Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.26 @ 19:25:36 Player: luckinvolved Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (12) 2400 Robots Destroyed (21) 105 Value Destroyed (252) 252 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (1865) 1865 TOTAL SCORE: 9022 Bonus ------- Pacifist 1325 Follower Combat Kills 40 Entered DSFs 500 Cogmind --------- Core Integrity 0/1450 Matter 196/300 Energy 74/100 System Corruption 0% Temperature Cool (1) Movement Flying (45) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- Impulse Thruster Array > --- UTILITY (11) ----- Enhanced Optical Array Long-range Terrain Scanner System Shield Advanced Corruption Screen > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Quantum Reactor Advanced Transmission Jammer Micro-nuke Launcher Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Myomer Exoskeleton Diametric Drive Impulse Thruster Array > --- UTILITY ---------- Enhanced Optical Array Advanced Signal Interpreter Long-range Terrain Scanner Seismic Detector ECM Suite Hacking Suite Improved Hacking Suite Improved Hacking Suite Advanced Corruption Screen > --- WEAPON ----------- Kinetic Spear Plasma Lance > --- INVENTORY -------- Power Amplifier Advanced Transmission Jammer Phase Shifter Micro-nuke Launcher [Rating: 120] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Micro Fission Core Reactor Light Particle Reactor Propulsion Gravmag System Leg Myomer Exoskeleton Wheel Centrium Wheel Hover Unit Gravmag System Flight Unit Impulse Thruster Utility Improved Hacking Suite Device Seismic Detector Storage Experimental Matter Compressor Processor Advanced Signal Interpreter Hackware Improved Hacking Suite Protection Experimental Utility Shielding Weapon Plasma Lance Energy Gun Improved Lightning Gun Launcher Micro-nuke Launcher Impact Weapon Power Maul Slashing Weapon Chainsword Piercing Weapon Plasma Lance Build | -11 -10 -9 -9 -8 -7 -7 -6 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Sto Mat Fac DSF Fac Fac Fac Res Tes Res Slots Evolved 16 | . . 2 . 2 2 . 2 2 2 2 . 2 Power 1 | . . . . . . . . . . . . 1 Propulsion 6 | . . 1 . 1 1 . 1 1 . . . 1 Utility 9 | . . 1 . 1 1 . 1 1 2 2 . . Weapon . | . . . . . . . . . . . . . Parts Attached 79 | . 2 1 5 1 1 11 10 5 17 10 9 7 Power 7 | . . . . . . . 2 1 1 1 1 1 Engine 4 | . . . . . . . 2 . 1 . 1 . Core 1 | . . . . . . . . 1 . . . . Reactor 2 | . . . . . . . . . . 1 . 1 Propulsion 29 | . 2 1 1 1 . 5 2 2 5 5 3 2 Treads . | . . . . . . . . . . . . . Leg 1 | . . . . . . . . . . . 1 . Wheel 1 | . . . . . . . . . 1 . . . Hover 8 | . . . . . . 5 2 . 1 . . . Flight 19 | . 2 1 1 1 . . . 2 3 5 2 2 Utility 35 | . . . 3 . 1 5 4 1 9 4 4 4 Device 17 | . . . 2 . 1 . 3 . 5 1 3 2 Storage 1 | . . . . . . . . . . 1 . . Processor 6 | . . . 1 . . . 1 . 2 1 . 1 Hackware 10 | . . . . . . 5 . 1 2 . 1 1 Protection 1 | . . . . . . . . . . 1 . . Artifact . | . . . . . . . . . . . . . Weapon 8 | . . . 1 . . 1 2 1 2 . 1 . Energy Gun 1 | . . . 1 . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 1 | . . . . . . . . . 1 . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . 2 . . . . . Slashing Weapon 1 | . . . . . . 1 . . . . . . Piercing Weapon 3 | . . . . . . . . 1 1 . 1 . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 13 | . . . 1 . . . 1 . 6 2 3 . Parts Lost 50 | . . . 3 4 . 1 . 14 . 12 4 12 Power 2 | . . . . . . . . . . 1 . 1 Propulsion 24 | . . . 2 2 . 1 . 8 . 7 . 4 Utility 21 | . . . 1 2 . . . 4 . 4 4 6 Weapon 3 | . . . . . . . . 2 . . . 1 Highest Loss Streak 10 | . . . 3 3 . 1 . 10 . 8 3 10 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 4 | . . . 1 2 2 3 4 4 4 4 4 4 Power . | . . . . . . . . 1 1 . . . Propulsion . | . . . . . . . . . . . . . Utility 2 | . . . . 1 1 2 3 3 2 3 3 2 Weapon . | . . . . 1 1 1 . . . 1 1 1 Tool/Special . | . . . . . . . . . . . . . Unused Backups 3 | . . . . . . 1 1 . . . . 1 Power . | . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . Utility 3 | . . . . . . 1 1 . . . . 1 Weapon . | . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 56 | . 11 33 58 28 11 32 89 55 48 72 56 33 Engine 1 | . . . . . . . 2 2 . 2 1 1 Hover 8 | . . . . . . 8 39 14 . . . . Flight 9 | . 11 33 32 12 7 2 . 1 8 18 7 6 Device 10 | . . . 12 16 3 1 5 3 15 19 11 5 Processor 6 | . . . 8 . . . 2 5 5 9 14 11 Hackware 12 | . . . . . . 20 29 18 8 13 12 4 Slashing Weapon 1 | . . . . . . . 5 2 . . . . Piercing Weapon 2 | . . . . . . . . . 4 4 5 3 Peak Build Rating 120 | . 2 3 12 4 4 46 65 65 88 113 120 115 Average Rating 54 | . . 2 8 3 3 21 59 39 55 91 91 56 On Entrance 28 | . . 2 3 4 3 4 46 65 11 79 61 92 Avg Prop Armor Cover (%) 22 | . . . 6 . . 41 33 3 . 12 20 . Naked Turns 31 | . 23 . . 6 . 2 . . . . . . Heaviest Build 26 | . . . 7 2 1 3 20 21 21 26 21 24 Greatest Support 90 | 3 8 12 12 8 3 36 54 54 21 41 90 30 Greatest Overweight (x) 2 | . . . . . . . 1 1 . 1 2 1 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . 1 . 3 2 2 5 5 5 5 5 5 5 Average Carried 4 | . . . 1 2 2 4 4 4 4 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . 1 . 2 2 2 5 5 5 5 5 4 3 Class Distribution -------------------- 23% | Hacker-Scout 23% | Mutant 22% | Hacker-Mutant 13% | Wizard-Mutant 5% | Hacker-Sprinter 4% | Commander-Mutant 3% | Sprinter 3% | Hacker-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Commander-Mutant | -9/Storage Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/DSF Wizard-Mutant | -6/Factory Hacker-Mutant | -5/Factory Hacker-Scout | -4/Factory Hacker-Scout | -3/Research Hacker-Mutant | -3/Testing Mutant | -2/Research Resources | -11 -10 -9 -9 -8 -7 -7 -6 -5 -4 -3 -3 -2 ----------- Run | Yrd Mat Mat Sto Mat Fac DSF Fac Fac Fac Res Tes Res Matter Collected 812 | 159 . . 63 . . 5 136 43 11 265 17 113 Remotely . | . . . . . . . . . . . . . Salvage Created 875 | . . . . . . . 147 56 253 263 43 113 Parts 42 | . . . . . . . 16 2 8 7 1 8 Haulers Intercepted 3 | . . . . . . . . . 2 1 . . Recyclers Shooed . | . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -6 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Sto Mat Fac DSF Fac Fac Fac Res Tes Res Combat Hostiles Destroyed 3 | . . . . . . . . 3 . . . . Melee 2 | . . . . . . . . 2 . . . . Classes Destroyed 7 | . . . . . . . 3 1 1 2 . . Worker 8 | . . . . . . . 4 . 2 . 2 . Builder 2 | . . . . . . . 1 . 1 . . . Tunneler 2 | . . . . . . . 2 . . . . . Hauler 3 | . . . . . . . . . 2 1 . . Recycler 2 | . . . . . . . . . . 1 . 1 Operator 1 | . . . . . . . . . . 1 . . Swarmer 3 | . . . . . . . . 3 . . . . Best Kill Streak 5 | . . . . . . . 4 2 5 1 1 1 Combat Bots Only 2 | . . . . . . . . 2 . . . . Max Kills in Single Turn 1 | . . . . . . . 1 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . Melee 1 | . . . . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -6 -5 -4 -3 -3 -2 -------- Run | Yrd Mat Mat Sto Mat Fac DSF Fac Fac Fac Res Tes Res Hostile Shots Fired 544 | . 3 7 28 39 . 11 6 130 1 88 54 177 Missed 244 | . 2 3 15 17 . 4 3 43 . 42 31 84 Hits 300 | . 1 4 13 22 . 7 3 87 1 46 23 93 Melee 3 | . . . . 2 . . . . 1 . . . Projectile 297 | . 1 4 13 20 . 7 3 87 . 46 23 93 AOE 2 | . . . . 2 . . . . . . . . Critical Strikes 12 | . . . . 2 . 2 . 1 . 4 1 2 Actively Blocked 2 | . . . . . . . . . . 1 . 1 Part Disruptions 1 | . . . . . . . . . . 1 . . Damage Taken 6078 | . 11 62 127 456 . 328 59 1306 46 1075 488 2120 Core 3339 | . 11 46 44 398 . 276 . 652 . 378 67 1467 Absorbed by Shields 77 | . . . . . . . . . . . . 77 Redirected to Shielding 154 | . . . . . . . . . . 154 . . Core Remaining (%) 73 | 100 95 . 77 27 . 60 100 34 100 . 65 . Volleys Fired 3 | . . . 3 . . . . . . . . . Largest 1 | . . . 1 . . . . . . . . . Hottest 60 | . . . 60 . . . . . . . . . Shots Fired 3 | . . . 3 . . . . . . . . . Gun 3 | . . . 3 . . . . . . . . . Cannon . | . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic 3 | . . . 3 . . . . . . . . . Robot Hit Streak 1 | . . . 1 . . . . . . . . . Robot Miss Streak 2 | . . . 2 . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 38 | . . . 1 . . . 10 9 8 7 2 1 Core Hits 13 | . . . . . . . 4 1 5 1 1 1 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . 1 . . . . Critical Strikes 3 | . . . . . . . . 2 . . 1 . Smash 1 | . . . . . . . . 1 . . . . Sever 1 | . . . . . . . . 1 . . . . Impale 1 | . . . . . . . . . . . 1 . Melee Attacks 116 | . . . . . . . 34 22 23 21 7 9 Impact 19 | . . . . . . . 7 12 . . . . Slashing 34 | . . . . . . . 27 7 . . . . Piercing 63 | . . . . . . . . 3 23 21 7 9 Sneak Attacks 18 | . . . . . . . 8 . 5 2 2 1 Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks 3 | . . . . . . . . 3 . . . . Damage Inflicted 2580 | . . . 26 8 . . 725 424 616 498 197 86 Guns 26 | . . . 26 . . . . . . . . . Cannons . | . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . Melee 2546 | . . . . . . . 725 424 616 498 197 86 Ramming 8 | . . . . 8 . . . . . . . . Kinetic . | . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic 26 | . . . 26 . . . . . . . . . Impact 344 | . . . . . . . . 344 . . . . Slashing 805 | . . . . . . . 725 80 . . . . Piercing 1397 | . . . . . . . . . 616 498 197 86 Highest Corruption 5 | . . . . . . . 1 . 1 5 5 . Average Corruption 2 | . . . . . . . 1 . 1 3 5 . Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked 4 | . . . . . . . . . . . . 4 Effects 9 | . . . . . . . 1 . 2 2 4 . Message Errors 5 | . . . . . . . 1 . 1 2 1 . Matter Fused 1 | . . . . . . . . . 1 . . . Heat Flow Errors 1 | . . . . . . . . . . . 1 . Energy Discharges 1 | . . . . . . . . . . . 1 . Data Loss (minor) 1 | . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 611 | . . . . . . . 224 100 24 144 119 . Projectiles . | . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . Melee 611 | . . . . . . . 224 100 24 144 119 . Knockbacks 2 | . . . . . . . . 2 . . . . Impact 2 | . . . . . . . . 2 . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 4 | . . . . 4 . . . . . . . . Shots . | . . . . . . . . . . . . . Rammed 1 | . . . . 1 . . . . . . . . Targets Rammed 1 | . . . . 1 . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 85 | . . . 23 . . . . . . 8 85 . Average Temperature 15 | . . . 11 . . . . . . 4 44 . Received Heat Transfer 580 | . 6 18 39 63 . . 9 9 . 139 63 234 Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . Parts Fried 1 | . . . . . . . . 1 . . . . Impact Corruptions 3 | . . . . . . . . 3 . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -6 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Sto Mat Fac DSF Fac Fac Fac Res Tes Res Maximum Alert Level 1 | . . . . . . . . . . . . 1 Low Security (%) 99 | 100 100 100 100 100 100 100 100 100 100 100 100 97 Level 1 . | . . . . . . . . . . . . 2 Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 200 | . . . 59 95 24 15 58 90 117 136 119 200 Initial 59 | . . . . . 24 9 7 . 32 50 59 55 Average 37 | . . . 21 30 20 3 20 36 37 49 59 65 Influence Increases 1790 | . . . 156 105 . 15 148 276 252 328 160 350 Destroy 0b10 Robot/C 160 | . . . 100 . . . . 60 . . . . Destroy 0b10 Robot/NC 90 | . . . . . . . 35 . 25 15 10 5 Destroy Leader 36 | . . . 30 . . . . . 4 2 . . Allied During Kill 19 | . . . 19 . . . . . . . . . Successful Hack 116 | . . . 7 . . . 20 28 40 6 15 . Disable Machine 75 | . . . . . . . 15 . 15 . 45 . Destroy Structure 79 | . . . . . . . 18 8 18 20 . 15 Partial Spotted 195 | . . . . 15 . . 15 15 90 15 . 45 Lose Combat Pursuer 1020 | . . . . 90 . 15 45 165 60 270 90 285 Influence Decreases 1575 | . . . 156 50 41 14 163 210 221 319 167 234 Entered New Map 216 | . . . . . 31 5 8 . 34 47 47 44 Time Decay 869 | . . . 57 20 10 . 155 80 187 160 80 120 Lost Part 421 | . . . 30 30 . 9 . 130 . 112 40 70 Lost Ally 69 | . . . 69 . . . . . . . . . Squads Dispatched 24 | . 1 . 1 3 . . 3 . 7 6 . 3 Investigation 8 | . . . . 2 . . 2 . 3 1 . . Extermination 5 | . . . . . . . 1 . 1 1 . 2 Reinforcement 11 | . 1 . 1 1 . . . . 3 4 . 1 Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . 1 1 . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -6 -5 -4 -3 -3 -2 --------- Run | Yrd Mat Mat Sto Mat Fac DSF Fac Fac Fac Res Tes Res Distress Signals 12 | . . . 2 . . . . . 2 2 2 4 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 151 | . 4 5 13 14 . 1 4 22 11 33 15 29 Peak Tracking Total 16 | . 3 5 9 8 . 1 3 11 7 15 11 16 Tactical Retreats 26 | . . . . 2 . 1 1 5 2 6 2 7 Traps | -11 -10 -9 -9 -8 -7 -7 -6 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Sto Mat Fac DSF Fac Fac Fac Res Tes Res Traps Triggered 6 | . . 1 . . . . 1 . 1 1 . 2 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -6 -5 -4 -3 -3 -2 ---------- Run | Yrd Mat Mat Sto Mat Fac DSF Fac Fac Fac Res Tes Res Machines Disabled 5 | . . . . . . . 1 . 1 . 3 . Max in Single Turn 1 | . . . . . . . 1 . 1 . 1 . Garrison Access 2 | . . . . . . . . . 1 1 . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -6 -5 -4 -3 -3 -2 --------- Run | Yrd Mat Mat Sto Mat Fac DSF Fac Fac Fac Res Tes Res Machines Accessed 33 | . . . 4 2 1 . 8 2 8 4 3 1 Terminals 27 | . . . 4 2 1 . 6 2 6 3 3 . Fabricators 1 | . . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 3 | . . . . . . . 2 . . . . 1 Scanalyzers . | . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . 1 1 . . Total Hacks 100 | . . . 10 5 2 . 40 4 21 11 6 1 Successful 64 | . . . 3 . 1 . 38 2 13 5 2 . Failed 36 | . . . 7 5 1 . 2 2 8 6 4 1 Catastrophic 5 | . . . 1 1 . . . . 3 . . . Database Lockouts . | . . . . . . . . . . . . . Manual 51 | . . . 2 5 . . 21 3 12 6 2 . Terminals 91 | . . . 10 5 2 . 36 4 18 10 6 . Fabricators 2 | . . . . . . . . . 2 . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 5 | . . . . . . . 4 . . . . 1 Scanalyzers . | . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . 1 1 . . Terminal Hacks 43 | . . . 3 . 1 . 25 2 8 2 2 . Record 3 | . . . . . . . 2 . . . 1 . Part Schematic 1 | . . . . . . . . 1 . . . . Prototype ID Bank 3 | . . . . . . . 3 . . . . . Open Door 3 | . . . 3 . . . . . . . . . Open DSF 1 | . . . . . 1 . . . . . . . Level Access Points 4 | . . . . . . . 2 1 1 . . . Branch Access Points 1 | . . . . . . . . . . 1 . . Machine Index 3 | . . . . . . . 1 . 2 . . . Terminal Index 1 | . . . . . . . 1 . . . . . Fabricator Index 1 | . . . . . . . 1 . . . . . Garrison Index 1 | . . . . . . . 1 . . . . . Dispatch Records 1 | . . . . . . . . . 1 . . . Security Status 1 | . . . . . . . 1 . . . . . Surveillance Status 1 | . . . . . . . 1 . . . . . Patrol Status 1 | . . . . . . . 1 . . . . . Transport Status 1 | . . . . . . . 1 . . . . . Recall Extermination 1 | . . . . . . . 1 . . . . . Hauler Manifests 4 | . . . . . . . 2 . 1 1 . . Registered Components 4 | . . . . . . . 2 . 2 . . . Registered Prototypes 3 | . . . . . . . 2 . 1 . . . Zone Layout 4 | . . . . . . . 3 . . . 1 . Fabricator Hacks 2 | . . . . . . . . . 2 . . . Load Schematic 1 | . . . . . . . . . 1 . . . Build 1 | . . . . . . . . . 1 . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks 3 | . . . . . . . 3 . . . . . Report Inventory 1 | . . . . . . . 1 . . . . . Retrieve Components 2 | . . . . . . . 2 . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . 1 1 . . Seal Access 2 | . . . . . . . . . 1 1 . . Unauthorized Hacks 14 | . . . . . . . 10 . 2 2 . . Terminals 13 | . . . . . . . 9 . 2 2 . . Track 1 | . . . . . . . 1 . . . . . Assimilate 3 | . . . . . . . 2 . 1 . . . Botnet 4 | . . . . . . . 2 . 1 1 . . Operators 1 | . . . . . . . 1 . . . . . Skim 4 | . . . . . . . 3 . . 1 . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . . . . . Recyclers 1 | . . . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . 1 . . Used . | . . . . . . . . . . . . . Hacking Detections 27 | . . . 3 2 . . 7 1 7 3 3 1 Full Trace Events 8 | . . . 1 2 . . 2 . 3 . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . 1 . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time 169 | . . . . . . . . . 169 . . . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -6 -5 -4 -3 -3 -2 ------------ Run | Yrd Mat Mat Sto Mat Fac DSF Fac Fac Fac Res Tes Res Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -6 -5 -4 -3 -3 -2 -------- Run | Yrd Mat Mat Sto Mat Fac DSF Fac Fac Fac Res Tes Res Total Allies 10 | . . . 10 . . . . . . . . . Largest Group 10 | . . . 10 . . . . . . . . . Highest-Rated Group 88 | . . . 88 . . . . . . . . . Highest-Rated Ally 16 | . . . 16 . . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 35 | . . . 35 . . . . . . . . . Total Damage 349 | . . . 349 . . . . . . . . . Kills 5 | . . . 5 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -6 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Sto Mat Fac DSF Fac Fac Fac Res Tes Res Active Infowar (turns) 1684 | . . . 156 77 15 6 231 101 309 329 166 294 Optics 852 | . . . . . . . . . 63 329 166 294 Sensors 537 | . . . . . . . 29 . 282 226 . . Terrain 568 | . . . 44 73 . . . . 129 226 . 96 Structural 772 | . . . . . . . 133 42 300 277 20 . Seismic 1009 | . . . 156 77 15 6 69 101 299 226 60 . ECM 1 | . . . . . . . . . . . 1 . Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -6 -5 -4 -3 -3 -2 ------------- Run | Yrd Mat Mat Sto Mat Fac DSF Fac Fac Fac Res Tes Res Turns Passed 2285 | 9 43 21 163 86 29 51 415 199 480 329 166 294 Spaces Moved 4035 | 18 90 49 319 212 79 66 538 276 919 599 267 603 Core 727 | 18 45 . 2 17 . 29 246 177 99 . 1 93 Treads . | . . . . . . . . . . . . . Legs 32 | . . . . . . . . . . . 32 . Wheels 54 | . . . . . . . . . 54 . . . Hover 439 | . . . . . . 7 292 99 41 . . . Flight 2783 | . 45 49 317 195 79 30 . . 725 599 234 510 Fastest Speed 23 | 50 37 34 34 35 35 35 40 40 30 23 32 32 Average Speed 39 | 50 43 34 34 39 35 43 48 48 36 31 49 39 Slowest Speed 150 | 50 50 37 50 50 35 60 100 116 90 105 150 112 Overloaded Moves 43 | . . . . . . . . . . 43 . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 44 | . 2 1 6 4 . . . . 3 2 5 21 Potential Cave-ins 3 | . . . . . . . 3 . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 27 | 3 28 8 47 31 4 84 16 12 30 28 47 24 Regions Visited 12 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 6 | . . . . . 1 . 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . Spaces Dug 50 | . . . . . . . 21 4 9 10 . 6 Terrain Destroyed 50 | . . . . . . . 21 4 9 10 . 6 Melee 50 | . . . . . . . 21 4 9 10 . 6 Projectile . | . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -6 -5 -4 -3 -3 -2 --------- Run | Yrd Mat Mat Sto Mat Fac DSF Fac Fac Fac Res Tes Res Total 4461 | 17 90 50 359 209 79 83 638 308 1020 699 283 626 Wait 206 | . . . 32 . . . 45 3 49 66 6 5 Move 3941 | 17 85 46 307 203 78 65 537 275 912 594 257 565 Hop 38 | . 2 1 5 4 . . . . 3 2 4 17 Pick Up 20 | . 1 . 2 . . 4 5 1 4 2 . 1 Fast Attach 65 | . 2 2 4 1 1 11 3 3 15 8 7 8 Attach 17 | . . 1 1 . . . 2 2 3 1 2 5 Detach 14 | . . . 1 . . 1 . 3 3 1 1 4 Swap 14 | . . . . . . . 8 1 2 2 . 1 Drop 25 | . . . . . . 2 5 3 6 2 1 6 Fire 3 | . . . 3 . . . . . . . . . Melee 106 | . . . . . . . 33 17 23 21 5 7 Ram 1 | . . . . 1 . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 7 | . . . . . . . . . . . . 7 Rewire 4 | . . . 4 . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -8/Materials -7/Factory -7/DSF -6/Factory (discovered 5 exits: *Fac x4 / *Low) -5/Factory (discovered 5 exits: *Fac x4 / [*Upp]) -4/Factory (discovered 6 exits: *Res x4 / *Upp x2) -3/Research (discovered 3 exits: Arm / *Tes x2) -3/Testing -2/Research History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 14) 10 | -11/Scrapyard | Entered Materials 50 | -10/Materials | Discovered new exit (range 11) 53 | -10/Materials | Entered another Materials area 53 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 72 | -9/Materials | Discovered new exit (range 7) 74 | -9/Materials | Entered Storage 119 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 232 | -9/Storage | Discovered new exit (range 16) 237 | -9/Storage | Entered Materials 237 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 259 | -8/Materials | Lost 3 parts (2n1u) 317 | -8/Materials | Core integrity fell below 50% 321 | -8/Materials | Discovered new exit (range 6) 323 | -8/Materials | Entered Factory 323 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 345 | -7/Factory | Lost 3 parts (1n2u) 352 | -7/Factory | Identified exit to DSF 352 | -7/Factory | Entered DSF 372 | -7/DSF | Additional patrols routed to DSF 383 | -7/DSF | Discovered new exit (range 14) 403 | -7/DSF | Entered Factory 403 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 407 | -6/Factory | Identified exit to Factory 609 | -6/Factory | Build established: Wizard-Mutant 675 | -6/Factory | Discovered new exit (range 9) 679 | -6/Factory | Identified exit to Lower Caves 818 | -6/Factory | Entered another Factory area 818 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 940 | -5/Factory | Build established: Hacker-Mutant 962 | -5/Factory | Lost 10 parts (8n2u) 972 | -5/Factory | Identified exit to Factory 1002 | -5/Factory | Core integrity fell below 50% 1017 | -5/Factory | Discovered new exit (range 6) 1017 | -5/Factory | Entered another Factory area 1017 | -4/Factory | Evolved 2 slots: Utility x2 1041 | -4/Factory | Lost 4 parts (2u2w) 1238 | -4/Factory | Found Prototype Hackware 1238 | -4/Factory | Identified Exp. Hacking Suite 1420 | -4/Factory | Discovered new exit (range 3) 1421 | -4/Factory | Identified exit to Upper Caves 1421 | -4/Factory | Discovered exit to Upper Caves (range 7) 1449 | -4/Factory | Identified exit to Research 1497 | -4/Factory | Entered Research 1497 | -3/Research | Evolved 2 slots: Utility x2 1560 | -3/Research | Build established: Hacker-Scout 1624 | -3/Research | Spotted B-86 Titan 1728 | -3/Research | Identified exit to Armory 1728 | -3/Research | Identified exit to Testing 1810 | -3/Research | Lost 8 parts (4n4u) 1826 | -3/Research | Entered Testing 1853 | -3/Testing | Found Prototype Leg 1853 | -3/Testing | Identified Myomer Exoskeleton 1877 | -3/Testing | Lost 3 parts (2n1u) 1978 | -3/Testing | Found Prototype Device 1978 | -3/Testing | Identified Exp. Hardlight Generator 1987 | -3/Testing | Discovered new exit (range 17) 1990 | -3/Testing | Identified exit to Research 1992 | -3/Testing | Entered Research 1992 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 2110 | -2/Research | Spotted B-90 Cyclops 2142 | -2/Research | Core integrity fell below 50% 2169 | -2/Research | Lost 10 parts (1p3n5u1w) 2216 | -2/Research | Core integrity fell below 20% 2278 | -2/Research | Spotted B-90 Cyclops 2286 | -2/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 02213_ R-10 Processor collects Sml. Matter Pod. 02214_ Field strength at 54. 02214_ R-10 Processor collects Wheel. 02215_ Field strength at 29. 02216_ Field strength at 4. 02217_ Stasis field depleted. 02217_ R-10 Processor destroyed. 02217_ R-10 Processor collects Hpw. Tractor Beam. 02218_ U-05 Engineer lays Concrete. 02221_ Acquired System Shield. 02223_ Acquired Impulse Thruster Array. 02224_ Nuclear Pulse Array destroyed. 02230_ K-01 Serf collects debris. 02248_ Power Amplifier destroyed. 02253_ Penetrated by Slug. 02253_ Slug penetrates Wall. 02262_ Drone sends a signal. 02263_ W-44 Eye sends out distress signal. 02282_ ALERT: Potential suspicious activity detected, Programmers report to Research Zone 2D. Map ----- +----------------------------------------------------+ | # #?????????????????? #????????????? | | # !! #?? ???? ?????????? #????????????? | | + !! #??????????????????? """" ?????????????? | | # ! #??"????????????#??? """" ?????????????? | | # #?????????????#??????"""" ??????????????? | | #? ]#??????????#?????????"""" ??????????????? | | #? #???????????????#????? ???????????????? | | #??#### #????????????????????? ??#????????????? | | ###############################+###########?????? | | #?????# | | #?????? | | #?????? | | """"" #?????? | | ######################## """"" #?????? | | #??????????????????#???#p """"" #?????? | | #???#??????????????????# ###???? | | ##?????????????????????# B #???? | | #?????????????#????????# B #?#?? | | ?????###########??# ! ###???? | | #?????????# ??# #?????? | | +#?????????# ?# #?????? | | ???????????# ?# #?????? | | ?????#?????# # !! #?????? | | ???????????# # !! #?????? | | ???????????# + #?????? | | ???????????# """ #@ #?????? | | ???????????# """" # #?????? | | ???????????# """" ?####+### #?????? | | ????????????? """ ????????? #?????? | | ??? ???????? ?????????? #?????? | | ????????#??? ????? ???? #?????? | | ????????????#########????? ????? #?????? | | ???? ???????????????????????????? /?????? | | ???????????????????????????????? ? #?????? | | ??????????????????????????????????? ??????? | | ????????????????????????????????????]! ??????? | | ??????????????????????????????????????? ???????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????#???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Energy Generation 25 Energy Capacity 300 Matter Stores 261 Matter Capacity 800 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 110 Additional Mass Support 12 Corruption Block 20 Utility Shielding 90 Phase Shifting 5 Evasion (%) 77 Matter Filtering 50 Offensive Hacking 60 Defensive Hacking 10 Item Schematics ----------------- Cld. Nuclear Pulse Thruster | -5/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PoweredClaymoresSteel Manual? 0 Play Time 01:03:07 Cumulative 146.7 hours Start 2026.01.26 @ 18:17:59 End 2026.01.26 @ 19:25:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 179 Rogue 174 Adventurer 5 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0/0 Lore% 44 Gallery% 61 Achievement% 47 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 076e227c-7953-44f8-8fd4-57c64e427dcf