Cogmind - Beta 15 *** ADVENTURER MODE // 2025.06.07 @ 17:06:23 Player: Gder Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (17) 3400 Robots Destroyed (415) 2075 Value Destroyed (18869) 18869 Prototype IDs (21) 420 Alien Tech Used (0) 0 Bonus (7050) 7050 TOTAL SCORE: 35314 Bonus ------- High Alert Combat Kills 2681 Follower Combat Kills 202 Entered Garrisons 1200 Used RIF Installer 3000 Friendly Fire -33 Cogmind --------- Core Integrity 0/1300 Matter 255/300 Energy 99/100 System Corruption 14% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Q-thruster Advanced Power Amplifier Graphene Brace Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Power Amplifier Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Cooling System Experimental Cooling System Large Storage Unit Advanced Weapon Cycler Layered Light Armor Plating Graphene Brace > --- WEAPON ----------- Quantum Rifle Quantum Rifle Hardcell Cannon Heavy Gauss Cannon > --- INVENTORY -------- Improved Ion Engine Light Antimatter Reactor Advanced Power Amplifier Advanced Heat Sink Advanced Heat Sink Graphene Brace Gamma Rifle Gamma Rifle Gamma Rifle Quantum Rifle Quantum Rifle Quantum Rifle Quantum Rifle Matter Neutralizer Hardcell Cannon [Rating: 130] Favorites ----------- Power Light Antimatter Reactor Engine Deuterium Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Armored Huge Wheel Treads Medium Treads Leg Flexi-carbon Leg Wheel Armored Huge Wheel Flight Unit Xenon Bombardment Thruster Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Relay Coupler [NC] Protection Improved Medium Armor Plating Weapon Quantum Rifle Energy Gun Quantum Rifle Energy Cannon Long-range Proton Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Fac Gar Res Slots Evolved 14 | . . 2 . 2 . . . 2 . 2 . 2 . . 2 . 2 Power 1 | . . . . . . . . . . . . 1 . . . . . Propulsion 3 | . . . . . . . . . . . . . . . 2 . 1 Utility 8 | . . 1 . 2 . . . 2 . 1 . 1 . . . . 1 Weapon 2 | . . 1 . . . . . . . 1 . . . . . . . Parts Attached 227 | 7 10 25 5 18 2 7 2 18 3 8 7 1 27 27 5 28 27 Power 35 | 1 1 4 . 3 . 1 . 2 . 1 2 . 6 6 . 2 6 Engine 16 | 1 1 4 . 1 . 1 . 1 . 1 1 . 2 1 . . 2 Core 13 | . . . . 2 . . . 1 . . 1 . 4 4 . 1 . Reactor 6 | . . . . . . . . . . . . . . 1 . 1 4 Propulsion 32 | 2 4 3 . 3 . 1 . 1 1 . . . 1 1 1 6 8 Treads 1 | . . . . . . . . . . . . . . . . . 1 Leg 9 | . . . . . . . . . . . . . . . . 6 3 Wheel 15 | 2 4 3 . . . 1 . 1 1 . . . 1 1 1 . . Hover . | . . . . . . . . . . . . . . . . . . Flight 7 | . . . . 3 . . . . . . . . . . . . 4 Utility 84 | 2 2 5 2 7 . 3 1 10 1 7 2 1 9 10 3 10 9 Device 47 | 1 . 3 1 1 . 1 1 5 1 4 2 1 3 7 2 7 7 Storage 10 | 1 1 . . . . 1 . 3 . 1 . . 1 1 . . 1 Processor 6 | . . . . 2 . . . . . 1 . . 2 . . . 1 Hackware 1 | . . . . . . . . . . . . . 1 . . . . Protection 20 | . 1 2 1 4 . 1 . 2 . 1 . . 2 2 1 3 . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 76 | 2 3 13 3 5 2 2 1 5 1 . 3 . 11 10 1 10 4 Energy Gun 49 | 1 3 10 2 3 1 1 1 4 . . 2 . 4 7 . 8 2 Energy Cannon 12 | . . 1 . 1 1 . . 1 . . 1 . 3 1 1 2 . Ballistic Gun 8 | 1 . . . . . 1 . . 1 . . . 4 1 . . . Ballistic Cannon 4 | . . . . 1 . . . . . . . . . 1 . . 2 Launcher 2 | . . 1 1 . . . . . . . . . . . . . . Special Weapon 1 | . . 1 . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . 2 . 3 . . . 3 . . . . . 1 2 . 1 Parts Lost 111 | . 4 10 1 2 2 4 1 3 4 1 4 . 16 17 . 20 22 Power 14 | . 1 . . . . . . . . . 1 . 3 2 . 4 3 Propulsion 17 | . 1 . . . . 1 . . 1 . . . 1 1 . 4 8 Utility 35 | . 1 2 1 . . 2 . 2 2 1 1 . 6 5 . 7 5 Weapon 45 | . 1 8 . 2 2 1 1 1 1 . 2 . 6 9 . 5 6 Highest Loss Streak 8 | . 4 3 1 1 2 2 1 2 2 1 2 . 6 6 . 7 8 To Critical Strikes 5 | . . . . . . . . . . . . . . 4 . . 1 Average Backups 12 | 3 12 14 14 12 8 10 11 10 10 9 10 9 11 12 14 13 11 Power 1 | . . 1 2 1 1 1 2 1 1 1 1 . 1 1 1 . 1 Propulsion 2 | 1 3 3 4 4 4 3 3 3 3 3 3 3 2 1 . . 1 Utility 2 | . 3 3 3 1 . 2 2 . . 1 1 3 4 5 5 2 1 Weapon 5 | . 5 5 4 4 2 3 4 5 5 4 4 3 2 4 7 10 7 Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 52 | . 2 6 . 14 . 1 . 3 . . . . 1 7 3 6 9 Power 13 | . 1 2 . 3 . . . 1 . . . . 1 3 . 1 1 Propulsion 9 | . . 2 . 6 . . . . . . . . . . . . 1 Utility 7 | . . 2 . . . . . . . . . . . 1 1 2 1 Weapon 23 | . 1 . . 5 . 1 . 2 . . . . . 3 2 3 6 Tool/Special . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 96 96 100 99 99 93 90 91 90 90 92 88 92 92 89 94 80 Engine 4 | . 12 8 11 2 . 6 9 6 7 6 5 5 6 . . . 1 Core 3 | . . . . 6 9 2 . . . . . . 4 7 5 5 . Reactor 1 | . . . . . . . . . . . . . . 2 5 4 4 Leg 2 | . . . . . . . . . . . . . . . . 13 14 Wheel 10 | . 27 21 22 17 18 12 9 7 7 6 6 5 5 5 10 3 . Device 21 | . 12 10 11 17 18 18 18 22 21 22 20 29 22 23 21 30 32 Storage 9 | . 14 11 11 9 9 9 9 14 15 13 13 11 11 5 5 5 3 Processor 6 | . . . . 8 9 9 9 7 7 7 13 11 11 11 10 4 . Protection 6 | . 1 11 11 9 9 9 9 6 7 5 5 . 3 3 5 4 3 Energy Gun 17 | . 27 29 24 15 17 18 18 15 9 20 20 23 11 13 10 16 10 Energy Cannon 3 | . . 1 6 5 8 6 . 3 6 . 1 . 5 2 . 2 . Ballistic Gun 2 | . . . . . . 2 9 3 4 6 4 . 4 2 5 . . Ballistic Cannon 1 | . . . . 6 . . . . . . . . . 2 5 . 5 Peak Build Rating 130 | 7 9 21 25 35 34 41 41 50 48 57 57 62 75 84 95 120 130 Average Rating 56 | 5 7 16 22 29 33 37 40 47 46 54 54 61 68 75 92 108 106 On Entrance 45 | . 7 9 21 24 34 34 41 39 47 42 54 57 62 75 83 94 101 Naked Turns 47 | . . . . . . . . . . . . . . . . . 47 Heaviest Build 95 | 11 30 42 44 48 45 49 46 62 55 56 61 52 82 81 82 84 95 Greatest Support 80 | 32 32 24 24 24 24 28 28 28 28 28 28 28 28 28 56 80 80 Greatest Overweight (x) 14 | . 1 3 1 14 1 4 1 2 1 1 2 1 2 2 1 3 2 Average Overweight (x) 1 | . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 14 Most Carried 15 | 6 15 15 15 15 13 15 15 15 15 15 15 13 15 15 15 15 15 Average Carried 13 | 3 13 14 14 14 12 14 14 14 14 12 14 12 13 14 14 14 11 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 6 15 15 15 13 11 15 14 14 12 15 13 13 15 15 15 13 3 Class Distribution -------------------- 39% | Scavenger-Gunner 31% | Gunner 15% | Tank 8% | Scavenger-Tank 5% | Mutant Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -9/Mines Gunner | -8/Materials Gunner | -8/Garrison Gunner | -8/Materials Gunner | -8/Garrison Gunner | -7/Factory Scavenger-Tank | -7/Garrison Scavenger-Gunner | -6/Factory Gunner | -6/Garrison Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Garrison Scavenger-Gunner | -5/Factory Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/Garrison Scavenger-Gunner | -3/Research Resources | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -4 -4 -3 ----------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Fac Gar Res Matter Collected 6250 | 278 92 498 104 522 20 178 84 329 173 118 235 . 727 784 454 643 1011 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 19637 | 153 154 1790 249 2102 421 1302 438 2170 564 119 776 . 2296 3081 827 1748 1447 Parts 910 | 11 11 116 21 121 20 63 16 87 31 2 44 . 78 135 37 67 50 Haulers Intercepted 17 | . . 4 . 5 . 3 . 4 . . . . . 1 . . . Recyclers Shooed 6 | . . 1 . 1 . . . 2 . . . . . 1 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Fac Gar Res Combat Hostiles Destroyed 340 | . 6 29 18 37 8 21 9 36 12 2 18 . 38 38 9 33 26 Melee 1 | . . . . . . . . . . . . . . . . . 1 Guns 218 | . 5 25 10 21 3 15 9 26 7 2 17 . 23 19 3 26 7 Cannons 87 | . . 1 . 11 4 6 . 8 5 . . . 13 11 5 6 17 AOE 18 | . 1 3 8 4 . . . . . . . . . 2 . . . Classes Destroyed 20 | 2 2 6 1 2 . 1 . 1 . . . . 2 1 . 1 1 Worker 19 | . . 7 1 1 . 2 . 3 . . . . . 2 1 . 2 Builder 11 | . . 2 1 2 . . . . . . . . . 5 . . 1 Tunneler 8 | 3 . 2 . . . . . 3 . . . . . . . . . Hauler 17 | . . 4 . 5 . 3 . 4 . . . . . 1 . . . Recycler 10 | 1 . 1 . 1 . . . . . . . . . 3 2 . 2 Mechanic 1 | . . . . . . . . . . . . . . 1 . . . Operator 2 | . . . . . . 1 . . . . . . . 1 . . . Watcher 18 | . 2 5 . 4 . 1 . 4 . . . . . 1 . . 1 Swarmer 77 | . 6 9 5 6 . . . 8 4 . 6 . 6 5 . 14 8 Saboteur 1 | . . . . . . . . . . . . . . . . . 1 Grunt 134 | . . 9 1 21 4 13 8 15 6 . 7 . 20 14 . 5 11 Brawler 8 | . . . . 1 . 1 1 . . . . . . 2 . 2 1 Duelist 9 | . . 1 1 . 1 . . 2 . . 1 . . 1 . 2 . Protector 1 | . . . . . . . . . . . . . . . . 1 . Sentry 52 | . . 10 . 8 3 7 . 7 . 1 . . 4 5 3 3 1 Specialist 1 | . . . . . . . . . . . . . 1 . . . . Hunter 12 | . . . . 1 . . . . 2 1 . . 3 3 2 . . Programmer 32 | . . . . . . . . 4 . . 4 . 3 8 4 5 4 Behemoth 2 | . . . . . . . . . . . . . 1 . . 1 . Assembled 11 | . . . 11 . . . . . . . . . . . . . . Best Kill Streak 12 | 2 3 12 10 11 4 6 5 6 5 2 3 . 6 11 4 7 9 Combat Bots Only 10 | . 3 8 10 6 4 4 5 6 5 2 3 . 6 10 3 7 7 Max Kills in Single Turn 8 | 1 2 2 4 8 1 2 1 1 1 1 2 . 2 2 2 3 2 Gunslinging 2 | . 1 1 1 . . . . . . . 1 . . . . 2 . Exploded 4 | . 1 1 4 2 . . . . . . . . . 1 . . . Melee 1 | . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Fac Gar Res Hostile Shots Fired 1795 | . 25 135 34 131 30 50 25 259 80 24 76 . 202 160 42 155 367 Missed 578 | . 8 37 11 46 11 9 5 94 25 8 22 . 50 48 21 40 143 Hits 1217 | . 17 98 23 85 19 41 20 165 55 16 54 . 152 112 21 115 224 Melee 29 | . . 3 5 . . . 2 2 . . . . . 8 . 6 3 Projectile 1188 | . 17 95 18 85 19 41 18 163 55 16 54 . 152 104 21 109 221 AOE 7 | . . . . . . . . 1 . . . . . . . 6 . Critical Strikes 57 | . 1 . 1 2 1 . 2 . . . 2 . 10 7 2 6 23 Actively Blocked 7 | . . . . . . . . . . . . . . . . . 7 Part Disruptions 3 | . . . . . . . . . . . . . 1 1 . . 1 Damage Taken 17732 | . 276 1140 322 872 232 508 275 1469 527 109 696 . 2344 1814 339 3033 3776 Core 3647 | . 19 106 28 170 13 63 47 177 100 50 79 . 519 229 35 700 1312 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . Ignored by Resistances 5392 | . 81 327 92 258 68 148 76 456 158 47 247 . 1039 521 93 729 1052 Regen/Repaired (Parts) 445 | . 19 137 . 49 . . . 75 . . . . . 165 . . . Core Remaining (%) 63 | 100 92 . 66 . . . 46 . 60 . 84 . . 25 . 36 . Volleys Fired 997 | 8 16 78 24 88 40 46 22 97 54 7 61 . 135 89 29 139 64 Largest 4 | 2 2 3 3 3 3 3 3 3 3 4 4 . 4 4 4 4 4 Hottest 376 | 60 80 180 188 185 201 201 166 175 175 213 260 . 320 279 215 376 357 Shots Fired 2715 | 16 32 204 54 250 77 133 52 280 104 25 140 . 359 320 116 343 210 Gun 1966 | 16 32 193 42 135 38 108 52 213 66 25 121 . 248 238 87 248 104 Cannon 739 | . . 5 8 115 39 25 . 67 38 . 19 . 111 82 29 95 106 Launcher 7 | . . 3 4 . . . . . . . . . . . . . . Special 3 | . . 3 . . . . . . . . . . . . . . . Kinetic 586 | 8 . . . 68 . 19 15 26 32 7 35 . 80 84 58 48 106 Thermal 1386 | 8 . 29 28 79 59 89 37 254 72 18 68 . 209 105 29 204 98 Explosive 7 | . . 3 4 . . . . . . . . . . . . . . Electromagnetic 736 | . 32 172 22 103 18 25 . . . . 37 . 70 131 29 91 6 Robot Hit Streak 74 | 10 5 34 10 32 39 26 37 74 24 14 41 . 70 37 47 64 25 Robot Miss Streak 5 | 1 5 3 3 2 1 3 2 3 2 2 4 . 2 2 3 3 4 Penetration Max 1 | . . . . . . 1 1 1 . . 1 . 1 1 1 1 1 Secondary Targets 21 | . 2 4 1 . . 1 3 . . . 2 . 1 . . 7 . Max Gunslinging Chain 2 | . 1 1 1 . . 1 1 . . . 1 . 1 . . 2 . Shots Hit Robots 1867 | 11 19 139 31 164 45 101 37 219 54 20 82 . 240 256 90 214 145 Core Hits 828 | 7 9 70 29 70 15 45 18 91 24 10 64 . 104 106 26 78 62 Critical Kills 4 | . . . . 1 . . 1 . . . 1 . . . 1 . . Critical Parts Destroyed 3 | . . . . . . . . 1 . . . . . 2 . . . Critical Strikes 63 | . . 3 . 7 3 3 4 6 . . 3 . 2 14 5 4 9 Burn 27 | . . . . 2 3 3 3 5 . . 1 . 1 7 1 1 . Meltdown 1 | . . . . 1 . . . . . . . . . . . . . Destroy 6 | . . . . . . . 1 1 . . 1 . . 2 1 . . Blast 21 | . . . . 2 . . . . . . . . . 4 3 3 9 Corrupt 8 | . . 3 . 2 . . . . . . 1 . 1 1 . . . Melee Attacks . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 45161 | 119 377 2491 1017 3955 925 2104 720 4763 1195 392 1728 . 5250 6753 2387 5939 5046 Guns 30373 | 119 276 1869 450 1837 647 1607 720 3625 658 392 1560 . 3490 4278 1592 4891 2362 Cannons 12120 | . . 62 40 1322 278 497 . 1138 537 . 168 . 1622 2043 795 942 2676 Explosions 2616 | . 101 517 527 796 . . . . . . . . 138 431 . 106 . Melee . | . . . . . . . . . . . . . . . . . . Ramming 52 | . . 43 . . . . . . . . . . . 1 . . 8 Kinetic 9615 | 53 . . . 648 . 249 214 444 136 83 204 . 777 1928 1422 781 2676 Thermal 25179 | 66 101 594 339 1900 640 1358 506 4319 1059 309 1208 . 3476 2238 603 4255 2208 Explosive 633 | . . 205 428 . . . . . . . . . . . . . . Electromagnetic 9682 | . 276 1649 250 1407 285 497 . . . . 316 . 997 2586 362 903 154 Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 16 | . . 1 1 . . 1 1 3 3 . 1 . 2 16 2 14 14 Average Corruption 4 | . . 1 1 . . 1 1 1 3 . 1 . 1 9 1 7 5 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 212 | . . 7 5 . . 9 1 20 11 . 1 . 3 75 1 64 15 Message Errors 51 | . . 2 . . . 3 . 5 2 . . . 1 20 . 14 4 Matter Fused 40 | . . 1 . . . 2 1 3 4 . . . . 12 . 12 5 Heat Flow Errors 31 | . . 4 1 . . 2 . 5 . . . . . 9 1 9 . Energy Discharges 28 | . . . 2 . . 1 . 1 1 . 1 . . 13 . 6 3 Parts Rejected 2 | . . . . . . . . 1 . . . . . 1 . . . Parts Fused 4 | . . . 1 . . . . . . . . . . 1 . 2 . Data Loss (minor) 23 | . . . . . . 1 . 1 4 . . . 1 6 . 8 2 Data Loss (major) 8 | . . . 1 . . . . . . . . . . 3 . 3 1 Misfires 10 | . . . . . . . . 3 . . . . 1 2 . 4 . Alerts 3 | . . . . . . . . . . . . . . 1 . 2 . Misdirections 3 | . . . . . . . . . . . . . . 3 . . . Weapon Failures 9 | . . . . . . . . 1 . . . . . 4 . 4 . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 609 | . 15 43 19 124 . 11 . 65 . . . . 8 100 47 76 101 Projectiles 347 | . . . . 12 . 11 . 65 . . . . 8 50 47 53 101 Explosions 262 | . 15 43 19 112 . . . . . . . . . 50 . 23 . Melee . | . . . . . . . . . . . . . . . . . . Knockbacks 51 | . . . . 8 . . . . . . . . . 5 10 4 24 Impact . | . . . . . . . . . . . . . . . . . . Kinetic 48 | . . . . 8 . . . . . . . . . 5 9 3 23 Secondary 3 | . . . . . . . . . . . . . . . 1 1 1 Self-Inflicted Damage 504 | . 29 168 39 . . . . . . . . . . 205 . 60 3 Shots 13 | . 1 4 2 . . . . . . . . . . 5 . 1 . Rammed 11 | . . 8 . . . . . . . . . . . 2 . . 1 Targets Rammed 12 | . . 8 . . . . . . . . . . . 2 . . 2 Kicked 1 | . . . . . . . . . . . . . . . . . 1 Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 1062 | 40 102 333 299 45 36 255 48 193 69 188 499 . 1062 447 176 889 305 Average Temperature 99 | 17 35 82 79 14 16 40 19 28 22 74 140 . 222 96 63 151 83 Received Heat Transfer 4303 | . . 366 12 504 135 315 162 474 117 30 270 . 776 303 27 309 503 Effects 60 | . . 2 . . . . . . . . 7 . 28 2 . 21 . Shutdowns 21 | . . . . . . . . . . . . . 13 1 . 7 . Energy Bleed 7 | . . 2 . . . . . . . . 1 . . 1 . 3 . Interference 7 | . . . . . . . . . . . 1 . 1 . . 5 . Matter Decay 3 | . . . . . . . . . . . . . 2 . . 1 . Short Circuit 5 | . . . . . . . . . . . 1 . 3 . . 1 . Damage (minor) 9 | . . . . . . . . . . . . . 7 . . 2 . Damage (major) 4 | . . . . . . . . . . . 4 . . . . . . Damage (core) 4 | . . . . . . . . . . . . . 2 . . 2 . Siege Activations . | . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted 6 | . . . . . . . . . . . . . 3 3 . . . Combat Hostiles 5 | . . . . . . . . . . . . . 3 2 . . . Robots Corrupted 8 | . . . . . . . . . . . 1 . . 6 . 1 . Combat Hostiles 7 | . . . . . . . . . . . 1 . . 5 . 1 . Parts Fried 37 | . 2 5 1 . . 1 . . . . 1 . 4 16 1 6 . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted 9 | . . . . 1 1 . . 2 . . . . 2 1 1 . 1 Combat Hostiles 9 | . . . . 1 1 . . 2 . . . . 2 1 1 . 1 Parts Melted 85 | . . 1 . 2 3 6 2 29 2 1 3 . 13 8 3 8 4 Heat Transferred 41500 | 150 100 892 594 2635 1332 2886 1221 7723 1739 514 1548 . 5898 4445 1350 5735 2738 Parts Sabotaged 5 | . . . . . . . . . . . . . . 2 . . 3 Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 20 | . 2 6 2 2 . . . . . . . . 1 6 . 1 . Alert | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Fac Gar Res Maximum Alert Level 4 | . . 1 . 1 2 1 1 1 2 1 2 1 4 3 1 4 2 Low Security (%) 40 | 100 100 60 100 68 8 59 53 95 16 75 43 . 4 . 4 . . Level 1 20 | . . 39 . 31 50 40 46 4 56 24 26 100 16 . 95 4 . Level 2 22 | . . . . . 41 . . . 27 . 29 . 18 63 . 34 100 Level 3 9 | . . . . . . . . . . . . . 30 36 . 19 . Level 4 7 | . . . . . . . . . . . . . 30 . . 40 . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Peak Influence 1449 | 10 80 357 132 373 575 306 280 271 557 243 603 274 1449 793 377 1447 686 Initial 659 | . . . 49 . 165 241 85 127 160 243 51 274 150 659 283 220 659 Average 387 | 1 16 133 41 137 387 146 183 81 341 157 274 262 826 660 262 900 578 Influence Increases 11480 | 20 182 1065 261 1173 430 682 205 1016 417 51 592 . 1519 1352 324 1347 844 Destroy 0b10 Robot/C 6700 | . 120 580 180 740 160 420 180 720 240 40 360 . 800 760 180 700 520 Destroy 0b10 Robot/NC 440 | 20 10 105 10 65 . 35 . 70 5 . . . . 70 15 5 30 Destroy Leader 1238 | . 24 178 30 178 10 128 20 204 20 10 20 . 50 174 70 40 82 Allied During Kill 10 | . . . . . . . . . . . . . 4 . . 6 . Trap Triggered on 0b10 40 | . . . . . . . . . . . 40 . . . . . . Successful Hack 196 | . 20 26 . 41 . 18 . 4 12 . . . . 41 . 18 16 Disable Machine 297 | . . 18 9 45 . 18 . 9 . . 27 . . 72 18 72 9 Anti-Garrison Action 1000 | . . . . . 200 . . . 50 . 50 . 300 . . 400 . Destroy Structure 749 | . 8 68 32 59 15 3 5 9 30 1 50 . 140 130 26 91 82 Partial Spotted 15 | . . . . . . . . . . . . . . 15 . . . Lose Combat Pursuer 795 | . . 90 . 45 45 60 . . 60 . 45 . 225 90 15 15 105 Influence Decreases 10917 | 20 182 914 412 883 145 1107 75 1035 141 504 73 359 314 2130 638 357 1628 Entered New Map 3633 | . . . 102 . 125 334 65 153 101 294 33 329 94 790 388 137 688 Time Decay 5709 | 20 182 814 280 863 . 478 . 852 . 200 . 30 . 1170 250 . 570 Lost Part 1067 | . . 100 10 20 20 37 10 30 40 10 40 . 160 170 . 200 220 Lost Ally 100 | . . . 20 . . . . . . . . . 60 . . 20 . Purge Threat 408 | . . . . . . 258 . . . . . . . . . . 150 Squads Dispatched 42 | . . 5 . 7 . 2 . 10 . 1 . . . 9 1 . 7 Investigation 12 | . . 3 . 2 . 1 . 3 . . . . . 2 . . 1 Extermination 11 | . . . . . . . . 4 . . . . . 3 1 . 3 Reinforcement 13 | . . 2 . 4 . 1 . 1 . 1 . . . 2 . . 2 Assault 3 | . . . . . . . . . . . . . . 2 . . 1 Garrison 3 | . . . . 1 . . . 2 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . 1 . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . 1 Stealth | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Fac Gar Res Distress Signals 12 | . . 2 . 2 . 3 . 1 . . . . 1 1 . . 2 Communications Jammed 77 | . . . . . . . . . . . . . 10 67 . . . Distress Signals 77 | . . . . . . . . . . . . . 10 67 . . . Times Spotted 474 | . 9 45 16 50 12 33 10 42 21 3 20 . 51 55 13 38 56 Peak Tracking Total 13 | . 3 6 6 6 4 5 4 4 7 1 6 . 7 5 4 6 13 Tactical Retreats 34 | . . 6 . 1 2 2 . . 2 . 3 . 7 5 1 1 4 Traps | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Fac Gar Res Traps Triggered 39 | . 2 1 . 1 4 1 1 2 4 . 1 . 10 5 . 4 3 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed 11 | . . . . . . 6 . . . . . . . 5 . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused 4 | . . . . . . . . . . . 4 . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed 6 | . . . . . . . . . . . 6 . . . . . . Triggered 4 | . . . . . . . . . . . 4 . . . . . . Most Traps Carried 3 | . . . . . . . . . . . 3 . . . . . . Machines | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -4 -4 -3 ---------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Fac Gar Res Machines Disabled 47 | . . 2 1 5 2 2 . 1 1 . 4 . 6 8 2 12 1 Max in Single Turn 3 | . . 1 . 2 1 1 . 1 1 . 1 . 1 3 1 1 1 Garrison Access 1 | . . . . . . . . . . . . . . 1 . . . Garrison Relay 12 | . . . . . 2 . . . 1 . 1 . 4 . . 4 . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Fac Gar Res Machines Accessed 74 | . 7 11 . 11 . 8 . 9 1 3 1 1 1 12 2 3 4 Terminals 55 | . 6 8 . 9 . 7 . 5 1 2 1 . 1 7 1 3 4 Fabricators 2 | . . . . . . . . . . . . . . 2 . . . Repair Stations 9 | . 1 2 . 1 . . . 3 . . . . . 2 . . . Recycling Units 1 | . . 1 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . 1 . 1 . 1 . 1 . 1 . 1 1 . . Total Hacks 212 | . 26 43 . 32 . 33 . 21 2 7 1 2 2 25 5 4 9 Successful 117 | . 18 29 . 19 . 18 . 8 1 4 1 2 1 8 3 2 3 Failed 95 | . 8 14 . 13 . 15 . 13 1 3 . . 1 17 2 2 6 Catastrophic 13 | . . 2 . . . 2 . 2 1 1 . . . 4 . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 100 | . 14 20 . 26 . 22 . 9 1 2 . . . 6 . . . Terminals 168 | . 24 35 . 28 . 31 . 11 2 5 1 . 2 13 3 4 9 Fabricators 3 | . . . . . . . . . . . . . . 3 . . . Repair Stations 27 | . 2 7 . 3 . . . 8 . . . . . 7 . . . Recycling Units 1 | . . 1 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 13 | . . . . 1 . 2 . 2 . 2 . 2 . 2 2 . . Terminal Hacks 48 | . 7 13 . 5 . 7 . 2 1 1 1 . 1 4 1 2 3 Prototype ID Bank 7 | . 2 3 . 1 . . . 1 . . . . . . . . . Open Door 1 | . . . . . . . . . . . . . . . . 1 . Open DSF 1 | . . . . . . . . . . . . . . . . . 1 Level Access Points 3 | . . 1 . 1 . . . . . . . . . 1 . . . Branch Access Points 4 | . . 1 . 2 . . . . . . . . . 1 . . . Emergency Access Points 6 | . 2 . . 1 . . . . . . 1 . 1 . . 1 . Terminal Index 2 | . 1 1 . . . . . . . . . . . . . . . Fabricator Index 1 | . . . . . . . . . . . . . . . 1 . . Repair Station Index 1 | . 1 . . . . . . . . . . . . . . . . Garrison Index 1 | . . . . . . . . . . . . . . 1 . . . Alert Level 3 | . . . . . . 2 . . . 1 . . . . . . . Unreport Threat 4 | . . . . . . 3 . . . . . . . . . . 1 Locate Traps 4 | . 1 2 . . . . . . . . . . . . . . 1 Disarm Traps 2 | . . . . . . 1 . . . . . . . 1 . . . Security Status 1 | . . 1 . . . . . . . . . . . . . . . Patrol Status 1 | . . 1 . . . . . . . . . . . . . . . Investigation Status 1 | . . 1 . . . . . . . . . . . . . . . Hauler Manifests 3 | . . 2 . . . 1 . . . . . . . . . . . Zone Layout 1 | . . . . . . . . 1 . . . . . . . . . Patrol Navigation 1 | . . . . . . . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . Repair Station Hacks 12 | . 2 6 . 2 . . . 1 . . . . . 1 . . . Scan Component 7 | . 1 3 . 1 . . . 1 . . . . . 1 . . . Repair 5 | . 1 3 . 1 . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . 1 . . . . . . . . . . . . . . . Report Inventory 1 | . . 1 . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks 13 | . . . . 1 . 2 . 2 . 2 . 2 . 2 2 . . Unlock Access 6 | . . . . 1 . 1 . 1 . 1 . 1 . . 1 . . Seal Access 1 | . . . . . . . . . . . . . . 1 . . . Coupler Status 6 | . . . . . . 1 . 1 . 1 . 1 . 1 1 . . Unauthorized Hacks 43 | . 9 9 . 11 . 9 . 3 . 1 . . . 1 . . . Terminals 37 | . 9 8 . 10 . 9 . . . 1 . . . . . . . Botnet 14 | . 3 3 . 4 . 3 . . . 1 . . . . . . . Disrupt 1 | . . . . 1 . . . . . . . . . . . . . Skim 22 | . 6 5 . 5 . 6 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations 6 | . . 1 . 1 . . . 3 . . . . . 1 . . . Patch 6 | . . 1 . 1 . . . 3 . . . . . 1 . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . 1 . . . . . . . 1 . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 63 | . 5 9 . 10 . 7 . 9 1 3 . . 1 11 2 2 3 Full Trace Events 5 | . 2 . . . . 1 . . . . . . . 1 . . 1 Feedback Events 1 | . . . . . . 1 . . . . . . . . . . . Corruption 1 | . . . . . . 1 . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired 5 | . 1 3 . 1 . . . . . . . . . . . . . Time 154 | . 26 90 . 38 . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -4 -4 -3 ------------ Run | Yrd Mat Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Fac Gar Res Used RIF Installer 6 | . . . . . 1 . 1 . 1 . 1 . 1 . . 1 . Command Fork 1 | . . . . . . . . . 1 . . . . . . . . Signal Jammer 1 | . . . . . . . 1 . . . . . . . . . . Watcher Feeds 1 | . . . . . . . . . . . . . 1 . . . . Autooverride 2 | . . . . . . . . . . . 1 . . . . 1 . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released 57 | . . . . . 9 . . . 3 . 6 . 15 . 4 20 . Machine Destruction 50 | . . . . . 9 . . . 3 . 3 . 15 . . 20 . Programmers 7 | . . . . . . . . . . . 3 . . . 4 . . Attached 1 | . . . . . . . . . . . . . 1 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . . . . 4 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Fac Gar Res Total Allies 7 | . . . 1 . . . . . . . . . 4 . . 2 . Largest Group 4 | . . . 1 . . . . . . . . . 4 . . 2 . Highest-Rated Group 75 | . . . 31 . . . . . . . . . 48 . . 75 . Highest-Rated Ally 46 | . . . 31 . . . . . . . . . 12 . . 46 . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 35 | . . . 3 . . . . . . . . . 21 . . 11 . Total Damage 697 | . . . 41 . . . . . . . . . 262 . . 394 . Kills 8 | . . . 2 . . . . . . . . . 3 . . 3 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Fac Gar Res Active Infowar (turns) 1515 | 6 625 463 . 419 . . . . . 2 . . . . . . . Optics 419 | . . . . 419 . . . . . . . . . . . . . Structural 463 | . . 463 . . . . . . . . . . . . . . . Seismic 631 | 6 625 . . . . . . . . . . . . . . . . ECM 2 | . . . . . . . . . . 2 . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -4 -4 -3 ------------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Fac Gar Res Turns Passed 18546 | 88 722 1912 658 1775 461 1044 269 2032 517 401 816 62 1703 2357 507 2078 1144 Spaces Moved 11696 | 50 565 1322 545 1209 272 664 164 1325 282 318 525 52 856 1483 319 1100 645 Core 91 | 1 . . . 1 . . . . . . . . . . . . 89 Treads . | . . . . . . . . . . . . . . . . . . Legs 1108 | . . . . . . . . . . . . . . . . 703 405 Wheels 10343 | 49 565 1322 545 1205 272 664 164 1325 282 318 525 52 856 1483 319 397 . Hover . | . . . . . . . . . . . . . . . . . . Flight 154 | . . . . 3 . . . . . . . . . . . . 151 Fastest Speed 34 | 50 100 105 105 105 105 105 115 115 115 115 115 115 115 115 115 115 34 Average Speed 119 | 99 100 105 105 106 105 112 115 121 115 115 118 115 129 129 115 147 137 Slowest Speed 750 | 100 115 135 105 750 105 150 115 130 115 115 130 115 130 130 115 330 260 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 3 | . . . . . . . . . . . . . . . . . 3 Potential Cave-ins 3 | . . . . . 2 . . . . . . . . . . 1 . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 46 | 3 96 91 98 83 35 66 27 37 36 9 45 2 66 44 13 76 17 Regions Visited 17 Branch Regions 1 Pre-discovered Areas 2 | . . 2 . . . . . . . . . . . . . . . Known Exits Taken 9 | . . 1 1 1 . 1 . 1 . 1 . 1 . 1 1 . . Unknown Exits Taken 2 | 1 1 . . . . . . . . . . . . . . . . Scrap Searched 1 | . . . 1 . . . . . . . . . . . . . . Spaces Dug 17 | . . 3 . 1 . . . . . . 4 . . . 2 7 . Terrain Destroyed 327 | . 7 67 49 48 . 1 . 3 3 . 4 . 7 57 12 33 36 Melee . | . . . . . . . . . . . . . . . . . . Projectile 102 | . . 3 4 7 . 1 . 3 3 . 4 . 2 9 12 18 36 AOE 225 | . 7 64 45 41 . . . . . . . . 5 48 . 15 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Fac Gar Res Total 14570 | 70 692 1672 583 1520 385 860 204 1538 389 338 646 54 1254 1750 410 1410 795 Wait 1003 | . 74 181 6 140 42 119 8 72 25 . 19 . 102 82 42 66 25 Move 11674 | 49 564 1321 544 1208 271 663 163 1324 281 317 524 52 855 1482 319 1098 639 Hop 3 | . . . . . . . . . . . . . . . . . 3 Pick Up 183 | 6 15 25 2 21 3 12 . 6 . 1 10 1 19 26 4 24 8 Fast Attach 112 | 7 4 9 . 12 . 2 . 9 2 6 2 . 12 15 4 6 22 Attach 103 | . 3 11 2 4 2 4 1 4 2 1 6 1 18 16 1 16 11 Detach 26 | . 2 2 . 1 . . . . 1 2 2 . 6 4 1 . 5 Swap 76 | . 4 15 4 9 . 3 1 9 . 2 1 . 4 4 2 12 6 Drop 185 | . 10 22 1 37 3 9 1 17 . 2 11 . 13 22 8 19 10 Fire 997 | 8 16 78 24 88 40 46 22 97 54 7 61 . 135 89 29 139 64 Melee . | . . . . . . . . . . . . . . . . . . Ram 11 | . . 8 . . . . . . . . . . . 2 . . 1 Kick 1 | . . . . . . . . . . . . . . . . . 1 Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 166 | . . . . . 24 . 8 . 24 . . . 72 8 . 30 . Rewire 24 | . . . . . . 2 . . . . 4 . 18 . . . . Trap 6 | . . . . . . . . . . . 6 . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison -7/Factory (discovered 7 exits: *Fac x4 / Sto / Low / Gar) -7/Garrison -6/Factory -6/Garrison -5/Factory -5/Garrison (discovered 2 exits: *Fac x2) -5/Factory (discovered 6 exits: *Fac x4 / *Upp x2) -4/Factory -4/Garrison (discovered 2 exits: *Res x2) -3/Research History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 89 | -11/Scrapyard | Entered Materials 90 | -10/Materials | Met a group of wandering Federalists 248 | -10/Materials | Discovered new exit (range 14) 307 | -10/Materials | Build established: Mutant 371 | -10/Materials | Repaired Com. Wheel 400 | -10/Materials | Discovered new exit (range 9) 436 | -10/Materials | Discovered new exit (range 15) 528 | -10/Materials | Discovered new exit (range 15) 738 | -10/Materials | Discovered new exit (range 16) 745 | -10/Materials | Lost 4 parts (1p1n1u1w) 811 | -10/Materials | Entered another Materials area 811 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1109 | -9/Materials | Build established: Tank 1158 | -9/Materials | Discovered new exit (range 7) 1268 | -9/Materials | Lost 3 parts (1u2w) 1411 | -9/Materials | Identified exit to Materials 1857 | -9/Materials | Destroyed 8 combat bots 1908 | -9/Materials | Lost 3 parts (3w) 2246 | -9/Materials | Identified exit to Mines 2256 | -9/Materials | Learned 4 Materials zone layouts 2266 | -9/Materials | Loaded intel: 6 trap records 2267 | -9/Materials | Learned location of Zion (-7) 2268 | -9/Materials | Learned Storage stockpile data 2269 | -9/Materials | Learned location of 2 exits from Materials 2520 | -9/Materials | Repaired Hvy. EM Pulse Gun 2555 | -9/Materials | Repaired Arm. Wheel 2582 | -9/Materials | Repaired Heat Sink 2723 | -9/Materials | Entered Mines 2875 | -9/Mines | Received a Mining Laser from a helpful Derelict 3071 | -9/Mines | Assembled infested the area 3154 | -9/Mines | Destroyed 10 combat bots 3233 | -9/Mines | Discovered exit to Materials (range 9) 3257 | -9/Mines | Discovered exit to Materials (range 7) 3381 | -9/Mines | Entered Materials 3381 | -8/Materials | Evolved 2 slots: Utility x2 3382 | -8/Materials | Identified exit to Factory 3508 | -8/Materials | Repaired Imp. Heat Sink 4174 | -8/Materials | Build established: Gunner 4270 | -8/Materials | Garrison activated, responded to threat 4877 | -8/Materials | Identified exit to Garrison 5156 | -8/Materials | Entered Garrison 5195 | -8/Garrison | Garrison Relay disabled 5206 | -8/Garrison | Triggered checkpoint 5265 | -8/Garrison | Garrison Relay disabled 5416 | -8/Garrison | Warlord forces raided the area 5432 | -8/Garrison | Triggered checkpoint 5513 | -8/Garrison | Discovered new exit (range 11) 5536 | -8/Garrison | Triggered checkpoint 5546 | -8/Garrison | Lost 3 allies 5556 | -8/Garrison | Installed Relay Interface Framework 5576 | -8/Garrison | Triggered checkpoint 5617 | -8/Garrison | Entered Materials 6161 | -8/Materials | Learned Storage security intel 6188 | -8/Materials | Learned Storage trap positions 6199 | -8/Materials | Learned 4 Recycling zone layouts 6221 | -8/Materials | Learned location of 2 exits from Factory 6657 | -8/Materials | Identified exit to Garrison 6661 | -8/Materials | Entered Garrison 6716 | -8/Garrison | Expanded RIF knowledge: Signal Jamming 6785 | -8/Garrison | Triggered checkpoint 6802 | -8/Garrison | Core integrity fell below 50% 6876 | -8/Garrison | Discovered exit to Factory (range 9) 6930 | -8/Garrison | Entered Factory 6930 | -7/Factory | Evolved 2 slots: Utility x2 6931 | -7/Factory | Identified exit to Storage 6932 | -7/Factory | Identified exit to Lower Caves 6932 | -7/Factory | Identified exit to Factory 7206 | -7/Factory | Discovered exit to Factory (range 14) 7647 | -7/Factory | Discovered exit to Factory (range 6) 8752 | -7/Factory | Discovered exit to Factory (range 11) 8818 | -7/Factory | Garrison activated, responded to threat 8915 | -7/Factory | Identified exit to Garrison 8962 | -7/Factory | Entered Garrison 9016 | -7/Garrison | Triggered checkpoint 9078 | -7/Garrison | Garrison Relay disabled 9244 | -7/Garrison | Triggered checkpoint 9395 | -7/Garrison | Build established: Scavenger-Tank 9429 | -7/Garrison | Expanded RIF knowledge: Command Fork 9445 | -7/Garrison | Discovered exit to Factory (range 8) 9479 | -7/Garrison | Entered Factory 9479 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 9879 | -6/Factory | Identified exit to Garrison 9880 | -6/Factory | Entered Garrison 9930 | -6/Garrison | Expanded RIF knowledge: Autooverride 10126 | -6/Garrison | Build established: Gunner 10143 | -6/Garrison | Triggered checkpoint 10166 | -6/Garrison | Garrison Relay disabled 10238 | -6/Garrison | Triggered checkpoint 10429 | -6/Garrison | Triggered checkpoint 10613 | -6/Garrison | Discovered new exit (range 13) 10696 | -6/Garrison | Entered Factory 10696 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 10758 | -5/Factory | Identified exit to Garrison 10758 | -5/Factory | Entered Garrison 10800 | -5/Garrison | Triggered checkpoint 10981 | -5/Garrison | Build established: Scavenger-Gunner 11004 | -5/Garrison | Garrison Relay disabled 11104 | -5/Garrison | Triggered checkpoint 11210 | -5/Garrison | Garrison Relay disabled 11311 | -5/Garrison | Spotted B-75 Beast 11311 | -5/Garrison | Spotted B-75 Beast 11322 | -5/Garrison | Spotted B-75 Beast 11421 | -5/Garrison | Destroyed B-75 Beast 11466 | -5/Garrison | Lost 5 parts (1p1n3w) 11569 | -5/Garrison | Triggered checkpoint 11618 | -5/Garrison | Discovered new exit (range 13) 11666 | -5/Garrison | Lost 3 parts (1u2w) 11711 | -5/Garrison | Garrison Relay disabled 11714 | -5/Garrison | Triggered checkpoint 11730 | -5/Garrison | Triggered checkpoint 11793 | -5/Garrison | Garrison Relay disabled 11894 | -5/Garrison | Triggered checkpoint 11946 | -5/Garrison | Lost 4 allies 11957 | -5/Garrison | Core integrity fell below 50% 11985 | -5/Garrison | Lost 6 parts (1p4u1w) 12035 | -5/Garrison | Triggered checkpoint 12074 | -5/Garrison | Expanded RIF knowledge: Watcher Feeds 12273 | -5/Garrison | Discovered new exit (range 12) 12461 | -5/Garrison | Entered Factory 12746 | -5/Factory | Discovered new exit (range 13) 13061 | -5/Factory | First assault squad dispatched 13446 | -5/Factory | System corruption reached 10% 13476 | -5/Factory | Lost 4 parts (1p2u1w) 13561 | -5/Factory | Discovered new exit (range 4) 13969 | -5/Factory | Destroyed 10 combat bots 13969 | -5/Factory | Lost 6 parts (1p1n1u3w) 14204 | -5/Factory | Identified exit to Factory 14667 | -5/Factory | Identified exit to Upper Caves 14818 | -5/Factory | Entered another Factory area 14818 | -4/Factory | Evolved 2 slots: Propulsion x2 15325 | -4/Factory | Identified exit to Garrison 15325 | -4/Factory | Entered Garrison 15374 | -4/Garrison | Garrison Relay disabled 15378 | -4/Garrison | Triggered checkpoint 15511 | -4/Garrison | Triggered checkpoint 15598 | -4/Garrison | Destroyed 7 combat bots 15606 | -4/Garrison | Lost 4 parts (2u2w) 15773 | -4/Garrison | Triggered checkpoint 15807 | -4/Garrison | Spotted B-86 Titan 15870 | -4/Garrison | Lost 4 parts (1p1n1u1w) 15891 | -4/Garrison | Destroyed B-86 Titan 15987 | -4/Garrison | Triggered checkpoint 16106 | -4/Garrison | Discovered new exit (range 11) 16144 | -4/Garrison | Triggered checkpoint 16156 | -4/Garrison | Garrison Relay disabled 16178 | -4/Garrison | Build established: Scavenger-Tank 16239 | -4/Garrison | Triggered checkpoint 16350 | -4/Garrison | Triggered checkpoint 16433 | -4/Garrison | Discovered new exit (range 11) 16459 | -4/Garrison | Triggered checkpoint 16508 | -4/Garrison | Garrison Relay disabled 16564 | -4/Garrison | Build established: Scavenger-Gunner 16663 | -4/Garrison | Triggered checkpoint 16813 | -4/Garrison | Triggered checkpoint 16879 | -4/Garrison | Expanded RIF knowledge: Autooverride 16902 | -4/Garrison | Rescued a captive Derelict 16902 | -4/Garrison | Rescued a captive Derelict 16917 | -4/Garrison | Core integrity fell below 50% 16952 | -4/Garrison | Garrison Relay disabled 16965 | -4/Garrison | Triggered checkpoint 17156 | -4/Garrison | Crushed by falling debris 17157 | -4/Garrison | System corruption reached 10% 17253 | -4/Garrison | Lost 7 parts (2p1n2u2w) 17403 | -4/Garrison | Entered Research 17403 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 17636 | -3/Research | Destroyed 7 combat bots 17637 | -3/Research | Lost 4 parts (1p1n1u1w) 18153 | -3/Research | First assault squad dispatched 18296 | -3/Research | Lost 4 parts (2n1u1w) 18432 | -3/Research | Cargo convoy interrupted 18436 | -3/Research | Released all parts (13) 18491 | -3/Research | Lost 8 parts (1p2n2u3w) 18493 | -3/Research | System corruption reached 10% 18503 | -3/Research | Core integrity fell below 50% 18531 | -3/Research | Core integrity fell below 20% 18547 | -3/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 18492_ Xenon Bombardment Thruster destroyed. 18497_ Connecting with DSF Access... 18506_ System corrupted: Substantial component data lost. 18509_ Penetrated by Slug. 18509_ Slug penetrates Wall. 18510_ Xenon Bombardment Thruster destroyed. 18510_ K-01 Serf destroyed. 18510_ Critical hit (Destroy). 18510_ Lgt. Antimatter Reactor destroyed. 18516_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 18519_ Xenon Bombardment Thruster destroyed. 18522_ Penetrated by Slug. 18522_ Slug penetrates Wall. 18522_ K-01 Serf collects debris. 18523_ P-80 Master resets P-80 Master, system corruption cleaned. 18535_ System corrupted: Energy discharge (-30). 18545_ Slammed into K-01 Serf. 18546_ Acquired Q-thruster. [Achievement: 30k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????######??????????????????????? | | ?????????????????????? ??????????????????????? | | ???????????????? ???? ??????????????????????? | | ?????????????? ????? ??????????????????????? | | ??????????????u ?? ??????????????????????? | | ?????????????" """ ??????????????????????? | | ?????????????" T"w ??????????????????????? | | ???????????? """ ??????????????????????? | | ???????????? #??????????????????????? | | ???????????? #######????????????????? | | ?????????????? ss # #????????????????? | | ????????????????# # #????????????????? | | ????????????????# s# ???#?????????????? | | ????????????##### # ??? #?????????????? | | ????????????# @##+##### #?????????????? | | ????????????+ k R #?????????????? | | ????????????# #?????????????? | | ????????????# u #?????????????? | | ????????????# +?????????????? | | ??????????? #?????????????? | | ???????????? """ #?????????????? | | ???????????? """ #?????????????? | | ?????????????##### """ #?????????????? | | ?????????????????# s """ #?????????????? | | ?????????????????# s""" #?????????????? | | ?????????????????# p """ #?????????????? | | ?????????????????# ### ps""" #?????????????? | | ?????????????????#+??# #?????????????? | | ?????????????????????+ #??##?###?????? | | ?????????????????????# ## #?????? | | ?????????????????????# ######### H/ #?????? | | ?????????????????????## #????????# ## #?????? | | ??????????????????????# ?????????# #?? #?????? | | ??????????????????????# ?????????# #??? #?????? | | ??????????????????????#??????????# #???? #?????? | | ?????????????????????????????????# #????? #?????? | | ????????????????????????????######+##??????#?????? | | ????????????????????????????# #????????????? | | ??????????####??????????##### #????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 191 Coolant Potential 80 Energy Generation 56 Energy Capacity 725 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Power Amplification 60 Armor Coverage 450 Resistance: KI 20 Resistance: TH 40 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Cycling 30 Phase Shifting 5 Evasion (%) 63 Targeting Accuracy 18 Energy Filtering 30 Offensive Hacking 10 Relay Coupler Types 1 Relay Coupler Value 32 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Com. Wheel | 36% | -10/Materials Hvy. EM Pulse Gun | 4% | -9/Materials Arm. Wheel | 39% | -9/Materials Heat Sink | 50% | -9/Materials Imp. Heat Sink | 30% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- 30k Club Challenges ------------ None Game ------ Seed PhasingPointyMicroactuators Manual? 0 Play Time 04:43:50 Cumulative 85.1 hours Start 2025.06.06 @ 00:11:33 End 2025.06.07 @ 17:06:23 Sessions 7 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 36 Rogue 0 Adventurer 32 Explorer 4 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 37 Achievement% 39 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2bfdee18-ab73-47ef-9629-f692ffde8e5d