Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.08 @ 02:19:38 Player: Trione Result: Destroyed by 0K-P4Q(R) with Subdweller Laser Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (30) 150 Value Destroyed (632) 632 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1182 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 214/300 Energy 125/125 System Corruption 2% Temperature Cool (6) Movement Treading (160) Location -10/Subcaves Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Light Treads Spiked Treads > --- UTILITY (2) ------ Large Storage Unit Seismic Detector > --- WEAPON (2) ------- Subdweller Beam Cannon Hammer > --- INVENTORY (15) --- Light Treads Aluminum Leg Aluminum Leg Cooling System Medium Matter Pod (100) High-capacity Matter Pod (0) Light Armor Plating EM Shotgun EM Shotgun Subdweller Laser Assault Rifle Battle Rifle Battle Cannon Grenade Launcher Grenade Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Spiked Treads Aluminum Leg > --- UTILITY ---------- Large Storage Unit Seismic Detector > --- WEAPON ----------- Subdweller Beam Cannon Hammer > --- INVENTORY -------- Light Treads Light Treads Aluminum Leg Cooling System Medium Matter Pod High-capacity Matter Pod Light Armor Plating EM Shotgun EM Shotgun Subdweller Laser Assault Rifle Battle Rifle Battle Cannon Grenade Launcher Grenade Launcher [Rating: 11] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Spiked Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Protection Light Armor Plating Weapon Light Cannon Energy Gun EM Shotgun Energy Cannon Subdweller Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Impact Weapon Hammer Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 46 | 9 20 17 Power 3 | 1 2 . Engine 3 | 1 2 . Core . | . . . Reactor . | . . . Propulsion 8 | 4 2 2 Treads 2 | . . 2 Leg 4 | 2 2 . Wheel 2 | 2 . . Hover . | . . . Flight . | . . . Utility 8 | 2 5 1 Device 2 | 1 . 1 Storage 3 | 1 2 . Processor . | . . . Hackware . | . . . Protection 3 | . 3 . Artifact . | . . . Weapon 27 | 2 11 14 Energy Gun 1 | . . 1 Energy Cannon 1 | . . 1 Ballistic Gun 14 | 2 7 5 Ballistic Cannon 2 | . 2 . Launcher 7 | . 1 6 Special Weapon . | . . . Impact Weapon 2 | . 1 1 Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 1 | . 1 . Power 1 | . 1 . Propulsion . | . . . Utility . | . . . Weapon . | . . . Highest Loss Streak 1 | . 1 . To Critical Strikes . | . . . Average Slot Usage (%) 99 | . 98 100 Engine 13 | . 13 14 Leg 27 | . 28 27 Device 8 | . 3 13 Storage 14 | . 14 14 Protection 5 | . 9 . Energy Cannon 1 | . . 3 Ballistic Gun 8 | . 10 7 Ballistic Cannon 8 | . 16 . Launcher 4 | . . 9 Impact Weapon 4 | . 1 7 Peak Build Rating 11 | 7 8 11 Average Rating 8 | 5 7 8 On Entrance 5 | . 7 8 Naked Turns . | . . . Heaviest Build 34 | 12 34 34 Greatest Support 40 | 26 20 40 Greatest Overweight (x) 11 | . 11 9 Average Overweight (x) 2 | . 1 2 Largest Inventory Capacity 15 | 8 15 15 Average Capacity 14 | 7 13 15 Most Carried 15 | 8 15 15 Average Carried 13 | 6 13 14 Final Capacity 15 | 8 15 15 Final Carried 15 | 8 15 15 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 1587 | 338 818 431 Remotely . | . . . Salvage Created 829 | 171 573 85 Parts 60 | 16 39 5 Haulers Intercepted 2 | . 2 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 17 | . . 17 Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 19 | . 14 5 Guns 9 | . 9 . Cannons 2 | . 2 . AOE 8 | . 3 5 Classes Destroyed 9 | 2 5 2 Worker 2 | . 2 . Builder 1 | . 1 . Tunneler 4 | 4 . . Hauler 2 | . 2 . Recycler 2 | 1 1 . Swarmer 6 | . 6 . Grunt 8 | . 8 . Artisan 1 | . . 1 Subdweller 5 | . . 5 Best Kill Streak 3 | 2 3 2 Combat Bots Only 3 | . 3 2 Max Kills in Single Turn 2 | 1 2 1 Gunslinging . | . . . Exploded 2 | . 2 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 91 | . 71 20 Missed 28 | . 20 8 Damage Taken 900 | . 640 260 Core 255 | . 148 107 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 91 | 12 56 23 Largest 2 | 2 2 2 Hottest 80 | 40 70 80 Shots Fired 173 | 24 109 40 Gun 137 | 24 96 17 Cannon 11 | . 10 1 Launcher 25 | . 3 22 Special . | . . . Kinetic 146 | 24 106 16 Thermal 1 | . . 1 Explosive 25 | . 3 22 Electromagnetic 1 | . . 1 Robot Hit Streak 10 | 5 9 10 Robot Miss Streak 3 | 3 2 1 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 102 | 13 69 20 Core Hits 51 | 8 33 10 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks 28 | . 19 9 Impact 28 | . 19 9 Slashing . | . . . Piercing . | . . . Sneak Attacks 1 | . 1 . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2098 | 140 1008 950 Guns 991 | 140 736 115 Cannons 106 | . 106 . Explosions 918 | . 103 815 Melee 83 | . 63 20 Ramming . | . . . Kinetic 1097 | 140 842 115 Thermal . | . . . Explosive 918 | . 103 815 Electromagnetic . | . . . Impact 83 | . 63 20 Slashing . | . . . Piercing . | . . . Highest Corruption 2 | . 2 2 Average Corruption 1 | . 1 2 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 46 | . 6 40 Message Errors 2 | . 1 1 Matter Fused 13 | . 1 12 Heat Flow Errors 8 | . 1 7 Energy Discharges 5 | . 1 4 Data Loss (minor) 8 | . 2 6 Data Loss (major) 4 | . . 4 Misfires 1 | . . 1 Alerts 4 | . . 4 Weapon Failures 1 | . . 1 Overload Shots . | . . . Overflow Damage 53 | . 43 10 Projectiles . | . . . Explosions 10 | . . 10 Melee 43 | . 43 . Knockbacks 3 | . 3 . Impact . | . . . Kinetic 3 | . 3 . Secondary . | . . . Self-Inflicted Damage 38 | . 38 . Shots 1 | . 1 . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 259 | . 137 259 Average Temperature 56 | . 43 88 Received Heat Transfer 411 | . 339 72 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions 1 | . 1 . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Peak Influence 240 | 25 240 . Initial 16 | . 16 . Average 62 | 10 66 . Maximum Alert Level 1 | . 1 . Low Security (%) 92 | 100 92 . Level 1 7 | . 7 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 3 . Investigation 2 | . 2 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 30 | . 21 9 Peak Tracking Total 5 | . 5 2 Tactical Retreats 2 | . 1 1 Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 4 | . 4 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed 4 | . 4 . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 7 | . 6 1 Terminals 4 | . 4 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 25 | . 21 4 Successful 14 | . 10 4 Failed 11 | . 11 . Catastrophic . | . . . Database Lockouts . | . . . Manual 17 | . 17 . Terminals 17 | . 17 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 4 | . 4 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 8 | . 4 4 Record 4 | . . 4 Terminal Index 1 | . 1 . Disarm Traps 3 | . 3 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 6 | . 6 . Terminals 5 | . 5 . Track 1 | . 1 . Botnet 3 | . 3 . Operators 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Tunnel 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 5 | . 5 . Full Trace Events 1 | . 1 . Feedback Events 1 | . 1 . Corruption 1 | . 1 . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 5297 | 163 2651 2483 Spaces Moved 2109 | 96 1124 889 Core 302 | 1 112 189 Treads 1 | . . 1 Legs 1786 | 75 1012 699 Wheels 20 | 20 . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 160 Average Speed 222 | 113 204 255 Slowest Speed 600 | 120 600 500 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 43 | 5 97 28 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 2 | . 1 1 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 9 | . 7 2 Terrain Destroyed 99 | . 33 66 Melee 9 | . 7 2 Projectile . | . . . AOE 90 | . 26 64 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 2507 | 124 1342 1041 Wait 180 | . 91 89 Move 2107 | 95 1123 889 Hop . | . . . Pick Up 32 | 8 17 7 Fast Attach 11 | 7 4 . Attach 1 | . 1 . Detach . | . . . Swap 34 | 2 15 17 Drop 23 | . 16 7 Fire 91 | 12 56 23 Melee 28 | . 19 9 Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / *Sub) -10/Subcaves (discovered 2 exits: [*Mat] / [*Rec]) History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 16) 164 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 615 | -10/Materials | Discovered new exit (range 16) 755 | -10/Materials | Discovered new exit (range 16) 929 | -10/Materials | Core integrity fell below 50% 1018 | -10/Materials | Discovered new exit (range 12) 1104 | -10/Materials | Discovered new exit (range 16) 1264 | -10/Materials | Derelicts attacked the area 2312 | -10/Materials | Discovered new exit (range 13) 2801 | -10/Materials | Discovered new exit (range 2) 2815 | -10/Materials | Entered Subcaves 2954 | -10/Subcaves | Learned location of Zion (-7) 2954 | -10/Subcaves | Met a Zionite searching for "candidates" 3076 | -10/Subcaves | Core integrity fell below 20% 3884 | -10/Subcaves | Visited Clippyterm 3890 | -10/Subcaves | Learned Factory stockpile data 4627 | -10/Subcaves | Discovered new exit (range 10) 4992 | -10/Subcaves | Discovered new exit (range 11) 5007 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 5093 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 5194 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 5282 | -10/Subcaves | Disturbed a concealed Subdweller 5298 | -10/Subcaves | Destroyed by 0K-P4Q(R) with Subdweller Laser Last Messages --------------- 04992_ EXIT=FOUND 04997_ Dropped Lgt. Cannon. 04998_ Acquired Battle Cannon. 04999_ Acquired 26 matter. 05001_ Acquired 13 matter. 05003_ Acquired 60 matter. 05007_ Sub. Optics crushed. 05007_ 27 Matter crushed. 05007_ Lgt. Cannon crushed. A swath of the cavern ceiling suddenly collapses. 05008_ Acquired 11 matter. Sub. Optics falls loose from the Twisted Machinery. 05103_ System corrupted: Matter fused (-5). 05120_ System corrupted: IFF burst signal emitted. 05135_ CBPBS5O6LPEJVI H/MNR0 Battle Rifle falls loose from the Twisted Machinery. 05198_ System corrupted: Substantial component data lost. 05269_ Dropped Assault Rifle. 05269_ Acquired Battle Rifle. 05282_ 0K-P4Q(R) angrily emerges from the Twisted Machinery. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????##?????????????????????????? | | ??????????????????????# #????????????????????????? | | ???????????????????????& ????????????????????????? | | ???????????????????????<&????????????????????????? | | ?????????????????????###"????????????????????????? | | ?????????????????????#"#"###?????????????????????? | | ???????????????????###"<"R"#?????????????????????? | | ???????????????????#" " @ ##????????????????????? | | ???????????????????## ###??????????????????? | | ???????????????##???### "[ ##?????????????????? | | ???????????????""#????## " #####?????????????? | | ??????????????""" #????# " ##????????????? | | ???????????? 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"" ##???????????? | | ????????????????## # ## ##????????????? | | ????????????????????# ### #####?????????????? | | ????????????????????## #####?????????????????? | | ?????????????????????# ######???????????????? | | ?????????????????????# #???????????????? | | ?????????????????????# #???????????????? | | ?????????????????????## ##??????????????? | | ??????????????????????# ## #??????????????? | | ??????????????????????## ### ##?????????????? | | ????????????????????#### ##?## #?????????????? | | ????????????????????# ##???## ##????????????? | | ????????????????????# ##????# #????????????? | | ????????????????????# ##??## #????????????? | | ????????????????????## #?## #????????????? | | ?????????????????????## ### #????????????? | | ?????????????????????#"####"# #????????????? | | ?????????????????????##????## #????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TechSpectralInterpreter Manual? 0 Play Time 00:23:58 Cumulative 1333.9 hours Start 2024.09.08 @ 01:44:27 End 2024.09.08 @ 02:19:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 476 Rogue 476 Adventurer 0 Explorer 0 Win Type - Total 30 Types 14/2/8/0/0/0/6/0/0 Lore% 77 Gallery% 90 Achievement% 85 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 0 Font 14/CherryShadow Map View 64x42 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d5372aa8-fdc0-438c-bb23-b329ac953022