 | -6/Proximity Caves | Destroyed 13 combat bots 27303 | -6/Proximity Caves | Learned 8 Factory zone layouts 27328 | -6/Proximity Caves | Build established: Golem 27393 | -6/Proximity Caves | Discovered exit to Factory (range 14) 27416 | -6/Proximity Caves | Entered Factory 27416 | -6/Factory | Accompanied by 1 ally 27416 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 27417 | -6/Factory | Identified exit to Factory 27689 | -6/Factory | Spotted B-75 Beast 27723 | -6/Factory | Build established: Hacker-Golem 27983 | -6/Factory | Destroyed B-75 Beast 28326 | -6/Factory | Destroyed 8 combat bots 28703 | -6/Factory | Fabricated Exp. Sensor Array (x1) 28816 | -6/Factory | First assault squad dispatched 28979 | -6/Factory | Found Powered Armor 29092 | -6/Factory | Build established: Hacker-Mutant 29132 | -6/Factory | Identified exit to Lower Caves 29526 | -6/Factory | Core integrity fell below 50% 29568 | -6/Factory | Lost 4 parts (1p3u) 29828 | -6/Factory | Entered Lower Caves 29854 | -6/Lower Caves | Build established: Golem 29959 | -6/Lower Caves | Learned Factory stockpile data 30432 | -6/Lower Caves | Encountered a Warlord checkpoint 30612 | -6/Lower Caves | Discovered new exit (range 13) 30632 | -6/Lower Caves | Identified exit to Lower Caves 31164 | -6/Lower Caves | Entered another Lower Caves area 31355 | -6/Lower Caves | Learned Factory emergency access door positions 31910 | -6/Lower Caves | Discovered new exit (range 9) 31928 | -6/Lower Caves | Identified exit to Data Miner 31940 | -6/Lower Caves | Encountered a Warlord checkpoint 32302 | -6/Lower Caves | Entered Data Miner 32302 | -6/Data Miner | Discovered new exit (range 6) 32337 | -6/Data Miner | Met Data Miner 32369 | -6/Data Miner | Learned location of Section 7 (-2) 32369 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 32398 | -6/Data Miner | Received God Mode back door access code from Data Miner 32421 | -6/Data Miner | Assimilated Data Miner with FLK Orb 32469 | -6/Data Miner | Identified exit to Proximity Caves 32577 | -6/Data Miner | Entered Proximity Caves 32577 | -5/Proximity Caves | Accompanied by 1 ally (Data Miner) 32669 | -5/Proximity Caves | Destroyed Data Miner 32681 | -5/Proximity Caves | Found Prototype Hackware 32685 | -5/Proximity Caves | Found Prototype Hackware 32691 | -5/Proximity Caves | Found Prototype Hackware 33214 | -5/Proximity Caves | Build established: Mutant 33353 | -5/Proximity Caves | Learned Factory stockpile data 33465 | -5/Proximity Caves | Discovered exit to Factory (range 15) 33769 | -5/Proximity Caves | Build established: Golem 33959 | -5/Proximity Caves | Entered Factory 33959 | -5/Factory | Evolved 2 slots: Propulsion x2 34060 | -5/Factory | Identified System Mapper 34060 | -5/Factory | Identified Deep Network Scanner 34060 | -5/Factory | Identified Quantum Router 34195 | -5/Factory | Build established: Mutant 35285 | -5/Factory | Build established: Hacker-Mutant 36301 | -5/Factory | Fabricated Cmb. Airjet (x2) 36959 | -5/Factory | Search patrols dispatched 37041 | -5/Factory | Fabricated Cmb. Linear Gravjet (x2) 37140 | -5/Factory | Fabricated Adv. Signal Interpreter? 37408 | -5/Factory | Discovered new exit (range 7) 37411 | -5/Factory | Identified exit to Upper Caves 37473 | -5/Factory | Found Prototype Processor 37508 | -5/Factory | Identified Exp. Targeting Computer 37559 | -5/Factory | Search patrols dispatched 37594 | -5/Factory | Entered Upper Caves 37636 | -5/Upper Caves | Build established: Wizard-Mutant 37864 | -5/Upper Caves | Learned Factory security intel 37864 | -5/Upper Caves | Learned location of 1 exit from Factory 37900 | -5/Upper Caves | Discovered new exit (range 5) 37901 | -5/Upper Caves | Identified exit to Upper Caves 38029 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 38059 | -5/Upper Caves | Entered another Upper Caves area 38076 | -5/Upper Caves | Discovered new exit (range 10) 38412 | -5/Upper Caves | Discovered new exit (range 15) 38427 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 38427 | -5/Upper Caves | Identified exit to Warlord 38427 | -5/Upper Caves | Entered Warlord 38447 | -5/Warlord | System corruption cleaned by Quarantine Array 38737 | -5/Warlord | Met Warlord 38743 | -5/Warlord | Opened Warlord's prototype stash 38759 | -5/Warlord | Found Prototype Device 38759 | -5/Warlord | Identified Exp. Cloaking Device 38762 | -5/Warlord | Warlord's base attacked by MAIN.C 38776 | -5/Warlord | Found Prototype Processor 38776 | -5/Warlord | Identified Exp. Armor Integrity Analyzer 38779 | -5/Warlord | Found System Mapper 38868 | -5/Warlord | Found Prototype Energy Gun 38868 | -5/Warlord | Identified Vortex Rail 38878 | -5/Warlord | Found Vortex Rail 39112 | -5/Warlord | Warlord forces counterattacked 39165 | -5/Warlord | Opened side exit 39186 | -5/Warlord | Discovered new exit (range 9) 39189 | -5/Warlord | Identified exit to Proximity Caves 39189 | -5/Warlord | Entered Proximity Caves 39251 | -4/Proximity Caves | Learned 8 Research zone layouts 39505 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 39577 | -4/Proximity Caves | Spotted B-86 Titan 39598 | -4/Proximity Caves | Discovered new exit (range 9) 39602 | -4/Proximity Caves | Identified exit to Factory 39603 | -4/Proximity Caves | Entered Factory 39603 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 39604 | -4/Factory | Identified exit to Research 39861 | -4/Factory | Spotted B-86 Titan 39942 | -4/Factory | Noticed a derelict Sapper rigging charges 40084 | -4/Factory | Repaired Exp. Sensor Array 40141 | -4/Factory | Repaired Cld. Antigrav System 40277 | -4/Factory | Identified exit to Upper Caves 40277 | -4/Factory | Identified exit to Extension 40382 | -4/Factory | Spotted B-86 Titan 40385 | -4/Factory | Discovered exit to Research (range 15) 40511 | -4/Factory | Discovered exit to Research (range 14) 40636 | -4/Factory | Fabricated Cmb. Linear Gravjet (x2) 40810 | -4/Factory | Fabricated Exp. Terrain Scan Processor (x1) 40884 | -4/Factory | Central database locked down 40920 | -4/Factory | Entered Upper Caves 41176 | -4/Upper Caves | Learned Research emergency access door positions 41261 | -4/Upper Caves | Discovered new exit (range 16) 41288 | -4/Upper Caves | Identified exit to Upper Caves 41288 | -4/Upper Caves | Entered another Upper Caves area 41291 | -4/Upper Caves | Discovered exit to Research (range 5) 41392 | -4/Upper Caves | Learned location of Testing (-2) 41583 | -4/Upper Caves | Discovered new exit (range 9) 41586 | -4/Upper Caves | Identified exit to Zhirov 41587 | -4/Upper Caves | Entered Zhirov 41587 | -4/Zhirov | Discovered new exit (range 3) 41588 | -4/Zhirov | Identified exit to Proximity Caves 41596 | -4/Zhirov | Met Zhirov 41605 | -4/Zhirov | Learned location of Command (-1) 41608 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 41619 | -4/Zhirov | Found Alien Artifact 41619 | -4/Zhirov | Identified Integrated Dissipator 41619 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 41764 | -4/Zhirov | Found Alien Artifact 41782 | -4/Zhirov | Entered Proximity Caves 41881 | -3/Proximity Caves | Spotted B-86 Titan 41924 | -3/Proximity Caves | Discovered exit to Research (range 12) 42121 | -3/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 42133 | -3/Proximity Caves | Entered Research 42133 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 42134 | -3/Research | Identified exit to Research 42135 | -3/Research | Loaded intel: 90 trap records 42138 | -3/Research | Loaded intel: 3 garrison access locations 42139 | -3/Research | Identified Transdimensional Reconstructor 42144 | -3/Research | Discovered new exit (range 19) 42178 | -3/Research | Identified exit to Armory 42212 | -3/Research | Spotted B-86 Titan 42240 | -3/Research | Discovered exit to Research (range 14) 42321 | -3/Research | Repaired Cld. Antigrav System 42346 | -3/Research | Repaired Cmb. Linear Gravjet 42357 | -3/Research | Discovered new exit (range 17) 42444 | -3/Research | Identified exit to Quarantine 42452 | -3/Research | Entered Quarantine 42483 | -3/Quarantine | Found Alien Artifact 42483 | -3/Quarantine | Identified Core Reset Matrix 42483 | -3/Quarantine | Used Core Reset Matrix 42487 | -3/Quarantine | Detected hypermatrix surge 42487 | -3/Quarantine | Sensed 16 artifacts in vicinity 42546 | -3/Quarantine | Found Sigix Broadsword 42649 | -3/Quarantine | Build established: Wizard-Scout 42660 | -3/Quarantine | Repaired Cld. Antigrav System 42736 | -3/Quarantine | Repaired Cmb. Linear Gravjet 42794 | -3/Quarantine | Cryocooling Duct disabled 42809 | -3/Quarantine | Ambient heat levels rising (+20) 42809 | -3/Quarantine | Non-combat units ordered to evacuate 42823 | -3/Quarantine | Discovered exit to Research (range 20) 42841 | -3/Quarantine | Found Dimensional Node Initializer 42841 | -3/Quarantine | Initialized slip node 42846 | -3/Quarantine | Found Dimensional Node Initializer 42878 | -3/Quarantine | Found Subatomic Replicator 43038 | -3/Quarantine | Central database locked down 43055 | -3/Quarantine | Found Core Stripper 43064 | -3/Quarantine | Found Matter Drive 43213 | -3/Quarantine | Entered Research 43213 | -2/Research | Warlord forces began assault on 0b10 43213 | -2/Research | Evolved 2 slots: Weapon x2 43323 | -2/Research | Research machine network offline 43351 | -2/Research | Fabricated Exp. Terrain Scanner? 43355 | -2/Research | Borebot progress halted 43497 | -2/Research | Discovered new exit (range 30) 43528 | -2/Research | Discovered new exit (range 24) 43530 | -2/Research | Met up with Warlord 43539 | -2/Research | Found Prototype Device 43539 | -2/Research | Identified Adv. Kinecellerator 43547 | -2/Research | Identified exit to Testing 43674 | -2/Research | Spotted Striker 43684 | -2/Research | Borebot progress halted 43706 | -2/Research | P-80 Master assimilated allied GF-EW3(s) 43713 | -2/Research | Entered Testing 43737 | -2/Testing | Spotted PD-2TLHE4L8OC 43783 | -2/Testing | Found Prototype Ballistic Cannon 43783 | -2/Testing | Identified Omega Cannon 43892 | -2/Testing | Found Prototype Device 43892 | -2/Testing | Identified AEGIS Remote Shield 43946 | -2/Testing | Found Prototype Device 43950 | -2/Testing | Identified Exp. Thermal Shield 43972 | -2/Testing | Found Prototype Energy Gun 43972 | -2/Testing | Identified Hyp. EM Gauss Rifle 43983 | -2/Testing | Spotted Striker 43988 | -2/Testing | Spotted Striker 43999 | -2/Testing | Found Prototype Energy Cannon 43999 | -2/Testing | Identified Imp. Potential Cannon 44020 | -2/Testing | Found Imp. Potential Cannon 44079 | -2/Testing | Repaired Exp. Utility Shielding 44092 | -2/Testing | Central database locked down 44115 | -2/Testing | Discovered new exit (range 18) 44131 | -2/Testing | Repaired Cmb. Linear Gravjet 44156 | -2/Testing | Repaired Cmb. Linear Gravjet 44210 | -2/Testing | Spotted Fortress 44223 | -2/Testing | Discovered new exit (range 5) 44224 | -2/Testing | Identified exit to Section 7 44229 | -2/Testing | Entered Section 7 44230 | -2/Section 7 | Sensed 19 artifacts in vicinity 44243 | -2/Section 7 | Found Integrated Mediator 44243 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency. 44275 | -2/Section 7 | Identified exit to Access 44293 | -2/Section 7 | Spotted B-90 Cyclops 44360 | -2/Section 7 | Initialized slip node 44391 | -2/Section 7 | Found Integrated Reactor 44391 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 44402 | -2/Section 7 | Found Spacefold Activator 44440 | -2/Section 7 | Found Transdimensional Reconstructor 44458 | -2/Section 7 | Spotted B-99 Colossus 44474 | -2/Section 7 | Found Core Expander 44474 | -2/Section 7 | Installed Core Expander, added new Utility slot 44488 | -2/Section 7 | Found LRC Insulator 44488 | -2/Section 7 | Installed LRC Insulator, gained EM resistance (25) 44491 | -2/Section 7 | Found LRC Storage 44491 | -2/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 44493 | -2/Section 7 | Warped through subspace to slip node 44498 | -2/Section 7 | Found Microwarp Drive 44545 | -2/Section 7 | Entered Access 44545 | -1/Access | Evolved 2 slots: Power x1, Propulsion x1 44584 | -1/Access | Identified exit to Command 45008 | -1/Access | Entered Command 45082 | -1/Command | Disengaged cave seal 45087 | -1/Command | Welcomed Warlord to Command 45108 | -1/Command | P-80 Master assimilated allied TP-D97(L) 45108 | -1/Command | Spotted TP-D97(L) 45128 | -1/Command | Used Subatomic Replicator to replicate Field Lobotomy Kit 45157 | -1/Command | Spotted M Guard 45157 | -1/Command | Spotted M Guard 45158 | -1/Command | Spotted Combat Programmer 45159 | -1/Command | Assimilated Combat Programmer with FLK Orb 45178 | -1/Command | Warlord commented on Warlord statues 45191 | -1/Command | Spotted Combat Programmer 45223 | -1/Command | Lost 5 parts (2p1n1u1w) 45232 | -1/Command | Destroyed M Guard 45232 | -1/Command | All MAIN.C guards destroyed 45266 | -1/Command | Met MAIN.C 45270 | -1/Command | 0b10 Conduit disabled 45309 | -1/Command | Warlord shut down involuntarily 45372 | -1/Command | MAIN.C activated Command garrisons 45372 | -1/Command | Spotted B-99 Colossus 45389 | -1/Command | Found Prototype Processor 45389 | -1/Command | Identified Exp. Targeting Computer 45392 | -1/Command | Found Prototype Reactor 45392 | -1/Command | Identified Zero-point Reactor 45394 | -1/Command | Found Prototype Reactor 45397 | -1/Command | Found Imp. Potential Cannon 45399 | -1/Command | Lost 10 parts (1p4n3u2w) 45456 | -1/Command | System corruption reached 10% 45487 | -1/Command | Identified Vortex Chain Reactor 45498 | -1/Command | Core integrity fell below 50% 45503 | -1/Command | Emitted hypermatrix ping 45507 | -1/Command | Core integrity fell below 20% 45508 | -1/Command | Assembled emerged from beneath the floor 45524 | -1/Command | Warped through subspace to slip node 45524 | -1/Command | Discovered new exit (range 4) 45526 | -1/Command | Entered Access_0 45527 | -1/Access_0 | Sensed 4 artifacts in vicinity 45527 | -1/Access_0 | Destroyed by Architect with Modified Sigix Sheargun Last Messages --------------- 45512_ as-61255 destroyed. 45512_ as-62755 destroyed. 45512_ Slug penetrates as-75243. 45512_ Slug penetrates as-20249. 45512_ K-01 Serf destroyed. 45513_ Penetrated by Slug. 45513_ R-10 Processor destroyed. 45513_ B-74 Champion destroyed. 45514_ System corrupted: Matter fused (-7). 45515_ Spacefolded through Wall. 45521_ Wave Inhibitor disabled. 45523_ Lrn. Missile Launcher destroyed. 45524_ C-30 ARC bursts open, deploying its payload. 45524_ S-43 Plague unfolds itself. 45524_ Warped through subspace, drawn to slip node. 45524_ EXIT=FOUND LOCATION=UNKNOWN AMBIENT_HEAT=-20 GOAL=ESCAPE 45527_ Sensed 4 artifacts in vicinity. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ?????????????????#?????????????????????? | | ?????????????????# ##??#######?????????? | | ???????????####### g ## ##????????? | | ?????????? ?????????? | | ?????????? p ##?????????? | | ?????????? 0 @ #?????????? | | ?????????? ###?????????? | | ?????????????### #g ??????????? | | ??????????????????## ##### ##?????????? | | ???????????????????#??????###??????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 89 Coolant Potential 120 Energy Generation 65 Energy Capacity 1700 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Range 30 Terrain Scan Density 1010 Jamming Range 16 Cloak Strength 4 Power Amplification 30 Additional Mass Support 20 Armor Coverage 2000 Resistance: KI 15 Resistance: TH 15 Resistance: EX 15 Resistance: EM 25 Resistance: I 15 Resistance: S 15 Resistance: P 15 Utility Shielding 90 Weapon Shielding 90 Weapon Cycling 15 Phase Shifting 15 Evasion (%) 82 Targeting Accuracy 16 Melee Accuracy 5 Core Analysis 8 Armor Integrity Analysis 50 Recoil Reduction 2 Kinecelleration 50 Offensive Hacking 65 Defensive Hacking 25 Authchip Count 2 Item Schematics ----------------- Exp. Terrain Scanner | -3/Quarantine | Hacked Exp. Cloaking Device | -3/Quarantine | Hacked Lgt. Regenerative Plating | -2/Testing | Hacked Med. Regenerative Plating | -2/Testing | Hacked Hvy. Regenerative Plating | -2/Testing | Hacked Exp. Thermal Shield | -2/Testing | Scanalyzed Cmb. Linear Gravjet | -2/Testing | Hacked Robot Schematics ------------------ None Fabricated ------------ Exp. Sensor Array | x1 | -6/Factory | Authchip Cmb. Airjet | x2 | -5/Factory | Authchip Cmb. Linear Gravjet | x2 | -5/Factory | Preloaded Adv. Signal Interpreter | x2 | -5/Factory Cmb. Linear Gravjet | x2 | -4/Factory | Authchip Exp. Terrain Scan Processor | x1 | -4/Factory | Authchip Exp. Terrain Scanner | x1 | -2/Research Alien Tech Used ----------------- Integrated Dissipator Core Reset Matrix Sigix Broadsword Dimensional Node Initializer Integrated Mediator Integrated Reactor Core Expander LRC Insulator LRC Storage Transdimensional Reconstructor Matter Drive Spacefold Activator Subatomic Replicator Achievements -------------- None Challenges ------------ None Game ------ Seed DecoderLayeredSpear Manual? 0 Play Time 04:46:00 Cumulative 512.3 hours Start 2022.07.03 @ 19:55:47 End 2022.07.04 @ 04:36:41 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 472 Rogue 472 Adventurer 0 Explorer 0 Win Type - Total 22 Types 13/2/4/2/0/0/0/1/0 Lore% 94 Gallery% 93 Achievement% 78 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 97208709-2457-4f60-b2d8-25d40209640f