Cogmind - Beta 13 *** ADVENTURER MODE // 2024.05.07 @ 08:38:00 // Winter2019/RPGLIKE Player: Gallgagger Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (22) 4400 Robots Destroyed (372) 1860 Value Destroyed (21556) 21556 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (12082) 12082 TOTAL SCORE: 44738 Bonus ------- High Alert Combat Kills 5144 Follower Combat Kills 1189 Entered Garrisons 800 Used RIF Installer 2000 Win 3000 Friendly Fire -51 Cogmind --------- Core Integrity 2276/2400 Matter 285/300 Energy 1720/1742 System Corruption 5% Temperature Cool (6) Movement Flying (48) Location To Epsilon Eridani Parts ------- > --- POWER (6) -------- Light Particle Reactor Multi-Quantum Reactor > --- PROPULSION (6) --- Flying QT-FPD Exoskeleton Improved Q-thruster > --- UTILITY (8) ------ Armored Scrap Engine Gravity Neutralizer (fused) Advanced Transmission Jammer (fused) ECM Suite Advanced Phase Shifter Advanced Force Field Dynamic Insulation System > --- WEAPON (5) ------- Hpw. Directed Nova Construct/G Hvy. Thermic Nova Construct/C Directed Nova Construct/C > --- INVENTORY (3) ---- Faulty Experimental Targeting Computer Improved Kinecellerator Advanced Hacking Suite Peak State ------------ > --- POWER ------------ Light Particle Reactor Light Quantum Reactor Multi-Quantum Reactor > --- PROPULSION ------- Flying QT-FPD Exoskeleton Improved Q-thruster > --- UTILITY ---------- Armored Scrap Engine Advanced Cryofiber Web Gravity Neutralizer Advanced Transmission Jammer Advanced ECM Suite Advanced Phase Shifter Advanced Force Field > --- WEAPON ----------- Directed Nova Construct/C Hpw. Directed Nova Construct/G Directed Plasma Construct/C Hvy. Thermic Nova Construct/C Directed Nova Construct/C > --- INVENTORY -------- Experimental Targeting Computer Improved Kinecellerator Improved Shock Absorption System [Rating: 186] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Nuclear Core Reactor Constructs Propulsion Constructs Treads Improved Treads Flight Unit Constructs Utility Armored Scrap Engine Device Armored Scrap Engine Processor Targeting Computer Protection Medium Armor Plating Weapon Constructs Energy Gun Constructs Energy Cannon Constructs Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Special Weapon Mining Laser Slashing Weapon Power Sword Piercing Weapon Makeshift Spear Build | -11 -10 -10 -9 -9 -9 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Sto Rec Fac Gar Fac Low Low Fac Upp Fac Gar Arm Res Gar Res Tes Acc Gar Acc Slots Evolved 21 | 5 . . . 1 1 2 3 1 . . 2 . . 1 1 1 . 1 . 2 . . Power 5 | 1 . . . . . 1 . . . . . . . 1 . . . . . 2 . . Propulsion 5 | 1 . . . . . 1 1 1 . . 1 . . . . . . . . . . . Utility 7 | 2 . . . 1 1 . . . . . 1 . . . . 1 . 1 . . . . Weapon 4 | 1 . . . . . . 2 . . . . . . . 1 . . . . . . . Parts Attached 122 | 4 7 . . 33 4 5 9 2 4 7 15 6 1 . 3 11 2 1 . 5 1 2 Power 20 | . 2 . . 2 . 2 . . . 1 1 3 . . . 8 . . . 1 . . Engine 6 | . 2 . . 2 . . . . . . . . . . . 2 . . . . . . Core 10 | . . . . . . 2 . . . 1 1 3 . . . 3 . . . . . . Reactor 4 | . . . . . . . . . . . . . . . . 3 . . . 1 . . Propulsion 20 | 2 . . . 13 . 2 1 . . . 2 . . . . . . . . . . . Treads 15 | 2 . . . 10 . 2 1 . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight 5 | . . . . 3 . . . . . . 2 . . . . . . . . . . . Utility 56 | . 4 . . 4 3 1 7 1 2 6 12 1 . . 2 3 2 1 . 4 1 2 Device 33 | . 3 . . . 1 1 . 1 . 3 9 1 . . 1 3 2 1 . 4 1 2 Storage . | . . . . . . . . . . . . . . . . . . . . . . . Processor 2 | . . . . . . . . . . . 2 . . . . . . . . . . . Hackware . | . . . . . . . . . . . . . . . . . . . . . . . Protection 21 | . 1 . . 4 2 . 7 . 2 3 1 . . . 1 . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 26 | 2 1 . . 14 1 . 1 1 2 . . 2 1 . 1 . . . . . . . Energy Gun 8 | . . . . 7 . . . . . . . 1 . . . . . . . . . . Energy Cannon 6 | . . . . 3 1 . . . . . . 1 . . 1 . . . . . . . Ballistic Gun 4 | 2 1 . . 1 . . . . . . . . . . . . . . . . . . Ballistic Cannon 3 | . . . . 2 . . . . . . . . 1 . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . . Special Weapon 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . 1 1 1 . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . . 6 . . . . . 1 2 . . . 1 . . . . . . . Parts Lost 15 | . . . . 3 . . 5 3 . . 2 . . 1 . 1 . . . . . . Power 5 | . . . . 1 . . 1 1 . . 1 . . . . 1 . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . Utility 7 | . . . . 1 . . 3 2 . . . . . 1 . . . . . . . . Weapon 3 | . . . . 1 . . 1 . . . 1 . . . . . . . . . . . Highest Loss Streak 2 | . . . . 1 . . 1 2 . . 1 . . 1 . 1 . . . . . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 70 | . 90 100 100 91 86 85 62 59 58 68 60 58 63 62 60 66 71 68 69 60 58 54 Engine 6 | . 17 22 22 16 18 10 6 5 5 5 4 . . . . . . . . . . . Core 5 | . . . . . . 10 11 5 5 10 9 9 15 15 14 7 . . . . . . Reactor 2 | . . . . . . . 1 4 . . . . . 2 4 6 12 9 8 8 8 8 Treads 8 | . 22 22 22 19 18 22 9 5 5 5 1 . . . . . . . . . . . Flight 3 | . . . . . . . 1 . . . 4 10 10 10 9 9 9 9 8 8 8 8 Device 17 | . 23 22 22 5 9 13 10 8 11 15 15 26 26 24 19 25 26 27 30 28 26 23 Protection 8 | . 5 11 11 27 24 17 11 13 6 5 1 . . . 2 . . . . . . . Energy Gun 1 | . . . . 4 1 . . . . . . . . . . 1 4 4 4 4 4 4 Energy Cannon 4 | . . . . 9 13 9 . . . . . . . . . 4 10 13 15 12 12 10 Ballistic Gun 6 | . 22 22 22 5 . . 6 5 5 10 11 10 10 3 . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . 3 . . . . 6 9 9 6 4 1 . . . Slashing Weapon 1 | . . . . . . . . 7 6 5 4 . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 132 | 2 15 15 15 43 37 40 44 43 43 50 58 48 51 55 62 102 113 109 113 132 132 131 Greatest Support 128 | 40 40 40 40 51 51 71 71 61 61 61 113 113 113 113 113 113 113 113 113 123 128 128 Greatest Overweight (x) 5 | . . . . 2 . . 4 . . . 2 1 . . . 3 5 . . 1 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . 1 . Largest Inventory Capacity 3 | 2 2 2 2 2 2 2 2 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 Average Capacity 2 | 2 2 2 2 2 2 2 2 2 3 3 3 3 3 3 3 3 3 3 3 3 3 3 Most Carried 3 | . 1 1 1 2 2 1 2 2 2 3 3 3 3 3 3 3 3 3 3 3 3 3 Average Carried 2 | . . 1 1 1 1 . 1 2 2 2 2 3 3 3 2 3 2 2 2 3 3 2 Final Capacity 3 | 2 2 2 2 2 2 2 2 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 Final Carried 3 | . 1 1 1 2 1 1 2 2 2 3 3 3 3 3 3 3 3 2 3 3 3 3 Scrap Engine Consumption 132 | . . . . . 13 2 19 . 3 1 22 1 3 29 . 6 16 4 4 1 7 1 Constructs Created 11 | . . . . . 2 . 3 . 1 . 1 . . 1 . 3 . . . . . . Constructs Modified 37 | . . . . . 1 . 5 . . 1 5 1 . 8 . 1 6 1 3 2 2 1 Class Distribution -------------------- 29% | Hacker-Construct 27% | Mutant 20% | Generator-Construct 9% | Hacker-Mutant 8% | Hacker-Gladiator 3% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Recycling Mutant | -7/Factory Hacker-Mutant | -7/Garrison Hacker-Construct | -6/Factory Hacker-Construct | -6/Lower Caves Hacker-Construct | -6/Lower Caves Hacker-Gladiator | -5/Factory Hacker-Construct | -5/Upper Caves Hacker-Construct | -4/Factory Generator-Construct | -4/Garrison Generator-Construct | -4/Armory Hacker-Construct | -3/Research Hacker-Construct | -3/Garrison Hacker-Construct | -2/Research Generator-Construct | -2/Testing Generator-Construct | -1/Access Generator-Construct | -1/Garrison Generator-Construct | -1/Access Resources | -11 -10 -10 -9 -9 -9 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 -1 -1 ----------- Run | Yrd Mat Min Mat Sto Rec Fac Gar Fac Low Low Fac Upp Fac Gar Arm Res Gar Res Tes Acc Gar Acc Matter Collected 9198 | 240 167 66 32 468 102 195 807 140 303 528 2422 486 66 495 697 501 355 48 163 457 306 154 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 18843 | . 496 222 198 723 75 397 2116 785 675 613 2231 501 33 420 880 1288 1160 128 1030 1899 1993 980 Parts 978 | . 26 10 10 47 12 30 92 37 29 22 105 32 3 57 53 74 41 5 42 114 81 56 Haulers Intercepted 9 | . 2 . . 4 . 1 . . . . 2 . . . . . . . . . . . Recyclers Shooed 2 | . . . . . . . . . . . 2 . . . . . . . . . . . Parts Field Recycled 71 | . . . . . . . . . . . 71 . . . . . . . . . . . Retrieved Matter 372 | . . . . . . . . . . . 372 . . . . . . . . . . . Parts Self-Destructed 79 | . . . . . . . . . 28 22 . 29 . . . . . . . . . . Prevented 2 | . . . . . . . . . 2 . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Sto Rec Fac Gar Fac Low Low Fac Upp Fac Gar Arm Res Gar Res Tes Acc Gar Acc Combat Hostiles Destroyed 320 | . 10 10 4 13 3 10 43 16 15 12 19 10 2 15 18 22 16 1 13 26 26 16 Melee 21 | . . . . . . . . 5 10 2 4 . . . . . . . . . . . Guns 161 | . 10 10 4 9 . . 41 11 1 10 15 8 2 5 . 2 4 . 3 11 8 7 Cannons 123 | . . . . 4 3 10 2 . 3 . . . . 10 18 19 9 1 7 13 16 8 AOE 3 | . . . . . . . . . 1 . . 2 . . . . . . . . . . Classes Destroyed 24 | . 4 1 . 2 . 4 3 . 3 . 4 . . . . . . . 2 . . 1 Worker 13 | . . . . 1 . 2 . . . . 8 . . . . 1 . . . 1 . . Builder 3 | . . . . . . . . . . . 1 . . . . . . . 1 1 . . Hauler 9 | . 2 . . 4 . 1 . . . . 2 . . . . . . . . . . . Recycler 11 | . . . . . . 3 . . . . 7 . . . . . . . . 1 . . Minesweeper 2 | . . . . . . . . . 1 1 . . . . . . . . . . . . Mechanic 2 | . . . . . . . . . . . 2 . . . . . . . . . . . Operator 4 | . . . . . . 1 . 1 . . 1 . . . . . . . . 1 . . Drone 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Watcher 14 | . 1 . . 2 . . . 1 . . 3 . . 1 2 2 . . 1 1 . . Swarmer 55 | . 3 3 . . . 3 11 7 . 2 . . 2 . 2 9 4 . . . 9 . Saboteur 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Grunt 100 | . 7 2 4 6 . 4 18 7 3 7 5 2 . 1 5 2 4 . 3 5 9 6 Brawler 10 | . . . . . . . 3 . 3 . 1 . . . . . . . . 3 . . Duelist 10 | . . . . . . . 2 . 2 . . . . . 3 . . . . 1 1 1 Protector 2 | . . . . . . . . . . . . . . . . . . . 1 1 . . Sentry 27 | . . . . 7 3 . 3 . 1 2 1 1 . 1 2 3 1 1 . 1 . . Demolisher 4 | . . . . . . . 1 1 . . . . . . 2 . . . . . . . Specialist 9 | . . . . . . . . . . . 1 . . 2 . . 3 . 3 . . . Hunter 40 | . . . . . . 2 5 . 2 . 3 6 . 6 . 2 3 . 2 3 4 2 Programmer 44 | . . . . . . 1 . 1 1 . 7 1 . 4 4 5 . . 3 12 . 5 Heavy 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Behemoth 8 | . . . . . . . . . 1 1 . . . 1 . 1 1 . . . 3 . Assembled 5 | . . 5 . . . . . . . . . . . . . . . . . . . . Butcher 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Best Kill Streak 12 | . 4 3 4 4 1 4 7 6 8 6 4 2 2 4 4 7 4 1 11 5 12 4 Combat Bots Only 12 | . 3 3 4 4 1 3 7 5 8 6 4 2 2 3 4 7 4 1 10 5 12 4 Max Kills in Single Turn 2 | . 1 1 1 1 1 1 1 2 1 1 1 2 1 1 2 2 1 1 2 2 2 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . Exploded 2 | . . . . . . . . . 1 . . 2 . . . . . . . . . . Melee 1 | . . . . . . . . 1 1 1 1 . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Mat Sto Rec Fac Gar Fac Low Low Fac Upp Fac Gar Arm Res Gar Res Tes Acc Gar Acc Hostile Shots Fired 2898 | . 55 85 12 91 2 56 432 318 72 95 190 94 7 230 62 71 146 4 144 198 245 289 Missed 1157 | . 11 31 4 20 . 19 132 91 16 23 65 25 1 131 28 31 72 2 70 94 114 177 Damage Taken 16066 | . 371 496 60 769 21 280 2300 2336 814 683 1629 641 50 987 448 495 473 34 872 699 853 755 Core 11921 | . 286 348 43 550 13 179 1543 1651 608 513 1312 508 38 793 343 372 361 26 687 533 644 570 Absorbed by Shields 4240 | . . . . . . 109 540 . . . . . . . 170 189 305 . 477 734 909 807 Reduced by Siege Mode 10 | . . . . . . . . . 5 5 . . . . . . . . . . . . Redirected to Core 10190 | . 233 297 35 458 4 173 1322 1395 514 442 1072 433 38 651 307 322 315 26 606 471 561 515 Redirected to Shielding 25 | . . . . 10 . 5 10 . . . . . . . . . . . . . . . Ignored by Resistances 12056 | . 117 214 30 439 12 191 1484 1632 432 505 949 433 37 620 364 302 580 23 654 768 1249 1021 Regen/Repaired (Parts) 753 | . . . . . . 17 7 . . . 412 60 . 65 54 . 2 . 32 . 59 45 Core Remaining (%) 72 | 100 . 14 . . 99 . 79 . . 37 . 40 . . 95 . 95 . 74 . . 94 Volleys Fired 1036 | . 50 33 16 98 6 59 246 25 16 37 61 53 4 65 50 35 43 2 26 45 42 24 Largest 5 | . 2 2 2 2 2 2 2 1 2 2 3 3 1 2 2 5 5 5 5 5 4 4 Hottest 413 | . 40 40 40 168 168 94 80 41 83 83 95 135 26 61 61 413 413 413 413 411 404 404 Shots Fired 2158 | . 100 66 32 195 12 63 256 25 31 72 137 106 4 125 100 132 164 10 121 163 157 87 Gun 1153 | . 100 66 32 133 1 . 242 25 16 71 137 102 4 52 . 15 30 2 24 37 40 24 Cannon 996 | . . . . 54 10 63 14 . 15 1 . 4 . 73 100 117 134 8 97 126 117 63 Launcher . | . . . . . . . . . . . . . . . . . . . . . . . Special 9 | . . . . 8 1 . . . . . . . . . . . . . . . . . Kinetic 1390 | . 100 66 32 125 4 59 256 25 31 72 137 90 4 125 100 70 62 2 23 7 . . Thermal 759 | . . . . 65 8 4 . . . . . 12 . . . 62 102 8 98 156 157 87 Explosive . | . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 9 | . . . . 5 . . . . . . . 4 . . . . . . . . . . Robot Hit Streak 67 | . 18 9 13 22 12 20 42 36 18 20 27 63 15 47 49 28 61 67 21 26 24 20 Robot Miss Streak 2 | . 2 2 2 1 . 2 1 1 1 1 1 1 . 2 1 2 1 . 2 1 2 2 Penetration Max 1 | . . . . . . . . 1 1 1 1 1 . 1 . 1 . . . . . . Secondary Targets 10 | . 1 1 3 2 . . . . . 2 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 1 . . . . . 1 1 . . . . . . . . . . . Shots Hit Robots 1660 | . 76 48 23 133 6 55 237 41 63 66 141 61 4 101 76 90 95 6 85 103 95 55 Core Hits 740 | . 29 27 10 40 4 23 93 27 28 26 68 35 5 52 52 42 36 3 29 48 42 21 Critical Kills 49 | . 1 . . . . . . 1 2 4 11 4 . 8 8 3 3 . . 1 2 1 Critical Parts Destroyed 58 | . 1 . . . . . 1 . 3 4 11 5 . 17 10 5 1 . . . . . Critical Strikes 163 | . 2 . . 1 . 3 7 3 13 12 23 9 . 31 25 10 9 . 7 5 2 1 Burn 12 | . . . . 1 . . . . . . . . . . . . 3 . 5 3 . . Meltdown 8 | . . . . . . . . . . . . . . . . 1 3 . . 1 2 1 Destroy 107 | . 2 . . . . . 1 1 6 11 22 9 . 28 19 7 1 . . . . . Blast 25 | . . . . . . 3 6 . . . . . . 3 6 2 2 . 2 1 . . Sever 8 | . . . . . . . . 2 4 1 1 . . . . . . . . . . . Impale 3 | . . . . . . . . . 3 . . . . . . . . . . . . . Melee Attacks 136 | . . . . . . . 23 24 41 14 34 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 115 | . . . . . . . 23 24 29 11 28 . . . . . . . . . . . Piercing 21 | . . . . . . . . . 12 3 6 . . . . . . . . . . . Sneak Attacks 17 | . . . . . . . . 1 2 1 13 . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 9 | . . . . . . . . 2 5 . 2 . . . . . . . . . . . Damage Inflicted 52028 | . 642 373 192 1513 115 1190 6390 1413 1998 1938 4769 1170 101 2687 2579 3259 3809 226 3526 5560 5267 3311 Guns 20271 | . 631 373 192 991 . . 4630 670 374 1365 3089 934 101 783 . 450 1050 42 890 1464 1364 878 Cannons 25327 | . . . . 480 115 1148 215 . 285 24 . 54 . 1904 2579 2809 2759 184 2339 4096 3903 2433 Explosions 486 | . . . . . . . . . . . 7 182 . . . . . . 297 . . . Melee 5849 | . . . . . . . 1545 743 1339 549 1673 . . . . . . . . . . . Ramming 95 | . 11 . . 42 . 42 . . . . . . . . . . . . . . . . Kinetic 23279 | . 631 373 192 920 19 1109 4845 670 659 1389 3089 934 101 2687 2579 1412 867 31 607 165 . . Thermal 22385 | . . . . 489 96 39 . . . . . 182 . . . 1847 2942 195 2622 5395 5267 3311 Explosive 297 | . . . . . . . . . . . . . . . . . . . 297 . . . Electromagnetic 123 | . . . . 62 . . . . . . 7 54 . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 5441 | . . . . . . . 1545 743 1006 549 1598 . . . . . . . . . . . Piercing 408 | . . . . . . . . . 333 . 75 . . . . . . . . . . . Highest Corruption 8 | . . . . 2 2 3 3 3 5 5 7 8 . . 2 5 5 . 5 4 4 5 Average Corruption 3 | . . . . 1 2 2 3 2 3 5 5 7 . . 1 3 5 . 4 2 4 4 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 290 | . . . . 8 20 9 42 . 26 35 23 38 . . 4 17 15 . 11 4 19 19 Message Errors 69 | . . . . 1 8 2 9 . 5 8 6 9 . . 1 5 2 . 4 1 5 3 Matter Fused 79 | . . . . 3 6 4 15 . 13 8 6 5 . . 1 4 3 . . 1 2 8 Heat Flow Errors 31 | . . . . 2 1 1 5 . 3 5 2 3 . . 1 3 1 . . . 3 1 Energy Discharges 29 | . . . . 1 1 . 4 . 2 5 2 3 . . 1 1 2 . 1 . 3 3 Parts Rejected 6 | . . . . . . . . . . . 1 1 . . . . 1 . . 1 2 . Parts Fused 7 | . . . . . . . 1 . 1 1 1 1 . . . . . . . . 2 . Data Loss (minor) 27 | . . . . 1 2 . 2 . 2 4 1 6 . . . 1 2 . 2 1 . 3 Data Loss (major) 16 | . . . . . 2 . 3 . . 2 1 4 . . . 1 . . 2 . . 1 Misfires 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Alerts 11 | . . . . . . 2 2 . . . 1 3 . . . 2 1 . . . . . Weapon Failures 14 | . . . . . . . 1 . . 2 2 2 . . . . 3 . 2 . 2 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1401 | . . . . . . 4 . 42 188 54 454 . . . 14 94 3 . 165 174 97 112 Projectiles 575 | . . . . . . 4 . . . . . . . . 14 94 3 . 77 174 97 112 Explosions 88 | . . . . . . . . . . . . . . . . . . . 88 . . . Melee 738 | . . . . . . . . 42 188 54 454 . . . . . . . . . . . Knockbacks 123 | . . . . . . 17 6 . . . . . . 20 46 18 8 . 8 . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 116 | . . . . . . 15 6 . . . . . . 20 42 17 8 . 8 . . . Secondary 7 | . . . . . . 2 . . . . . . . . 4 1 . . . . . . Self-Inflicted Damage 86 | . . . . . . . . . . . 23 . . . . . 36 . 27 . . . Shots 3 | . . . . . . . . . . . 1 . . . . . 1 . 1 . . . Rammed 10 | . 1 . . 7 . 2 . . . . . . . . . . . . . . . . Targets Rammed 14 | . 1 . . 8 . 5 . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . Crushed 4 | . . . . 1 . 3 . . . . . . . . . . . . . . . . Highest Temperature 520 | . 10 8 . 231 74 169 200 . 149 39 42 122 . . . 520 381 . 16 369 334 225 Average Temperature 99 | . 3 5 . 94 74 92 96 . 71 39 42 69 . . . 212 130 . 16 115 79 74 Received Heat Transfer 4284 | . 198 137 48 546 9 109 939 660 377 300 207 27 . 283 46 12 35 9 49 60 101 132 Siege Activations 2 | . . . . . . . . . 1 1 . . . . . . . . . . . . Total Turns 55 | . . . . . . . . . 13 42 . . . . . . . . . . . . Longest Duration 42 | . . . . . . . . . 13 42 . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 12 | . . . . . . . . . . . . . . . . 1 3 . 3 2 2 1 Combat Hostiles 12 | . . . . . . . . . . . . . . . . 1 3 . 3 2 2 1 Parts Melted 36 | . . . . 4 1 . . . . . . . . . . 4 3 . 10 5 7 2 Heat Transferred 9376 | . . . . 999 148 . . . . . . 100 . . . 740 1181 87 1676 1782 1701 962 Parts Sabotaged 2 | . . . . . . . . . . . 2 . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Sto Rec Fac Gar Fac Low Low Fac Upp Fac Gar Arm Res Gar Res Tes Acc Gar Acc Peak Influence 2423 | . 142 100 138 322 63 220 2423 1463 . . 877 . 246 568 697 671 1179 628 788 733 1310 1524 Initial 1102 | . . 7 33 49 1 7 49 1102 . . 35 . 176 151 258 303 445 577 307 355 475 687 Average 503 | . 58 45 87 106 12 79 1083 1253 . . 300 . 204 393 509 424 878 584 497 546 781 1151 Maximum Alert Level 5 | . . . . 1 . 1 5 4 . . 3 . 1 2 2 2 4 2 3 3 4 4 Low Security (%) 41 | 100 100 100 100 82 100 80 20 . . . 57 . 58 7 . . . . . . . . Level 1 10 | . . . . 17 . 19 2 . . . 6 . 41 42 25 49 . . 25 5 . . Level 2 22 | . . . . . . . 13 . . . 14 . . 49 74 50 27 100 70 91 54 7 Level 3 9 | . . . . . . . 20 . . . 21 . . . . . 38 . 4 3 25 29 Level 4 10 | . . . . . . . 13 100 . . . . . . . . 34 . . . 19 62 Level 5 4 | . . . . . . . 29 . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 39 | . 1 . 1 . . 3 . 7 . 1 8 . . . 2 3 . . 2 6 . 5 Investigation 3 | . 1 . . . . . . 1 . 1 . . . . . . . . . . . . Extermination 13 | . . . . . . 1 . 1 . . 3 . . . . 2 . . 1 3 . 2 Reinforcement 11 | . . . 1 . . 2 . 2 . . 4 . . . 1 1 . . . . . . Assault 11 | . . . . . . . . 2 . . 1 . . . 1 . . . 1 3 . 3 Garrison 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . . . . 2 . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . 1 . . 1 . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Sto Rec Fac Gar Fac Low Low Fac Upp Fac Gar Arm Res Gar Res Tes Acc Gar Acc Distress Signals 9 | . 1 . 1 1 . . . 4 . . . . . . . . . . . . . 2 Communications Jammed 54 | . . . . . . . . . . . . . . . . 1 . . 18 17 . 18 Distress Signals 51 | . . . . . . . . . . . . . . . . . . . 16 17 . 18 Times Spotted 560 | . 19 27 8 22 2 17 49 39 18 16 46 9 6 16 33 37 21 1 22 43 30 79 Peak Tracking Total 19 | . 5 19 3 4 1 4 6 8 9 7 7 3 4 5 6 3 5 1 7 8 9 15 Tactical Retreats 58 | . . 3 . 1 . 1 3 4 3 3 3 . 1 . 4 4 4 . 2 5 2 15 Traps | -11 -10 -10 -9 -9 -9 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Sto Rec Fac Gar Fac Low Low Fac Upp Fac Gar Arm Res Gar Res Tes Acc Gar Acc Traps Triggered 29 | . 2 . . 9 . 2 2 1 . . . . . 1 . 2 2 . . 2 5 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered 4 | . . . . . . . . . 4 . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 -1 -1 ---------- Run | Yrd Mat Min Mat Sto Rec Fac Gar Fac Low Low Fac Upp Fac Gar Arm Res Gar Res Tes Acc Gar Acc Machines Disabled 57 | . . . . 2 . . 8 6 2 3 17 . . . 1 . 4 . 5 1 4 4 Max in Single Turn 2 | . . . . 1 . . 1 1 1 1 1 . . . 1 . 2 . 1 1 1 2 Garrison Access 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Garrison Relay 10 | . . . . . . . 7 . . . . . . . . . 2 . . . 1 . Phase Generator 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Sto Rec Fac Gar Fac Low Low Fac Upp Fac Gar Arm Res Gar Res Tes Acc Gar Acc Machines Accessed 30 | . . . . 1 . 1 4 3 1 2 4 . 1 1 1 2 1 . 2 6 . . Terminals 23 | . . . . 1 . . 4 3 . 1 3 . . 1 1 1 1 . 2 5 . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . 1 . . . . . . 1 . . 1 . . . 1 . . Total Hacks 51 | . . . . 1 . 1 8 7 1 6 10 . 1 1 2 2 1 . 3 7 . . Successful 35 | . . . . 1 . 1 4 3 1 6 8 . 1 1 1 2 1 . 2 3 . . Failed 16 | . . . . . . . 4 4 . . 2 . . . 1 . . . 1 4 . . Catastrophic 4 | . . . . . . . . . . . . . . . . . . . 1 3 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 23 | . . . . 1 . . . 5 . . 7 . . . 2 1 . . 3 4 . . Terminals 43 | . . . . 1 . . 8 7 . 5 8 . . 1 2 1 1 . 3 6 . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . . 2 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . 1 . . . . . . 1 . . 1 . . . 1 . . Terminal Hacks 25 | . . . . 1 . . 4 3 1 6 4 . . 1 . . 1 . 2 2 . . Record 5 | . . . . . . . . . . 5 . . . . . . . . . . . . Part Schematic 2 | . . . . . . . . 2 . . . . . . . . . . . . . . Open Door 4 | . . . . 1 . . 1 . 1 1 . . . . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Branch Access Points 2 | . . . . . . . . 1 . . . . . . . . . . 1 . . . Emergency Access Points 3 | . . . . . . . 1 . . . . . . . . . 1 . . 1 . . Terminal Index 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Recycling Unit Index 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Alert Level 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Zone Layout 2 | . . . . . . . . . . . 2 . . . . . . . . . . . Garrison Registry 2 | . . . . . . . 1 . . . . . . 1 . . . . . . . . Security Stations 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . . . . 2 . . . . . . . . . . . Process 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Retrieve Matter 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . 1 . . . . . . 1 . . 1 . . . 1 . . Unlock Access 4 | . . . . . . 1 . . . . . . 1 . . 1 . . . 1 . . Unauthorized Hacks 4 | . . . . . . . . . . . 2 . . . 1 1 . . . . . . Terminals 4 | . . . . . . . . . . . 2 . . . 1 1 . . . . . . Assimilate 3 | . . . . . . . . . . . 1 . . . 1 1 . . . . . . Botnet 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 15 | . . . . . . . 3 3 . 1 . . . . . 1 . . 2 5 . . Full Trace Events 2 | . . . . . . . 1 . . 1 . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . 2 . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 121 | . . . . . . . . . . . 121 . . . . . . . . . . . Retrieved Matter 121 | . . . . . . . . . . . 121 . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 -1 -1 ------------ Run | Yrd Mat Min Mat Sto Rec Fac Gar Fac Low Low Fac Upp Fac Gar Arm Res Gar Res Tes Acc Gar Acc Used RIF Installer 4 | . . . . . . . 2 . . . . . . 2 . . . . . . . . Command Fork 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Signal Jammer 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Watcher Feeds 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 17 | . . . . . . . 12 . . . 1 . . . . . 2 . . . 2 . Machine Destruction 16 | . . . . . . . 12 . . . . . . . . . 2 . . . 2 . Programmers 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 14 | . . . . . . . 9 . 3 . . . . . . . . . . . 2 . Allies Hacked 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Mat Sto Rec Fac Gar Fac Low Low Fac Upp Fac Gar Arm Res Gar Res Tes Acc Gar Acc Total Allies 31 | . . 2 . 10 . . 9 . 3 . 2 1 . . 1 1 . . . . 2 . Largest Group 10 | . . 2 . 10 4 3 5 5 3 3 1 1 . . 1 1 . . . . 2 . Highest-Rated Group 170 | . . 38 . 88 40 23 163 163 88 88 99 106 . . 10 26 . . . . 170 . Highest-Rated Ally 106 | . . 31 . 16 16 8 39 39 31 31 99 106 . . 10 26 . . . . 85 . Total Orders 2 | . . . . . . . . 2 . . . . . . . . . . . . . . STAY 1 | . . . . . . . . 1 . . . . . . . . . . . . . . FOLLOW 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Ally Attacks 135 | . . 6 . 31 6 4 21 24 . 8 24 . . . . . . . . . 11 . Total Damage 5753 | . . 61 . 280 63 45 768 565 . 136 3262 . . . . . . . . . 573 . Kills 40 | . . 2 . 5 1 . 4 4 . . 21 . . . . . . . . . 3 . Allies Corrupted 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Sto Rec Fac Gar Fac Low Low Fac Upp Fac Gar Arm Res Gar Res Tes Acc Gar Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . 2 . . . . . . . 2 . 3 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 -1 -1 ------------- Run | Yrd Mat Min Mat Sto Rec Fac Gar Fac Low Low Fac Upp Fac Gar Arm Res Gar Res Tes Acc Gar Acc Turns Passed 22676 | 59 1195 607 137 2162 1299 1084 3083 693 1237 1552 1903 1132 104 665 522 1053 562 56 527 1366 677 1001 Spaces Moved 17886 | 37 641 313 54 1112 765 548 1663 553 1080 1463 1482 1501 166 671 645 1055 506 81 777 956 328 1489 Core 445 | 5 . . . 3 . . 3 . . . 93 329 . . . 6 6 . . . . . Treads 8162 | 32 641 313 54 1020 765 548 1207 553 1080 1463 486 . . . . . . . . . . . Legs 41 | . . . . . . . 41 . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight 9238 | . . . . 89 . . 412 . . . 903 1172 166 671 645 1049 500 81 777 956 328 1489 Fastest Speed 29 | 50 160 160 160 37 160 160 91 91 91 91 29 48 48 48 48 48 48 48 48 48 123 48 Average Speed 93 | 145 160 160 160 152 160 161 116 91 91 91 95 59 48 48 48 48 50 48 48 115 123 57 Slowest Speed 300 | 160 160 160 160 160 160 163 250 91 91 91 166 100 48 48 48 200 300 48 48 123 123 123 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 53 | . . . . 2 . . . . . . . . 1 . 3 3 . . 10 . . 34 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 49 | 5 93 72 10 87 99 14 81 19 97 99 25 97 5 56 35 32 47 3 53 18 45 49 Regions Visited 22 Branch Regions 8 Pre-discovered Areas 2 | . . . . . . . . . . 1 . 1 . . . . . . . . . . Known Exits Taken 8 | . . . 1 . . 1 . 1 . . . 1 1 . . 1 . . 1 1 . . Unknown Exits Taken 10 | 1 1 1 . 1 1 . . . 1 1 1 . . . 1 . . 1 . . . . Scrap Searched 17 | . . 1 . . . . . . 5 9 . 2 . . . . . . . . . . Spaces Dug 18 | . . . . 6 1 . . . . 3 1 . . . . . 1 . . 6 . . Terrain Destroyed 336 | . . . . 6 1 . . 5 1 17 13 13 . 3 5 22 102 2 35 53 30 28 Melee 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Projectile 200 | . . . . 6 1 . . 5 1 17 12 5 . 3 5 22 25 2 21 34 30 11 AOE 135 | . . . . . . . . . . . . 8 . . . . 77 . 14 19 . 17 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Sto Rec Fac Gar Fac Low Low Fac Upp Fac Gar Arm Res Gar Res Tes Acc Gar Acc Total 21735 | 40 727 367 79 1372 828 680 2517 682 1251 1593 1803 1646 185 893 756 1505 713 92 852 1113 498 1543 Wait 1736 | . 22 19 10 65 32 31 442 75 70 29 173 34 12 65 27 366 123 8 50 35 21 27 Move 17758 | 36 640 312 53 1107 764 547 1662 552 1079 1462 1481 1500 163 670 638 1049 504 80 756 955 326 1422 Hop 50 | . . . . 2 . . . . . . . . 1 . 3 2 . . 10 . . 32 Pick Up 13 | . . . . 1 . . 1 . . 2 5 . . . 1 . 1 . 1 . . 1 Fast Attach 106 | 4 6 . . 31 2 3 7 2 4 6 12 6 1 . 3 9 2 . . 5 1 2 Attach 6 | . . . . . . 1 . . . 1 3 . . . . . . 1 . . . . Detach 2 | . . . . . . . . . . . 1 . . . . . . . . . . 1 Swap 11 | . 1 . . 3 2 1 2 . . . . . . . . 2 . . . . . . Drop 75 | . 1 . . 17 6 3 4 1 2 7 11 2 1 1 2 8 2 1 . 4 . 2 Fire 1036 | . 50 33 16 98 6 59 246 25 16 37 61 53 4 65 50 35 43 2 26 45 42 24 Melee 117 | . . . . . . . 23 22 33 11 28 . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . Crush 14 | . 1 . . 8 . 5 . . . . . . . . . . . . . . . . Escape Stasis 147 | . . . . . . 3 36 . . . . . . . . . 18 . . 18 72 . Rewire 56 | . . . . . . . 41 . 5 4 1 1 . . . . . . . . 4 . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 608 | . 6 3 . 40 16 27 53 5 42 34 27 50 3 92 32 34 20 . 9 51 32 32 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines (discovered 2 exits: [*Mat x2]) -9/Materials (discovered 5 exits: Mat x2 / Min / *Sto x2) -9/Storage (discovered 2 exits: *Mat / [*Rec]) -9/Recycling -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -5/Factory (discovered 6 exits: Fac x4 / [*Upp] / Ext) -5/Upper Caves (discovered 2 exits: *Upp / *Fac) -4/Factory -4/Garrison (discovered 3 exits: *Arm x3) -4/Armory -3/Research -3/Garrison -2/Research -2/Testing -1/Access -1/Garrison -1/Access To Epsilon Eridani History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Power slot (x1) 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x2) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 5 | -11/Scrapyard | Discovered new exit (range 15) 60 | -11/Scrapyard | Entered Materials 198 | -10/Materials | Discovered new exit (range 15) 311 | -10/Materials | Build established: Mutant 379 | -10/Materials | Discovered new exit (range 12) 597 | -10/Materials | Discovered new exit (range 8) 750 | -10/Materials | Discovered new exit (range 16) 899 | -10/Materials | Discovered new exit (range 13) 1255 | -10/Materials | Entered Mines 1257 | -10/Mines | Reached level 2 1314 | -10/Mines | Learned Materials trap positions 1316 | -10/Mines | Learned 8 Materials zone layouts 1512 | -10/Mines | Assembled infested the area 1540 | -10/Mines | Core integrity fell below 50% 1640 | -10/Mines | Core integrity fell below 20% 1712 | -10/Mines | Discovered new exit (range 13) 1795 | -10/Mines | Discovered new exit (range 15) 1862 | -10/Mines | Entered Materials 1863 | -9/Materials | Identified exit to Storage 1863 | -9/Materials | Identified exit to Mines 1863 | -9/Materials | Identified exit to Materials 1863 | -9/Materials | Core integrity fell below 50% 1863 | -9/Materials | Core integrity fell below 20% 1864 | -9/Materials | Loaded intel: 22 trap records 1864 | -9/Materials | Reached level 3 1864 | -9/Materials | Reached level 4 1970 | -9/Materials | Discovered exit to Storage (range 5) 1999 | -9/Materials | Entered Storage 2001 | -9/Storage | Reached level 5 2901 | -9/Storage | Reached level 6 3052 | -9/Storage | Upgraded with Utility slot (x1) 3288 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 3393 | -9/Storage | Lost 5 allies 3419 | -9/Storage | Reached level 7 3439 | -9/Storage | Discovered exit to Materials (range 12) 3575 | -9/Storage | Build established: Commander-Mutant 4158 | -9/Storage | Used back door to open Recycling access 4158 | -9/Storage | Discovered new exit (range 3) 4161 | -9/Storage | Entered Recycling 4161 | -9/Recycling | Accompanied by 4 allies 4162 | -9/Recycling | Found Scrap Engine 4391 | -9/Recycling | Reached level 8 4411 | -9/Recycling | Upgraded with Utility slot (x1) 4467 | -9/Recycling | Build established: Mutant 5250 | -9/Recycling | Discovered new exit (range 15) 5460 | -9/Recycling | Entered Factory 5460 | -7/Factory | Accompanied by 3 allies 5462 | -7/Factory | Reached level 9 5633 | -7/Factory | Upgraded with Power slot (x1) 5633 | -7/Factory | Upgraded with Propulsion slot (x1) 5696 | -7/Factory | Identified exit to Garrison 5752 | -7/Factory | Lost 3 allies 5772 | -7/Factory | Reached level 10 6544 | -7/Factory | Entered Garrison 6546 | -7/Garrison | Reached level 11 6546 | -7/Garrison | Upgraded with Weapon slot (x1) 6566 | -7/Garrison | Triggered checkpoint 6908 | -7/Garrison | Garrison Relay disabled 6910 | -7/Garrison | Triggered checkpoint 7168 | -7/Garrison | Triggered checkpoint 7215 | -7/Garrison | Reached level 12 7256 | -7/Garrison | Destroyed 7 combat bots 7412 | -7/Garrison | Triggered checkpoint 7445 | -7/Garrison | Garrison Relay disabled 7532 | -7/Garrison | Build established: Hacker-Mutant 7567 | -7/Garrison | Discovered new exit (range 10) 7600 | -7/Garrison | Triggered checkpoint 7650 | -7/Garrison | Triggered checkpoint 7664 | -7/Garrison | Reached level 13 7864 | -7/Garrison | Upgraded with Propulsion slot (x1) 7880 | -7/Garrison | Garrison Relay disabled 8086 | -7/Garrison | Triggered checkpoint 8134 | -7/Garrison | Garrison Relay disabled 8147 | -7/Garrison | Triggered checkpoint 8231 | -7/Garrison | Triggered checkpoint 8265 | -7/Garrison | Reached level 14 8321 | -7/Garrison | Discovered new exit (range 12) 8363 | -7/Garrison | Garrison Relay disabled 8428 | -7/Garrison | Garrison Relay disabled 8470 | -7/Garrison | Triggered checkpoint 8634 | -7/Garrison | Installed Relay Interface Framework 8660 | -7/Garrison | Triggered checkpoint 8710 | -7/Garrison | Garrison Relay disabled 8710 | -7/Garrison | Reached level 15 8731 | -7/Garrison | Discovered new exit (range 12) 8802 | -7/Garrison | Upgraded with Weapon slot (x1) 8856 | -7/Garrison | Learned Factory security intel 8881 | -7/Garrison | Discovered new exit (range 81) 8881 | -7/Garrison | Discovered new exit (range 73) 8881 | -7/Garrison | Discovered new exit (range 45) 9209 | -7/Garrison | Expanded RIF knowledge: Watcher Feeds 9311 | -7/Garrison | Build established: Hacker-Construct 9627 | -7/Garrison | Entered Factory 9627 | -6/Factory | Accompanied by 5 allies 9629 | -6/Factory | Reached level 16 9670 | -6/Factory | Upgraded with Propulsion slot (x1) 9936 | -6/Factory | Reached level 17 9977 | -6/Factory | First assault squad dispatched 9980 | -6/Factory | Identified exit to Lower Caves 9988 | -6/Factory | Spotted B-75 Beast 10198 | -6/Factory | Cargo convoy interrupted 10208 | -6/Factory | Core integrity fell below 50% 10269 | -6/Factory | Garrison activated, responded to threat 10272 | -6/Factory | Reached level 18 10292 | -6/Factory | Core integrity fell below 20% 10320 | -6/Factory | Entered Lower Caves 10508 | -6/Lower Caves | Build established: Hacker-Gladiator 10783 | -6/Lower Caves | Spotted B-75 Beast 10871 | -6/Lower Caves | Discovered new exit (range 11) 10948 | -6/Lower Caves | Build established: Hacker-Construct 11016 | -6/Lower Caves | Destroyed B-75 Beast 11167 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 11257 | -6/Lower Caves | Destroyed 8 combat bots 11342 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 11557 | -6/Lower Caves | Entered another Lower Caves area 11557 | -6/Lower Caves | Accompanied by 3 allies 11605 | -6/Lower Caves | Discovered new exit (range 3) 11749 | -6/Lower Caves | Spotted B-75 Beast 11793 | -6/Lower Caves | Destroyed B-75 Beast 11796 | -6/Lower Caves | Lost 3 allies 11812 | -6/Lower Caves | Learned Factory emergency access door positions 11909 | -6/Lower Caves | Found Prototype Device 11909 | -6/Lower Caves | Identified Heart of Steel 12151 | -6/Lower Caves | Attracted the attention of an 0b10 base 12159 | -6/Lower Caves | Reached level 19 12279 | -6/Lower Caves | Learned Armory trap positions 12344 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 12443 | -6/Lower Caves | Discovered new exit (range 7) 13109 | -6/Lower Caves | Entered Factory 13110 | -5/Factory | Identified exit to Factory 13110 | -5/Factory | Identified exit to Extension 13110 | -5/Factory | Core integrity fell below 50% 13111 | -5/Factory | Reached level 20 13116 | -5/Factory | Upgraded with Utility slot (x1) 13426 | -5/Factory | Build established: Hacker-Gladiator 14254 | -5/Factory | Heart of Steel transformed into Warbot 14327 | -5/Factory | Reached level 21 14328 | -5/Factory | Upgraded with Propulsion slot (x1) 14427 | -5/Factory | Cargo convoy interrupted 14639 | -5/Factory | First assault squad dispatched 14697 | -5/Factory | Discovered new exit (range 12) 14812 | -5/Factory | Core integrity fell below 20% 14816 | -5/Factory | Reached level 22 14841 | -5/Factory | Build established: Hacker-Construct 15012 | -5/Factory | Entered Upper Caves 15055 | -5/Upper Caves | Identified exit to Upper Caves 15316 | -5/Upper Caves | 12-ASH showed up to help 15318 | -5/Upper Caves | 12-ASH revealed a hidden path 15368 | -5/Upper Caves | Learned 4 Factory zone layouts 15406 | -5/Upper Caves | Ambushed by research squad 15861 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 16144 | -5/Upper Caves | Entered Factory 16145 | -4/Factory | Core integrity fell below 50% 16146 | -4/Factory | Reached level 23 16174 | -4/Factory | Spotted B-86 Titan 16248 | -4/Factory | Identified exit to Garrison 16248 | -4/Factory | Entered Garrison 16267 | -4/Garrison | Discovered new exit (range 58) 16267 | -4/Garrison | Discovered new exit (range 55) 16267 | -4/Garrison | Discovered new exit (range 71) 16283 | -4/Garrison | Triggered checkpoint 16328 | -4/Garrison | Reached level 24 16390 | -4/Garrison | Upgraded with Power slot (x1) 16400 | -4/Garrison | Expanded RIF knowledge: Signal Jamming 16439 | -4/Garrison | Spotted B-86 Titan 16521 | -4/Garrison | Destroyed B-86 Titan 16724 | -4/Garrison | Triggered checkpoint 16733 | -4/Garrison | Expanded RIF knowledge: Command Fork 16810 | -4/Garrison | Build established: Generator-Construct 16913 | -4/Garrison | Entered Armory 16914 | -4/Armory | Loaded intel: 44 trap records 16989 | -4/Armory | Reached level 25 17157 | -4/Armory | Upgraded with Weapon slot (x1) 17413 | -4/Armory | First assault squad dispatched 17419 | -4/Armory | Discovered new exit (range 9) 17435 | -4/Armory | Entered Research 17437 | -3/Research | Reached level 26 17663 | -3/Research | Reached level 27 17707 | -3/Research | Upgraded with Utility slot (x1) 17985 | -3/Research | Spotted B-86 Titan 18050 | -3/Research | Build established: Hacker-Construct 18084 | -3/Research | Destroyed B-86 Titan 18373 | -3/Research | Destroyed 7 combat bots 18488 | -3/Research | Identified exit to Garrison 18488 | -3/Research | Entered Garrison 18510 | -3/Garrison | Reached level 28 18550 | -3/Garrison | Triggered checkpoint 18653 | -3/Garrison | Garrison Relay disabled 18660 | -3/Garrison | Garrison Relay disabled 18838 | -3/Garrison | Phase Generator disabled 18865 | -3/Garrison | Spotted B-86 Titan 18868 | -3/Garrison | Triggered checkpoint 18878 | -3/Garrison | Spotted B-86 Titan 18924 | -3/Garrison | Destroyed B-86 Titan 18987 | -3/Garrison | Discovered new exit (range 15) 19012 | -3/Garrison | Triggered checkpoint 19050 | -3/Garrison | Entered Research 19052 | -2/Research | Reached level 29 19095 | -2/Research | Discovered new exit (range 3) 19099 | -2/Research | Reached level 30 19103 | -2/Research | Upgraded with Utility slot (x1) 19106 | -2/Research | Entered Testing 19155 | -2/Testing | Found Prototype Processor 19386 | -2/Testing | First assault squad dispatched 19506 | -2/Testing | Destroyed 10 combat bots 19561 | -2/Testing | Build established: Generator-Construct 19586 | -2/Testing | Identified exit to Access 19586 | -2/Testing | Reached level 31 19633 | -2/Testing | Entered Access 19635 | -1/Access | Reached level 32 19638 | -1/Access | Upgraded with Power slot (x2) 19928 | -1/Access | First assault squad dispatched 20005 | -1/Access | Reached level 33 20083 | -1/Access | Spotted B-99 Colossus 20083 | -1/Access | Spotted B-99 Colossus 20150 | -1/Access | Spotted B-99 Colossus 20497 | -1/Access | Spotted B-99 Colossus 20998 | -1/Access | Identified exit to Garrison 20999 | -1/Access | Entered Garrison 21005 | -1/Garrison | Triggered checkpoint 21007 | -1/Garrison | Spotted B-90 Cyclops 21023 | -1/Garrison | Spotted B-90 Cyclops 21072 | -1/Garrison | Destroyed B-90 Cyclops 21077 | -1/Garrison | Destroyed B-90 Cyclops 21116 | -1/Garrison | Rewired B-75 Beast 21133 | -1/Garrison | Rewired B-75 Beast 21265 | -1/Garrison | Triggered checkpoint 21269 | -1/Garrison | Reached level 34 21307 | -1/Garrison | Garrison Relay disabled 21377 | -1/Garrison | Spotted B-99 Colossus 21388 | -1/Garrison | Triggered checkpoint 21394 | -1/Garrison | Triggered checkpoint 21479 | -1/Garrison | Destroyed 12 combat bots 21486 | -1/Garrison | Destroyed B-99 Colossus 21657 | -1/Garrison | Discovered new exit (range 15) 21676 | -1/Garrison | Entered Access 21767 | -1/Access | Spotted B-99 Colossus 21926 | -1/Access | First assault squad dispatched 21998 | -1/Access | Reached level 35 22459 | -1/Access | Spotted B-99 Colossus 22674 | -1/Access | Discovered new exit (range 5) 22677 | *** | Escaped! Last Messages --------------- 22528_ Destroyed Gamma Rifle. 22528_ P-80 Master destroyed. 22532_ Acquired 92 matter. 22533_ Acquired 16 matter. 22543_ Used Protomatter to restore core integrity (+237, depleted) 22552_ Used Protomatter to restore core integrity (+159, depleted) 22569_ System corrupted: Matter fused (-7). 22580_ C-30 ARC bursts open, deploying its payload. 22580_ G-73 Enforcer unfolds itself. 22580_ E-15 Imp unfolds itself. 22580_ E-15 Imp destroyed. 22611_ W-44 Eye distress signal jammed. 22667_ Sealed Barrier breached. 22667_ Main Access Shell breached. 22674_ EXIT=FOUND [Achievement: Epsilon Run] [Achievement: One Last FU] Map ----- +----------------------------------------------------+ | ???# # #???????????????????? | | ???# = # #??? ???????????????? | | ##?# # #?? #??????????????? | | #?#########+######+###+######## #??????????????? | | ### #??????????????? | | #??????????????? | | ### ############# ##########+########??????????? | | #?#/#???????????# #?# #??????????? | | ##? ???????????# #?# !! ???????????? | | #? ???????????# #?# !! "" ???????????? | | ## ???######## #?# !! "" ???????????? | | #? "???# ### S" ???????????? | | ## """??# + """ ???????????? | | ## """ ??# ########## """ ???????????? | | ## " ?+ #????????# """ #??????????? | | ## ?# #????????# #??????????? | | + ??# #????????# #??????????? | | ######????# #????????#################??????????? | | #?????????# #???????????????????????????????????? | | ??????????# #######"##########??????????????????? | | ??????????# """T"""" "??????????????????? | | ??????????# """ """" "??????????????????? | | ??????????# """"" "??????????????????? | | ??????????# " " "????????????????????? | | ??????????# " " "" "????????????????????? | | ??????????# " " @" "????????????????????? | | ??????????# " " "????????????????????? | | ??????????# " """"""????????????????????? | | ??????????# " ?????????????????????????? | | ??????????# " ?????????????????????????? | | ??????????# #######"###?????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 145 Energy Generation 100 Energy Capacity 1742 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 16 Power Amplification 40 Additional Mass Support 12 Base Temperature (-) 200 EM Shielding 2 Armor Coverage 675 Resistance: KI 40 Resistance: TH 40 Resistance: EX 70 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Power Shielding 33 Weapon Shielding 33 Phase Shifting 15 Evasion (%) 75 Targeting Accuracy 13 Recoil Reduction 4 Offensive Hacking 25 Defensive Hacking 5 Item Schematics ----------------- HERF Cannon | -6/Factory | Hacked Adv. Hacking Suite | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Dodgeball, But With Guns Epsilon Run One Last FU Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -9 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Sto Rec Fac Gar Fac Low Low Fac Upp Fac Gar Arm Res Gar Res Tes Acc Gar Acc Levels Raised 34 | . . 1 2 3 1 2 5 3 . 1 3 . 1 1 1 2 1 2 1 2 1 1 XP Earned 55323 | 4000 1305 1100 2983 3952 1367 3856 7235 3807 988 726 4396 534 1638 1553 1293 3447 1216 2108 1556 3917 1717 629 XP Spent 53150 | 3750 . 1600 3105 4460 1400 3100 6920 5000 . 800 5175 . 1650 1500 1400 2000 2590 2300 . 4800 1600 . Upgrades 112 | 8 . 7 23 17 1 5 12 10 . 1 7 . 3 3 1 1 7 1 . 4 1 . Power Slot 5 | 1 . . . . . 1 . . . . . . . 1 . . . . . 2 . . Propulsion Slot 5 | 1 . . . . . 1 1 1 . . 1 . . . . . . . . . . . Utility Slot 7 | 2 . . . 1 1 . . . . . 1 . . . . 1 . 1 . . . . Weapon Slot 4 | 1 . . . . . . 2 . . . . . . . 1 . . . . . . . Core Integrity 36 | . . . 23 . . . 2 6 . . 5 . . . . . . . . . . . Heat Dissipation 20 | . . . . 13 . . . . . . . . . . . . 7 . . . . . Energy Generation 2 | . . . . . . . . . . . . . 2 . . . . . . . . . Mass Support 4 | . . . . 1 . . . . . . . . . . . . . . . 2 1 . Inventory Capacity 3 | 2 . . . . . . . 1 . . . . . . . . . . . . . . Ranged Accuracy 5 | . . . . . . 3 1 . . . . . 1 . . . . . . . . . Hack Attack % 3 | . . . . . . . 3 . . . . . . . . . . . . . . . Hack Defense % 1 | . . . . . . . 1 . . . . . . . . . . . . . . . KI Resistance % 4 | . . 2 . . . . 2 . . . . . . . . . . . . . . . TH Resistance % 4 | . . 2 . 1 . . . 1 . . . . . . . . . . . . . . EX Resistance % 4 | . . 3 . . . . . 1 . . . . . . . . . . . . . . KI Damage % 3 | 1 . . . 1 . . . . . 1 . . . . . . . . . . . . TH Damage % 1 | . . . . . . . . . . . . . . 1 . . . . . . . . EX Damage % 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Protomatter Created 6161 | . 58 19 . 261 113 192 437 56 376 211 355 439 20 733 481 399 270 . 212 693 440 396 Integrity Restored 13325 | . 123 30 . 909 337 530 1191 105 948 771 585 1146 60 2064 716 698 355 . 204 1122 697 734 Core 11797 | . 88 30 . 909 200 171 1177 105 948 771 585 1146 60 2064 354 478 270 . 204 1046 457 734 Parts 1528 | . 35 . . . 137 359 14 . . . . . . . 362 220 85 . . 76 240 . Protomatter Decayed 1716 | . 15 19 . . . 10 . 304 119 8 197 57 . 45 111 132 109 . 69 126 299 96 Game ------ Seed NovaHeavySteel Manual? 0 Play Time 03:25:21 Cumulative 50.2 hours Start 2024.05.05 @ 21:46:24 End 2024.05.07 @ 08:38:00 Sessions 7 Manual Loads 0 Difficulty Adventurer Special Mode Winter2019/RPGLIKE Game No. 33 Rogue 0 Adventurer 33 Explorer 0 Win Type 0 Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 36 Achievement% 45 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 75b1c655-bfd4-498a-b77a-8ed23659dc57