Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.11.09 @ 11:39:58 Player: Minty Result: Core melted Performance ------------- Evolutions (7) 3500 Regions Visited (18) 3600 Robots Destroyed (175) 875 Value Destroyed (8525) 8525 Prototype IDs (220) 4400 Alien Tech Used (0) 0 Bonus (6768) 6768 TOTAL SCORE: 27668 Bonus ------- High Alert Combat Kills 1863 Follower Combat Kills 1217 Entered Garrisons 200 Registered with UFD 300 Met Data Miner 300 Used Data Conduit 3000 Pursued by Intercept 500 Friendly Fire -612 Cogmind --------- Core Integrity 0/1300 Matter 246/300 Energy 100/100 System Corruption 3% Temperature Critical (1455) Movement Core (50) Location -3/Armory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ Spectral Analyzer > --- WEAPON (4) ------- Nanosword > --- INVENTORY (5) ---- Long-range Tractor Beam Advanced EMP Blaster Improved Grenade Launcher Guided Missile Launcher Peak State ------------ > --- POWER ------------ Cooled Fission Core Light Quantum Reactor > --- PROPULSION ------- Flexi-carbon Leg Enhanced Flexi-carbon Leg Biometal Leg Centrium Leg Centrium Leg Centrium Leg > --- UTILITY ---------- Advanced Thermal Generator Experimental Cooling System Experimental Cooling System Improved Coolant Injector Huge Storage Unit Spectral Analyzer Improved Heavy Armor Plating Advanced Force Field > --- WEAPON ----------- Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Hardcell Cannon > --- INVENTORY -------- F-cell Engine Advanced Energy Well High-capacity Matter Pod Advanced Force Booster Graphene Brace Long-range Tractor Beam Compact HERF Cannon Compact HERF Cannon Long-range Phase Cannon Long-range Phase Cannon Heavy Mass Driver Heavy Mass Driver Heavy Mass Driver Advanced EMP Blaster Advanced EMP Blaster Improved Grenade Launcher Guided Missile Launcher Improved Plasma Cutter Junk Cannon Nanosword [Rating: 171] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Cooled Fission Core Reactor Light Quantum Reactor Propulsion Armored Treads Treads Armored Treads Leg Enhanced Flexi-carbon Leg Wheel Compact Wheel Utility Advanced Targeting Computer Device Advanced Weight Redist. System Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Medium Laser Energy Cannon Enhanced Nova Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Enhanced Hardcell Cannon Launcher Rocket Launcher Special Weapon Junk Cannon Slashing Weapon Axe Build | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Low Dat Pro Fac Was Fac Fac Gar Res Arm Slots Evolved 14 | . . . 2 2 . . . 4 . . . 2 . . 2 . 2 . Power 1 | . . . . . . . . . . . . . . . . . 1 . Propulsion 4 | . . . . 1 . . . 2 . . . 1 . . . . . . Utility 7 | . . . 2 1 . . . . . . . 1 . . 2 . 1 . Weapon 2 | . . . . . . . . 2 . . . . . . . . . . Parts Attached 130 | . 5 . 10 5 5 4 5 18 1 8 5 23 2 2 8 17 8 4 Power 11 | . 1 . . 1 1 . 1 1 1 2 1 1 . . . 1 . . Engine 4 | . 1 . . . 1 . 1 1 . . . . . . . . . . Core 5 | . . . . 1 . . . . 1 1 1 1 . . . . . . Reactor 2 | . . . . . . . . . . 1 . . . . . 1 . . Propulsion 33 | . 2 . 2 1 . . 1 4 . 4 . 7 . . 5 5 2 . Treads 9 | . 2 . 2 1 . . 1 3 . . . . . . . . . . Leg 23 | . . . . . . . . . . 4 . 7 . . 5 5 2 . Wheel 1 | . . . . . . . . 1 . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Utility 43 | . 2 . 3 1 1 4 1 5 . . . 8 2 1 3 6 6 . Device 18 | . 2 . . . . . . 3 . . . 3 1 . . 4 5 . Storage 2 | . . . . 1 . . . . . . . . 1 . . . . . Processor 7 | . . . . . 1 2 1 1 . . . 1 . . 1 . . . Hackware 2 | . . . . . . . . . . . . . . 1 1 . . . Protection 14 | . . . 3 . . 2 . 1 . . . 4 . . 1 2 1 . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 43 | . . . 5 2 3 . 2 8 . 2 4 7 . 1 . 5 . 4 Energy Gun . | . . . . . . . . . . . . . . . . . . . Energy Cannon 4 | . . . . . . . . . . . . . . 1 . 3 . . Ballistic Gun 17 | . . . . 2 . . 2 5 . . 1 7 . . . . . . Ballistic Cannon 5 | . . . . . . . . 1 . . . . . . . 1 . 3 Launcher 10 | . . . 5 . 1 . . 2 . . 2 . . . . . . . Special Weapon 5 | . . . . . 1 . . . . 2 1 . . . . 1 . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . 1 . . . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . 1 1 1 . . 3 . . 1 . . . . . . . Corrupted Parts 2 | . . . . . . . . . . . 1 1 . . . . . . System Corruption 12 | . . . . . . . . . . . 10 2 . . . . . . Parts Lost 63 | . 2 . . . 3 . . 8 . 4 3 5 . . 1 10 3 24 Power 6 | . 1 . . . . . . . . 1 1 . . . . . . 3 Propulsion 16 | . . . . . . . . 1 . 2 . 2 . . . 3 2 6 Utility 23 | . 1 . . . 3 . . 4 . . . 2 . . 1 4 1 7 Weapon 18 | . . . . . . . . 3 . 1 2 1 . . . 3 . 8 Highest Loss Streak 24 | . 2 . . . 2 . . 3 . 4 2 4 . . 1 4 2 24 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Backups 19 | . 7 8 7 6 16 21 23 20 23 22 19 21 23 22 21 21 18 18 Power 2 | . . . . . 3 4 3 2 2 1 1 1 2 2 2 2 1 . Propulsion . | . 3 . . 1 1 2 1 . . . . . . . . . . . Utility 5 | . 2 4 2 . 2 2 3 3 6 6 8 10 10 9 7 7 4 4 Weapon 9 | . 1 4 3 3 8 11 12 11 11 11 7 7 8 9 9 9 11 12 Tool/Special . | . . . . . . . . . . . . . . . . . . . Unused Backups 26 | . 9 . 7 . . . 1 . . 1 . 2 . . . 1 . 5 Power 1 | . 1 . . . . . . . . . . . . . . . . . Propulsion 5 | . 4 . . . . . 1 . . . . . . . . . . . Utility 11 | . 1 . 4 . . . . . . 1 . 2 . . . 1 . 2 Weapon 9 | . 3 . 3 . . . . . . . . . . . . . . 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 95 100 97 88 89 86 99 91 99 92 96 94 100 99 99 93 96 84 Engine 4 | . 14 14 11 7 8 9 9 3 . . . . . . . . 1 . Core 2 | . . . . 1 . . . 2 5 3 3 5 5 5 5 3 2 3 Treads 14 | . 5 28 22 27 27 27 27 25 26 17 . . . . . . . . Leg 12 | . 21 . . . . . . . . 6 26 31 35 35 31 27 25 23 Device 6 | . 11 14 9 . . . . 1 6 6 6 4 10 9 6 9 22 21 Storage 7 | . 14 14 9 7 9 9 9 6 6 6 6 5 5 5 5 6 6 4 Processor 13 | . . . . . 7 14 18 15 20 20 20 16 17 15 15 15 10 4 Protection 7 | . . . 23 27 19 9 18 7 . . . 3 . 1 9 6 . 3 Energy Gun 1 | . 14 14 2 . . . . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . . . . . 5 14 11 Ballistic Gun 16 | . 14 14 6 10 17 16 17 25 26 17 19 21 22 16 15 8 . . Peak Build Rating 171 | . 8 8 24 31 38 36 44 58 58 79 83 103 99 99 110 152 171 171 Average Rating 65 | . 7 8 16 28 32 31 39 51 57 58 75 90 94 92 100 121 165 153 On Entrance 61 | 6 6 8 8 22 31 27 31 43 58 58 79 76 93 94 92 109 152 171 Avg Prop Armor Cover (%) 11 | . . . . . . . . 25 25 18 1 1 . . . 12 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 205 | 14 15 13 42 120 120 109 109 115 105 112 118 138 116 123 125 154 205 205 Greatest Support 182 | 20 40 40 40 60 60 60 60 100 25 121 121 151 135 135 168 182 178 166 Greatest Overweight (x) 6 | . . . 1 1 1 1 1 6 4 6 . 1 . 1 . 1 1 1 Average Overweight (x) . | . . . . . 1 1 1 1 4 2 . . . . . . . . Largest Inventory Capacity 25 | . 8 8 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | . 8 8 7 23 25 25 25 25 25 25 25 25 25 25 25 25 25 24 Most Carried 25 | . 8 8 8 9 21 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 21 | . 7 8 7 6 17 22 24 22 24 24 22 24 24 24 23 23 23 23 Final Capacity 25 | 8 8 8 5 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 6 8 8 5 9 21 25 24 25 25 23 22 25 25 24 23 25 25 5 Class Distribution -------------------- 42% | Scavenger-Gunner 27% | Mutant 17% | Commander-Mutant 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Mutant | -8/Recycling Commander-Mutant | -8/Scraptown Commander-Tank | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Data Miner Scavenger-Gunner | -5/Proximity Caves Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Waste Scavenger-Gunner | -5/Factory Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/Garrison Scavenger-Gunner | -3/Research Tank | -3/Armory Resources | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ----------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Low Dat Pro Fac Was Fac Fac Gar Res Arm Matter Collected 7714 | 166 50 65 35 229 579 141 30 756 56 181 653 1623 754 283 431 843 405 434 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 9597 | . 98 25 12 161 876 211 . 800 34 114 698 1633 957 463 854 951 1276 434 Parts 449 | . 4 3 4 12 55 16 . 36 . 21 24 94 20 20 42 37 52 9 Haulers Intercepted 6 | . . . . 1 3 . . 1 . . . . . . . 1 . . Recyclers Shooed 4 | . 1 . . . 2 1 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 10 | . . . . . . . . . . . 10 . . . . . . . Prevented 9 | . . . . . . . . . 4 . 5 . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Low Dat Pro Fac Was Fac Fac Gar Res Arm Combat Hostiles Destroyed 139 | . 2 1 1 5 14 4 . 11 . 4 18 24 4 7 11 10 16 7 Melee 3 | . . . . 1 2 . . . . . . . . . . . . . Guns 78 | . 2 1 . 4 9 4 . 9 . . 2 22 4 2 11 8 . . Cannons 20 | . . . . . . . . . . . . . . 1 . 1 13 5 AOE 31 | . . . 1 . 3 . . 2 . 4 15 2 . 4 . . . . Classes Destroyed 21 | . 2 1 1 2 2 1 . 4 1 . . 4 1 1 . 1 . . Worker 8 | . 1 1 . . 2 . . 1 . . . 1 . 1 . . 1 . Builder 10 | . . . 1 . . 1 . 2 . . . 4 . . . . 2 . Tunneler 1 | . . . . . . . . . . . . . . 1 . . . . Hauler 6 | . . . . 1 3 . . 1 . . . . . . . 1 . . Recycler 2 | . . . . . 1 . . 1 . . . . . . . . . . Mechanic 2 | . . . . . . . . . . . . 1 . . . . 1 . Operator 3 | . . . . . . . . . . . . 2 . 1 . . . . Watcher 2 | . . . . . 1 . . . . . . . . . . . 1 . Swarmer 19 | . . 1 1 3 3 . . . . . 9 . . . 2 . . . Saboteur 1 | . . . . . . . . . . . . 1 . . . . . . Grunt 59 | . 2 . . 1 7 . . 5 . . 8 12 . 6 5 2 9 2 Brawler 1 | . . . . . . . . 1 . . . . . . . . . . Duelist 7 | . . . . . . . . . . . . 2 . . . . 2 3 Sentry 17 | . . . . 1 4 2 . . . . 1 3 1 . . 3 2 . Specialist 4 | . . . . . . . . 2 . . . . . . . . . 2 Hunter 11 | . . . . . . . . 2 . . . 2 . . 3 4 . . Programmer 9 | . . . . . . 2 . . . . . 4 . . 1 . 2 . Heavy 2 | . . . . . . . . 1 . . . . . 1 . . . . Behemoth 2 | . . . . . . . . . . . . . . . . 1 1 . Compactor 3 | . . . . . . . . . . . . . 3 . . . . . Enhanced Grunt 4 | . . . . . . . . . . 4 . . . . . . . . Samaritan 1 | . . . . . . . . . 1 . . . . . . . . . Wasp 1 | . . . . . . . . . . . . . . 1 . . . . Thug 1 | . . . . . . . . . . . . . . . 1 . . . Best Kill Streak 7 | . 3 1 2 4 4 2 . 5 . 4 6 7 2 6 5 3 6 3 Combat Bots Only 7 | . 2 1 1 4 4 2 . 5 . 4 6 7 2 4 5 2 4 3 Max Kills in Single Turn 7 | . 1 1 2 2 2 2 . 1 1 1 4 3 1 7 2 1 3 1 Gunslinging 1 | . . . . 1 . . . . . . . . . . 1 . . . Exploded 4 | . . . 1 . 2 . . 1 . 1 4 2 . 4 . . . . Melee 1 | . . . . 1 1 . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Low Dat Pro Fac Was Fac Fac Gar Res Arm Hostile Shots Fired 1050 | . 21 1 2 24 82 37 . 119 . 31 56 128 2 7 17 222 110 191 Missed 324 | . 5 1 . 6 25 6 . 34 . 17 23 33 1 4 4 69 27 69 Deflected 4 | . . . . . . . . . . . . . . . . 4 . . Hits 726 | . 16 . 2 18 57 31 . 85 . 14 33 95 1 3 13 153 83 122 Melee 22 | . . . . . . . . . . . . 10 . . . . 2 10 Projectile 704 | . 16 . 2 18 57 31 . 85 . 14 33 85 1 3 13 153 81 112 AOE 2 | . . . . . . . . . . . . . . . . . . 2 Critical Strikes 38 | . . . . . 3 2 . 2 . . 1 10 1 . 1 6 5 7 Actively Blocked 9 | . . . . . . . . . . . . . . . . 4 4 1 Part Disruptions 3 | . . . . . . 1 . . . . . . . . . 1 1 . Damage Taken 16560 | . 212 . 16 202 848 442 . 1503 . 616 601 2005 65 94 353 2985 1057 5561 Core 2361 | . 57 . . . 109 14 . 134 . 36 178 110 45 18 . 206 108 1346 Absorbed by Shields 1703 | . . . . . . 15 . 185 . . . 126 . . . . 983 394 Redirected to Shielding 112 | . . . . . . . . . . . . . . . 58 54 . . Regen/Repaired (Parts) 490 | . . . . . . . . . . . . 234 98 53 105 . . . Core Remaining (%) 82 | 100 . 77 100 . . . 77 . . . 59 . . 82 . 82 . . Volleys Fired 420 | . 13 3 1 13 55 16 . 39 2 11 23 57 38 13 20 40 35 41 Largest 4 | . 2 2 2 2 2 2 . 4 4 3 4 4 4 3 3 4 4 4 Hottest 418 | . 70 70 72 46 46 46 . 108 115 99 107 141 116 105 105 418 418 418 Shots Fired 1229 | . 26 6 2 26 108 32 . 141 8 19 40 211 139 29 60 122 139 121 Gun 891 | . 26 6 . 26 106 32 . 133 8 . 20 207 139 24 60 104 . . Cannon 278 | . . . . . . . . . . . . . . 5 . 18 139 116 Launcher 52 | . . . 2 . 2 . . 8 . 17 19 4 . . . . . . Special 8 | . . . . . . . . . . 2 1 . . . . . . 5 Kinetic 953 | . 13 3 . 26 106 32 . 133 8 . 20 207 139 24 60 109 35 38 Thermal 207 | . 13 3 . . . . . . . . . . . . . 9 104 78 Explosive 36 | . . . . . 2 . . 5 . 17 12 . . . . . . . Electromagnetic 25 | . . . 2 . . . . 3 . . 7 4 . 5 . 4 . . Impact 6 | . . . . . . . . . . . 1 . . . . . . 5 Robot Hit Streak 31 | . 12 1 . 11 22 16 . 20 20 28 14 25 31 5 8 18 11 8 Robot Miss Streak 6 | . 4 1 2 4 4 1 . 2 . 1 1 2 2 2 4 2 3 6 Penetration Max 2 | . . . . . . . . . . . . 2 . 2 1 1 . . Secondary Targets 13 | . . . . 2 . 1 . 2 . . . 3 . . 2 3 . . Max Gunslinging Chain 1 | . . . . 1 . 1 . 1 . . . 1 . . 1 1 . . Shots Hit Robots 815 | . 19 3 . 19 84 27 . 113 6 14 29 153 72 17 36 91 73 59 Core Hits 381 | . 7 3 2 6 38 11 . 47 3 25 38 75 16 15 15 30 33 17 Critical Kills 37 | . . . . . . . . . . . . 15 2 2 8 5 3 2 Critical Parts Destroyed 41 | . . . . . . . . 2 . . . 21 2 4 8 4 . . Critical Strikes 90 | . 2 . . . 1 . . 2 . . . 39 6 6 16 12 3 3 Burn 2 | . 2 . . . . . . . . . . . . . . . . . Meltdown 6 | . . . . . . . . . . . . . . . . 1 3 2 Destroy 81 | . . . . . 1 . . 2 . . . 39 6 6 16 11 . . Blast 1 | . . . . . . . . . . . . . . . . . . 1 Melee Attacks 28 | . . . . . 2 . . . . 1 3 8 . 4 2 8 . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing 28 | . . . . . 2 . . . . 1 3 8 . 4 2 8 . . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks 4 | . . . . . . . . . . 1 . 1 . 1 1 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 23873 | . 265 53 219 315 1518 524 . 2223 125 1414 1946 3486 1676 1339 343 1812 3587 3028 Guns 10142 | . 264 33 . 301 1308 493 . 1688 125 . 239 2170 1676 200 277 1368 . . Cannons 6918 | . . . . . . . . . . . . . . 75 . 444 3587 2812 Explosions 5734 | . . . 219 . 167 . . 504 . 1328 1427 1158 . 931 . . . . Melee 633 | . . . . . . . . . . 86 231 117 . 133 66 . . . Ramming 181 | . 1 20 . 14 43 31 . 31 . . . 41 . . . . . . Kinetic 11820 | . 128 33 . 301 1308 493 . 1688 125 . 239 2170 1676 200 277 1444 709 1029 Thermal 6991 | . 136 . 143 . . . . . . . . 891 . 931 . 229 2878 1783 Explosive 2924 | . . . . . 167 . . 361 . 1328 1068 . . . . . . . Electromagnetic 1059 | . . . 76 . . . . 143 . . 359 267 . 75 . 139 . . Impact 265 | . . . . . . . . . . . 49 . . . . . . 216 Slashing 633 | . . . . . . . . . . 86 231 117 . 133 66 . . . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 11 | . . . . . . 2 . 1 1 1 11 9 9 9 3 7 3 3 Average Corruption 4 | . . . . . . 1 . 1 1 1 6 6 9 9 2 3 2 3 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 129 | . . . . . . 8 . 1 3 5 14 17 31 18 3 14 5 10 Message Errors 26 | . . . . . . 3 . . . 2 2 2 8 5 1 1 . 2 Matter Fused 33 | . . . . . . 2 . . 2 2 5 5 10 2 1 2 . 2 Heat Flow Errors 13 | . . . . . . 2 . . . . 1 1 1 5 . 3 . . Energy Discharges 16 | . . . . . . . . 1 . . 3 3 5 1 . 1 1 1 Parts Rejected 3 | . . . . . . . . . . . . . . . . 2 . 1 Parts Fused 3 | . . . . . . 1 . . . 1 . . . . . 1 . . Data Loss (minor) 11 | . . . . . . . . . . . 1 1 3 3 . 1 1 1 Data Loss (major) 8 | . . . . . . . . . 1 . 1 1 . . . 1 2 2 Misfires 2 | . . . . . . . . . . . . . 1 1 . . . . Alerts 2 | . . . . . . . . . . . 1 . . . 1 . . . Weapon Failures 12 | . . . . . . . . . . . . 4 3 1 . 2 1 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 961 | . . . 61 . 1 . . . . 5 105 340 . 204 26 . 133 86 Projectiles 228 | . . . . . . . . . . . 9 . . . . . 133 86 Explosions 481 | . . . 61 . 1 . . . . 5 . 258 . 156 . . . . Melee 252 | . . . . . . . . . . . 96 82 . 48 26 . . . Knockbacks 22 | . . . . . . . . . . . . 1 . . . 1 8 12 Impact 3 | . . . . . . . . . . . . 1 . . . . . 2 Kinetic 16 | . . . . . . . . . . . . . . . . 1 6 9 Secondary 3 | . . . . . . . . . . . . . . . . . 2 1 Self-Inflicted Damage 51 | . . . . . 9 . . . . . . 42 . . . . . . Shots 3 | . . . . . 1 . . . . . . 2 . . . . . . Rammed 17 | . . 6 . . 3 6 . 2 . . . . . . . . . . Targets Rammed 26 | . 1 6 . 2 5 6 . 3 . . . 3 . . . . . . Kicked 4 | . 1 . . . . . . . . . . 3 . . . . . . Crushed 5 | . . . . 2 2 . . 1 . . . . . . . . . . Highest Temperature 1649 | . 5 . . 48 62 216 . 149 48 . 105 317 136 242 25 242 194 1649 Average Temperature 78 | . 5 . . 20 27 76 . 48 26 . 19 75 10 84 10 98 102 229 Received Heat Transfer 4480 | . 96 . . 45 450 53 . 181 . . 207 398 45 27 42 267 115 2554 Effects 5 | . . . . . . . . . . . . 1 . . . . . 4 Energy Bleed 1 | . . . . . . . . . . . . . . . . . . 1 Interference 1 | . . . . . . . . . . . . 1 . . . . . . Matter Decay 1 | . . . . . . . . . . . . . . . . . . 1 Damage (major) 1 | . . . . . . . . . . . . . . . . . . 1 Damage (core) 1 | . . . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . Shielding Activations 1 | . . . . . . . . . . . . . . . . 1 . . Total Turns 12 | . . . . . . . . . . . . . . . . 12 . . Longest Duration 12 | . . . . . . . . . . . . . . . . 12 . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . 1 . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . . 1 . . . . . . . Parts Fried 6 | . . . . . . . . . . . 2 2 . . . 2 . . Impact Corruptions 2 | . . . . . . . . . . . 1 . . . . . . 1 Robots Melted 6 | . . . . . . . . . . . . . . . . 1 3 2 Combat Hostiles 6 | . . . . . . . . . . . . . . . . 1 3 2 Parts Melted 17 | . 2 . 1 . . . . . . . . . . . 1 1 6 6 Heat Transferred 5312 | . 555 . 100 . . . . . . . . 550 . 600 . 147 2257 1103 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Low Dat Pro Fac Was Fac Fac Gar Res Arm Maximum Alert Level 4 | . . . 1 . 1 . . . . . . 3 1 4 4 4 3 2 Low Security (%) 57 | . 100 100 86 100 92 100 . 100 . . . 1 48 44 . . . . Level 1 10 | . . . 13 . 7 . . . . . . 27 51 27 . . . 3 Level 2 8 | . . . . . . . . . . . . 7 . 5 26 . 33 96 Level 3 22 | . . . . . . . . . . . . 62 . 8 72 93 66 . Level 4 1 | . . . . . . . . . . . . . . 13 1 6 . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Peak Influence 1356 | . 35 30 231 104 259 100 . 101 . . . 1098 390 1356 1109 1103 861 618 Initial 774 | . . . . 84 31 100 . . . . . 135 379 39 652 774 620 434 Average 319 | . 6 . 33 75 61 16 . 32 . . . 711 216 428 852 948 725 515 Influence Increases 7199 | . 69 35 242 160 546 145 . 419 . . 405 1392 33 1603 799 489 541 321 Destroy 0b10 Robot/C 3440 | . 40 20 120 120 280 100 . 300 . . 360 480 20 500 380 260 320 140 Destroy 0b10 Robot/NC 185 | . 5 5 5 5 35 5 . 25 . . 5 40 . 20 5 5 25 . Destroy Leader 596 | . 10 10 20 22 78 . . 62 . . 40 100 . 92 70 10 72 10 Allied During Kill 972 | . . . 22 13 . 25 . 20 . . . . 1 596 284 11 . . Successful Hack 113 | . 14 . 11 . 12 14 . . . . . 18 . 14 12 14 4 . Disable Machine 630 | . . . 30 . 30 . . . . . . 210 . 255 . 30 15 60 Anti-Garrison Action 400 | . . . . . . . . . . . . 350 . . . 50 . . Destroy Structure 593 | . . . 34 . 21 1 . 12 . . . 134 12 126 18 49 90 96 Lose Combat Pursuer 270 | . . . . . 90 . . . . . . 60 . . 30 60 15 15 Influence Decreases 6844 | . 69 35 41 287 361 387 17 419 . . 189 523 1062 327 1024 493 815 795 Entered New Map 3031 | . . . . 117 43 159 17 . . . . 81 706 17 680 333 483 395 Time Decay 2803 | . 49 35 41 110 288 208 . 249 . . 169 392 356 230 214 . 302 160 Lost Part 580 | . 20 . . . 30 . . 80 . . 20 50 . . 10 100 30 240 Lost Ally 430 | . . . . 60 . 20 . 90 . . . . . 80 120 60 . . Squads Dispatched 45 | . 1 . 1 . 2 . . 7 . . . 14 . 5 7 . 6 2 Investigation 13 | . . . 1 . 1 . . 1 . . . 5 . 3 2 . . . Extermination 4 | . . . . . . . . 1 . . . 1 . . 1 . 1 . Reinforcement 17 | . 1 . . . 1 . . 5 . . . 2 . 2 1 . 3 2 Assault 7 | . . . . . . . . . . . . 6 . . . . 1 . Garrison 3 | . . . . . . . . . . . . . . . 3 . . . Intercept 1 | . . . . . . . . . . . . . . . . . 1 . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . 1 . . 1 . . . 1 . 1 1 . . . Haulers Reinforced 1 | . . . . . . . . 1 . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Low Dat Pro Fac Was Fac Fac Gar Res Arm Distress Signals 11 | . . . 1 . . . . 1 . . . . . 2 . 5 . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 223 | . 7 1 8 6 23 5 . 18 . 4 16 35 8 14 18 19 24 17 Peak Tracking Total 8 | . 5 1 8 5 5 2 . 3 . 3 5 6 3 6 4 5 4 6 Tactical Retreats 13 | . . . . . 3 . . . . . . 3 2 . 1 2 1 1 Traps | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Low Dat Pro Fac Was Fac Fac Gar Res Arm Traps Triggered 6 | . 1 . 1 . . . . . . . . 1 . 1 . . 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ---------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Low Dat Pro Fac Was Fac Fac Gar Res Arm Machines Disabled 43 | . . . 2 . 2 . . . . . . 15 . 17 . 2 1 4 Max in Single Turn 11 | . . . 1 . 1 . . . . . . 11 . 11 . 1 1 1 Garrison Access 2 | . . . . . . . . . . . . 2 . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled 2 | . . . . . 1 . . . . . . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Low Dat Pro Fac Was Fac Fac Gar Res Arm Machines Accessed 27 | . 1 . 1 . 1 3 2 1 1 4 . 6 . 3 2 1 1 . Terminals 13 | . 1 . 1 . 1 3 . 1 1 . . 2 . 1 . 1 1 . Fabricators 2 | . . . . . . . . . . . . 1 . . 1 . . . Repair Stations 2 | . . . . . . . . . . . . 2 . . . . . . Recycling Units 2 | . . . . . . . . . . . . . . 2 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . 1 . . 1 . . . Total Hacks 104 | . 4 . 4 . 4 9 9 3 2 30 . 18 . 9 6 4 2 . Successful 70 | . 3 . 4 . 2 2 9 . 2 30 . 9 . 3 3 2 1 . Failed 34 | . 1 . . . 2 7 . 3 . . . 9 . 6 3 2 1 . Catastrophic 5 | . 1 . . . 1 1 . 1 . . . . . . 1 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 32 | . 3 . 1 . 2 6 . . . . . 12 . 5 . 3 . . Terminals 47 | . 4 . 4 . 4 9 . 3 2 . . 11 . 4 . 4 2 . Fabricators 6 | . . . . . . . . . . . . 3 . . 3 . . . Repair Stations 3 | . . . . . . . . . . . . 3 . . . . . . Recycling Units 5 | . . . . . . . . . . . . . . 5 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . . . . 1 . . 3 . . . Terminal Hacks 59 | . 2 . 4 . 2 2 9 . 2 30 . 5 . 1 . 1 1 . Record 17 | . . . . . . . 4 . 2 11 . . . . . . . . Part Schematic 14 | . . . . . . 1 . . . 13 . . . . . . . . Robot Schematic 3 | . . . . . . . . . . 3 . . . . . . . . Robot Analysis 7 | . 1 . . . 1 . 5 . . . . . . . . . . . Prototype ID Bank 6 | . . . . . 1 . . . . 3 . 1 . 1 . . . . Branch Access Points 2 | . . . 1 . . . . . . . . 1 . . . . . . Emergency Access Points 2 | . . . . . . . . . . . . 1 . . . 1 . . Alert Level 2 | . . . 1 . . . . . . . . 1 . . . . . . Locate Traps 2 | . 1 . . . . . . . . . . . . . . . 1 . Dispatch Records 1 | . . . 1 . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . . . Registered Prototypes 1 | . . . . . . . . . . . . 1 . . . . . . Zone Layout 1 | . . . . . . 1 . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . . 1 . . 2 . . . Load Schematic 2 | . . . . . . . . . . . . 1 . . 1 . . . Build 1 | . . . . . . . . . . . . . . . 1 . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . 1 . . . Unlock Access 1 | . . . . . . . . . . . . . . . 1 . . . Unauthorized Hacks 6 | . 1 . . . . . . . . . . 3 . 1 . 1 . . Terminals 2 | . 1 . . . . . . . . . . . . . . 1 . . Skim 1 | . 1 . . . . . . . . . . . . . . . . . Override 1 | . . . . . . . . . . . . . . . . 1 . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . . 2 . . . . . . Patch 2 | . . . . . . . . . . . . 2 . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . 1 . . . . Scrapoids 1 | . . . . . . . . . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . 1 . . . . . . Jam 1 | . . . . . . . . . . . . 1 . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . 1 . . . . . . Used 1 | . . . . . . . . . . . . 1 . . . . . . Hacking Detections 17 | . 1 . 1 . 1 3 . 1 . . . 4 . 2 2 1 1 . Full Trace Events 11 | . . . . . 1 3 . 1 . . . 2 . 2 2 . . . Feedback Events 1 | . . . . . . . . . . . . 1 . . . . . . Corruption 1 | . . . . . . . . . . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . 3 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 14 | . . . . . . 1 . . . 13 . . . . . . . . Parts Built 1 | . . . . . . . . . . . . . . . 1 . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time 84 | . . . . . . . . . . . . . . . 84 . . . Total Part Build Rating 6 | . . . . . . . . . . . . . . . 6 . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------------ Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Low Dat Pro Fac Was Fac Fac Gar Res Arm Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . 2 . . . . . . Machine Destruction 2 | . . . . . . . . . . . . 2 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 12 | . . . . . . 10 . . . . . . . . . 2 . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Low Dat Pro Fac Was Fac Fac Gar Res Arm Total Allies 40 | . . 3 . . . 10 . . . . . . 20 5 . 2 . . Largest Group 25 | . . 3 3 3 . 10 9 9 . . . . 20 25 16 2 . . Highest-Rated Group 948 | . . 40 40 40 . 182 177 177 . . . . 713 948 645 92 . . Highest-Rated Ally 50 | . . 16 16 16 . 27 27 27 . . . . 50 50 50 46 . . Initial UFD Resources 29 | . . . . . . . . 23 23 23 26 26 26 26 25 25 29 29 Total Orders 1 | . . . . . . . . . . . . . . . . 1 . . ROAM 1 | . . . . . . . . . . . . . . . . 1 . . Ally Attacks 381 | . . . 19 11 . 9 . 26 . . . . 60 147 84 25 . . Total Damage 6722 | . . . 214 69 . 149 . 387 . . . . 1091 2882 1453 477 . . Kills 48 | . . . 5 1 . 1 . 4 . . . . 2 22 10 3 . . Allies Corrupted 4 | . . . . . . . . . . . . . . . 4 . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Low Dat Pro Fac Was Fac Fac Gar Res Arm Active Infowar (turns) 8914 | . . . . . . 848 1573 845 454 289 556 932 816 492 444 676 663 326 Optics 8914 | . . . . . . 848 1573 845 454 289 556 932 816 492 444 676 663 326 Robot Analysis Total 154 | . 1 . . . 1 . 5 . . 147 . . . . . . . . Derelict Logs Recovered 2 | . . 1 . . . . . . . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Low Dat Pro Fac Was Fac Fac Gar Res Arm Turns Passed 11779 | . 205 758 367 220 816 1348 1573 845 454 289 556 932 816 492 444 676 663 325 Spaces Moved 5608 | 1 116 457 202 71 229 439 614 301 277 139 380 520 511 312 290 328 322 99 Core 10 | . . . . . . . . . . . . . . . . . . 10 Treads 2257 | . 22 457 202 71 229 439 614 223 . . . . . . . . . . Legs 2891 | 1 94 . . . . . . . . 44 380 520 511 312 290 328 322 89 Wheels 450 | . . . . . . . . 78 277 95 . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 160 160 170 250 250 250 160 160 120 120 120 120 120 120 120 124 50 Average Speed 168 | 120 127 160 165 236 250 250 250 217 160 154 120 123 120 120 120 126 157 174 Slowest Speed 330 | 120 160 160 250 250 250 250 250 250 160 330 120 190 120 190 120 195 190 190 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Potential Cave-ins 5 | . . . . . . . . . . . . 5 . . . . . . Cave-ins Triggered 1 | . . . . . . . . 1 . . . . . . . . . . Exploration Rate (%) 39 | 2 32 89 19 9 42 83 51 9 55 83 59 13 95 17 8 51 11 15 Regions Visited 18 Branch Regions 8 Pre-discovered Areas 30 | . . 1 . . . . . . . 28 1 . . . . . . . Known Exits Taken 1 | . . . . . . . . . . . . . . . 1 . . . Unknown Exits Taken 14 | 1 1 1 1 1 1 1 1 1 1 1 1 . . 1 . . 1 . Scrap Searched 13 | . . 2 . . . . 4 . 3 . 4 . . . . . . . Spaces Dug 10 | . . . . . . . . . . . . 7 . 2 . 1 . . Terrain Destroyed 447 | . . . 44 . 20 . . 12 . 42 84 83 31 20 2 8 51 50 Melee 10 | . . . . . . . . . . . . 7 . 2 . 1 . . Projectile 123 | . . . . . . . . . . . . . 28 . . 5 51 39 AOE 298 | . . . 44 . 20 . . 12 . 42 84 67 . 18 . . . 11 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Low Dat Pro Fac Was Fac Fac Gar Res Arm Total 6967 | . 149 474 238 94 336 649 655 394 284 199 448 663 627 393 338 469 393 164 Wait 267 | . 1 9 2 . 11 36 29 12 3 4 13 7 72 46 2 16 1 3 Move 5592 | . 115 456 201 70 228 438 613 300 276 138 379 520 510 311 290 327 321 99 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 77 | . 9 . 8 2 11 2 3 3 1 9 3 12 1 2 2 5 4 . Fast Attach 60 | . 1 . 2 3 1 4 . 13 . 5 2 7 . 3 2 9 5 3 Attach 71 | . 4 . 2 1 3 . 3 6 1 8 10 9 . 1 3 5 8 7 Detach 43 | . . . 1 2 3 3 . 6 . 5 9 4 . . 2 2 6 . Swap 114 | . . . 7 1 8 . 3 8 . 7 2 21 5 11 8 25 7 1 Drop 92 | . 5 . 14 . 1 . 4 4 1 11 4 15 1 2 6 8 6 10 Fire 420 | . 13 3 1 13 55 16 . 39 2 11 23 57 38 13 20 40 35 41 Melee 28 | . . . . . 2 . . . . 1 3 8 . 4 2 8 . . Ram . | . . . . . . . . . . . . . . . . . . . Kick 4 | . 1 . . . . . . . . . . 3 . . . . . . Crush 22 | . . 6 . 2 5 6 . 3 . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . Rewire 161 | . . . . . . 144 . . . . . . . . 1 16 . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous 16 | . . . . . 8 . . . . . . . . . . 8 . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: [*Mat] / Min) -8/Materials (discovered 2 exits: *Sto x2) -8/Storage -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown -6/Factory -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: Upp x2) -5/Waste -5/Factory -4/Factory -4/Garrison (discovered 3 exits: *Res x3) -3/Research -3/Armory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 87 | -10/Materials | Discovered new exit (range 6) 206 | -10/Materials | Entered Mines 302 | -10/Mines | Build established: Mutant 414 | -10/Mines | Discovered new exit (range 6) 477 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 625 | -10/Mines | Learned 2 Materials zone layouts 631 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 951 | -10/Mines | Learned location of Storage (-8) 951 | -10/Mines | Discovered new exit (range 3) 964 | -10/Mines | Entered Materials 964 | -9/Materials | Accompanied by 3 allies 964 | -9/Materials | Evolved 2 slots: Utility x2 1002 | -9/Materials | Identified exit to Mines 1319 | -9/Materials | Discovered new exit (range 7) 1331 | -9/Materials | Entered another Materials area 1331 | -8/Materials | Accompanied by 3 allies 1331 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1332 | -8/Materials | Discovered new exit (range 7) 1459 | -8/Materials | Discovered new exit (range 15) 1506 | -8/Materials | Lost 3 allies 1551 | -8/Materials | Entered Storage 1953 | -8/Storage | Found Prototype Launcher 1953 | -8/Storage | Identified Gui. Missile Launcher 2362 | -8/Storage | Used back door to open Recycling access 2362 | -8/Storage | Discovered new exit (range 3) 2367 | -8/Storage | Entered Recycling 2817 | -8/Recycling | Discovered new exit (range 5) 3516 | -8/Recycling | Build established: Commander-Mutant 3621 | -8/Recycling | Scanned before Scraplab entrance 3658 | -8/Recycling | Entered Scraplab 3678 | -8/Recycling | Discovered new exit (range 3) 3715 | -8/Recycling | Entered Scraptown 3715 | -8/Scraptown | Accompanied by 9 allies 3715 | -8/Scraptown | System corruption cleaned by C-Scrubber 4135 | -8/Scraptown | Visited UFD Registry 4135 | -8/Scraptown | Registered with UFD as "Phaseparser" 4223 | -8/Scraptown | Visited Cyclists 4455 | -8/Scraptown | Visited Research Penetration Think Tank 4520 | -8/Scraptown | Visited Abandonware Association 4560 | -8/Scraptown | Learned abandonware demo "MELTYB.EXE" 4623 | -8/Scraptown | Visited Infowarlord's Domain 4660 | -8/Scraptown | Found Spectral Analyzer 4689 | -8/Scraptown | Visited Analyses Database 4769 | -8/Scraptown | Visited DA-N13 Charitable Foundation 4779 | -8/Scraptown | Found DCF Scrap (29 items) 4847 | -8/Scraptown | Visited Curators Association 4934 | -8/Scraptown | Visited Junk Cannon Lab 4948 | -8/Scraptown | Found Prototype Special Weapon 5250 | -8/Scraptown | Discovered new exit (range 3) 5288 | -8/Scraptown | Entered Factory 5288 | -6/Factory | Accompanied by 9 allies 5288 | -6/Factory | Evolved 4 slots: Propulsion x2, Weapon x2 5540 | -6/Factory | Lost 4 allies 5589 | -6/Factory | Build established: Commander-Tank 5891 | -6/Factory | Crushed by falling debris 5922 | -6/Factory | Lost 3 parts (1n2w) 6104 | -6/Factory | Discovered new exit (range 8) 6133 | -6/Factory | Entered Lower Caves 6205 | -6/Lower Caves | Build established: Scavenger-Gunner 6506 | -6/Lower Caves | Encountered a Warlord checkpoint 6581 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 6587 | -6/Lower Caves | Entered Data Miner 6587 | -6/Data Miner | Discovered new exit (range 6) 6611 | -6/Data Miner | Met Data Miner 6661 | -6/Data Miner | Learned location of Section 7 (-2) 6661 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 6682 | -6/Data Miner | Received God Mode back door access code from Data Miner 6712 | -6/Data Miner | Interfaced with the Data Conduit 6725 | -6/Data Miner | Attached CPS modules to Enhanced Grunt 6727 | -6/Data Miner | Attached CPS modules to Enhanced Grunt 6769 | -6/Data Miner | Lost 4 parts (1p2n1w) 6841 | -6/Data Miner | Found Exp. Thermal Shield 6876 | -6/Data Miner | Entered Proximity Caves 6961 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6961 | -5/Proximity Caves | Identified Junk Cannon 7138 | -5/Proximity Caves | System corruption reached 10% 7407 | -5/Proximity Caves | Discovered new exit (range 15) 7432 | -5/Proximity Caves | Entered Factory 7432 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7433 | -5/Factory | Loaded intel: 270 machine locations 7567 | -5/Factory | Identified exit to Upper Caves 7751 | -5/Factory | Destroyed 7 combat bots 8060 | -5/Factory | Lost 4 parts (1n2u1w) 8332 | -5/Factory | First assault squad dispatched 8364 | -5/Factory | Sucked down chute 8364 | -5/Factory | Entered Waste 8364 | -5/Waste | Spotted C-40 Crusher 8365 | -5/Waste | Met a frightened Derelict 8391 | -5/Waste | Spotted C-40 Crusher 8416 | -5/Waste | Destroyed C-40 Crusher 8458 | -5/Waste | Spotted C-40 Crusher 8475 | -5/Waste | Spotted C-40 Crusher 8476 | -5/Waste | Spotted C-40 Crusher 8494 | -5/Waste | Allies destroyed C-40 Crusher 8510 | -5/Waste | Destroyed C-40 Crusher 8534 | -5/Waste | Spotted C-40 Crusher 8538 | -5/Waste | Destroyed C-40 Crusher 8633 | -5/Waste | Discovered new exit (range 12) 8942 | -5/Waste | Warlord forces began an assault 9180 | -5/Waste | Entered Factory 9180 | -5/Factory | Accompanied by 20 allies 9181 | -5/Factory | Loaded intel: 262 machine locations 9320 | -5/Factory | Scrapoids reinforcements arrived? 9434 | -5/Factory | Lost 4 allies 9565 | -5/Factory | Spotted B-75 Beast 9571 | -5/Factory | Allies destroyed B-75 Beast 9603 | -5/Factory | Discovered new exit (range 23) 9635 | -5/Factory | Lost 3 allies 9672 | -5/Factory | Entered another Factory area 9672 | -4/Factory | Accompanied by 16 allies 9672 | -4/Factory | Evolved 2 slots: Utility x2 9673 | -4/Factory | Loaded intel: 223 machine locations 9791 | -4/Factory | Garrison activated, responded to threat 9824 | -4/Factory | Lost 8 allies 9931 | -4/Factory | Fabricated Enh. Flexi-carbon Leg (x1) 9958 | -4/Factory | Lost 3 allies 10116 | -4/Factory | Identified exit to Garrison 10116 | -4/Factory | Entered Garrison 10116 | -4/Garrison | Accompanied by 1 ally 10117 | -4/Garrison | Loaded intel: 29 machine locations 10137 | -4/Garrison | Lost 4 allies 10138 | -4/Garrison | Triggered checkpoint 10347 | -4/Garrison | Spotted B-86 Titan 10435 | -4/Garrison | Destroyed B-86 Titan 10461 | -4/Garrison | Lost 4 parts (2n2u) 10525 | -4/Garrison | Lost 3 parts (1n2u) 10539 | -4/Garrison | Found Adv. Force Booster 10676 | -4/Garrison | Triggered checkpoint 10692 | -4/Garrison | Identified exit to Research 10792 | -4/Garrison | Entered Research 10792 | -3/Research | Evolved 2 slots: Power x1, Utility x1 10793 | -3/Research | Loaded intel: 121 machine locations 11044 | -3/Research | Spotted B-86 Titan 11070 | -3/Research | Destroyed B-86 Titan 11292 | -3/Research | First assault squad dispatched 11415 | -3/Research | Intercept squad dispatched 11431 | -3/Research | Discovered new exit (range 9) 11444 | -3/Research | Spotted Tracker 11455 | -3/Research | Entered Armory 11456 | -3/Armory | Met VL-GR5, who suggested a friendly competition 11456 | -3/Armory | Loaded intel: 90 machine locations 11602 | -3/Armory | Build established: Tank 11623 | -3/Armory | Energy Cycler disabled 11677 | -3/Armory | Lost the competition with VL-GR5 11708 | -3/Armory | Attacked by VL-GR5 11759 | -3/Armory | Core integrity fell below 50% 11779 | -3/Armory | Core integrity fell below 20% 11781 | -3/Armory | Core melted Last Messages --------------- 11771_ Extracted 188 matter. 11771_ Dropped Lrn. Phase Cannon. 11771_ Dropped Imp. Plasma Cutter. 11772_ Adv. Thermal Generator destroyed. 11772_ Hvy. Mass Driver destroyed. 11772_ Dropped Com. HERF Cannon. 11774_ Extracted 10 matter. 11774_ Compression Vault explodes. 11774_ Dropped Adv. Force Field. 11774_ Slug penetrates VL-GR5. 11774_ Dropped Adv. Force Booster. 11775_ Overheating: Huge Storage Unit damaged (-35). 11775_ Critical hit (Meltdown: +630). 11775_ Adv. Energy Well destroyed. 11775_ Dropped Adv. EMP Blaster. 11775_ Dropped Huge Storage Unit. 11777_ Overheating: Matter decay (-54). 11777_ P-80 Master resets P-80 Master, system corruption cleaned. 11778_ The unstable cave ceiling collapses. 11781_ Overheating: Core damaged (-156). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????#?##???????????????????????????????????????? | | ????##### #??????????????????????????????????????? | | ##### #?????????????????????????????????????? | | "T""" #####???????????????????????????????## | | " # ########???????????????????????# | | # #?????????????#######??## | | """ ##????????????# #?# # | | [ """ "#????????????# ##"## | | ?? """ #?#""""""""#??# " | | ##""#" ""= =[ """ ##" ? #??# # | | %[[ ^ !%==[[ """ # # ??? #??# !/ # | | !%* ^ /!! %!= ;#;####+#;##??# ]/ # | | ^ ]%*] ! + ! #??# ] % " | | ==%[ ]]! = ; =! #### %"" | | "" %"[ %!]!%] = ; ! * = #""" % | | ^ "" " [!|==]%=%*; = !%= !%% ! ""#"## | | "" " %!%=== = #[="" !##"""""""" """"#?? | | """ "####"##%"""""#[% T # % | | """ "F"???#%?##### ##@="" # | | """ ?"""???# ?????####%="" # | | ? ??????????# ??????? *[= # | | ? ????????????#??????# # | | ?????????????????????# ;######## | | ??????????"""""?????#"##;???????# | | ?????"""??""T""????# #?##???????# | | ?????"""???????????##???????????#######""""##"#### | | ?????"""??????????????????????????????######?##??? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?""??????????????????????????????????????????????? | | ?""??????????????????????????????????????????????? | | ?"Y??????????????????????????????????????????????? | | ?""??????????????????????????????????????????????? | | ?""??????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 122 Coolant Potential 80 Energy Generation 57 Energy Capacity 1250 Matter Stores 300 Matter Capacity 300 Sight Range 24 Terrain Scan Density 10 Additional Mass Support 9 EM Shielding 2 Armor Coverage 1050 Weapon Shielding 66 Evasion (%) 65 Targeting Accuracy 16 Recoil Reduction 5 Force Boost 40 Offensive Hacking 14 Item Schematics ----------------- Hacking Suite | -8/Recycling | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Imp. Thermal Defense Suite | -6/Data Miner | Free Tesla Bomb Launcher | -6/Data Miner | Free Field Propulsion Array | -6/Data Miner | Free Lrn. Sensor Array | -6/Data Miner | Free Phase Gun | -6/Data Miner | Free Gyrokinetic Inverter | -6/Data Miner | Free Imp. System Guard | -6/Data Miner | Free Hvy. Siege Treads | -6/Data Miner | Free Adv. Recalibrator | -6/Data Miner | Free Adv. Remote Force Field | -6/Data Miner | Free Robot Schematics ------------------ R-10 Processor | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free Fabricated ------------ Enh. Flexi-carbon Leg | x1 | -4/Factory Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FusionCryofiberRedistributor Manual? 0 Play Time 01:20:10 Cumulative 1400.9 hours Start 2026.10.30 @ 16:37:53 End 2026.11.09 @ 11:39:58 Sessions 19 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1712 Rogue 1428 Adventurer 124 Explorer 160 Win Type - Total 74 Types 56/0/12/4/1/0/0/1/0/0 Lore% 92 Gallery% 84 Achievement% 75 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9bd327b7-3366-4946-a4f8-9cd7fa0e857d