Cogmind - Beta 9.6 --- EXPLORER MODE // 2020.08.01 @ 09:46:54 Player: Jordan Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (9) 1800 Robots Destroyed (481) 2405 Value Destroyed (19528) 19528 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (8393) 8393 TOTAL SCORE: 35526 Bonus ------- Triggered High Security 500 High Alert Combat Kills 5956 Follower Combat Kills 1266 Built Enhanced Grunts 300 Met R17 at Cetus 500 Friendly Fire -129 Cogmind --------- Core Integrity 0/1150 Matter 582/700 Energy 100/100 System Corruption 11% Temperature Cool (12) Movement Core (1150) Ox22 Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (11) ----- High-capacity Storage Unit High-capacity Storage Unit Advanced Matter Compressor Experimental Signal Interpreter Advanced Terrain Scan Processor Advanced Targeting Computer Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Antimatter Reactor Light Antimatter Reactor Improved Treads Experimental Signal Interpreter Relay Coupler [Grunt] (36) Tesla Rifle Coil Gun Heavy Machine Gun Improved KE Penetrator Advanced Remote Datajack Peak State ------------ > --- POWER ------------ Quantum Reactor Quantum Reactor > --- PROPULSION ------- Centrium Heavy Treads Centrium Heavy Treads > --- UTILITY ---------- Advanced Cooling System High-capacity Storage Unit High-capacity Storage Unit Advanced Sensor Array Experimental Signal Interpreter Advanced Terrain Scan Processor Advanced Targeting Computer Improved Kinecellerator Improved Weapon Cycler Improved Utility Shielding Centrium Medium Armor Plating > --- WEAPON ----------- KE Penetrator Antimatter Cannon Mass Driver > --- INVENTORY -------- Micro Fission Core Centrium Heavy Treads Centrium Heavy Treads Centrium Heavy Treads Experimental Signal Interpreter Advanced Terrain Scanner Centrium Medium Armor Plating Gauss Rifle Coil Gun Coil Gun KE Penetrator Improved KE Penetrator Improved KE Penetrator Improved KE Penetrator [Rating: 132] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Fission Core Reactor Quantum Reactor Propulsion Armored Treads Treads Armored Treads Hover Unit Improved Antigrav System Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Device Advanced Terrain Scanner Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Utility Shielding Weapon Gauss Rifle Energy Gun Phase Gun Ballistic Gun Gauss Rifle Ballistic Cannon Antimatter Cannon Build | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Ext Cet Fac Fac Slots Evolved 13 | . 1 2 2 2 2 . . 2 2 Power 1 | . . . . . . . . 1 . Propulsion 2 | . . . 1 . 1 . . . . Utility 9 | . 1 2 . 2 1 . . 1 2 Weapon 1 | . . . 1 . . . . . . Parts Attached 210 | 7 3 18 18 29 25 17 11 23 59 Power 27 | 1 . 4 2 1 5 3 1 2 8 Engine 11 | 1 . 2 2 1 2 3 . . . Core 8 | . . 2 . . 3 . . . 3 Reactor 8 | . . . . . . . 1 2 5 Propulsion 39 | 2 . 5 5 3 8 4 2 1 9 Treads 37 | 2 . 4 5 3 8 4 2 1 8 Leg . | . . . . . . . . . . Wheel . | . . . . . . . . . . Hover 1 | . . . . . . . . . 1 Flight 1 | . . 1 . . . . . . . Utility 68 | 2 1 5 5 15 3 5 3 13 16 Device 27 | . 1 1 . 5 1 1 . 9 9 Storage 8 | 1 . 2 . 1 1 . 1 1 1 Processor 10 | 1 . 1 2 3 . 1 . 1 1 Hackware 1 | . . . . . . . . . 1 Protection 22 | . . 1 3 6 1 3 2 2 4 Artifact . | . . . . . . . . . . Weapon 76 | 2 2 4 6 10 9 5 5 7 26 Energy Gun 6 | 1 . 1 . . . . 1 . 3 Energy Cannon . | . . . . . . . . . . Ballistic Gun 61 | 1 2 3 6 10 8 5 4 3 19 Ballistic Cannon 9 | . . . . . 1 . . 4 4 Launcher . | . . . . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 19 | . . 3 1 . 2 . 4 5 4 Parts Lost 55 | . . 3 2 2 1 8 . 2 37 Power 10 | . . 2 . 1 . 1 . 1 5 Propulsion 12 | . . . 1 . 1 4 . . 6 Utility 16 | . . 1 1 1 . . . . 13 Weapon 17 | . . . . . . 3 . 1 13 Highest Loss Streak 9 | . . 1 2 1 1 2 . 1 9 Average Slot Usage (%) 94 | . 96 92 99 99 99 96 88 87 79 Engine 4 | . 12 7 8 7 1 2 1 . . Core 1 | . . 2 . . 4 3 . . 3 Reactor 2 | . . . . . . . 4 10 6 Treads 19 | . 25 19 24 21 24 22 13 10 10 Device 11 | . 9 7 8 13 12 12 11 11 11 Storage 8 | . 12 10 8 7 6 6 6 11 11 Processor 18 | . 12 17 16 21 18 18 18 16 16 Protection 8 | . . 8 8 7 12 12 12 11 4 Ballistic Gun 18 | . 23 18 25 20 17 18 18 13 10 Naked Turns . | . . . . . . . . . . Heaviest Build 144 | 17 18 38 45 62 67 68 111 138 144 Greatest Support 160 | 40 40 40 65 68 118 118 160 160 160 Greatest Overweight (x) 22 | . . . . . . 1 . . 22 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 14 10 12 12 12 20 20 20 Average Capacity 13 | 5 8 9 10 11 12 12 12 20 20 Most Carried 20 | . 3 10 10 12 12 12 20 20 20 Average Carried 11 | . 2 7 9 11 11 10 12 19 13 Final Capacity 20 | 8 8 10 10 12 12 12 20 20 20 Final Carried 20 | . 3 10 10 12 12 11 20 19 20 Class Distribution -------------------- 42% | Hacker-Skirmisher 31% | Scavenger-Skirmisher 12% | Scavenger-Gunner 10% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Scavenger-Skirmisher | -8/Materials Hacker-Skirmisher | -7/Factory Hacker-Skirmisher | -6/Factory Hacker-Skirmisher | -6/Extension Scavenger-Skirmisher | -6/Cetus Scavenger-Skirmisher | -5/Factory Scavenger-Gunner | -4/Factory Resources | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 ----------- Run | Scr Mat Mat Mat Fac Fac Ext Cet Fac Fac Matter Collected 13636 | 221 141 595 1144 2370 1568 1235 386 1879 4097 Remotely . | . . . . . . . . . . Salvage Created 24547 | . 149 1192 2227 3882 3513 2381 351 3613 7239 Parts 1149 | . 12 80 119 194 145 112 19 173 295 Haulers Intercepted 21 | . . 4 6 3 2 2 . 2 2 Recyclers Shooed 20 | . . . 3 2 2 3 . . 10 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Ext Cet Fac Fac Combat Hostiles Destroyed 316 | . 4 21 20 60 44 26 5 59 77 Guns 283 | . 4 21 20 59 44 26 5 49 55 Cannons 27 | . . . . . . . . 8 19 AOE 6 | . . . . 1 . . . 2 3 Classes Destroyed 17 | . 3 4 5 2 . 1 . 2 . Worker 31 | . . . 4 3 5 2 . 4 13 Builder 37 | . . . 3 6 2 1 . 11 14 Tunneler 8 | . . . 2 . 1 2 . 1 2 Hauler 21 | . . 4 6 3 2 2 . 2 2 Recycler 34 | . . 2 5 3 4 5 . 1 14 Mechanic 1 | . . . . . . . . 1 . Operator 6 | . . . 2 1 . 1 . 1 1 Watcher 27 | . 1 4 4 5 . 3 1 3 6 Swarmer 28 | . 2 7 . . 2 6 . 11 . Grunt 155 | . 2 9 9 31 27 10 2 25 40 Brawler 13 | . . 2 1 3 1 1 . . 5 Duelist 7 | . . . . 2 1 . 1 . 3 Protector 3 | . . . . . . . . 2 1 Sentry 35 | . . 3 7 8 4 4 . 3 6 Hunter 37 | . . . 3 4 5 3 . 10 12 Programmer 33 | . . . . 12 4 . . 8 9 Behemoth 3 | . . . . . . 2 . . 1 Cetus Guard 2 | . . . . . . . 2 . . Best Kill Streak 15 | . 3 9 9 8 8 10 3 15 15 Combat Bots Only 7 | . 2 5 4 4 6 4 3 7 6 Max Kills in Single Turn 8 | . 1 2 3 2 2 2 2 4 8 Gunslinging 1 | . . 1 . . 1 . . 1 . Exploded 2 | . . . . 1 . . . 1 2 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -------- Run | Scr Mat Mat Mat Fac Fac Ext Cet Fac Fac Damage Taken 18680 | . 84 869 562 2154 1898 1821 138 2628 8526 Core 2025 | . 16 79 56 242 99 135 23 222 1153 Absorbed by Shields 114 | . . . . . . . 114 . . Reduced by Siege Mode 104 | . . . . . . . . . 104 Core Remaining (%) 81 | 100 93 80 89 65 . . 69 77 . Volleys Fired 954 | . 12 79 85 168 111 95 23 126 255 Largest 3 | . 2 2 3 3 3 3 3 3 3 Hottest 154 | . 40 86 84 84 86 88 100 132 154 Shots Fired 2743 | . 24 158 255 505 332 275 69 371 754 Gun 2517 | . 24 158 255 505 332 275 69 319 580 Cannon 226 | . . . . . . . . 52 174 Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic 2691 | . 24 151 255 505 332 275 69 371 709 Thermal 33 | . . 7 . . . . . . 26 Explosive . | . . . . . . . . . . Electromagnetic 19 | . . . . . . . . . 19 Robot Hit Streak 69 | . 10 35 60 61 69 49 54 47 58 Robot Miss Streak 3 | . 1 2 3 2 1 2 1 2 3 Penetration Max 2 | . . . 1 1 1 2 1 2 2 Secondary Targets 45 | . . 8 2 5 8 6 . 11 5 Max Gunslinging Chain 1 | . . 1 1 1 1 1 . 1 1 Shots Hit Robots 2259 | . 17 138 200 407 282 236 59 293 627 Core Hits 955 | . 9 49 72 157 130 88 18 146 286 Critical Hits 163 | . . 1 4 12 14 2 9 52 69 Critical Kills 48 | . . . . 2 4 1 2 22 17 Critical Parts Destroyed 109 | . . 1 4 9 9 1 7 30 48 Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 60966 | . 190 1946 3933 9911 7032 5667 1487 10107 20693 Guns 52096 | . 190 1946 3912 9555 7012 5667 1487 8202 14125 Cannons 5893 | . . . . . . . . 1228 4665 Explosions 2867 | . . . . 344 . . . 666 1857 Melee . | . . . . . . . . . . Ramming 110 | . . . 21 12 20 . . 11 46 Kinetic 56873 | . 190 1844 3912 9555 7012 5667 1487 9430 17776 Thermal 2802 | . . 102 . . . . . 536 2164 Explosive 546 | . . . . 344 . . . 130 72 Electromagnetic 635 | . . . . . . . . . 635 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 11 | . . . 2 6 1 1 1 5 11 Average Corruption 2 | . . . 1 3 1 1 1 3 7 Corruption Purged . | . . . . . . . . . . Effects 202 | . . . 7 61 8 10 5 31 80 Message Errors 36 | . . . 6 11 3 4 2 5 5 Matter Fused 26 | . . . . 10 . . . 6 10 Heat Flow Errors 16 | . . . . 6 . . . 4 6 Energy Discharges 18 | . . . 1 6 1 1 1 2 6 Parts Rejected 5 | . . . . 2 . . . 1 2 Data Loss (minor) 23 | . . . . 4 1 4 1 4 9 Data Loss (major) 4 | . . . . . . . . 1 3 Misfires 4 | . . . . 3 . . . . 1 Alerts 1 | . . . . . . . . . 1 Misdirections 2 | . . . . . . . . . 2 Targeting Errors 56 | . . . . 18 2 1 1 4 30 Weapon Failures 11 | . . . . 1 1 . . 4 5 Overload Shots . | . . . . . . . . . . Overflow Damage 727 | . . . . 21 . . . 229 477 Projectiles 224 | . . . . . . . . 56 168 Explosions 503 | . . . . 21 . . . 173 309 Melee . | . . . . . . . . . . Knockbacks 48 | . . . . . . . . 11 37 Impact . | . . . . . . . . . . Kinetic 47 | . . . . . . . . 11 36 Secondary 1 | . . . . . . . . . 1 Self-Inflicted Damage 629 | . . . . 389 . . . 110 130 Shots 14 | . . . . 8 . . . 3 3 Rammed 10 | . . . 2 2 . . . 1 5 Targets Rammed 11 | . . . 2 2 1 . . 1 5 Kicked . | . . . . . . . . . . Crushed 1 | . . . . . 1 . . . . Highest Temperature 432 | . 2 115 193 225 132 327 119 311 432 Average Temperature 58 | . 2 26 44 30 37 74 35 106 79 Received Heat Transfer 5593 | . 39 408 297 879 675 789 22 405 2079 Effects 11 | . . . . . . 3 . 3 5 Shutdowns 2 | . . . . . . . . . 2 Energy Bleed 1 | . . . . . . 1 . . . Interference 7 | . . . . . . 2 . 3 2 Short Circuit 1 | . . . . . . . . . 1 Siege Activations 3 | . . . . . . . . . 3 Total Turns 80 | . . . . . . . . . 80 Longest Duration 39 | . . . . . . . . . 39 Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 4 | . . . . . . . . . 4 Impact Corruptions 1 | . . . . . . . . . 1 Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 2 | . . . . . . . . 1 1 Heat Transferred 2486 | . . 222 . . . . . 350 1914 Parts Sabotaged 5 | . . . . . . . . . 5 Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . 1 Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Ext Cet Fac Fac Peak Influence 1767 | . 112 485 341 304 505 429 198 1706 1767 Average Influence 346 | . 33 182 151 66 131 136 104 866 1339 Maximum Alert Level 5 | . . 2 1 1 2 2 . 5 5 Low Security (%) 4 | 100 100 57 60 97 69 78 100 34 . Level 1 . | . . 34 39 2 23 20 . 6 . Level 2 . | . . 8 . . 7 1 . . . Level 3 1 | . . . . . . . . 7 3 Level 4 60 | . . . . . . . . 45 62 Level 5 29 | . . . . . . . . 6 29 High Security 3 | . . . . . . . . . 3 Max Security . | . . . . . . . . . . Squads Dispatched 102 | . . 1 3 34 12 6 . 21 25 Investigation 32 | . . . . 14 5 1 . 6 6 Extermination 24 | . . . . 12 4 . . 5 3 Reinforcement 24 | . . 1 3 2 3 5 . 7 3 Assault 8 | . . . . . . . . 2 6 Garrison 14 | . . . . 6 . . . 1 7 Intercept . | . . . . . . . . . . Construction Impeded 8 | . . . . . . 2 . 4 2 Haulers Reinforced 4 | . . . . . 2 . . 2 . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 --------- Run | Scr Mat Mat Mat Fac Fac Ext Cet Fac Fac Distress Signals 16 | . . 3 3 . 1 2 2 2 3 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 454 | . 6 29 35 79 47 38 17 88 115 Peak Tracking Total 9 | . 2 6 4 6 4 5 5 7 9 Tactical Retreats 30 | . 1 1 2 5 2 4 . 9 6 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Ext Cet Fac Fac Traps Triggered 12 | . . 1 3 3 2 . . . 3 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 ---------- Run | Scr Mat Mat Mat Fac Fac Ext Cet Fac Fac Machines Disabled 74 | . . . 4 18 3 1 1 12 35 Max in Single Turn 19 | . . . 1 8 2 1 1 3 19 Garrison Access 2 | . . . . 1 . . . . 1 Energy Cycler 1 | . . . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . 1 . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 --------- Run | Scr Mat Mat Mat Fac Fac Ext Cet Fac Fac Machines Accessed 67 | . 5 6 4 24 6 7 1 8 6 Terminals 40 | . 4 4 4 11 3 7 1 4 2 Fabricators 7 | . . . . 4 . . . 2 1 Repair Stations 8 | . 1 1 . 3 2 . . 1 . Recycling Units 2 | . . . . 2 . . . . . Scanalyzers 8 | . . 1 . 3 1 . . 1 2 Garrison Access 2 | . . . . 1 . . . . 1 Total Hacks 201 | . 15 26 13 68 23 14 2 22 18 Successful 106 | . 7 18 6 33 12 9 . 9 12 Failed 95 | . 8 8 7 35 11 5 2 13 6 Catastrophic 15 | . . . 1 8 2 1 . 1 2 Database Lockouts . | . . . . . . . . . . Manual 98 | . 13 18 13 23 6 9 8 6 2 Terminals 110 | . 13 18 13 27 10 14 2 8 5 Fabricators 24 | . . . . 15 . . . 5 4 Repair Stations 34 | . 2 4 . 13 10 . . 5 . Recycling Units 2 | . . . . 2 . . . . . Scanalyzers 28 | . . 4 . 10 3 . . 4 7 Garrison Access 3 | . . . . 1 . . . . 2 Terminal Hacks 39 | . 5 10 6 1 4 9 . 2 2 Part Schematic 30 | . 5 10 5 1 2 5 . . 2 Open Door 5 | . . . . . 1 4 . . . Fabricator Index 1 | . . . 1 . . . . . . Alert Level 2 | . . . . . 1 . . 1 . Unreport Threat 1 | . . . . . . . . 1 . Fabricator Hacks 22 | . . . . 15 . . . 4 3 Load Schematic 9 | . . . . 6 . . . 2 1 Build 13 | . . . . 9 . . . 2 2 Repair Station Hacks 23 | . 2 4 . 8 7 . . 2 . Scan Component 13 | . 1 2 . 5 4 . . 1 . Repair 10 | . 1 2 . 3 3 . . 1 . Recycling Unit Hacks 2 | . . . . 2 . . . . . Report Inventory 2 | . . . . 2 . . . . . Scanalyzer 19 | . . 4 . 6 1 . . 1 7 Insert Component 11 | . . 2 . 4 1 . . 1 3 Analyze 8 | . . 2 . 2 . . . . 4 Garrison Access Hacks 1 | . . . . 1 . . . . . Seal Access 1 | . . . . 1 . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . Used . | . . . . . . . . . . Hacking Detections 61 | . 4 5 4 21 6 5 2 8 6 Full Trace Events 30 | . . 1 . 13 4 . . 6 6 Feedback Events 3 | . . . . 3 . . . . . Corruption 3 | . . . . 3 . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built 3 | . . . . . . . . 3 . Matter 285 | . . . . . . . . 285 . Time 76 | . . . . . . . . 76 . Total Robot Build Rating 15 | . . . . . . . . 15 . Part Schematics Acquired 35 | . 5 11 4 3 2 5 . . 5 Parts Built 12 | . . . . 9 . . . 2 1 Matter 1684 | . . . . 1110 . . . 190 384 Time 625 | . . . . 476 . . . 47 102 Total Part Build Rating 49 | . . . . 31 . . . 10 8 Parts Repaired 10 | . 1 2 . 3 3 . . 1 . Time 414 | . 26 52 . 132 150 . . 54 . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 9 | . . 2 . 3 . . . 1 3 Part Schematics Acquired 6 | . . 1 . 2 . . . . 3 Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 ------------ Run | Scr Mat Mat Mat Fac Fac Ext Cet Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . 4 Machine Destruction 1 | . . . . . . . . . 1 Programmers 3 | . . . . . . . . . 3 Robots Rewired . | . . . . . . . . . . Allies Hacked 1 | . . . . 1 . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -------- Run | Scr Mat Mat Mat Fac Fac Ext Cet Fac Fac Total Allies 17 | . . . . 3 . 6 5 3 . Largest Group 6 | . . . . 3 . 4 6 6 . Highest-Rated Group 626 | . . . . 93 . 187 626 438 . Highest-Rated Ally 156 | . . . . 31 . 156 156 156 . Total Orders . | . . . . . . . . . . Ally Attacks 154 | . . . . 41 . 1 47 65 . Total Damage 3437 | . . . . 594 . 20 1503 1320 . Kills 30 | . . . . 6 . . 9 15 . Allies Corrupted 2 | . . . . . . 2 . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Ext Cet Fac Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 ------------- Run | Scr Mat Mat Mat Fac Fac Ext Cet Fac Fac Turns Passed 17850 | 72 533 1058 1262 6120 2582 1426 508 2008 2281 Spaces Moved 7095 | 44 278 444 565 2301 951 649 237 877 749 Core 9 | 7 . . . . . . . . 2 Treads 7086 | 37 278 444 565 2301 951 649 237 877 747 Legs . | . . . . . . . . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 160 158 158 160 160 160 160 160 Average Speed 162 | 142 160 160 160 164 161 160 160 160 164 Slowest Speed 1150 | 160 160 160 163 166 165 180 160 160 1150 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 41 | 3 49 47 53 55 19 66 70 29 21 Regions Visited 9 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . Scrap Searched . | . . . . . . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 605 | . . . 4 140 23 5 12 193 228 Melee . | . . . . . . . . . . Projectile 236 | . . . 4 12 4 5 12 94 105 AOE 369 | . . . . 128 19 . . 99 123 Actions | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 --------- Run | Scr Mat Mat Mat Fac Fac Ext Cet Fac Fac Total 11396 | 50 341 634 733 4268 1754 827 318 1200 1271 Wait 2877 | . 45 65 36 1718 637 59 15 138 164 Move 7086 | 43 277 443 564 2300 950 648 236 876 749 Hop . | . . . . . . . . . . Pick Up 115 | . 3 14 10 21 9 2 15 20 21 Fast Attach 62 | 7 3 9 2 5 5 2 4 1 24 Attach 53 | . . 1 3 5 2 6 . 8 28 Detach 6 | . . 1 . . . . 2 . 3 Swap 100 | . . 9 13 19 18 9 7 14 11 Drop 132 | . 1 13 18 30 21 6 16 16 11 Fire 954 | . 12 79 85 168 111 95 23 126 255 Melee . | . . . . . . . . . . Ram 1 | . . . . . . . . . 1 Kick . | . . . . . . . . . . Crush 10 | . . . 2 2 1 . . 1 4 Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials -7/Factory (discovered 4 exits: *Fac x3 / *Low) -6/Factory -6/Extension (discovered 3 exits: *Fac x2 / *Cet) -6/Cetus (discovered 2 exits: *Fac / *Arc) -5/Factory (discovered 2 exits: *Fac x2) -4/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Identified exit to Materials 6 | -11/Scrapyard | Discovered exit to Materials (range 15) 73 | -11/Scrapyard | Entered Materials 73 | -10/Materials | Evolved 1 slot: Utility x1 302 | -10/Materials | Build established: Hacker-Mutant 558 | -10/Materials | Repaired Assault Rifle 586 | -10/Materials | Identified exit to Materials 586 | -10/Materials | Discovered exit to Materials (range 4) 606 | -10/Materials | Entered another Materials area 606 | -9/Materials | Evolved 2 slots: Utility x2 1055 | -9/Materials | Identified exit to Mines 1055 | -9/Materials | Discovered exit to Mines (range 13) 1399 | -9/Materials | Repaired Lgt. Treads 1426 | -9/Materials | Repaired Lgt. Treads 1461 | -9/Materials | Identified exit to Materials 1461 | -9/Materials | Discovered exit to Materials (range 5) 1664 | -9/Materials | Entered another Materials area 1664 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1955 | -8/Materials | Build established: Hacker-Skirmisher 2340 | -8/Materials | Build established: Scavenger-Skirmisher 2865 | -8/Materials | Identified exit to Factory 2865 | -8/Materials | Discovered exit to Factory (range 15) 2926 | -8/Materials | Entered Factory 2926 | -7/Factory | Evolved 2 slots: Utility x2 3095 | -7/Factory | Repaired Gauss Rifle 3141 | -7/Factory | Repaired Gauss Rifle 3186 | -7/Factory | Repaired Gauss Rifle 4755 | -7/Factory | Identified exit to Factory 4755 | -7/Factory | Discovered exit to Factory (range 12) 5177 | -7/Factory | Allied Derelicts emerged from ambush trap array 5625 | -7/Factory | Fabricated Gauss Rifle (x2) 5875 | -7/Factory | Garrison activated, responded to threat 5930 | -7/Factory | Build established: Hacker-Skirmisher 6179 | -7/Factory | Fabricated Imp. Treads (x2) 6485 | -7/Factory | Fabricated Gauss Rifle (x2) 7351 | -7/Factory | Discovered exit to Factory (range 13) 7490 | -7/Factory | Identified exit to Lower Caves 7490 | -7/Factory | Discovered exit to Lower Caves (range 5) 8464 | -7/Factory | Discovered exit to Factory (range 16) 8778 | -7/Factory | Garrison activated, responded to threat 8950 | -7/Factory | Fabricated Adv. Sensor Array (x1) 8993 | -7/Factory | Fabricated Gauss Rifle (x2) 9046 | -7/Factory | Entered another Factory area 9046 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9353 | -6/Factory | Build established: Machinist-Skirmisher 9626 | -6/Factory | Identified exit to Extension 9626 | -6/Factory | Discovered exit to Extension (range 19) 9868 | -6/Factory | Build established: Hacker-Skirmisher 11124 | -6/Factory | Repaired Fission Core 11175 | -6/Factory | Repaired Coil Gun 11227 | -6/Factory | Repaired Imp. Medium Treads 11628 | -6/Factory | Entered Extension 11747 | -6/Extension | Spotted B-75 Beast 11755 | -6/Extension | Destroyed B-75 Beast 11779 | -6/Extension | Spotted B-75 Beast 11795 | -6/Extension | Destroyed B-75 Beast 11828 | -6/Extension | Disrupted transfer network 11848 | -6/Extension | Identified exit to Factory 11848 | -6/Extension | Discovered exit to Factory (range 8) 12168 | -6/Extension | Rescued a captive Derelict 12190 | -6/Extension | Rescued a captive Derelict 12217 | -6/Extension | Rescued a captive Derelict 12218 | -6/Extension | Rescued a captive Derelict 12388 | -6/Extension | Energy Cycler disabled 12388 | -6/Extension | Rescued a captive Derelict 12388 | -6/Extension | Rescued a captive Derelict 12388 | -6/Extension | Rescued a captive Derelict 12390 | -6/Extension | Rescued a captive Derelict 12662 | -6/Extension | Identified exit to Cetus 12662 | -6/Extension | Discovered exit to Cetus (range 18) 12680 | -6/Extension | Discovered exit to Factory (range 10) 12970 | -6/Extension | Rescued A7 13054 | -6/Extension | Entered Cetus 13054 | -6/Cetus | Accompanied by 2 allies 13059 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 13076 | -6/Cetus | Spotted Cetus Guard 13076 | -6/Cetus | Spotted Cetus Guard 13081 | -6/Cetus | Spotted Cetus Guard 13089 | -6/Cetus | Allies destroyed Cetus Guard 13094 | -6/Cetus | Allies destroyed Cetus Guard 13095 | -6/Cetus | Destroyed Cetus Guard 13095 | -6/Cetus | Spotted Cetus Guard 13102 | -6/Cetus | Allies destroyed Cetus Guard 13333 | -6/Cetus | Started Cetus Manufacturing Module 13358 | -6/Cetus | Manufactured an Enhanced Grunt 13383 | -6/Cetus | Manufactured an Enhanced Grunt 13408 | -6/Cetus | Manufactured an Enhanced Grunt 13433 | -6/Cetus | Manufactured an Enhanced Grunt 13433 | -6/Cetus | Build established: Scavenger-Skirmisher 13436 | -6/Cetus | Identified exit to Archives 13436 | -6/Cetus | Discovered exit to Archives (range 16) 13458 | -6/Cetus | Manufactured an Enhanced Grunt 13475 | -6/Cetus | Spotted Cetus Guard 13475 | -6/Cetus | Spotted Cetus Guard 13481 | -6/Cetus | Spotted Cetus Guard 13485 | -6/Cetus | Allies destroyed Cetus Guard 13485 | -6/Cetus | Spotted Cetus Guard 13485 | -6/Cetus | Allies destroyed Cetus Guard 13492 | -6/Cetus | Destroyed Cetus Guard 13496 | -6/Cetus | Allies destroyed Cetus Guard 13502 | -6/Cetus | Discovered exit to Factory (range 15) 13511 | -6/Cetus | Met Revision 17 13562 | -6/Cetus | Entered Factory 13562 | -5/Factory | Accompanied by 4 allies 13562 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 13812 | -5/Factory | Identified exit to Factory 13812 | -5/Factory | Discovered exit to Factory (range 15) 14075 | -5/Factory | Fabricated G-50 Soldier? 14082 | -5/Factory | Fabricated Coil Gun (x2) 14273 | -5/Factory | Build established: Scavenger-Gunner 14372 | -5/Factory | Local fabrication network quarantined 14415 | -5/Factory | Found Prototype Processor 14416 | -5/Factory | Identified Exp. Signal Interpreter 14425 | -5/Factory | Found Exp. Signal Interpreter 14462 | -5/Factory | First assault squad dispatched 14488 | -5/Factory | Garrison activated, responded to threat 14532 | -5/Factory | Destroyed 7 combat bots 14768 | -5/Factory | Build established: Scavenger-Skirmisher 15021 | -5/Factory | Repaired Centrium Heavy Treads 15322 | -5/Factory | Discovered exit to Factory (range 15) 15570 | -5/Factory | Entered another Factory area 15570 | -4/Factory | Evolved 2 slots: Utility x2 15773 | -4/Factory | Spotted B-86 Titan 15809 | -4/Factory | Destroyed B-86 Titan 15867 | -4/Factory | Build established: Scavenger-Gunner 16320 | -4/Factory | First assault squad dispatched 16461 | -4/Factory | Lost 6 parts (1p1n3u1w) 16545 | -4/Factory | Lost 3 parts (3u) 16826 | -4/Factory | Lost 5 parts (2n1u2w) 16992 | -4/Factory | Lost 3 parts (1p1u1w) 17082 | -4/Factory | Garrison activated, responded to threat 17121 | -4/Factory | Lost 4 parts (1n3w) 17300 | -4/Factory | Garrison activated, responded to threat 17531 | -4/Factory | Fabricated Centrium Heavy Treads (x1) 17551 | -4/Factory | Garrison activated, responded to threat 17591 | -4/Factory | System corruption reached 10% 17798 | -4/Factory | High security lockdown imminent 17801 | -4/Factory | Core integrity fell below 50% 17834 | -4/Factory | Core integrity fell below 20% 17851 | -4/Factory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 17808_ Slammed into L-61 Swordsman. 17808_ Adv. Heat Sink destroyed. 17810_ Antimatter Reactor destroyed. 17814_ Coil Gun destroyed. 17814_ G-67 Veteran overheating. 17816_ System corrupted: Heat flow error (+290). 17817_ G-67 Veteran heat short circuits Broken Lgt. Antimatter Reactor. 17817_ G-67 Veteran overheating. 17818_ G-67 Veteran heat damages Adv. Heat Sink. 17818_ G-67 Veteran overheating. 17820_ G-67 Veteran heat short circuits Broken Flexi-carbon Leg. 17820_ G-67 Veteran overheating. 17820_ Adv. Heat Sink destroyed. 17823_ G-67 Veteran overheating. 17825_ G-67 Veteran heat damages Plasma Rifle. 17829_ G-67 Veteran critical meltdown. 17839_ System corrupted: Heat flow error (+152). 17842_ Adv. Target Analyzer destroyed. 17848_ ALERT: Machine network offline. [Achievement: 30k Club] Map ----- +----------------------------------------------------+ | ????????????????????" ??? #????????????????# #??# | | ????????????????????" ]?+ #????????????????# #??# | | ????????????????????? ?# #??????????????### ####^ | | ????????????????????##!## #??????????????# ## | | ????????????????????? %* #??????????##### % | | ?????????????????????#%= #?????? | | ???????????#######???#=! #??????######### % | | ???????????# #???#= #??????????????# "#+ | | ???????????# #???# =#?????###??????## #" | | ???????????# #???# !####### ######### " | | ???????????# !#??## !+ % # " | | ???????????#"" =####%=%######% """"" # " | | ???????????#"" [%+!%% #????#*[ ! "" F" # | | ???????????#"" !#### =#????#!* "" "" # # | | ???????????#G = !#??## ##????# * # "# | | ???????????#"" #???# #?????# !%= # " | | ???????????#"" #???# #????## !* # #" | | ???????????#"" ! #???# #???# # ! #" | | ???????????# [%#???# #??# ## "" !% # ## | | ???????????#####*#???# #?# #?# # #### | | ???????????????###?### ## #??# """ + #??? | | ???????????????????# # # #???# # #?? | | ????????????????????#%%!#????######" #### ##? | | ?????????????????#####%#########???? ????# # | | ?????????????????# ===!%= #??######## #! | | ?????????????????# !*l@ # + | | ?????????????????# = l g #??######## # | | ?????????????????# #?????????# = # | | ?????????????????# g%+"#???????### ###? | | ?????????????????# # #?????????# #???# | | ?????????????????###############???????????# ???? | | ???????????????????????????????????????????# ???? | | ???????????????????????????????????????????# ??? | | ???????????????????????????????????????????# ??? | | ???????????????????????????????????????????# ??? | | ??????????????????????????????????????????? ?? | | ???????????????????????????????????????????### ?? | | ??????????????????????????????????????????????#+?? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 45 Energy Capacity 600 Matter Stores 700 Matter Capacity 700 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 210 Armor Coverage 1200 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Utility Shielding 66 Weapon Cycling 20 Phase Shifting 10 Evasion (%) 50 Targeting Accuracy 8 Target Analysis 8 Recoil Reduction 4 Kinecelleration 40 Salvage Targeting 1 Offensive Hacking 30 Item Schematics ----------------- Assault Rifle | -10/Materials | Hacked Terrain Scanner | -10/Materials | Hacked Sensor Array | -10/Materials | Hacked Signal Interpreter | -10/Materials | Hacked Utility Shielding | -10/Materials | Hacked Autogun | -9/Materials | Hacked Terrain Scan Processor | -9/Materials | Hacked Imp. Treads | -9/Materials | Hacked Imp. Sensor Array | -9/Materials | Hacked Imp. Signal Interpreter | -9/Materials | Hacked Imp. Terrain Scanner | -9/Materials | Hacked Hcp. Storage Unit | -9/Materials | Hacked Hvy. Assault Rifle | -9/Materials | Hacked Arm. Wheel | -9/Materials | Hacked Imp. Assault Rifle | -9/Materials | Scanalyzed Imp. Targeting Computer | -9/Materials | Hacked Adv. Sensor Array | -8/Materials | Hacked Adv. Terrain Scanner | -8/Materials | Hacked Imp. Terrain Scan Processor | -8/Materials | Hacked Adv. Signal Interpreter | -8/Materials | Hacked Gauss Rifle | -7/Factory | Hacked Imp. Utility Shielding | -7/Factory | Scanalyzed Cld. Ion Engine | -7/Factory | Scanalyzed Imp. Heavy Treads | -6/Factory | Hacked Imp. Medium Laser | -6/Factory | Hacked Imp. Medium Treads | -6/Extension | Hacked Hvy. Machine Gun | -6/Extension | Hacked Adv. Terrain Scan Processor | -6/Extension | Hacked Lyr. Medium Armor Plating | -6/Extension | Hacked Coil Gun | -6/Extension | Hacked Imp. Gyrokinetic Inverter | -4/Factory | Hacked Imp. KE Penetrator | -4/Factory | Scanalyzed Centrium Heavy Treads | -4/Factory | Scanalyzed Adv. Heavy Siege Treads | -4/Factory | Hacked Exp. Signal Interpreter | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Gauss Rifle | x2 | -7/Factory Imp. Treads | x2 | -7/Factory Gauss Rifle | x2 | -7/Factory Adv. Sensor Array | x1 | -7/Factory Gauss Rifle | x2 | -7/Factory G-50 Soldier | x3 | -5/Factory | Preloaded Coil Gun | x2 | -5/Factory Centrium Heavy Treads | x1 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- 30k Club It Was An Accident, I Swear My Command Is Your Wish Prison Break Project G-00 Remodeling Revising The Future Treasure Hunter root@ Challenges ------------ None Game ------ Seed SurveybotRocketLog Manual? 0 Play Time 03:31:54 Cumulative 24.8 hours Start 2020.07.30 @ 07:12:35 End 2020.08.01 @ 09:46:54 Sessions 11 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 15 Rogue 0 Adventurer 10 Explorer 5 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 8 Gallery% 23 Achievement% 21 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9014affa-d5e7-4473-89f1-b69207be3ecd