Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.14 @ 13:02:55 Player: Minty Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (136) 680 Value Destroyed (5740) 5740 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (-11533) -11533 TOTAL SCORE: -213 Bonus ------- Devolution -13500 High Alert Combat Kills 1206 Follower Combat Kills 61 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 124/800 Matter 295/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (350) Ox6 Location -5/Upper Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Large Storage Unit Advanced Signal Interpreter Hacking Suite > --- WEAPON (6) ------- (None) > --- INVENTORY (15) --- Enhanced Fission Core Improved Matter Compressor (261) Authchip [R/Combat] Relay Coupler [NC] (27) Relay Coupler [Swarmer] (33) Relay Coupler [Swarmer] (46) Relay Coupler [Grunt] (31) Relay Coupler [Sentry] (22) Relay Coupler [Sentry] (21) Relay Coupler [Demolisher] (25) Relay Coupler [Specialist] (27) Relay Coupler [Hunter] (19) Relay Coupler [Hunter] (19) Relay Coupler [Hunter] (15) Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Advanced Melee Analysis Suite Advanced Melee Analysis Suite Improved Target Analyzer Improved Light Armor Plating > --- WEAPON ----------- Particle Gun Beamcaster Autogun Gauss Rifle Gauss Cannon Maul > --- INVENTORY -------- Improved Signal Interpreter Authchip [R/Combat] Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Swarmer] Relay Coupler [Grunt] Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Demolisher] Relay Coupler [Specialist] Relay Coupler [Hunter] Relay Coupler [Hunter] Relay Coupler [Hunter] Trap Extractor [Rating: 54] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Hover Unit Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Target Analyzer Hackware System Shield Protection Improved Light Armor Plating Weapon Maul Energy Gun Beam Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Minigun Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Impact Weapon Maul Slashing Weapon Axe Piercing Weapon Heavy Pick Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Fac Fac Upp Slots Evolved -5 | . . . -1 . -1 -1 . . -1 -1 . Power -1 | . . . -1 . . . . . . . . Propulsion -1 | . . . . . . . . . -1 . . Utility -2 | . . . . . -1 . . . . -1 . Weapon -1 | . . . . . . -1 . . . . . Parts Attached 170 | 8 19 . 21 4 19 13 33 22 20 8 3 Power 13 | 2 1 . 1 . 1 1 1 1 2 2 1 Engine 9 | 2 1 . 1 . . 1 1 . 1 1 1 Core 4 | . . . . . 1 . . 1 1 1 . Reactor . | . . . . . . . . . . . . Propulsion 37 | 2 5 . 9 . 1 1 8 2 7 2 . Treads 13 | . . . 6 . 1 1 2 . 3 . . Leg 13 | . . . . . . . 6 2 4 1 . Wheel 3 | 2 . . . . . . . . . 1 . Hover 8 | . 5 . 3 . . . . . . . . Flight . | . . . . . . . . . . . . Utility 46 | 1 6 . 4 1 6 5 8 5 6 3 1 Device 17 | . 4 . 1 1 2 1 3 2 3 . . Storage 5 | 1 . . 1 . 2 . . . . 1 . Processor 11 | . 2 . 1 . 1 1 4 1 1 . . Hackware 6 | . . . . . . 3 . 1 1 1 . Protection 7 | . . . 1 . 1 . 1 1 1 1 1 Artifact . | . . . . . . . . . . . . Weapon 74 | 3 7 . 7 3 11 6 16 14 5 1 1 Energy Gun 14 | . . . . 1 4 1 6 1 1 . . Energy Cannon 5 | . . . 4 1 . . . . . . . Ballistic Gun 26 | 3 1 . 1 1 3 1 4 11 1 . . Ballistic Cannon 10 | . 3 . . . . 2 4 1 . . . Launcher 8 | . . . 2 . 2 1 1 1 1 . . Special Weapon . | . . . . . . . . . . . . Impact Weapon 9 | . 3 . . . 2 1 1 . 1 1 . Slashing Weapon 1 | . . . . . . . . . 1 . . Piercing Weapon 1 | . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . . . . 2 . 2 . Corrupted Parts 6 | . . . . . 1 . 1 . 4 . . System Corruption 50 | . . . . . 5 . 14 . 31 . . Parts Lost 62 | . . . . . 8 7 13 10 15 . 9 Power 4 | . . . . . 1 . . 1 1 . 1 Propulsion 21 | . . . . . 1 3 5 3 5 . 4 Utility 10 | . . . . . 1 1 2 2 2 . 2 Weapon 27 | . . . . . 5 3 6 4 7 . 2 Highest Loss Streak 11 | . . . . . 6 3 8 4 11 . 8 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 82 | . 88 100 93 99 92 78 83 92 70 60 52 Engine 4 | . 10 10 5 5 3 2 5 2 . 6 4 Treads 10 | . . . 20 26 25 16 7 . 3 6 3 Leg 7 | . . . . . . . 9 27 4 12 8 Hover 1 | . 24 25 4 . . . . . . . . Device 5 | . 10 15 9 13 7 4 5 2 8 . . Storage 6 | . 5 5 8 10 10 6 5 5 6 6 6 Processor 4 | . 6 10 7 1 2 1 5 5 6 6 6 Hackware 5 | . . . . . . 13 8 4 7 6 11 Protection 2 | . . . 4 5 4 . 2 6 . 5 . Energy Gun 4 | . . . . 4 11 4 6 4 4 . . Energy Cannon 2 | . . . 13 13 4 . . . . . . Ballistic Gun 8 | . 10 10 2 9 13 6 4 24 9 . . Ballistic Cannon 4 | . 11 15 3 . . 5 8 2 . . . Launcher 2 | . . . . . 1 4 2 . 8 . . Impact Weapon 4 | . 10 10 10 7 2 2 4 . . 5 4 Peak Build Rating 54 | 8 29 29 43 46 47 46 54 54 51 38 40 Average Rating 39 | 4 26 29 37 44 42 40 41 46 41 32 30 On Entrance 31 | . 8 29 28 42 44 38 42 54 29 30 36 Naked Turns . | . . . . . . . . . . . . Heaviest Build 64 | 17 37 34 56 55 59 62 64 62 59 38 40 Greatest Support 100 | 26 35 35 100 100 100 80 60 55 40 40 40 Greatest Overweight (x) 19 | . 2 . 1 . . 2 3 1 19 3 13 Average Overweight (x) . | . . . . . . . 1 . 2 . . Largest Inventory Capacity 15 | 8 8 8 8 8 15 15 15 15 15 15 15 Average Capacity 13 | 6 8 8 8 8 10 15 15 15 15 15 15 Most Carried 15 | 2 8 8 8 8 11 14 15 15 15 15 15 Average Carried 12 | 1 7 8 7 7 8 11 14 14 14 14 14 Final Capacity 15 | 8 8 8 8 8 15 15 15 15 15 15 15 Final Carried 15 | 2 8 8 8 8 10 13 15 15 14 15 15 Class Distribution -------------------- 24% | Scavenger-Executioner 14% | Hacker-Executioner 13% | Scavenger-Mutant 10% | Scavenger-Gunner 10% | Executioner 7% | Gunner 4% | Hacker-Gunner 4% | Scout 3% | Skirmisher Dominant Class ---------------- Scout | -10/Materials Scout | -10/Mines Gunner | -9/Materials Executioner | -9/Mines Scavenger-Executioner | -8/Materials Hacker-Gunner | -7/Factory Hacker-Executioner | -7/Garrison Scavenger-Executioner | -7/Factory Skirmisher | -6/Factory Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 ----------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Fac Fac Upp Matter Collected 3729 | 170 285 52 362 121 392 295 834 454 422 94 248 Remotely . | . . . . . . . . . . . . Salvage Created 4582 | . 96 . 620 134 1010 384 1102 437 552 94 153 Parts 233 | . 5 . 52 8 46 16 50 20 19 5 12 Haulers Intercepted 4 | . 1 . 2 . . 1 . . . . . Recyclers Shooed 1 | . . . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 10 | . . . . . . . . . . . 10 Prevented 1 | . . . . . . . . . . . 1 Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Fac Fac Upp Combat Hostiles Destroyed 105 | . 1 . 17 5 21 7 27 10 10 1 6 Melee 15 | . . . 1 1 . . 7 . . 1 5 Guns 29 | . . . 1 4 10 1 4 8 1 . . Cannons 16 | . . . 7 . 2 3 4 . . . . AOE 34 | . . . 8 . 6 3 8 2 7 . . Classes Destroyed 18 | . 3 . 7 1 3 1 1 1 1 . . Worker 6 | . . . 3 1 1 1 . . . . . Builder 3 | . . . 2 . 1 . . . . . . Tunneler 4 | . . . 1 . . 1 . . . 2 . Hauler 4 | . 1 . 2 . . 1 . . . . . Recycler 3 | . . . . 1 . 2 . . . . . Mechanic 1 | . . . . . . . . 1 . . . Operator 2 | . . . 1 . . . . . 1 . . Watcher 8 | . 1 . 4 . 2 1 . . . . . Swarmer 22 | . . . 7 5 . . 4 . . . 6 Cutter 3 | . . . . . . . 3 . . . . Grunt 50 | . 1 . 7 . 12 2 16 9 3 . . Brawler 1 | . . . . . . . . . 1 . . Duelist 2 | . . . 1 . 1 . . . . . . Sentry 12 | . . . 2 . 4 2 2 1 1 . . Specialist 2 | . . . . . 2 . . . . . . Hunter 8 | . . . . . 1 2 . . 5 . . Programmer 4 | . . . . . . 1 2 . . 1 . Heavy 1 | . . . . . 1 . . . . . . Decomposer 1 | . . . . . . . . . . . 1 Best Kill Streak 16 | . 2 . 16 5 6 7 4 3 6 1 4 Combat Bots Only 10 | . 1 . 10 4 5 3 4 3 6 1 4 Max Kills in Single Turn 3 | . 1 . 3 1 2 3 2 1 2 1 1 Gunslinging . | . . . . . . . . . . . . Exploded 2 | . . . 2 . 2 1 2 1 2 . . Melee 1 | . . . 1 1 . . 1 . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Fac Fac Upp Hostile Shots Fired 1024 | . 11 4 81 28 101 124 180 211 130 32 122 Missed 338 | . 2 1 21 5 38 36 61 84 41 12 37 Damage Taken 9969 | 1 113 154 660 175 1345 830 1559 1752 1854 307 1219 Core 2201 | . . 38 21 15 14 82 340 316 699 106 570 Absorbed by Shields 66 | . . . . . . . 66 . . . . Regen/Repaired (Parts) 346 | . . . . . 108 . . 45 73 120 . Core Remaining (%) 67 | 100 . 95 . 95 98 . . 7 12 . . Volleys Fired 148 | . 3 . 20 6 31 17 30 21 20 . . Largest 7 | . 5 . 5 6 7 4 5 6 3 . . Hottest 380 | . 145 . 300 328 380 162 239 174 138 . . Shots Fired 491 | . 15 . 64 11 131 43 91 94 42 . . Gun 336 | . 6 . 12 8 111 21 54 90 34 . . Cannon 112 | . 9 . 45 3 9 15 30 1 . . . Launcher 43 | . . . 7 . 11 7 7 3 8 . . Special . | . . . . . . . . . . . . Kinetic 302 | . 15 . 30 5 65 22 57 90 18 . . Thermal 84 | . . . 27 6 30 14 6 1 . . . Explosive 36 | . . . 7 . 4 7 7 3 8 . . Electromagnetic 69 | . . . . . 32 . 21 . 16 . . Robot Hit Streak 14 | . 3 . 7 1 7 12 14 14 11 . . Robot Miss Streak 12 | . 3 . 7 5 4 4 12 6 4 . . Penetration Max . | . . . . . . . . . . . . Secondary Targets 7 | . . . . . 4 . . 3 . . . Max Gunslinging Chain 1 | . . . . . 1 . . 1 . . . Shots Hit Robots 337 | . 13 . 32 8 92 29 65 48 34 6 10 Core Hits 209 | . 4 . 31 5 48 18 50 25 21 2 5 Critical Kills 5 | . 1 . . . . . 4 . . . . Critical Parts Destroyed 14 | . 1 . 2 . 3 1 5 . . 2 . Critical Strikes 32 | . 2 . 2 . 4 5 14 1 2 2 . Burn 1 | . . . . . 1 . . . . . . Destroy 1 | . 1 . . . . . . . . . . Blast 8 | . . . . . . 4 3 1 . . . Corrupt 1 | . . . . . . . 1 . . . . Smash 19 | . 1 . 2 . 3 1 10 . . 2 . Sever 2 | . . . . . . . . . 2 . . Melee Attacks 101 | . 8 . 12 5 11 4 35 . 5 6 15 Impact 92 | . 8 . 12 5 11 4 35 . . 6 11 Slashing 5 | . . . . . . . . . 5 . . Piercing 4 | . . . . . . . . . . . 4 Sneak Attacks 14 | . 1 . 3 3 . 3 . . 1 2 1 Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks 3 | . 1 . 2 . . . . . . . . Damage Inflicted 12935 | 2 390 . 1746 288 2523 2030 2386 1346 1586 279 359 Guns 3564 | . 30 . 63 67 1401 177 613 802 411 . . Cannons 1278 | . 70 . 469 . 112 341 258 28 . . . Explosions 4645 | . . . 858 . 684 1235 530 365 973 . . Melee 3266 | . 290 . 347 221 313 277 985 . 196 279 358 Ramming 182 | 2 . . 9 . 13 . . 151 6 . 1 Kinetic 3175 | . 100 . 149 51 842 408 640 830 155 . . Thermal 1206 | . . . 383 16 479 249 33 . 46 . . Explosive 3706 | . . . 858 . 251 1096 530 365 606 . . Electromagnetic 1400 | . . . . . 625 . 198 . 577 . . Impact 3002 | . 290 . 347 221 313 277 985 . . 279 290 Slashing 196 | . . . . . . . . . 196 . . Piercing 68 | . . . . . . . . . . . 68 Highest Corruption 32 | . . 1 . . 5 1 15 15 32 1 1 Average Corruption 9 | . . 1 . . 5 1 10 15 23 1 1 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 110 | . . . . . 1 . 64 38 3 2 2 Message Errors 23 | . . . . . . . 16 6 . 1 . Matter Fused 28 | . . . . . . . 18 9 1 . . Heat Flow Errors 13 | . . . . . 1 . 5 7 . . . Energy Discharges 15 | . . . . . . . 10 3 1 . 1 Parts Rejected 1 | . . . . . . . . 1 . . . Data Loss (minor) 11 | . . . . . . . 6 2 1 1 1 Data Loss (major) 1 | . . . . . . . . 1 . . . Misfires 8 | . . . . . . . 5 3 . . . Alerts 2 | . . . . . . . 2 . . . . Misdirections 4 | . . . . . . . . 4 . . . Weapon Failures 4 | . . . . . . . 2 2 . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 1424 | . 16 . 205 136 85 406 301 17 120 87 51 Projectiles 21 | . . . . . . 18 3 . . . . Explosions 382 | . . . 16 . . 292 . 17 57 . . Melee 1021 | . 16 . 189 136 85 96 298 . 63 87 51 Knockbacks 15 | . 1 . 1 1 4 2 6 . . . . Impact 12 | . 1 . 1 1 4 1 4 . . . . Kinetic 3 | . . . . . . 1 2 . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 627 | 1 . . 126 . 91 73 94 52 190 . . Shots 20 | . . . 5 . 3 2 3 2 5 . . Rammed 6 | 1 . . 1 . 2 . . . 1 . 1 Targets Rammed 35 | 1 . . 1 1 2 . . 28 1 . 1 Kicked 28 | . . . . . . . . 28 . . . Crushed 1 | . . . . 1 . . . . . . . Highest Temperature 727 | . 350 . 712 226 387 384 500 727 505 . . Average Temperature 181 | . 120 . 214 128 108 191 135 272 168 . . Received Heat Transfer 2154 | . 81 . 75 . 324 153 435 879 207 . . Effects 66 | . 1 . 16 . 1 4 6 31 7 . . Shutdowns 13 | . . . 3 . 1 . 1 6 2 . . Energy Bleed 10 | . . . 4 . . . 1 3 2 . . Interference 14 | . . . 2 . . 3 2 7 . . . Matter Decay 3 | . . . 1 . . . 1 1 . . . Short Circuit 7 | . 1 . 1 . . 1 . 3 1 . . Damage (minor) 8 | . . . 2 . . . . 5 1 . . Damage (major) 8 | . . . 3 . . . . 5 . . . Damage (core) 3 | . . . . . . . 1 1 1 . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 18 | . 1 . 5 . 3 . 5 . 2 1 1 Combat Hostiles 11 | . 1 . . . 3 . 4 . 2 . 1 Parts Fried 35 | . . . 6 2 6 1 10 . 7 2 1 Impact Corruptions 35 | . 2 . 9 4 5 1 8 . . 4 2 Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 2 | . . . . . 1 . . 1 . . . Heat Transferred 1978 | . . . 518 37 940 359 74 . 50 . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . 2 . . . 1 . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Fac Fac Upp Peak Influence 1512 | . 64 34 654 351 620 785 1512 873 574 289 . Initial 793 | . . 24 13 217 136 282 419 793 424 217 . Average 589 | . 29 24 371 261 339 494 956 778 450 241 . Maximum Alert Level 4 | . . . 2 1 2 3 4 3 2 1 . Low Security (%) 13 | 100 100 100 38 . 24 . . . . 13 . Level 1 20 | . . . 10 100 40 52 . . 7 86 . Level 2 31 | . . . 51 . 34 14 28 18 92 . . Level 3 22 | . . . . . . 32 30 81 . . . Level 4 13 | . . . . . . . 40 . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 24 | . . . 3 . 5 5 . 5 4 2 . Investigation 10 | . . . 1 . 2 1 . 2 2 2 . Extermination 2 | . . . . . . 1 . 1 . . . Reinforcement 8 | . . . 2 . 3 . . 2 1 . . Assault 2 | . . . . . . 1 . . 1 . . Garrison 2 | . . . . . . 2 . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 3 | . . . 1 . 1 . . 1 . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Fac Fac Upp Distress Signals 6 | . . . 3 . 3 . . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 161 | . 6 2 29 8 30 7 28 19 17 4 11 Peak Tracking Total 6 | . 3 2 6 4 6 2 4 6 4 2 4 Tactical Retreats 10 | . . . 1 . 2 . 1 3 . . 3 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Fac Fac Upp Traps Triggered 13 | . . . . . . . 9 1 2 1 . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused 1 | . . . . . . . . 1 . . . Traps Extracted . | . . . . . . . . . . . . Installed 3 | . . . . . . . . 1 2 . . Triggered 2 | . . 1 . . . . . 1 . . . Most Traps Carried 4 | . . . . . . . 4 4 3 . . Objects Rigged 10 | . . . . . . 10 . . . . . Exploded 3 | . . . . . . 3 . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 ---------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Fac Fac Upp Machines Disabled 31 | . . . 3 . 4 11 8 1 4 . . Max in Single Turn 4 | . . . 1 . 2 4 1 1 2 . . Garrison Relay 4 | . . . . . . . 4 . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Fac Fac Upp Machines Accessed 19 | . 1 . 3 . 3 3 2 2 2 3 . Terminals 12 | . . . 3 . 2 2 2 1 . 2 . Fabricators 1 | . . . . . . . . . 1 . . Repair Stations 4 | . . . . . 1 . . 1 1 1 . Recycling Units 1 | . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . Total Hacks 56 | . 3 . 12 . 11 12 4 3 4 7 . Successful 25 | . 2 . 5 . 7 4 1 1 2 3 . Failed 31 | . 1 . 7 . 4 8 3 2 2 4 . Catastrophic 8 | . . . 1 . . 2 1 1 . 3 . Database Lockouts . | . . . . . . . . . . . . Manual 26 | . . . 5 . 11 4 1 1 1 3 . Terminals 42 | . . . 12 . 10 11 4 2 . 3 . Fabricators 3 | . . . . . . . . . 3 . . Repair Stations 7 | . . . . . 1 . . 1 1 4 . Recycling Units 3 | . 3 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . Terminal Hacks 9 | . . . 3 . 3 2 1 . . . . Part Schematic 2 | . . . . . . 2 . . . . . Prototype ID Bank 2 | . . . 2 . . . . . . . . Open Door 1 | . . . . . . . 1 . . . . Terminal Index 1 | . . . . . 1 . . . . . . Alert Level 2 | . . . . . 2 . . . . . . Patrol Status 1 | . . . 1 . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . 1 . . Load Schematic 1 | . . . . . . . . . 1 . . Repair Station Hacks 3 | . . . . . . . . . . 3 . Scan Component 2 | . . . . . . . . . . 2 . Repair 1 | . . . . . . . . . . 1 . Recycling Unit Hacks 2 | . 2 . . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . Unlock Access 1 | . . . . . . 1 . . . . . Unauthorized Hacks 9 | . . . 2 . 4 1 . 1 1 . . Terminals 6 | . . . 2 . 3 1 . . . . . Botnet 2 | . . . 1 . 1 . . . . . . Detonate 1 | . . . . . . 1 . . . . . Operators 2 | . . . 1 . 1 . . . . . . Sabotage 1 | . . . . . 1 . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations 3 | . . . . . 1 . . 1 1 . . Patch 3 | . . . . . 1 . . 1 1 . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 12 | . . . 3 . 1 2 1 1 1 3 . Full Trace Events 7 | . . . 2 . . 1 1 1 1 1 . Feedback Events 1 | . . . . . . . 1 . . . . Hackware Fried 1 | . . . . . . . 1 . . . . Feedback Blocked 1 | . . . . . . . 1 . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . 2 . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . 1 . Time 35 | . . . . . . . . . . 35 . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 3 | . 3 . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 ------------ Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Fac Fac Upp Used RIF Installer 1 | . . . . . . . 1 . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 23 | . . . . . . . 23 . . . . Machine Destruction 19 | . . . . . . . 19 . . . . Programmers 4 | . . . . . . . 4 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . 2 . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Fac Fac Upp Total Allies 2 | . . . . . . . 2 . . . . Largest Group 2 | . . . . . . . 2 . . . . Highest-Rated Group 52 | . . . . . . . 52 . . . . Highest-Rated Ally 31 | . . . . . . . 31 . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 4 | . . . . . . . 4 . . . . Total Damage 84 | . . . . . . . 84 . . . . Kills 2 | . . . . . . . 2 . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Fac Fac Upp Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 1 . . . . . . 1 Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 ------------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Fac Fac Upp Turns Passed 6547 | 61 270 45 576 267 663 408 2031 756 686 465 319 Spaces Moved 3040 | 58 187 102 356 137 263 158 699 360 222 326 172 Core 42 | 7 . . . . . . . . 15 . 20 Treads 1192 | . . . 198 137 263 158 373 . 63 . . Legs 1307 | . . . . . . . 326 360 144 325 152 Wheels 56 | 51 4 . . . . . . . . 1 . Hover 443 | . 183 102 158 . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 44 | 50 44 44 44 168 168 170 120 120 120 120 120 Average Speed 165 | 80 46 44 113 168 168 202 239 153 256 120 154 Slowest Speed 1000 | 90 180 44 250 168 170 330 400 190 1000 125 700 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 23 | 3 35 31 42 30 22 4 75 10 5 9 21 Regions Visited 11 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 8 | . 1 1 1 1 . 1 . 1 1 1 . Unknown Exits Taken 2 | 1 . . . . 1 . . . . . . Scrap Searched 6 | . . 1 . 2 . . . . . . 3 Spaces Dug 1 | . . . . 1 . . . . . . . Terrain Destroyed 346 | . . . 52 4 41 148 38 27 36 . . Melee 1 | . . . . 1 . . . . . . . Projectile 24 | . . . 9 3 4 3 5 . . . . AOE 321 | . . . 43 . 37 145 33 27 36 . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Fac Fac Upp Total 4043 | 68 346 101 472 157 382 200 935 516 286 386 194 Wait 320 | . 114 . 37 . 35 . 11 61 15 43 4 Move 3030 | 57 186 101 355 136 262 158 698 359 221 325 172 Hop . | . . . . . . . . . . . . Pick Up 57 | 2 8 . 6 2 9 5 21 1 . 3 . Fast Attach 110 | 8 16 . 11 3 9 5 26 12 16 2 2 Attach 20 | . 2 . 4 . 2 5 3 2 . 1 1 Detach 25 | . 5 . 7 1 . 3 5 4 . . . Swap 40 | . 1 . 6 1 8 3 4 8 4 5 . Drop 80 | . 6 . 16 3 13 . 27 11 2 1 1 Fire 148 | . 3 . 20 6 31 17 30 21 20 . . Melee 92 | . 5 . 9 4 11 4 35 . 5 6 13 Ram 5 | 1 . . . . . . . 3 . . 1 Kick 28 | . . . . . . . . 28 . . . Crush 5 | . . . 1 1 2 . . . 1 . . Escape Stasis 40 | . . . . . . . 35 5 . . . Rewire 40 | . . . . . . . 40 . . . . Trap 3 | . . . . . . . . 1 2 . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Min x2) -9/Mines -8/Materials -7/Factory -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory -6/Factory (discovered 2 exits: *Fac x2) -5/Factory -5/Upper Caves History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 62 | -11/Scrapyard | Entered Materials 162 | -10/Materials | Discovered new exit (range 7) 331 | -10/Materials | Identified exit to Mines 332 | -10/Materials | Entered Mines 334 | -10/Mines | Discovered new exit (range 13) 346 | -10/Mines | Learned 2 Materials zone layouts 368 | -10/Mines | Assembled infested the area 377 | -10/Mines | Identified exit to Materials 377 | -10/Mines | Entered Materials 377 | -9/Materials | Devolved, losing 1 slot: Power x-1 579 | -9/Materials | Discovered new exit (range 7) 589 | -9/Materials | Identified exit to Mines 682 | -9/Materials | Destroyed 10 combat bots 908 | -9/Materials | Discovered exit to Mines (range 11) 953 | -9/Materials | Entered Mines 955 | -9/Mines | Build established: Gunner 984 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1095 | -9/Mines | Found a hidden stash of uninstalled traps 1177 | -9/Mines | Identified exit to Materials 1220 | -9/Mines | Entered Materials 1220 | -8/Materials | Devolved, losing 1 slot: Utility x-1 1296 | -8/Materials | Build established: Executioner 1767 | -8/Materials | Discovered new exit (range 15) 1788 | -8/Materials | Found Corrupted Prototype Device 1793 | -8/Materials | Lost 6 parts (1n5w) 1883 | -8/Materials | Entered Factory 1883 | -7/Factory | Devolved, losing 1 slot: Weapon x-1 2111 | -7/Factory | Garrison activated, responded to threat 2181 | -7/Factory | Lost 3 parts (2n1w) 2283 | -7/Factory | First assault squad dispatched 2291 | -7/Factory | Identified exit to Garrison 2291 | -7/Factory | Entered Garrison 2333 | -7/Garrison | Triggered checkpoint 2397 | -7/Garrison | Garrison Relay disabled 2472 | -7/Garrison | Garrison Relay disabled 2859 | -7/Garrison | Build established: Hacker-Executioner 2979 | -7/Garrison | System corruption reached 10% 3071 | -7/Garrison | Triggered checkpoint 3145 | -7/Garrison | System Shield fried by hacking feedback 3329 | -7/Garrison | Triggered checkpoint 3425 | -7/Garrison | Lost 8 parts (3n5w) 3446 | -7/Garrison | Garrison Relay disabled 3719 | -7/Garrison | Discovered new exit (range 14) 3743 | -7/Garrison | Build established: Scavenger-Gunner 3901 | -7/Garrison | Triggered checkpoint 3991 | -7/Garrison | Triggered checkpoint 4007 | -7/Garrison | Core integrity fell below 50% 4165 | -7/Garrison | Triggered checkpoint 4204 | -7/Garrison | Installed Relay Interface Framework 4242 | -7/Garrison | Garrison Relay disabled 4303 | -7/Garrison | Discovered new exit (range 11) 4322 | -7/Garrison | Entered Factory 4517 | -7/Factory | Build established: Scavenger-Executioner 4834 | -7/Factory | Core integrity fell below 20% 4973 | -7/Factory | Lost 3 parts (1p1u1w) 5055 | -7/Factory | Discovered new exit (range 11) 5074 | -7/Factory | Lost 4 parts (1n3w) 5076 | -7/Factory | Identified exit to Factory 5078 | -7/Factory | Entered another Factory area 5078 | -6/Factory | Devolved, losing 1 slot: Propulsion x-1 5242 | -6/Factory | Discovered new exit (range 8) 5284 | -6/Factory | Discovered new exit (range 9) 5379 | -6/Factory | Lost 3 parts (2n1w) 5428 | -6/Factory | First assault squad dispatched 5671 | -6/Factory | Core integrity fell below 50% 5681 | -6/Factory | Core integrity fell below 20% 5689 | -6/Factory | System corruption reached 10% 5711 | -6/Factory | Lost 11 parts (1p2n2u6w) 5731 | -6/Factory | System corruption reached 30% 5763 | -6/Factory | Identified exit to Factory 5764 | -6/Factory | Entered another Factory area 5764 | -5/Factory | Devolved, losing 1 slot: Utility x-1 5939 | -5/Factory | Repaired Broken Flexi-carbon Leg 5979 | -5/Factory | Build established: Scavenger-Mutant 6204 | -5/Factory | Discovered new exit (range 16) 6228 | -5/Factory | Identified exit to Upper Caves 6229 | -5/Factory | Entered Upper Caves 6306 | -5/Upper Caves | Learned Factory terminal intel 6312 | -5/Upper Caves | Spotted B-75 Beast 6483 | -5/Upper Caves | Core integrity fell below 50% 6527 | -5/Upper Caves | Core integrity fell below 20% 6548 | -5/Upper Caves | Self-destructed Last Messages --------------- 06394_ Searching scrap... 06394_ Found Thermal Shield. 06394_ Found 66 Matter. 06395_ Acquired 66 matter. 06423_ Lgt. Treads destroyed. 06429_ Flexi-carbon Leg destroyed. 06443_ Dropped Rnf. Deuterium Engine. 06444_ S-27 Virus destroyed. 06447_ Acquired Rnf. Deuterium Engine. 06450_ Autogun fries itself beyond repair. 06451_ Flexi-carbon Leg destroyed. 06452_ Lgt. Nuclear Core fries itself beyond repair. 06452_ S-27 Virus destroyed. 06454_ VTOL Module fries itself beyond repair. 06460_ Hvy. Pick destroyed. 06476_ Mace destroyed. 06481_ Slammed into S-27 Virus. 06487_ Rnf. Deuterium Engine destroyed. 06491_ System Shield destroyed. 06521_ Backup Plating I destroyed. Map ----- +----------------------------------------------------+ | ???????????????# ## ! !! #######??# # | | ???????????????# ## #????????# # | | ????????????????? % #??# %!#????????# # | | ????????????????????# % #??# #????????# # | | ????????????????????### ##?# ##???????# # | | ??????????????????????## ##### ####????# # | | ???????????????????????## ##?# #????# # | | ??????????????????####### #?## ####??# # | | ?????????????????## #??## #### #### | | ?????????????????# ###### " ### # | | ????????????????## " " # | | ???????????????## # "## # | | ??????????????## ###### "## # # | | ?????????????## ##????# "## # | | ?????????????# #?????# # # | | ?????????????# ##?????# # # | | ?????????????##### ####??????###"" # # | | ????????????????## #???????????### ### # | | ????????????????# ##????????????## # #?### | | ????????????????# s##???????????## # #???? | | ????????????????## ## s #???????????# ##??? | | ?????????????????###?# ##??????????## #??? | | ?????????????????????# #????###????## #??? | | ?????????????????????# ### ##????## #??? | | ?????????????????????## #?????# ## #??? | | ??????????????????????## @ #??????# ? #??? | | ???????????????????????# ######??????## ##??? | | ???????????????????????# ###?????????????###???? | | ??????????????????????? ###?????????????????????? | | ?????????????????????? ##???????????????????????? | | ????????????????????? ?????????????????????????? | | ????????????????????? ?????????????????????????? | | ???????????????????? ?????????????????????????? | | ??????????????????? ?????????????????????????? | | ?????????????????? # ?????????????????????????? | | ??????????????????#### ?????????????????????????? | | ????????????????????? ???????????????????????????? | | ????????????????????? ???????????????????????????? | | ????????????????????? ???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Coolant Potential 50 Energy Generation 18 Energy Capacity 515 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 375 Evasion (%) 56 Targeting Accuracy 8 Melee Accuracy 16 Target Analysis 6 Recoil Reduction 5 Particle Charging 15 Offensive Hacking 20 Defensive Hacking 30 Authchip Count 1 Trap Extractor Capacity 4 Item Schematics ----------------- Smartbomb Launcher | -7/Factory | Hacked Prc. Rocket Launcher | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ Devolution Game ------ Seed DisposableArmoredStatue Manual? 0 Play Time 00:37:02 Cumulative 861.8 hours Start 2024.08.14 @ 12:27:29 End 2024.08.14 @ 13:02:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1037 Rogue 758 Adventurer 124 Explorer 155 Win Type - Total 37 Types 28/0/7/1/0/0/0/1/0 Lore% 75 Gallery% 89 Achievement% 78 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b22ad596-6bff-43cc-902d-008478846a8e