Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.08 @ 15:42:01 Player: gorb Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (20) 100 Value Destroyed (456) 456 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 5836 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/1000 Matter 184/300 Energy 99/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ Advanced Melee Analysis Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Fission Core Shield Generator DRS Beacon (Ready) Peak State ------------ > --- POWER ------------ Fission Core Light Fission Core > --- PROPULSION ------- Flight Unit Flight Unit VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module > --- UTILITY ---------- Improved Cooling System Small Storage Unit Improved Signal Interpreter Terrain Scan Processor > --- WEAPON ----------- Medium Laser > --- INVENTORY -------- Improved Ion Engine Flight Unit Heat Sink Shield Generator Rocket Launcher DRS Beacon [Rating: 38] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Fission Core Reactor Antimatter Reactor Propulsion Improved VTOL Module Leg Aluminum Leg Wheel Wheel Hover Unit Gyrokinetic Inverter Flight Unit Improved VTOL Module Utility Small Storage Unit Device Weight Redist. System Storage Small Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Improved Light Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Ballistic Gun Improved Assault Rifle Launcher Grenade Launcher Slashing Weapon Dual-blade Saw Build | -11 -10 -9 -9 -9 -9 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Fac Slots Evolved 10 | . . 2 . . . 6 . . 2 Power 2 | . . . . . . 1 . . 1 Propulsion 4 | . . 1 . . . 3 . . . Utility 4 | . . 1 . . . 2 . . 1 Weapon . | . . . . . . . . . . Parts Attached 47 | 4 10 6 6 . . 9 2 7 3 Power 11 | 1 1 1 2 . . 2 1 3 . Engine 6 | 1 1 1 2 . . . . 1 . Core 4 | . . . . . . 2 . 2 . Reactor 1 | . . . . . . . 1 . . Propulsion 18 | 2 6 4 . . . 4 . 1 1 Treads . | . . . . . . . . . . Leg 2 | . 2 . . . . . . . . Wheel 4 | 2 2 . . . . . . . . Hover 2 | . . . . . . . . 1 1 Flight 10 | . 2 4 . . . 4 . . . Utility 10 | 1 . 1 1 . . 3 . 3 1 Device 4 | . . . . . . 3 . 1 . Storage 1 | 1 . . . . . . . . . Processor 3 | . . 1 1 . . . . . 1 Hackware 1 | . . . . . . . . 1 . Protection 1 | . . . . . . . . 1 . Artifact . | . . . . . . . . . . Weapon 8 | . 3 . 3 . . . 1 . 1 Energy Gun 3 | . 2 . 1 . . . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 2 | . . . 2 . . . . . . Ballistic Cannon . | . . . . . . . . . . Launcher 2 | . 1 . . . . . . . 1 Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 3 | . . 2 1 . . . . . . Parts Lost 18 | . . . 3 . . 10 . . 5 Power 3 | . . . 2 . . 1 . . . Propulsion 6 | . . . . . . 6 . . . Utility 4 | . . . . . . 1 . . 3 Weapon 5 | . . . 1 . . 2 . . 2 Highest Loss Streak 7 | . . . 2 . . 7 . . 4 To Critical Strikes . | . . . . . . . . . . Average Backups 5 | 2 6 3 6 7 7 4 4 4 3 Power . | . . . . . . . . 1 . Propulsion 2 | 1 3 2 3 4 4 1 . . . Utility . | . . . . 1 1 2 2 1 1 Weapon 1 | 1 2 . 2 2 2 1 1 2 1 Tool/Special . | . . . . . . . . . . Unused Backups 3 | . 1 . . . . . 2 . . Power . | . . . . . . . . . . Propulsion 1 | . 1 . . . . . . . . Utility 2 | . . . . . . . 2 . . Weapon . | . . . . . . . . . . Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 62 | . 62 79 88 88 88 74 2 3 19 Engine 7 | . 14 11 8 11 11 3 . . . Wheel 1 | . 20 . . . . . . . . Flight 20 | . 3 22 33 33 33 35 . . . Storage 7 | . 14 11 11 11 11 6 . . . Processor 11 | . . 6 15 22 22 13 . . 4 Energy Gun 6 | . 1 22 3 11 11 6 . . . Ballistic Gun 1 | . . . 16 . . . . . . Peak Build Rating 38 | 4 6 21 26 22 23 38 11 10 25 Average Rating 16 | 2 4 14 23 22 22 28 3 3 13 On Entrance 12 | . 4 6 19 22 22 23 15 2 10 Avg Prop Armor Cover (%) . | . . . . . . . . . . Naked Turns 249 | . . . . . . . 123 126 . Heaviest Build 26 | 8 12 12 19 15 15 26 16 3 11 Greatest Support 27 | 26 26 20 15 15 15 27 3 9 9 Greatest Overweight (x) 5 | . 1 2 1 . . 1 5 . 3 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 5 5 Average Capacity 7 | 7 8 8 8 8 8 8 5 5 5 Most Carried 8 | 6 8 5 8 7 8 8 5 5 5 Average Carried 5 | 3 6 3 6 7 7 5 4 5 4 Final Capacity 8 | 8 8 8 8 8 8 8 5 5 5 Final Carried 8 | 5 2 5 7 7 8 5 5 5 3 Class Distribution -------------------- 57% | Sprinter 41% | Mutant Dominant Class ---------------- Mutant | -10/Materials Sprinter | -9/Materials Sprinter | -9/Storage Sprinter | -9/Recycling Sprinter | -9/Scraptown Sprinter | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Mutant | -5/Factory Resources | -11 -10 -9 -9 -9 -9 -6 -6 -6 -5 ----------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Fac Matter Collected 900 | 240 63 86 266 63 45 6 126 5 . Remotely . | . . . . . . . . . . Salvage Created 449 | . 174 65 178 . . . . . 32 Parts 37 | . 12 4 20 . . . . . 1 Haulers Intercepted 1 | . 1 . . . . . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -9 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Fac Combat Hostiles Destroyed 17 | . 8 2 6 . . . . . 1 Guns 8 | . . 2 6 . . . . . . AOE 9 | . 8 . . . . . . . 1 Classes Destroyed 6 | . 4 1 1 . . . . . . Worker 1 | . 1 . . . . . . . . Builder 1 | . . . 1 . . . . . . Hauler 1 | . 1 . . . . . . . . Swarmer 8 | . 3 1 4 . . . . . . Grunt 6 | . 5 . . . . . . . 1 Sentry 3 | . . 1 2 . . . . . . Best Kill Streak 5 | . 3 2 5 . . . . . 1 Combat Bots Only 4 | . 3 2 4 . . . . . 1 Max Kills in Single Turn 3 | . 3 1 1 . . . . . 1 Gunslinging . | . . . . . . . . . . Exploded 3 | . 3 . . . . . . . 1 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -9 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Fac Hostile Shots Fired 297 | . 25 20 66 2 . 69 . 10 105 Missed 120 | . 10 10 22 2 . 38 . 4 34 Hits 177 | . 15 10 44 . . 31 . 6 71 Melee 5 | . . . . . . . . . 5 Projectile 172 | . 15 10 44 . . 31 . 6 66 Critical Strikes 4 | . . . 1 . . 3 . . . Damage Taken 3166 | . 183 107 653 . . 684 . 151 1388 Core 1554 | . 37 . 171 . . 189 . 151 1006 Absorbed by Shields 21 | . . . . . . 7 . . 14 Core Remaining (%) 75 | 100 85 . . . 57 . . 60 . Volleys Fired 43 | . 12 5 19 . . 5 . . 2 Largest 2 | . 1 2 2 . . 1 . . 1 Hottest 100 | . 30 100 79 . . 56 . . 33 Shots Fired 64 | . 12 10 35 . . 5 . . 2 Gun 50 | . . 10 35 . . 5 . . . Cannon . | . . . . . . . . . . Launcher 14 | . 12 . . . . . . . 2 Special . | . . . . . . . . . . Kinetic 32 | . . . 32 . . . . . . Thermal 18 | . . 10 3 . . 5 . . . Explosive 14 | . 12 . . . . . . . 2 Electromagnetic . | . . . . . . . . . . Robot Hit Streak 9 | . 2 3 9 . . 1 . . . Robot Miss Streak 3 | . 2 2 3 . . 3 . . . Penetration Max . | . . . . . . . . . . Secondary Targets 1 | . . . 1 . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . Shots Hit Robots 39 | . 6 6 25 . . 1 . . 1 Core Hits 38 | . 14 3 9 . . . . . 12 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 2 | . . 1 . . . . . . 1 Burn 1 | . . 1 . . . . . . . Sever 1 | . . . . . . . . . 1 Melee Attacks 1 | . . . . . . . . . 1 Impact . | . . . . . . . . . . Slashing 1 | . . . . . . . . . 1 Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 1543 | . 689 73 447 . . 15 . 4 315 Guns 535 | . . 73 447 . . 15 . . . Cannons . | . . . . . . . . . . Explosions 982 | . 689 . . . . . . . 293 Melee 22 | . . . . . . . . . 22 Ramming 4 | . . . . . . . . 4 . Kinetic 417 | . . . 417 . . . . . . Thermal 118 | . . 73 30 . . 15 . . . Explosive 982 | . 689 . . . . . . . 293 Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing 22 | . . . . . . . . . 22 Piercing . | . . . . . . . . . . Highest Corruption 9 | . . 4 4 4 4 9 9 9 . Average Corruption 5 | . . 4 4 4 4 7 9 9 . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 42 | . . 3 2 4 17 3 4 9 . Message Errors 12 | . . . . . 4 2 1 5 . Matter Fused 12 | . . 2 1 2 5 1 . 1 . Heat Flow Errors 8 | . . . . . 2 . 3 3 . Energy Discharges 3 | . . . 1 . 2 . . . . Data Loss (minor) 5 | . . 1 . 1 3 . . . . Data Loss (major) 2 | . . . . 1 1 . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 40 | . 40 . . . . . . . . Projectiles . | . . . . . . . . . . Explosions 40 | . 40 . . . . . . . . Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 39 | . 19 . . . . . . 2 18 Shots 2 | . 1 . . . . . . . 1 Rammed 1 | . . . . . . . . 1 . Targets Rammed 1 | . . . . . . . . 1 . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 308 | . 19 107 18 . 206 308 257 234 . Average Temperature 82 | . 6 41 9 . 91 123 105 97 . Received Heat Transfer 567 | . 75 15 153 . . 111 . 45 168 Effects 1 | . . . . . . . . 1 . Energy Bleed 1 | . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred 407 | . . 296 74 . . 37 . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . . . Alert | -11 -10 -9 -9 -9 -9 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Fac Maximum Alert Level . | . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 . 100 100 100 100 Level 1 . | . . . . . . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 199 | . 173 155 199 73 . 160 33 65 35 Initial 73 | . . 18 65 73 . . 33 . 21 Average 40 | . 59 17 125 32 . 59 8 20 8 Influence Increases 1290 | . 286 195 264 60 . 280 . 105 100 Destroy 0b10 Robot/C 340 | . 160 40 120 . . . . . 20 Destroy 0b10 Robot/NC 15 | . 10 . 5 . . . . . . Destroy Leader 82 | . 32 20 30 . . . . . . Successful Hack 9 | . . . 4 . . 5 . . . Select Force Hacks 80 | . . . . 30 . 50 . . . Destroy Structure 74 | . 54 . . . . . . . 20 Partial Spotted 135 | . . 45 45 . . 30 . 15 . Lose Combat Pursuer 555 | . 30 90 60 30 . 195 . 90 60 Influence Decreases 1290 | . 240 86 230 226 23 185 95 60 145 Entered New Map 343 | . . 28 90 116 23 . 62 . 24 Time Decay 632 | . 90 58 110 110 . 90 33 60 81 Lost Part 165 | . . . 30 . . 95 . . 40 Purge Threat 150 | . 150 . . . . . . . . Squads Dispatched 6 | . 1 . . . . 3 . 1 1 Investigation 2 | . . . . . . 1 . 1 . Extermination . | . . . . . . . . . . Reinforcement 4 | . 1 . . . . 2 . . 1 Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -9 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Fac Distress Signals 4 | . . 1 1 . . 1 . . 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 92 | . 14 14 15 3 . 25 . 6 15 Peak Tracking Total 8 | . 6 7 7 2 . 8 . 4 7 Tactical Retreats 17 | . 1 1 1 2 . 6 . 3 3 Traps | -11 -10 -9 -9 -9 -9 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Fac Traps Triggered 7 | . 1 . 3 . . 1 . . 2 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -9 -6 -6 -6 -5 ---------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Fac Machines Disabled . | . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills 2 | . . . . . . 2 . . . Hacking | -11 -10 -9 -9 -9 -9 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Fac Machines Accessed 22 | . 1 1 3 3 8 4 . 2 . Terminals 9 | . 1 1 3 . . 3 . 1 . Fabricators 1 | . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . Total Hacks 97 | . 4 1 4 26 53 6 . 3 . Successful 90 | . 4 . 3 26 53 3 . 1 . Failed 7 | . . 1 1 . . 3 . 2 . Catastrophic 2 | . . . 1 . . . . 1 . Database Lockouts . | . . . . . . . . . . Manual 3 | . . . 1 1 . 1 . . . Terminals 15 | . 4 1 4 . . 5 . 1 . Fabricators 1 | . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . . . . . 2 . Terminal Hacks 88 | . 4 . 3 25 53 2 . 1 . Record 71 | . . . . 24 46 1 . . . Robot Analysis 6 | . . . . . 6 . . . . Open Door 3 | . . . 3 . . . . . . Open DSF 2 | . . . . . . 1 . 1 . Alert Level 3 | . 3 . . . . . . . . Unreport Threat 1 | . 1 . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . Release Object 1 | . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 2 | . . . . 1 . 1 . . . Terminals . | . . . . . . . . . . Fabricators 1 | . . . . . . 1 . . . Overload 1 | . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . . . 1 . . . . . Tunnel 1 | . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 5 | . . 1 2 . . 1 . 1 . Full Trace Events 1 | . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 -6 -6 -6 -5 ------------ Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -9 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Fac Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Initial UFD Resources 26 | . . . . . . 23 23 23 26 Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -9 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Fac Active Infowar (turns) 13 | . . . . . . 13 . . . Seismic 13 | . . . . . . 13 . . . Robot Analysis Total 6 | . . . . . 6 . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -9 -6 -6 -6 -5 ------------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Fac Turns Passed 2716 | 47 250 218 229 235 775 235 159 229 339 Spaces Moved 6404 | 40 207 461 477 787 2428 778 253 408 565 Core 1231 | 5 . . . . . . 253 408 565 Treads . | . . . . . . . . . . Legs 63 | . 15 48 . . . . . . . Wheels 210 | 35 175 . . . . . . . . Hover . | . . . . . . . . . . Flight 4900 | . 17 413 477 787 2428 778 . . . Fastest Speed 21 | 50 37 29 29 29 29 21 50 50 50 Average Speed 36 | 85 93 39 29 29 29 25 59 50 50 Slowest Speed 300 | 90 120 175 99 29 29 105 300 50 200 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 12 | . . 5 2 4 . 1 . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 48 | 2 49 48 54 99 95 17 94 15 13 Regions Visited 9 Branch Regions 3 Pre-discovered Areas 2 | . . . 1 1 . . . . . Known Exits Taken 4 | . . 1 1 1 1 . . . . Unknown Exits Taken 3 | 1 1 . . . . . . 1 . Scrap Searched 7 | . . . . . 7 . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 70 | . 54 . . . . . . . 16 Melee . | . . . . . . . . . . Projectile . | . . . . . . . . . . AOE 70 | . 54 . . . . . . . 16 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -9 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Fac Total 6730 | 52 255 485 530 789 2498 813 263 431 614 Wait 147 | . 10 4 15 7 70 5 . 10 26 Move 6372 | 39 206 450 472 778 2427 776 252 407 565 Hop 12 | . . 5 2 4 . 1 . . . Pick Up 43 | 9 7 9 10 . 1 6 . 1 . Fast Attach 12 | . 1 . . . . . 2 7 2 Attach 40 | 4 10 6 6 . . 11 . . 3 Detach 8 | . 1 1 . . . 3 2 . 1 Swap 7 | . 1 1 1 . . 4 . . . Drop 31 | . 7 4 5 . . 2 7 5 1 Fire 43 | . 12 5 19 . . 5 . . 2 Melee 1 | . . . . . . . . . 1 Ram 1 | . . . . . . . . 1 . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 13 | . . . . . . . . . 13 Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: [*Mat] / [*Min] / *Sto) -9/Storage -9/Recycling (discovered 2 exits: *Fac / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -6/Waste -6/Factory -5/Factory History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 48 | -11/Scrapyard | Entered Materials 162 | -10/Materials | Discovered new exit (range 14) 281 | -10/Materials | Discovered new exit (range 14) 298 | -10/Materials | Entered another Materials area 298 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 301 | -9/Materials | Build established: Mutant 421 | -9/Materials | Discovered new exit (range 15) 445 | -9/Materials | Discovered new exit (range 5) 509 | -9/Materials | Discovered new exit (range 6) 510 | -9/Materials | Identified exit to Storage 516 | -9/Materials | Entered Storage 662 | -9/Storage | Build established: Sprinter 735 | -9/Storage | Learned location of Armory (-3) 744 | -9/Storage | Used back door to open Recycling access 744 | -9/Storage | Discovered new exit (range 4) 745 | -9/Storage | Identified exit to Recycling 745 | -9/Storage | Entered Recycling 746 | -9/Recycling | Met a Zionite searching for Scraptown 802 | -9/Recycling | Discovered new exit (range 15) 806 | -9/Recycling | Identified exit to Factory 971 | -9/Recycling | Scanned before Scraplab entrance 980 | -9/Recycling | Discovered new exit (range 2) 980 | -9/Recycling | Identified exit to Scraptown 980 | -9/Recycling | Entered Scraptown 992 | -9/Scraptown | Visited IN-MT5's Study 1023 | -9/Scraptown | Visited Cave Peace 1035 | -9/Scraptown | Visited SPCMW 1047 | -9/Scraptown | Visited The Evicted 1182 | -9/Scraptown | Visited TADAMA 1235 | -9/Scraptown | Discovered new exit (range 3) 1238 | -9/Scraptown | Identified exit to Factory 1271 | -9/Scraptown | Visited UFD Registry 1276 | -9/Scraptown | Visited Bundlers 1430 | -9/Scraptown | Registered with UFD as "Flashpod" 1440 | -9/Scraptown | Visited Curators Association 1455 | -9/Scraptown | Visited Cartography Club 1466 | -9/Scraptown | Visited Scrap Suit Storage 1477 | -9/Scraptown | Visited Junk Repository 1493 | -9/Scraptown | Discovered exit to Factory (range 5) 1517 | -9/Scraptown | Visited Observation Area 1531 | -9/Scraptown | Visited Science Testing Area 1543 | -9/Scraptown | Visited Analyses Database 1551 | -9/Scraptown | Visited Science Guys 1608 | -9/Scraptown | Visited Junk Repository 1618 | -9/Scraptown | Visited Derelict Rescue Squad 1620 | -9/Scraptown | Found DRS Beacon 1683 | -9/Scraptown | Met Optimus 1683 | -9/Scraptown | Accepted into 0bPrime 1755 | -9/Scraptown | Entered Factory 1755 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x3, Utility x2 1990 | -6/Factory | Sucked down chute 1990 | -6/Factory | Entered Waste 1990 | -6/Waste | The area was eerily silent 2021 | -6/Waste | Lost 7 parts (1p5n1w) 2071 | -6/Waste | Discovered new exit (range 12) 2149 | -6/Waste | Entered Factory 2269 | -6/Factory | Build established: Mutant 2371 | -6/Factory | Discovered new exit (range 6) 2378 | -6/Factory | Entered another Factory area 2378 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 2694 | -5/Factory | Core integrity fell below 50% 2714 | -5/Factory | Core integrity fell below 20% 2716 | -5/Factory | Lost 4 parts (2u2w) 2717 | -5/Factory | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- Subcomponent Replicator disabled. Triggered Ambush Trap. L-41 Fighter emerges from a hatch in the floor. S-27 Virus emerges from a hatch in the floor. G-50 Soldier emerges from a hatch in the floor. G-50 Soldier destroyed. Penetrated by Slug. Rocket Launcher destroyed. Imp. Light Armor Plating destroyed. S-27 Virus Lgt. Nuclear Core severed. Dual-blade Saw destroyed. Weight Redist. System destroyed. G-50 Soldier destroyed. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Slug penetrates L-41 Fighter. L-41 Fighter destroyed. Penetrated by Slug. Slug penetrates Y-64 Sentinel. Map ----- +----------------------------------------------------+ | """ ## #???# """" """" ## #???? | | """ ## #???# """" """" ## !! #???? | | ## #???# """" """" ## ! #???? | | ####+##### ##### """" """" ## ! #???? | | + """" """" #?? ????? | | #### ##### #?###+###???? | | ???#+## #???# #?# #???? | | ??] # #???# ! ### #???? | | # #???# / " #???? | | # ##??#######+######## #???? | | # #?????# #???# #???? | | # #?????# s #???### ###???? | | !! / #?????# #?????# #?????? | | !! # #?????# #????## ##????? | | # #?????# ###### #????? | | """ # #?????# !%h " #????? | | R" # ####### Y ### #????? | | """ # h #?#######??? | | ??? # l #?#### #### | | #????## g#?# # * # | | ??????# ### % ""# | | ??????# ## """# | | ??????###+########### ## """# | | ???????# !# ## ""# | | ???????# # *% "# | | ???????# + @ # | | ???????# # """" + # | | ???????# """ """ # """" ""#"" # | | ???????# """ """ # ^"""" ""#"" # | | ???????# """ """ # """" T"#"T # | | ???????#! # """" ""#"" # | | ???????# """ """ # """" ""#"" # | | ???????# """ """ # ] # # | | ???????# """ """ # ######## | | ???????# # ###### #??????? | | ???????############## #????? ?????? | | ????????????????????#######????? #????? | | ????????????????????????????????" #????? | | ????????????????????????????????? #????? | | ?????????????????????????????????? #????? | | ???????????????????????????????????#????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 31 Energy Capacity 475 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 85 Additional Mass Support 6 Armor Coverage 150 Evasion (%) 65 Melee Accuracy 8 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Civilization 2243 Link The Feds You May Approach The Wall \\IAMDERELICT Challenges ------------ None Game ------ Seed LinearAluminumSystem Manual? 0 Play Time 01:22:58 Cumulative 56.1 hours Start 2026.08.02 @ 19:15:37 End 2026.08.08 @ 15:42:01 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 96 Rogue 94 Adventurer 0 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 30 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 7a785e07-fbbe-4239-9905-ea15ab1777ee