Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.22 @ 17:07:45 Player: Naughtyusername Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (16) 3200 Robots Destroyed (203) 1015 Value Destroyed (6516) 6516 Prototype IDs (58) 1160 Alien Tech Used (0) 0 Bonus (1555) 1555 TOTAL SCORE: 16446 Bonus ------- High Alert Combat Kills 115 Follower Combat Kills 421 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Friendly Fire -181 Cogmind --------- Core Integrity 1107/1150 Matter 168/300 Energy 0/100 System Corruption 3% Temperature Cool (10) Movement Hovering (40) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- Combat Airjet Gravmag Array Linear Gravjet Cooled Gravmag System Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter > --- UTILITY (6) ------ Advanced Cooling System High-capacity Storage Unit Enhanced Optical Array Advanced Signal Interpreter > --- WEAPON (3) ------- Enhanced Hardcell Cannon > --- INVENTORY (20) --- Micro Fission Core Micro Fission Core Antigrav System Advanced Heat Sink Large Storage Unit Advanced Sensor Array Experimental Targeting Computer Improved Hacking Suite Advanced Hacking Suite Advanced System Restoration Module High-powered Tractor Beam Long-range Proton Cannon Improved Heavy Machine Gun Magnetic Acceleration Cannon Scatter Rocket Array Power Sword Master Tearclaws Peak State ------------ > --- POWER ------------ Fission Core Micro Fission Core > --- PROPULSION ------- Combat Airjet Gravmag Array Linear Gravjet Cooled Gravmag System Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter > --- UTILITY ---------- Advanced Cooling System High-capacity Storage Unit Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Experimental Targeting Computer > --- WEAPON ----------- Advanced Plasma Rifle Enhanced Hardcell Cannon Heavy Shock Bomb Launcher > --- INVENTORY -------- Micro Fission Core Micro Fission Core Antigrav System Advanced Heat Sink Large Storage Unit Experimental Targeting Computer Hardened Medium Armor Plating Improved Hacking Suite Advanced Hacking Suite Advanced System Restoration Module High-powered Tractor Beam Long-range Proton Cannon Improved Heavy Machine Gun Magnetic Acceleration Cannon Enhanced Hardcell Cannon Scatter Rocket Array Power Sword Master Tearclaws [Rating: 121] Favorites ----------- Power Enhanced Nuclear Core Engine Improved Ion Engine Power Core Enhanced Nuclear Core Propulsion Improved Carbon-fiber Leg Treads Light Treads Leg Improved Carbon-fiber Leg Hover Unit Improved Gyrokinetic Inverter Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Enhanced Optical Array Hackware Authchip [Device] Protection Hardened Medium Armor Plating Weapon Precision Assault Rifle Energy Gun Heavy Laser Energy Cannon Heavy Phase Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Enhanced Hardcell Cannon Launcher Heavy Rocket Launcher Slashing Weapon Power Sword Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Fac Slots Evolved 12 | . . . . . 4 2 . . . . 2 . . . 2 2 Power 1 | . . . . . . . . . . . . . . . 1 . Propulsion 6 | . . . . . 1 2 . . . . . . . . 1 2 Utility 4 | . . . . . 2 . . . . . 2 . . . . . Weapon 1 | . . . . . 1 . . . . . . . . . . . Parts Attached 150 | 6 10 2 2 4 27 27 6 2 7 . 27 3 1 2 22 2 Power 18 | 1 1 1 . 1 4 3 . . . . 3 . . . 4 . Engine 6 | 1 1 . . . 2 1 . . . . 1 . . . . . Core 12 | . . 1 . 1 2 2 . . . . 2 . . . 4 . Reactor . | . . . . . . . . . . . . . . . . . Propulsion 42 | 2 1 . . 2 6 13 3 . . . 10 1 . . 3 1 Treads 3 | 2 1 . . . . . . . . . . . . . . . Leg 27 | . . . . 2 5 13 3 . . . 4 . . . . . Wheel . | . . . . . . . . . . . . . . . . . Hover 12 | . . . . . 1 . . . . . 6 1 . . 3 1 Flight . | . . . . . . . . . . . . . . . . . Utility 43 | 1 3 1 . . 9 7 1 2 4 . 6 2 1 . 6 . Device 19 | . 2 1 . . 3 2 1 . 2 . 3 2 . . 3 . Storage 6 | 1 1 . . . 2 . . . . . . . . . 2 . Processor 7 | . . . . . . 2 . 1 2 . 1 . . . 1 . Hackware 1 | . . . . . . . . . . . 1 . . . . . Protection 10 | . . . . . 4 3 . 1 . . 1 . 1 . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 47 | 2 5 . 2 1 8 4 2 . 3 . 8 . . 2 9 1 Energy Gun 11 | . . . . . 5 1 1 . . . 2 . . . 2 . Energy Cannon 3 | . . . . . . . . . . . . . . 1 2 . Ballistic Gun 19 | 2 4 . 2 . 2 2 . . 3 . 2 . . 1 1 . Ballistic Cannon 3 | . . . . . . . . . . . . . . . 3 . Launcher 9 | . 1 . . 1 1 1 1 . . . 3 . . . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . 1 . . . 1 . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 22 | . 1 1 . . 4 3 . . 4 . 6 . . . 3 . Parts Lost 36 | . 1 . . 4 8 . 6 . . . 8 1 . 1 3 4 Power 7 | . 1 . . 2 1 . . . . . 1 . . . . 2 Propulsion 11 | . . . . 2 2 . 3 . . . 3 . . . 1 . Utility 8 | . . . . . 1 . 2 . . . 2 1 . . 1 1 Weapon 10 | . . . . . 4 . 1 . . . 2 . . 1 1 1 Highest Loss Streak 5 | . 1 . . 2 2 . 5 . . . 4 1 . 1 2 4 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Backups 12 | 2 7 9 9 8 13 13 12 11 13 14 13 12 13 13 13 17 Power 1 | . . 1 1 . 1 . . 2 2 2 2 1 1 1 1 2 Propulsion 1 | . . 1 1 1 3 2 2 . 1 1 . . . . . 1 Utility 3 | . 1 . 1 1 2 4 4 3 5 7 6 6 6 6 6 8 Weapon 5 | 1 4 7 6 6 5 6 5 5 4 3 2 4 5 5 4 5 Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 49 | . 6 2 . . 12 7 . 1 4 . 6 1 . . 2 8 Power 8 | . . . . . 3 . . . . . 4 . . . . 1 Propulsion 11 | . . . . . 6 4 . . . . 1 . . . . . Utility 17 | . 2 . . . 3 2 . . 2 . 1 1 . . 1 5 Weapon 12 | . 4 2 . . . 1 . 1 2 . . . . . 1 1 Tool/Special 1 | . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 97 | . 90 100 100 92 97 99 99 99 99 100 98 98 88 99 89 90 Engine 3 | . 13 4 . . 5 4 . . . . . 6 6 6 . . Core 5 | . . 9 14 8 3 2 7 7 7 7 5 . . . 9 8 Treads 6 | . 28 28 28 17 . . . . . . . . . . . . Leg 21 | . . . . 8 26 37 37 38 38 38 17 . . . . . Hover 4 | . . . . . . . . . . . 14 33 33 33 27 35 Device 9 | . 4 14 14 14 11 13 14 13 3 . 2 10 11 11 9 7 Storage 8 | . 14 14 14 14 10 7 7 7 7 7 6 6 6 6 5 5 Processor 9 | . . . . . . 6 7 8 19 23 25 21 20 20 17 14 Protection 3 | . . . . . 13 2 . . . . 3 . 1 1 1 2 Energy Gun 4 | . . . . . 9 7 10 14 7 . . . . . 2 2 Ballistic Gun 17 | . 27 28 28 27 17 14 11 7 14 22 18 20 5 13 4 1 Peak Build Rating 121 | 6 14 19 19 19 36 63 63 62 68 69 94 92 85 86 111 121 Average Rating 48 | 5 8 15 16 18 30 55 61 60 62 68 81 83 76 85 92 115 On Entrance 51 | . 6 13 16 19 17 35 58 61 58 68 68 92 84 83 82 110 Avg Prop Armor Cover (%) 8 | . . . . 7 10 9 . 5 . . 4 . . . 3 . Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 94 | 11 23 22 22 22 54 56 48 45 41 43 51 46 52 55 94 91 Greatest Support 100 | 40 40 40 40 40 43 100 94 94 94 94 98 57 57 57 69 89 Greatest Overweight (x) 3 | . . . . 1 2 1 . . . . 2 . . . 3 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 10 10 10 10 15 15 15 15 15 15 15 15 15 15 20 20 Average Capacity 13 | 7 9 10 10 10 14 15 15 15 15 15 15 15 15 15 15 20 Most Carried 20 | 4 10 10 10 10 15 15 15 15 15 15 15 15 15 15 20 19 Average Carried 13 | 3 8 9 9 9 14 14 13 12 14 15 14 13 14 14 15 18 Final Capacity 20 | 8 10 10 10 10 15 15 15 15 15 15 15 15 15 15 20 20 Final Carried 20 | 4 10 10 10 10 15 15 11 15 15 15 15 14 14 15 20 18 Class Distribution -------------------- 31% | Mutant 25% | Skirmisher 18% | Gunner 12% | Scavenger-Tank 5% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Tank | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Skirmisher | -7/Zion Gunner | -6/Proximity Caves Gunner | -6/Factory Skirmisher | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Scout | -5/Factory Scout | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Fac Matter Collected 6663 | 368 304 57 . 264 1242 754 249 288 108 489 1680 33 . 372 455 . Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 8509 | 222 664 . . 283 2183 800 186 219 . 692 2797 . . 170 261 32 Parts 424 | 16 40 . . 21 101 49 12 4 . 33 123 . . 9 13 3 Haulers Intercepted 14 | . 2 . . . 5 3 . . . . 4 . . . . . Recyclers Shooed 10 | . 4 . . . 1 2 . . . . 3 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 63 | . . . . . . . 9 4 1 43 . . . 6 . . Prevented 6 | . . . . . . . . . . 4 . . . 2 . . Parts Restored . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Fac Combat Hostiles Destroyed 132 | . 14 . . 7 33 11 8 2 . 13 34 . . 6 3 1 Guns 94 | . 5 . . 4 29 11 4 2 . 10 22 . . 6 1 . Cannons 3 | . . . . . . . . . . . . . . . 2 1 AOE 35 | . 9 . . 3 4 . 4 . . 3 12 . . . . . Classes Destroyed 19 | 3 7 . . 1 3 1 . 2 . 1 . . . . . 1 Worker 19 | 2 1 . . . 1 1 . . . . 14 . . . . . Builder 10 | . 2 . . 1 1 1 . . . . 5 . . . . . Tunneler 5 | 4 . . . . . 1 . . . . . . . . . . Hauler 14 | . 2 . . . 5 3 . . . . 4 . . . . . Recycler 16 | 1 3 . . 1 3 1 . . . . 6 . . . 1 . Mechanic 2 | . 1 . . . . . . . . . 1 . . . . . Operator 2 | . 1 . . . 1 . . . . . . . . . . . Watcher 3 | . 1 . . . 1 . . . . . 1 . . . . . Swarmer 25 | . 3 . . 3 . . 4 1 . . 8 . . 5 1 . Cutter 1 | . . . . . . . . . . . . . . . . 1 Grunt 58 | . 11 . . 2 20 5 3 . . 2 14 . . 1 . . Brawler 6 | . . . . . 3 1 . . . 2 . . . . . . Duelist 4 | . . . . 2 1 . . . . 1 . . . . . . Sentry 12 | . . . . . 8 2 . . . 1 1 . . . . . Specialist 5 | . . . . . . . . . . 3 2 . . . . . Hunter 11 | . . . . . 1 . 1 . . 3 6 . . . . . Programmer 9 | . . . . . . 3 . . . 1 3 . . . 2 . Samaritan 4 | . . . . . . . . 3 . . . . . 1 . . Master Thief 1 | . . . . . . . . 1 . . . . . . . . Best Kill Streak 25 | 3 12 . . 3 10 3 5 1 . 6 25 . . 5 2 1 Combat Bots Only 8 | . 6 . . 3 8 3 5 1 . 6 8 . . 5 2 1 Max Kills in Single Turn 8 | 1 4 . . 2 2 2 2 1 . 2 8 . . 2 1 1 Gunslinging 1 | . . . . 1 . . . . . . 1 . . 1 . . Exploded 4 | . 4 . . 1 1 . 2 . . 2 3 . . . . . Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Fac Hostile Shots Fired 797 | . 43 1 . 42 119 94 77 9 . 61 218 9 . 9 101 14 Missed 241 | . 12 . . 10 32 41 16 4 . 22 66 2 . 4 32 . Hits 556 | . 31 1 . 32 87 53 61 5 . 39 152 7 . 5 69 14 Melee 42 | . . . . 13 6 2 . 3 . . . 7 . . . 11 Projectile 514 | . 31 1 . 19 81 51 61 2 . 39 152 . . 5 69 3 AOE 6 | . . 1 . . . 2 . . . . . . . . . 3 Critical Strikes 28 | . . . . 2 6 2 2 1 . 2 6 . . . 2 5 Part Disruptions 7 | . . . . . . . . 1 . . 6 . . . . . Damage Taken 9524 | . 372 47 . 631 1440 899 1079 126 . 781 2266 28 . 99 1332 424 Core 1083 | . 50 . . 106 60 45 97 . . 126 258 10 . 27 261 43 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 550 | . . . . . . . . . 550 . . . . . . . Core Remaining (%) 70 | 100 . . . 37 89 . . . . 61 . . . 65 73 . Volleys Fired 478 | 27 47 . 1 24 109 47 33 14 2 31 91 9 . 26 12 5 Largest 3 | 2 2 . 2 2 3 3 3 3 1 3 3 3 . 3 2 1 Hottest 177 | 40 40 . 46 46 161 141 177 166 69 81 128 68 . 90 116 88 Shots Fired 1134 | 54 84 . 2 44 311 126 44 43 2 89 252 27 . 36 16 4 Gun 1055 | 54 74 . 2 40 304 123 31 42 2 87 246 27 . 16 6 1 Cannon 31 | . . . . . . . . . . . . . . 20 10 1 Launcher 48 | . 10 . . 4 7 3 13 1 . 2 6 . . . . 2 Special . | . . . . . . . . . . . . . . . . . Kinetic 865 | 54 74 . 2 40 230 70 6 14 . 87 237 27 . 16 7 1 Thermal 216 | . . . . . 74 53 25 28 2 . 9 . . 20 4 1 Explosive 46 | . 10 . . 4 7 3 13 1 . 2 6 . . . . . Electromagnetic 7 | . . . . . . . . . . . . . . . 5 2 Robot Hit Streak 21 | 10 10 . . 21 16 8 6 7 . 11 21 5 . 3 4 1 Robot Miss Streak 6 | 5 3 . . 2 4 4 3 4 . 1 6 3 . 3 1 1 Penetration Max 1 | . . . . . . . . . . . 1 . . . . . Secondary Targets 10 | . 1 . . 1 2 . . . . . 5 . . 1 . . Max Gunslinging Chain 1 | . 1 . . 1 1 . . . . . 1 . . 1 . . Shots Hit Robots 749 | 35 53 . . 32 209 80 18 22 . 61 201 16 . 12 9 1 Core Hits 463 | 11 39 1 . 11 93 39 15 11 . 68 158 3 . 7 4 3 Critical Kills 1 | . . . . . . . . . . 1 . . . . . . Critical Parts Destroyed 3 | . . . . . 1 . . . . . 2 . . . . . Critical Strikes 11 | . . . . . 3 1 1 1 . 1 3 . . . 1 . Burn 6 | . . . . . 2 1 1 1 . . 1 . . . . . Destroy 4 | . . . . . 1 . . . . 1 2 . . . . . Blast 1 | . . . . . . . . . . . . . . . 1 . Melee Attacks 42 | . . . . . . . . . . . 5 . . 17 17 3 Impact . | . . . . . . . . . . . . . . . . . Slashing 42 | . . . . . . . . . . . 5 . . 17 17 3 Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 6 | . . . . . . . . . . . 2 . . 3 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 19884 | 330 1678 23 . 755 3974 1732 1025 456 . 2344 6245 269 . 459 445 149 Guns 12806 | 330 541 . . 492 3490 1675 423 456 . 1024 3864 269 . 215 27 . Cannons 328 | . . . . . . . . . . . . . . . 283 45 Explosions 6034 | . 1121 . . 258 425 . 595 . . 1320 2211 . . . . 104 Melee 529 | . . . . . . . . . . . 150 . . 244 135 . Ramming 187 | . 16 23 . 5 59 57 7 . . . 20 . . . . . Kinetic 10283 | 330 541 . . 492 2529 766 60 154 . 1024 3686 269 . 215 172 45 Thermal 2913 | . 173 . . . 961 909 363 302 . . 178 . . . 27 . Explosive 5757 | . 948 . . 258 425 . 595 . . 1320 2211 . . . . . Electromagnetic 215 | . . . . . . . . . . . . . . . 111 104 Impact . | . . . . . . . . . . . . . . . . . Slashing 529 | . . . . . . . . . . . 150 . . 244 135 . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 7 | . . . . . 2 5 5 5 5 . 7 7 7 7 3 3 Average Corruption 4 | . . . . . 2 3 5 5 5 . 5 7 7 7 2 3 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 151 | . . . . . 20 20 25 26 1 . 23 5 3 19 7 2 Message Errors 47 | . . . . . 5 6 5 12 . . 7 2 1 7 1 1 Matter Fused 26 | . . . . . 3 2 4 1 1 . 7 1 . 6 1 . Heat Flow Errors 17 | . . . . . 3 2 2 4 . . 2 1 1 1 1 . Energy Discharges 15 | . . . . . 3 2 4 1 . . 1 . 1 3 . . Parts Rejected 1 | . . . . . . . . . . . 1 . . . . . Parts Fused 3 | . . . . . 1 1 1 . . . . . . . . . Data Loss (minor) 17 | . . . . . 3 4 2 4 . . 1 . . 1 2 . Data Loss (major) 9 | . . . . . 1 2 1 1 . . 2 1 . . 1 . Misfires 10 | . . . . . . . 5 3 . . . . . 1 1 . Alerts 1 | . . . . . . . 1 . . . . . . . . . Weapon Failures 5 | . . . . . 1 1 . . . . 2 . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 205 | . 82 . . 37 . . 40 . . . 16 . . 30 . . Projectiles . | . . . . . . . . . . . . . . . . . Explosions 175 | . 82 . . 37 . . 40 . . . 16 . . . . . Melee 30 | . . . . . . . . . . . . . . 30 . . Knockbacks 1 | . . . . . 1 . . . . . . . . . . . Impact 1 | . . . . . 1 . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 248 | . 35 . . . . . 69 13 . 63 68 . . . . . Shots 13 | . 1 . . . . . 3 1 . 4 4 . . . . . Rammed 9 | . 5 3 . 1 . . . . . . . . . . . . Targets Rammed 31 | . 6 3 . 1 10 8 1 . . . 2 . . . . . Kicked 21 | . . . . . 10 8 1 . . . 2 . . . . . Crushed 1 | . 1 . . . . . . . . . . . . . . . Highest Temperature 451 | . 15 . . . 389 451 337 254 . 62 392 271 233 241 378 10 Average Temperature 92 | . 7 . . . 102 89 168 77 . 22 108 73 97 49 140 7 Received Heat Transfer 2202 | . 159 . . 96 720 150 459 27 . 111 330 . . 12 138 . Effects 18 | . . . . . 5 . 2 . . . 7 . 1 1 2 . Shutdowns 4 | . . . . . . . . . . . 2 . . . 2 . Energy Bleed 2 | . . . . . 1 . . . . . 1 . . . . . Interference 11 | . . . . . 3 . 2 . . . 4 . 1 1 . . Matter Decay 1 | . . . . . 1 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 7 | . . . . . 2 1 1 3 . . . . . . . . Heat Transferred 6107 | . 150 . . . 2072 1891 778 666 . . 500 . . . 50 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen 5 | . . . . . . . . 2 . . . 3 . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . 1 . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Fac Maximum Alert Level 3 | . 1 . . . 1 . . . . . 3 . . . 1 . Low Security (%) 67 | 100 25 100 . 100 48 100 . . . . 42 . . . 64 100 Level 1 29 | . 74 . . . 51 . . . . . 35 . . . 35 . Level 2 1 | . . . . . . . . . . . 16 . . . . . Level 3 . | . . . . . . . . . . . 4 . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 820 | 10 312 68 . 78 369 151 . . . . 820 . . . 348 163 Initial 163 | . . 68 . . . 119 . . . . 51 . . . 12 163 Average 133 | 1 193 3 . 22 208 58 . . . . 237 . . . 178 148 Influence Increases 5295 | 35 542 . . 213 1098 456 190 20 . 550 1287 . . 175 703 26 Destroy 0b10 Robot/C 2820 | . 280 . . 140 660 220 160 20 . 440 680 . . 120 80 20 Destroy 0b10 Robot/NC 360 | 35 55 . . 10 60 35 . . . 5 155 . . . 5 . Destroy Leader 604 | . 66 . . 30 182 76 30 . . 30 160 . . 10 20 . Allied During Kill 79 | . . . . . 2 . . . . 75 . . . . 2 . Successful Hack 136 | . 26 . . . 34 38 . . . . 38 . . . . . Select Force Hacks 50 | . . . . . . . . . . . . . . . 50 . Disable Machine 225 | . 60 . . 15 15 30 . . . . 45 . . . 60 . Destroy Structure 391 | . 55 . . 18 40 27 . . . . 149 . . . 96 6 Lose Combat Pursuer 630 | . . . . . 105 30 . . . . 60 . . 45 390 . Influence Decreases 5176 | 35 366 176 . 213 836 616 292 20 . 468 555 362 452 155 389 241 Entered New Map 1254 | . . 108 . . . 143 39 . . . 31 302 452 . 8 171 Time Decay 3358 | 35 356 68 . 193 616 473 203 20 . 408 434 50 . 145 327 30 Lost Part 300 | . 10 . . 20 70 . 50 . . . 80 10 . 10 10 40 Lost Ally 114 | . . . . . . . . . . 60 10 . . . 44 . Purge Threat 150 | . . . . . 150 . . . . . . . . . . . Squads Dispatched 40 | . 2 . . . 4 10 . . . 1 15 . . . 7 1 Investigation 8 | . 1 . . . . 3 . . . . 3 . . . 1 . Extermination 9 | . . . . . . 3 . . . . 3 . . . 3 . Reinforcement 17 | . 1 . . . 4 4 . . . . 4 . . . 3 1 Assault 2 | . . . . . . . . . . 1 1 . . . . . Garrison 4 | . . . . . . . . . . . 4 . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . 1 . . . . . Haulers Reinforced 2 | . . . . . . 1 . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Fac Distress Signals 12 | . 1 . . . 5 1 . . . . 3 . . . 2 . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 252 | . 21 1 2 7 59 19 9 4 . 24 44 3 . 8 47 4 Peak Tracking Total 9 | . 5 . 9 3 6 3 4 3 . 7 7 2 . 5 9 4 Tactical Retreats 27 | . . . . . 7 1 . . . . 3 . . 2 14 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Fac Traps Triggered 10 | . . . . . . 5 . 1 . . . . . . 2 2 Indirectly 2 | . . . . . . . . . . . . . . . . 2 Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Fac Machines Disabled 17 | . 4 . 1 1 1 2 . . . 1 3 . . . 4 . Max in Single Turn 2 | . 2 . 1 1 1 1 . . . 1 1 . . . . . Garrison Access 2 | . . . . . 1 1 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills 7 | . . . . . . . . . . . . . . . 7 . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Fac Machines Accessed 51 | . 7 1 2 . 11 10 . 2 . . 7 . 3 . 8 . Terminals 18 | . 7 . . . 7 4 . . . . . . . . . . Fabricators 6 | . . . . . . . . . . . 4 . . . 2 . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 9 | . . . . . 2 4 . . . . . . . . 3 . Scanalyzers 5 | . . . . . 1 1 . . . . 2 . . . 1 . Garrison Access 5 | . . . . . 1 1 . . . . 1 . . . 2 . Total Hacks 141 | . 23 1 2 . 28 23 . 4 . . 20 . 25 . 15 . Successful 83 | . 11 1 2 . 13 7 . 4 . . 12 . 25 . 8 . Failed 56 | . 11 . . . 14 16 . . . . 8 . . . 7 . Catastrophic 11 | . 1 . . . . 3 . . . . 5 . . . 2 . Database Lockouts 2 | . 1 . . . 1 . . . . . . . . . . . Manual 100 | . 16 . 1 . 13 7 . . . . 36 . . . 24 3 Terminals 54 | . 23 . . . 19 12 . . . . . . . . . . Fabricators 18 | . . . . . . . . . . . 15 . . . 3 . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 17 | . . . . . 5 7 . . . . . . . . 5 . Scanalyzers 10 | . . . . . 2 2 . . . . 3 . . . 3 . Garrison Access 10 | . . . . . 2 2 . . . . 2 . . . 4 . Terminal Hacks 44 | . 5 1 2 . 5 2 . 4 . . . . 25 . . . Record 11 | . . . 1 . . 1 . 3 . . . . 6 . . . Part Schematic 12 | . . . . . . . . . . . . . 12 . . . Robot Schematic 4 | . . . . . . . . . . . . . 4 . . . Robot Analysis 2 | . 2 . . . . . . . . . . . . . . . Prototype ID Bank 4 | . . . . . 1 . . . . . . . 3 . . . Open Door 2 | . . 1 . . . . . 1 . . . . . . . . Branch Access Points 3 | . 1 . . . 1 1 . . . . . . . . . . Terminal Index 2 | . 1 . . . 1 . . . . . . . . . . . Alert Level 1 | . . . . . 1 . . . . . . . . . . . Unreport Threat 1 | . . . . . 1 . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . Fabricator Hacks 8 | . . . . . . . . . . . 7 . . . 1 . Network Status 2 | . . . . . . . . . . . 2 . . . . . Load Schematic 3 | . . . . . . . . . . . 3 . . . . . Build 3 | . . . . . . . . . . . 2 . . . 1 . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks 6 | . . . . . 1 2 . . . . . . . . 3 . Retrieve Components 6 | . . . . . 1 2 . . . . . . . . 3 . Scanalyzer 5 | . . . . . 1 1 . . . . 1 . . . 2 . Retrieve Study 5 | . . . . . 1 1 . . . . 1 . . . 2 . Garrison Access Hacks 2 | . . . . . 1 1 . . . . . . . . . . Seal Access 2 | . . . . . 1 1 . . . . . . . . . . Unauthorized Hacks 18 | . 6 . . . 5 1 . . . . 4 . . . 2 . Terminals 12 | . 6 . . . 5 1 . . . . . . . . . . Assimilate 1 | . 1 . . . . . . . . . . . . . . . Botnet 5 | . 2 . . . 2 1 . . . . . . . . . . Operators 1 | . . . . . 1 . . . . . . . . . . . Skim 5 | . 3 . . . 2 . . . . . . . . . . . Fabricators 5 | . . . . . . . . . . . 4 . . . 1 . Prioritize 2 | . . . . . . . . . . . 2 . . . . . Haulers 1 | . . . . . . . . . . . 1 . . . . . Overload 1 | . . . . . . . . . . . . . . . 1 . Recompile 1 | . . . . . . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . 1 . Recyclers 1 | . . . . . . . . . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 34 | . 5 . . . 10 8 . . . . 6 . . . 5 . Full Trace Events 6 | . 1 . . . . 3 . . . . 2 . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . 4 . . . 4 . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 27 | . . . . . . . . . 15 . . . 12 . . . Parts Built 6 | . . . . . . . . . . . 4 . . . 2 . Authchips 1 | . . . . . . . . . . . 1 . . . . . Time 233 | . . . . . . . . . . . 94 . . . 139 . Total Part Build Rating 38 | . . . . . . . . . . . 20 . . . 18 . Part Studies Acquired 4 | . . . . . 1 1 . . . . 1 . . . 1 . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 21 | . . . . . 9 4 . . . . . . . . 8 . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . 3 . . . . . . . . . . Machine Destruction 3 | . . . . . . 3 . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . 2 . . . . . . Allies Hacked 1 | . . . . . . . . . . . 1 . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Fac Total Allies 16 | . 1 . . 1 . . . 3 4 2 1 . . . 4 . Largest Group 4 | . 1 1 1 1 1 . . 3 4 4 1 . . . 2 . Highest-Rated Group 170 | . 10 10 10 31 31 . . 93 153 153 31 . . . 170 . Highest-Rated Ally 85 | . 10 10 10 31 31 . . 31 39 39 31 . . . 85 . Zionite Dispatches 4 | . . . . . . . . . . . 1 . . . 3 . Heavy 1 | . . . . . . . . . . . . . . . 1 . Resource Resupply 1 | . . . . . . . . . . . . . . . 1 . Heavy Resupply 1 | . . . . . . . . . . . . . . . 1 . Hover Resupply 1 | . . . . . . . . . . . 1 . . . . . Total Orders 6 | . . . . . . . . . . . 1 . . . 5 . STAY 2 | . . . . . . . . . . . . . . . 2 . DROP 4 | . . . . . . . . . . . 1 . . . 3 . Ally Attacks 60 | . . . . . . . . 20 . 37 . . . . 3 . Total Damage 1612 | . . . . . . . . 249 . 908 . . . . 455 . Kills 12 | . . . . . . . . . . 11 . . . . 1 . Allies Corrupted 2 | . . . . . . . . . . . . . . . 2 . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Fac Active Infowar (turns) 9094 | . 175 2 . . 38 1175 922 875 1902 1127 1068 105 98 588 944 75 Optics 6013 | . . . . . . . . 146 1902 1127 1055 105 86 573 944 75 Sensors 3340 | . . 2 . . 38 1175 922 729 . . . 2 . . 439 33 IFF 976 | . . . . . . . . . . . 41 77 72 477 309 . Terrain 1 | . . . . . . . . . . . 1 . . . . . Seismic 175 | . 175 . . . . . . . . . . . . . . . Decoding 2323 | . . . . . . . . . . . 1066 105 98 588 466 . Robot Analysis Total 2 | . 2 . . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . 2 . 1 . . 2 . 1 1 . 1 . 1 . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 18 | . . . . . . . . . . . 11 . . . 7 . Traps 7 | . . . . . . . . . . . . . . . 7 . Emergency Access 10 | . . . . . . . . . . . 10 . . . . . Garrisons 1 | . . . . . . . . . . . 1 . . . . . Zionite Intel Received 9 | . . . . . . . . . . . 6 . . . 3 . Branch Access 1 | . . . . . . . . . . . 1 . . . . . Component Stockpiles 1 | . . . . . . . . . . . 1 . . . . . Prototype Stockpiles 1 | . . . . . . . . . . . 1 . . . . . Unaware Analyses 1 | . . . . . . . . . . . . . . . 1 . Active Garrisons 1 | . . . . . . . . . . . 1 . . . . . Depthwide Sectors/0 2 | . . . . . . . . . . . 1 . . . 1 . Depthwide Sectors/-1 2 | . . . . . . . . . . . 1 . . . 1 . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Fac Turns Passed 16504 | 213 1117 1637 544 603 2874 1669 1046 894 1902 1127 1068 105 98 588 944 75 Spaces Moved 10858 | 79 590 558 334 297 1262 1056 629 699 1542 746 875 141 125 585 1245 95 Core 1 | 1 . . . . . . . . . . . . . . . . Treads 1895 | 78 590 558 334 297 38 . . . . . . . . . . . Legs 6181 | . . . . . 1224 1056 629 699 1542 746 285 . . . . . Wheels . | . . . . . . . . . . . . . . . . . Hover 2781 | . . . . . . . . . . . 590 141 125 585 1245 95 Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 38 | 50 160 160 160 160 113 113 117 117 118 118 50 52 52 52 43 38 Average Speed 116 | 158 160 160 160 175 179 120 118 117 118 118 73 52 52 52 59 42 Slowest Speed 320 | 160 160 160 160 240 320 185 119 118 118 118 260 52 52 52 190 90 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Potential Cave-ins 4 | . . . . . . . 2 . . 2 . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 59 | 6 93 74 69 77 91 30 70 71 90 90 26 22 75 76 44 2 Regions Visited 16 Branch Regions 10 Pre-discovered Areas 28 | . . 1 1 . . . . . 1 . 10 1 1 . 13 . Known Exits Taken 7 | . 1 . . . . 1 1 1 . 1 1 . . . 1 . Unknown Exits Taken 9 | 1 . 1 1 1 1 . . . 1 . . 1 1 1 . . Scrap Searched 7 | . . 1 . . . . 1 1 1 1 . 1 . 1 . . Spaces Dug 118 | . 8 . . 15 19 11 17 . . . 2 . . 24 18 4 Terrain Destroyed 716 | . 63 . . 26 44 27 216 37 . 71 177 . . 33 18 4 Melee 34 | . . . . . . . . . . . 2 . . 14 15 3 Projectile 25 | . . . . . . . . . . 1 1 . . 19 3 1 AOE 657 | . 63 . . 26 44 27 216 37 . 70 174 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Fac Total 13747 | 115 687 1303 344 334 1649 1373 884 734 1624 933 1122 156 158 810 1405 116 Wait 1800 | . 2 734 3 1 178 168 202 12 48 143 60 1 23 174 47 4 Move 10843 | 78 589 557 333 296 1261 1056 628 698 1541 745 874 140 124 584 1244 95 Hop . | . . . . . . . . . . . . . . . . . Pick Up 125 | 4 16 2 1 3 30 15 2 5 7 . 20 2 . 1 16 1 Fast Attach 51 | 6 1 1 . 2 4 7 . 1 5 . 10 . 3 . 10 1 Attach 54 | . 3 . 2 3 13 3 6 . 2 . 10 2 2 . 6 2 Detach 15 | . 2 . 2 . 2 1 . . 1 . 1 . 2 . 4 . Swap 171 | . 9 2 . 3 21 36 12 4 6 4 28 2 1 8 30 5 Drop 128 | . 12 4 2 1 21 33 . . 12 . 21 . 3 . 19 . Fire 478 | 27 47 . 1 24 109 47 33 14 2 31 91 9 . 26 12 5 Melee 42 | . . . . . . . . . . . 5 . . 17 17 3 Ram . | . . . . . . . . . . . . . . . . . Kick 20 | . . . . . 10 7 1 . . . 2 . . . . . Crush 10 | . 6 3 . 1 . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire 10 | . . . . . . . . . . 10 . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac x3) -4/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 214 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 696 | -10/Materials | Discovered new exit (range 7) 872 | -10/Materials | Discovered new exit (range 7) 926 | -10/Materials | Central database locked down 955 | -10/Materials | Discovered new exit (range 3) 1094 | -10/Materials | Discovered new exit (range 8) 1184 | -10/Materials | Identified exit to Mines 1216 | -10/Materials | Discovered new exit (range 16) 1331 | -10/Materials | Entered Mines 1331 | -10/Mines | Accompanied by 1 ally 1335 | -10/Mines | Learned Materials trap positions 1397 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1399 | -10/Mines | Discovered new exit (range 5) 1603 | -10/Mines | Discovered new exit (range 12) 1617 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1745 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1751 | -10/Mines | Found Prototype Device 1751 | -10/Mines | Identified Exp. Sensor Array 1815 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1974 | -10/Mines | Assembled infested the area 2968 | -10/Mines | Entered Exiles 2968 | -10/Exiles | Accompanied by 1 ally 2994 | -10/Exiles | Discovered new exit (range 15) 3012 | -10/Exiles | Met 8R-AWN 3036 | -10/Exiles | Met EX-HEX 3112 | -10/Exiles | Met EX-DEC 3143 | -10/Exiles | Learned location of Zion (-7) 3253 | -10/Exiles | Met EX-BIN 3276 | -10/Exiles | Aligned with FarCom system 3277 | -10/Exiles | Given EX-Vault access code 3324 | -10/Exiles | Opened EX-Vault 3342 | -10/Exiles | Found Firepult 3373 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3473 | -10/Exiles | Attacked by the Exiles 3499 | -10/Exiles | Discovered new exit (range 10) 3512 | -10/Exiles | Left Exiles lab with Firepult 3512 | -10/Exiles | Entered Mines 3512 | -9/Mines | Accompanied by 1 ally 3537 | -9/Mines | Core integrity fell below 50% 3988 | -9/Mines | Received a Mining Laser from a helpful Derelict 4047 | -9/Mines | Discovered new exit (range 9) 4068 | -9/Mines | Learned Materials garrison access intel 4115 | -9/Mines | Entered Materials 4115 | -8/Materials | Accompanied by 1 ally 4115 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 4116 | -8/Materials | Loaded intel: 30 trap records 4117 | -8/Materials | Loaded intel: 1 garrison access location 4235 | -8/Materials | Central database locked down 4439 | -8/Materials | Destroyed 8 combat bots 4749 | -8/Materials | Build established: Scavenger-Tank 4944 | -8/Materials | Discovered new exit (range 5) 5218 | -8/Materials | Discovered new exit (range 16) 5521 | -8/Materials | Identified exit to Storage 5596 | -8/Materials | Build established: Tank 5817 | -8/Materials | Discovered new exit (range 15) 6154 | -8/Materials | Build established: Scavenger-Tank 6989 | -8/Materials | Entered Factory 6989 | -7/Factory | Evolved 2 slots: Propulsion x2 7247 | -7/Factory | Discovered new exit (range 15) 7266 | -7/Factory | Identified exit to Lower Caves 7588 | -7/Factory | Found Unknown Protection 7588 | -7/Factory | Identified Powered Armor 7614 | -7/Factory | Build established: Skirmisher 7908 | -7/Factory | Cargo convoy interrupted 7945 | -7/Factory | Found Prototype Launcher 7945 | -7/Factory | Identified Rocket Array 7991 | -7/Factory | Discovered new exit (range 11) 8006 | -7/Factory | Identified exit to Factory 8658 | -7/Factory | Entered Lower Caves 8672 | -7/Lower Caves | Learned 8 Factory zone layouts 9308 | -7/Lower Caves | Learned Factory terminal intel 9429 | -7/Lower Caves | Lost 5 parts (3n1u1w) 9559 | -7/Lower Caves | Discovered new exit (range 5) 9563 | -7/Lower Caves | Identified exit to Lower Caves 9704 | -7/Lower Caves | Entered another Lower Caves area 9739 | -7/Lower Caves | Discovered exit to Factory (range 10) 10355 | -7/Lower Caves | Entered an active Warlord outpost 10365 | -7/Lower Caves | A Commander dispatched an escort 10366 | -7/Lower Caves | Learned Factory security intel 10366 | -7/Lower Caves | Learned Armory garrison access intel 10436 | -7/Lower Caves | Spotted L0-C3V(f) 10437 | -7/Lower Caves | Encountered a Master Thief 10437 | -7/Lower Caves | Spotted 5T-VCL(f) 10438 | -7/Lower Caves | Encountered a Master Thief 10438 | -7/Lower Caves | Spotted IW-K16(f) 10438 | -7/Lower Caves | Firepult stolen by Master Thief 10439 | -7/Lower Caves | Encountered a Master Thief 10445 | -7/Lower Caves | Exp. Sensor Array stolen by Master Thief 10447 | -7/Lower Caves | Destroyed 5T-VCL(f) 10523 | -7/Lower Caves | Discovered new exit (range 11) 10590 | -7/Lower Caves | Identified exit to Zion 10598 | -7/Lower Caves | Entered Zion 10598 | -7/Zion | Accompanied by 3 allies 10599 | -7/Zion | Commander's escort returned to base 10599 | -7/Zion | Commander's escort returned to base 10599 | -7/Zion | Commander's escort returned to base 10647 | -7/Zion | System corruption cleaned by Quarantine Array 10800 | -7/Zion | Discovered new exit (range 11) 10917 | -7/Zion | Learned Factory trap positions 11109 | -7/Zion | Visited the Megawrench Repair Shop 11139 | -7/Zion | Met Imprinter 11260 | -7/Zion | Found Prototype Device 11260 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 11316 | -7/Zion | Given the Hacking Drone Bay 11356 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 11413 | -7/Zion | Found Prototype Device 11413 | -7/Zion | Identified Phasing AFG 11523 | -7/Zion | Found Prototype Processor 11523 | -7/Zion | Identified Exp. Targeting Computer 11533 | -7/Zion | Found Exp. Targeting Computer 11535 | -7/Zion | Found Prototype Processor 11535 | -7/Zion | Identified Exp. Core Analyzer 11609 | -7/Zion | Found Prototype Device 11915 | -7/Zion | Build established: Gunner 12141 | -7/Zion | Megawrench repaired 9 parts 12192 | -7/Zion | Imprinted 12194 | -7/Zion | Declared Zion's savior 12500 | -7/Zion | Entered Proximity Caves 12500 | -6/Proximity Caves | Accompanied by 4 allies 12652 | -6/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 12897 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 12946 | -6/Proximity Caves | Caught by Unaware searching for contraband prototypes 13341 | -6/Proximity Caves | Caught by Unaware searching for contraband prototypes 13408 | -6/Proximity Caves | Learned 4 Factory zone layouts 13433 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13467 | -6/Proximity Caves | Discovered exit to Factory (range 21) 13569 | -6/Proximity Caves | Spotted B-75 Beast 13627 | -6/Proximity Caves | Entered Factory 13627 | -6/Factory | Evolved 2 slots: Utility x2 13628 | -6/Factory | Identified exit to Lower Caves 13629 | -6/Factory | Loaded intel: 97 trap records 13631 | -6/Factory | Loaded intel: 26 terminal locations 13817 | -6/Factory | Found Prototype Launcher 13817 | -6/Factory | Identified Scatter Rocket Array 13832 | -6/Factory | Found Scatter Rocket Array 13965 | -6/Factory | Retrieved Zion intel report: Branch Access 13972 | -6/Factory | Fabricated Adv. Sensor Array? 13977 | -6/Factory | Garrison activated, responded to threat 13989 | -6/Factory | Fabricated Flexi-carbon Leg? 14001 | -6/Factory | Lost 4 parts (1p1n1u1w) 14071 | -6/Factory | Destroyed 8 combat bots 14283 | -6/Factory | Retrieved Zion intel report: Active Garrisons 14284 | -6/Factory | Zion Hover Resupply teleported in 14319 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/-5 14509 | -6/Factory | Retrieved Zion intel report: Component Stockpiles 14551 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/-6 14570 | -6/Factory | Retrieved Zion intel report: Prototype Stockpiles 14642 | -6/Factory | Garrison activated, responded to threat 14677 | -6/Factory | First assault squad dispatched 14695 | -6/Factory | Entered Lower Caves 14695 | -6/Lower Caves | Spotted V9-ZPG(f) 14697 | -6/Lower Caves | Encountered a Master Thief 14701 | -6/Lower Caves | Spotted MD-3BX(f) 14705 | -6/Lower Caves | Encountered a Master Thief 14710 | -6/Lower Caves | Prototype Device stolen by Master Thief 14711 | -6/Lower Caves | Imp. Gyrokinetic Inverter stolen by Master Thief 14797 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 14800 | -6/Lower Caves | Entered Data Miner 14800 | -6/Data Miner | Discovered new exit (range 6) 14811 | -6/Data Miner | Met Data Miner 14824 | -6/Data Miner | Learned location of Section 7 (-2) 14824 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 14831 | -6/Data Miner | Received God Mode back door access code from Data Miner 14898 | -6/Data Miner | Entered Proximity Caves 15109 | -5/Proximity Caves | Build established: Mutant 15126 | -5/Proximity Caves | Spotted B-75 Beast 15482 | -5/Proximity Caves | Discovered new exit (range 6) 15485 | -5/Proximity Caves | Learned 4 Factory zone layouts 15486 | -5/Proximity Caves | Entered Factory 15486 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 15580 | -5/Factory | Spotted B-75 Beast 15668 | -5/Factory | Zion Heavy squad teleported in 15677 | -5/Factory | Discovered new exit (range 8) 15889 | -5/Factory | Zion Resource Resupply teleported in 15982 | -5/Factory | Zion Heavy Resupply teleported in 16013 | -5/Factory | Fabricated Enh. Hardcell Cannon? 16034 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/-4 16181 | -5/Factory | Discovered new exit (range 5) 16183 | -5/Factory | Identified exit to Factory 16196 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 16262 | -5/Factory | Build established: Scout 16325 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/-5 16350 | -5/Factory | Discovered exit to Factory (range 11) 16430 | -5/Factory | Entered another Factory area 16430 | -4/Factory | Evolved 2 slots: Propulsion x2 16505 | -4/Factory | Self-destructed Last Messages --------------- 16493_ Massive razor-sharp blades shoot up from within the floor. 16494_ ALERT: All DSF locations entering lockdown mode. 16494_ Exp. Targeting Computer destroyed. 16494_ System corrupted by crushing effect (+3). 16494_ Knocked back. 16497_ NNL73V>MBMBAVRWOP6