Cogmind - Beta 16 *** ADVENTURER MODE // 2025.10.27 @ 02:27:44 // AFD2020/Player2 Player: RogirekTheMad Result: Destroyed by Autobeam Turret with Autobeam Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (2) 10 Value Destroyed (20) 20 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (25) 25 TOTAL SCORE: 455 Bonus ------- Follower Combat Kills 25 Cogmind --------- Core Integrity 0/250 Matter 278/300 Energy 250/250 System Corruption 0% Temperature Cool (6) Movement Walking (120) Location -10/Subcaves Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Medium Storage Unit Signal Interpreter > --- WEAPON (2) ------- Light Assault Rifle Light Assault Rifle > --- INVENTORY (10) --- Light Ion Engine Aluminum Leg Aluminum Leg Improved Heat Sink Small Storage Unit Sensor Array Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Signal Interpreter > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Aluminum Leg Small Storage Unit [Rating: 7] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Storage Medium Storage Unit Processor Signal Interpreter Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 8 | 6 2 . Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 2 | 2 . . Treads . | . . . Leg 2 | 2 . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 3 | 1 2 . Device . | . . . Storage 2 | 1 1 . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 2 | 2 . . Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 2 | 2 . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Highest Loss Streak . | . . . To Critical Strikes . | . . . Average Backups 4 | . 3 5 Power . | . . 1 Propulsion 1 | . 1 2 Utility 1 | . 1 2 Weapon . | . . . Tool/Special . | . . . Unused Backups 7 | . 1 6 Power 3 | . 1 2 Propulsion 2 | . . 2 Utility 2 | . . 2 Weapon . | . . . Tool/Special . | . . . Average Slot Usage (%) 97 | . 95 100 Engine 14 | . 14 14 Leg 28 | . 28 28 Storage 14 | . 14 14 Processor 12 | . 9 14 Ballistic Gun 28 | . 28 28 Peak Build Rating 7 | 6 7 7 Average Rating 6 | 2 6 7 On Entrance 4 | . 6 7 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 17 | 12 17 17 Greatest Support 20 | 20 20 20 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 8 10 10 Average Capacity 9 | 6 9 10 Most Carried 6 | 5 5 6 Average Carried 4 | . 3 5 Final Capacity 10 | 8 10 10 Final Carried 6 | 1 5 6 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 308 | 205 35 68 Remotely . | . . . Salvage Created 31 | . . 31 Parts 4 | . . 4 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 10 | . . 10 Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 2 | . . 2 Guns 2 | . . 2 Classes Destroyed 1 | . . 1 Swarmer 2 | . . 2 Best Kill Streak 2 | . . 2 Combat Bots Only 2 | . . 2 Max Kills in Single Turn 1 | . . 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 89 | . . 89 Missed 39 | . . 39 Hits 50 | . . 50 Projectile 50 | . . 50 Critical Strikes 1 | . . 1 Damage Taken 287 | . 8 279 Core 72 | . . 72 Absorbed by Shields . | . . . Ignored by Resistances 101 | . 3 98 Core Remaining (%) 100 | 100 . . Volleys Fired 25 | . 2 23 Largest 2 | . 2 2 Hottest 40 | . 40 40 Shots Fired 50 | . 4 46 Gun 50 | . 4 46 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 50 | . 4 46 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 21 | . 4 21 Robot Miss Streak 1 | . . 1 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 44 | . 4 40 Core Hits 3 | . . 3 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 168 | . 35 133 Guns 168 | . 35 133 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 168 | . 35 133 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 16 | . 6 16 Average Temperature 7 | . 6 8 Received Heat Transfer 561 | . 6 555 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 33 | . 33 . Initial . | . . . Average 2 | . 3 . Influence Increases 111 | . 37 74 Destroy 0b10 Robot/C 60 | . 20 40 Destroy Leader 10 | . 10 . Allied During Kill 7 | . 3 4 Successful Hack 4 | . 4 . Lose Combat Pursuer 30 | . . 30 Influence Decreases 67 | . 37 30 Time Decay 57 | . 37 20 Lost Part 10 | . . 10 Squads Dispatched 1 | . 1 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 13 | . 1 12 Peak Tracking Total 6 | . 1 6 Tactical Retreats 1 | . . 1 Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 1 | . 1 . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 2 | . 2 . Successful 2 | . 2 . Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . 2 . Record 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies 1 | . 1 . Largest Group 1 | . 1 1 Highest-Rated Group 61 | . 56 61 Highest-Rated Ally 61 | . 56 61 Total Orders . | . . . Ally Attacks 28 | . 3 25 Total Damage 118 | . 42 76 Kills 1 | . 1 . Allies Corrupted . | . . . Allies Melted 1 | . . 1 Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) . | . . . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 814 | 91 301 422 Spaces Moved 534 | 41 219 274 Core 17 | 17 . . Treads . | . . . Legs 517 | 24 219 274 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 117 | 90 120 120 Slowest Speed 120 | 120 120 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 20 | 5 31 26 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 679 | 94 254 331 Wait 99 | 41 25 33 Move 532 | 40 218 274 Hop . | . . . Pick Up 14 | 7 6 1 Fast Attach . | . . . Attach 7 | 6 1 . Detach . | . . . Swap 1 | . 1 . Drop 1 | . 1 . Fire 25 | . 2 23 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [Min] / *Sub) -10/Subcaves (discovered 2 exits: [*Rec] / [Scr]) History --------- Turn | Location | Event 45 | -11/Scrapyard | Discovered new exit (range 15) 92 | -11/Scrapyard | Entered Materials 93 | -10/Materials | Met a group of wandering Federalists 157 | -10/Materials | Discovered new exit (range 7) 267 | -10/Materials | Discovered new exit (range 16) 289 | -10/Materials | Identified exit to Materials 316 | -10/Materials | Build established: Mutant 386 | -10/Materials | Discovered new exit (range 6) 392 | -10/Materials | Identified exit to Subcaves 393 | -10/Materials | Entered Subcaves 394 | -10/Subcaves | Continued accompanying wandering Federalists (6) 501 | -10/Subcaves | Lost 3 allies 777 | -10/Subcaves | Discovered new exit (range 13) 780 | -10/Subcaves | Core integrity fell below 50% 798 | -10/Subcaves | Core integrity fell below 20% 815 | -10/Subcaves | Destroyed by Autobeam Turret with Autobeam Last Messages --------------- 00559_ A derelict emerges from the shadows: "Hey wait up! Finally some friendlies. We were scared out of our wits watching Subs pass by here several times." 00777_ EXIT=FOUND Player 2: "WHAT THE HELL?! Why do I feel like I'm falling apart all of a sudden... Oh no, I think we're connected somehow... What evil mind did this?" 00779_ S-10 Pest destroyed. 00787_ Lgt. Ion Engine fries itself beyond repair. 00787_ Lgt. Assault Rifle fries itself beyond repair. 00790_ S-10 Pest destroyed. 00794_ Flight Unit fries itself beyond repair. 00795_ S-10 Pest destroyed. 00795_ Player 2 acquires Lgt. Ion Engine. 00796_ Flight Unit fries itself beyond repair. 00796_ Player 2 attaches Aluminum Leg. 00798_ Player 2 acquires Flight Unit. 00799_ Lgt. Ion Engine fries itself beyond repair. 00802_ Player 2 acquires Flight Unit. Player 2: "I think my Aluminum Leg is rusty." Map ----- +----------------------------------------------------+ | # #??#### #????????????????????????? | | ## #### #????????????????????????? | | ?#### #????????????????????????? | | ???## #?###?###????????????????? | | ???# ### ### ##???????????????? | | ???## #???????????????? | | ###### ## #???????????????? | | # #### ### #### #???????????????? | | ##### #?# ##??# ##??????????????? | | #?## #?# ####???## #??????????????? | | ## ## # ?####??????# ##??????????????? | | ### ## ??????????# #???????????????? | | #?# ## ?????????# ##??????????????? | | #?# #### ?????????## #??????????????? | | ?## #???# ?????????# ##??????????????? | | ## #???? ?????????## ##?????????????? | | # #???? ?????????# #?????????????? | | ##???? ?????????# #?????????????? | | #####????? ????????## #?????????????? | | ##????????? ??#####???# #?????????????? | | #?????????????#""" ??## ##?????????????? | | #?????????????#" ??## ##?????????????? | | #?????????????#" ##### #?????????????? | | #???????????##""t % % #?????????????? | | #??????????#< % #?????????????? | | ####???????????#""t % @ #?????????????? | | ???????????????#" ###@ #?????????????? | | ???????????????#" ???# #?????????????? | | ???????????????#""" ????# #?????????????? | | ????????????????##??????# #?????????????? | | ????????????????????????# ##?????????????? | | ????????????????????????" #??????????????? | | ??????????????????????? "" #??????????????? | | ??????????????????????? "" #??????????????? | | ?????????????????????? #??????????????? | | ????????????????????? #??????????????? | | ????????????????????? "" ??????????????? | | ??????????????????????# """ ??????????????? | | ???????????????????????"" ??????????????? | | ??????????????????????????? #?????????????? | | ?????????????????????????????#?????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Strength In Numbers Challenges ------------ None Player 2 | -11 -10 -10 ---------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 15 | . 6 9 Parts Lost 10 | . . 10 Damage Taken 770 | . 20 750 Core 182 | . . 182 Player 2/Cogmind (%) 71 | . . 71 Absorbed by Shields . | . . . Damage Inflicted 118 | . 42 76 Player 2/Cogmind (%) 41 | . 54 36 Combat Hostiles Destroyed 1 | . 1 . Player 2/Cogmind (%) 33 | . 100 . Game ------ Seed ContainmentStorageJetlance Manual? 0 Play Time 00:14:14 Cumulative 84.3 hours Start 2025.10.27 @ 02:15:29 End 2025.10.27 @ 02:27:44 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode AFD2020/Player2 Game No. 53 Rogue 9 Adventurer 44 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 43 Achievement% 25 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8d44f16b-d3f5-4277-9862-1759c096ec0b