Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.12 @ 03:17:59 Player: Mogwok Wargfriend Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (79) 395 Value Destroyed (2143) 2143 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (705) 705 TOTAL SCORE: 6543 Bonus ------- Follower Combat Kills 136 Met Imprinter 300 Was Imprinted 300 Friendly Fire -31 Cogmind --------- Core Integrity 0/850 Matter 290/300 Energy 89/100 System Corruption 22% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Triangulator Advanced Terrain Scan Processor Improved Melee Analysis Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Hacking Suite Authchip [R/Combat] Authchip [Processor] Hacking Drone Bay (1/1) GAL Module Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Light Treads Armored Treads Medium Treads Improved Medium Treads > --- UTILITY ---------- Improved Heat Sink Cooling System Medium Storage Unit Armor Integrity Analyzer Hardened Heavy Armor Plating > --- WEAPON ----------- Gatling Laser Autogun Gauss Rifle Magnetic Acceleration Cannon > --- INVENTORY -------- Improved Deuterium Engine Light Fission Core Improved Medium Treads Improved Heat Sink Improved Light Armor Plating Improved Hacking Suite Authchip [R/Combat] Authchip [Processor] Hacking Drone Bay GAL Module [Rating: 56] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Improved Medium Treads Leg Aluminum Leg Wheel Compact Wheel Utility Medium Storage Unit Device Heat Sink Storage Medium Storage Unit Processor Armor Integrity Analyzer Protection Medium Armor Plating Weapon Autogun Energy Gun Gatling Laser Ballistic Gun Autogun Ballistic Cannon Magnetic Acceleration Cannon Special Weapon Remote Datajack Build | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Slots Evolved 8 | . . 2 . . . 6 Power . | . . . . . . . Propulsion 2 | . . 1 . . . 1 Utility 4 | . . 1 . . . 3 Weapon 2 | . . . . . . 2 Parts Attached 99 | 6 22 8 . 13 13 37 Power 13 | 1 3 1 . 1 2 5 Engine 10 | 1 3 1 . 1 2 2 Core 3 | . . . . . . 3 Reactor . | . . . . . . . Propulsion 26 | 2 4 2 . 1 4 13 Treads 11 | . . . . . 3 8 Leg 11 | 2 4 2 . 1 1 1 Wheel 4 | . . . . . . 4 Hover . | . . . . . . . Flight . | . . . . . . . Utility 36 | 1 11 3 . 6 3 12 Device 14 | . 4 1 . 3 1 5 Storage 3 | 1 1 1 . . . . Processor 3 | . . . . . . 3 Hackware . | . . . . . . . Protection 16 | . 6 1 . 3 2 4 Artifact . | . . . . . . . Weapon 24 | 2 4 2 . 5 4 7 Energy Gun 5 | . 1 . . 1 . 3 Energy Cannon . | . . . . . . . Ballistic Gun 15 | 2 3 2 . 3 3 2 Ballistic Cannon 1 | . . . . . . 1 Launcher . | . . . . . . . Special Weapon 3 | . . . . 1 1 1 Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 5 | . . 2 . 2 . 1 Corrupted Parts 3 | . . . . . 2 1 System Corruption 9 | . . . . . 3 6 Parts Lost 47 | . 5 1 . . 11 30 Power 8 | . 2 1 . . 2 3 Propulsion 17 | . . . . . 4 13 Utility 11 | . 2 . . . 3 6 Weapon 11 | . 1 . . . 2 8 Highest Loss Streak 14 | . 2 1 . . 9 14 To Critical Strikes 1 | . . . . . . 1 Average Slot Usage (%) 85 | . 98 92 100 99 74 69 Engine 7 | . 13 9 11 11 4 2 Treads 8 | . . . . . 13 20 Leg 18 | . 28 29 33 33 9 . Device 8 | . 1 8 11 11 7 10 Storage 9 | . 13 11 11 11 11 4 Processor 1 | . . . . . . 4 Protection 7 | . 11 11 11 10 4 3 Energy Gun 1 | . 4 . . . . 5 Ballistic Gun 19 | . 23 22 22 21 21 10 Naked Turns 14 | . . . . . . 14 Heaviest Build 63 | 10 23 32 32 34 42 63 Greatest Support 100 | 20 20 30 30 40 88 100 Greatest Overweight (x) 5 | 2 1 1 1 1 5 . Average Overweight (x) . | . . . 1 . . . Largest Inventory Capacity 10 | 8 8 10 10 10 10 10 Average Capacity 9 | 7 7 9 10 10 10 8 Most Carried 10 | 5 8 10 10 10 10 10 Average Carried 8 | 2 7 8 9 9 8 8 Final Capacity 10 | 8 8 10 10 10 10 5 Final Carried 10 | 4 8 10 9 10 10 5 Class Distribution -------------------- 57% | Scavenger-Mutant 27% | Mutant 13% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Scavenger-Gunner | -6/Factory Resources | -11 -10 -9 -9 -7 -6 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Matter Collected 2923 | 162 659 286 . 131 531 1154 Remotely . | . . . . . . . Salvage Created 3309 | . 758 587 . . 406 1558 Parts 185 | . 46 39 . . 22 78 Haulers Intercepted 2 | . . 2 . . . . Recyclers Shooed 10 | . 2 2 . . . 6 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 22 | . . . . . 22 . Prevented 5 | . . . . . 5 . Kills | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Combat Hostiles Destroyed 52 | . 18 5 . . 11 18 Guns 46 | . 18 5 . . 10 13 Cannons 5 | . . . . . . 5 Classes Destroyed 13 | . 5 3 . . . 5 Worker 4 | . 1 1 . . . 2 Builder 6 | . . 3 . . . 3 Tunneler 1 | . . . . . . 1 Hauler 2 | . . 2 . . . . Recycler 11 | . 3 3 . . . 5 Watcher 3 | . 1 . . . . 2 Swarmer 17 | . 8 . . . 7 2 Saboteur 1 | . . . . . . 1 Grunt 20 | . 10 3 . . 4 3 Sentry 5 | . . 2 . . . 3 Specialist 3 | . . . . . . 3 Programmer 5 | . . . . . . 5 Heavy 1 | . . . . . . 1 Best Kill Streak 8 | . 3 8 . . 4 4 Combat Bots Only 4 | . 3 2 . . 4 4 Max Kills in Single Turn 2 | . 1 2 . . 1 2 Gunslinging 1 | . . . . . . 1 Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac Hostile Shots Fired 701 | . 119 28 . . 156 398 Missed 215 | . 30 8 . . 50 127 Damage Taken 7229 | . 1173 269 . . 1834 3953 Core 1194 | . 147 11 . . 185 851 Absorbed by Shields 119 | . . . . . . 119 Redirected to Shielding 6 | . . . . . . 6 Regen/Repaired (Parts) 123 | . 123 . . . . . Core Remaining (%) 64 | 100 41 . . . 51 . Volleys Fired 252 | . 79 30 . . 58 85 Largest 4 | . 2 2 . . 2 4 Hottest 195 | . 60 46 . . 103 195 Shots Fired 581 | . 157 60 . . 114 250 Gun 543 | . 157 60 . . 108 218 Cannon 32 | . . . . . . 32 Launcher . | . . . . . . . Special 6 | . . . . . 6 . Kinetic 486 | . 133 60 . . 108 185 Thermal 95 | . 24 . . . 6 65 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 23 | . 9 9 . . 10 23 Robot Miss Streak 4 | . 4 2 . . 4 4 Penetration Max 1 | . . . . . . 1 Secondary Targets 9 | . 3 . . . 4 2 Max Gunslinging Chain 1 | . 1 . . . 1 1 Shots Hit Robots 391 | . 100 39 . . 73 179 Core Hits 169 | . 38 21 . . 29 81 Critical Kills 3 | . 2 . . . 1 . Critical Parts Destroyed . | . . . . . . . Critical Strikes 6 | . 2 . . . 2 2 Burn 1 | . . . . . 1 . Destroy 3 | . 2 . . . 1 . Blast 2 | . . . . . . 2 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 6892 | . 1188 642 . . 1139 3923 Guns 6121 | . 1188 641 . . 1095 3197 Cannons 726 | . . . . . . 726 Explosions . | . . . . . . . Melee . | . . . . . . . Ramming 1 | . . 1 . . . . Kinetic 5274 | . 985 641 . . 1095 2553 Thermal 1617 | . 203 . . . 44 1370 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 22 | . 1 . . . 4 22 Average Corruption 5 | . 1 . . . 2 12 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 91 | . 11 . . . 24 56 Message Errors 20 | . 1 . . . 5 14 Matter Fused 20 | . 2 . . . 5 13 Heat Flow Errors 10 | . 2 . . . 4 4 Energy Discharges 10 | . 1 . . . 4 5 Data Loss (minor) 16 | . 4 . . . 4 8 Data Loss (major) 4 | . . . . . 2 2 Alerts 3 | . 1 . . . . 2 Misdirections 4 | . . . . . . 4 Weapon Failures 4 | . . . . . . 4 Overload Shots . | . . . . . . . Overflow Damage 48 | . . . . . . 48 Projectiles 48 | . . . . . . 48 Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 2 | . . . . . . 2 Impact . | . . . . . . . Kinetic 2 | . . . . . . 2 Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed 1 | . . . . . . 1 Targets Rammed 3 | . . 2 . . . 1 Kicked 2 | . . 2 . . . . Crushed . | . . . . . . . Highest Temperature 261 | . 230 24 . . 261 251 Average Temperature 55 | . 61 7 . . 48 55 Received Heat Transfer 1273 | . 372 141 . . 566 194 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . . . 1 . Combat Hostiles 1 | . . . . . 1 . Parts Melted 5 | . 2 . . . . 3 Heat Transferred 3647 | . 450 . . . 480 2717 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Peak Influence 326 | . 239 253 22 . . 326 Initial 67 | . . 67 22 . . . Average 127 | . 110 128 22 . . 141 Maximum Alert Level 1 | . 1 1 . . . 1 Low Security (%) 73 | 100 95 75 100 . . 57 Level 1 26 | . 4 25 . . . 42 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 13 | . 4 . . . . 9 Investigation 4 | . 3 . . . . 1 Extermination 3 | . . . . . . 3 Reinforcement 6 | . 1 . . . . 5 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Distress Signals 3 | . 1 1 . . . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 107 | . 27 11 . . 17 52 Peak Tracking Total 12 | . 5 4 . . 4 12 Tactical Retreats 10 | . 1 1 . . 2 6 Traps | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Traps Triggered 8 | . 4 . . . . 4 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Machines Accessed 11 | . 5 2 . . . 4 Terminals 7 | . 4 2 . . . 1 Fabricators 1 | . . . . . . 1 Repair Stations 2 | . 1 . . . . 1 Recycling Units 1 | . . . . . . 1 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 23 | . 15 3 . . . 5 Successful 10 | . 7 . . . . 3 Failed 13 | . 8 3 . . . 2 Catastrophic 4 | . 1 2 . . . 1 Database Lockouts . | . . . . . . . Manual 22 | . 11 3 . 4 . 4 Terminals 18 | . 13 3 . . . 2 Fabricators 1 | . . . . . . 1 Repair Stations 3 | . 2 . . . . 1 Recycling Units 1 | . . . . . . 1 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 5 | . 4 . . . . 1 Record 1 | . 1 . . . . . Part Schematic 1 | . 1 . . . . . Robot Analysis 2 | . 2 . . . . . Open Door 1 | . . . . . . 1 Fabricator Hacks 1 | . . . . . . 1 Network Status 1 | . . . . . . 1 Repair Station Hacks 2 | . 2 . . . . . Scan Component 1 | . 1 . . . . . Repair 1 | . 1 . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 2 | . 1 . . . . 1 Terminals 1 | . 1 . . . . . Assimilate 1 | . 1 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . . . . 1 Tunnel 1 | . . . . . . 1 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 11 | . 5 2 . . . 4 Full Trace Events 2 | . 1 1 . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . 1 . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . 1 . . . . . Time 26 | . 26 . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired 1 | . . . . . . 1 Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac Total Allies 5 | . . . . 4 . 1 Largest Group 4 | . . . . 4 4 1 Highest-Rated Group 154 | . . . . 154 154 32 Highest-Rated Ally 41 | . . . . 41 41 32 Total Orders . | . . . . . . . Ally Attacks 34 | . . . . . 32 2 Total Damage 825 | . . . . . 763 62 Kills 5 | . . . . . 5 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Robot Analysis Total 2 | . 2 . . . . . Derelict Logs Recovered 5 | . . . . 2 3 . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -7 -6 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Turns Passed 7701 | 57 1145 636 10 2214 1792 1847 Spaces Moved 4703 | 42 541 320 5 1549 866 1380 Core 846 | 10 . . . . 154 682 Treads 1095 | . . . . . 397 698 Legs 2762 | 32 541 320 5 1549 315 . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 190 120 123 50 Average Speed 137 | 105 149 164 190 137 171 105 Slowest Speed 300 | 150 190 190 190 190 300 170 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 43 | 4 63 25 6 92 85 30 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 2 | . . . . 1 . 1 Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 5 | . . . . 4 1 . Spaces Dug . | . . . . . . . Terrain Destroyed 8 | . . . . . . 8 Melee . | . . . . . . . Projectile 8 | . . . . . . 8 AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Total 5494 | 52 751 381 7 1636 1073 1594 Wait 307 | . 73 14 . 57 120 43 Move 4697 | 41 540 319 4 1548 865 1380 Hop . | . . . . . . . Pick Up 47 | 5 16 3 1 5 7 10 Fast Attach 55 | 5 11 4 . 6 5 24 Attach 23 | 1 5 1 . . 5 11 Detach 5 | . 2 . . . . 3 Swap 21 | . 6 3 . 7 3 2 Drop 58 | . 19 5 2 13 5 14 Fire 252 | . 79 30 . . 58 85 Melee . | . . . . . . . Ram 1 | . . . . . . 1 Kick 2 | . . 2 . . . . Crush . | . . . . . . . Escape Stasis 20 | . . . . . . 20 Rewire 6 | . . . . . 5 1 Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: Fac / Low / *Ext x2) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 58 | -11/Scrapyard | Entered Materials 267 | -10/Materials | Discovered new exit (range 12) 315 | -10/Materials | Build established: Mutant 889 | -10/Materials | Repaired Sml. Storage Unit 976 | -10/Materials | Discovered new exit (range 10) 985 | -10/Materials | Core integrity fell below 50% 1203 | -10/Materials | Entered another Materials area 1203 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1684 | -9/Materials | Build established: Scavenger-Mutant 1761 | -9/Materials | Discovered new exit (range 16) 1839 | -9/Materials | Entered Mines 1840 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1849 | -9/Mines | Entered Zion 2006 | -7/Zion | Found GAL Module 2030 | -7/Zion | Given the Hacking Drone Bay 2034 | -7/Zion | Found Prototype Device 2035 | -7/Zion | Identified Hacking Drone Bay 2150 | -7/Zion | Discovered new exit (range 10) 2253 | -7/Zion | Learned Factory garrison access intel 2302 | -7/Zion | Learned location of 1 exit from Factory 2340 | -7/Zion | Learned Factory recycling unit intel 2398 | -7/Zion | Found Prototype Device 2398 | -7/Zion | Identified Phasing AFG 2568 | -7/Zion | Received a visual enhancement algorithm 3078 | -7/Zion | Given A8's code to call for help 3099 | -7/Zion | Learned location of Recycling (-7) 3478 | -7/Zion | Imprinted 3481 | -7/Zion | Declared Zion's savior 4063 | -7/Zion | Entered Proximity Caves 4063 | -6/Proximity Caves | Accompanied by 4 allies 4137 | -6/Proximity Caves | Spotted B-75 Beast 4186 | -6/Proximity Caves | Allies destroyed B-75 Beast 4649 | -6/Proximity Caves | Lost 9 parts (1p4n2u2w) 4904 | -6/Proximity Caves | Build established: Mutant 5403 | -6/Proximity Caves | Build established: Scavenger-Mutant 5582 | -6/Proximity Caves | Discovered new exit (range 8) 5620 | -6/Proximity Caves | Learned Factory emergency access door positions 5855 | -6/Proximity Caves | Entered Factory 5855 | -6/Factory | Evolved 6 slots: Propulsion x1, Utility x3, Weapon x2 5856 | -6/Factory | Identified exit to Lower Caves 5856 | -6/Factory | Identified exit to Extension 5857 | -6/Factory | Identified exit to Factory 5859 | -6/Factory | Loaded intel: 6 recycling unit locations 5860 | -6/Factory | Loaded intel: 4 garrison access locations 6269 | -6/Factory | Lost 4 parts (1p2n1w) 6402 | -6/Factory | Build established: Scavenger-Gunner 6433 | -6/Factory | Discovered exit to Extension (range 5) 6720 | -6/Factory | Lost 6 parts (1n2u3w) 6732 | -6/Factory | System corruption reached 10% 7092 | -6/Factory | Terminal network hard line cut 7250 | -6/Factory | Cargo convoy interrupted 7321 | -6/Factory | Core integrity fell below 50% 7348 | -6/Factory | Lost 14 parts (1p5n4u4w) 7536 | -6/Factory | Spotted B-75 Beast 7579 | -6/Factory | Build established: Mutant 7585 | -6/Factory | Core integrity fell below 20% 7702 | -6/Factory | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 07628_ System corrupted: Heat flow error (+202). 07643_ System corrupted: Heat flow error (+143). 07643_ K-01 Serf cleans the Power Conduit. 07647_ Com. Wheel destroyed. 07655_ Arm. Wheel destroyed. 07659_ GNW8/>JI9HGVME CH5XGMSLQOYVD 07667_ Slug penetrates Wall. 07667_ Penetrated by Slug. 07670_ K-01 Serf cleans the DSF Access. 07675_ Acquired 90 matter. 07679_ System corrupted: Energy discharge (-39). 07687_ Med. Treads destroyed. 07692_ Slug penetrates Wall. 07694_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 07696_ System corrupted: Component data lost. 07697_ K-01 Serf cleans the Subcomponent Replicator. 07698_ Acquired Imp. Melee Analysis Suite. 07702_ Penetrated by Slug. 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