Cogmind - Beta 12 @@@ ROGUE MODE // 2023.11.07 @ 14:15:13 Player: OgamiTringle Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (63) 315 Value Destroyed (2085) 2085 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4940 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 150/150 System Corruption 1% Temperature Cool (6) Movement Core (450) Ox8 Location -7/Storage Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ Large Storage Unit Improved Signal Interpreter Improved Signal Interpreter Target Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Light Ion Engine Light Nuclear Core Armored Huge Wheel Visual Processing Unit Improved Light Armor Plating Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Armored Wheel Armored Huge Wheel > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Visual Processing Unit Improved Sensor Array Improved Signal Interpreter Target Analyzer Improved Light Armor Plating > --- WEAPON ----------- Shock Rifle Heavy Particle Cannon > --- INVENTORY -------- Deuterium Engine Light Deuterium Engine Micro Nuclear Core Light Treads Light Treads Carbon-fiber Leg Improved Titanium Leg Visual Processing Unit Improved Signal Interpreter Terrain Scanner Improved Light Armor Plating Shock Rifle [Rating: 40] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Utility Large Storage Unit Device Terrain Scanner Storage Large Storage Unit Processor Signal Interpreter Protection Medium Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Special Weapon Mining Laser Build | -11 -10 -9 -8 -7 -7 ------- Run | Jun Mat Mat Mat Fac Sto Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 5 | . . 1 2 2 . Weapon . | . . . . . . Parts Attached 87 | 6 2 15 28 17 19 Power 12 | 1 . 3 3 2 3 Engine 10 | 1 . 3 3 1 2 Core 2 | . . . . 1 1 Reactor . | . . . . . . Propulsion 34 | 2 . 8 8 5 11 Treads 26 | 2 . 8 8 5 3 Leg 6 | . . . . . 6 Wheel 2 | . . . . . 2 Hover . | . . . . . . Flight . | . . . . . . Utility 22 | 1 2 1 10 6 2 Device 10 | . . 1 5 3 1 Storage 3 | 1 1 . . 1 . Processor 5 | . 1 . 2 1 1 Hackware . | . . . . . . Protection 4 | . . . 3 1 . Artifact . | . . . . . . Weapon 19 | 2 . 3 7 4 3 Energy Gun 12 | 2 . 3 3 1 3 Energy Cannon 3 | . . . 2 1 . Ballistic Gun 2 | . . . 1 1 . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon 2 | . . . 1 1 . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . 2 . . . Parts Lost 47 | . . . 14 10 23 Power 5 | . . . 2 . 3 Propulsion 18 | . . . 4 4 10 Utility 13 | . . . 5 3 5 Weapon 11 | . . . 3 3 5 Highest Loss Streak 14 | . . . 5 7 14 To Critical Strikes . | . . . . . . Average Slot Usage (%) 92 | . 99 97 96 83 82 Engine 8 | . 14 10 8 4 4 Treads 24 | . 28 31 25 22 8 Device 12 | . . 11 17 14 11 Storage 9 | . 14 11 9 6 7 Processor 14 | . 13 11 9 16 27 Protection 3 | . . . 7 4 . Energy Gun 13 | . 28 21 9 5 4 Energy Cannon 2 | . . . 4 1 4 Naked Turns . | . . . . . . Heaviest Build 44 | 14 29 33 44 42 40 Greatest Support 60 | 40 40 60 60 60 60 Greatest Overweight (x) 8 | 3 . 8 1 1 6 Average Overweight (x) . | 1 . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 7 14 15 15 14 15 Most Carried 15 | 8 15 15 15 12 14 Average Carried 11 | 4 11 13 12 7 10 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | 6 14 15 11 12 6 Class Distribution -------------------- 40% | Mutant 36% | Scavenger-Mutant 18% | Scavenger-Skirmisher 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Storage Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Jun Mat Mat Mat Fac Sto Matter Collected 944 | 193 87 150 226 208 80 Remotely . | . . . . . . Salvage Created 2409 | . 237 556 747 310 559 Parts 137 | . 19 31 44 21 22 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Jun Mat Mat Mat Fac Sto Combat Hostiles Destroyed 53 | . 8 10 17 7 11 Melee 2 | . . . . 2 . Guns 41 | . 8 10 14 3 6 Cannons 9 | . . . 3 2 4 AOE 1 | . . . . . 1 Classes Destroyed 8 | . 4 2 . 1 1 Worker 3 | . 1 1 1 . . Watcher 7 | . 1 3 2 1 . Swarmer 13 | . 6 . 7 . . Grunt 25 | . 2 4 5 6 8 Brawler 2 | . . 2 . . . Sentry 11 | . . 4 5 . 2 Hunter 1 | . . . . . 1 Programmer 1 | . . . . 1 . Best Kill Streak 5 | . 5 4 4 3 4 Combat Bots Only 4 | . 3 4 4 3 4 Max Kills in Single Turn 2 | . 2 2 2 1 1 Gunslinging 1 | . 1 1 1 . . Exploded 1 | . . . . . 1 Melee 1 | . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Jun Mat Mat Mat Fac Sto Damage Taken 5907 | . 250 518 1431 1051 2657 Core 1010 | . 39 172 96 15 688 Absorbed by Shields 54 | . . . . . 54 Regen/Repaired (Parts) 47 | . . 47 . . . Core Remaining (%) 80 | 100 84 57 82 . . Volleys Fired 205 | . 21 35 79 21 49 Largest 2 | . 2 2 2 2 2 Hottest 140 | . 100 100 134 134 140 Shots Fired 350 | . 42 70 123 35 80 Gun 274 | . 42 70 87 28 47 Cannon 62 | . . . 25 4 33 Launcher . | . . . . . . Special 14 | . . . 11 3 . Kinetic 30 | . . . 23 7 . Thermal 296 | . 42 70 100 27 57 Explosive . | . . . . . . Electromagnetic 24 | . . . . 1 23 Robot Hit Streak 22 | . 6 22 11 8 12 Robot Miss Streak 5 | . 3 2 5 2 4 Penetration Max . | . . . . . . Secondary Targets 6 | . 1 3 1 . 1 Max Gunslinging Chain 1 | . 1 1 1 . 1 Shots Hit Robots 230 | . 26 46 78 27 53 Core Hits 110 | . 13 24 34 14 25 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 12 | . 1 4 2 1 4 Burn 11 | . 1 4 2 1 3 Corrupt 1 | . . . . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4098 | . 341 602 1378 535 1242 Guns 2834 | . 341 602 918 384 589 Cannons 1047 | . . . 460 62 525 Explosions 36 | . . . . . 36 Melee . | . . . . . . Ramming 109 | . . . . 17 92 Kinetic 159 | . . . 116 43 . Thermal 3497 | . 341 602 1262 445 847 Explosive . | . . . . . . Electromagnetic 333 | . . . . 30 303 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 12 | . . . 12 1 1 Average Corruption 1 | . . . 12 1 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 7 | . . . 2 2 3 Message Errors 1 | . . . . . 1 Matter Fused 1 | . . . . 1 . Heat Flow Errors 2 | . . . 2 . . Energy Discharges 1 | . . . . . 1 Parts Rejected 1 | . . . . . 1 Parts Fused 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 11 | . . . 11 . . Projectiles 11 | . . . 11 . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 1 | . . . . . 1 Impact 1 | . . . . . 1 Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 58 | . . . . . 58 Shots 1 | . . . . . 1 Rammed 9 | . . . . 7 2 Targets Rammed 47 | . . . . 9 38 Kicked 36 | . . . . . 36 Crushed 2 | . . . . 2 . Highest Temperature 666 | . 301 340 455 666 268 Average Temperature 127 | . 94 99 121 321 70 Received Heat Transfer 2175 | . 54 213 495 540 873 Effects 34 | . . . 10 24 . Shutdowns 3 | . . . . 3 . Energy Bleed 8 | . . . 1 7 . Interference 8 | . . . 4 4 . Matter Decay 1 | . . . 1 . . Short Circuit 4 | . . . . 4 . Damage (minor) 6 | . . . 1 5 . Damage (major) 4 | . . . 3 1 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 23 | . 3 9 5 2 4 Heat Transferred 8364 | . 1073 2072 2627 927 1665 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . . 1 Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Jun Mat Mat Mat Fac Sto Peak Influence 307 | . 221 269 307 95 264 Initial 60 | . . 8 50 60 25 Average 101 | . 102 91 148 55 109 Maximum Alert Level 1 | . 1 1 1 . 1 Low Security (%) 88 | 100 92 89 76 100 85 Level 1 11 | . 7 10 24 . 14 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 7 | . 1 1 1 2 2 Investigation 1 | . . 1 . . . Extermination 2 | . . . . 2 . Reinforcement 4 | . 1 . 1 . 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Jun Mat Mat Mat Fac Sto Distress Signals 10 | . . 3 2 . 5 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 82 | . 11 15 24 9 23 Peak Tracking Total 5 | . 3 4 5 4 5 Tactical Retreats 2 | . . 1 1 . . Traps | -11 -10 -9 -8 -7 -7 ------- Run | Jun Mat Mat Mat Fac Sto Traps Triggered 11 | . . 5 2 . 4 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . . . . 1 Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Jun Mat Mat Mat Fac Sto Machines Disabled 1 | . . . . . 1 Max in Single Turn 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Jun Mat Mat Mat Fac Sto Machines Accessed 7 | . 1 5 1 . . Terminals 6 | . 1 4 1 . . Fabricators . | . . . . . . Repair Stations 1 | . . 1 . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 15 | . 1 12 2 . . Successful 10 | . 1 7 2 . . Failed 5 | . . 5 . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 11 | . 1 8 2 . . Fabricators . | . . . . . . Repair Stations 4 | . . 4 . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 8 | . 1 5 2 . . Alert Level 4 | . . 3 1 . . Unreport Threat 1 | . . 1 . . . Locate Traps 1 | . 1 . . . . Reinforcement Status 1 | . . . 1 . . Zone Layout 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . 2 . . . Scan Component 1 | . . 1 . . . Repair 1 | . . 1 . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 4 | . . 4 . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . 1 . . . Time 26 | . . 26 . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Jun Mat Mat Mat Fac Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Jun Mat Mat Mat Fac Sto Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Jun Mat Mat Mat Fac Sto Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Jun Mat Mat Mat Fac Sto Turns Passed 3700 | 89 408 960 1000 755 488 Spaces Moved 1524 | 44 198 449 355 366 112 Core 24 | 19 . 2 . . 3 Treads 1419 | 25 198 447 355 366 28 Legs 29 | . . . . . 29 Wheels 52 | . . . . . 52 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 160 95 Average Speed 159 | 164 160 162 160 161 138 Slowest Speed 450 | 200 160 450 240 240 350 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered 1 | . . . 1 . . Exploration Rate (%) 25 | 5 33 37 42 12 24 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 4 | . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched . | . . . . . . Spaces Dug 11 | . . . 11 . . Terrain Destroyed 34 | . . . 14 . 20 Melee . | . . . . . . Projectile 25 | . . . 14 . 11 AOE 9 | . . . . . 9 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Jun Mat Mat Mat Fac Sto Total 2403 | 61 249 617 641 486 349 Wait 420 | . 10 83 163 54 110 Move 1519 | 43 197 448 354 365 112 Hop . | . . . . . . Pick Up 87 | 12 14 22 14 15 10 Fast Attach 4 | . . 1 3 . . Attach 67 | 6 1 10 17 14 19 Detach 6 | . . . 1 2 3 Swap 16 | . 1 4 8 3 . Drop 24 | . 5 14 2 3 . Fire 205 | . 21 35 79 21 49 Melee . | . . . . . . Ram 2 | . . . . . 2 Kick 36 | . . . . . 36 Crush 9 | . . . . 9 . Escape Stasis 8 | . . . . . 8 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials -7/Factory -7/Storage History --------- Turn | Location | Event 14 | -11/Junkyard | Discovered new exit (range 16) 90 | -11/Junkyard | Entered Materials 225 | -10/Materials | Discovered new exit (range 12) 297 | -10/Materials | Discovered new exit (range 15) 318 | -10/Materials | Build established: Mutant 496 | -10/Materials | Identified exit to Materials 498 | -10/Materials | Entered another Materials area 498 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 762 | -9/Materials | Repaired Med. Laser 1196 | -9/Materials | Discovered new exit (range 15) 1261 | -9/Materials | Identified exit to Mines 1426 | -9/Materials | Discovered new exit (range 4) 1429 | -9/Materials | Identified exit to Materials 1458 | -9/Materials | Entered another Materials area 1458 | -8/Materials | Evolved 2 slots: Utility x2 1640 | -8/Materials | Lost 5 parts (2n1u2w) 2235 | -8/Materials | Build established: Scavenger-Mutant 2416 | -8/Materials | Crushed by falling debris 2416 | -8/Materials | System corruption reached 10% 2447 | -8/Materials | Lost 4 parts (1p2u1w) 2452 | -8/Materials | Discovered new exit (range 5) 2457 | -8/Materials | Identified exit to Factory 2458 | -8/Materials | Entered Factory 2458 | -7/Factory | Evolved 2 slots: Utility x2 2705 | -7/Factory | Lost 7 parts (4n1u2w) 3186 | -7/Factory | Discovered new exit (range 18) 3212 | -7/Factory | Identified exit to Storage 3213 | -7/Factory | Entered Storage 3321 | -7/Storage | Lost 3 parts (1p1u1w) 3631 | -7/Storage | Core integrity fell below 50% 3671 | -7/Storage | Core integrity fell below 20% 3701 | -7/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03683_ Stasis field depleted. 03684_ Kicked G-47 Trooper. 03685_ U-05 Engineer lays Concrete. 03685_ Critical hit (Burn: +37). 03686_ U-05 Engineer lays Concrete. 03686_ Kicked G-47 Trooper. 03687_ K-01 Serf collects debris. 03688_ Kicked G-47 Trooper. 03689_ Carbon-fiber Leg destroyed. 03690_ Kicked G-47 Trooper. 03691_ K-01 Serf collects debris. 03693_ Kicked G-47 Trooper. 03694_ K-01 Serf collects debris. 03694_ Aluminum Leg destroyed. 03695_ Slammed into G-47 Trooper. 03699_ Penetrated by Slug. 03700_ Slammed into G-47 Trooper. 03700_ Triggered Stasis Trap. 03700_ A bubble of rippling energy engulfs the area. 03700_ Field strength at 94. 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