Cogmind - Beta 15 X2 @@@ ROGUE MODE // 2025.04.13 @ 15:06:31 Player: Minty Result: Destroyed by Enhanced Grunt with Neutron Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (90) 450 Value Destroyed (3035) 3035 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (318) 318 TOTAL SCORE: 8263 Bonus ------- High Alert Combat Kills 81 Follower Combat Kills 133 Met Data Miner 300 Friendly Fire -196 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 155/155 System Corruption 0% Temperature Cool (27) Movement Treading (160) Location -5/Proximity Caves Parts ------- > --- POWER (1) -------- Fission-Angular Core > --- PROPULSION (4) --- Spiked Medium Treads Spiked Medium Treads Hovering Airjet-Armored Exoskeleton > --- UTILITY (6) ------ Scrap Engine Improved Signal Interpreter Melee Analysis Suite Improved System Shield > --- WEAPON (4) ------- Flak Cannon Accelerated Mag Construct/C Heavy Flail Makeshift Spear > --- INVENTORY (5) ---- Missile Launcher Dirty Datajack (15) Great Maul Fire Trap Peak State ------------ > --- POWER ------------ Fission-Angular Core > --- PROPULSION ------- Spiked Medium Treads Spiked Medium Treads Spiked Medium Treads Hovering Airjet-Armored Exoskeleton > --- UTILITY ---------- Scrap Engine Improved Signal Interpreter Melee Analysis Suite Improved System Shield > --- WEAPON ----------- Dirty Datajack Accelerated Mag Construct/C Heavy Flail Makeshift Spear > --- INVENTORY -------- Missile Launcher Great Maul Fire Trap Fire Trap [Rating: 72] Favorites ----------- Power Constructs Engine Ion Engine Power Core Constructs Propulsion Carbon-fiber Leg Treads Spiked Medium Treads Leg Carbon-fiber Leg Wheel Subdweller Monowheel Hover Unit Constructs Flight Unit Cesium-ion Thruster Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Improved System Shield Protection Weapon Shielding Weapon Constructs Energy Gun Advanced Beam Rifle Ballistic Gun Constructs Ballistic Cannon Constructs Launcher Subdweller Shrapnel Launcher Impact Weapon Heavy Flail Slashing Weapon Makeshift Sword Piercing Weapon Makeshift Spear Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Slots Evolved 8 | . . . 4 . . 4 . . . . Power . | . . . . . . . . . . . Propulsion 2 | . . . 2 . . . . . . . Utility 4 | . . . 2 . . 2 . . . . Weapon 2 | . . . . . . 2 . . . . Parts Attached 96 | . 6 17 24 12 7 12 11 7 . . Power 6 | . . . 2 1 1 1 1 . . . Engine 4 | . . . . 1 1 1 1 . . . Core 2 | . . . 2 . . . . . . . Reactor . | . . . . . . . . . . . Propulsion 26 | . . 7 9 4 . 2 1 3 . . Treads 3 | . . . . . . . . 3 . . Leg 10 | . . 2 2 4 . 2 . . . . Wheel 12 | . . 5 7 . . . . . . . Hover . | . . . . . . . . . . . Flight 1 | . . . . . . . 1 . . . Utility 33 | . 3 3 8 1 4 7 7 . . . Device 14 | . 2 . 3 1 3 5 . . . . Storage 4 | . . 1 1 . . 1 1 . . . Processor 8 | . . 1 2 . 1 . 4 . . . Hackware 2 | . . . 1 . . . 1 . . . Protection 5 | . 1 1 1 . . 1 1 . . . Artifact . | . . . . . . . . . . . Weapon 31 | . 3 7 5 6 2 2 2 4 . . Energy Gun 10 | . . 1 4 4 1 . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 3 | . 1 1 . . . 1 . . . . Ballistic Cannon 6 | . 2 3 . . . . . 1 . . Launcher 7 | . . 2 . 1 1 1 1 1 . . Special Weapon . | . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . 2 . . Slashing Weapon 1 | . . . 1 . . . . . . . Piercing Weapon 1 | . . . . . . . 1 . . . Special Melee Weapon 1 | . . . . 1 . . . . . . Unidentified Prototypes 3 | . . 1 . 1 1 . . . . . Corrupted Parts 1 | . . . . . 1 . . . . . System Corruption 1 | . . . . . 1 . . . . . Parts Lost 42 | . . 9 10 3 3 6 8 3 . . Power 5 | . . 1 . 1 1 1 1 . . . Propulsion 16 | . . 4 4 1 . 2 4 1 . . Utility 14 | . . 2 4 1 1 2 2 2 . . Weapon 7 | . . 2 2 . 1 1 1 . . . Highest Loss Streak 6 | . . 4 3 2 2 3 6 2 . . To Critical Strikes . | . . . . . . . . . . . Average Backups 9 | . 7 7 10 14 14 14 11 3 3 3 Power . | . . . . . . . . . . . Propulsion 1 | . 2 1 1 2 1 . . . . . Utility 3 | . 2 4 3 5 4 5 5 . . . Weapon 4 | . . 1 4 5 7 7 5 2 2 2 Tool/Special . | . . . . . . . . . . . Unused Backups 13 | . 3 3 1 . 2 . 4 . . . Power 2 | . 1 . . . . . 1 . . . Propulsion 1 | . . . . . 1 . . . . . Utility 6 | . . 2 1 . 1 . 2 . . . Weapon 4 | . 2 1 . . . . 1 . . . Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 82 | . 98 86 74 95 88 78 61 70 80 80 Engine 5 | . 14 7 . 7 8 5 3 . . . Core 1 | . . . 8 1 . . . 5 6 6 Treads 2 | . . . . . . . . 12 13 13 Leg 16 | . 28 5 3 19 36 25 12 . . . Wheel 6 | . . 19 15 14 . . . . . . Hover 1 | . . . . . . . 3 5 6 6 Device 9 | . 7 . 9 9 16 20 12 6 6 6 Storage 7 | . 14 13 6 9 9 6 4 . . . Processor 5 | . . . 8 9 3 . 6 16 13 13 Hackware 1 | . . . 2 . . . 2 6 6 6 Protection 3 | . 5 12 1 6 . 1 3 . . . Energy Gun 5 | . . . 12 14 9 7 6 . . . Energy Cannon 1 | . . . . . 5 7 . . . . Ballistic Gun 1 | . 16 . . 3 . 1 2 . . . Ballistic Cannon 7 | . 11 24 . . . . . 3 13 13 Piercing Weapon 1 | . . . . . . . 1 6 6 6 Peak Build Rating 72 | . 8 22 45 34 50 66 68 72 65 65 Average Rating 37 | . 7 9 32 27 44 57 51 61 65 65 On Entrance 34 | 6 6 8 22 23 31 50 66 39 65 65 Naked Turns . | . . . . . . . . . . . Heaviest Build 75 | 13 17 17 41 40 37 67 75 24 24 24 Greatest Support 84 | 20 20 36 48 60 60 60 45 84 56 56 Greatest Overweight (x) 6 | . . 3 6 2 . 1 2 4 . . Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 20 | . 8 8 15 15 15 20 20 5 5 5 Average Capacity 10 | . 8 8 12 15 15 15 14 5 5 5 Most Carried 18 | . 8 8 15 15 15 16 18 5 5 5 Average Carried 10 | . 7 7 10 14 14 14 11 3 5 4 Final Capacity 20 | 8 8 8 15 15 15 20 5 5 5 5 Final Carried 16 | 6 8 8 15 15 15 16 4 5 5 4 Scrap Engine Consumption 42 | . . . . . 13 11 8 10 . . Constructs Created 8 | . . . . . 3 2 . 3 . . Constructs Modified 7 | . . . . . . 1 2 4 . . Class Distribution -------------------- 42% | Mutant 16% | Scavenger-Mutant 12% | Derelict-Mutant 11% | Commander-Construct 9% | Derelict-Gladiator 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Mutant | -8/Storage Commander-Construct | -8/Recycling Gunner | -6/Factory Derelict-Mutant | -6/Lower Caves Derelict-Mutant | -6/Lower Caves Derelict-Gladiator | -6/Data Miner Derelict-Gladiator | -5/Proximity Caves Resources | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Matter Collected 2819 | 200 187 731 546 239 276 175 300 165 . . Remotely 10 | . . . . . 10 . . . . . Salvage Created 3742 | . 215 317 682 461 861 320 370 387 . 129 Parts 171 | . 18 29 37 27 27 13 6 14 . . Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 1 | . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 26 | . . 10 . . . . 3 13 . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Combat Hostiles Destroyed 74 | . 7 16 10 12 9 6 9 5 . . Melee 3 | . . . 2 . . . 1 . . . Guns 26 | . 2 . 8 6 5 4 1 . . . Cannons 17 | . 5 6 . . 3 . . 3 . . AOE 28 | . . 10 . 6 1 2 7 2 . . Classes Destroyed 12 | . 4 2 3 . 2 . 1 . . . Worker 4 | . 1 . 2 . . 1 . . . . Builder 2 | . 1 . 1 . . . . . . . Recycler 7 | . . . 2 . 5 . . . . . Swarmer 18 | . 3 3 . 4 . . 4 4 . . Grunt 25 | . 4 1 4 7 . 5 4 . . . Brawler 2 | . . . 2 . . . . . . . Duelist 1 | . . . . . 1 . . . . . Sentry 8 | . . 1 2 2 1 1 . 1 . . Hunter 4 | . . . 2 . . . 1 1 . . Programmer 1 | . . . . . 1 . . . . . Subdweller 17 | . . 11 . . 6 . . . . . Packrat 2 | . . . . . . . 2 . . . Samaritan 1 | . . . . . . . 1 . . . Savage 1 | . . . . . . . . 1 . . Best Kill Streak 6 | . 4 4 4 6 4 5 4 3 . . Combat Bots Only 6 | . 4 4 3 6 3 3 4 3 . . Max Kills in Single Turn 4 | . 1 3 1 3 1 2 4 2 . . Gunslinging . | . . . . . . . . . . . Exploded 3 | . . 3 . 3 1 2 3 2 . . Melee 1 | . . . 1 . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Hostile Shots Fired 614 | . 55 54 73 59 25 120 88 127 . 13 Missed 191 | . 20 18 22 12 6 42 22 46 . 3 Damage Taken 7096 | . 360 1018 762 699 423 876 1372 1344 . 242 Core 1356 | . 71 108 193 60 74 89 323 363 . 75 Absorbed by Shields 252 | . . . 122 . 3 127 . . . . Redirected to Shielding 51 | . 6 45 . . . . . . . . Ignored by Resistances 8 | . . 8 . . . . . . . . Regen/Repaired (Parts) 214 | . . . . . . 48 166 . . . Core Remaining (%) 56 | 100 . 28 . . 40 . . . . . Volleys Fired 279 | . 32 74 43 22 46 28 11 23 . . Largest 3 | . 2 2 2 2 2 3 3 1 . . Hottest 165 | . 60 73 130 122 122 165 136 43 . . Shots Fired 450 | . 64 124 61 40 70 49 19 23 . . Gun 208 | . 32 2 61 37 41 25 10 . . . Cannon 213 | . 32 110 . . 28 21 . 22 . . Launcher 29 | . . 12 . 3 1 3 9 1 . . Special . | . . . . . . . . . . . Kinetic 259 | . 64 124 . 8 11 23 7 22 . . Thermal 161 | . . . 61 30 46 23 1 . . . Explosive 15 | . . . . 2 1 3 8 1 . . Electromagnetic 15 | . . . . . 12 . 3 . . . Robot Hit Streak 17 | . 17 10 8 6 10 7 6 3 . . Robot Miss Streak 6 | . 4 3 4 4 3 6 2 3 . . Penetration Max . | . . . . . . . . . . . Secondary Targets 2 | . . . . 2 . . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . . Shots Hit Robots 284 | . 33 53 41 22 53 36 18 24 . 4 Core Hits 173 | . 13 32 21 21 23 26 24 12 . 1 Critical Kills 3 | . 1 . . . . . . 1 . 1 Critical Parts Destroyed 1 | . . . . . . . . 1 . . Critical Strikes 14 | . 1 1 1 2 6 . . 2 . 1 Burn 7 | . . . 1 2 4 . . . . . Destroy 3 | . 1 . . . . . . 2 . . Blast 1 | . . 1 . . . . . . . . Corrupt 2 | . . . . . 2 . . . . . Smash 1 | . . . . . . . . . . 1 Melee Attacks 38 | . . . 6 2 . . 13 12 . 5 Impact 3 | . . . . . . . . . . 3 Slashing 7 | . . . 6 1 . . . . . . Piercing 28 | . . . . 1 . . 13 12 . 2 Sneak Attacks 7 | . . . . 1 . . 2 4 . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . 1 Damage Inflicted 8934 | . 409 2015 944 930 1150 973 1359 846 . 308 Guns 2238 | . 216 . 617 389 562 343 111 . . . Cannons 2088 | . 187 832 . . 492 301 . 276 . . Explosions 3473 | . . 1183 222 469 96 329 1014 160 . . Melee 1126 | . . . 102 72 . . 234 410 . 308 Ramming 9 | . 6 . 3 . . . . . . . Kinetic 3723 | . 403 2015 . 277 102 312 338 276 . . Thermal 2430 | . . . 839 331 928 332 . . . . Explosive 1465 | . . . . 250 . 299 756 160 . . Electromagnetic 181 | . . . . . 120 30 31 . . . Impact 248 | . . . . . . . . . . 248 Slashing 172 | . . . 102 70 . . . . . . Piercing 706 | . . . . 2 . . 234 410 . 60 Highest Corruption 10 | . . . 8 9 10 . . . . . Average Corruption 9 | . . . 8 8 9 . . . . . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 87 | . . . 15 12 60 . . . . . Message Errors 19 | . . . 1 2 16 . . . . . Matter Fused 23 | . . . 6 3 14 . . . . . Heat Flow Errors 12 | . . . 2 1 9 . . . . . Energy Discharges 7 | . . . 1 2 4 . . . . . Parts Rejected 1 | . . . . . 1 . . . . . Data Loss (minor) 11 | . . . 2 1 8 . . . . . Data Loss (major) 6 | . . . 1 2 3 . . . . . Misfires 2 | . . . . 1 1 . . . . . Alerts 2 | . . . . . 2 . . . . . Weapon Failures 4 | . . . 2 . 2 . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 447 | . . 25 47 . 51 44 45 108 . 127 Projectiles 95 | . . . . . 51 44 . . . . Explosions 79 | . . 25 47 . . . 7 . . . Melee 273 | . . . . . . . 38 108 . 127 Knockbacks 14 | . 2 12 . . . . . . . . Impact . | . . . . . . . . . . . Kinetic 13 | . 2 11 . . . . . . . . Secondary 1 | . . 1 . . . . . . . . Self-Inflicted Damage 196 | . . 114 1 . 30 14 37 . . . Shots 6 | . . 3 . . 1 1 1 . . . Rammed 2 | . . . 2 . . . . . . . Targets Rammed 5 | . 3 . 2 . . . . . . . Kicked 3 | . 3 . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 289 | . 15 . 227 266 289 163 24 9 . . Average Temperature 53 | . 10 . 44 54 93 40 12 5 . . Received Heat Transfer 1716 | . 117 141 207 261 350 271 186 138 . 45 Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . 1 Parts Fried 1 | . . . . . 1 . . . . . Impact Corruptions 5 | . . . . . . . . . . 5 Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 10 | . . . 3 . 7 . . . . . Heat Transferred 4622 | . . . 1473 814 1715 620 . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 2 | . . . . . 2 . . . . . Alert | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Maximum Alert Level 2 | . . . . 1 . 2 . . . . Low Security (%) 84 | . 100 . 100 64 100 . . . . . Level 1 5 | . . . . 35 . 19 . . . . Level 2 10 | . . . . . . 80 . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 595 | . 107 . 142 265 105 595 . . . . Initial 373 | . . . . 55 93 373 . . . . Average 90 | . 34 . 33 151 11 484 . . . . Influence Increases 2516 | . 231 110 404 366 226 714 240 195 . 30 Destroy 0b10 Robot/C 1260 | . 140 100 200 240 80 200 180 100 . 20 Destroy 0b10 Robot/NC 85 | . 10 . 25 . 30 5 . 10 . 5 Destroy Leader 240 | . 40 10 60 50 . 40 30 10 . . Allied During Kill 24 | . . . . . 6 13 . . . 5 Successful Hack 99 | . 21 . 19 17 30 12 . . . . Select Force Hacks 30 | . . . . . 30 . . . . . Disable Machine 120 | . 15 . 45 15 . 45 . . . . Destroy Structure 158 | . 5 . 40 29 50 34 . . . . Advance Influence 350 | . . . . . . 350 . . . . Lose Combat Pursuer 150 | . . . 15 15 . 15 30 75 . . Influence Decreases 1897 | . 157 148 273 180 261 276 326 271 . 5 Time Decay 1548 | . 157 108 184 150 231 206 246 261 . 5 Lost Part 339 | . . 40 89 30 30 60 80 10 . . Lost Ally 10 | . . . . . . 10 . . . . Squads Dispatched 9 | . 2 . . 5 . 2 . . . . Investigation 5 | . 1 . . 3 . 1 . . . . Extermination . | . . . . . . . . . . . Reinforcement 4 | . 1 . . 2 . 1 . . . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Distress Signals 6 | . 3 . 1 1 1 . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 109 | . 14 16 11 17 10 12 11 11 . 7 Peak Tracking Total 10 | . 5 3 3 6 2 4 5 3 . 10 Tactical Retreats 11 | . 2 . 1 1 . 1 2 4 . . Traps | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Traps Triggered 6 | . 1 3 1 1 . . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed 1 | . . . . . . . . . . 1 Triggered . | . . . . . . . . . . . Most Traps Carried 2 | . . . . . . . . 2 2 2 Objects Rigged 3 | . . . 3 . . . . . . . Exploded 1 | . . . 1 . . . . . . . Machines | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Machines Disabled 9 | . 1 1 3 1 . 3 . . . . Max in Single Turn 3 | . 1 1 3 1 . 1 . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Machines Accessed 28 | . 3 . 2 4 12 1 . 2 4 . Terminals 16 | . 3 . 2 4 6 . . 1 . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 5 | . . . . . 5 . . . . . Scanalyzers 1 | . . . . . . 1 . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 102 | . 7 . 9 13 40 4 . 2 27 . Successful 67 | . 5 . 3 5 24 1 . 2 27 . Failed 35 | . 2 . 6 8 16 3 . . . . Catastrophic 8 | . . . . 1 7 . . . . . Database Lockouts . | . . . . . . . . . . . Manual 33 | . 4 . 6 7 15 1 . . . . Terminals 55 | . 7 . 9 13 25 . . 1 . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 12 | . . . . . 12 . . . . . Scanalyzers 4 | . . . . . . 4 . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 51 | . 4 . 2 4 12 . . 2 27 . Record 13 | . . . . . 1 . . 1 11 . Part Schematic 10 | . . . . . 2 . . . 8 . Robot Schematic 6 | . . . . . 1 . . . 5 . Robot Analysis 2 | . 1 . . . 1 . . . . . Prototype ID Bank 5 | . . . . . 2 . . . 3 . Open Door 2 | . . . . 1 . . . 1 . . Branch Access Points 2 | . . . 1 1 . . . . . . Terminal Index 3 | . 1 . 1 1 . . . . . . Scanalyzer Index 1 | . 1 . . . . . . . . . Alert Level 2 | . . . . . 2 . . . . . Security Status 1 | . . . . . 1 . . . . . Zone Layout 2 | . 1 . . 1 . . . . . . Release Object 2 | . . . . . 2 . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 9 | . . . . . 9 . . . . . Process 1 | . . . . . 1 . . . . . Report Inventory 5 | . . . . . 5 . . . . . Retrieve Matter 1 | . . . . . 1 . . . . . Retrieve Components 2 | . . . . . 2 . . . . . Scanalyzer 1 | . . . . . . 1 . . . . Insert Component 1 | . . . . . . 1 . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 5 | . 1 . 1 1 2 . . . . . Terminals 4 | . 1 . 1 1 1 . . . . . Botnet 3 | . 1 . . 1 1 . . . . . Detonate 1 | . . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . Tunnel 1 | . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 16 | . 3 . 2 3 7 1 . . . . Full Trace Events 10 | . . . . 3 6 1 . . . . Feedback Events 1 | . . . . 1 . . . . . . Corruption 1 | . . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . 1 . . . 5 . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . 2 . . . 8 . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter 119 | . . . . . 119 . . . . . Retrieved Matter 271 | . . . . . 271 . . . . . Retrieved Components 14 | . . . . . 14 . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 5 | . . . . . 5 . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Total Allies 8 | . . . . 1 5 . . 1 . 1 Largest Group 5 | . . . . 1 5 4 . . . 1 Highest-Rated Group 110 | . . . . 16 110 104 . . . 96 Highest-Rated Ally 96 | . . . . 16 34 34 . . . 96 Total Orders . | . . . . . . . . . . . Ally Attacks 14 | . . . . . 7 5 . . . 2 Total Damage 902 | . . . . . 121 690 . . . 91 Kills 8 | . . . . . 1 6 . . . 1 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Active Infowar (turns) 991 | . 83 . 56 . . 92 372 388 . . Terrain 56 | . . . 56 . . . . . . . Structural 37 | . 37 . . . . . . . . . Traps 321 | . . . . . . 92 229 . . . Machine Analysis 531 | . . . . . . . 143 388 . . ECM 46 | . 46 . . . . . . . . . Robot Analysis Total 2 | . 1 . . . 1 . . . . . Derelict Logs Recovered 7 | . . 1 . . . . 3 1 . 2 Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Turns Passed 6540 | . 429 1431 532 307 1691 427 533 842 130 218 Spaces Moved 4492 | 1 259 998 322 187 1217 255 437 603 82 131 Core 464 | . . 2 7 . . . 278 177 . . Treads 527 | . . . . . . . . 314 82 131 Legs 2178 | 1 259 187 8 94 1217 255 157 . . . Wheels 1209 | . . 809 307 93 . . . . . . Hover 112 | . . . . . . . . 112 . . Flight 2 | . . . . . . . 2 . . . Fastest Speed 35 | 120 120 100 80 87 120 120 35 50 160 160 Average Speed 118 | 120 120 116 105 107 120 126 100 123 160 160 Slowest Speed 350 | 120 120 200 350 260 120 190 190 250 160 160 Overloaded Moves 16 | . . . . . . . . 16 . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 43 | 1 28 66 22 23 99 9 69 74 69 20 Regions Visited 10 Branch Regions 7 Pre-discovered Areas 5 | . . 2 . . 1 . 1 . 1 . Known Exits Taken 5 | . . . 1 1 . . 1 1 1 . Unknown Exits Taken 5 | 1 1 1 . . 1 1 . . . . Scrap Searched 13 | . . 7 . . . . 4 2 . . Spaces Dug 4 | . . . . . . . 4 . . . Terrain Destroyed 350 | . . 172 43 33 26 5 60 11 . . Melee 4 | . . . . . . . 4 . . . Projectile 6 | . . 3 . . 3 . . . . . AOE 340 | . . 169 43 33 23 5 56 11 . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Total 5236 | . 317 1139 437 253 1380 315 509 669 81 136 Wait 90 | . 2 18 15 9 16 11 7 12 . . Move 4482 | . 258 997 321 186 1216 254 436 602 81 131 Hop . | . . . . . . . . . . . Pick Up 55 | . 9 9 12 9 9 4 1 2 . . Fast Attach 47 | . . 5 17 1 3 6 7 8 . . Attach 28 | . 1 5 6 2 3 2 7 2 . . Detach 21 | . . 2 4 . 4 1 7 3 . . Swap 53 | . 5 16 6 12 6 5 2 1 . . Drop 67 | . 7 10 5 10 9 4 18 3 . 1 Fire 279 | . 32 74 43 22 46 28 11 23 . . Melee 36 | . . . 6 2 . . 13 12 . 3 Ram 2 | . . . 2 . . . . . . . Kick 3 | . 3 . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 72 | . . 3 . . 68 . . 1 . . Trap 1 | . . . . . . . . . . 1 Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min] / [*Sub]) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: [*Fac] / *Sto x2) -8/Storage -8/Recycling -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 125 | -10/Materials | Discovered new exit (range 5) 304 | -10/Materials | Discovered new exit (range 6) 321 | -10/Materials | Build established: Mutant 430 | -10/Materials | Entered Subcaves 711 | -10/Subcaves | Core integrity fell below 50% 1204 | -10/Subcaves | Disturbed a concealed Subdweller 1368 | -10/Subcaves | Learned location of Zion (-7) 1368 | -10/Subcaves | Met a Zionite searching for "candidates" 1410 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1410 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 1460 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1506 | -10/Subcaves | Discovered new exit (range 6) 1511 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 1529 | -10/Subcaves | Shifting Twisted Machinery released Flamer 1615 | -10/Subcaves | Ambushed by Subdweller buried in earth 1662 | -10/Subcaves | Discovered new exit (range 13) 1751 | -10/Subcaves | Visited 4L-MR0's lab 1797 | -10/Subcaves | Found Prototype Processor 1801 | -10/Subcaves | Lost 4 parts (1n1u2w) 1827 | -10/Subcaves | Identified Rainbow Chip 1828 | -10/Subcaves | Attached Rainbow Chip, gained temporary slots: Power, Propulsion, Utility, Weapon 1861 | -10/Subcaves | Entered Materials 1861 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1965 | -8/Materials | Lost 3 parts (1n1u1w) 2234 | -8/Materials | Identified exit to Storage 2251 | -8/Materials | Build established: Scavenger-Mutant 2295 | -8/Materials | Lost 3 parts (3u) 2297 | -8/Materials | Discovered new exit (range 10) 2393 | -8/Materials | Entered Storage 2682 | -8/Storage | Identified exit to Recycling 2697 | -8/Storage | Used back door to open Recycling access 2700 | -8/Storage | Entered Recycling 2710 | -8/Recycling | System corruption reached 10% 2757 | -8/Recycling | Core integrity fell below 50% 3024 | -8/Recycling | Entered Scraplab 3046 | -8/Recycling | Found Prototype Device 3046 | -8/Recycling | Identified Scrap Engine 3358 | -8/Recycling | Build established: Mutant 3933 | -8/Recycling | Build established: Commander-Construct 4337 | -8/Recycling | Discovered new exit (range 16) 4391 | -8/Recycling | Entered Factory 4391 | -6/Factory | Accompanied by 4 allies 4391 | -6/Factory | Evolved 4 slots: Utility x2, Weapon x2 4512 | -6/Factory | Lost 3 allies 4724 | -6/Factory | Lost 3 parts (1p1u1w) 4794 | -6/Factory | Discovered new exit (range 8) 4818 | -6/Factory | Entered Lower Caves 5020 | -6/Lower Caves | Learned Factory security intel 5060 | -6/Lower Caves | Learned Factory trap positions 5081 | -6/Lower Caves | Spotted B-75 Beast 5127 | -6/Lower Caves | Found DCF Scrap (13 items) 5149 | -6/Lower Caves | Lost 6 parts (1p2n2u1w) 5320 | -6/Lower Caves | Encountered a Warlord checkpoint 5345 | -6/Lower Caves | Discovered new exit (range 8) 5349 | -6/Lower Caves | Identified exit to Lower Caves 5351 | -6/Lower Caves | Entered another Lower Caves area 5354 | -6/Lower Caves | Encountered a Warlord checkpoint 5362 | -6/Lower Caves | Core integrity fell below 50% 5436 | -6/Lower Caves | Build established: Derelict-Mutant 5441 | -6/Lower Caves | Spotted B-75 Beast 5746 | -6/Lower Caves | Core integrity fell below 20% 6131 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6154 | -6/Lower Caves | Learned Factory interactive machine intel 6166 | -6/Lower Caves | Discovered new exit (range 11) 6191 | -6/Lower Caves | Identified exit to Data Miner 6193 | -6/Lower Caves | Entered Data Miner 6193 | -6/Data Miner | Discovered new exit (range 6) 6214 | -6/Data Miner | Build established: Derelict-Gladiator 6224 | -6/Data Miner | Met Data Miner 6253 | -6/Data Miner | Learned location of Section 7 (-2) 6253 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 6278 | -6/Data Miner | Received God Mode back door access code from Data Miner 6321 | -6/Data Miner | Identified exit to Proximity Caves 6323 | -6/Data Miner | Entered Proximity Caves 6413 | -5/Proximity Caves | Learned 8 Factory zone layouts 6491 | -5/Proximity Caves | Learned Factory garrison access intel 6531 | -5/Proximity Caves | Escorted by Enhanced Grunt 6541 | -5/Proximity Caves | Destroyed by Enhanced Grunt with Neutron Cannon Last Messages --------------- 06340_ Sneak attack on 1Y-ZP9(b). 06340_ Destroyed Imp. Deuterium Engine. 06340_ Destroyed Hrd. Light Armor Plating. 06340_ 1Y-ZP9(b) system corrupted by crushing effect. 06340_ Sneak attack on 1Y-ZP9(b). 06340_ Mak. Spear follow-up attack on 1Y-ZP9(b). 06340_ Destroyed Lgt. Treads. 06341_ 1Y-ZP9(b) system terminally corrupted. 06344_ Sneak attack on L-41 Fighter. 06344_ L-41 Fighter suffers critical hit (Smash). 06344_ L-41 Fighter destroyed. 06413_ Acquired derelict log, extracted data. Data stored: Factory zone layouts (x8). 06491_ Acquired derelict log, extracted data. Data stored: Factory garrison access intel. 06531_ Enhanced Grunt: "Protecting LRC-V3." 06536_ Dropped Fire Trap. 06536_ Installed Fire Trap. 06537_ S-27 Virus destroyed. 06541_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | " ###???????????????????????????????????????????? | | " ######??????????????????????????????????????? | | " ## #??????????????????????????????????????? | | " #?????????? #??????????????????????????? | | " #?????????? #?????????????????????????? | | ##?????????? ?????????????????????????? | | ##?????????? ?????????????????????????? | | ##????????# ?????????????????????????? | | ##???????# ?????????????????????????? | | #???????# #?????????????????????????? | | ## #?####??# #?????????????????????????? | | ## ####?# ##?# #?????????????????????????? | | ##????# #?# #????#????????????????????? | | #???## #??# #???? ????????????????????? | | # #??## #???# #???? ????????????????????? | | ## ## #?## ##### #????" ????????+??????????? | | ?# ?# ### # #? """ ??????? ???????????? | | # ?# ## #??""" ?????? +??????????? | | ??########## # #???"" ?????? +??????????? | | #?????????## # #??? ????? "#??????????? | | #?????????## # #???? ???? ""#??????????? | | #??????????# #????#/#### "#??????????? | | ?#??????????# #????# ""???????????? | | ##?????????## #????# ??????????????? | | #??????????# #######//####### #???????? | | ##??????##### g @ ^g #???????? | | ##???????# *Ys #???????? | | ?????????# ### ##### ####???????? | | ?????????# #####?# #????? ##??????????? | | #????????# #????# #### #??????##???????????? | | #??????? #???# ##??####???????????????????? | | #?????#####??# ##??????????????????????????? | | ?????????# ##???????????????????????????? | | #????????# ##????????????????????????????? | | #####?????????######?????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 23 Energy Capacity 540 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 110 ECM Strength 1 Armor Coverage 225 Resistance: TH 10 Resistance: EM 15 Weapon Shielding 33 Evasion (%) 55 Targeting Accuracy 5 Melee Accuracy 5 Recoil Reduction 3 Energy Filtering 30 Particle Charging 15 Salvage Targeting 1 Offensive Hacking 11 Defensive Hacking 12 Item Schematics ----------------- Hardlight Generator | -8/Recycling | Hacked Adv. Visual Processing Unit | -8/Recycling | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Neutron Cannon | -6/Data Miner | Free Centrium Wheel | -6/Data Miner | Free Adv. Cryofiber Web | -6/Data Miner | Free Dispersion Rifle | -6/Data Miner | Free Robot Schematics ------------------ O-24 Administrator | -8/Recycling | Hacked Y-64 Sentinel | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ImpulseCloakCasing Manual? 0 Play Time 00:43:04 Cumulative 983.8 hours Start 2025.04.10 @ 12:47:12 End 2025.04.13 @ 15:06:31 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1208 Rogue 926 Adventurer 124 Explorer 158 Win Type - Total 43 Types 30/0/8/3/1/0/0/1/0/0 Lore% 89 Gallery% 85 Achievement% 79 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 07fbb963-54d9-45e1-8739-b6d2aff4255a