Cogmind - Beta 12 @@@ ROGUE MODE // 2023.10.07 @ 13:07:21 Player: Finestep Result: Core destroyed Performance ------------- Evolutions (8) 4000 Regions Visited (26) 5200 Robots Destroyed (460) 2300 Value Destroyed (29228) 29228 Prototype IDs (35) 700 Alien Tech Used (3) 600 Bonus (18596) 18596 TOTAL SCORE: 60624 Bonus ------- High Alert Combat Kills 5309 Follower Combat Kills 4652 Entered Garrisons 1400 Used RIF Installer 4000 Entered DSFs 1000 Used Core Reset Matrix 3000 Scanned by Researcher 500 Met Sigix 2000 Friendly Fire -3265 Cogmind --------- Core Integrity 0/1450 Matter 168/300 Energy 351/670 System Corruption 0% Temperature Critical (789) Movement Treading (160) Location -2/Section 7 Parts ------- > --- POWER (2) -------- Compact Particle Reactor Compact Particle Reactor > --- PROPULSION (6) --- Improved Heavy Treads Improved Heavy Treads Improved Heavy Treads > --- UTILITY (12) ----- Experimental Power Amplifier Huge Storage Unit Advanced Energy Well (fused) > --- WEAPON (3) ------- Compact HERF Cannon Enhanced Nova Cannon > --- INVENTORY (25) --- Compact Particle Reactor Compact Particle Reactor Myomer Leg Advanced Energy Well (500) Experimental Matter Compressor (500) Experimental Terrain Scan Processor Hacking Suite Relay Coupler [Grunt] (40) Relay Coupler [Sentry] (32) Relay Coupler [Hunter] (32) Relay Coupler [Proto] (21) Relay Coupler [Proto] (21) Long-range Tractor Beam Subatomic Replicator HERF Cannon Compact HERF Cannon Improved Potential Cannon Improved Potential Cannon Peak State ------------ > --- POWER ------------ Quantum Reactor Reinforced Quantum Reactor > --- PROPULSION ------- Experimental Biometal Heavy Treads Experimental Biometal Heavy Treads Experimental Biometal Heavy Treads > --- UTILITY ---------- Experimental Thermal Generator Advanced Cooling System Advanced Cooling System Huge Storage Unit Advanced Energy Well Quantum Capacitor Advanced Force Field Relay Coupler [Grunt] Relay Coupler [Sentry] Relay Coupler [Hunter] Relay Coupler [Proto] > --- WEAPON ----------- Improved Potential Cannon Advanced Datajack > --- INVENTORY -------- Experimental Power Amplifier Advanced Cooling System Advanced Energy Well Experimental Matter Compressor Experimental Terrain Scan Processor Precision Matter Filter Relay Coupler [NC] Relay Coupler [Grunt] Relay Coupler [Hunter] Relay Coupler [Hunter] Relay Coupler [Proto] Relay Coupler [Proto] Relay Coupler [Proto] Long-range Tractor Beam Subatomic Replicator Improved Potential Cannon Tri-rail Accelerator Micro-nuke Launcher Sigix Terminator Advanced Remote Datajack [Rating: 202] Favorites ----------- Power Reinforced Quantum Reactor Engine Heavy Ion Engine Power Core Hybrid Fission Core Reactor Reinforced Quantum Reactor Propulsion Enhanced Armored Medium Treads Treads Enhanced Armored Medium Treads Leg Biometal Leg Wheel Armored Wheel Utility Huge Storage Unit Device Graphene Brace Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Relay Coupler [Grunt] Protection Improved Medium Armor Plating Artifact Phase Armor Weapon Hypervelocity Railgun Energy Gun Small Laser Energy Cannon Enhanced Nova Cannon Ballistic Gun Hypervelocity Railgun Ballistic Cannon Heavy Mass Driver Launcher EMP Blaster Special Weapon Advanced Remote Datajack Impact Weapon Heavy Mace Special Melee Weapon Datajack Build | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Jun Mat Mat Sto Gar Mat Gar Mat Gar Fac Gar Fac Was Fac DSF Fac Gar Fac DSF Fac Gar Res Tes Gar Res Qua Sec Slots Evolved 16 | . . 2 . . 2 . . . 2 . 2 . . . 2 . . . 2 . 2 . . 2 . . Power 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Propulsion 4 | . . 1 . . 1 . . . . . . . . . . . . . 1 . . . . 1 . . Utility 10 | . . 1 . . 1 . . . 2 . . . . . 2 . . . 1 . 2 . . 1 . . Weapon 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Parts Attached 571 | 8 6 14 6 34 28 7 1 31 29 26 5 6 . 1 4 18 1 7 30 65 35 55 52 31 60 11 Power 48 | 1 1 . 2 2 5 . . 2 . 2 1 1 . 1 . . . . 3 8 2 3 3 3 6 2 Engine 8 | 1 . . 2 1 4 . . . . . . . . . . . . . . . . . . . . . Core 12 | . 1 . . 1 1 . . 2 . . . . . 1 . . . . 1 4 . 1 . . . . Reactor 28 | . . . . . . . . . . 2 1 1 . . . . . . 2 4 2 2 3 3 6 2 Propulsion 98 | 2 3 5 1 6 8 1 1 3 5 4 . 2 . . 1 6 . . 5 12 3 4 5 4 13 4 Treads 67 | . 1 3 1 4 7 1 1 3 5 2 . 2 . . 1 3 . . 4 8 3 4 5 4 1 4 Leg 14 | 2 . . . . . . . . . . . . . . . . . . . . . . . . 12 . Wheel 17 | . 2 2 . 2 1 . . . . 2 . . . . . 3 . . 1 4 . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 215 | 3 1 4 1 11 7 2 . 12 10 9 3 1 . . 3 6 . 4 15 26 17 22 17 17 24 . Device 122 | 2 . 1 1 2 2 1 . 9 4 3 2 1 . . 2 4 . 4 10 12 11 15 8 12 16 . Storage 11 | 1 1 . . . 3 . . . . 1 . . . . 1 1 . . . . . 2 . . 1 . Processor 6 | . . 1 . 1 . . . . . 1 . . . . . . . . . . 2 . 1 . . . Hackware 42 | . . . . 1 1 . . 1 5 3 1 . . . . . . . 4 7 2 2 6 3 6 . Protection 33 | . . 2 . 7 1 1 . 2 1 1 . . . . . 1 . . 1 7 2 3 2 2 . . Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Weapon 210 | 2 1 5 2 15 8 4 . 14 14 11 1 2 . . . 6 1 3 7 19 13 26 27 7 17 5 Energy Gun 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 55 | . . . 1 . . 2 . 4 . 2 . . . . . 2 . . 2 4 2 9 9 3 12 3 Ballistic Gun 33 | 1 1 . . . . . . . . . . . . . . . . . . 7 7 6 11 . . . Ballistic Cannon 46 | . . 4 1 8 1 1 . 8 8 5 . . . . . 1 . 3 2 . . . . 3 1 . Launcher 19 | . . 1 . 3 3 . . 1 . 3 . . . . . 1 . . . 2 . 1 2 . 1 1 Special Weapon 45 | . . . . . . . . . 6 1 1 2 . . . 2 1 . 3 6 4 10 5 1 2 1 Impact Weapon 6 | . . . . 3 3 . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 5 | . . . . 1 1 1 . 1 . . . . . . . . . . . . . . . . 1 . Unidentified Prototypes 12 | . . . 2 . 1 . . . . . . . . . . . . . 1 . . 4 . 1 3 . Corrupted Parts 16 | . . . . . 4 . . . . 3 . . . . . 3 . . . 2 . . 3 . 1 . System Corruption 125 | . . . . . 29 . . . . 25 . . . . . 28 . . . 8 . . 21 . 14 . Parts Lost 68 | . . . . 8 11 . . 1 2 . . . . . . 1 . 2 7 7 . 2 6 3 14 4 Power 8 | . . . . 2 2 . . . . . . . . . . . . . 2 . . . 1 . 1 . Propulsion 14 | . . . . 2 5 . . 1 . . . . . . . . . . 1 1 . . 1 . 3 . Utility 29 | . . . . 1 2 . . . 1 . . . . . . 1 . 1 3 3 . 2 3 3 8 1 Weapon 17 | . . . . 3 2 . . . 1 . . . . . . . . 1 1 3 . . 1 . 2 3 Highest Loss Streak 6 | . . . . 1 6 . . 1 2 . . . . . . 1 . 2 2 2 . 1 2 1 6 3 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 100 99 100 99 85 98 100 98 99 89 86 85 . 86 82 77 76 73 88 87 93 94 86 80 85 84 Engine 1 | . 6 . 8 5 3 9 9 5 . . . . . . . . . . . . . . . . . . Core 2 | . 7 11 3 5 5 . . 3 7 . . . . . 5 5 5 5 3 5 . . . . . . Reactor 5 | . . . . . . . . . . 6 13 13 . 12 5 5 5 5 6 4 9 8 8 7 7 7 Treads 15 | . 1 11 11 11 18 35 36 35 30 22 6 6 . 6 10 10 5 5 14 18 17 18 16 13 3 5 Leg 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . 17 15 Wheel 4 | . 25 22 22 21 10 . . . . . 13 13 . 13 . . 5 5 4 . . . . . . . Device 11 | . 14 . 3 3 4 . 9 8 8 9 11 6 . 6 17 13 11 9 14 13 19 20 13 16 14 7 Storage 7 | . 14 11 11 11 12 17 9 9 7 7 6 6 . 6 5 5 5 5 5 5 4 4 4 4 7 8 Processor 6 | . . 10 11 11 9 9 9 9 7 13 13 13 . 13 11 11 11 11 6 2 3 4 5 4 . . Hackware 11 | . . . . . . . . . 13 7 7 13 . 13 11 5 5 5 17 19 17 17 17 16 20 20 Protection 4 | . . 11 7 6 7 9 9 8 6 6 . . . . . 3 5 5 . 4 4 4 3 4 . . Energy Cannon 2 | . . . . . . 1 9 2 . . . . . . . . 1 . . 2 1 2 3 5 7 12 Ballistic Gun 3 | . 26 2 . . . . . . . . . . . . . . . . . 5 11 9 8 . . . Ballistic Cannon 5 | . . 19 22 20 10 2 . 13 14 6 6 6 . 6 5 5 5 9 10 1 . . . 1 . . Special Weapon 2 | . . . . . . . . . . 4 6 5 . 6 5 3 3 1 2 3 1 1 . 3 3 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 202 | 11 88 94 100 104 104 41 40 54 55 83 92 95 95 95 131 158 158 163 164 169 183 181 180 192 202 200 Greatest Support 255 | 20 24 24 24 24 62 82 84 91 91 117 24 24 24 70 140 145 28 28 180 177 180 180 185 255 255 225 Greatest Overweight (x) 10 | . 3 3 4 4 7 . . . . 3 3 3 3 3 3 5 5 5 5 10 1 1 1 . 1 2 Average Overweight (x) 1 | . 2 3 3 3 2 . . . . . 3 3 3 2 . 1 5 4 1 . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 10 10 10 10 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 22 | 7 22 25 25 25 19 10 10 10 10 15 20 20 20 20 24 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 6 25 25 25 25 25 10 10 10 10 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 24 Average Carried 21 | 4 20 24 24 24 18 9 10 9 9 14 19 19 20 19 19 24 25 24 24 24 24 24 24 24 23 22 Final Capacity 25 | 8 25 25 25 25 10 10 10 10 10 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 6 25 25 25 25 9 10 10 10 9 20 20 20 20 20 20 25 25 25 25 25 25 25 25 24 22 20 Class Distribution -------------------- 43% | Botlord-Mutant 24% | Bothacker-Mutant 12% | Botlord-Tank 10% | Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Bothacker-Mutant | -9/Garrison Bothacker-Mutant | -8/Materials Bothacker-Mutant | -8/Garrison Bothacker-Mutant | -8/Materials Bothacker-Mutant | -8/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Mutant | -6/Factory Bothacker-Mutant | -6/Waste Bothacker-Mutant | -6/Factory Bothacker-Mutant | -6/DSF Bothacker-Mutant | -5/Factory Botlord-Mutant | -5/Garrison Botlord-Mutant | -5/Factory Gunner | -5/DSF Botlord-Mutant | -4/Factory Botlord-Mutant | -4/Garrison Botlord-Tank | -3/Research Botlord-Mutant | -3/Testing Botlord-Tank | -3/Garrison Botlord-Mutant | -2/Research Botlord-Mutant | -2/Quarantine Mutant | -2/Section 7 Resources | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -2 ----------- Run | Jun Mat Mat Sto Gar Mat Gar Mat Gar Fac Gar Fac Was Fac DSF Fac Gar Fac DSF Fac Gar Res Tes Gar Res Qua Sec Matter Collected 21243 | 292 315 534 364 948 712 135 154 961 1216 985 51 363 . 66 144 755 . 390 1627 2023 1496 2831 2344 933 1469 135 Remotely 2578 | . . 52 . . . . . 169 177 . . . . . . . . 362 431 . . 554 523 69 241 . Salvage Created 23256 | 151 368 772 388 851 745 117 240 835 878 737 26 606 . 226 76 1265 . 593 1632 1511 1585 2428 2236 1933 2408 649 Parts 1077 | 8 31 47 19 59 42 5 10 42 42 37 . 1 . 4 3 44 . 26 58 74 84 176 76 87 82 20 Haulers Intercepted 13 | . 1 3 3 . 3 . . . . . . . . . . . . . 1 . . . . 1 . 1 Recyclers Shooed 15 | . 2 1 . . . . 1 . 2 . . . . . . . . . 3 . 4 2 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Jun Mat Mat Sto Gar Mat Gar Mat Gar Fac Gar Fac Was Fac DSF Fac Gar Fac DSF Fac Gar Res Tes Gar Res Qua Sec Combat Hostiles Destroyed 347 | . 9 10 4 30 19 1 5 22 12 22 1 3 . 1 3 13 . 9 25 17 14 27 31 21 38 10 Melee 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . Guns 66 | . 9 . . . . . . . . . . . . . . . . . . 8 13 19 17 . . . Cannons 208 | . . 7 4 24 12 1 4 20 12 15 1 3 . 1 3 10 . 9 24 6 1 6 5 16 18 6 AOE 49 | . . 3 . 5 6 . . . . 7 . . . . . 3 . . . 1 . . 7 3 13 1 Classes Destroyed 22 | 2 6 2 . 4 2 . 1 . . . . 1 . 1 . 1 . 1 . . . . . 1 . . Worker 13 | . 1 2 1 . 2 . . . . . . . . . . . . . 2 . . 1 . 2 2 . Builder 15 | . . . . . 3 . . . 1 . . . . . . . . . . . 2 2 . 3 4 . Tunneler 5 | 3 . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Hauler 13 | . 1 3 3 . 3 . . . . . . . . . . . . . 1 . . . . 1 . 1 Recycler 32 | 1 1 4 1 . . . . . 7 . . . . . . . . . 6 . 3 3 . 3 3 . Operator 5 | . 1 1 1 . . . . . . . . . . . . . . . . . . 1 . 1 . . Drone 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Watcher 20 | . 1 4 2 . 1 . . 1 1 . . . . . . . . . 2 1 2 1 . 2 2 . Swarmer 69 | . 6 3 . 5 8 2 . 3 . 10 . . . . . 1 . . 5 3 4 3 11 . . 5 Cutter 11 | . . . . 2 . . . . . 3 . . . . . 4 . . . . . . 2 . . . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Grunt 84 | . 3 5 3 11 8 1 4 2 4 4 . . . . . 3 . 3 8 3 . 2 9 3 7 1 Brawler 9 | . . 1 . . 1 . . . . 1 . . . . . . . . 2 . . . . 2 . 2 Duelist 6 | . . . . 2 1 . . 1 . 1 . . . . . . . . . . . . 1 . . . Sentry 44 | . . 1 2 9 1 . . 5 3 4 1 . . . . 3 . . 1 5 2 . 4 3 . . Specialist 18 | . . . . 1 . . . 4 1 . . . . 1 . 1 . 4 . 3 . . 1 . 2 . Hunter 36 | . . . . . 1 . . 4 2 . . . . . . . . 1 2 2 2 2 2 5 11 2 Programmer 58 | . . . . . . . 1 3 2 . . . . . 1 . . . 7 1 6 21 2 7 7 . Heavy 2 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . Behemoth 2 | . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . Compactor 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Quarantine Guard 11 | . . . . . . . . . . . . . . . . . . . . . . . . . 11 . Wasp 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Butcher 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Martyr 2 | . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . Best Kill Streak 13 | 2 5 7 3 7 13 1 2 5 3 5 1 1 . 1 3 5 . 3 6 3 6 4 5 8 12 5 Combat Bots Only 11 | . 3 5 2 7 11 1 2 4 3 5 1 1 . 1 3 5 . 3 5 3 4 3 5 6 11 5 Max Kills in Single Turn 10 | 1 1 5 1 2 3 1 1 2 1 3 1 1 . 1 1 2 . 1 2 1 2 2 2 3 10 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 10 | . . 3 . 2 2 . . . . 3 . . . . . 2 . . . 1 . . 2 3 10 1 Melee 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -2 -------- Run | Jun Mat Mat Sto Gar Mat Gar Mat Gar Fac Gar Fac Was Fac DSF Fac Gar Fac DSF Fac Gar Res Tes Gar Res Qua Sec Damage Taken 31498 | . 337 215 190 2191 1324 . 79 717 807 1001 133 . . 65 . 908 . 467 2115 3060 790 1905 2762 3007 5970 3455 Core 2895 | . 109 11 15 322 174 . 11 74 67 53 6 . . . . 52 . 45 73 174 71 56 99 75 381 1027 Absorbed by Shields 3793 | . . . . . 75 . 28 236 139 39 . . . . . 76 . . 91 190 575 726 92 215 1311 . Reduced by Siege Mode 1115 | . . . . . . . . . . 15 . . . . . . . . 35 53 15 54 42 193 708 . Redirected to Core 861 | . . . . . . . . . . . . . . . . . . . . . . . . . 106 755 Regen/Repaired (Parts) 375 | . . . . . 89 . . . . . . 3 . 19 . 18 . . 14 32 . . . . 200 . Core Remaining (%) 72 | 100 56 . . 13 . . . 52 . 82 . . . 99 . . . 90 . 78 . . 82 . . . Volleys Fired 1729 | 12 56 49 38 86 66 5 18 58 68 78 9 23 . 15 3 73 . 22 103 143 91 200 151 99 220 43 Largest 3 | 2 2 2 2 2 2 1 1 2 2 2 1 1 . 1 1 1 . 3 3 3 3 3 3 2 2 3 Hottest 328 | 60 60 70 70 78 78 90 90 114 114 101 75 75 . 75 75 88 . 183 183 200 200 200 271 240 240 328 Shots Fired 2731 | 24 112 97 76 161 106 9 15 87 111 83 9 23 . 15 3 74 1 35 185 218 212 376 275 127 237 60 Gun 921 | 24 112 . . . . . . . . . . . . . . . . . . 123 189 281 192 . . . Cannon 1557 | . . 96 76 152 87 9 15 87 88 72 4 20 . 15 3 67 1 35 172 57 12 77 66 100 189 57 Launcher 46 | . . 1 . 9 19 . . . . 4 . . . . . 2 . . . 2 . . 5 . 1 3 Special 207 | . . . . . . . . . 23 7 5 3 . . . 5 . . 13 36 11 18 12 27 47 . Kinetic 1907 | 12 105 96 76 152 87 5 . 69 88 63 4 20 . 15 3 46 1 35 160 143 189 281 192 34 31 . Thermal 402 | 12 7 . . . . 4 15 18 . . . . . . . . . . . 11 12 65 43 66 113 36 Explosive 23 | . . 1 . 2 4 . . . . 4 . . . . . 2 . . . 2 . . 5 . . 3 Electromagnetic 192 | . . . . 7 15 . . . . 9 . . . . . 21 . . 12 26 . 12 23 . 46 21 Robot Hit Streak 36 | 5 13 9 9 16 15 5 6 8 15 17 5 12 . 5 2 18 . 4 36 14 17 16 26 23 23 9 Robot Miss Streak 8 | 3 8 3 2 3 3 1 2 4 4 2 3 1 . 1 1 2 1 3 4 3 4 5 4 2 7 2 Penetration Max 1 | . . . . . . 1 . 1 1 . . . . . 1 1 . . . 1 1 1 1 . . . Secondary Targets 2 | . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . Capacitor 75 | . . . . . . . . . . . . . . . . . . . . . . . . . 75 . Shots Hit Robots 1670 | 18 67 50 34 80 68 13 10 48 74 50 5 21 . 9 2 52 . 20 127 125 131 213 183 85 159 26 Core Hits 727 | 7 28 28 15 40 46 4 4 22 23 31 1 4 . 6 3 31 . 12 53 43 51 72 74 47 61 21 Critical Kills 44 | . . . . . . . . 2 . . . . . . . . . . . 9 10 19 1 1 1 1 Critical Parts Destroyed 68 | . 1 . . . . . . . . . . . . . . . . . . 13 19 35 . . . . Critical Strikes 191 | . 1 1 2 2 1 . . 5 6 5 1 1 . 1 1 9 . 3 25 34 33 54 2 2 1 1 Meltdown 5 | . . . . . . . . 2 . . . . . . . . . . . . . . . 1 1 1 Destroy 112 | . 1 . . . . . . . . . . . . . . . . . . 23 33 54 1 . . . Blast 70 | . . 1 2 2 1 . . 3 6 5 1 1 . 1 1 8 . 3 25 9 . . . 1 . . Corrupt 4 | . . . . . . . . . . . . . . . . 1 . . . 2 . . 1 . . . Melee Attacks 49 | . . . . 19 12 11 . 4 . . . . . . . . . . . . . . . . 3 . Impact 24 | . . . . 15 7 2 . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 21 | . . . . 3 7 8 . 2 . . . . . . . . . . . . . . . . 1 . Combat Hostiles 10 | . . . . 2 . 8 . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 65460 | 178 566 1127 622 2071 2180 203 376 1738 2108 2741 282 1475 . 666 287 3233 . 1133 5164 2327 1899 4324 5933 4601 18484 1742 Guns 9694 | 178 566 . . . . . . . . . . . . . . . . . . 689 1693 3226 3342 . . . Cannons 37787 | . . 905 622 1504 1164 203 376 1737 2108 2164 282 1475 . 666 287 3022 . 1133 5043 1426 206 1076 1846 3623 5639 1280 Explosions 17352 | . . 222 . 419 650 . . . . 563 . . . . . 211 . . 108 149 . . 745 978 12845 462 Melee 512 | . . . . 148 364 . . . . . . . . . . . . . . . . . . . . . Ramming 115 | . . . . . 2 . . 1 . 14 . . . . . . . . 13 63 . 22 . . . . Kinetic 33906 | 66 520 905 622 1504 1164 131 . 1209 2108 1884 282 1475 . 666 287 2277 . 1133 4741 1622 1693 3226 3342 1675 1374 . Thermal 23170 | 112 46 . . . . 72 376 528 . . . . . . . . . . 108 . 206 859 1012 2926 16002 923 Explosive 2949 | . . 222 . 310 287 . . . . 563 . . . . . 211 . . . 149 . . 745 . . 462 Electromagnetic 4808 | . . . . 109 363 . . . . 280 . . . . . 745 . . 302 493 . 217 834 . 1108 357 Impact 512 | . . . . 148 364 . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 47 | . . . . . 29 29 30 31 2 27 . . . . . 28 28 28 3 14 5 16 40 10 47 47 Average Corruption 17 | . . . . . 21 29 29 30 1 5 . . . . . 11 28 28 1 9 4 9 22 6 37 47 Corruption Purged 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . Corruption Blocked 20 | . . . . . . . . . . . . . . . . . . . . . . . . . 20 . Effects 893 | . . . . . 25 55 10 86 4 48 . . . . . 12 7 9 22 89 35 115 120 26 196 34 Message Errors 181 | . . . . . 8 14 3 21 1 17 . . . . . 2 2 1 5 16 9 22 18 6 32 4 Matter Fused 209 | . . . . . 7 21 2 23 1 12 . . . . . 3 3 3 6 21 6 25 32 5 35 4 Heat Flow Errors 118 | . . . . . 5 1 1 9 1 5 . . . . . 1 . 2 2 14 2 16 17 6 31 5 Energy Discharges 98 | . . . . . 3 5 1 6 1 3 . . . . . 4 . 1 3 13 2 8 17 2 26 3 Parts Rejected 10 | . . . . . . . . 1 . 2 . . . . . . . . . . . 2 . . 2 3 Parts Fused 5 | . . . . . . . . . . . . . . . . . . . . 1 1 . 1 . 2 . Data Loss (minor) 90 | . . . . . . 6 . 11 . 5 . . . . . 1 . 1 1 10 2 13 11 3 25 1 Data Loss (major) 38 | . . . . . 1 3 . 2 . 1 . . . . . . . . 4 2 3 6 6 . 8 2 Misfires 42 | . . . . . . 4 . 1 . 2 . . . . . 1 1 . . 7 3 7 3 2 8 3 Alerts 21 | . . . . . . 1 . 2 . 1 . . . . . . 1 . . 1 2 4 1 1 7 . Misdirections 9 | . . . . . . . . 1 . . . . . . . . . . . 1 . . 2 1 3 1 Weapon Failures 72 | . . . . . 1 . 3 9 . . . . . . . . . 1 1 3 5 12 12 . 17 8 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3087 | . . 17 10 45 210 22 43 8 39 174 8 . . 3 41 209 . . 467 38 1 5 55 251 1431 10 Projectiles 1548 | . . 9 10 . 2 22 43 8 39 135 8 . . 3 41 209 . . 356 38 1 5 31 131 447 10 Explosions 1313 | . . 8 . 6 21 . . . . 39 . . . . . . . . 111 . . . 24 120 984 . Melee 226 | . . . . 39 187 . . . . . . . . . . . . . . . . . . . . . Knockbacks 168 | . . 4 2 12 17 1 . 9 11 4 . . . 9 1 10 . 3 37 6 . . . 25 17 . Impact 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Kinetic 153 | . . 4 2 12 14 1 . 8 11 4 . . . 7 1 9 . 2 35 6 . . . 20 17 . Secondary 13 | . . . . . 1 . . 1 . . . . . 2 . 1 . 1 2 . . . . 5 . . Self-Inflicted Damage 443 | . . . . 39 47 . . . . . . . . . . 51 . . 208 . . . . . 40 58 Shots 13 | . . . . 3 3 . . . . . . . . . . 2 . . 3 . . . . . 1 1 Rammed 7 | . . . . . 1 . . 2 . 1 . . . . . . . . . 1 . 2 . . . . Targets Rammed 8 | . . . . . 1 . . 2 . 1 . . . . . . . . 1 1 . 2 . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Highest Temperature 789 | 40 40 141 78 435 271 207 319 264 346 276 101 190 . 36 60 273 . 230 283 429 285 410 390 374 390 789 Average Temperature 87 | 18 10 37 22 80 75 47 101 78 88 76 51 65 . 22 33 85 . 70 85 84 60 83 126 125 87 233 Received Heat Transfer 3662 | . 93 102 78 585 351 . . 98 205 260 12 . . . . 168 . 136 216 215 8 38 329 148 341 279 Effects 48 | . . . . 4 . . 1 . 1 1 . . . . . 3 . . 1 . 1 3 5 3 1 24 Shutdowns 14 | . . . . 1 . . . . . . . . . . . . . . . . . . 1 1 . 11 Energy Bleed 8 | . . . . . . . 1 . . 1 . . . . . . . . 1 . 1 . 1 1 . 2 Interference 10 | . . . . 1 . . . . 1 . . . . . . 3 . . . . . 2 2 . . 1 Matter Decay 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 Short Circuit 3 | . . . . 2 . . . . . . . . . . . . . . . . . 1 . . . . Damage (minor) 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Damage (major) 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Damage (core) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Siege Activations 37 | . . . . . . . . . . 3 . . . . . 1 . . 5 4 2 8 6 5 3 . Total Turns 903 | . . . . . . . . . . 22 . . . . . 5 . . 129 163 51 213 102 77 141 . Longest Duration 99 | . . . . . . . . . . 13 . . . . . 5 . . 71 99 35 56 23 31 75 . Robots Corrupted 25 | . . . . . 1 . . . . 1 . . . . . 5 . . 1 2 . 2 5 . 6 2 Combat Hostiles 16 | . . . . . 1 . . . . . . . . . . . . . 1 2 . 2 2 . 6 2 Parts Fried 53 | . . . . . 8 . . . . 2 . . . . . 13 . . . 1 . 1 15 . 11 2 Impact Corruptions 11 | . . . . 1 7 . . . . . . . . . . 2 . . . . . . . 1 . . Robots Melted 7 | . . . . . . . 1 2 . . . . . . . . . . . . . . . 1 2 1 Combat Hostiles 6 | . . . . . . . 1 2 . . . . . . . . . . . . . . . 1 1 1 Parts Melted 26 | . . . . . . . 1 6 . . . . . 1 . 1 . . . . . 1 . 8 8 . Heat Transferred 10758 | 250 100 . . . . 74 370 518 . . . . . . . . . . 50 . 148 629 851 2435 4519 814 Parts Sabotaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Jun Mat Mat Sto Gar Mat Gar Mat Gar Fac Gar Fac Was Fac DSF Fac Gar Fac DSF Fac Gar Res Tes Gar Res Qua Sec Peak Influence 1729 | 20 221 265 411 1729 1377 1424 850 1280 841 1508 862 313 79 372 259 1292 680 657 520 1015 628 209 1202 833 1419 1107 Initial 842 | . 13 14 111 267 842 837 694 552 672 518 791 301 79 57 195 181 678 476 344 168 570 108 156 675 196 798 Average 576 | 10 59 113 143 983 1087 1113 777 955 736 979 814 254 79 242 222 911 678 555 225 513 394 102 697 599 452 896 Maximum Alert Level 5 | . 1 1 2 5 4 4 3 4 3 4 3 1 . 1 1 4 2 2 2 3 2 1 4 3 4 4 Low Security (%) 23 | 100 98 80 78 . . . . . . . . 28 100 33 53 2 . . 33 3 33 99 7 . 7 . Level 1 18 | . 1 19 20 5 . . . . . . . 71 . 66 46 6 . . 57 28 . . 19 14 57 . Level 2 21 | . . . 1 23 . . 16 20 25 27 . . . . . 7 100 100 9 47 66 . 19 62 24 . Level 3 24 | . . . . 31 49 50 83 55 74 33 100 . . . . 54 . . . 19 . . 47 23 . 96 Level 4 12 | . . . . 30 50 49 . 23 . 38 . . . . . 28 . . . . . . 7 . 10 3 Level 5 . | . . . . 9 . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 2 | . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . Squads Dispatched 74 | . 1 3 3 . 6 . 1 . 5 . 2 . . 2 2 . . 2 9 . 3 11 . 8 12 4 Investigation 11 | . . 2 1 . 1 . . . 1 . . . . . 1 . . . 2 . . 1 . 1 1 . Extermination 24 | . . . . . . . . . 1 . 1 . . . . . . . 4 . 2 8 . 1 7 . Reinforcement 26 | . 1 1 1 . 1 . 1 . 1 . . . . 2 . . . 2 1 . 1 2 . 5 4 3 Assault 7 | . . . . . 1 . . . 1 . 1 . . . . . . . 2 . . . . 1 . 1 Garrison 6 | . . . 1 . 3 . . . 1 . . . . . 1 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . 1 . . . 1 . . . . . . . . . . . . . . 1 1 1 Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Jun Mat Mat Sto Gar Mat Gar Mat Gar Fac Gar Fac Was Fac DSF Fac Gar Fac DSF Fac Gar Res Tes Gar Res Qua Sec Distress Signals 19 | . 1 2 2 . 3 . . . . . . . . . . . . . 1 . . 2 . 6 2 . Communications Jammed 21 | . . . . . . . . . . . . . . . . . . . 10 . 4 7 . . . . Distress Signals 18 | . . . . . . . . . . . . . . . . . . . 9 . 4 5 . . . . Times Spotted 655 | . 16 16 16 41 44 . 8 26 30 36 7 6 . 6 2 35 . 10 41 53 25 49 49 50 73 16 Peak Tracking Total 13 | . 4 4 4 6 13 . 4 5 5 6 5 2 . 4 2 6 . 4 4 8 4 6 5 8 12 6 Tactical Retreats 48 | . . . . 2 6 . . 4 . 1 . 1 . . . 2 . . 2 4 2 7 4 2 11 . Traps | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Jun Mat Mat Sto Gar Mat Gar Mat Gar Fac Gar Fac Was Fac DSF Fac Gar Fac DSF Fac Gar Res Tes Gar Res Qua Sec Traps Triggered 33 | . 1 . . 7 1 2 . 3 3 2 1 . . 2 . 1 . . 3 2 . . 3 1 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 8 | . . . . . . . . . . . . . . . . . . . . 8 . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -2 ---------- Run | Jun Mat Mat Sto Gar Mat Gar Mat Gar Fac Gar Fac Was Fac DSF Fac Gar Fac DSF Fac Gar Res Tes Gar Res Qua Sec Machines Disabled 114 | . . 1 3 10 6 3 . 6 . 8 . . . 2 . 7 . 1 12 15 1 8 8 3 18 2 Max in Single Turn 5 | . . 1 1 2 2 1 . 1 . 1 . . . 1 . 1 . 1 4 1 1 1 2 1 5 1 Garrison Access 5 | . . . . . . . . . . . 1 . . . . . . . 1 . 1 . . 1 1 . Garrison Relay 34 | . . . . 7 . 3 . 3 . 5 . . . . . 4 . . . 4 . . 8 . . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Jun Mat Mat Sto Gar Mat Gar Mat Gar Fac Gar Fac Was Fac DSF Fac Gar Fac DSF Fac Gar Res Tes Gar Res Qua Sec Machines Accessed 83 | . 3 4 9 3 5 4 2 1 1 3 3 . 1 . 1 3 1 . 10 2 2 8 2 5 9 1 Terminals 55 | . 3 2 7 3 2 4 1 1 . 3 1 . 1 . . 3 1 . 5 2 . 5 2 3 5 1 Fabricators 5 | . . . . . . . . . . . 1 . . . . . . . 1 . 1 1 . 1 . . Repair Stations 5 | . . . . . 1 . . . . . . . . . . . . . 2 . . 1 . . 1 . Recycling Units 3 | . . 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . 1 . . . . . . . . . . . . . . . . . . . . . . 2 . Garrison Access 12 | . . . 1 . 1 . 1 . 1 . 1 . . . 1 . . . 2 . 1 1 . 1 1 . Total Hacks 192 | . 13 13 28 4 12 7 4 3 1 10 6 . 2 . 3 7 2 . 26 4 4 13 4 9 16 1 Successful 83 | . 5 6 15 . 6 . 2 1 1 6 5 . 1 . 1 2 1 . 8 1 1 7 2 5 7 . Failed 109 | . 8 7 13 4 6 7 2 2 . 4 1 . 1 . 2 5 1 . 18 3 3 6 2 4 9 1 Catastrophic 27 | . . 1 . 4 2 2 . . . 2 . . . . . . . . 4 1 1 3 . 2 4 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 90 | . 8 7 18 1 7 2 3 . . 5 3 . . . 2 1 . . 11 2 3 9 1 1 5 1 Terminals 136 | . 13 6 25 4 5 7 2 3 . 10 2 . 2 . . 7 2 . 14 4 . 8 4 6 11 1 Fabricators 10 | . . . . . . . . . . . 2 . . . . . . . 1 . 3 2 . 2 . . Repair Stations 11 | . . . . . 2 . . . . . . . . . . . . . 7 . . 1 . . 1 . Recycling Units 10 | . . 4 2 . 4 . . . . . . . . . . . . . . . . . . . . . Scanalyzers 6 | . . 3 . . . . . . . . . . . . . . . . . . . . . . 3 . Garrison Access 19 | . . . 1 . 1 . 2 . 1 . 2 . . . 3 . . . 4 . 1 2 . 1 1 . Terminal Hacks 32 | . 1 2 8 . . . . 1 . 3 . . 1 . . 2 1 . 3 1 . 1 2 3 3 . Record 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Part Schematic 3 | . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . Robot Schematic 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Open Door 8 | . . . 2 . . . . . . 1 . . . . . 1 . . . . . . 1 1 2 . Open DSF 3 | . . . . . . . . . . . . . 1 . . . 1 . . . . . . 1 . . Branch Access Points 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . Emergency Access Points 2 | . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . Unreport Threat 3 | . . . 1 . . . . . . . . . . . . . . . 2 . . . . . . . Locate Traps 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Transport Status 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Garrison Registry 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Patrol Navigation 2 | . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . Security Stations 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . Network Status 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Repair Station Hacks 4 | . . . . . 2 . . . . . . . . . . . . . 2 . . . . . . . Scan Component 3 | . . . . . 1 . . . . . . . . . . . . . 2 . . . . . . . Repair 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 3 | . . 2 . . . . . . . . . . . . . . . . . . . . . . 1 . Insert Component 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . Analyze 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 12 | . . . 1 . 1 . 1 . 1 . 2 . . . 1 . . . 1 . 1 1 . 1 1 . Unlock Access 7 | . . . 1 . 1 . 1 . 1 . . . . . 1 . . . 1 . . 1 . . . . Seal Access 4 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . 1 1 . Coupler Status 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Unauthorized Hacks 30 | . 4 2 6 . 3 . 1 . . 3 2 . . . . . . . 2 . . 4 . 1 2 . Terminals 21 | . 4 1 5 . 2 . . . . 3 1 . . . . . . . . . . 3 . 1 1 . Track 5 | . . . 2 . . . . . . 1 . . . . . . . . . . . 1 . . 1 . Botnet 12 | . 2 1 3 . 2 . . . . 2 1 . . . . . . . . . . 1 . . . . Operators 4 | . 2 . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Fabricators 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Haulers 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . Mechanics 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . Recycling Units 3 | . . 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . Tunnel 3 | . . 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . 1 . . . . . . . . . . . 1 . . 1 . . . . Restock 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Eject 2 | . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Used 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Hacking Detections 72 | . 3 4 6 3 5 4 2 1 . 3 3 . 1 . 1 3 1 . 9 2 1 8 1 2 8 1 Full Trace Events 9 | . . 1 . 1 . 1 . . . . . . . . 1 1 . . 1 . . . 1 1 1 . Feedback Events 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Corruption 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 7 | . . 2 2 . . . . . . . . . . . . . . . . . . . . . 3 . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Time 32 | . . . . . 32 . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -2 ------------ Run | Jun Mat Mat Sto Gar Mat Gar Mat Gar Fac Gar Fac Was Fac DSF Fac Gar Fac DSF Fac Gar Res Tes Gar Res Qua Sec Used RIF Installer 8 | . . . . 2 . 1 . 1 . 1 . . . . . 1 . . . 1 . . 1 . . . Coupler Efficiency 2 | . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . Threat Obfuscator 2 | . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . Zone Cloak 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Robot Detection 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Structural Interface 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 119 | . . . . 2 2 . . 2 13 5 . 3 . . . 4 . . 6 19 5 10 10 13 25 . Non-combat 24 | . . . . . . . . . 2 . . . . . . . . . 4 1 3 3 . 6 5 . Combat 95 | . . . . 2 2 . . 2 11 5 . 3 . . . 4 . . 2 18 2 7 10 7 20 . Robot Hacks Applied 142 | . . . . 2 2 . . 2 15 6 . 3 . . . 4 . . 7 22 11 13 10 16 29 . parse_system 3 | . . . . . . . . . 1 . . . . . . . . . . . 1 . . . 1 . deconstruct_machine 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . ignore_repairs 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . map_walls 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 . find_fabricator 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . find_dsf 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . drop_inventory 7 | . . . . . . . . . 1 . . . . . . . . . . . 2 1 . 2 1 . locate_stockpiles 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . purge_threat 9 | . . . . . . . . . . . . . . . . . . . . 3 2 . . 4 . . block_reporting 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . summon_haulers 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . map_route 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . relay_feed 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . redirect_shields 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . find_scanalyzer 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . disable_scanner 10 | . . . . . . . . . . . . . . . . . . . . . . 2 . . 8 . locate_prototypes 4 | . . . . . . . . . . . . . . . . . . . . . . 2 . . 2 . ignore_targets 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . find_garrison 3 | . . . . . . . . . 1 . . . . . . . . . 1 . 1 . . . . . scatter_targeting 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . disrupt_area 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . spike_heat 4 | . . . . . . . . . 2 . . . . . . . . . . 1 . . . . 1 . overload_power 5 | . . . . . . . . . . . . . . . . . . . 1 1 . 1 2 . . . amplify_resonance 17 | . . . . . . . . . 1 2 . . . . . 1 . . . 3 . 2 4 2 2 . disable_weapons 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . reboot_system 5 | . . . . 1 . . . . . . . . . . . . . . 1 1 1 . . . 1 . go_dormant 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . overwrite_iff 17 | . . . . . . . . . 1 1 . . . . . 2 . . . 2 1 . . 4 6 . streamctrl_low 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . streamctrl_high 6 | . . . . . . . . . . . . . . . . . . . . 2 . 1 3 . . . formatsys_low 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . formatsys_high 25 | . . . . 1 2 . . 2 6 3 . . . . . . . . . 8 . . 1 . 2 . Relay Couplers Released 151 | . . . . 26 . 12 3 11 3 18 . . . . . 19 . . 5 15 2 3 32 . 2 . Ejected 5 | . . . . . . . . . . . . . . . . . . . 2 . . 3 . . . . Machine Destruction 137 | . . . . 26 . 12 . 11 . 18 . . . . . 19 . . . 15 2 . 32 . 2 . Programmers 9 | . . . . . . . 3 . 3 . . . . . . . . . 3 . . . . . . . Attached 38 | . . . . 1 1 . . 1 4 3 1 . . . . . . . 4 7 2 2 5 2 5 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 13 | . . . . . . 5 . . . . . . . . . 1 . . . 3 . . 4 . . . Allies Hacked 7 | . . . . . . . . . . . . . . . . . . . . 1 1 . . . 5 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -2 -------- Run | Jun Mat Mat Sto Gar Mat Gar Mat Gar Fac Gar Fac Was Fac DSF Fac Gar Fac DSF Fac Gar Res Tes Gar Res Qua Sec Total Allies 97 | . . . 10 1 2 5 . 2 7 6 . 19 . . . 4 . . 3 14 1 2 8 4 9 . Largest Group 20 | . . . 10 7 2 3 3 2 3 3 1 20 . 20 17 10 1 1 3 6 3 1 3 4 2 1 Highest-Rated Group 741 | . . . 88 64 32 63 63 42 90 130 39 741 . 741 638 391 148 148 230 281 117 58 198 227 412 323 Highest-Rated Ally 343 | . . . 16 16 16 21 21 21 90 85 39 50 . 50 47 148 148 148 138 116 56 58 116 89 343 323 Total Orders 24 | . . . . 2 . . 1 . . 3 . . . . . 3 . . 4 5 . . 1 . 5 . STAY 13 | . . . . . . . 1 . . 2 . . . . . 1 . . 2 3 . . 1 . 3 . ROAM 3 | . . . . . . . . . . 1 . . . . . 1 . . . 1 . . . . . . FOLLOW 2 | . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . GUARD 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . AID 3 | . . . . . . . . . . . . . . . . . . . 1 1 . . . . 1 . EXPLORE 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 887 | . . . 52 45 16 . 19 30 33 33 8 38 . 93 27 160 . 32 34 76 11 3 31 14 122 10 Total Damage 25722 | . . . 508 587 324 . 424 368 686 987 176 607 . 2036 554 3598 . 1025 836 2952 371 119 1242 466 7256 600 Kills 154 | . . . 9 9 3 . 2 5 7 8 1 3 . 11 2 30 . 1 6 17 2 1 4 2 27 4 Allies Corrupted 4 | . . . . . . . . . . . . . . . . . . . . 1 1 . . 2 . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Jun Mat Mat Sto Gar Mat Gar Mat Gar Fac Gar Fac Was Fac DSF Fac Gar Fac DSF Fac Gar Res Tes Gar Res Qua Sec Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Launches 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -2 ------------- Run | Jun Mat Mat Sto Gar Mat Gar Mat Gar Fac Gar Fac Was Fac DSF Fac Gar Fac DSF Fac Gar Res Tes Gar Res Qua Sec Turns Passed 33065 | 126 1120 762 543 1987 1006 1214 123 1568 989 1947 387 557 3 202 145 2189 119 182 2497 3016 1470 3130 2261 1528 3586 408 Spaces Moved 16082 | 68 595 416 275 1012 453 733 47 872 475 938 266 343 3 108 82 905 68 71 1247 1449 688 1372 875 782 1790 149 Core 14 | 10 . . . . 4 . . . . . . . . . . . . . . . . . . . . . Treads 10393 | . . . . . 192 733 47 872 475 894 . . . 3 75 776 . . 739 1446 688 1372 875 782 371 53 Legs 1612 | 58 39 . . . . . . . . . . . . . . . . . . . . . . . 1419 96 Wheels 4063 | . 556 416 275 1012 257 . . . . 44 266 343 3 105 7 129 68 71 508 3 . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 90 135 135 135 150 155 152 150 155 135 135 135 135 135 135 160 175 160 140 158 156 156 158 135 113 160 Average Speed 159 | 109 127 135 146 149 154 155 152 152 156 170 135 135 135 137 157 207 175 173 156 160 160 158 192 150 160 177 Slowest Speed 320 | 120 135 135 150 150 250 156 156 155 163 175 135 135 135 240 160 240 175 175 240 305 238 236 245 160 215 320 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 54 | 5 57 46 43 96 37 98 7 91 15 98 10 95 . 94 3 95 2 83 28 96 16 90 93 23 95 8 Regions Visited 26 Branch Regions 4 Pre-discovered Areas 4 | . . 1 2 . 1 . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 11 | . . 1 1 . 1 . 1 . 1 . . . 1 . 1 . 1 . 1 . . 1 . 1 . . Unknown Exits Taken 4 | 1 1 . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Scrap Searched . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Spaces Dug 265 | . . . . 5 43 . . . 5 . . . . 3 . 33 . . 6 . 2 20 61 33 33 21 Terrain Destroyed 1302 | . . 8 . 12 70 2 4 12 34 43 1 . . 5 . 48 1 11 85 27 33 84 107 73 567 75 Melee 6 | . . . . 5 1 . . . . . . . . . . . . . . . . . . . . . Projectile 402 | . . . . . 1 2 4 12 34 18 1 . . 5 . 16 1 11 50 9 26 78 37 36 49 12 AOE 878 | . . 8 . 7 68 . . . . 25 . . . . . 32 . . 35 15 . . 70 37 518 63 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Jun Mat Mat Sto Gar Mat Gar Mat Gar Fac Gar Fac Was Fac DSF Fac Gar Fac DSF Fac Gar Res Tes Gar Res Qua Sec Total 21388 | 94 867 523 343 1302 631 806 81 1015 618 1220 287 406 2 139 95 1163 68 103 1650 2002 948 2133 1254 1036 2373 229 Wait 2197 | . 170 21 7 81 46 9 15 21 40 135 2 28 . 1 1 121 . . 241 239 111 457 106 86 247 12 Move 16059 | 67 594 415 275 1010 453 732 46 871 474 937 266 342 2 107 82 904 67 70 1246 1448 687 1371 874 781 1789 149 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 267 | 6 28 11 6 24 12 15 . 7 1 19 2 1 . 1 3 20 . 1 13 29 7 17 12 12 17 3 Fast Attach 214 | 8 2 . 4 7 12 4 . 9 5 10 2 4 . 1 . 6 . 4 12 30 12 17 15 17 26 7 Attach 123 | . 2 5 . 12 8 1 . 4 4 5 2 1 . . 3 5 . 1 9 12 5 6 11 6 18 3 Detach 24 | . 1 . . . . . . 2 1 1 . . . . . 2 . 1 . 5 1 . 6 . 4 . Swap 235 | . 2 9 2 15 8 2 1 18 20 11 1 1 . . 1 7 1 2 9 23 18 32 26 8 16 2 Drop 364 | 1 12 13 11 24 13 17 1 18 5 23 3 6 . 2 2 20 . 2 16 48 16 31 16 26 28 10 Fire 1729 | 12 56 49 38 86 66 5 18 58 68 78 9 23 . 15 3 73 . 22 103 143 91 200 151 99 220 43 Melee 49 | . . . . 19 12 11 . 4 . . . . . . . . . . . . . . . . 3 . Ram 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 8 | . . . . . 1 . . 2 . 1 . . . . . . . . 1 1 . 2 . . . . Escape Stasis 48 | . . . . 24 . . . . . . . . . 12 . . . . . 2 . . 5 . 5 . Rewire 69 | . . . . . . 10 . . . . . . . . . 5 . . . 22 . . 32 . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials (discovered 3 exits: *Min x2 / *Sto) -9/Storage -9/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Waste -6/Factory -6/DSF -5/Factory (discovered 2 exits: *Fac / Gar) -5/Garrison (discovered 3 exits: *Fac x3) -5/Factory -5/DSF -4/Factory (discovered 3 exits: *Res x2 / Gar) -4/Garrison (discovered 3 exits: *Res x3) -3/Research (discovered 2 exits: *Res / *Tes) -3/Testing (discovered 2 exits: *Res / Gar) -3/Garrison (discovered 3 exits: *Res x3) -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine (discovered 2 exits: [*Acc] / *Sec) -2/Section 7 History --------- Turn | Location | Event 30 | -11/Junkyard | Discovered new exit (range 16) 127 | -11/Junkyard | Entered Materials 262 | -10/Materials | Discovered new exit (range 14) 307 | -10/Materials | Build established: Mutant 489 | -10/Materials | Discovered new exit (range 11) 542 | -10/Materials | Discovered new exit (range 16) 1247 | -10/Materials | Entered another Materials area 1247 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1525 | -9/Materials | Discovered new exit (range 10) 1614 | -9/Materials | Discovered new exit (range 16) 1886 | -9/Materials | Identified exit to Mines 1886 | -9/Materials | Identified exit to Storage 2009 | -9/Materials | Entered Storage 2234 | -9/Storage | Learned location of Armory (-4) 2365 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 2533 | -9/Storage | Garrison activated, responded to threat 2552 | -9/Storage | Identified exit to Garrison 2552 | -9/Storage | Entered Garrison 2552 | -9/Garrison | Accompanied by 7 allies 2572 | -9/Garrison | Triggered checkpoint 2596 | -9/Garrison | Garrison Relay disabled 2672 | -9/Garrison | Build established: Commander-Mutant 2757 | -9/Garrison | Installed Relay Interface Framework 2818 | -9/Garrison | Triggered checkpoint 2818 | -9/Garrison | Triggered checkpoint 2823 | -9/Garrison | Triggered checkpoint 2823 | -9/Garrison | Triggered checkpoint 2896 | -9/Garrison | Destroyed 7 combat bots 2924 | -9/Garrison | Triggered checkpoint 2928 | -9/Garrison | Triggered checkpoint 3134 | -9/Garrison | Build established: Bothacker-Mutant 3336 | -9/Garrison | Garrison Relay disabled 3336 | -9/Garrison | Garrison Relay disabled 3339 | -9/Garrison | Garrison Relay disabled 3342 | -9/Garrison | Garrison Relay disabled 3390 | -9/Garrison | Core integrity fell below 50% 3602 | -9/Garrison | Discovered new exit (range 7) 3767 | -9/Garrison | Discovered new exit (range 11) 3836 | -9/Garrison | Triggered checkpoint 3848 | -9/Garrison | Garrison Relay disabled 3891 | -9/Garrison | Expanded RIF knowledge: Structural Interface 4242 | -9/Garrison | Discovered new exit (range 4) 4274 | -9/Garrison | Triggered checkpoint 4324 | -9/Garrison | Triggered checkpoint 4327 | -9/Garrison | Core integrity fell below 20% 4410 | -9/Garrison | Garrison Relay disabled 4539 | -9/Garrison | Entered Materials 4539 | -8/Materials | Accompanied by 1 ally 4539 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4760 | -8/Materials | Repaired Arm. Wheel 4864 | -8/Materials | Garrison activated, responded to threat 4939 | -8/Materials | First assault squad dispatched 5032 | -8/Materials | Lost 3 parts (1p1n1u) 5062 | -8/Materials | Destroyed 11 combat bots 5149 | -8/Materials | Lost 6 parts (3n1u2w) 5184 | -8/Materials | System corruption reached 10% 5545 | -8/Materials | Identified exit to Garrison 5545 | -8/Materials | Entered Garrison 5545 | -8/Garrison | Discovered recently destroyed garrison 5589 | -8/Garrison | Garrison Relay disabled 5800 | -8/Garrison | Discovered new exit (range 9) 5929 | -8/Garrison | Garrison Relay disabled 6169 | -8/Garrison | Discovered new exit (range 9) 6541 | -8/Garrison | Garrison Relay disabled 6565 | -8/Garrison | Expanded RIF knowledge: Threat Obfuscation 6631 | -8/Garrison | Discovered new exit (range 13) 6759 | -8/Garrison | Entered Materials 6759 | -8/Materials | Accompanied by 3 allies 6828 | -8/Materials | Identified exit to Garrison 6866 | -8/Materials | System corruption reached 30% 6882 | -8/Materials | Entered Garrison 6882 | -8/Garrison | Accompanied by 2 allies 6989 | -8/Garrison | Learned Factory security intel 7004 | -8/Garrison | Triggered checkpoint 7045 | -8/Garrison | Garrison Relay disabled 7228 | -8/Garrison | Triggered checkpoint 7383 | -8/Garrison | Discovered new exit (range 5) 7418 | -8/Garrison | Triggered checkpoint 7502 | -8/Garrison | Garrison Relay disabled 7582 | -8/Garrison | Triggered checkpoint 7759 | -8/Garrison | Discovered new exit (range 10) 7787 | -8/Garrison | Expanded RIF knowledge: Coupler Efficiency 7972 | -8/Garrison | Triggered checkpoint 7992 | -8/Garrison | Garrison Relay disabled 8174 | -8/Garrison | Discovered new exit (range 12) 8195 | -8/Garrison | Triggered checkpoint 8450 | -8/Garrison | Entered Factory 8450 | -7/Factory | Evolved 2 slots: Utility x2 8850 | -7/Factory | First assault squad dispatched 8863 | -7/Factory | P-60 Hacker assimilated allied Soldier 4a 8865 | -7/Factory | P-60 Hacker assimilated allied Trooper 4c 9285 | -7/Factory | Garrison activated, responded to threat 9435 | -7/Factory | Identified exit to Garrison 9439 | -7/Factory | Entered Garrison 9439 | -7/Garrison | Accompanied by 1 ally 9598 | -7/Garrison | Spotted B-75 Beast 9645 | -7/Garrison | Build established: Scavenger-Mutant 9688 | -7/Garrison | Triggered checkpoint 9711 | -7/Garrison | Garrison Relay disabled 9835 | -7/Garrison | Assimilated Beast 4a with formatsys_high 9968 | -7/Garrison | Triggered checkpoint 9974 | -7/Garrison | Triggered checkpoint 9979 | -7/Garrison | Triggered checkpoint 10031 | -7/Garrison | Triggered checkpoint 10086 | -7/Garrison | Discovered new exit (range 9) 10164 | -7/Garrison | Triggered checkpoint 10234 | -7/Garrison | Garrison Relay disabled 10262 | -7/Garrison | Build established: Mutant 10615 | -7/Garrison | Build established: Bothacker-Mutant 10728 | -7/Garrison | Discovered new exit (range 12) 10838 | -7/Garrison | Triggered checkpoint 10897 | -7/Garrison | Garrison Relay disabled 10921 | -7/Garrison | Garrison Relay disabled 11086 | -7/Garrison | Triggered checkpoint 11155 | -7/Garrison | Expanded RIF knowledge: Threat Obfuscation 11187 | -7/Garrison | Garrison Relay disabled 11302 | -7/Garrison | System corruption reached 10% 11319 | -7/Garrison | Rescued a captive Derelict 11321 | -7/Garrison | Rescued a captive Derelict 11362 | -7/Garrison | Discovered new exit (range 11) 11386 | -7/Garrison | Entered Factory 11386 | -6/Factory | Accompanied by 1 ally 11386 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 11736 | -6/Factory | First assault squad dispatched 11773 | -6/Factory | Sucked down chute 11773 | -6/Factory | Entered Waste 11785 | -6/Waste | 1 allies followed down the chute 11797 | -6/Waste | Spotted C-40 Crusher 11809 | -6/Waste | Allies destroyed C-40 Crusher 11813 | -6/Waste | Destroyed C-40 Crusher 11824 | -6/Waste | Spotted C-40 Crusher 11843 | -6/Waste | Destroyed C-40 Crusher 11850 | -6/Waste | Spotted C-40 Crusher 11866 | -6/Waste | Spotted C-40 Crusher 11917 | -6/Waste | Discovered new exit (range 16) 11966 | -6/Waste | Spotted C-40 Crusher 11985 | -6/Waste | Allies destroyed C-40 Crusher 12006 | -6/Waste | Destroyed C-40 Crusher 12124 | -6/Waste | Warlord forces began an assault 12330 | -6/Waste | Entered Factory 12330 | -6/Factory | Accompanied by 20 allies 12333 | -6/Factory | Identified exit to DSF 12333 | -6/Factory | Entered DSF 12333 | -6/DSF | Accompanied by 20 allies 12353 | -6/DSF | Additional patrols routed to DSF 12485 | -6/DSF | Sterilization system engaged 12493 | -6/DSF | Discovered new exit (range 15) 12505 | -6/DSF | Ambient heat levels rising (+10) 12520 | -6/DSF | Ambient heat levels rising (+10) 12535 | -6/DSF | Ambient heat levels rising (+10) 12535 | -6/DSF | Entered Factory 12535 | -5/Factory | Accompanied by 17 allies 12535 | -5/Factory | Evolved 2 slots: Utility x2 12610 | -5/Factory | Garrison activated, responded to threat 12612 | -5/Factory | P-70 Sage assimilated allied 7P-Q4B(d) 12612 | -5/Factory | P-70 Sage assimilated allied 03-P3W(s) 12623 | -5/Factory | Discovered new exit (range 16) 12679 | -5/Factory | Identified exit to Garrison 12680 | -5/Factory | Entered Garrison 12680 | -5/Garrison | Accompanied by 10 allies 12735 | -5/Garrison | Spotted B-75 Beast 12740 | -5/Garrison | Triggered checkpoint 12740 | -5/Garrison | Triggered checkpoint 12753 | -5/Garrison | Triggered checkpoint 12804 | -5/Garrison | Expanded RIF knowledge: Robot Detection 12823 | -5/Garrison | Triggered checkpoint 12841 | -5/Garrison | Garrison Relay disabled 12902 | -5/Garrison | Discovered new exit (range 14) 12936 | -5/Garrison | Rescued a captive Derelict 13029 | -5/Garrison | Triggered checkpoint 13088 | -5/Garrison | Triggered checkpoint 13099 | -5/Garrison | Build established: Botlord-Mutant 13105 | -5/Garrison | Garrison Relay disabled 13145 | -5/Garrison | Spotted B-86 Titan 13230 | -5/Garrison | Destroyed B-86 Titan 13288 | -5/Garrison | Rewired B-90 Cyclops 13433 | -5/Garrison | Discovered new exit (range 10) 13713 | -5/Garrison | Garrison Relay disabled 13726 | -5/Garrison | Triggered checkpoint 13800 | -5/Garrison | Discovered new exit (range 3) 14310 | -5/Garrison | Triggered checkpoint 14348 | -5/Garrison | Garrison Relay disabled 14621 | -5/Garrison | System corruption reached 10% 14869 | -5/Garrison | Entered Factory 14869 | -5/Factory | Accompanied by 1 ally 14988 | -5/Factory | Identified exit to DSF 14988 | -5/Factory | Entered DSF 14988 | -5/DSF | Accompanied by 1 ally 15038 | -5/DSF | Additional patrols routed to DSF 15130 | -5/DSF | Sterilization system engaged 15134 | -5/DSF | Discovered new exit (range 15) 15150 | -5/DSF | Ambient heat levels rising (+10) 15165 | -5/DSF | Ambient heat levels rising (+10) 15170 | -5/DSF | Entered Factory 15170 | -4/Factory | Accompanied by 1 ally 15170 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15420 | -4/Factory | First assault squad dispatched 15477 | -4/Factory | Build established: Scavenger-Gunner 16075 | -4/Factory | Allied Derelicts emerged from ambush trap array 16164 | -4/Factory | Spotted B-86 Titan 16178 | -4/Factory | Allies destroyed B-86 Titan 16450 | -4/Factory | Build established: Gunner 16507 | -4/Factory | Discovered new exit (range 13) 16818 | -4/Factory | Build established: Botlord-Mutant 17065 | -4/Factory | Discovered new exit (range 48) 17655 | -4/Factory | Identified exit to Garrison 17667 | -4/Factory | Entered Garrison 17667 | -4/Garrison | Accompanied by 1 ally 17754 | -4/Garrison | Triggered checkpoint 17777 | -4/Garrison | Garrison Relay disabled 18087 | -4/Garrison | Triggered checkpoint 18097 | -4/Garrison | Spotted B-86 Titan 18475 | -4/Garrison | Destroyed B-86 Titan 18538 | -4/Garrison | Triggered checkpoint 18550 | -4/Garrison | Triggered checkpoint 18616 | -4/Garrison | Triggered checkpoint 18631 | -4/Garrison | System corruption reached 10% 18636 | -4/Garrison | P-70 Sage assimilated allied Sentinel 7b 18654 | -4/Garrison | Spotted B-86 Titan 18657 | -4/Garrison | Garrison Relay disabled 18672 | -4/Garrison | Assimilated Titan 7a with formatsys_high 18730 | -4/Garrison | Heavy support dispatched to Research 19032 | -4/Garrison | Discovered new exit (range 14) 19054 | -4/Garrison | Discovered new exit (range 75) 19054 | -4/Garrison | Discovered new exit (range 57) 19054 | -4/Garrison | Discovered new exit (range 7) 19125 | -4/Garrison | Found Unknown Protection 19125 | -4/Garrison | Identified Hvy. Reflective Plating 19183 | -4/Garrison | Heavy support dispatched to Research 19396 | -4/Garrison | Triggered checkpoint 19446 | -4/Garrison | Expanded RIF knowledge: Coupler Efficiency 19471 | -4/Garrison | Garrison Relay disabled 19646 | -4/Garrison | H-XX Assembler disabled 20296 | -4/Garrison | Triggered checkpoint 20324 | -4/Garrison | Garrison Relay disabled 20511 | -4/Garrison | Found Unknown Hackware 20514 | -4/Garrison | Found Unknown Hackware 20517 | -4/Garrison | Found Unknown Hackware 20520 | -4/Garrison | Found Unknown Hackware 20683 | -4/Garrison | Entered Research 20683 | -3/Research | Accompanied by 3 allies 20683 | -3/Research | Evolved 2 slots: Utility x2 20993 | -3/Research | Discovered new exit (range 21) 21061 | -3/Research | P-80 Master assimilated allied DP-CC4(l) 21539 | -3/Research | Build established: Botlord-Tank 21588 | -3/Research | Identified exit to Research 21655 | -3/Research | Spotted B-86 Titan 22139 | -3/Research | Discovered new exit (range 5) 22153 | -3/Research | Entered Testing 22217 | -3/Testing | Found Prototype Hackware 22276 | -3/Testing | Build established: Botlord-Mutant 22396 | -3/Testing | Discovered exit to Research (range 9) 23142 | -3/Testing | Found Prototype Launcher 23142 | -3/Testing | Identified Z-bomb Delivery System 23332 | -3/Testing | Found Adv. Powered Armor 23450 | -3/Testing | System corruption reached 10% 23763 | -3/Testing | Identified System Mapper 23763 | -3/Testing | Identified Relay Coupler [Proto] (x4) 24052 | -3/Testing | Build established: Botlord-Tank 24093 | -3/Testing | Spotted Striker 24244 | -3/Testing | Found Imp. Potential Cannon 24248 | -3/Testing | Found Imp. Potential Cannon 24352 | -3/Testing | Build established: Botlord-Mutant 24840 | -3/Testing | Found Prototype Device 24840 | -3/Testing | Identified Exp. Sensor Array 25279 | -3/Testing | Identified exit to Garrison 25283 | -3/Testing | Entered Garrison 25404 | -3/Garrison | Phase Generator disabled 25429 | -3/Garrison | Garrison Relay disabled 25477 | -3/Garrison | Garrison Relay disabled 25477 | -3/Garrison | Garrison Relay disabled 25478 | -3/Garrison | Garrison Relay disabled 25724 | -3/Garrison | Spotted B-86 Titan 25742 | -3/Garrison | Assimilated Titan 8a with formatsys_high 25746 | -3/Garrison | Triggered checkpoint 25746 | -3/Garrison | Triggered checkpoint 25784 | -3/Garrison | Triggered checkpoint 25802 | -3/Garrison | Triggered checkpoint 25950 | -3/Garrison | Expanded RIF knowledge: Zone Cloak 25984 | -3/Garrison | Discovered exit to Research (range 17) 26061 | -3/Garrison | Garrison Relay disabled 26218 | -3/Garrison | Triggered checkpoint 26343 | -3/Garrison | Garrison Relay disabled 26404 | -3/Garrison | Discovered exit to Research (range 10) 26538 | -3/Garrison | Build established: Botlord-Tank 26569 | -3/Garrison | Discovered exit to Research (range 10) 26604 | -3/Garrison | Rewired Striker 26618 | -3/Garrison | Rewired Striker 26678 | -3/Garrison | Triggered checkpoint 26689 | -3/Garrison | Garrison Relay disabled 27041 | -3/Garrison | Build established: Botlord-Mutant 27210 | -3/Garrison | Triggered checkpoint 27308 | -3/Garrison | Garrison Relay disabled 27375 | -3/Garrison | Build established: Botlord-Tank 27543 | -3/Garrison | System corruption reached 30% 27544 | -3/Garrison | Entered Research 27544 | -2/Research | Accompanied by 3 allies 27544 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 27648 | -2/Research | System Mapper fried by hacking feedback 27882 | -2/Research | Spotted B-90 Cyclops 27974 | -2/Research | Build established: Botlord-Mutant 28010 | -2/Research | Spotted B-90 Cyclops 28044 | -2/Research | First assault squad dispatched 28666 | -2/Research | System corruption reached 10% 28781 | -2/Research | Identified exit to Quarantine 28886 | -2/Research | Found Exp. Terrain Scan Processor 29072 | -2/Research | Entered Quarantine 29391 | -2/Quarantine | Found Quantum Capacitor 29400 | -2/Quarantine | Discovered new exit (range 14) 29518 | -2/Quarantine | Found Subatomic Replicator 29711 | -2/Quarantine | Spotted Alpha 7 29722 | -2/Quarantine | Assimilated Alpha 7 with formatsys_high 29735 | -2/Quarantine | Found Alien Launcher 29759 | -2/Quarantine | System corruption reached 30% 29830 | -2/Quarantine | Destroyed 11 combat bots 29831 | -2/Quarantine | Lost 6 parts (1p2n2u1w) 30024 | -2/Quarantine | Spotted Fortress 30034 | -2/Quarantine | Assimilated Fortress with formatsys_high 30108 | -2/Quarantine | Lost 4 parts (1n2u1w) 31346 | -2/Quarantine | Found Alien Artifact 31452 | -2/Quarantine | Found Alien Artifact 31452 | -2/Quarantine | Identified Phase Armor 31470 | -2/Quarantine | Met incapacitated Sigix Warrior 31470 | -2/Quarantine | Lockdown squad dispatched 31494 | -2/Quarantine | Cryocooling Duct disabled 31509 | -2/Quarantine | Ambient heat levels rising (+20) 31509 | -2/Quarantine | Non-combat units ordered to evacuate 31736 | -2/Quarantine | Identified Core Reset Matrix 31981 | -2/Quarantine | Acquired the access code to the Sigix quarantine chamber 31985 | -2/Quarantine | Unlocked Sigix quarantine chamber 32175 | -2/Quarantine | Cryocooling Duct disabled 32190 | -2/Quarantine | Ambient heat levels rising (+20) 32190 | -2/Quarantine | Combat units ordered to evacuate 32290 | -2/Quarantine | Quarantine Guard activated 32290 | -2/Quarantine | Spotted Quarantine Guard 32290 | -2/Quarantine | Spotted Quarantine Guard 32294 | -2/Quarantine | Identified Sigix Terminator 32295 | -2/Quarantine | Fired Sigix Terminator 32295 | -2/Quarantine | Destroyed Quarantine Guard 32295 | -2/Quarantine | Destroyed Quarantine Guard 32295 | -2/Quarantine | Destroyed Quarantine Guard 32295 | -2/Quarantine | Destroyed Quarantine Guard 32295 | -2/Quarantine | Destroyed Quarantine Guard 32295 | -2/Quarantine | Destroyed Quarantine Guard 32295 | -2/Quarantine | Destroyed Quarantine Guard 32295 | -2/Quarantine | Destroyed Quarantine Guard 32295 | -2/Quarantine | Destroyed Quarantine Guard 32295 | -2/Quarantine | Destroyed Quarantine Guard 32295 | -2/Quarantine | Spotted Quarantine Guard 32295 | -2/Quarantine | Spotted Quarantine Guard 32297 | -2/Quarantine | Allies destroyed Quarantine Guard 32310 | -2/Quarantine | Destroyed Quarantine Guard 32331 | -2/Quarantine | Destroyed 11 combat bots 32619 | -2/Quarantine | Discovered new exit (range 6) 32658 | -2/Quarantine | Entered Section 7 32658 | -2/Section 7 | Accompanied by 1 ally 32908 | -2/Section 7 | First assault squad dispatched 32941 | -2/Section 7 | Core integrity fell below 50% 33017 | -2/Section 7 | Spotted S7 Guard 33045 | -2/Section 7 | Scanned by Researcher 33050 | -2/Section 7 | Core integrity fell below 20% 33057 | -2/Section 7 | Used Core Reset Matrix 33061 | -2/Section 7 | Sensed 25 artifacts in vicinity 33067 | -2/Section 7 | Core destroyed Last Messages --------------- 33058_ Power failure, Com. Particle Reactor shutdown. 33060_ Overheating: Com. Particle Reactor damaged (-7). 33060_ Phase Armor destroyed. 33061_ Overheating: Imp. Heavy Treads damaged (-121). 33061_ The unstable cave ceiling collapses. 33061_ Sensed 25 artifacts in vicinity. 33061_ Held in stasis. 33061_ C-65 Expert is analyzing... 33061_ Micro-nuke Launcher destroyed. 33063_ Power failure, Com. Particle Reactor shutdown. 33063_ G-73 Enforcer destroyed. 33063_ U-05 Engineer lays Concrete. 33064_ Overheating: Imp. Heavy Treads damaged (-29). 33064_ U-05 Engineer lays Concrete. 33065_ Held in stasis. 33065_ S7 Guard springs to life. 33066_ Overheating: Energy bleed (-47). 33066_ U-05 Engineer lays Concrete. 33067_ Power failure, Com. Particle Reactor shutdown. 33067_ Overheating: Core damaged (-174). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????#????????????????????? | | ????????????????????""?"""""??????????????????? | | ??????????????????"""""" """"#????????????????? | | ??????????????????""""""Y" ""#????????????????? | | ?????????????????#"""!"" """ #????????????????? | | ?????????????????#""""" #????????????????? | | ?????????????????#"" ??????????????????? | | ?????????????????#" "c ???????????????????? | | ?????????????????# ????????????????????? | | ????????????# # #?????????????????????? | | ?????????????# =%@ #?????????????????????? | | ?????????????# %/=% Y ??????????????????? | | ????????????# g = """ ===??????????????? | | ?????????# u """ == #???????????? | | ?????????# ## ### """ ##???????????? | | ????????????####?? ?????????????????? | | ????????????????? ????????????????? | | ???????????????? """ "????????????????? | | ???????????????# ## """S"????????????????? | | ???????????????## # #??######????????????????? | | ????????????????#####?????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 113 Energy Generation 61 Energy Capacity 1125 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 18 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Power Amplification 40 Armor Coverage 1200 Resistance: KI 25 Resistance: TH 30 Point Defense Rating 80 Weapon Cycling 25 Phase Shifting 15 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 8 Recoil Reduction 6 Matter Filtering 50 Kinecelleration 30 Offensive Hacking 20 Defensive Hacking 12 Relay Coupler Types 5 Relay Coupler Value 147 Trap Extractor Capacity 8 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Phase Armor Sigix Terminator Core Reset Matrix Achievements -------------- None Challenges ------------ None Game ------ Seed TractorDrainedSuite Manual? 0 Play Time 04:44:59 Cumulative 661.6 hours Start 2023.10.04 @ 18:31:53 End 2023.10.07 @ 13:07:21 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 407 Rogue 407 Adventurer 0 Explorer 0 Win Type - Total 9 Types 6/0/1/1/1/0/0/0/0 Lore% 87 Gallery% 90 Achievement% 74 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 68x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 88fb7a06-72be-44cf-a460-c84523b87fc0