Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.23 @ 21:12:13 Player: Beans Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (13) 2600 Robots Destroyed (24) 120 Value Destroyed (664) 664 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 8344 Bonus ------- Met Imprinter 300 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 99/100 System Corruption 9% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (14) ----- Advanced Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Quantum Reactor Light Quantum Reactor Advanced Sensor Array Advanced Sensor Array Experimental Thermal Shield Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Nuclear Pulse Array Field Propulsion Array Field Propulsion Array > --- UTILITY ---------- Experimental Coolant Injector Triangulator Enhanced Optical Array Improved Sensor Array Advanced Sensor Array Advanced Signal Interpreter Advanced Signal Interpreter Advanced Terrain Scan Processor Advanced Transmission Jammer Reaction Control System Improved Utility Shielding Advanced Hacking Suite Advanced Hacking Suite System Shield > --- WEAPON ----------- Neutron Cannon Advanced Datajack > --- INVENTORY -------- Light Quantum Reactor Light Quantum Reactor Improved Flight Unit Improved VTOL Module Advanced Sensor Array [Rating: 148] Favorites ----------- Power Micro Antimatter Reactor Engine Light Ion Engine Power Core Micro Fission Core Reactor Micro Antimatter Reactor Propulsion Improved VTOL Module Leg Aluminum Leg Flight Unit Improved VTOL Module Utility Hacking Suite Device Improved Sensor Array Storage Small Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Improved Utility Shielding Weapon Mini Grenade Launcher Energy Gun Beam Rifle Energy Cannon Neutron Cannon Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Special Weapon Improved Remote Datajack Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Sto Mat Fac Low Zio Pro Fac Fac Res Res Acc Slots Evolved 18 | . . 2 . 2 2 . . . 4 2 2 2 2 Power 2 | . . . . . 1 . . . 1 . . . . Propulsion 4 | . . 1 . 1 . . . . 1 . . 1 . Utility 12 | . . 1 . 1 1 . . . 2 2 2 1 2 Weapon . | . . . . . . . . . . . . . . Parts Attached 79 | 7 1 11 4 11 5 2 . . 6 11 8 . 13 Power 14 | 1 . 1 1 2 2 . . . 1 2 3 . 1 Engine 5 | 1 . 1 1 1 . . . . . 1 . . . Core 5 | . . . . 1 2 . . . 1 1 . . . Reactor 4 | . . . . . . . . . . . 3 . 1 Propulsion 19 | 2 . 7 1 2 . 2 . . 1 2 . . 2 Treads . | . . . . . . . . . . . . . . Leg 3 | 2 . 1 . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 16 | . . 6 1 2 . 2 . . 1 2 . . 2 Utility 35 | 2 1 2 1 4 2 . . . 4 5 5 . 9 Device 19 | 1 . 2 . 2 2 . . . 2 2 4 . 4 Storage 1 | 1 . . . . . . . . . . . . . Processor 8 | . 1 . . 1 . . . . 2 2 . . 2 Hackware 6 | . . . 1 1 . . . . . 1 . . 3 Protection 1 | . . . . . . . . . . . 1 . . Artifact . | . . . . . . . . . . . . . . Weapon 11 | 2 . 1 1 3 1 . . . . 2 . . 1 Energy Gun 2 | . . 1 . 1 . . . . . . . . . Energy Cannon 2 | . . . . 1 . . . . . 1 . . . Ballistic Gun 3 | 2 . . 1 . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 1 | . . . . 1 . . . . . . . . . Special Weapon 1 | . . . . . . . . . . 1 . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . 1 . . . . . . . 1 Unidentified Prototypes 6 | . . . 1 3 . . . . . 1 1 . . Parts Lost 51 | . . 8 3 . 1 3 . 4 1 5 3 . 23 Power 10 | . . 1 1 . 1 1 . 1 . 1 1 . 3 Propulsion 14 | . . 4 . . . 2 . 2 . . . . 6 Utility 22 | . . 1 2 . . . . . . 4 2 . 13 Weapon 5 | . . 2 . . . . . 1 1 . . . 1 Highest Loss Streak 17 | . . 8 3 . 1 3 . 4 1 4 2 . 17 To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 4 | 1 4 4 4 4 4 3 3 5 4 4 5 3 3 Power . | . 1 . . . . . . . . 1 1 . 1 Propulsion 1 | . . 1 2 1 2 1 1 1 . . 1 . . Utility 2 | . 1 1 . . 1 1 1 2 3 3 3 3 2 Weapon . | . 1 . 1 1 1 1 1 2 . . . . . Tool/Special . | . . . . . . . . . . . . . . Unused Backups 10 | . . 2 . 1 . . . . 1 1 . . 5 Power 3 | . . . . . . . . . . 1 . . 2 Propulsion 2 | . . 1 . 1 . . . . . . . . . Utility 3 | . . . . . . . . . . . . . 3 Weapon 2 | . . 1 . . . . . . 1 . . . . Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 78 | . 100 66 79 93 96 96 92 81 63 57 77 81 79 Engine 3 | . 14 10 10 3 . . . . . 3 3 . . Core 3 | . . . . 5 13 12 7 4 2 3 4 3 3 Reactor 1 | . . . . . . . . . . . 2 8 7 Leg 3 | . 28 10 . . . . . . . . . . . Flight 18 | . . 10 33 36 30 29 30 25 14 18 14 17 13 Device 17 | . 14 11 8 15 15 23 23 23 22 9 18 21 22 Processor 11 | . 11 11 11 9 13 7 7 7 10 10 14 13 13 Hackware 5 | . . . 7 4 7 7 7 7 5 5 6 4 9 Energy Cannon 1 | . . . . . . . . . . 2 4 4 3 Ballistic Gun 4 | . 28 11 9 9 4 . . . . . . . . Launcher 2 | . . . . 8 7 7 7 7 4 . . . . Special Melee Weapon 1 | . . . . . 2 7 7 4 . . . . 1 Peak Build Rating 148 | 9 9 10 15 26 37 37 39 39 47 86 115 122 148 Average Rating 52 | 5 8 6 13 23 31 36 37 34 41 53 104 121 124 On Entrance 40 | . 9 9 10 11 25 37 37 39 27 45 86 114 122 Avg Prop Armor Cover (%) 2 | . . 2 . . . . . . 3 2 . . . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 41 | 15 15 10 6 11 16 16 11 11 12 23 35 40 41 Greatest Support 47 | 20 20 20 13 26 26 26 23 23 15 35 35 44 47 Greatest Overweight (x) 1 | . . 1 . . . . . . 1 1 . . . Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 7 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 2 5 5 5 5 5 4 5 5 5 5 5 4 5 Average Carried 4 | 1 4 4 4 4 4 3 3 5 4 4 4 3 3 Final Capacity 8 | 8 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 2 5 5 4 5 4 3 5 5 5 5 5 3 5 Class Distribution -------------------- 22% | Mutant 20% | Sprinter 14% | Infiltrator-Sprinter 13% | Infiltrator-Scout 9% | Hacker-Scout 7% | Scout 5% | Hacker-Ninja 5% | Infiltrator-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Sprinter | -9/Storage Sprinter | -8/Materials Sprinter | -7/Factory Infiltrator-Sprinter | -7/Lower Caves Infiltrator-Sprinter | -6/Zion Infiltrator-Sprinter | -5/Proximity Caves Infiltrator-Mutant | -5/Factory Scout | -4/Factory Hacker-Scout | -3/Research Infiltrator-Scout | -2/Research Hacker-Ninja | -1/Access Resources | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Mat Sto Mat Fac Low Zio Pro Fac Fac Res Res Acc Matter Collected 1363 | 300 . 134 . 212 32 78 . . . 147 132 . 328 Remotely . | . . . . . . . . . . . . . . Salvage Created 817 | 105 . 206 93 14 26 . . . 9 147 58 . 159 Parts 54 | 3 . 14 10 1 5 . . . 3 10 4 . 4 Haulers Intercepted 2 | . . . . . . . . . . 1 . . 1 Recyclers Shooed . | . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Sto Mat Fac Low Zio Pro Fac Fac Res Res Acc Combat Hostiles Destroyed 13 | . . 6 4 . . . . . . 1 1 . 1 Melee 1 | . . 1 . . . . . . . . . . . Guns 9 | . . 5 4 . . . . . . . . . . Cannons 2 | . . . . . . . . . . 1 . . 1 AOE 1 | . . . . . . . . . . . 1 . . Classes Destroyed 9 | 2 . 2 . 1 1 . . . 1 2 . . . Builder 2 | . . . . . . . . . 1 1 . . . Tunneler 3 | 1 . . . . . . . . . . 2 . . Hauler 2 | . . . . . . . . . . 1 . . 1 Recycler 1 | 1 . . . . . . . . . . . . . Operator 1 | . . . . . 1 . . . . . . . . Watcher 2 | . . . . 1 1 . . . . . . . . Swarmer 7 | . . 3 3 . . . . . . . 1 . . Sentry 4 | . . 3 1 . . . . . . . . . . Programmer 2 | . . . . . . . . . . 1 . . 1 Best Kill Streak 4 | 2 . 2 4 1 1 . . . 1 1 2 . 1 Combat Bots Only 4 | . . 2 4 . . . . . . 1 1 . 1 Max Kills in Single Turn 2 | 1 . 1 1 1 1 . . . 1 1 2 . 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 1 | . . . . . . . . . . . 1 . . Melee 1 | . . 1 . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Sto Mat Fac Low Zio Pro Fac Fac Res Res Acc Hostile Shots Fired 481 | . . 107 26 14 3 20 . 23 . 32 12 . 244 Missed 218 | . . 28 11 8 1 12 . 14 . 21 5 . 118 Hits 263 | . . 79 15 6 2 8 . 9 . 11 7 . 126 Melee 1 | . . . . . . 1 . . . . . . . Projectile 262 | . . 79 15 6 2 7 . 9 . 11 7 . 126 Critical Strikes 7 | . . . 2 . . . . . . 1 . . 4 Part Disruptions 1 | . . . . . . . . . . . . . 1 Damage Taken 5368 | . . 830 214 95 74 171 . 171 69 337 323 . 3084 Core 2374 | . . 201 143 30 17 62 . 18 32 138 128 . 1605 Absorbed by Shields . | . . . . . . . . . . . . . . Redirected to Shielding 147 | . . . . . . . . . . . . . 147 Core Remaining (%) 85 | 100 100 . 14 94 . . . 86 96 88 90 100 . Volleys Fired 109 | 5 1 27 15 9 5 . . . 4 13 8 1 21 Largest 2 | 2 2 2 1 1 1 . . . 1 1 1 1 1 Hottest 90 | 40 40 56 20 30 30 . . . 30 90 90 90 90 Shots Fired 120 | 10 2 32 15 9 5 . . . 4 13 8 1 21 Gun 66 | 10 2 32 15 7 . . . . . . . . . Cannon 39 | . . . . . . . . . . 11 7 1 20 Launcher 11 | . . . . 2 5 . . . 4 . . . . Special 4 | . . . . . . . . . . 2 1 . 1 Kinetic 50 | 10 2 16 15 7 . . . . . . . . . Thermal 55 | . . 16 . . . . . . . 11 7 1 20 Explosive 11 | . . . . 2 5 . . . 4 . . . . Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 12 | 4 3 12 7 9 2 . . . 1 4 5 4 6 Robot Miss Streak 2 | 1 . 2 2 . 1 . . . . 1 1 . 1 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . Shots Hit Robots 88 | 7 2 23 11 7 4 4 . . 1 10 4 1 14 Core Hits 40 | 3 . 10 7 4 3 . . . 2 4 2 1 4 Critical Kills 1 | . . 1 . . . . . . . . . . . Critical Parts Destroyed 1 | . . 1 . . . . . . . . . . . Critical Strikes 2 | . . 2 . . . . . . . . . . . Destroy 2 | . . 2 . . . . . . . . . . . Melee Attacks 10 | . . . . . 3 4 . . . . . . 3 Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 5 | . . . . . 1 3 . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 2040 | 79 26 340 98 101 178 . . . 122 347 257 40 452 Guns 569 | 79 22 323 98 47 . . . . . . . . . Cannons 910 | . . . . . . . . . . 342 109 40 419 Explosions 498 | . . . . 54 178 . . . 118 . 148 . . Melee . | . . . . . . . . . . . . . . Ramming 63 | . 4 17 . . . . . . 4 5 . . 33 Kinetic 409 | 79 22 163 98 47 . . . . . . . . . Thermal 1218 | . . 160 . . . . . . . 342 257 40 419 Explosive 350 | . . . . 54 178 . . . 118 . . . . Electromagnetic . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 9 | . . . . . . . . . . . 1 . 9 Average Corruption 1 | . . . . . . . . . . . 1 . 1 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 1 | . . . . . . . . . . . . . 1 Message Errors 1 | . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 126 | . . . . . . . . . 7 . 87 . 32 Projectiles 32 | . . . . . . . . . . . . . 32 Explosions 94 | . . . . . . . . . 7 . 87 . . Melee . | . . . . . . . . . . . . . . Knockbacks 1 | . . . . . . . . . 1 . . . . Impact 1 | . . . . . . . . . 1 . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 151 | . . 2 . . 45 . . . 15 2 72 . 15 Shots 3 | . . . . . 1 . . . 1 . 1 . . Rammed 11 | . . 1 . . . . . . 2 2 . . 6 Targets Rammed 22 | . 1 11 . . . . . . 2 2 . . 6 Kicked 11 | . 1 10 . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 189 | . . 117 27 17 21 18 . 17 . 178 148 72 189 Average Temperature 51 | . . 82 7 5 8 13 . 7 . 89 64 10 56 Received Heat Transfer 480 | . . 129 84 45 18 27 . 75 . 30 18 . 54 Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 1 | . . 1 . . . . . . . . . . . Heat Transferred 457 | . . 407 . . . . . . . . 50 . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . 1 . . Alert | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Sto Mat Fac Low Zio Pro Fac Fac Res Res Acc Maximum Alert Level 1 | . . . . 1 . . . . . . . . . Low Security (%) 96 | 100 100 100 100 63 100 . . . 100 100 100 100 100 Level 1 3 | . . . . 36 . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 305 | 10 6 50 165 305 64 . . . 87 60 29 68 120 Initial 64 | . . . 2 1 64 . . . 44 4 . . 34 Average 30 | 1 . 6 68 134 30 . . . 27 16 2 10 28 Influence Increases 2121 | 10 14 205 251 430 129 195 . 120 130 187 53 78 319 Destroy 0b10 Robot/C 260 | . . 120 80 . . . . . . 20 20 . 20 Destroy 0b10 Robot/NC 55 | 10 . . . 5 10 . . . 5 10 10 . 5 Destroy Leader 78 | . . 40 20 2 2 . . . . 2 . . 12 Successful Hack 161 | . 14 . 31 . 17 . . . . 18 3 78 . Select Force Hacks 30 | . . . . 30 . . . . . . . . . Disable Machine 135 | . . . . 15 15 . . . 75 15 . . 15 Destroy Structure 157 | . . . . 18 40 . . . 50 2 20 . 27 Partial Spotted 270 | . . 45 90 90 45 . . . . . . . . Lose Combat Pursuer 975 | . . . 30 270 . 195 . 120 . 120 . . 240 Influence Decreases 2056 | 10 14 198 253 292 239 83 145 50 191 196 53 20 312 Entered New Map 301 | . . . 5 4 79 13 145 . 26 5 . . 24 Time Decay 1201 | 10 14 118 68 188 140 50 . 50 155 151 43 20 194 Search Patrol Dispatched 100 | . . . . 100 . . . . . . . . . Lost Part 294 | . . 80 30 . 10 20 . . 10 40 10 . 94 Purge Threat 160 | . . . 150 . 10 . . . . . . . . Squads Dispatched 31 | . 1 1 1 7 1 . . . 3 7 1 1 8 Investigation 6 | . . . . 3 . . . . 1 2 . . . Extermination 11 | . . . . . . . . . 2 2 1 1 5 Reinforcement 10 | . 1 1 . 1 1 . . . . 3 . . 3 Assault . | . . . . . . . . . . . . . . Garrison 4 | . . . 1 3 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered 1 | . . . . 1 . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Sto Mat Fac Low Zio Pro Fac Fac Res Res Acc Distress Signals 2 | . . 1 . 1 . . . . . . . . . Communications Jammed 17 | . . . . . 1 . . . . . . . 16 Distress Signals 17 | . . . . . 1 . . . . . . . 16 Times Spotted 176 | . 5 12 12 26 8 19 . 9 . 15 4 2 64 Peak Tracking Total 26 | . 2 5 6 10 4 11 . 6 . 5 3 1 26 Tactical Retreats 25 | . . 1 2 3 . 4 . 2 . 2 . . 11 ECM-based Alert Blocks 24 | . . 1 1 . . 4 . . . . . . 18 Traps | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Sto Mat Fac Low Zio Pro Fac Fac Res Res Acc Traps Triggered 9 | . 1 1 1 . . . . . 1 1 2 . 2 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Mat Sto Mat Fac Low Zio Pro Fac Fac Res Res Acc Machines Disabled 9 | . . . . 1 1 . . . 5 1 . . 1 Max in Single Turn 2 | . . . . 1 1 . . . 2 1 . . 1 Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Sto Mat Fac Low Zio Pro Fac Fac Res Res Acc Machines Accessed 44 | . 5 . 7 2 7 . . . 7 8 4 3 1 Terminals 28 | . 5 . 7 . 5 . . . 3 3 2 2 1 Fabricators 4 | . . . . . . . . . 1 2 1 . . Repair Stations 2 | . . . . . 1 . . . 1 . . . . Recycling Units 5 | . . . . 1 1 . . . 1 1 1 . . Scanalyzers 5 | . . . . 1 . . . . 1 2 . 1 . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 119 | . 19 . 18 8 25 . . . 18 20 4 6 1 Successful 59 | . 8 . 12 5 14 . . . 8 5 2 5 . Failed 59 | . 11 . 6 2 11 . . . 10 15 2 1 1 Catastrophic 11 | . 3 . 1 . 1 . . . 2 3 1 . . Database Lockouts 1 | . . . . 1 . . . . . . . . . Manual 52 | . 15 . 9 1 14 . . . 2 7 . 3 1 Terminals 76 | . 19 . 18 . 20 . . . 3 9 2 4 1 Fabricators 8 | . . . . . . . . . 3 4 1 . . Repair Stations 5 | . . . . . 2 . . . 3 . . . . Recycling Units 9 | . . . . 2 3 . . . 2 1 1 . . Scanalyzers 21 | . . . . 6 . . . . 7 6 . 2 . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 25 | . 3 . 8 . 8 . . . . 2 2 2 . Record 3 | . . . . . . . . . . 2 . 1 . Prototype ID Bank 1 | . . . 1 . . . . . . . . . . Open Door 2 | . . . 2 . . . . . . . . . . Open DSF 3 | . . . . . 1 . . . . . 2 . . Level Access Points 1 | . . . . . 1 . . . . . . . . Emergency Access Points 1 | . . . . . 1 . . . . . . . . Terminal Index 4 | . 1 . 1 . 1 . . . . . . 1 . Alert Level 2 | . . . 1 . 1 . . . . . . . . Unreport Threat 2 | . . . 1 . 1 . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . Dispatch Records 1 | . . . . . 1 . . . . . . . . Recall Reinforcements 2 | . . . 1 . 1 . . . . . . . . Zone Layout 2 | . 1 . 1 . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . 1 2 . . . Load Schematic 2 | . . . . . . . . . 1 1 . . . Build 1 | . . . . . . . . . . 1 . . . Repair Station Hacks 2 | . . . . . 1 . . . 1 . . . . Scan Component 2 | . . . . . 1 . . . 1 . . . . Recycling Unit Hacks 3 | . . . . 1 2 . . . . . . . . Report Inventory 2 | . . . . 1 1 . . . . . . . . Retrieve Components 1 | . . . . . 1 . . . . . . . . Scanalyzer 12 | . . . . 3 . . . . 6 1 . 2 . Insert Component 4 | . . . . 1 . . . . 3 . . . . Analyze 3 | . . . . 1 . . . . 2 . . . . Retrieve Study 5 | . . . . 1 . . . . 1 1 . 2 . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 14 | . 5 . 4 1 3 . . . . . . 1 . Terminals 13 | . 5 . 4 . 3 . . . . . . 1 . Track 2 | . 1 . 1 . . . . . . . . . . Botnet 11 | . 4 . 3 . 3 . . . . . . 1 . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 1 | . . . . 1 . . . . . . . . . Tunnel 1 | . . . . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 38 | . 5 . 6 . 6 . . . 7 8 2 3 1 Full Trace Events 3 | . . . . . . . . . 1 2 . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . 3 . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 17 | . . . . 1 . . 14 . 2 . . . . Parts Built 2 | . . . . . . . . . . 2 . . . Authchips . | . . . . . . . . . . . . . . Time 47 | . . . . . . . . . . 47 . . . Total Part Build Rating 10 | . . . . . . . . . . 10 . . . Part Studies Acquired 5 | . . . . 1 . . . . 1 1 . 2 . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 5 | . . . . . 5 . . . . . . . . Parts Scanalyzed 3 | . . . . 1 . . . . 2 . . . . Part Schematics Acquired 3 | . . . . 1 . . . . 2 . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Mat Sto Mat Fac Low Zio Pro Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked 9 | . . . . . 2 1 . . . 2 1 . 3 Non-combat 8 | . . . . . 2 . . . . 2 1 . 3 Combat 1 | . . . . . . 1 . . . . . . . Robot Hacks Applied 9 | . . . . . 2 1 . . . 2 1 . 3 parse_system 2 | . . . . . 1 1 . . . . . . . no_distress 6 | . . . . . 1 . . . . 2 1 . 2 check_alert 1 | . . . . . . . . . . . . . 1 Relay Couplers Released 4 | . . . . . . . . . . . . . 4 Programmers 4 | . . . . . . . . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Sto Mat Fac Low Zio Pro Fac Fac Res Res Acc Total Allies . | . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Sto Mat Fac Low Zio Pro Fac Fac Res Res Acc Active Infowar (turns) 4228 | 20 254 717 28 53 279 142 294 200 423 437 383 186 812 Optics 3062 | . . . . 53 279 142 294 200 276 437 383 186 812 Sensors 2721 | . . 552 . . . . . . 415 437 383 186 748 Terrain 277 | 20 254 3 . . . . . . . . . . . Triangulation 953 | . . . . . . . . . . . 3 186 764 Cloaking 62 | . . . . . . . . . . . . . 62 Jamming 2430 | . . . . . 221 142 294 140 228 72 383 186 764 ECM 499 | . . 187 28 . 7 9 . . . . . . 268 Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . 1 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Mat Sto Mat Fac Low Zio Pro Fac Fac Res Res Acc Turns Passed 4978 | 117 254 784 163 460 287 142 294 200 457 437 383 186 814 Spaces Moved 8498 | 76 196 399 301 649 827 424 615 570 781 837 781 372 1670 Core 95 | 3 . 5 . . . . . . . 24 . . 63 Treads . | . . . . . . . . . . . . . . Legs 391 | 73 196 122 . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 8012 | . . 272 301 649 827 424 615 570 781 813 781 372 1607 Fastest Speed 26 | 50 120 29 29 26 26 26 31 31 30 32 32 29 29 Average Speed 37 | 117 120 73 29 26 26 27 31 31 48 38 32 29 31 Slowest Speed 120 | 120 120 120 30 27 26 31 31 35 104 109 32 29 50 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 116 | . . 8 6 25 14 3 . 6 3 18 11 1 21 Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 37 | 5 44 19 52 36 17 55 83 91 14 27 25 10 40 Regions Visited 13 Branch Regions 4 Pre-discovered Areas 2 | . . . 1 1 . . . . . . . . . Known Exits Taken 5 | . . . . . . . . 1 1 1 1 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . . . . . . Scrap Searched 6 | . . . . . . 1 2 3 . . . . . Spaces Dug 7 | . . . . . . . . . . . 3 . 4 Terrain Destroyed 95 | . . . . 17 36 . . . 24 . 9 . 9 Melee . | . . . . . . . . . . . . . . Projectile 13 | . . . . . . . . . . . 4 . 9 AOE 82 | . . . . 17 36 . . . 24 . 5 . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Sto Mat Fac Low Zio Pro Fac Fac Res Res Acc Total 10049 | 90 212 847 356 904 878 446 717 584 848 919 891 447 1910 Wait 1363 | 1 8 391 38 243 48 20 101 21 51 70 103 74 194 Move 8265 | 75 195 383 289 601 799 418 614 558 774 801 758 369 1631 Hop 104 | . . 7 5 22 13 2 . 5 3 17 11 1 18 Pick Up 34 | 2 3 8 2 6 1 . 2 . 4 1 . . 5 Fast Attach 63 | 7 2 5 2 6 4 1 . . 4 9 7 . 16 Attach 27 | . . 7 2 4 2 1 . . 2 2 1 2 4 Detach 18 | . 1 2 1 3 1 . . . 1 2 2 . 5 Swap 3 | . . . . 2 . . . . . . . . 1 Drop 31 | . 1 6 2 8 2 . . . 3 2 1 . 6 Fire 109 | 5 1 27 15 9 5 . . . 4 13 8 1 21 Melee 10 | . . . . . 3 4 . . . . . . 3 Ram 11 | . . 1 . . . . . . 2 2 . . 6 Kick 11 | . 1 10 . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -9/Storage -8/Materials -7/Factory (discovered 5 exits: Fac x4 / [*Low]) -7/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / *Upp) -4/Factory (discovered 2 exits: *Res / *Upp) -3/Research -2/Research -1/Access History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 118 | -11/Scrapyard | Entered Materials 183 | -10/Materials | Discovered new exit (range 16) 238 | -10/Materials | Discovered new exit (range 7) 302 | -10/Materials | Build established: Mutant 356 | -10/Materials | Discovered new exit (range 14) 372 | -10/Materials | Entered another Materials area 372 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 898 | -9/Materials | Discovered new exit (range 16) 967 | -9/Materials | Core integrity fell below 50% 1000 | -9/Materials | Lost 8 parts (1p4n1u2w) 1156 | -9/Materials | Entered Storage 1204 | -9/Storage | Learned location of Armory (-4) 1231 | -9/Storage | Garrison activated, responded to threat 1270 | -9/Storage | Core integrity fell below 20% 1301 | -9/Storage | Discovered new exit (range 7) 1310 | -9/Storage | Lost 3 parts (1p2u) 1319 | -9/Storage | Entered Materials 1319 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1335 | -8/Materials | Central database locked down 1405 | -8/Materials | Build established: Sprinter 1426 | -8/Materials | Garrison activated, responded to threat 1601 | -8/Materials | Met 7R-MNS 1641 | -8/Materials | Discovered new exit (range 15) 1719 | -8/Materials | Search patrols dispatched 1779 | -8/Materials | Entered Factory 1779 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1780 | -7/Factory | Caught up to 7R-MNS 1996 | -7/Factory | Identified exit to Factory 2035 | -7/Factory | Discovered new exit (range 7) 2066 | -7/Factory | Entered Lower Caves 2077 | -7/Lower Caves | Encountered a Warlord checkpoint 2129 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 2201 | -7/Lower Caves | Lost 3 parts (1p2n) 2205 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 2208 | -7/Lower Caves | Entered Zion 2301 | -6/Zion | Build established: Infiltrator-Sprinter 2336 | -6/Zion | Found CR-A16's Pointy Stick 2401 | -6/Zion | Met Imprinter 2434 | -6/Zion | Found Relay Coupler [Programmer] 2497 | -6/Zion | Discovered new exit (range 18) 2502 | -6/Zion | Entered Proximity Caves 2504 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 2667 | -5/Proximity Caves | Lost 4 parts (1p2n1w) 2700 | -5/Proximity Caves | Identified exit to Factory 2702 | -5/Proximity Caves | Entered Factory 2702 | -5/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 2753 | -5/Factory | Discovered new exit (range 8) 2758 | -5/Factory | Identified exit to Factory 2897 | -5/Factory | Discovered new exit (range 22) 3045 | -5/Factory | Identified exit to Upper Caves 3159 | -5/Factory | Entered another Factory area 3159 | -4/Factory | Evolved 2 slots: Utility x2 3312 | -4/Factory | Lost 4 parts (1p3u) 3561 | -4/Factory | Discovered new exit (range 5) 3562 | -4/Factory | Identified exit to Upper Caves 3563 | -4/Factory | Fabricated Fission Core? 3590 | -4/Factory | Discovered new exit (range 13) 3595 | -4/Factory | Identified exit to Research 3596 | -4/Factory | Entered Research 3596 | -3/Research | Evolved 2 slots: Utility x2 3767 | -3/Research | Spotted B-86 Titan 3876 | -3/Research | Identified exit to DSF 3924 | -3/Research | Identified exit to DSF 3965 | -3/Research | Discovered new exit (range 8) 3968 | -3/Research | Identified exit to Research 3979 | -3/Research | Entered another Research area 3979 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 4129 | -2/Research | Spotted B-90 Cyclops 4140 | -2/Research | Discovered new exit (range 19) 4164 | -2/Research | Identified exit to Access 4165 | -2/Research | Entered Access 4165 | -1/Access | Evolved 2 slots: Utility x2 4286 | -1/Access | Build established: Infiltrator-Scout 4763 | -1/Access | Found Prototype Device 4808 | -1/Access | Spotted B-99 Colossus 4854 | -1/Access | Lost 3 parts (1n2u) 4957 | -1/Access | Core integrity fell below 50% 4968 | -1/Access | Core integrity fell below 20% 4979 | -1/Access | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- corruption cleaned. 04967_ System Shield destroyed. 04968_ U-05 Engineer builds a Wall. 04973_ Slammed into S-43 Plague. 04973_ Adv. Signal Interpreter broken. 04973_ Destabilizing: Short circuit. 04974_ Slammed into S-43 Plague. 04974_ Hacking Suite destroyed. 04974_ System corrupted by crushing effect (+1). 04974_ Adv. Signal Interpreter destroyed. 04975_ Slammed into S-43 Plague. 04976_ ALERT: Potential suspicious activity detected, Programmers report to Access Zone 2V. 04976_ Slammed into S-43 Plague. 04977_ Enh. Optical Array destroyed. 04977_ System corrupted by crushing effect (+3). 04977_ TF Node disabled. 04977_ Adv. Sensor Array tumbles out of TF Node. 04978_ Slammed into W-44 Eye. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ???????????????????????? | | ??????????????????????? ???????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????#A u#??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????#ss #??????????????????????? | | ?????????????????????## ##?????????????????????? | | ?????????????????????# s #?????????????????????? | | ?????????????????????# ! #?????????????????????? | | ?????????????????????# +?????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????# w@ #?????????????????????? | | ?????????????????????###%###?????????????????????? | | ???????????????????????#%#???????????????????????? | | ?????????????###########%#???????????????????????? | | ?????????????# #%#????###????????????????? | | ?????????????# #%#??? #????????????????? | | ?????????????# """ # #??? #????????????????? | | ?????????????# ""F"" # #?? #????????????????? | | ?????????????# "" "" # #?? #????????????????? | | ?????????????# # #? #????????????????? | | ?????????????? % /# #? #????????????????? | | ???????????????? ??# # #????????????????? | | ?????#+##+########+##### # #????????????????? | | ?????# =%= / #????????????????? | | ????????# ! # #????????????????? | | ????????# # #????????????????? | | ????????# "" #? = #????????????????? | | ????????#""" ! #? #????????????????? | | ????????#"R ###############?????????? | | ????????#""" ?? ?????? | | ????????#""" ?????? | | ????????# #????? | | ????????# """"" "" #????? | | ????????# """F"" """" #???? | | ????????##### "" "" """" !! #???# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Coolant Potential 120 Energy Generation 45 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 210 ECM Strength 2 Jamming Range 16 Cloak Strength 3 Power Amplification 20 Additional Mass Support 6 Utility Shielding 66 Evasion (%) 73 Targeting Accuracy 5 Offensive Hacking 38 Defensive Hacking 10 Item Schematics ----------------- Imp. VTOL Module | -8/Materials | Scanalyzed Myomer Leg | -6/Zion | Archive Phase Cannon | -6/Zion | Archive Adv. Plasma Cannon | -6/Zion | Archive Force Field | -6/Zion | Archive Arm. Medium Treads | -6/Zion | Archive Fission Core | -6/Zion | Archive Hvy. Shock Bomb Launcher | -6/Zion | Archive KE Penetrator | -6/Zion | Archive Drone Bay | -6/Zion | Archive Dispersion Rifle | -6/Zion | Archive Lrn. Tractor Beam | -6/Zion | Archive Stasis Canceller | -6/Zion | Archive Imp. Heavy Armor Plating | -6/Zion | Archive Imp. Weapon Cycler | -6/Zion | Archive Adv. Beam Cannon | -5/Factory | Scanalyzed Imp. Flight Unit | -5/Factory | Scanalyzed Robot Schematics ------------------ E-15 Imp | -6/Zion | Archive R-06 Scavenger | -6/Zion | Archive B-48 Gladiator | -6/Zion | Archive Fabricated ------------ Fission Core | x2 | -4/Factory Repaired ---------- Nothing Studied --------- VTOL Module | -8/Materials | Hacked Mni. Grenade Launcher | -5/Factory | Hacked Lgt. Antimatter Reactor | -4/Factory | Hacked Field Propulsion Array | -2/Research | Hacked Mic. Antimatter Reactor | -2/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- Botjacking Ghost 'Em Infodabbler Origins Suspicious Challenges ------------ None Game ------ Seed ShiftHellfireDevice Manual? 0 Play Time 03:04:26 Cumulative 89.4 hours Start 2025.10.22 @ 22:36:58 End 2025.10.23 @ 21:12:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 85 Rogue 85 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 33 Achievement% 22 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 04dec389-133f-4058-b55d-e47071bb37cf