Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.27 @ 00:48:31 Player: Vriska Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (4) 800 Robots Destroyed (7) 35 Value Destroyed (141) 141 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 4536 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 99/100 System Corruption 12% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ A0-MCA's Component Scanner > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Scrap Suit Improved Remote Datajack Botcube Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Flexi-carbon Leg > --- UTILITY ---------- Scrap Suit Medium Storage Unit 0b10 Decoder Chip [Generic] A0-MCA's Component Scanner Drone Bay > --- WEAPON ----------- Tesla Rifle Battle Rifle > --- INVENTORY -------- Scrap Suit Improved Remote Datajack Botcube [Rating: 46] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Antigrav System Utility Medium Storage Unit Device Scrap Suit Storage Medium Storage Unit Processor A0-MCA's Component Scanner Weapon Battle Rifle Energy Gun Tesla Rifle Ballistic Gun Battle Rifle Ballistic Cannon Battle Cannon Special Weapon CPS Tube Build | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Scr Fac Slots Evolved 10 | . . . . 10 Power 1 | . . . . 1 Propulsion 2 | . . . . 2 Utility 6 | . . . . 6 Weapon 1 | . . . . 1 Parts Attached 21 | 6 . . 6 9 Power 4 | 1 . . 1 2 Engine 3 | 1 . . 1 1 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 4 | 2 . . . 2 Treads . | . . . . . Leg 3 | 2 . . . 1 Wheel . | . . . . . Hover 1 | . . . . 1 Flight . | . . . . . Utility 7 | 1 . . 3 3 Device 2 | . . . . 2 Storage 2 | 1 . . 1 . Processor 3 | . . . 2 1 Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 6 | 2 . . 2 2 Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 3 | 2 . . 1 . Ballistic Cannon 1 | . . . 1 . Launcher . | . . . . . Special Weapon 2 | . . . . 2 Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 15 | . . 1 . 14 Power 4 | . . 1 . 3 Propulsion 4 | . . . . 4 Utility 2 | . . . . 2 Weapon 5 | . . . . 5 Highest Loss Streak 6 | . . 1 . 6 To Critical Strikes . | . . . . . Average Backups 4 | 1 2 4 5 3 Power . | . 1 1 . . Propulsion . | . . . . . Utility 1 | . . 1 2 1 Weapon . | . 1 2 . . Tool/Special . | . . . . . Unused Backups 5 | . . . 3 2 Power . | . . . . . Propulsion . | . . . . . Utility 1 | . . . . 1 Weapon 2 | . . . 2 . Tool/Special 2 | . . . 1 1 Average Slot Usage (%) 76 | . 85 74 93 50 Engine 9 | . 14 3 14 3 Leg 22 | . 28 28 28 12 Device 2 | . . . . 7 Storage 10 | . 14 14 14 4 Processor 7 | . . . 8 10 Ballistic Gun 13 | . 28 28 15 4 Ballistic Cannon 7 | . . . 12 2 Peak Build Rating 46 | 6 6 6 20 46 Average Rating 19 | 4 6 5 12 36 On Entrance 7 | . 6 6 5 20 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 30 | 12 12 12 18 30 Greatest Support 40 | 20 20 20 20 40 Greatest Overweight (x) 6 | . . . . 6 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 8 8 10 10 Average Capacity 8 | 7 8 8 8 9 Most Carried 8 | 2 3 6 8 8 Average Carried 5 | . 2 4 6 5 Final Capacity 10 | 8 8 8 10 5 Final Carried 8 | 2 3 6 8 4 Scrap Suit Usage (%) 24 | . . . . 73 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Scraptown Mutant | -5/Factory Resources | -11 -10 -10 -7 -5 ----------- Run | Yrd Mat Sub Scr Fac Matter Collected 481 | 209 . 82 60 130 Remotely . | . . . . . Salvage Created 299 | . 15 . . 284 Parts 16 | . 1 . . 15 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 5 | . . 5 . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Scr Fac Combat Hostiles Destroyed 4 | . . . . 4 Guns 4 | . . . . 4 Classes Destroyed 4 | . 1 . . 3 Tunneler 1 | . . . . 1 Recycler 1 | . . . . 1 Operator 1 | . 1 . . . Swarmer 4 | . . . . 4 Best Kill Streak 4 | . 1 . . 4 Combat Bots Only 3 | . . . . 3 Max Kills in Single Turn 1 | . 1 . . 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -7 -5 -------- Run | Yrd Mat Sub Scr Fac Hostile Shots Fired 179 | . . 17 1 161 Missed 59 | . . 4 1 54 Hits 120 | . . 13 . 107 Projectile 120 | . . 13 . 107 AOE 3 | . . . . 3 Critical Strikes 3 | . . . . 3 Damage Taken 2409 | . . 107 . 2302 Core 1022 | . . 8 . 1014 Absorbed by Shields . | . . . . . Core Remaining (%) 98 | 100 . . 96 . Volleys Fired 39 | . 1 5 . 33 Largest 2 | . 2 2 . 2 Hottest 90 | . 40 40 . 90 Shots Fired 49 | . 2 10 . 37 Gun 45 | . 2 10 . 33 Cannon 1 | . . . . 1 Launcher . | . . . . . Special 3 | . . . . 3 Kinetic 34 | . 2 10 . 22 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic 12 | . . . . 12 Robot Hit Streak 17 | . 1 1 . 17 Robot Miss Streak 6 | . 1 4 . 6 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 29 | . 1 2 . 26 Core Hits 16 | . 1 . . 15 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 521 | . 11 42 . 468 Guns 493 | . 11 42 . 440 Cannons 28 | . . . . 28 Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 362 | . 11 42 . 309 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic 159 | . . . . 159 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 12 | . . . . 12 Average Corruption 5 | . . . . 5 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 9 | . . . . 9 Matter Fused 2 | . . . . 2 Heat Flow Errors 1 | . . . . 1 Energy Discharges 3 | . . . . 3 Data Loss (minor) 3 | . . . . 3 Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks 1 | . . . . 1 Impact . | . . . . . Kinetic 1 | . . . . 1 Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 104 | . . . . 104 Average Temperature 31 | . . . . 31 Received Heat Transfer 24 | . . . . 24 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Scr Fac Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 . . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 59 | . 5 . . 59 Initial . | . . . . . Average 2 | . . . . 3 Influence Increases 135 | . 5 . . 130 Destroy 0b10 Robot/C 80 | . . . . 80 Destroy 0b10 Robot/NC 15 | . 5 . . 10 Destroy Leader 10 | . . . . 10 Partial Spotted 15 | . . . . 15 Lose Combat Pursuer 15 | . . . . 15 Influence Decreases 135 | . 5 . . 130 Time Decay 40 | . 5 . . 35 Lost Part 95 | . . . . 95 Squads Dispatched 4 | . 1 . . 3 Investigation . | . . . . . Extermination 2 | . . . . 2 Reinforcement 2 | . 1 . . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -7 -5 --------- Run | Yrd Mat Sub Scr Fac Distress Signals 1 | . . . . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 26 | . . 2 1 23 Peak Tracking Total 14 | . . 2 1 14 Tactical Retreats 1 | . . . . 1 Traps | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Scr Fac Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -7 -5 ---------- Run | Yrd Mat Sub Scr Fac Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -7 -5 --------- Run | Yrd Mat Sub Scr Fac Machines Accessed 2 | . . . 2 . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 5 | . . . 5 . Successful 5 | . . . 5 . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 5 | . . . 5 . Record 5 | . . . 5 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -7 -5 ------------ Run | Yrd Mat Sub Scr Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -7 -5 -------- Run | Yrd Mat Sub Scr Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Scr Fac Active Infowar (turns) 709 | . . . . 709 Decoding 709 | . . . . 709 Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches 2 | . . . . 2 Drone Recoveries . | . . . . . Decoded 0b10 Intel 16 | . . . . 16 Traps 3 | . . . . 3 Emergency Access 3 | . . . . 3 Items 9 | . . . . 9 Machines 1 | . . . . 1 Exploration | -11 -10 -10 -7 -5 ------------- Run | Yrd Mat Sub Scr Fac Turns Passed 2259 | 55 71 255 1141 737 Spaces Moved 1813 | 39 53 185 935 601 Core 101 | 3 . . . 98 Treads . | . . . . . Legs 1615 | 36 53 185 935 406 Wheels . | . . . . . Hover 97 | . . . . 97 Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 50 Average Speed 113 | 114 120 120 120 101 Slowest Speed 350 | 120 120 120 120 350 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 20 | 4 19 13 50 15 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 4 | . . 2 2 . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -7 -5 --------- Run | Yrd Mat Sub Scr Fac Total 1960 | 46 58 208 957 691 Wait 68 | . 4 16 3 45 Move 1809 | 38 52 184 934 601 Hop . | . . . . . Pick Up 14 | 2 1 3 7 1 Fast Attach 12 | 6 . . 1 5 Attach 8 | . . . 4 4 Detach . | . . . . . Swap 1 | . . . 1 . Drop 9 | . . . 7 2 Fire 39 | . 1 5 . 33 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves -7/Scraptown -5/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 56 | -11/Scrapyard | Entered Materials 57 | -10/Materials | Met a group of wandering Federalists 124 | -10/Materials | Discovered new exit (range 3) 127 | -10/Materials | Entered Subcaves 127 | -10/Subcaves | Accompanied by 3 allies 128 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 128 | -10/Subcaves | Continued accompanying wandering Federalists (3) 191 | -10/Subcaves | Learned Materials security intel 304 | -10/Subcaves | Build established: Mutant 369 | -10/Subcaves | Wandering Federalist uncovered a shortcut to Scraptown 382 | -10/Subcaves | Entered Scraptown 588 | -7/Scraptown | Visited UFD Registry 588 | -7/Scraptown | Registered with UFD as "Biospawn" 630 | -7/Scraptown | Visited Cartography Club 684 | -7/Scraptown | Visited Observation Area 741 | -7/Scraptown | Visited Scrap Suit Storage 747 | -7/Scraptown | Found Scrap Suit 753 | -7/Scraptown | Found Scrap Suit 882 | -7/Scraptown | Discovered new exit (range 5) 923 | -7/Scraptown | Visited Abandonware Association 983 | -7/Scraptown | Visited Infowarlord's Domain 1184 | -7/Scraptown | Visited A0-MCA Data Center 1192 | -7/Scraptown | Given an A rating by A0-MCA 1198 | -7/Scraptown | Found A0-MCA's Component Scanner 1224 | -7/Scraptown | Visited Curators Association 1248 | -7/Scraptown | Visited Botcube Research 1259 | -7/Scraptown | Found Botcube 1341 | -7/Scraptown | Met Optimus 1341 | -7/Scraptown | Accepted into 0bPrime 1511 | -7/Scraptown | Civil war broke out across Scraptown 1523 | -7/Scraptown | Entered Factory 1523 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x2, Utility x6, Weapon x1 1886 | -5/Factory | Attached CPS modules to P-70 Sage. 1888 | -5/Factory | Attached CPS modules to P-70 Sage. 1934 | -5/Factory | Lost 3 parts (1p2w) 2104 | -5/Factory | Lost 3 parts (1n1u1w) 2173 | -5/Factory | Lost 6 parts (2p2n2w) 2249 | -5/Factory | Core integrity fell below 50% 2256 | -5/Factory | Core integrity fell below 20% 2256 | -5/Factory | System corruption reached 10% 2260 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- U-05 Engineer builds a Wall. U-05 Engineer destroyed. Acquired 4 matter. System corrupted: Heat flow error (+144). Acquired Antigrav System. >> DECODED: Shock Trap location. Acquired 10 matter. System corrupted: Component data lost. W-25 Informer sends out distress signal. Door malfunctions. Antigrav System destroyed. K-01 Serf destroyed. Penetrated by Slug. Slug penetrates Wall. P-70 Sage misfires. Penetrated by Slug. 0b10 Decoder Chip [Generic] destroyed. Penetrated by Slug. P-70 Sage resets H-66 Slayer, system corruption cleaned. [Achievement: This Is Interesting...] Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????###???? ?????????????????????? | | ???????????????? ?? ?????????????????????? | | ???????????????# ? ?????????????????????? | | ???????????????# # ???? 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Challenges ------------ None Game ------ Seed SurgePiercelightTorch Manual? 0 Play Time 00:31:50 Cumulative 23.9 hours Start 2025.11.27 @ 00:12:23 End 2025.11.27 @ 00:48:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 45 Rogue 45 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 22 Achievement% 19 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 81918159-2824-488e-b959-52ac61954701