Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.08 @ 11:23:52 Player: TheLostLambda Result: Destroyed by as-38313 with Assembled Heavy Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (29) 145 Value Destroyed (532) 532 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1117 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 290/300 Energy 99/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Small Storage Unit Terrain Scan Processor Seismic Detector Transport Network Coupler Datajack Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Light Armor Plating > --- WEAPON ----------- Assault Rifle Heavy Hammer > --- INVENTORY -------- Medium Storage Unit Structural Scanner Sensor Array Signal Interpreter Terrain Scanner Terrain Scan Processor Seismic Detector Transport Network Coupler Datajack [Rating: 9] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Device Structural Scanner Storage Small Storage Unit Protection Light Armor Plating Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Special Weapon Welding Torch Impact Weapon Heavy Hammer Special Melee Weapon Datajack Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 26 | 9 17 . Power 5 | 2 3 . Engine 5 | 2 3 . Core . | . . . Reactor . | . . . Propulsion 6 | 2 4 . Treads . | . . . Leg 5 | 2 3 . Wheel 1 | . 1 . Hover . | . . . Flight . | . . . Utility 8 | 3 5 . Device 4 | 2 2 . Storage 3 | 1 2 . Processor . | . . . Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 7 | 2 5 . Energy Gun 1 | . 1 . Energy Cannon . | . . . Ballistic Gun 3 | 2 1 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon 1 | . 1 . Impact Weapon 1 | . 1 . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon 1 | . 1 . Unidentified Prototypes . | . . . Parts Lost 7 | . 3 4 Power 2 | . 1 1 Propulsion 3 | . 1 2 Utility 1 | . . 1 Weapon 1 | . 1 . Highest Loss Streak 4 | . 1 4 To Critical Strikes 1 | . 1 . Average Backups 7 | 2 8 10 Power . | 1 . 1 Propulsion . | . . . Utility 4 | . 5 8 Weapon . | . . . Tool/Special . | . . . Unused Backups 13 | . 7 6 Power 1 | . 1 . Propulsion 2 | . 2 . Utility 8 | . 2 6 Weapon 2 | . 2 . Tool/Special . | . . . Average Slot Usage (%) 97 | . 97 89 Engine 13 | . 14 10 Leg 25 | . 25 10 Device 11 | . 11 3 Storage 14 | . 14 14 Protection 2 | . 2 7 Energy Gun 9 | . 10 . Ballistic Gun 10 | . 10 14 Impact Weapon 6 | . 6 14 Peak Build Rating 9 | 7 9 9 Average Rating 7 | 5 7 7 On Entrance 5 | . 7 9 Avg Prop Armor Cover (%) 9 | . 9 9 Naked Turns 2 | . . 2 Heaviest Build 31 | 12 31 21 Greatest Support 20 | 20 20 10 Greatest Overweight (x) 2 | . 1 2 Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 15 10 Average Capacity 8 | 6 8 9 Most Carried 10 | 8 10 10 Average Carried 7 | 2 8 9 Final Capacity 10 | 8 10 5 Final Carried 10 | 8 10 5 Class Distribution -------------------- 93% | Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 709 | 329 380 . Remotely 39 | 39 . . Salvage Created 899 | 120 774 5 Parts 55 | 9 46 . Haulers Intercepted 1 | . 1 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 17 | . 16 1 Melee 2 | . 2 . Guns 11 | . 11 . AOE 1 | . 1 . Classes Destroyed 11 | 3 7 1 Worker 3 | 1 2 . Builder 2 | . 2 . Tunneler 2 | 1 1 . Hauler 1 | . 1 . Recycler 2 | 1 1 . Mechanic 1 | . 1 . Operator 1 | . 1 . Watcher 1 | . 1 . Swarmer 6 | . 6 . Grunt 10 | . 10 . Assembled 1 | . . 1 Best Kill Streak 5 | 1 5 1 Combat Bots Only 5 | . 5 1 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded 1 | . 1 . Melee 1 | . 1 . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 137 | . 95 42 Missed 48 | . 33 15 Hits 89 | . 62 27 Melee 6 | . . 6 Projectile 83 | . 62 21 Critical Strikes 2 | . 2 . Damage Taken 1087 | . 659 428 Core 253 | . 103 150 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 89 | 23 66 . Largest 2 | 2 2 . Hottest 60 | 40 60 . Shots Fired 129 | 36 93 . Gun 123 | 36 87 . Cannon . | . . . Launcher . | . . . Special 6 | . 6 . Kinetic 80 | 36 44 . Thermal 6 | . 6 . Explosive . | . . . Electromagnetic 43 | . 43 . Robot Hit Streak 14 | 6 14 . Robot Miss Streak 6 | 2 6 . Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 107 | 26 76 5 Core Hits 34 | 5 29 . Critical Kills . | . . . Critical Parts Destroyed 6 | 1 5 . Critical Strikes 6 | 1 5 . Destroy 1 | 1 . . Smash 5 | . 5 . Melee Attacks 30 | . 23 7 Impact 27 | . 20 7 Slashing . | . . . Piercing . | . . . Sneak Attacks 9 | . 9 . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2184 | 308 1667 209 Guns 1060 | 308 752 . Cannons . | . . . Explosions 71 | . 71 . Melee 1053 | . 844 209 Ramming . | . . . Kinetic 707 | 308 399 . Thermal 71 | . 71 . Explosive . | . . . Electromagnetic 353 | . 353 . Impact 1053 | . 844 209 Slashing . | . . . Piercing . | . . . Highest Corruption 6 | . . 6 Average Corruption 6 | . . 6 Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 506 | . 495 11 Projectiles . | . . . Explosions 3 | . 3 . Melee 503 | . 492 11 Knockbacks 4 | . 4 . Impact 4 | . 4 . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 66 | . 66 . Shots 2 | . 2 . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 70 | . 70 . Average Temperature 27 | . 27 . Received Heat Transfer 261 | . 201 60 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted 6 | . 5 1 Combat Hostiles 3 | . 2 1 Parts Fried 11 | . 11 . Impact Corruptions 18 | . 16 2 Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 150 | . 150 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 2 | . 2 . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 199 | 5 199 68 Initial 68 | . . 68 Average 55 | . 62 51 Influence Increases 584 | 15 569 . Destroy 0b10 Robot/C 320 | . 320 . Destroy 0b10 Robot/NC 65 | 15 50 . Destroy Leader 74 | . 74 . Successful Hack 12 | . 12 . Disable Machine 30 | . 30 . Destroy Structure 8 | . 8 . Lose Combat Pursuer 75 | . 75 . Influence Decreases 566 | 15 393 158 Entered New Map 108 | . . 108 Time Decay 378 | 15 353 10 Lost Part 70 | . 30 40 Lost Ally 10 | . 10 . Squads Dispatched 3 | . 3 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 4 | . 4 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 47 | . 34 13 Peak Tracking Total 17 | . 4 17 Tactical Retreats 4 | . 3 1 Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled 3 | . 3 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 7 | . 7 . Terminals 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 28 | . 28 . Successful 17 | . 17 . Failed 11 | . 11 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 12 | . 12 . Terminals 21 | . 21 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 7 | . 7 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 7 | . 7 . Robot Analysis 1 | . 1 . Prototype ID Bank 1 | . 1 . Branch Access Points 1 | . 1 . Recycling Unit Index 1 | . 1 . Alert Level 1 | . 1 . Maintenance Status 1 | . 1 . Hauler Manifests 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 3 | . 3 . Report Inventory 2 | . 2 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 7 | . 7 . Terminals 6 | . 6 . Assimilate 1 | . 1 . Botnet 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Monitor 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 6 | . 6 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 2 | . 2 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked 1 | . 1 . Non-combat 1 | . 1 . Combat . | . . . Robot Hacks Applied 1 | . 1 . no_distress 1 | . 1 . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies 1 | . 1 . Largest Group 1 | . 1 . Highest-Rated Group 10 | . 10 . Highest-Rated Ally 10 | . 10 . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) 1004 | 21 976 7 Structural 577 | . 570 7 Seismic 427 | 21 406 . Robot Analysis Total 1 | . 1 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 1362 | 147 1182 33 Spaces Moved 744 | 62 668 14 Core 9 | 5 . 4 Treads . | . . . Legs 713 | 57 656 . Wheels 22 | . 12 10 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 95 50 Average Speed 125 | 114 126 85 Slowest Speed 190 | 120 190 110 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 36 | 5 92 11 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug 1 | . 1 . Terrain Destroyed 8 | . 8 . Melee 1 | . 1 . Projectile . | . . . AOE 7 | . 7 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 997 | 100 875 22 Wait 58 | . 58 . Move 742 | 61 667 14 Hop . | . . . Pick Up 23 | 7 16 . Fast Attach 9 | 7 2 . Attach 3 | . 3 . Detach . | . . . Swap 22 | 2 19 1 Drop 21 | . 21 . Fire 89 | 23 66 . Melee 30 | . 23 7 Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min / [*Sub]) -10/Mines History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 148 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 368 | -10/Materials | Discovered new exit (range 16) 404 | -10/Materials | Discovered new exit (range 9) 658 | -10/Materials | Discovered new exit (range 3) 798 | -10/Materials | Discovered new exit (range 8) 943 | -10/Materials | Identified exit to Mines 1330 | -10/Materials | Entered Mines 1331 | -10/Mines | Assembled infested the area 1356 | -10/Mines | Core integrity fell below 50% 1361 | -10/Mines | Released all parts (3) 1362 | -10/Mines | Core integrity fell below 20% 1363 | -10/Mines | Destroyed by as-38313 with Assembled Heavy Rifle Last Messages --------------- 01331_ ALERT: Infestation in the mines, dispatching Demolisher response squad. 01341_ Destroyed Asb. Hover Unit. 01341_ as-49096 system corrupted by crushing effect. 01345_ as-49096 misfires. 01346_ Destroyed Asb. Rifle. 01346_ as-49096 system corrupted by crushing effect. 01347_ as-49096 system terminally corrupted. 01351_ Lgt. Ion Engine destroyed. 01351_ Lgt. Armor Plating destroyed. 01351_ System corrupted by crushing effect (+1). 01351_ System corrupted by crushing effect (+5). 01351_ Aluminum Leg destroyed. 01358_ as-63364 destroyed. 01360_ Wheel destroyed. 01361_ Released Med. Storage Unit. 01361_ Released Hvy. Hammer. 01361_ Released Assault Rifle. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????######??????????????????? | | ????????????????????????######??????????????????? | | ????????????????????????## ###?????????????????? | | ?????????????????#####?### ####????????????????? | | ????????????????########## ###????????????????? | | ????????????????### #### ##?????????###????? | | ????????????????## ######## ??###????? | | ????????????????## aa ######## ##????? | | ????????????????## a ?????????? | | ????????????????### aa% ??????????????? | | ?????????????????###?## a!##????????????????? | | ?????????????????????### /aa##????????????????? | | ?????????????????????### !!###???????????????? | | ?????????????????????## [###???????????????? | | ?????????????????????## ##???????????????? | | ?????????????????????### @ ##???????????????? | | ?????????????????????### ##???????????????? | | ?????????????????????## ##???????????????? | | ?????????????? ##???????????????? | | ??????????????## ##???????????????? | | ??????????????#### ###???????????????? | | ??????????????##### #########???????????????? | | ????????????????### #########????????????????? | | ?????????????????## ##???????????????????????? | | ?????????????????## ?????????????????????????? | | ?????????????????## ??????????????????????????? | | ?????????????????## ??????????????????????????? | | ?????????????????# ??????????????????????????? | | ????????????????? ???????????????????????????? | | ???????????????? ????????????????????????????? | | ?????????????????? ?????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TeleporterSalvageDisplacer Manual? 0 Play Time 00:30:02 Cumulative 48.5 hours Start 2025.11.08 @ 01:01:29 End 2025.11.08 @ 11:23:52 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 16 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 30 Achievement% 27 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3d81f901-2381-4261-9af6-8348cdf74600