Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.03 @ 02:01:51 Player: Red Box Result: Destroyed by Shrapnel Trap Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (38) 190 Value Destroyed (934) 934 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (-12) -12 TOTAL SCORE: 1772 Bonus ------- Friendly Fire -12 Cogmind --------- Core Integrity 0/250 Matter 252/300 Energy 123/200 System Corruption 5% Temperature Cool (0) Movement Rolling (150) Ox4 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Subdweller Power Source > --- PROPULSION (2) --- Light Treads Armored Wheel > --- UTILITY (2) ------ High-capacity Storage Unit > --- WEAPON (2) ------- Subdweller Machine Gun Subdweller Machine Gun > --- INVENTORY (20) --- Ion Engine Makeshift Power Source Light Treads Compact Wheel Armored Wheel Armored Wheel Armored Wheel Improved Heat Sink High-capacity Battery (250) High-capacity Matter Pod (200) Targeting Computer Beam Rifle Particle Cannon Subdweller Beam Cannon Heavy Assault Rifle Improved Assault Rifle Improved Assault Rifle Barrage Gun Grenade Launcher Makeshift Hammer Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Armored Wheel > --- UTILITY ---------- High-capacity Storage Unit Improved Terrain Scanner > --- WEAPON ----------- Improved Assault Rifle Makeshift Hammer > --- INVENTORY -------- Ion Engine Makeshift Power Source Light Treads Makeshift Leg Compact Wheel Armored Wheel Armored Wheel Armored Wheel Improved Heat Sink High-capacity Battery High-capacity Matter Pod Targeting Computer Beam Rifle Particle Gun Particle Cannon Heavy Assault Rifle Improved Assault Rifle Improved Assault Rifle Grenade Launcher Maul [Rating: 19] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage High-capacity Storage Unit Weapon Improved Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Improved Assault Rifle Impact Weapon Maul Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 30 | 7 13 4 6 Power 4 | 1 2 . 1 Engine 4 | 1 2 . 1 Core . | . . . . Reactor . | . . . . Propulsion 8 | 2 4 1 1 Treads 4 | . 2 1 1 Leg 2 | 2 . . . Wheel 2 | . 2 . . Hover . | . . . . Flight . | . . . . Utility 5 | 2 1 2 . Device 2 | 1 . 1 . Storage 3 | 1 1 1 . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 13 | 2 6 1 4 Energy Gun 2 | . 1 . 1 Energy Cannon 2 | . 2 . . Ballistic Gun 7 | 2 2 1 2 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon 2 | . 1 . 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . 1 . . Parts Lost 6 | . 1 2 3 Power 2 | . 1 . 1 Propulsion 1 | . . 1 . Utility 1 | . . . 1 Weapon 2 | . . 1 1 Highest Loss Streak 2 | . 1 1 2 To Critical Strikes . | . . . . Average Backups 12 | 5 8 15 19 Power . | . . . 2 Propulsion 4 | 3 3 4 5 Utility 3 | . 1 4 4 Weapon 4 | 1 3 5 8 Tool/Special . | . . . . Unused Backups 27 | . 6 3 18 Power 3 | . 1 . 2 Propulsion 6 | . 1 . 5 Utility 8 | . 1 3 4 Weapon 9 | . 2 . 7 Tool/Special 1 | . 1 . . Average Slot Usage (%) 99 | . 99 100 99 Engine 13 | . 13 14 13 Treads 9 | . 4 14 14 Leg 9 | . 18 . . Wheel 9 | . 4 14 13 Device 14 | . 14 14 14 Storage 14 | . 14 14 14 Energy Gun 1 | . 1 . 1 Energy Cannon 4 | . 9 . . Ballistic Gun 20 | . 15 28 23 Impact Weapon 1 | . 1 . 3 Peak Build Rating 19 | 9 15 18 19 Average Rating 14 | 5 11 16 17 On Entrance 10 | . 9 15 18 Avg Prop Armor Cover (%) 11 | . 11 11 11 Naked Turns . | . . . . Heaviest Build 54 | 15 22 52 54 Greatest Support 20 | 20 20 12 12 Greatest Overweight (x) 4 | 3 1 4 4 Average Overweight (x) 2 | . . 3 3 Largest Inventory Capacity 20 | 8 10 20 20 Average Capacity 14 | 7 9 19 20 Most Carried 20 | 7 10 20 20 Average Carried 12 | 5 8 15 19 Final Capacity 20 | 8 10 20 20 Final Carried 20 | 7 10 20 20 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 1235 | 298 560 251 126 Remotely . | . . . . Salvage Created 1386 | 114 749 372 151 Parts 84 | 5 51 18 10 Haulers Intercepted 2 | . 2 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 35 | . 17 15 3 Melee 2 | . 2 . . Guns 25 | . 7 15 3 Cannons 6 | . 6 . . AOE 2 | . 2 . . Classes Destroyed 11 | 2 6 2 1 Worker 1 | . 1 . . Builder 1 | . 1 . . Tunneler 2 | 2 . . . Hauler 2 | . 2 . . Recycler 1 | 1 . . . Watcher 2 | . 2 . . Swarmer 9 | . 6 3 . Grunt 15 | . 11 4 . Sentry 2 | . . 2 . Subdweller 3 | . . . 3 Assembled 6 | . . 6 . Best Kill Streak 5 | 3 5 5 1 Combat Bots Only 5 | . 5 5 1 Max Kills in Single Turn 2 | 1 2 2 1 Gunslinging 1 | . . 1 . Exploded 1 | . 1 . . Melee 1 | . 1 . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 126 | . 57 51 18 Missed 31 | . 18 11 2 Hits 95 | . 39 40 16 Melee 1 | . . 1 . Projectile 94 | . 39 39 16 Part Disruptions 1 | . 1 . . Damage Taken 1413 | . 478 490 445 Core 290 | . 125 53 112 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 67 | . 67 . . Core Remaining (%) 100 | 100 . . . Volleys Fired 111 | 9 57 31 14 Largest 2 | 2 2 2 2 Hottest 120 | 40 120 46 79 Shots Fired 224 | 18 114 63 29 Gun 194 | 18 84 63 29 Cannon 30 | . 30 . . Launcher . | . . . . Special . | . . . . Kinetic 164 | 18 58 63 25 Thermal 34 | . 30 . 4 Explosive . | . . . . Electromagnetic 26 | . 26 . . Robot Hit Streak 35 | 4 11 16 35 Robot Miss Streak 3 | 2 3 2 . Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 148 | 10 66 45 27 Core Hits 62 | 4 26 25 7 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 2 | . 1 1 . Destroy 1 | . . 1 . Corrupt 1 | . 1 . . Melee Attacks 14 | . 8 . 6 Impact 14 | . 8 . 6 Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2481 | 120 1280 676 405 Guns 1921 | 120 720 676 405 Cannons 263 | . 263 . . Explosions 223 | . 223 . . Melee 74 | . 74 . . Ramming . | . . . . Kinetic 1643 | 120 486 676 361 Thermal 530 | . 486 . 44 Explosive . | . . . . Electromagnetic 234 | . 234 . . Impact 74 | . 74 . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 5 | . . 5 5 Average Corruption 5 | . . 5 5 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 28 | . . 11 17 Message Errors 6 | . . 2 4 Matter Fused 7 | . . 4 3 Heat Flow Errors 3 | . . 1 2 Energy Discharges 5 | . . 3 2 Parts Rejected 1 | . . . 1 Data Loss (minor) 3 | . . . 3 Misfires 2 | . . 1 1 Alerts 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 23 | . 23 . . Projectiles . | . . . . Explosions 23 | . 23 . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 264 | . 264 197 175 Average Temperature 77 | . 76 85 84 Received Heat Transfer 203 | . 129 47 27 Effects 3 | . 3 . . Interference 3 | . 3 . . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . 2 . . Heat Transferred 866 | . 755 . 111 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 3 | . 3 . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Maximum Alert Level 1 | . 1 . . Low Security (%) 97 | 100 96 100 . Level 1 2 | . 3 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 211 | 10 211 150 . Initial 65 | . . 65 . Average 52 | . 68 29 . Influence Increases 838 | 15 595 228 . Destroy 0b10 Robot/C 520 | . 340 180 . Destroy 0b10 Robot/NC 45 | 15 30 . . Destroy Leader 128 | . 98 30 . Allied During Kill 3 | . . 3 . Successful Hack 33 | . 33 . . Select Force Hacks 60 | . 60 . . Disable Machine 15 | . 15 . . Destroy Structure 19 | . 19 . . Partial Spotted 15 | . . 15 . Influence Decreases 838 | 15 427 392 4 Entered New Map 106 | . . 103 3 Time Decay 706 | 15 417 273 1 Lost Part 10 | . 10 . . Lost Ally 16 | . . 16 . Squads Dispatched 5 | . 5 . . Investigation 4 | . 4 . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 43 | . 23 17 3 Peak Tracking Total 4 | . 3 4 1 Tactical Retreats 2 | . . 2 . Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered 5 | . 4 . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled 2 | . 2 . . Max in Single Turn 1 | . 1 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 10 | . 9 . 1 Terminals 6 | . 6 . . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 41 | . 38 . 3 Successful 28 | . 25 . 3 Failed 13 | . 13 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 32 | . 32 . . Terminals 29 | . 29 . . Fabricators . | . . . . Repair Stations 2 | . 2 . . Recycling Units 7 | . 7 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 10 | . 7 . 3 Record 3 | . . . 3 Robot Analysis 5 | . 5 . . Prototype ID Bank 1 | . 1 . . Terminal Index 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . 2 . . Scan Component 1 | . 1 . . Repair 1 | . 1 . . Recycling Unit Hacks 2 | . 2 . . Retrieve Components 2 | . 2 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 14 | . 14 . . Terminals 11 | . 11 . . Track 2 | . 2 . . Botnet 3 | . 3 . . Operators 1 | . 1 . . Skim 5 | . 5 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . 3 . . Reject 1 | . 1 . . Tunnel 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 9 | . 9 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired 1 | . 1 . . Time 32 | . 32 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 4 | . 4 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies 2 | . . 2 . Largest Group 2 | . . 2 . Highest-Rated Group 42 | . . 42 . Highest-Rated Ally 31 | . . 31 . Total Orders . | . . . . Ally Attacks 7 | . . 7 . Total Damage 83 | . . 83 . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Active Infowar (turns) 4004 | 38 2036 1245 685 Terrain 4004 | 38 2036 1245 685 Robot Analysis Total 5 | . 5 . . Derelict Logs Recovered 2 | . . 1 1 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 4109 | 125 2054 1245 685 Spaces Moved 2284 | 69 1221 627 367 Core 13 | 13 . . . Treads . | . . . . Legs 834 | 56 778 . . Wheels 1437 | . 443 627 367 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 105 105 135 Average Speed 137 | 117 128 149 149 Slowest Speed 200 | 200 190 150 150 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 56 | 5 99 92 29 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 6 | . 6 . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 2 | . . 2 . Spaces Dug 5 | . 5 . . Terrain Destroyed 16 | . 16 . . Melee 5 | . 5 . . Projectile . | . . . . AOE 11 | . 11 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 3011 | 92 1577 876 466 Wait 501 | . 244 194 63 Move 2281 | 68 1220 626 367 Hop . | . . . . Pick Up 43 | 8 15 16 4 Fast Attach 11 | 6 3 . 2 Attach 7 | 1 3 2 1 Detach . | . . . . Swap 18 | . 10 2 6 Drop 25 | . 17 5 3 Fire 111 | 9 57 31 14 Melee 14 | . 8 . 6 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -10/Subcaves (discovered 2 exits: Mat / [*Scr]) History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 16) 126 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 322 | -10/Materials | Discovered new exit (range 9) 476 | -10/Materials | Discovered new exit (range 7) 638 | -10/Materials | Discovered new exit (range 5) 1037 | -10/Materials | Learned location of 1 exit from Recycling 1053 | -10/Materials | Discovered new exit (range 3) 1085 | -10/Materials | Loaded intel: 8 terminal locations 1164 | -10/Materials | Learned 4 Subcaves zone layouts 1173 | -10/Materials | Learned location of 1 exit from Recycling 1181 | -10/Materials | Learned Materials terminal intel 1199 | -10/Materials | Learned location of Recycling (-8) 1663 | -10/Materials | Repaired Particle Cannon 2180 | -10/Materials | Entered Mines 2181 | -10/Mines | Identified exit to Materials 2230 | -10/Mines | Met a Derelict bent on vengeance 2283 | -10/Mines | Core integrity fell below 50% 2570 | -10/Mines | Learned 2 Materials zone layouts 2672 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2777 | -10/Mines | Assembled infested the area 2789 | -10/Mines | Discovered new exit (range 10) 3425 | -10/Mines | Entered Subcaves 3426 | -10/Subcaves | Approached by a straggling Scientist 3426 | -10/Subcaves | Identified exit to Materials 3665 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 3702 | -10/Subcaves | Shifting Twisted Machinery released Mak. Leg 3734 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3786 | -10/Subcaves | Visited Clippyterm 3790 | -10/Subcaves | Learned 40 Factory zone layouts 3992 | -10/Subcaves | Shifting Twisted Machinery released Mak. Power Source 4002 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 4029 | -10/Subcaves | Core integrity fell below 20% 4110 | -10/Subcaves | Destroyed by Shrapnel Trap Last Messages --------------- 03990_ System corrupted: Heat flow error (+118). Mak. Power Source falls loose from the Twisted Machinery. Barrage Gun falls loose from the Twisted Machinery. 04005_ System corrupted: Matter fused (-7). 04012_ Dropped Particle Gun. 04014_ Acquired Barrage Gun. 04034_ Imp. Assault Rifle destroyed. 04042_ Ion Engine destroyed. 04045_ R8-OUJ(R) destroyed. 04051_ Acquired Sub. Machine Gun. 04052_ Acquired 40 matter. 04055_ Acquired Sub. Power Source. 04067_ System corrupted: Energy discharge (-41). 04084_ F WXL T# B64MHWJK2MJ0P#>XQTSKF>Y 04110_ NS5F ,FVFQT/VBIAGAN% QGB1 04110_ Triggered Shrapnel Trap. 04110_ An expanding cloud of shrapnel blasts out in all directions. 04110_ Imp. Terrain Scanner destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????#???????? | | ???????????????#???????????#??????#???????????#?#? | | ????#??????????#?????????????????????????????????? | | ???????????#????????#????????????????????????????? | | ???#??#?#?#????#??#?????#????#??##???????????????? | | ???#????#????#??###?????????#??????????#???????#?? | | ?????????????#### ##????##????????????????#??????# | | ????? ????????#""" ###??"##??????#????????######## | | ?????????????##""" #### #??????#???????######## | | ???????????????#" & " #??#???????????###"""" " | | ???#???#???????## [ ! """#?########?#???###" "#### | | ???????????????##### " ### # # ##??### # ###??# | | ????????? ?#?????#?## ## #??## #????# | | ????????????????????# ### #??# ## #???# | | ???????? ?? #???????## ## # ###?## ###???# | | ???????????#?????????#""* ### ##?## #?????? | | ???????????#???#?????#""" ## ##??# ##????? | | ????????? ?#?#??#???## ### ##?# ##?????? | | ???????#???????????#?## ### ##?##"" "#??#### | | ???????????#???#?????## ##?# #??###" ##?##" " | | ????????? ???? ???????# ##??## ##??#"" ### " | | ??????????????????????# ##??### ##?#"" ### # | | ???????????????? #????# ##??## ###?##" ## #? | | ????????????? ????#??### ##?#?# #???##"= ## #? | | ?????????????#??? ???### ##### ##??# ## ## | | ????????????????????#?# @^ ;# # ##### | | ??????????????????##### !& ## | | ??????????????? * " = =!%= ## | | ??????????????? % ^ !% & * ### | | ??????????????? !;;##/ ### | | ??????????????? # ;#; # ### | | ?????????????# ## ## | | ?????????????# #?## ?# | | ?????????????## ???# ## ## | | ??????????????## ???? # # # ### ### | | ???????????????# ?????#### ##?## #?? | | ???????????????#?????????## ## #??## #### | | ?????????????????????????? ###### ##???## ##??? | | ?????????????????????????# ?????####?????## #???? | | ?????????????????????????# ???#???????#??## ##??? | | ????????????????????????? ????????????###?# #??? | | ??????????????????????# ???##???????????## ##??? | | ??????????????????????????## ?#??####### #???? | | ??????????????????????????# "" ?### # # #???? | | ????????????????????????? "" # #???? | | ???????????????????????????" "" #???? | | ???????????????????????????? """## ## #???? | | ?????????????????????????????????# #### ##?#? | | ?????????????????????????????????## #??? | | ?????????????????????????????#?#?# # #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Particle Cannon | 39% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ReinforcedShadeSpiker Manual? 0 Play Time 00:28:23 Cumulative 1054.2 hours Start 2026.01.03 @ 01:33:27 End 2026.01.03 @ 02:01:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 568 Rogue 568 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0/0 Lore% 82 Gallery% 77 Achievement% 62 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 54x42 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8899762f-1748-4deb-b188-40cb74dc0c39