Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.15 @ 21:05:27 Player: Person Guy Result: Core destroyed Performance ------------- Evolutions (5) 2500 Regions Visited (15) 3000 Robots Destroyed (157) 785 Value Destroyed (5044) 5044 Prototype IDs (10) 200 Alien Tech Used (1) 200 Bonus (1170) 1170 TOTAL SCORE: 12899 Bonus ------- High Alert Combat Kills 106 Follower Combat Kills 674 Entered DSFs 500 Met Imprinter 300 Was Imprinted 300 Friendly Fire -710 Cogmind --------- Core Integrity 0/1000 Matter 46/300 Energy 200/200 System Corruption 0% Temperature Critical (2217) Movement Core (950) Ox18 Location -5/DSF Parts ------- > --- POWER (2) -------- Micro Nuclear Core Micro Fission Core > --- PROPULSION (4) --- Armored Medium Treads Armored Medium Treads > --- UTILITY (7) ------ Large Storage Unit Improved Signal Interpreter 0b10 Decoder Chip [Looter] Improved Reaction Control System > --- WEAPON (4) ------- Coil Gun Coil Gun Coil Gun Magnetic Acceleration Cannon > --- INVENTORY (15) --- Heavy Treads Heavy Treads Heavy Treads Heavy Treads Advanced Force Field Coil Gun Coil Gun Rocket Array Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Nuclear Pulse Array Nuclear Pulse Array > --- UTILITY ---------- Improved Signal Interpreter 0b10 Decoder Chip [Looter] Improved Reaction Control System > --- WEAPON ----------- Carbide Saw Carbide Saw Carbide Saw Carbide Saw > --- INVENTORY -------- Micro Nuclear Core Advanced Force Field Magnetic Acceleration Cannon Rocket Array [Rating: 65] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Gravmag System Flight Unit Nuclear Pulse Array Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Propulsion Shielding Weapon Plasma Cannon Energy Gun Thermic Laser Energy Cannon Plasma Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Slashing Weapon Carbide Saw Piercing Weapon Heavy Pick Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Fac DSF Slots Evolved 10 | . . . . . 4 2 . . . . 2 . . 2 . Power 1 | . . . . . . . . . . . . . . 1 . Propulsion 2 | . . . . . 1 1 . . . . . . . . . Utility 5 | . . . . . 2 1 . . . . 2 . . . . Weapon 2 | . . . . . 1 . . . . . . . . 1 . Parts Attached 135 | 5 11 2 . . 23 24 3 1 5 14 18 5 5 5 14 Power 15 | 1 1 . . . 3 2 1 . . . 1 1 2 2 1 Engine 8 | 1 . . . . 2 1 1 . . . . 1 1 1 . Core 7 | . 1 . . . 1 1 . . . . 1 . 1 1 1 Reactor . | . . . . . . . . . . . . . . . . Propulsion 35 | 2 4 2 . . 10 7 . . 1 1 3 1 . 2 2 Treads 18 | 2 . . . . 3 7 . . 1 1 1 1 . . 2 Leg 9 | . 4 . . . 3 . . . . . 2 . . . . Wheel 3 | . . 2 . . 1 . . . . . . . . . . Hover 3 | . . . . . 3 . . . . . . . . . . Flight 2 | . . . . . . . . . . . . . . 2 . Utility 32 | 1 2 . . . 5 8 . . . 5 6 2 1 . 2 Device 16 | . . . . . 1 5 . . . 4 4 1 . . 1 Storage 4 | 1 1 . . . 1 . . . . . . . . . 1 Processor 4 | . . . . . . 2 . . . . 1 1 . . . Hackware 3 | . . . . . 2 . . . . 1 . . . . . Protection 5 | . 1 . . . 1 1 . . . . 1 . 1 . . Artifact . | . . . . . . . . . . . . . . . . Weapon 53 | 1 4 . . . 5 7 2 1 4 8 8 1 2 1 9 Energy Gun 1 | . . . . . . . . . . . . 1 . . . Energy Cannon 7 | . . . . . 1 4 . 1 . . 1 . . . . Ballistic Gun 16 | 1 . . . . 1 1 . . 2 3 3 . 2 . 3 Ballistic Cannon 12 | . 2 . . . 3 1 1 . 1 . 2 . . 1 1 Launcher 12 | . 2 . . . . 1 1 . 1 4 2 . . . 1 Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . . . . . . . . . 4 Piercing Weapon 1 | . . . . . . . . . . 1 . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . . . . 2 . . 1 3 . . . 1 . Parts Lost 40 | . 2 2 . . 5 4 . . . 1 16 1 8 . 1 Power 4 | . . . . . . . . . . . 2 . 2 . . Propulsion 14 | . 1 2 . . 2 2 . . . 1 4 1 1 . . Utility 11 | . . . . . 2 1 . . . . 6 . 2 . . Weapon 11 | . 1 . . . 1 1 . . . . 4 . 3 . 1 Highest Loss Streak 10 | . 2 1 . . 2 2 . . . 1 10 1 3 . 1 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 86 | . 76 79 100 100 84 97 100 100 100 99 74 68 58 21 53 Engine 4 | . 2 . . . 2 6 7 7 7 7 4 6 3 . . Core 3 | . 11 14 14 14 6 . . . . . . . 1 2 6 Treads 17 | . 12 . . . 9 27 30 30 30 29 11 1 5 . 6 Leg 2 | . 14 7 . . 3 . . . . . 1 8 . . . Wheel 1 | . . . 28 28 2 . . . . . . . . . . Device 5 | . . . . . 8 10 7 7 7 7 10 6 . . 3 Storage 8 | . 14 14 14 14 9 7 7 7 7 7 6 6 5 . 1 Processor 7 | . . . . . . 3 7 7 7 7 12 18 19 11 11 Hackware 7 | . . . . . 5 15 15 15 15 15 2 . . . . Protection 2 | . 3 14 14 14 1 . . . . . 4 . . . . Energy Cannon 3 | . . . . . 6 6 7 7 7 7 4 . . . . Ballistic Gun 6 | . 6 . . . . 5 7 7 12 12 9 . 5 . 8 Ballistic Cannon 9 | . 3 28 28 28 19 9 6 7 2 . 1 13 12 2 3 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 56 | 10 32 32 32 32 45 54 53 48 49 49 53 48 48 13 56 Greatest Support 88 | 40 40 26 26 26 60 80 80 80 80 80 88 40 28 26 54 Greatest Overweight (x) 18 | . 4 10 1 1 10 2 . . . . 9 2 14 . 18 Average Overweight (x) . | . . 4 1 1 . . . . . . . 1 1 . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 5 15 Average Capacity 14 | 7 10 15 15 15 15 15 15 15 15 15 15 15 14 5 8 Most Carried 15 | 3 6 5 5 10 13 15 15 15 15 15 15 14 14 5 12 Average Carried 10 | 1 2 3 5 7 7 12 14 14 14 14 10 11 12 4 5 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 5 5 15 Final Carried 15 | 1 3 5 5 8 13 15 15 14 15 14 10 13 5 3 12 Class Distribution -------------------- 37% | Scavenger-Skirmisher 22% | Mutant 14% | Scavenger-Gunner 11% | Gunner 5% | Scavenger-Tank 3% | Scavenger-Mutant 3% | Hacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Gunner | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Zion Scavenger-Skirmisher | -6/Proximity Caves Tank | -6/Factory Gunner | -6/Lower Caves Gunner | -6/Lower Caves Gunner | -5/Factory Scavenger-Tank | -5/DSF Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Fac DSF Matter Collected 4231 | 203 248 287 . 32 739 863 87 74 58 433 552 248 271 . 136 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 5235 | . 414 260 . 17 463 1433 195 94 . 683 1429 36 159 . 52 Parts 283 | . 25 14 . 6 27 66 11 8 . 25 85 2 14 . . Haulers Intercepted 11 | . 2 . . . 3 4 . . . 1 1 . . . . Recyclers Shooed 9 | . 2 . . . . 1 . . . . 6 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 66 | . . . . . . . 8 8 . 34 . 2 14 . . Prevented 13 | . . . . . . . 5 1 . 6 . 1 . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Fac DSF Combat Hostiles Destroyed 108 | . 11 7 . 3 12 21 4 2 . 15 20 2 7 . 4 Guns 27 | . 5 . . . . 5 1 1 . 3 10 . 2 . . Cannons 51 | . . 7 . 3 11 14 . 1 . 2 6 2 5 . . AOE 29 | . 6 . . . . 2 3 . . 10 4 . . . 4 Classes Destroyed 16 | . 6 2 . . 2 4 . . . 2 . . . . . Worker 13 | . 1 . . . 2 1 . . . . 9 . . . . Builder 7 | . 2 . . . . . . . . . 5 . . . . Tunneler 2 | . 1 1 . . . . . . . . . . . . . Hauler 11 | . 2 . . . 3 4 . . . 1 1 . . . . Recycler 7 | . . 2 . . . 3 . . . . 2 . . . . Mechanic 1 | . . . . . . . . . . 1 . . . . . Operator 3 | . 1 . . . 1 . . . . . 1 . . . . Watcher 3 | . . . . . . 1 . . . . 2 . . . . Swarmer 24 | . . 3 . 3 4 . . . . 5 5 . 4 . . Grunt 58 | . 11 4 . . 3 12 4 1 . 9 10 . . . 4 Brawler 1 | . . . . . . 1 . . . . . . . . . Duelist 3 | . . . . . . 2 . . . 1 . . . . . Sentry 8 | . . . . . 3 4 . . . . . 1 . . . Hunter 8 | . . . . . 2 1 . . . . 2 . 3 . . Programmer 6 | . . . . . . 1 . 1 . . 3 1 . . . Mutant 2 | . . . . . . . . . . 1 1 . . . . Best Kill Streak 14 | . 4 3 . 3 4 7 4 1 . 5 14 1 2 . 4 Combat Bots Only 7 | . 2 3 . 3 3 7 4 1 . 4 6 1 2 . 4 Max Kills in Single Turn 7 | . 3 1 . 2 2 2 3 1 . 2 7 1 1 . 2 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 3 | . 2 . . . . 1 3 . . 2 3 . . . 2 Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Fac DSF Hostile Shots Fired 663 | . 61 23 . 12 76 132 6 3 . 32 170 40 90 . 18 Missed 184 | . 17 7 . 2 16 42 1 . . 13 39 15 25 . 7 Damage Taken 8284 | . 650 207 . 92 713 1084 143 42 . 424 2393 240 1104 . 1192 Core 2259 | . 113 59 . 8 38 101 18 . . 77 472 44 300 . 1029 Absorbed by Shields . | . . . . . . . . . . . . . . . . Redirected to Shielding 29 | . . 14 . 11 4 . . . . . . . . . . Core Remaining (%) 59 | 100 . . . 28 93 . . . . 72 . . 4 . . Volleys Fired 302 | . 61 24 . 5 38 55 3 4 . 23 62 7 17 . 3 Largest 3 | . 2 2 . 2 3 3 3 3 . 3 3 3 3 . 1 Hottest 186 | . 50 70 . 70 176 176 147 156 . 153 153 186 186 . 45 Shots Fired 719 | . 63 49 . 10 109 161 7 14 . 55 173 23 52 . 3 Gun 253 | . 47 . . . . 39 3 6 . 25 105 7 21 . . Cannon 426 | . . 49 . 10 109 118 3 8 . 18 64 16 31 . . Launcher 40 | . 16 . . . . 4 1 . . 12 4 . . . 3 Special . | . . . . . . . . . . . . . . . . Kinetic 521 | . 47 49 . 10 91 110 3 10 . 25 114 16 46 . . Thermal 158 | . . . . . 18 47 3 4 . 18 55 7 6 . . Explosive 35 | . 16 . . . . . . . . 12 4 . . . 3 Electromagnetic 5 | . . . . . . 4 1 . . . . . . . . Robot Hit Streak 18 | . 12 7 . 2 5 10 10 2 . 18 8 7 10 . 3 Robot Miss Streak 8 | . 2 2 . 2 7 2 1 2 . 5 6 5 8 . 4 Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . Shots Hit Robots 435 | . 49 29 . 5 55 101 6 5 . 32 103 15 32 . 3 Core Hits 343 | . 36 12 . 3 22 50 7 3 . 61 93 9 23 . 24 Critical Kills 1 | . . . . . 1 . . . . . . . . . . Critical Parts Destroyed 3 | . . . . . . . . . . . 1 . 2 . . Critical Strikes 13 | . . . . . 3 5 . . . . 1 1 3 . . Burn 2 | . . . . . . . . . . . . 1 1 . . Meltdown 1 | . . . . . 1 . . . . . . . . . . Destroy 3 | . . . . . . . . . . . 1 . 2 . . Blast 7 | . . . . . 2 5 . . . . . . . . . Melee Attacks 6 | . . . . . . . . . . 6 . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing 6 | . . . . . . . . . . 6 . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 14684 | . 1601 538 . 106 1355 2788 361 115 . 2499 3441 397 606 . 877 Guns 3296 | . 457 . . . . 666 64 59 . 282 1499 62 207 . . Cannons 6059 | . . 538 . 101 1355 1892 74 56 . 332 977 335 399 . . Explosions 5324 | . 1144 . . . . 230 223 . . 1885 965 . . . 877 Melee . | . . . . . . . . . . . . . . . . Ramming 5 | . . . . 5 . . . . . . . . . . . Kinetic 6941 | . 457 538 . 101 1050 1881 64 82 . 282 1617 335 534 . . Thermal 2510 | . . . . . 305 677 170 33 . 332 859 62 72 . . Explosive 4871 | . 1144 . . . . . . . . 1885 965 . . . 877 Electromagnetic 357 | . . . . . . 230 127 . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 3 | . 2 2 2 2 . 1 1 1 1 . . 3 3 . . Average Corruption 1 | . 2 2 2 2 . 1 1 1 1 . . 2 3 . . Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 83 | . 1 22 1 4 . 1 5 12 . . . 13 24 . . Message Errors 19 | . . 9 1 1 . 1 . 2 . . . 2 3 . . Matter Fused 15 | . . 2 . 2 . . 1 4 . . . . 6 . . Heat Flow Errors 11 | . 1 2 . . . . 1 2 . . . 1 4 . . Energy Discharges 13 | . . 5 . . . . 2 1 . . . 3 2 . . Parts Fused 2 | . . . . . . . . 1 . . . 1 . . . Data Loss (minor) 12 | . . 3 . 1 . . 1 . . . . 3 4 . . Data Loss (major) 2 | . . . . . . . . . . . . . 2 . . Misfires 7 | . . 1 . . . . . 2 . . . 2 2 . . Alerts 1 | . . . . . . . . . . . . 1 . . . Weapon Failures 1 | . . . . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 101 | . 2 . . . . 20 . . . 14 35 20 4 . 6 Projectiles 52 | . . . . . . 20 . . . 1 7 20 4 . . Explosions 49 | . 2 . . . . . . . . 13 28 . . . 6 Melee . | . . . . . . . . . . . . . . . . Knockbacks 42 | . . 11 . 1 8 9 . 1 . . . 5 7 . . Impact . | . . . . . . . . . . . . . . . . Kinetic 41 | . . 11 . 1 8 8 . 1 . . . 5 7 . . Secondary 1 | . . . . . . 1 . . . . . . . . . Self-Inflicted Damage 396 | . 79 . . 2 . . 62 . . 83 170 . . . . Shots 18 | . 6 . . . . . 2 . . 2 8 . . . . Rammed 1 | . . . . 1 . . . . . . . . . . . Targets Rammed 1 | . . . . 1 . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 2217 | . 164 264 . 75 141 424 231 259 . 279 315 306 340 . 2217 Average Temperature 148 | . 33 60 . 37 47 110 124 98 . 75 77 132 88 . 808 Received Heat Transfer 1890 | . 360 96 . 18 162 318 81 18 . 144 540 18 99 . 36 Effects 59 | . . . . . . 5 . . . 1 . . . . 53 Shutdowns 14 | . . . . . . 1 . . . . . . . . 13 Energy Bleed 4 | . . . . . . . . . . 1 . . . . 3 Interference 12 | . . . . . . 3 . . . . . . . . 9 Matter Decay 4 | . . . . . . . . . . . . . . . 4 Short Circuit 4 | . . . . . . 1 . . . . . . . . 3 Damage (minor) 4 | . . . . . . . . . . . . . . . 4 Damage (major) 10 | . . . . . . . . . . . . . . . 10 Damage (core) 7 | . . . . . . . . . . . . . . . 7 Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . 1 . . . . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . . . Parts Melted 5 | . . . . . 3 . 1 . . . 1 . . . . Heat Transferred 5000 | . . . . . 600 1300 200 50 . 650 1650 250 300 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . 1 1 . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Fac DSF Peak Influence 581 | . 260 140 . 70 277 321 . . . . 581 . . 13 403 Initial 179 | . . 63 . . 27 . . . . . 179 . . 13 9 Average 134 | . 107 42 . 69 127 115 . . . . 378 . . 13 285 Maximum Alert Level 2 | . 1 . . . 1 1 . . . . 2 . . . 2 Low Security (%) 73 | 100 96 100 . 100 59 75 . . . . 6 . . 100 28 Level 1 20 | . 3 . . . 40 24 . . . . 58 . . . 34 Level 2 5 | . . . . . . . . . . . 35 . . . 37 Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . . 1 Squads Dispatched 16 | . 1 . . 1 1 3 . . . 1 6 . . . 3 Investigation 1 | . . . . . . . . . . . 1 . . . . Extermination 2 | . . . . . . 1 . . . . 1 . . . . Reinforcement 10 | . 1 . . . 1 2 . . . . 3 . . . 3 Assault 3 | . . . . 1 . . . . . 1 1 . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . 1 . . . . 2 . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Fac DSF Distress Signals 3 | . . . . . 1 1 . . . . 1 . . . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 173 | . 20 8 . 4 21 27 4 3 . 29 29 2 15 . 11 Peak Tracking Total 7 | . 4 3 . 3 4 5 4 3 . 5 7 1 7 . 6 Tactical Retreats 8 | . . 1 . . 1 . . 1 . . 2 . 1 . 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Fac DSF Traps Triggered 4 | . 2 . . . . 1 . . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused 2 | . . . . . . . . . . . . . 1 . 1 Traps Extracted . | . . . . . . . . . . . . . . . . Installed 11 | . . . . . . . . . . . . . 1 . 10 Triggered 10 | . . . . . . . . 3 . . . 5 1 . 1 Most Traps Carried 4 | . . . . 4 . . . . . . . 2 2 1 2 Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Fac DSF Machines Disabled 9 | . 2 1 . . . 2 . . . 2 2 . . . . Max in Single Turn 1 | . 1 1 . . . 1 . . . 1 1 . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Fac DSF Machines Accessed 20 | . 6 . . . 6 2 1 3 . 1 . . . 1 . Terminals 13 | . 6 . . . 5 1 . . . . . . . 1 . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . . . Total Hacks 50 | . 19 . . . 15 4 1 7 . 1 . . . 3 . Successful 30 | . 10 . . . 7 3 1 7 . 1 . . . 1 . Failed 20 | . 9 . . . 8 1 . . . . . . . 2 . Catastrophic 3 | . 1 . . . 1 1 . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 24 | . 10 . . . 4 . . . 1 . 9 . . . . Terminals 38 | . 19 . . . 13 3 . . . . . . . 3 . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . 2 . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . . . Terminal Hacks 26 | . 9 . . . 5 2 1 7 . 1 . . . 1 . Record 6 | . . . . . . . . 5 . 1 . . . . . Prototype ID Bank 3 | . 3 . . . . . . . . . . . . . . Open Door 3 | . . . . . . . 1 2 . . . . . . . Open DSF 1 | . . . . . . . . . . . . . . 1 . Alert Level 8 | . 5 . . . 2 1 . . . . . . . . . Unreport Threat 2 | . . . . . 2 . . . . . . . . . . Locate Traps 1 | . . . . . . 1 . . . . . . . . . Registered Components 2 | . 1 . . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . 2 . . . . . . . . . . Insert Component 1 | . . . . . 1 . . . . . . . . . . Analyze 1 | . . . . . 1 . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . . . . Seal Access 1 | . . . . . . 1 . . . . . . . . . Unauthorized Hacks 1 | . 1 . . . . . . . . . . . . . . Terminals 1 | . 1 . . . . . . . . . . . . . . Operators 1 | . 1 . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 11 | . 5 . . . 4 1 . . . . . . . 1 . Full Trace Events . | . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Fac DSF Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . 1 . . . . . Allies Hacked 1 | . . . . . . . . . . . 1 . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Fac DSF Total Allies 10 | . . . . 1 . . . 3 4 1 . . 1 . . Largest Group 4 | . . . . 1 . . . 3 4 4 2 . 1 1 1 Highest-Rated Group 154 | . . . . 31 . . . 60 154 154 71 . 127 127 127 Highest-Rated Ally 127 | . . . . 31 . . . 20 39 39 39 . 127 127 127 Zionite Dispatches 1 | . . . . . . . . . . . 1 . . . . Recon 1 | . . . . . . . . . . . 1 . . . . Total Orders 3 | . . . . . . . . . . . 3 . . . . EXPLORE 2 | . . . . . . . . . . . 2 . . . . RETURN 1 | . . . . . . . . . . . 1 . . . . Ally Attacks 75 | . . . . 4 . . . . . 42 11 . 1 . 17 Total Damage 2947 | . . . . 20 . . . . . 1127 318 . 84 . 1398 Kills 24 | . . . . . . . . . . 12 3 . 1 . 8 Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Fac DSF Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . . . . . . 2 1 . 2 . 2 2 . . Drone Launches 2 | . . . . . . . . . . . 2 . . . . Drone Recoveries 2 | . . . . . . . . . . . 2 . . . . Decoded 0b10 Intel 55 | . . . . . . . . . . . 34 . . 3 18 Items 55 | . . . . . . . . . . . 34 . . 3 18 Zionite Intel Received 2 | . . . . . . . . . . . 2 . . . . Guard Positions 1 | . . . . . . . . . . . 1 . . . . Active Garrisons 1 | . . . . . . . . . . . 1 . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Fac DSF Turns Passed 14685 | 80 1139 1441 205 320 912 1492 704 1158 1900 1775 774 1200 1251 47 287 Spaces Moved 7499 | 55 581 372 196 243 466 738 431 707 1154 1013 252 552 490 55 194 Core 211 | 16 1 120 . . 1 . . . . . 3 . 25 42 3 Treads 5345 | 39 249 . . . 167 738 431 707 1154 1013 189 127 465 . 66 Legs 1082 | . 331 218 . . 48 . . . . . 60 425 . . . Wheels 537 | . . 34 196 243 64 . . . . . . . . . . Hover 186 | . . . . . 186 . . . . . . . . . . Flight 138 | . . . . . . . . . . . . . . 13 125 Fastest Speed 37 | 50 120 105 105 105 105 160 160 160 160 160 120 190 50 37 37 Average Speed 173 | 128 165 361 105 105 145 160 160 160 160 160 183 210 241 46 106 Slowest Speed 950 | 160 250 550 105 105 550 320 160 160 160 160 500 260 750 50 950 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 53 | 4 88 65 63 48 44 23 53 68 86 96 8 69 65 1 68 Regions Visited 15 Branch Regions 9 Pre-discovered Areas 7 | . . 1 . . . . 2 1 1 . . 1 1 . . Known Exits Taken 9 | . . . . . . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . . . . . Scrap Searched 10 | . . . . . . . . 1 3 4 . 2 . . . Spaces Dug 2 | . . . . . . . . . . 2 . . . . . Terrain Destroyed 397 | . 91 . . . 24 10 5 1 . 152 60 2 4 . 48 Melee 2 | . . . . . . . . . . 2 . . . . . Projectile 44 | . . . . . 24 10 . 1 . . 3 2 4 . . AOE 351 | . 91 . . . . . 5 . . 150 57 . . . 48 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Fac DSF Total 8609 | 65 697 420 195 299 626 940 439 725 1209 1112 430 574 519 76 283 Wait 394 | . 26 19 . 40 50 72 1 13 38 33 78 1 . 11 12 Move 7484 | 54 580 371 195 242 465 737 430 706 1153 1012 251 551 489 54 194 Hop . | . . . . . . . . . . . . . . . . Pick Up 163 | 6 13 4 . 7 32 28 1 . 7 8 13 8 2 4 30 Fast Attach . | . . . . . . . . . . . . . . . . Attach 119 | 5 10 2 . . 22 23 1 1 2 9 16 5 4 5 14 Detach 12 | . 1 . . . . 4 . . . 3 1 . 1 . 2 Swap 17 | . 1 . . . 1 1 2 . 3 6 2 . 1 . . Drop 95 | . 5 . . 4 18 20 1 1 6 8 6 2 4 2 18 Fire 302 | . 61 24 . 5 38 55 3 4 . 23 62 7 17 . 3 Melee 6 | . . . . . . . . . . 6 . . . . . Ram 1 | . . . . 1 . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire 5 | . . . . . . . . . . 4 1 . . . . Trap 11 | . . . . . . . . . . . . . 1 . 10 Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min x2]) -10/Mines (discovered 3 exits: [*Mat x2] / [*Exi]) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 5 exits: Fac x3 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac x2) -5/Factory (discovered 2 exits: Upp / DSF) -5/DSF (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 81 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 351 | -10/Materials | Discovered new exit (range 13) 712 | -10/Materials | Discovered new exit (range 7) 996 | -10/Materials | Discovered new exit (range 12) 1091 | -10/Materials | Discovered new exit (range 12) 1220 | -10/Materials | Entered Mines 1328 | -10/Mines | Core integrity fell below 50% 1705 | -10/Mines | Learned location of Storage (-9) 2170 | -10/Mines | Discovered new exit (range 11) 2170 | -10/Mines | Discovered new exit (range 10) 2412 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2412 | -10/Mines | Discovered new exit (range 5) 2661 | -10/Mines | Entered Exiles 2661 | -10/Exiles | Found Exiles lab abandoned 2675 | -10/Exiles | Discovered new exit (range 15) 2855 | -10/Exiles | Discovered new exit (range 12) 2866 | -10/Exiles | Entered Mines 2892 | -9/Mines | Met a Derelict bent on vengeance 2929 | -9/Mines | Found a hidden stash of uninstalled traps 3099 | -9/Mines | Met a Derelict testing a Signal Generator 3179 | -9/Mines | Discovered new exit (range 6) 3186 | -9/Mines | Entered Materials 3186 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 3744 | -8/Materials | Build established: Gunner 4028 | -8/Materials | Discovered new exit (range 8) 4098 | -8/Materials | Entered Factory 4098 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4453 | -7/Factory | Destroyed 7 combat bots 4727 | -7/Factory | Build established: Scavenger-Gunner 5147 | -7/Factory | Discovered new exit (range 16) 5575 | -7/Factory | Identified exit to Lower Caves 5590 | -7/Factory | Entered Lower Caves 5664 | -7/Lower Caves | Encountered a Warlord checkpoint 5857 | -7/Lower Caves | Build established: Scavenger-Skirmisher 6259 | -7/Lower Caves | Discovered new exit (range 15) 6282 | -7/Lower Caves | Identified exit to Lower Caves 6294 | -7/Lower Caves | Entered another Lower Caves area 6641 | -7/Lower Caves | Encountered a Warlord checkpoint 7141 | -7/Lower Caves | Learned Factory terminal intel 7176 | -7/Lower Caves | Identified exit to Factory 7176 | -7/Lower Caves | Learned Research emergency access door positions 7176 | -7/Lower Caves | Learned Extension stockpile data 7180 | -7/Lower Caves | A Commander dispatched an escort 7330 | -7/Lower Caves | Discovered new exit (range 13) 7348 | -7/Lower Caves | Identified exit to Zion 7452 | -7/Lower Caves | Entered Zion 7452 | -7/Zion | Accompanied by 3 allies 7453 | -7/Zion | Commander's escort returned to base 7453 | -7/Zion | Commander's escort returned to base 7453 | -7/Zion | Commander's escort returned to base 7481 | -7/Zion | Given the Hacking Drone Bay 7481 | -7/Zion | Found Prototype Device 7511 | -7/Zion | Given A8's code to call for help 7567 | -7/Zion | Discovered new exit (range 15) 7668 | -7/Zion | System corruption cleaned by Quarantine Array 7905 | -7/Zion | Found Prototype Launcher 7906 | -7/Zion | Identified Rocket Array 8475 | -7/Zion | Imprinted 8477 | -7/Zion | Declared Zion's savior 9350 | -7/Zion | Identified exit to Proximity Caves 9352 | -7/Zion | Entered Proximity Caves 9352 | -6/Proximity Caves | Accompanied by 4 allies 9429 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9866 | -6/Proximity Caves | Found Alien Artifact 9867 | -6/Proximity Caves | Identified Dimensional Node Initializer 9867 | -6/Proximity Caves | Initialized slip node 10061 | -6/Proximity Caves | Build established: Scavenger-Mutant 10266 | -6/Proximity Caves | Learned 8 Factory zone layouts 10377 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 10415 | -6/Proximity Caves | Build established: Scavenger-Skirmisher 11030 | -6/Proximity Caves | Identified Hacking Drone Bay 11127 | -6/Proximity Caves | Entered Factory 11127 | -6/Factory | Accompanied by 2 allies 11127 | -6/Factory | Evolved 2 slots: Utility x2 11128 | -6/Factory | Identified exit to Factory 11128 | -6/Factory | Identified exit to Lower Caves 11130 | -6/Factory | Loaded intel: 26 terminal locations 11284 | -6/Factory | Retrieved Zion intel report: Guard Positions 11400 | -6/Factory | Lost 3 parts (2n1u) 11594 | -6/Factory | Retrieved Zion intel report: Active Garrisons 11607 | -6/Factory | Zion Recon squad teleported in 11627 | -6/Factory | Discovered exit to Lower Caves (range 20) 11809 | -6/Factory | Core integrity fell below 50% 11827 | -6/Factory | First assault squad dispatched 11835 | -6/Factory | Lost 10 parts (1p1n4u4w) 11901 | -6/Factory | Entered Lower Caves 12110 | -6/Lower Caves | Learned location of Extension (-4) 12190 | -6/Lower Caves | Build established: Scavenger-Tank 12321 | -6/Lower Caves | Learned location of 1 exit from Factory 12510 | -6/Lower Caves | Discovered new exit (range 4) 12514 | -6/Lower Caves | Identified exit to Lower Caves 12534 | -6/Lower Caves | Build established: Scavenger-Gunner 12594 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 12895 | -6/Lower Caves | Build established: Gunner 13101 | -6/Lower Caves | Entered another Lower Caves area 13369 | -6/Lower Caves | Learned Factory stockpile data 13473 | -6/Lower Caves | Discovered exit to Factory (range 16) 14335 | -6/Lower Caves | Attracted the attention of an 0b10 base 14342 | -6/Lower Caves | Core integrity fell below 20% 14346 | -6/Lower Caves | CL-ANK showed up to help 14348 | -6/Lower Caves | CL-ANK revealed a hidden path 14352 | -6/Lower Caves | Entered Factory 14352 | -5/Factory | Accompanied by 1 ally (CL-ANK) 14352 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 14353 | -5/Factory | Identified exit to Upper Caves 14373 | -5/Factory | Lost 3 parts (1u2w) 14389 | -5/Factory | Identified exit to DSF 14399 | -5/Factory | Entered DSF 14399 | -5/DSF | Accompanied by 1 ally (CL-ANK) 14414 | -5/DSF | Additional patrols routed to DSF 14530 | -5/DSF | Discovered new exit (range 16) 14531 | -5/DSF | Sterilization system engaged 14551 | -5/DSF | Ambient heat levels rising (+10) 14566 | -5/DSF | Ambient heat levels rising (+10) 14581 | -5/DSF | Ambient heat levels rising (+10) 14596 | -5/DSF | Ambient heat levels rising (+10) 14611 | -5/DSF | Ambient heat levels rising (+10) 14626 | -5/DSF | Ambient heat levels rising (+10) 14641 | -5/DSF | Ambient heat levels rising (+10) 14656 | -5/DSF | Ambient heat levels rising (+10) 14662 | -5/DSF | Core integrity fell below 50% 14671 | -5/DSF | Ambient heat levels rising (+10) 14674 | -5/DSF | Core integrity fell below 20% 14686 | -5/DSF | Ambient heat levels rising (+10) 14687 | -5/DSF | Core destroyed Last Messages --------------- 14681_ Overheating: Broken Arm. Medium Treads damaged (-308). 14681_ Overheating: Mic. Fission Core damaged (-15). 14681_ Overheating: Imp. Reaction Control System damaged (-23). 14681_ Overheating: Coil Gun damaged (-22). 14682_ Power failure, Mic. Nuclear Core shutdown. 14685_ Power failure, Mic. Fission Core shutdown. 14685_ Overheating: Mic. Nuclear Core damaged (-11). 14685_ Overheating: Coil Gun damaged (-43). 14685_ Overheating: Mic. Fission Core damaged (-2). 14685_ Overheating: Imp. Signal Interpreter damaged (-1). 14686_ ALERT: Ambient heat levels +10. 14687_ Overheating: Core damaged (-120). Map ----- +----------------------------------------------------+ | ???????#%!%] #????????? #????????? | | ???????# #????????? #???????=? | | ???????## =%##????????? ###????????? | | ???????#== * #???????!? !!#????????? | | ???????# = #????????! !!#???????=? | | ???????# & #????????! !!?????????? | | ??????### #########?? ###????????? | | ??????#== # % #!!!### ##???!#????? | | ??????#== #" "!!!## ##!!!# #? | | ???#### %=!% ^ | | ???# " % % % = | | ???#### = [// | | ??????# #/[ #==="# %##!!!#]]]#? | | ????### =% # #===### ##???!#?]??? | | ????# # ! ########### ##?????????? | | ??#??# # !!##??????!! ==?????????? | | ??# # !! #???????! ==#????????= | | ?# ## !! #??????!! ==#????????? | | ?## ## # #?????### ###????????? | | ??## # ##?????#!! #????????? | | ??# ## # #??????#!! #???????=? | | ??# # ## ##########!! ?####????? | | ??# #### ### #!!!#?# ##?===#??#?? | | ??#####"" ## # !!### ###===#==## | | ????""""" % | | ????"##""< @ | | ??????#"""""## # #!! # #==#?? | | ??????#"""""#########!! #????????? | | ??????####"##???????#########????????? | | ?????????#"#?????????????????????????? | | ?????????""??????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 25 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 600 Propulsion Shielding 33 Weapon Cycling 15 Evasion (%) 72 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 4 Energy Filtering 50 Offensive Hacking 10 Defensive Hacking 11 Item Schematics ----------------- Hacking Suite | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- Decoder Ring Challenges ------------ None Game ------ Seed ClaymoresPiercingLattice Manual? 0 Play Time 01:31:22 Cumulative 65.3 hours Start 2024.04.15 @ 19:28:12 End 2024.04.15 @ 21:05:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 57 Rogue 57 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 49 Achievement% 30 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a9681ffe-83fe-4ca3-ac12-bffa47fca18f