Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.09 @ 12:13:30 Player: OG DANIEL Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (78) 390 Value Destroyed (2713) 2713 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 6934 Bonus ------- High Alert Combat Kills 11 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 14% Temperature Cool (12) Movement Core (50) Location -6/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Targeting Computer Target Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Improved Medium Treads Improved Medium Treads Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Targeting Computer Target Analyzer Transmission Jammer > --- WEAPON ----------- Heavy Laser Improved EM Pulse Cannon > --- INVENTORY -------- Light Angular Momentum Engine Improved Medium Treads Improved Medium Treads Improved Medium Treads Aluminum Leg Aluminum Leg Carbon-fiber Leg Heavy Flak Cannon [Rating: 42] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Targeting Computer Device Transmission Jammer Storage Small Storage Unit Processor Targeting Computer Protection Improved Propulsion Shielding Weapon Heavy Laser Energy Gun Heavy Laser Energy Cannon Ion Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Heavy Flak Cannon Build | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Slots Evolved 8 | . . . 2 2 2 . . 2 . Power 1 | . . . . . . . . 1 . Propulsion 2 | . . . 2 . . . . . . Utility 4 | . . . . 2 1 . . 1 . Weapon 1 | . . . . . 1 . . . . Parts Attached 110 | 6 9 . 12 25 15 3 . 36 4 Power 19 | 1 3 . 3 4 3 . . 5 . Engine 12 | 1 3 . 3 1 1 . . 3 . Core 7 | . . . . 3 2 . . 2 . Reactor . | . . . . . . . . . . Propulsion 42 | 2 2 . 4 13 3 1 . 15 2 Treads 13 | 2 . . . 2 1 . . 8 . Leg 23 | . 2 . 2 10 2 1 . 4 2 Wheel 6 | . . . 2 1 . . . 3 . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 13 | 1 1 . 2 . 4 . . 5 . Device 3 | . . . . . 2 . . 1 . Storage 4 | 1 1 . . . 1 . . 1 . Processor 5 | . . . 1 . 1 . . 3 . Hackware . | . . . . . . . . . . Protection 1 | . . . 1 . . . . . . Artifact . | . . . . . . . . . . Weapon 36 | 2 3 . 3 8 5 2 . 11 2 Energy Gun 18 | 2 2 . 1 5 2 1 . 4 1 Energy Cannon 6 | . . . 1 1 . 1 . 2 1 Ballistic Gun 11 | . 1 . 1 2 3 . . 4 . Ballistic Cannon 1 | . . . . . . . . 1 . Launcher . | . . . . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . 1 . Corrupted Parts 5 | . 2 . . . . . . 3 . System Corruption 12 | . 4 . . . . . . 8 . Parts Lost 64 | . 1 . 4 15 4 2 . 23 15 Power 8 | . 1 . . 2 . . . 4 1 Propulsion 30 | . . . 2 9 2 1 . 10 6 Utility 9 | . . . 1 . 1 1 . 3 3 Weapon 17 | . . . 1 4 1 . . 6 5 Highest Loss Streak 15 | . 1 . 3 5 2 1 . 12 15 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 84 | . 85 100 90 72 84 92 92 74 51 Engine 4 | . 12 14 11 3 5 . . 2 . Core 3 | . . . . 4 1 7 7 3 . Treads 6 | . 7 . . 3 5 7 7 9 9 Leg 17 | . 20 28 26 16 22 17 23 9 2 Wheel 2 | . . . 13 9 . . . 3 . Device 4 | . . . . . 8 7 7 3 . Storage 10 | . 16 28 11 9 7 13 7 6 5 Processor 12 | . . . 4 9 11 15 15 18 16 Energy Gun 6 | . 19 14 4 8 6 7 7 2 3 Energy Cannon 4 | . . . 5 4 . 5 7 4 9 Ballistic Gun 8 | . 8 14 11 4 12 8 7 5 1 Peak Build Rating 42 | 6 7 7 12 18 35 32 29 42 34 Average Rating 23 | 5 6 7 9 12 27 29 29 33 21 On Entrance 16 | . 6 7 7 8 18 31 29 29 34 Naked Turns . | . . . . . . . . . . Heaviest Build 46 | 13 14 14 14 18 27 26 24 46 38 Greatest Support 60 | 40 40 20 26 40 40 40 25 60 40 Greatest Overweight (x) 12 | . . . . 4 8 1 . 10 12 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 8 8 8 8 15 15 Average Capacity 9 | 7 8 8 8 8 8 8 8 14 13 Most Carried 9 | 6 8 8 8 8 8 8 5 9 4 Average Carried 6 | 3 6 6 7 5 7 6 5 5 1 Final Capacity 15 | 8 8 8 8 8 8 8 8 15 5 Final Carried 8 | 6 6 8 5 8 6 5 5 4 . Class Distribution -------------------- 49% | Scavenger-Gunner 27% | Scavenger-Mutant 23% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Scavenger-Mutant | -6/Factory Scavenger-Gunner | -6/Lower Caves Resources | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Matter Collected 1558 | 216 127 22 143 260 247 124 7 346 66 Remotely . | . . . . . . . . . . Salvage Created 3207 | 8 270 22 365 981 298 479 7 711 66 Parts 173 | 2 22 2 26 55 18 18 . 30 . Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 6 | . 1 . . . . . . 5 . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 17 | . . . . . . 16 . . 1 Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Combat Hostiles Destroyed 65 | . 6 . 12 17 8 9 . 12 1 Melee 5 | . . . . . . 1 . 4 . Guns 41 | . 6 . 6 12 8 5 . 4 . Cannons 16 | . . . 6 3 . 3 . 3 1 Classes Destroyed 11 | 1 4 1 . 4 1 . . . . Worker 3 | . . 1 2 . . . . . . Builder 6 | . 3 . . 1 . . . 2 . Tunneler 1 | 1 . . . . . . . . . Recycler 2 | . . . . 1 . . . 1 . Operator 1 | . 1 . . . . . . . . Swarmer 16 | . 3 . 7 . 3 1 . 2 . Grunt 30 | . 3 . 5 11 4 2 . 4 1 Duelist 5 | . . . . 1 . 4 . . . Sentry 7 | . . . . 4 . 2 . 1 . Hunter 5 | . . . . 1 . . . 4 . Programmer 2 | . . . . . 1 . . 1 . Best Kill Streak 7 | 1 7 1 5 4 3 3 . 4 1 Combat Bots Only 5 | . 5 . 5 3 3 3 . 2 1 Max Kills in Single Turn 2 | 1 1 1 1 2 2 2 . 1 1 Gunslinging 1 | . . . . 1 1 . . . . Exploded . | . . . . . . . . . . Melee 1 | . . . . . . 1 . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Hostile Shots Fired 783 | . 38 . 83 162 64 30 . 265 141 Missed 209 | . 14 . 21 42 16 13 . 54 49 Damage Taken 8794 | 38 234 . 661 1869 880 410 . 3314 1388 Core 1642 | . 32 . 151 449 137 18 . 632 223 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 108 | . . . 108 . . . . . . Regen/Repaired (Parts) 154 | . . . . . 154 . . . . Core Remaining (%) 68 | 100 . 87 62 18 . . 77 . . Volleys Fired 240 | 1 26 3 44 65 16 20 3 56 6 Largest 3 | 2 2 2 2 2 3 3 3 3 3 Hottest 191 | 80 90 70 80 138 117 154 154 191 170 Shots Fired 484 | 2 52 6 76 122 39 60 9 105 13 Gun 383 | 2 52 6 56 92 39 50 6 73 7 Cannon 101 | . . . 20 30 . 10 3 32 6 Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic 189 | . 15 3 44 23 32 30 3 34 5 Thermal 254 | 1 30 3 32 99 7 30 6 38 8 Explosive . | . . . . . . . . . . Electromagnetic 41 | 1 7 . . . . . . 33 . Robot Hit Streak 20 | 1 6 2 12 20 7 9 3 14 3 Robot Miss Streak 7 | 1 3 2 3 3 2 4 7 3 3 Penetration Max . | . . . . . . . . . . Secondary Targets 4 | . . . . 2 2 . . . . Max Gunslinging Chain 1 | . . . . 1 1 . . . . Shots Hit Robots 300 | 1 27 3 52 83 28 36 2 58 10 Core Hits 139 | 1 15 2 21 36 15 21 1 24 3 Critical Kills 3 | . . . . 2 . . . 1 . Critical Parts Destroyed 2 | . . . . . 1 . . 1 . Critical Strikes 11 | . . 1 . 3 1 3 . 3 . Burn 5 | . . 1 . 1 . 3 . . . Meltdown 2 | . . . . 2 . . . . . Destroy 3 | . . . . . 1 . . 2 . Corrupt 1 | . . . . . . . . 1 . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 5373 | 33 322 37 600 1429 551 771 50 1339 241 Guns 3811 | 13 322 32 336 986 540 604 50 831 97 Cannons 1428 | . . . 264 432 . 164 . 424 144 Explosions 20 | 20 . . . . . . . . . Melee . | . . . . . . . . . . Ramming 114 | . . 5 . 11 11 3 . 84 . Kinetic 1802 | . 55 20 236 96 465 355 32 468 75 Thermal 3077 | 20 188 12 364 1322 75 413 18 499 166 Explosive . | . . . . . . . . . . Electromagnetic 380 | 13 79 . . . . . . 288 . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 14 | . 4 4 . . . . . 10 14 Average Corruption 5 | . 3 4 . . . . . 5 13 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 39 | . 6 2 . . . . . 28 3 Message Errors 5 | . . . . . . . . 5 . Matter Fused 11 | . 1 2 . . . . . 7 1 Heat Flow Errors 8 | . 3 . . . . . . 5 . Energy Discharges 3 | . 2 . . . . . . 1 . Parts Rejected 3 | . . . . . . . . 3 . Parts Fused 1 | . . . . . . . . 1 . Data Loss (minor) 3 | . . . . . . . . 3 . Data Loss (major) 2 | . . . . . . . . 2 . Misfires 2 | . . . . . . . . 1 1 Misdirections 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 24 | . . . . . . . . 24 . Projectiles 24 | . . . . . . . . 24 . Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 60 | 39 . . . 4 . . . 17 . Shots 1 | 1 . . . . . . . . . Rammed 25 | . . . . 1 . . . 24 . Targets Rammed 37 | . . 2 . 3 1 1 . 30 . Kicked 9 | . . 2 . 2 1 1 . 3 . Crushed 3 | . . . . . . . . 3 . Highest Temperature 632 | 30 265 40 201 482 28 225 216 632 246 Average Temperature 115 | 21 54 19 65 136 11 81 111 178 117 Received Heat Transfer 2415 | . 90 . 234 1080 90 81 . 234 606 Effects 31 | . . . 1 3 . . . 26 1 Shutdowns 8 | . . . . 2 . . . 6 . Energy Bleed 6 | . . . 1 . . . . 4 1 Interference 4 | . . . . 1 . . . 3 . Matter Decay 1 | . . . . . . . . 1 . Short Circuit 2 | . . . . . . . . 2 . Damage (minor) 2 | . . . . . . . . 2 . Damage (major) 8 | . . . . . . . . 8 . Siege Activations . | . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . 1 . Parts Fried 2 | . . . . . . . . 2 . Impact Corruptions . | . . . . . . . . . . Robots Melted 2 | . . . . 2 . . . . . Combat Hostiles 2 | . . . . 2 . . . . . Parts Melted 5 | . . . . 3 . 1 . 1 . Heat Transferred 6370 | . 520 111 839 2728 148 962 37 777 248 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | 1 . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Peak Influence 425 | 5 175 5 181 425 242 . . 107 . Initial 137 | . 3 . 1 69 137 . . . . Average 99 | 3 109 1 81 246 130 . . 36 . Maximum Alert Level 2 | . . . . 2 1 . . . . Low Security (%) 85 | 100 100 100 100 24 86 . . 100 . Level 1 13 | . . . . 71 13 . . . . Level 2 . | . . . . 4 . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 15 | . 1 . 2 3 5 . . 4 . Investigation 3 | . . . . . 2 . . 1 . Extermination 3 | . . . . . 2 . . 1 . Reinforcement 8 | . 1 . 2 2 1 . . 2 . Assault . | . . . . . . . . . . Garrison 1 | . . . . 1 . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Distress Signals 9 | . 1 . 4 3 . . . 1 . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 98 | . 9 . 19 32 11 8 . 14 5 Peak Tracking Total 7 | . 5 . 6 7 6 2 . 3 4 Tactical Retreats 5 | . . . 2 3 . . . . . Traps | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Traps Triggered 3 | . 1 . 1 . 1 . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Machines Disabled 2 | . . . 1 . . . . 1 . Max in Single Turn 1 | . . . 1 . . . . 1 . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Machines Accessed 9 | . 2 . . . 4 . . 3 . Terminals 6 | . 2 . . . 2 . . 2 . Fabricators . | . . . . . . . . . . Repair Stations 3 | . . . . . 2 . . 1 . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 21 | . 3 . . . 12 . . 6 . Successful 11 | . 3 . . . 5 . . 3 . Failed 10 | . . . . . 7 . . 3 . Catastrophic 5 | . . . . . 2 . . 3 . Database Lockouts . | . . . . . . . . . . Manual 7 | . 1 . . . 4 . . 2 . Terminals 12 | . 3 . . . 6 . . 3 . Fabricators . | . . . . . . . . . . Repair Stations 9 | . . . . . 6 . . 3 . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 5 | . 2 . . . 1 . . 2 . Record 2 | . . . . . 1 . . 1 . Unreport Threat 1 | . . . . . . . . 1 . Dispatch Records 1 | . 1 . . . . . . . . Registered Components 1 | . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 5 | . . . . . 4 . . 1 . Scan Component 3 | . . . . . 2 . . 1 . Repair 2 | . . . . . 2 . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 1 | . 1 . . . . . . . . Terminals 1 | . 1 . . . . . . . . Botnet 1 | . 1 . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 7 | . 1 . . . 3 . . 3 . Full Trace Events 3 | . . . . . 2 . . 1 . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 2 | . . . . . 2 . . . . Time 57 | . . . . . 57 . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . 1 . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Turns Passed 5592 | 162 414 77 524 560 750 1639 176 1215 75 Spaces Moved 3026 | 105 244 53 315 232 355 1007 139 545 31 Core 83 | 22 . . . 5 40 . . 6 10 Treads 480 | 83 46 . . 51 39 . . 247 14 Legs 2165 | . 198 53 246 124 276 1007 139 115 7 Wheels 298 | . . . 69 52 . . . 177 . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 120 90 90 120 120 120 95 50 Average Speed 145 | 136 127 120 113 128 169 153 120 157 168 Slowest Speed 650 | 160 160 120 120 250 450 190 120 550 650 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 25 | 5 38 21 35 16 10 87 22 11 9 Regions Visited 9 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . Scrap Searched 2 | . . . . . . 2 . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 5 | 2 . . . 1 . . . 2 . Melee . | . . . . . . . . . . Projectile 3 | . . . . 1 . . . 2 . AOE 2 | 2 . . . . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Total 3749 | 118 295 60 417 372 467 1053 141 783 43 Wait 245 | 1 14 1 29 28 64 15 . 92 1 Move 3017 | 104 243 52 314 231 354 1006 138 544 31 Hop . | . . . . . . . . . . Pick Up 50 | 6 3 2 6 10 7 2 . 14 . Fast Attach 52 | 6 3 . 3 11 8 . . 21 . Attach 38 | . 4 . 4 7 3 3 . 13 4 Detach 9 | . . . 1 2 1 1 . 4 . Swap 20 | . 2 . 5 7 4 . . 2 . Drop 37 | . . . 11 8 9 2 . 7 . Fire 240 | 1 26 3 44 65 16 20 3 56 6 Melee . | . . . . . . . . . . Ram 9 | . . . . 1 . . . 7 1 Kick 9 | . . 2 . 2 1 1 . 3 . Crush 20 | . . . . . . . . 20 . Escape Stasis . | . . . . . . . . . . Rewire 3 | . . . . . . 3 . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -8/Materials -7/Factory (discovered 2 exits: *Fac / [*Low]) -7/Lower Caves -7/Lower Caves -6/Factory -6/Lower Caves History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 13) 163 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 388 | -10/Materials | Discovered new exit (range 7) 577 | -10/Materials | Entered Mines 615 | -10/Mines | Discovered new exit (range 14) 654 | -10/Mines | Entered Materials 654 | -9/Materials | Evolved 2 slots: Propulsion x2 800 | -9/Materials | Lost 3 parts (1n1u1w) 890 | -9/Materials | Discovered new exit (range 12) 1107 | -9/Materials | Build established: Scavenger-Mutant 1156 | -9/Materials | Discovered new exit (range 14) 1178 | -9/Materials | Entered another Materials area 1178 | -8/Materials | Evolved 2 slots: Utility x2 1528 | -8/Materials | Build established: Mutant 1547 | -8/Materials | Lost 5 parts (1p3n1w) 1575 | -8/Materials | Garrison activated, responded to threat 1587 | -8/Materials | Core integrity fell below 50% 1660 | -8/Materials | Lost 5 parts (1p3n1w) 1682 | -8/Materials | Core integrity fell below 20% 1703 | -8/Materials | Discovered new exit (range 15) 1738 | -8/Materials | Entered Factory 1738 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1874 | -7/Factory | Discovered new exit (range 5) 2353 | -7/Factory | Repaired Hpw. Shotgun 2396 | -7/Factory | Discovered new exit (range 12) 2439 | -7/Factory | Repaired Carbon-fiber Leg 2488 | -7/Factory | Entered Lower Caves 2662 | -7/Lower Caves | Build established: Scavenger-Gunner 2817 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 2933 | -7/Lower Caves | Encountered a Warlord checkpoint 3430 | -7/Lower Caves | Learned 4 Factory zone layouts 4115 | -7/Lower Caves | Discovered new exit (range 11) 4127 | -7/Lower Caves | Entered another Lower Caves area 4294 | -7/Lower Caves | Discovered new exit (range 5) 4303 | -7/Lower Caves | Entered Factory 4303 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 4752 | -6/Factory | Build established: Scavenger-Mutant 4887 | -6/Factory | Core integrity fell below 50% 4900 | -6/Factory | Lost 12 parts (2p4n2u4w) 5119 | -6/Factory | Lost 8 parts (2p4n1u1w) 5459 | -6/Factory | System corruption reached 10% 5492 | -6/Factory | Discovered new exit (range 10) 5518 | -6/Factory | Entered Lower Caves 5543 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 5549 | -6/Lower Caves | Core integrity fell below 20% 5593 | -6/Lower Caves | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 05532_ System corrupted: Matter fused (-6). 05534_ Overheating: Energy bleed (-6). 05535_ Acquired 66 matter. 05536_ Critical hit (Burn: +37). 05542_ Imp. Medium Treads destroyed. 05543_ Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." 05553_ System corrupted: FCS attempts to trigger Gatling Laser. 05553_ System corrupted: Gatling Laser misfires. 05557_ Lgt. Treads destroyed. 05569_ B-48 Gladiator destroyed. 05573_ Aluminum Leg destroyed. 05576_ Lgt. Treads fries itself beyond repair. 05577_ Carbon-fiber Leg destroyed. 05577_ Critical hit (Burn: +37). 05580_ Gatling Laser destroyed. 05580_ Lrg. Storage Unit destroyed. 05586_ Hvy. Plasma Cannon destroyed. 05588_ Com. Ion Cannon destroyed. Map ----- +----------------------------------------------------+ | ?????????????????? ???????????????? ????????? | | ?????????????????? ?????????????? ????????? | | ??????????????????? ?????####??# ??????? | | ???????????????????? ???## ### #??????? | | ????????????????????# ???# #??????? | | ???????????????????## ???# #??????? | | ???????????????????# ??## #??????? | | ?????????????????### ?## # ##?????? | | ????????????????## ## # #?????? | | ????????????????# #??????? | | ????????????????# #??????? | | ?????????????????# #??????? | | ?????????????????# ## #??????? | | ?????????????????# ### #??????? | | ?????????????????## ### ### #??????? | | ??????????????????# #?# #??????? | | ??????????????????# g% ##?# ## #??????? | | ??????????????????# Yg #### #####??????????? | | ??????????????????#### ## ##?????????????? | | ?????????????????????# # #?????????????? | | ????????????????????## ### #?????????????? | | ???????????????????## ##?## #?????????????? | | ??????????????????## #???## #????????????? | | ??????????????????# #????? #????????????? | | ?????????????????# ### ##???? ##????????????? | | ?????????????????# #??##@ #???? ##?????????????? | | ?????????????????## ???## #????##??????????????? | | ??????????????????#???## ##????????????????????? | | ?????????????????????## ##?????????????????????? | | ?????????????????????# ##??????????????????????? | | ????????????????????# ##???????????????????????? | | ????????????????????## #????????????????????????? | | ?????????????????????####????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 27 Energy Capacity 325 Matter Stores 400 Matter Capacity 400 Sight Range 16 Terrain Scan Density 85 Jamming Range 12 Propulsion Shielding 66 Evasion (%) 55 Targeting Accuracy 10 Target Analysis 5 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThrusterPulseFlightbrick Manual? 0 Play Time 00:54:43 Cumulative 21.1 hours Start 2024.11.09 @ 10:16:50 End 2024.11.09 @ 12:13:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 62 Rogue 62 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 19 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 80277e5b-3735-409c-addd-e3f6bf70816f