Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.21 @ 16:45:18 Player: btmk16 Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (7) 3500 Regions Visited (22) 4400 Robots Destroyed (271) 1355 Value Destroyed (10709) 10709 Prototype IDs (42) 840 Alien Tech Used (2) 400 Bonus (4557) 4557 TOTAL SCORE: 25761 Bonus ------- High Alert Combat Kills 563 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 2764 Friendly Fire -370 Cogmind --------- Core Integrity 0/1300 Matter 5/300 Energy 90/100 System Corruption 10% Temperature Cool (18) Movement Treading (170) Location -3/Testing Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- Armored Heavy Treads Improved Gyrokinetic Inverter > --- UTILITY (10) ----- (None) > --- WEAPON (4) ------- Omega Cannon Plasma Lance Enhanced Force Lance > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Biometal Heavy Treads Biometal Heavy Treads Biometal Heavy Treads > --- UTILITY ---------- Huge Storage Unit Energy Well Energy Well Improved Energy Well Improved Matter Compressor Advanced Target Analyzer Transmission Jammer Point Defense System > --- WEAPON ----------- Vortex Rail Vortex Cannon Vortex Driver Vortex Driver > --- INVENTORY -------- Enhanced Fission Core Light Antimatter Reactor Biometal Heavy Treads Advanced Myomer Leg Advanced Myomer Leg Advanced Myomer Leg Armored Huge Wheel Advanced Heat Sink High-capacity Storage Unit Weight Redist. System Advanced Targeting Computer Advanced Targeting Computer Improved Particle Charger Hardened Light Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating System Restoration Module Mapping Drone Bay Transdimensional Reconstructor Vortex Rail EMP Blaster Shock Bomb Launcher Powered Hammer [Rating: 151] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Neutrino Core Reactor Fusion Reactor Propulsion Improved Treads Treads Improved Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Improved Gyrokinetic Inverter Utility Improved Heat Sink Device Improved Heat Sink Storage Energy Well Processor Advanced Target Analyzer Hackware Improved Hacking Suite Protection Hardened Light Armor Plating Weapon Antimatter Cannon Energy Gun Improved EM Shotgun Energy Cannon Light EM Pulse Cannon Ballistic Gun KE Penetrator Ballistic Cannon Antimatter Cannon Launcher Improved Grenade Launcher Slashing Weapon Chainsword Piercing Weapon Plasma Lance Build | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Mat Mat Fac Sto Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Slots Evolved 14 | . . 2 2 2 . 2 . . . . 2 . . . . 2 . . . . 2 . Power . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . 1 . . . . . . . 1 . . . . 2 . . . . . . Utility 8 | . . 2 1 1 . 2 . . . . . . . . . . . . . . 2 . Weapon 2 | . . . . 1 . . . . . . 1 . . . . . . . . . . . Parts Attached 221 | . 9 37 3 13 31 4 2 4 . 13 29 3 6 5 4 12 1 1 25 6 8 5 Power 24 | . 2 6 . 1 4 . 1 . . . 3 1 1 1 . 1 . . 3 . . . Engine 14 | . 2 6 . 1 . . 1 . . . 3 1 . . . . . . . . . . Core 2 | . . . . . . . . . . . . . . . . . . . 2 . . . Reactor 8 | . . . . . 4 . . . . . . . 1 1 . 1 . . 1 . . . Propulsion 60 | . 3 14 1 . 10 . 1 1 . 2 6 1 2 . 2 3 . . 8 1 3 2 Treads 44 | . 2 11 1 . 4 . . . . 1 5 1 2 . 2 3 . . 7 1 3 1 Leg 6 | . 1 . . . 3 . . 1 . 1 . . . . . . . . . . . . Wheel 9 | . . 3 . . 3 . 1 . . . 1 . . . . . . . 1 . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Flight . | . . . . . . . . . . . . . . . . . . . . . . . Utility 68 | . 2 9 1 5 7 4 . 2 . 6 10 . . 3 . 5 1 1 5 5 1 1 Device 31 | . 1 4 1 4 4 1 . 1 . 3 5 . . . . 4 . . 1 1 1 . Storage 13 | . 1 . . 1 . 2 . . . 2 1 . . 2 . 1 1 1 . 1 . . Processor 3 | . . . . . . . . . . . . . . . . . . . 1 2 . . Hackware 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Protection 20 | . . 5 . . 3 . . 1 . 1 4 . . 1 . . . . 3 1 . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 69 | . 2 8 1 7 10 . . 1 . 5 10 1 3 1 2 3 . . 9 . 4 2 Energy Gun 9 | . 2 3 1 . . . . . . . . . . . 1 . . . 2 . . . Energy Cannon 9 | . . 3 . . 1 . . . . . . . . . . . . . 5 . . . Ballistic Gun 22 | . . . . 2 7 . . 1 . 3 7 . . . . 1 . . . . 1 . Ballistic Cannon 17 | . . 2 . 5 1 . . . . . 1 1 2 . 1 1 . . 2 . . 1 Launcher 3 | . . . . . 1 . . . . 1 . . 1 . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . . . . . . 1 2 . . 1 . 1 . . . . . . Piercing Weapon 4 | . . . . . . . . . . . . . . . . . . . . . 3 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 18 | . . . . 2 3 . . . . . 1 . . 4 . 1 . . 4 . 2 1 Corrupted Parts 4 | . . 1 . . . . . . . . . . . . . . . . 3 . . . System Corruption 22 | . . 4 . . . . . . . . . . . . . . . . 18 . . . Parts Lost 88 | . 2 10 1 1 21 . 4 3 . 4 5 2 10 . 3 3 1 2 7 3 4 2 Power 10 | . 1 1 . . 1 . 1 1 . . 1 1 1 . . . . . 1 1 . . Propulsion 25 | . . 2 . . 10 . 1 1 . 2 . . 1 . 2 . . . 2 1 2 1 Utility 28 | . . 2 . 1 5 . 2 1 . 1 1 1 6 . . 1 1 1 2 1 1 1 Weapon 25 | . 1 5 1 . 5 . . . . 1 3 . 2 . 1 2 . 1 2 . 1 . Highest Loss Streak 7 | . 1 3 1 1 6 . 4 2 . 4 2 1 7 . 3 2 1 2 3 3 2 2 To Critical Strikes 4 | . . 2 . . . . . . . 1 . . . . . . . . 1 . . . Average Slot Usage (%) 83 | . 96 97 98 99 74 99 92 80 86 79 91 88 58 61 73 75 83 78 78 69 6 26 Engine 4 | . 14 10 9 7 . . 3 1 . . 3 3 1 . . . . . . . . . Reactor 1 | . . . . . 6 6 2 . . . . . 3 5 5 5 5 5 3 . . . Treads 16 | . 15 20 26 23 10 6 6 1 . 2 15 17 20 23 22 16 15 15 18 23 4 4 Leg 1 | . 12 . . . 4 . . 2 6 8 . . . . . . . . . . . . Wheel 1 | . . . . . 4 13 13 13 13 . . . . . . . . . . . . . Device 12 | . 11 17 16 17 12 18 13 12 13 20 17 13 2 . . 12 18 15 8 4 . . Storage 13 | . 14 11 9 12 10 17 20 20 20 20 11 11 6 9 17 20 22 25 23 7 . . Hackware 1 | . . . . . . . 6 6 6 6 5 5 1 . . . . . . . . . Protection 7 | . . 14 18 14 6 15 6 1 6 1 10 11 2 2 5 3 . . 1 8 . 3 Energy Gun 1 | . 13 2 9 2 . . . . . . . . . . 2 3 . . 2 . . . Energy Cannon 1 | . . 9 8 . . . . . . . . . . . . . . . 5 . . . Ballistic Gun 7 | . 14 . . 6 7 20 20 20 20 13 17 11 6 5 2 . 5 1 . . . . Ballistic Cannon 6 | . . 9 . 13 8 . . . . . . 4 9 11 10 11 10 10 6 9 . 3 Slashing Weapon 1 | . . . . . . . . . . 5 4 5 . 2 2 . 5 5 1 . . . Naked Turns 186 | . . . . . . . . . . . . . . . . . . . . 66 120 . Heaviest Build 197 | 12 29 50 47 61 61 67 66 52 46 64 133 133 127 126 128 139 138 138 195 197 5 41 Greatest Support 225 | 20 40 46 68 68 68 26 32 32 32 70 125 125 125 106 107 225 225 225 225 184 60 70 Greatest Overweight (x) 16 | . . 16 . . 15 2 3 1 1 2 2 1 1 1 1 1 . . 6 1 . . Average Overweight (x) . | . . . . . 1 2 1 1 1 1 . . . 1 1 . . . . . . . Largest Inventory Capacity 25 | . 15 15 15 15 15 15 15 15 15 20 25 25 25 25 25 25 25 25 25 25 5 5 Average Capacity 19 | . 11 15 15 15 15 15 15 15 15 15 22 25 25 25 25 25 25 25 25 23 5 5 Most Carried 25 | . 12 15 15 15 15 15 15 15 14 16 25 25 25 25 25 25 25 25 25 25 5 3 Average Carried 17 | . 8 14 14 14 12 13 14 14 14 14 18 24 22 23 24 24 25 25 24 19 2 . Final Capacity 25 | 8 15 15 15 15 15 15 15 15 15 15 25 25 25 25 25 25 25 25 25 5 5 5 Final Carried 25 | 6 12 14 14 15 15 15 13 14 14 15 25 25 22 25 23 25 25 25 25 2 3 . Class Distribution -------------------- 30% | Mutant 29% | Scavenger-Tank 14% | Tank 12% | Scavenger-Gunner 7% | Scavenger-Mutant 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Tank | -7/Factory Scavenger-Tank | -7/Storage Scavenger-Tank | -6/Factory Scavenger-Gunner | -6/Lower Caves Gunner | -6/Lower Caves Scavenger-Tank | -6/Data Miner Mutant | -5/Proximity Caves Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Zhirov Scavenger-Tank | -4/Proximity Caves Tank | -4/Factory Tank | -4/Upper Caves Mutant | -4/Upper Caves Scavenger-Gunner | -4/Warlord Scavenger-Gunner | -3/Proximity Caves Mutant | -3/Research Mutant | -3/Testing Resources | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ----------- Run | Scr Mat Mat Mat Fac Sto Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Matter Collected 9833 | 200 242 804 20 658 1648 . 403 337 . 157 1139 406 434 385 300 382 266 315 1307 362 68 . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 11343 | . 820 1802 367 754 1755 . 367 107 . 254 1717 116 648 385 258 186 53 225 884 340 305 . Parts 511 | . 49 101 19 41 89 . 4 8 . 10 82 1 11 3 25 11 4 4 15 14 17 3 Haulers Intercepted 14 | . 1 5 1 1 4 . . . . . 2 . . . . . . . . . . . Recyclers Shooed 7 | . 1 1 1 . 2 . . . . . 2 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 71 | . . . . . . . 4 9 . 3 . 1 6 1 25 . 4 4 . 14 . . Prevented 7 | . . . . . . . . . . 3 . . 4 . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Mat Mat Fac Sto Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Combat Hostiles Destroyed 212 | . 15 36 5 14 32 . 7 2 . 5 21 3 13 . 13 4 6 2 20 8 6 . Melee 7 | . . . . . . . . . . . 2 . . . . . . . . . 5 . Guns 84 | . 14 8 2 5 9 . 7 2 . . 19 2 1 . 7 . 2 . 5 . 1 . Cannons 95 | . . 21 3 9 18 . . . . . . 1 5 . 6 4 4 2 14 8 . . AOE 24 | . 1 7 . . 5 . . . . 5 . . 5 . . . . . 1 . . . Classes Destroyed 18 | . 5 4 . 4 1 . . . . 1 1 1 . . . . . . 1 . . . Worker 14 | . 1 5 2 1 3 . . . . . 2 . . . . . . . . . . . Builder 12 | . 1 2 . . 4 . . . . . 4 . . . . . . . . . . 1 Hauler 14 | . 1 5 1 1 4 . . . . . 2 . . . . . . . . . . . Recycler 10 | . 1 2 1 1 4 . . . . . 1 . . . . . . . . . . . Operator 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Watcher 7 | . . 2 . 2 1 . . . . . 1 . . . . 1 . . . . . . Swarmer 47 | . . 9 3 . . . 2 . . 5 5 . 2 . 12 . 5 . . . 4 . Grunt 93 | . 15 16 . 7 20 . 3 1 . . 9 . 7 . . . . . 10 5 . . Brawler 5 | . . . . 1 . . . . . . . . 2 . . . . . 2 . . . Duelist 3 | . . 1 . . . . 1 . . . . . 1 . . . . . . . . . Protector 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Sentry 29 | . . 10 2 2 7 . 1 . . . 3 1 1 . . . 1 . . . 1 . Specialist 2 | . . . . 2 . . . . . . . . . . . . . . . . . . Hunter 7 | . . . . . 2 . . . . . . 1 . . . . . . 2 2 . . Programmer 22 | . . . . 1 3 . . 1 . . 4 . . . 1 3 . 2 5 1 1 . Heavy 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Behemoth 2 | . . . . . . . . . . . . 1 . . . 1 . . . . . . Packrat 2 | . . . . . . . . . . . . . . . . . . 2 . . . . Samaritan 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Bouncer 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Best Kill Streak 9 | . 3 7 6 6 6 . 4 1 . 5 5 1 9 . 5 3 5 2 7 5 3 1 Combat Bots Only 9 | . 3 5 3 6 5 . 4 1 . 5 5 1 9 . 5 3 5 2 7 5 3 . Max Kills in Single Turn 2 | . 2 2 2 1 2 . 1 1 . 2 2 1 2 . 2 1 1 1 1 1 1 1 Gunslinging 1 | . 1 . . . . . . . . . 1 . . . . . . . . . . . Exploded 2 | . 1 2 . . 2 . . . . 2 . . 2 . . . . . 1 . . . Melee 1 | . . . . . . . . . . . 1 . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -------- Run | Scr Mat Mat Mat Fac Sto Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Damage Taken 23601 | . 595 1589 220 698 3346 . 517 223 . 280 2103 740 1226 . 884 1720 531 120 1881 2893 3202 833 Core 3635 | . 124 214 17 114 502 . 64 20 . . 131 46 132 . 103 301 33 . 145 486 1128 75 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . Reduced by Siege Mode 306 | . . . . . . . . . . . 6 . . . . 122 25 . 123 17 13 . Redirected to Shielding 260 | . . . . . . . . . . . . . . . 42 118 . . 100 . . . Regen/Repaired (Parts) 198 | . . . . . . . . . . . . . . . . 198 . . . . . . Core Remaining (%) 58 | 100 50 46 96 . 12 . . . . 90 . . . . 58 . . . . 16 . . Volleys Fired 676 | . 57 108 15 45 111 1 22 11 . 6 66 44 31 . 26 22 14 8 58 24 7 . Largest 4 | . 2 2 2 3 3 3 3 3 . 3 4 3 3 . 4 4 3 3 4 2 1 . Hottest 295 | . 60 112 101 120 108 75 75 83 . 83 121 106 113 . 194 201 113 113 295 180 30 . Shots Fired 1580 | . 112 204 26 133 248 3 66 33 . 8 212 93 70 1 77 68 42 19 113 45 7 . Gun 824 | . 112 37 14 49 128 3 66 33 . 3 212 54 20 . 28 10 14 3 31 . 7 . Cannon 734 | . . 167 12 84 115 . . . . . . 39 38 1 49 58 28 16 82 45 . . Launcher 22 | . . . . . 5 . . . . 5 . . 12 . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1305 | . 57 116 . 125 243 3 66 33 . 3 212 93 58 1 65 59 42 19 58 45 7 . Thermal 63 | . 42 . . . . . . . . . . . . . 12 9 . . . . . . Explosive 5 | . . . . . 5 . . . . . . . . . . . . . . . . . Electromagnetic 152 | . 13 88 26 8 . . . . . 5 . . 12 . . . . . . . . . Entropic 55 | . . . . . . . . . . . . . . . . . . . 55 . . . Robot Hit Streak 27 | . 26 27 5 11 26 4 12 7 . 1 14 15 13 . 3 22 12 5 5 9 3 . Robot Miss Streak 6 | . 4 5 3 5 5 . 2 4 . 1 3 2 2 . 6 6 3 2 4 3 1 . Penetration Max 3 | . . . . 1 1 . . 1 . . 3 . . . . . . . 1 . . . Secondary Targets 5 | . 1 . . . 1 . . . . . 3 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 . . . . . 1 . . . . . . . . . . . Shots Hit Robots 1002 | . 82 126 20 77 158 3 51 17 . 5 148 48 50 8 24 45 27 9 50 27 23 4 Core Hits 455 | . 34 67 14 32 72 1 18 7 . 11 68 9 27 4 14 7 6 4 33 10 13 4 Critical Kills 10 | . 1 . . 1 1 . . . . . 7 . . . . . . . . . . . Critical Parts Destroyed 7 | . . . . . . . . 1 . . 4 . . . . . . . 2 . . . Critical Strikes 56 | . 2 1 . 3 5 . . 1 . . 17 2 1 . . 2 1 1 15 3 2 . Destroy 16 | . 1 . . 1 1 . . 1 . . 11 1 . . . . . . . . . . Blast 21 | . . 1 . 2 4 . . . . . . 1 1 . . 2 1 1 5 3 . . Corrupt 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Sever 6 | . . . . . . . . . . . 6 . . . . . . . . . . . Impale 2 | . . . . . . . . . . . . . . . . . . . . . 2 . Detonate 2 | . . . . . . . . . . . . . . . . . . . 2 . . . Sunder 8 | . . . . . . . . . . . . . . . . . . . 8 . . . Melee Attacks 63 | . . . . . . . . . . 4 17 . . 8 . . . . . . 26 8 Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 29 | . . . . . . . . . . 4 17 . . 8 . . . . . . . . Piercing 34 | . . . . . . . . . . . . . . . . . . . . . 26 8 Sneak Attacks 2 | . . . . . . . . . . 2 . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 3 | . . . . . . . . . . . 2 . . . . . . . . . . 1 Damage Inflicted 32115 | . 1163 3013 649 1766 4963 55 875 299 . 423 3652 1264 2141 580 755 1827 860 381 4491 1842 924 192 Guns 11254 | . 1093 591 178 517 1594 55 875 299 . . 3157 823 375 . 339 96 208 26 920 . 108 . Cannons 15253 | . . 2071 206 1249 2520 . . . . . . 441 994 . 416 1551 652 355 2956 1842 . . Explosions 3313 | . 66 346 265 . 816 . . . . 176 83 . 772 . . 155 . . 615 . . 19 Melee 2196 | . . . . . . . . . . 247 412 . . 580 . . . . . . 784 173 Ramming 99 | . 4 5 . . 33 . . . . . . . . . . 25 . . . . 32 . Kinetic 22049 | . 617 1290 . 1683 4114 55 875 299 . . 3157 1264 1369 . 592 1551 860 381 1992 1842 108 . Thermal 2136 | . 410 346 265 . . . . . . . . . 86 . 163 251 . . 615 . . . Explosive 918 | . . . . . 816 . . . . . 83 . . . . . . . . . . 19 Electromagnetic 2833 | . 132 1372 384 83 . . . . . 176 . . 686 . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 1239 | . . . . . . . . . . 247 412 . . 580 . . . . . . . . Piercing 957 | . . . . . . . . . . . . . . . . . . . . . 784 173 Entropic 1884 | . . . . . . . . . . . . . . . . . . . 1884 . . . Highest Corruption 30 | . 1 4 . 2 7 . . . . . 2 2 24 24 25 . 1 4 22 30 10 10 Average Corruption 8 | . 1 4 . 2 3 . . . . . 1 2 18 24 24 . 1 3 15 22 4 10 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Effects 306 | . 6 9 . 21 27 . . . . . 19 4 38 23 68 . 2 7 27 45 8 2 Message Errors 86 | . 1 3 . 8 6 . . . . . 5 1 11 9 18 . 1 2 7 11 2 1 Matter Fused 68 | . . 2 . 5 7 . . . . . 6 1 7 4 13 . 1 2 7 12 1 . Heat Flow Errors 35 | . 1 2 . 1 3 . . . . . 4 1 4 2 10 . . 2 . 4 1 . Energy Discharges 40 | . 2 1 . 4 3 . . . . . . . 5 4 12 . . . 3 4 2 . Parts Rejected 2 | . . . . . . . . . . . . . . . 1 . . . . . 1 . Data Loss (minor) 32 | . 1 1 . . 4 . . . . . 2 1 4 2 4 . . . 5 7 . 1 Data Loss (major) 10 | . . . . 1 . . . . . . . . 5 1 2 . . . 1 . . . Misfires 15 | . . . . 2 1 . . . . . 1 . 2 1 5 . . . 2 1 . . Alerts 8 | . 1 . . . 2 . . . . . . . . . 1 . . 1 2 . 1 . Misdirections 2 | . . . . . . . . . . . . . . . . . . . . 2 . . Weapon Failures 8 | . . . . . 1 . . . . . 1 . . . 2 . . . . 4 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1171 | . 23 48 56 69 211 . . . . 61 14 . . 128 24 53 69 37 247 55 76 . Projectiles 614 | . . 14 . 69 122 . . . . . . . . . 24 6 69 37 218 55 . . Explosions 292 | . 23 34 56 . 89 . . . . . 14 . . . . 47 . . 29 . . . Melee 265 | . . . . . . . . . . 61 . . . 128 . . . . . . 76 . Knockbacks 68 | . . 6 . 15 16 . . . . . . 2 2 . 6 1 3 2 4 11 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 64 | . . 6 . 15 15 . . . . . . 2 2 . 4 1 3 2 3 11 . . Secondary 4 | . . . . . 1 . . . . . . . . . 2 . . . 1 . . . Self-Inflicted Damage 841 | . 55 212 78 . 207 . . . . . . . 161 . . . . . . . 9 119 Shots 28 | . 1 6 2 . 6 . . . . . . . 12 . . . . . . . . 1 Rammed 32 | . 1 2 . . 5 . . . . . . . . . . 1 . . . . 23 . Targets Rammed 33 | . 1 2 . . 5 . . . . . . . . . . 1 . . . . 24 . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Highest Temperature 470 | . 259 288 72 184 230 . . . . . 249 140 293 222 250 349 . 100 150 470 233 . Average Temperature 76 | . 48 81 24 51 45 . . . . . 48 38 99 112 98 171 . 45 48 218 136 . Received Heat Transfer 4398 | . 282 441 90 249 1410 . 153 72 . . 477 27 198 . . 171 27 . 96 344 150 211 Effects 6 | . 1 . . . . . . . . . . . . 1 1 1 . . . 2 . . Energy Bleed 3 | . 1 . . . . . . . . . . . . . 1 . . . . 1 . . Interference 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Matter Decay 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Siege Activations 11 | . . . . . . . . . . . 2 . . . . 1 1 1 2 3 1 . Total Turns 183 | . . . . . . . . . . . 23 . . . . 25 15 5 65 48 2 . Longest Duration 42 | . . . . . . . . . . . 16 . . . . 25 15 5 42 27 2 . Robots Corrupted 3 | . . 1 . . . . . . . . . . 2 . . . . . . . . . Combat Hostiles 2 | . . . . . . . . . . . . . 2 . . . . . . . . . Parts Fried 15 | . . 10 1 1 . . . . . 1 . . 2 . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Heat Transferred 2432 | . 750 500 250 . . . . . . . . . 100 . 259 248 . . 325 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 12 | . 1 7 3 . . . . . . . . . 1 . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Mat Mat Fac Sto Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Peak Influence 854 | . 377 854 631 350 758 373 . . . . 290 . . . . 299 . . . . 355 291 Initial 360 | . . 108 360 287 159 344 . . . . . . . . . . . . . . . 199 Average 298 | . 216 478 433 215 458 352 . . . . 135 . . . . 64 . . . . 119 232 Maximum Alert Level 3 | . 1 3 2 1 3 1 . . . . 1 . . . . 1 . . . . 1 1 Low Security (%) 38 | . 29 9 . 51 13 . . . . . 77 . . . . 94 . . . . 81 3 Level 1 35 | . 70 33 47 48 15 100 . . . . 22 . . . . 5 . . . . 18 96 Level 2 24 | . . 52 52 . 65 . . . . . . . . . . . . . . . . . Level 3 1 | . . 4 . . 5 . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 37 | . 5 6 1 3 12 2 . . . . 5 . 1 . . 1 . . . . 1 . Investigation 9 | . 4 2 . . 1 2 . . . . . . . . . . . . . . . . Extermination 8 | . . . . 1 2 . . . . . 3 . . . . 1 . . . . 1 . Reinforcement 14 | . 1 3 1 2 5 . . . . . 2 . . . . . . . . . . . Assault 3 | . . 1 . . 1 . . . . . . . 1 . . . . . . . . . Garrison 3 | . . . . . 3 . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . 1 . . 1 . . . . . 1 . . . . . . . . . . . Haulers Reinforced 5 | . . . . . 4 . . . . . 1 . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Scr Mat Mat Mat Fac Sto Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Distress Signals 15 | . 2 5 1 2 1 . . . . . 2 . . . . 2 . . . . . . Communications Jammed 4 | . . . . . . . . . . . . . . . . 4 . . . . . . Distress Signals 3 | . . . . . . . . . . . . . . . . 3 . . . . . . Times Spotted 349 | . 22 59 11 22 43 1 7 6 . 5 27 3 14 . 15 7 7 2 55 14 24 5 Peak Tracking Total 11 | . 4 6 6 5 6 1 7 4 . 5 5 1 10 . 5 2 4 2 10 7 11 5 Tactical Retreats 15 | . . 2 1 2 1 . . 1 . . . . 2 . 1 . 1 . . . 4 . Traps | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Mat Mat Fac Sto Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Traps Triggered 14 | . 4 4 . 1 5 . . . . . . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered 15 | . . . . 1 . . . 2 . . . . . . . . . . 12 . . . Machines | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ---------- Run | Scr Mat Mat Mat Fac Sto Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Machines Disabled 35 | . 1 4 2 1 5 . . . . . 5 . . . . 12 . . 2 . . 3 Max in Single Turn 7 | . 1 1 2 1 2 . . . . . 4 . . . . 7 . . 1 . . 1 Garrison Access 3 | . . . 1 2 . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Scr Mat Mat Mat Fac Sto Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Machines Accessed 42 | . 5 6 3 4 5 3 . . 4 . 5 . . 4 . 1 . . 1 . 1 . Terminals 22 | . 3 5 2 2 3 3 . . . . 4 . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Repair Stations 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Recycling Units 4 | . 2 1 . . 1 . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . 1 2 1 . . . . . 1 . . . . . . . . . . . Total Hacks 108 | . 11 10 5 5 11 6 . . 29 . 10 . . 17 . 2 . . 1 . 1 . Successful 77 | . 8 8 3 2 1 1 . . 29 . 4 . . 17 . 2 . . 1 . 1 . Failed 30 | . 2 2 2 3 10 5 . . . . 6 . . . . . . . . . . . Catastrophic 7 | . . . . 2 3 1 . . . . 1 . . . . . . . . . . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Manual 24 | . 7 7 4 . . 3 . . . . 2 . . . . . . . . . 1 . Terminals 45 | . 9 9 4 3 6 6 . . . . 8 . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Repair Stations 2 | . . . . . . . . . . . . . . . . 2 . . . . . . Recycling Units 5 | . 2 1 . . 2 . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . 1 2 3 . . . . . 2 . . . . . . . . . . . Terminal Hacks 64 | . 6 4 1 . 1 1 . . 29 . 4 . . 17 . . . . 1 . . . Record 16 | . . . . . . . . . 11 . . . . 5 . . . . . . . . Part Schematic 13 | . . . . . . . . . 9 . . . . 4 . . . . . . . . Robot Schematic 6 | . . . . . . . . . 6 . . . . . . . . . . . . . Robot Analysis 10 | . 4 2 . . . . . . . . . . . 4 . . . . . . . . Prototype ID Bank 10 | . 1 1 . . 1 . . . 3 . . . . 4 . . . . . . . . Open Door 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Branch Access Points 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . Alert Level 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Hauler Manifests 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . Zone Layout 3 | . . . 1 . . . . . . . 2 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . . . . . . 2 . . . . . . Scan Component 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Repair 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . 1 2 . . . . . . . . . . . . . . . . . . Seal Access 3 | . . . 1 2 . . . . . . . . . . . . . . . . . . Unauthorized Hacks 8 | . 2 4 1 . . . . . . . . . . . . . . . . . 1 . Terminals 4 | . . 3 1 . . . . . . . . . . . . . . . . . . . Track 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . Botnet 2 | . . 2 . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Fabnet 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 2 1 . . . . . . . . . . . . . . . . . . . . Tunnel 3 | . 2 1 . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 20 | . 1 3 2 2 5 3 . . . . 3 . . . . . . . . . 1 . Full Trace Events 3 | . . . . . 1 2 . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . 6 . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . . . . . 9 . . . . 4 . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Time 22 | . . . . . . . . . . . . . . . . 22 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------------ Run | Scr Mat Mat Mat Fac Sto Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . 4 . . . . . . . . . . . . . . . . . Programmers 4 | . . . . . 4 . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . 2 . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -------- Run | Scr Mat Mat Mat Fac Sto Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Total Allies 2 | . . . . . . . 2 . . . . . . . . . . . . . . . Largest Group 2 | . . . . . . . 2 2 . . . . . . . . . . . . . . Highest-Rated Group 49 | . . . . . . . 49 49 . . . . . . . . . . . . . . Highest-Rated Ally 29 | . . . . . . . 29 29 . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 7 | . . . . . . . . 7 . . . . . . . . . . . . . . Total Damage 94 | . . . . . . . . 94 . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Intel | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Mat Mat Fac Sto Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Robot Analysis Total 10 | . 4 2 . . . . . . . . . . . 4 . . . . . . . . Derelict Logs Recovered 6 | . . . . . . . . . . 2 . 2 . . . . 1 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------------- Run | Scr Mat Mat Mat Fac Sto Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Turns Passed 19338 | . 1151 2900 389 1345 1323 301 530 502 96 867 2342 1057 908 462 1297 586 419 434 1133 816 376 104 Spaces Moved 9233 | 1 541 1324 218 745 574 245 334 285 84 329 973 432 343 178 503 289 247 278 435 394 426 55 Core 554 | . . 3 . . 3 . . . . . . . . . . . . . . 132 407 9 Treads 6686 | . 295 1241 218 745 237 . . . . 99 879 432 343 178 503 289 247 278 375 262 19 46 Legs 580 | 1 246 . . . 113 . . . . 220 . . . . . . . . . . . . Wheels 1413 | . . 80 . . 221 245 334 285 84 10 94 . . . . . . . 60 . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 120 155 155 95 120 115 115 115 115 130 163 163 242 240 145 145 145 145 50 50 50 Average Speed 168 | 120 141 176 155 155 156 120 118 115 115 200 200 212 235 242 241 159 145 145 164 179 55 142 Slowest Speed 850 | 120 160 850 160 155 800 120 145 115 115 260 245 243 243 242 242 240 145 145 247 247 170 170 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 44 | 2 93 94 29 19 57 5 49 42 69 85 23 53 49 62 65 6 42 46 43 59 15 8 Regions Visited 22 Branch Regions 14 Pre-discovered Areas 9 | . 2 1 . . 1 . . . 1 . . . . 3 . . . 1 . . . . Known Exits Taken 5 | . . . . . . 1 . . . 1 1 1 . . . . . . . . 1 . Unknown Exits Taken 17 | 1 1 1 1 1 1 . 1 1 1 . . . 1 1 1 1 1 1 1 1 . . Scrap Searched 9 | . . . . . . . 2 1 . 4 . . . . . . 1 1 . . . . Spaces Dug 15 | . . . . . . . . . . . 1 7 . . . 3 . . 2 1 1 . Terrain Destroyed 442 | . 4 30 32 10 81 . . . . . 45 35 26 . 44 30 11 7 46 17 1 23 Melee 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Projectile 231 | . . 5 . 10 30 . . . . . 10 35 14 . 44 10 11 7 38 17 . . AOE 208 | . 4 25 32 . 51 . . . . . 33 . 12 . . 20 . . 8 . . 23 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Scr Mat Mat Mat Fac Sto Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Total 11673 | . 810 1704 246 837 793 251 447 441 83 520 1213 498 388 197 532 365 276 292 755 455 503 67 Wait 1207 | . 197 162 4 22 53 . 65 141 . 163 103 16 . . . 27 15 6 201 25 7 . Move 9211 | . 540 1323 217 744 573 244 333 284 83 328 972 431 342 177 502 288 246 277 434 393 425 55 Hop . | . . . . . . . . . . . . . . . . . . . . . . . Pick Up 94 | . 5 32 4 2 8 . 1 1 . 2 11 2 . 4 . 7 . . 8 3 4 . Fast Attach 110 | . 1 16 2 8 21 2 . 2 . 5 10 1 1 5 1 8 1 1 17 1 5 2 Attach 56 | . 2 9 1 2 8 2 2 1 . 1 3 1 3 1 2 3 . . 4 4 4 3 Detach 13 | . . . . 1 3 2 . . . . . . . 1 . 1 . . 4 . 1 . Swap 58 | . 6 12 . 3 3 . . 1 . 7 16 1 2 . 1 1 . . 4 1 . . Drop 124 | . 1 40 3 10 8 . 1 . . 4 18 2 . 1 . 7 . . 25 4 . . Fire 676 | . 57 108 15 45 111 1 22 11 . 6 66 44 31 . 26 22 14 8 58 24 7 . Melee 59 | . . . . . . . . . . 4 14 . . 8 . . . . . . 26 7 Ram 7 | . . . . . . . . . . . . . . . . . . . . . 7 . Kick . | . . . . . . . . . . . . . . . . . . . . . . . Crush 26 | . 1 2 . . 5 . . . . . . . . . . 1 . . . . 17 . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . Rewire 32 | . . . . . . . 23 . . . . . 9 . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -8/Materials -7/Factory (discovered 2 exits: *Sto / [*Low]) -7/Storage -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 7 exits: *Fac x3 / *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: [*Upp x2]) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: *Tes x2) -3/Testing History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 219 | -10/Materials | Central database locked down 314 | -10/Materials | Build established: Mutant 344 | -10/Materials | Discovered new exit (range 16) 493 | -10/Materials | Discovered new exit (range 11) 559 | -10/Materials | Discovered new exit (range 9) 703 | -10/Materials | Discovered new exit (range 15) 931 | -10/Materials | Discovered new exit (range 16) 1152 | -10/Materials | Entered another Materials area 1152 | -9/Materials | Evolved 2 slots: Utility x2 1592 | -9/Materials | Discovered new exit (range 14) 2000 | -9/Materials | Discovered new exit (range 14) 2258 | -9/Materials | Discovered new exit (range 15) 2334 | -9/Materials | Build established: Scavenger-Mutant 2398 | -9/Materials | Discovered new exit (range 5) 2537 | -9/Materials | Lost 3 parts (1n2w) 2652 | -9/Materials | Core integrity fell below 50% 2670 | -9/Materials | Discovered new exit (range 8) 2682 | -9/Materials | Lost 3 parts (2u1w) 2906 | -9/Materials | Build established: Mutant 3952 | -9/Materials | First assault squad dispatched 4052 | -9/Materials | Entered another Materials area 4052 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4429 | -8/Materials | Discovered new exit (range 10) 4441 | -8/Materials | Entered Factory 4441 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4768 | -7/Factory | Build established: Tank 5131 | -7/Factory | Cargo convoy interrupted 5287 | -7/Factory | Discovered new exit (range 8) 5759 | -7/Factory | Discovered new exit (range 6) 5786 | -7/Factory | Entered Storage 6176 | -7/Storage | Garrison activated, responded to threat 6193 | -7/Storage | Lost 4 parts (3n1u) 6262 | -7/Storage | Core integrity fell below 50% 6273 | -7/Storage | Lost 3 parts (2u1w) 6354 | -7/Storage | Lost 6 parts (1p3n1u1w) 6386 | -7/Storage | Learned location of Armory (-3) 6586 | -7/Storage | First assault squad dispatched 6854 | -7/Storage | Core integrity fell below 20% 7013 | -7/Storage | Discovered new exit (range 16) 7109 | -7/Storage | Entered Factory 7109 | -6/Factory | Evolved 2 slots: Utility x2 7238 | -6/Factory | Build established: Scavenger-Tank 7243 | -6/Factory | Discovered new exit (range 15) 7376 | -6/Factory | Identified exit to Lower Caves 7410 | -6/Factory | Entered Lower Caves 7638 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 7717 | -6/Lower Caves | Lost 4 parts (1p1n2u) 7863 | -6/Lower Caves | Discovered new exit (range 9) 7940 | -6/Lower Caves | Entered another Lower Caves area 7940 | -6/Lower Caves | Accompanied by 2 allies 7986 | -6/Lower Caves | Build established: Scavenger-Gunner 8010 | -6/Lower Caves | Encountered a Warlord checkpoint 8400 | -6/Lower Caves | Discovered new exit (range 14) 8442 | -6/Lower Caves | Entered Data Miner 8442 | -6/Data Miner | Discovered new exit (range 6) 8464 | -6/Data Miner | Met Data Miner 8491 | -6/Data Miner | Learned location of Section 7 (-2) 8491 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 8507 | -6/Data Miner | Received God Mode back door access code from Data Miner 8538 | -6/Data Miner | Entered Proximity Caves 8589 | -5/Proximity Caves | Lost 4 parts (2n1u1w) 8903 | -5/Proximity Caves | Identified exit to Factory 9060 | -5/Proximity Caves | Learned location of 1 exit from Upper Caves 9115 | -5/Proximity Caves | Build established: Scavenger-Mutant 9405 | -5/Proximity Caves | Entered Factory 9405 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 9492 | -5/Factory | Build established: Mutant 9916 | -5/Factory | Discovered new exit (range 12) 9952 | -5/Factory | Build established: Scavenger-Tank 10501 | -5/Factory | Build established: Tank 10718 | -5/Factory | Discovered new exit (range 13) 10809 | -5/Factory | Build established: Scavenger-Tank 10922 | -5/Factory | Discovered new exit (range 12) 11144 | -5/Factory | Identified exit to Upper Caves 11144 | -5/Factory | Identified exit to Extension 11747 | -5/Factory | Entered Upper Caves 11748 | -5/Upper Caves | Identified exit to Upper Caves 12119 | -5/Upper Caves | Spotted B-75 Beast 12260 | -5/Upper Caves | Destroyed B-75 Beast 12358 | -5/Upper Caves | Learned 4 Factory zone layouts 12711 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 12804 | -5/Upper Caves | Entered another Upper Caves area 12805 | -5/Upper Caves | Encountered a Warlord checkpoint 12961 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 12991 | -5/Upper Caves | System corruption reached 10% 13034 | -5/Upper Caves | Destroyed 9 combat bots 13041 | -5/Upper Caves | Lost 7 parts (1p5u1w) 13137 | -5/Upper Caves | Lost 3 parts (1n1u1w) 13416 | -5/Upper Caves | Build established: Scavenger-Gunner 13688 | -5/Upper Caves | Discovered new exit (range 11) 13712 | -5/Upper Caves | Entered Zhirov 13712 | -5/Zhirov | Discovered new exit (range 3) 13756 | -5/Zhirov | Met Zhirov 13824 | -5/Zhirov | Learned location of Quarantine (-2) 13824 | -5/Zhirov | Learned location of Testing (-3) 13846 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 13889 | -5/Zhirov | Found Alien Artifact 13917 | -5/Zhirov | Found Alien Artifact 13917 | -5/Zhirov | Identified Integrated Dissipator 13917 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 14174 | -5/Zhirov | Entered Proximity Caves 14469 | -4/Proximity Caves | Build established: Scavenger-Tank 14981 | -4/Proximity Caves | Lost 3 parts (2n1w) 15452 | -4/Proximity Caves | Discovered new exit (range 7) 15471 | -4/Proximity Caves | Entered Factory 15471 | -4/Factory | Evolved 2 slots: Propulsion x2 15646 | -4/Factory | Discovered new exit (range 6) 15778 | -4/Factory | Repaired Imp. Medium Armor Plating 15832 | -4/Factory | Spotted B-86 Titan 15887 | -4/Factory | Build established: Tank 15921 | -4/Factory | Destroyed B-86 Titan 15985 | -4/Factory | Discovered new exit (range 14) 16057 | -4/Factory | Entered Upper Caves 16294 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 16466 | -4/Upper Caves | Discovered new exit (range 8) 16476 | -4/Upper Caves | Entered another Upper Caves area 16879 | -4/Upper Caves | Build established: Mutant 16881 | -4/Upper Caves | Discovered new exit (range 9) 16910 | -4/Upper Caves | Entered Warlord 16963 | -4/Warlord | System corruption cleaned by Quarantine Array 17129 | -4/Warlord | Visited the Vortex Lab 17140 | -4/Warlord | Found Prototype Energy Gun 17140 | -4/Warlord | Identified Vortex Rail 17143 | -4/Warlord | Warlord's base attacked by MAIN.C 17143 | -4/Warlord | Found Vortex Rail 17148 | -4/Warlord | Found Prototype Energy Cannon 17148 | -4/Warlord | Identified Vortex Driver 17153 | -4/Warlord | Found Prototype Energy Cannon 17153 | -4/Warlord | Identified Vortex Cannon 17159 | -4/Warlord | Found Vortex Cannon 17163 | -4/Warlord | Found Vortex Driver 17351 | -4/Warlord | Destroyed 7 combat bots 17478 | -4/Warlord | Lost 3 parts (1p1n1w) 17493 | -4/Warlord | Warlord forces counterattacked 17538 | -4/Warlord | Spotted Striker 17555 | -4/Warlord | Spotted Striker 17587 | -4/Warlord | Found Corrupted Prototype Ballistic Cannon 17587 | -4/Warlord | Identified Hvy. Autocannon 17588 | -4/Warlord | System corruption reached 10% 17597 | -4/Warlord | Found Hvy. Autocannon 17634 | -4/Warlord | Spotted Striker 17785 | -4/Warlord | Found Corrupted Hvy. Autocannon 17791 | -4/Warlord | Spotted Executioner 17818 | -4/Warlord | Warlord base infiltrated, sounded retreat 17837 | -4/Warlord | Spotted Striker 17842 | -4/Warlord | Spotted Executioner 17862 | -4/Warlord | Build established: Scavenger-Gunner 17898 | -4/Warlord | Met Warlord 17954 | -4/Warlord | Spotted Striker 17960 | -4/Warlord | Spotted Striker 17962 | -4/Warlord | Spotted Striker 18007 | -4/Warlord | Discovered new exit (range 16) 18043 | -4/Warlord | Entered Proximity Caves 18498 | -3/Proximity Caves | Spotted B-86 Titan 18785 | -3/Proximity Caves | Released all parts (13) 18788 | -3/Proximity Caves | Core integrity fell below 50% 18827 | -3/Proximity Caves | Lost 3 parts (1p1n1u) 18831 | -3/Proximity Caves | System corruption reached 30% 18835 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 18844 | -3/Proximity Caves | Core integrity fell below 20% 18856 | -3/Proximity Caves | Discovered new exit (range 6) 18859 | -3/Proximity Caves | Entered Research 18859 | -3/Research | Evolved 2 slots: Utility x2 18860 | -3/Research | Identified exit to Testing 19004 | -3/Research | Identified Transdimensional Reconstructor 19004 | -3/Research | Warped through subspace 19075 | -3/Research | Build established: Mutant 19092 | -3/Research | Core integrity fell below 50% 19135 | -3/Research | Core integrity fell below 20% 19179 | -3/Research | Discovered exit to Testing (range 10) 19182 | -3/Research | Found Enh. Force Lance 19211 | -3/Research | System corruption reached 10% 19235 | -3/Research | Entered Testing 19243 | -3/Testing | Found Prototype Ballistic Cannon 19243 | -3/Testing | Identified Omega Cannon 19339 | -3/Testing | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- 19311_ U-05 Engineer destroyed. 19314_ R-10 Processor collects Lgt. Ion Engine. 19316_ The unstable cave ceiling collapses. 19317_ K-01 Serf collects debris. 19317_ C-30 ARC bursts open, deploying its payload. 19317_ G-73 Enforcer unfolds itself. 19317_ G-67 Veteran unfolds itself. 19320_ The unstable cave ceiling collapses. 19320_ K-01 Serf collects debris. 19320_ Hvy. Treads destroyed. 19321_ R-10 Processor collects Wheel. 19322_ Acquired Arm. Heavy Treads. 19323_ U-05 Engineer lays Concrete. 19325_ K-01 Serf collects debris. 19325_ Critical hit (Burn: +50). 19326_ The unstable cave ceiling collapses. 19331_ K-01 Serf collects debris. 19336_ Hrd. Medium Armor Plating destroyed. 19337_ Plasma Lance follow-up attack on G-73 Enforcer. 19338_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ?????????????+?????????????????????????????????? | | ?????????????# #####################??????????? | | ?????????????# g g % gg ????????? | | ?????????????# Rg@ ????????? | | ???????????????###### ## ####?????????????? | | ???????????????????## #?????????????? | | ???????????????????# " #?????????????? | | ???????????????????# k "" #?????????????? | | ???????????????????## "" #?????????????? | | ???????????????????# #?????????????? | | ???????????????????## #?????????????? | | ????????????????????# ] #?????????????? | | ????????????????####### # #############??????? | | ????????????????# ?????? | | ????????????????# ^ ?????? | | ????????????????# ^ ?????? | | ????????????????# ^ ?????? | | ???????????????#####+######+#############??????? | | ???????????????# #??# #???????????? | | ???????????????#"" "#??# #???????????? | | ???????????????#""" "#??# [#???????????? | | ???????????????#"" ""##??# #???????????? | | ???????????????#"" #???# """ """ #???????????? | | ???????????????#"""###???# """ """ #???????????? | | ???????????????#####?????# """ """ #???????????? | | ?????????????????????????# #???????????? | | ?????????????????????????###########???????????? | | ???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 103 Energy Generation 26 Energy Capacity 1425 Matter Stores 600 Matter Capacity 600 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 16 Power Amplification 20 Armor Coverage 1650 Resistance: KI 20 Utility Shielding 90 Weapon Shielding 66 Point Defense Rating 80 Evasion (%) 55 Targeting Accuracy 16 Target Analysis 8 Recoil Reduction 6 Offensive Hacking 12 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Enh. Coil Gun | -6/Data Miner | Free Adv. VSS Leg | -6/Data Miner | Free Lrn. Terrain Scanner | -6/Data Miner | Free HERF Cannon | -6/Data Miner | Free Quantum Capacitor | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ R-10 Processor | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free L-61 Swordsman | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed ArmoredArmoredModule Manual? 0 Play Time 01:45:40 Cumulative 336.0 hours Start 2022.06.21 @ 14:37:23 End 2022.06.21 @ 16:45:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 410 Rogue 409 Adventurer 0 Explorer 1 Win Type - Total 9 Types 6/0/1/2/0/0/0/0/0 Lore% 73 Gallery% 83 Achievement% 61 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 656e6a0c-312f-4201-9cd4-df66b943b831