Cogmind - Beta 12 @@@ ROGUE MODE // 2023.06.29 @ 00:48:52 Player: kicktown Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (21) 105 Value Destroyed (688) 688 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 4233 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 94/100 System Corruption 2% Temperature Cool (0) Movement Core (1350) Ox26 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ Huge Storage Unit Core Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Light Ion Engine Improved Signal Interpreter Terrain Scan Processor EM Disruption Field Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Wheel Armored Wheel > --- UTILITY ---------- Huge Storage Unit Targeting Computer Improved Melee Analysis Suite Core Analyzer ECM Suite Hardened Medium Armor Plating Long-range Tractor Beam > --- WEAPON ----------- Remote Datajack Maul > --- INVENTORY -------- Light Ion Engine Light Angular Momentum Engine Improved Carbon-fiber Leg Compact Matter Pod Improved Signal Interpreter Terrain Scan Processor EM Disruption Field Heavy Laser Heavy Laser Rocket Launcher [Rating: 34] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Micro Nuclear Core Propulsion Wheel Leg Aluminum Leg Wheel Wheel Hover Unit Improved Hover Unit Utility Targeting Computer Device Improved Terrain Scanner Storage Huge Storage Unit Processor Targeting Computer Protection Hardened Medium Armor Plating Weapon Maul Energy Gun Improved Medium Laser Launcher Rocket Launcher Special Weapon Remote Datajack Impact Weapon Maul Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -7 -6 ------- Run | Jun Mat Mat Min Mat Fac Fac Slots Evolved 8 | . . 2 . 2 2 2 Power . | . . . . . . . Propulsion 3 | . . . . 1 1 1 Utility 5 | . . 2 . 1 1 1 Weapon . | . . . . . . . Parts Attached 48 | . 3 . 9 5 23 8 Power 4 | . . . 1 . 2 1 Engine 3 | . . . 1 . 1 1 Core 1 | . . . . . 1 . Reactor . | . . . . . . . Propulsion 12 | . . . 3 1 6 2 Treads . | . . . . . . . Leg 3 | . . . 2 . . 1 Wheel 8 | . . . . 1 6 1 Hover 1 | . . . 1 . . . Flight . | . . . . . . . Utility 17 | . 1 . 2 3 9 2 Device 8 | . . . 1 2 5 . Storage 3 | . . . . . 2 1 Processor 5 | . 1 . 1 1 2 . Hackware . | . . . . . . . Protection 1 | . . . . . . 1 Artifact . | . . . . . . . Weapon 15 | . 2 . 3 1 6 3 Energy Gun 6 | . . . 1 1 2 2 Energy Cannon . | . . . . . . . Ballistic Gun . | . . . . . . . Ballistic Cannon . | . . . . . . . Launcher 1 | . . . . . . 1 Special Weapon 4 | . 1 . 1 . 2 . Impact Weapon 1 | . . . 1 . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 3 | . 1 . . . 2 . Unidentified Prototypes 2 | . . . . 1 1 . Parts Lost 33 | . 1 . 2 1 10 19 Power 4 | . . . . 1 1 2 Propulsion 11 | . . . 1 . 4 6 Utility 10 | . . . . . 4 6 Weapon 8 | . 1 . 1 . 1 5 Highest Loss Streak 17 | . 1 . 1 1 10 17 To Critical Strikes 1 | . . . . . . 1 Average Slot Usage (%) 68 | . 24 22 50 90 79 67 Engine 2 | . . . 1 8 2 4 Leg 5 | . . . 3 18 6 . Wheel 8 | . . . . 5 12 13 Device 11 | . . . 6 18 14 8 Storage 4 | . . . . . 6 7 Processor 18 | . 8 11 18 26 18 19 Energy Gun 2 | . . . 3 5 1 1 Special Weapon 3 | . 10 . 2 . 3 3 Impact Weapon 5 | . . . 3 9 7 3 Special Melee Weapon 2 | . 5 11 6 . 1 . Naked Turns 14 | . 14 . . . . . Heaviest Build 108 | . 2 1 9 14 100 108 Greatest Support 48 | 3 3 3 20 29 48 48 Greatest Overweight (x) 28 | . . . 1 1 28 26 Average Overweight (x) 1 | . . . . . 3 3 Largest Inventory Capacity 25 | 5 5 5 5 5 25 25 Average Capacity 17 | 5 5 5 5 5 24 25 Most Carried 11 | . 4 4 5 5 8 11 Average Carried 5 | . 1 3 4 5 5 8 Final Capacity 25 | 5 5 5 5 5 25 25 Final Carried 7 | . 3 4 5 5 7 4 Class Distribution -------------------- 61% | Mutant 38% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -6 ----------- Run | Jun Mat Mat Min Mat Fac Fac Matter Collected 632 | 185 . . 150 . 207 90 Remotely 120 | . . . . . 30 90 Salvage Created 1067 | . . . 167 . 835 65 Parts 28 | . . . 6 . 19 3 Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . . . . . 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 ------- Run | Jun Mat Mat Min Mat Fac Fac Combat Hostiles Destroyed 16 | . . . 3 . 10 3 Melee 6 | . . . 3 . 1 2 Guns 4 | . . . . . 3 1 Classes Destroyed 8 | . . . 2 . 5 1 Worker 1 | . . . . . 1 . Recycler 5 | . . . . . 5 . Swarmer 3 | . . . . . . 3 Grunt 8 | . . . 2 . 6 . Brawler 1 | . . . . . 1 . Hunter 1 | . . . . . 1 . Programmer 2 | . . . . . 2 . Assembled 1 | . . . 1 . . . Best Kill Streak 4 | . . . 2 . 4 1 Combat Bots Only 4 | . . . 2 . 4 1 Max Kills in Single Turn 1 | . . . 1 . 1 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee 1 | . . . 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -------- Run | Jun Mat Mat Min Mat Fac Fac Damage Taken 3537 | . 75 . 117 114 862 2369 Core 1165 | . 43 . 48 . 207 867 Absorbed by Shields . | . . . . . . . Core Remaining (%) 88 | 100 82 . 88 100 70 . Volleys Fired 49 | . 4 . 9 . 29 7 Largest 2 | . 1 . 1 . 1 2 Hottest 138 | . 100 . 100 . 56 138 Shots Fired 55 | . 4 . 9 . 29 13 Gun 46 | . . . 6 . 28 12 Cannon . | . . . . . . . Launcher 1 | . . . . . . 1 Special 8 | . 4 . 3 . 1 . Kinetic . | . . . . . . . Thermal 53 | . 4 . 9 . 28 12 Explosive 1 | . . . . . . 1 Electromagnetic . | . . . . . . . Robot Hit Streak 15 | . . . 3 . 15 9 Robot Miss Streak 3 | . . . 1 . 1 3 Penetration Max . | . . . . . . . Secondary Targets 1 | . . . . . . 1 Max Gunslinging Chain 1 | . . . . . . 1 Shots Hit Robots 77 | . 1 . 10 . 56 10 Core Hits 18 | . . . 5 . 10 3 Critical Kills 2 | . . . 1 . . 1 Critical Parts Destroyed 9 | . . . 1 . 7 1 Critical Strikes 13 | . . . 2 . 9 2 Burn 2 | . . . . . 2 . Smash 11 | . . . 2 . 7 2 Melee Attacks 70 | . 2 . 14 3 45 6 Impact 62 | . . . 14 3 39 6 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 13 | . . . . . 13 . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2180 | . . . 267 . 1648 265 Guns 657 | . . . 59 . 460 138 Cannons . | . . . . . . . Explosions . | . . . . . . . Melee 1508 | . . . 208 . 1188 112 Ramming 15 | . . . . . . 15 Kinetic . | . . . . . . . Thermal 657 | . . . 59 . 460 138 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact 1508 | . . . 208 . 1188 112 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 12 | . . . . . 12 2 Average Corruption 7 | . . . . . 8 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 19 | . . . . . 19 . Message Errors 6 | . . . . . 6 . Matter Fused 3 | . . . . . 3 . Heat Flow Errors 1 | . . . . . 1 . Energy Discharges 3 | . . . . . 3 . Parts Rejected 1 | . . . . . 1 . Data Loss (minor) 5 | . . . . . 5 . Overload Shots . | . . . . . . . Overflow Damage 551 | . . . 38 . 484 29 Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee 551 | . . . 38 . 484 29 Knockbacks 2 | . . . . . 2 . Impact 2 | . . . . . 2 . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 7 | . . . . . . 7 Shots . | . . . . . . . Rammed 2 | . . . . . . 2 Targets Rammed 2 | . . . . . . 2 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 218 | . 30 . 17 . 142 218 Average Temperature 60 | . 15 . 14 . 40 125 Received Heat Transfer 333 | . 42 . 102 . 189 . Effects 3 | . . . . . . 3 Interference 3 | . . . . . . 3 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 8 | . . . . . 7 1 Impact Corruptions 19 | . . . 3 . 15 1 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . . . . . 2 . Heat Transferred 1457 | . . . 125 . 1073 259 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 ------- Run | Jun Mat Mat Min Mat Fac Fac Peak Influence 155 | . 34 24 45 35 155 45 Initial 17 | . . 9 9 17 11 2 Average 47 | . 12 14 20 30 75 10 Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 6 | . 2 . . . 2 2 Investigation . | . . . . . . . Extermination 1 | . . . . . 1 . Reinforcement 5 | . 2 . . . 1 2 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced 1 | . . . . . 1 . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 --------- Run | Jun Mat Mat Min Mat Fac Fac Distress Signals 4 | . 2 . . . 1 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 41 | . 9 1 3 3 16 9 Peak Tracking Total 7 | . 7 1 2 3 7 5 Tactical Retreats 2 | . . . . . 1 1 Traps | -11 -10 -9 -9 -8 -7 -6 ------- Run | Jun Mat Mat Min Mat Fac Fac Traps Triggered 1 | . . . . . 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . . . . . 1 . Machines | -11 -10 -9 -9 -8 -7 -6 ---------- Run | Jun Mat Mat Min Mat Fac Fac Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Repaired . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 --------- Run | Jun Mat Mat Min Mat Fac Fac Machines Accessed . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks . | . . . . . . . Successful . | . . . . . . . Failed . | . . . . . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks . | . . . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections . | . . . . . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 ------------ Run | Jun Mat Mat Min Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked 7 | . 1 . . . 6 . Non-combat 7 | . 1 . . . 6 . Combat . | . . . . . . . Robot Hacks Applied 8 | . 1 . . . 7 . parse_system 1 | . 1 . . . . . no_distress 7 | . . . . . 7 . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -------- Run | Jun Mat Mat Min Mat Fac Fac Total Allies 3 | . . . . . 3 . Largest Group 3 | . . . . . . 3 Highest-Rated Group 93 | . . . . . . 93 Highest-Rated Ally 31 | . . . . . . 31 Total Orders . | . . . . . . . Ally Attacks 20 | . . . . . . 20 Total Damage 435 | . . . . . . 435 Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 ------- Run | Jun Mat Mat Min Mat Fac Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 ------------- Run | Jun Mat Mat Min Mat Fac Fac Turns Passed 1604 | 11 85 23 341 124 833 187 Spaces Moved 1070 | 23 98 43 293 103 423 87 Core 366 | 23 98 43 200 . 1 1 Treads . | . . . . . . . Legs 75 | . . . 38 34 2 1 Wheels 574 | . . . . 69 420 85 Hover 55 | . . . 55 . . . Flight . | . . . . . . . Fastest Speed 50 | 50 50 50 50 80 80 117 Average Speed 101 | 50 50 50 63 98 136 154 Slowest Speed 1450 | 50 50 50 120 120 1450 1350 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 21 | 3 42 9 61 15 17 4 Regions Visited 6 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug 17 | . 4 . . 3 10 . Terrain Destroyed 27 | . 4 . 1 3 10 9 Melee 13 | . . . . 3 10 . Projectile 5 | . 4 . 1 . . . AOE 9 | . . . . . . 9 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 --------- Run | Jun Mat Mat Min Mat Fac Fac Total 1381 | 22 119 43 401 117 562 117 Wait 124 | . 9 . 74 5 33 3 Move 1064 | 22 97 42 292 102 422 87 Hop . | . . . . . . . Pick Up 17 | . 4 1 2 . 6 4 Fast Attach 25 | . 2 . 7 5 10 1 Attach 14 | . 1 . . . 6 7 Detach 2 | . . . . 1 1 . Swap 9 | . . . 2 . 7 . Drop 5 | . . . 1 1 3 . Fire 49 | . 4 . 9 . 29 7 Melee 70 | . 2 . 14 3 45 6 Ram 2 | . . . . . . 2 Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: [*Mat x2]) -9/Materials -9/Mines (discovered 2 exits: [*Mat] / [*Zio]) -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 3 | -11/Junkyard | Discovered new exit (range 15) 12 | -11/Junkyard | Entered Materials 49 | -10/Materials | Discovered new exit (range 18) 94 | -10/Materials | Discovered new exit (range 4) 97 | -10/Materials | Entered another Materials area 97 | -9/Materials | Evolved 2 slots: Utility x2 107 | -9/Materials | Discovered new exit (range 18) 120 | -9/Materials | Entered Mines 138 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 180 | -9/Mines | Learned location of Zion (-7) 181 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 286 | -9/Mines | Excavation squad dispatched 286 | -9/Mines | A large section of the Mines collapsed 318 | -9/Mines | Build established: Mutant 451 | -9/Mines | Discovered new exit (range 8) 461 | -9/Mines | Entered Materials 461 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 567 | -8/Materials | Discovered new exit (range 18) 585 | -8/Materials | Entered Factory 585 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1019 | -7/Factory | System corruption reached 10% 1052 | -7/Factory | Lost 10 parts (1p4n4u1w) 1359 | -7/Factory | Discovered new exit (range 12) 1417 | -7/Factory | Allied Derelicts emerged from ambush trap array 1418 | -7/Factory | Entered another Factory area 1418 | -6/Factory | Accompanied by 3 allies 1418 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1429 | -6/Factory | Spotted B-75 Beast 1449 | -6/Factory | Build established: Scavenger-Mutant 1576 | -6/Factory | Core integrity fell below 50% 1597 | -6/Factory | Core integrity fell below 20% 1605 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 01593_ Imp. Carbon-fiber Leg destroyed. 01594_ Penetrated by Slug. 01594_ Slug penetrates Wall. 01596_ Penetrated by Slug. 01596_ Hvy. Laser destroyed. 01596_ Targeting Computer destroyed. 01596_ R-10 Processor collects Unknown Flight Unit. 01596_ Slug penetrates Wall. 01597_ Wall collapses. 01597_ Slug penetrates Wall. 01597_ Penetrated by Slug. 01599_ U-05 Engineer builds a Wall. 01599_ Penetrated by Slug. 01599_ Slug penetrates Wall. 01599_ R-10 Processor collects Autogun. 01599_ Slug penetrates Wall. 01600_ Penetrated by Slug. 01603_ U-05 Engineer builds a Wall. 01605_ Slug penetrates Wall. 01605_ Com. Matter Pod destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????####????????????? | | ????????????????????????########## ##???????????? | | ????????????????????????# """""" # #######?????? | | ????????????????????????# """""" # #?????? | | ????????????????????????# """""" # #?????? | | ????????????????????????# """""" # #?????? | | ????????????????????????# # #?????? | | ????????????????????????# u# #?????? | | ????????????????????????# % # #?????? | | ????????????????????????# % # #?????? | | ????????????????????????#@ h # #?????? | | ???????????????????????+######u######/############ | | ?????????????????????? | | ?????????????????????? | | ?????????????????????? | | ?????????????????????? | | ?????????????????????? | | ???????????????????????########### ########### | | ????????????????????????# ???# #????# | | ????????????????????????# # #????# | | ????????????????????????# + ###### | | ????????????????????????# // # %+[ | | ?????????????????????????????????# ###### """" | | ?????????????????????????????????# #????# """" | | ?????????????????????????????????# #????# """" | | ?????????????????????????????????# #????# """" | | ?????????????????????????????????# #????###### | | ?????????????????????????????????# #?????????? | | ?????????????????????????????????# #?????????? | | ?????????????????????????????????# #?????????? | | ?????????????????????????????????# #?????????? | | ?????????????????????????????????# #?????????? | | ?????????????????????????????????# ??????????? | | ????????????????????????????????? ??????????? | | ????????????????????????????????? ??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 18 Energy Capacity 310 Matter Stores 428 Matter Capacity 450 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 9 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 5 Melee Accuracy 6 Core Analysis 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ContainmentAntimatterSpoofer Manual? 0 Play Time 00:28:26 Cumulative 57.0 hours Start 2023.06.29 @ 00:20:51 End 2023.06.29 @ 00:48:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 48 Rogue 48 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 46 Achievement% 32 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a136ba25-c651-450e-903d-a7dea660f202