Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.28 @ 18:27:01 Player: Demo Result: Destroyed by Dirty Bomb Trap Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (186) 930 Value Destroyed (6601) 6601 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (4259) 4259 TOTAL SCORE: 15450 Bonus ------- Triggered High Security 500 High Alert Combat Kills 2959 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/850 Matter 290/300 Energy 79/100 System Corruption 50% Temperature Cool (0) Movement Core (100) Ox1 Location -6/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Advanced Heat Sink System Restoration Module > --- WEAPON (5) ------- Companion Sword > --- INVENTORY (5) ---- Improved Deuterium Engine Light Antimatter Reactor Enhanced Scrap Shield Compact Ion Cannon Peak State ------------ > --- POWER ------------ Fusion Reactor > --- PROPULSION ------- Light Treads Improved Heavy Treads Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Improved Cooling System High-capacity Storage Unit > --- WEAPON ----------- Improved Heavy Laser Heavy Proton Cannon Coil Gun Advanced KE Penetrator Advanced KE Penetrator > --- INVENTORY -------- Fusion Reactor High-capacity Matter Pod Deep Structural Scanner Machine Analyzer Enhanced Optical Array Active Cooling Armor High-powered Tractor Beam Mapping Drone Bay Heavy Tesla Rifle Heavy Tesla Rifle Beamcaster Cooled Plasma Cannon Gauss Rifle Rocket Launcher Mini Grenade Launcher CPS Tube CPS Tube Companion Sword [Rating: 91] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Fission Core Reactor Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Makeshift Targeting Computer Hackware Hacking Suite Protection Makeshift Light Armor Plating Weapon High-powered Shotgun Energy Gun Shock Rifle Energy Cannon Subdweller Beam Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Special Weapon CPS Tube Impact Weapon Mace Slashing Weapon Companion Sword Build | -11 -10 -10 -10 -9 -9 -6 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Slots Evolved 8 | . . . . . . 8 . Power . | . . . . . . . . Propulsion 2 | . . . . . . 2 . Utility 3 | . . . . . . 3 . Weapon 3 | . . . . . . 3 . Parts Attached 140 | 7 3 5 15 5 7 96 2 Power 12 | 1 . 1 3 1 1 5 . Engine 9 | 1 . 1 3 1 . 3 . Core 1 | . . . . . 1 . . Reactor 2 | . . . . . . 2 . Propulsion 32 | 2 . . 3 3 1 23 . Treads 19 | 2 . . 2 3 1 11 . Leg 6 | . . . . . . 6 . Wheel 7 | . . . 1 . . 6 . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 48 | 2 2 2 3 . 3 34 2 Device 26 | 1 . . . . 1 23 1 Storage 7 | 1 2 . 1 . . 3 . Processor 4 | . . . . . 1 3 . Hackware 2 | . . . . . . 2 . Protection 9 | . . 2 2 . 1 3 1 Artifact . | . . . . . . . . Weapon 48 | 2 1 2 6 1 2 34 . Energy Gun 14 | 1 1 . 3 . . 9 . Energy Cannon 8 | . . . 1 . 1 6 . Ballistic Gun 9 | 1 . 1 . . 1 6 . Ballistic Cannon 4 | . . . . . . 4 . Launcher 6 | . . 1 1 . . 4 . Special Weapon 2 | . . . . . . 2 . Impact Weapon 4 | . . . 1 1 . 2 . Slashing Weapon 1 | . . . . . . 1 . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 13 | . . . . . . 12 1 Corrupted Parts 7 | . . . 2 . . 5 . System Corruption 31 | . . . 6 . . 25 . Parts Lost 57 | . 1 . 7 2 . 47 . Power 5 | . . . 2 . . 3 . Propulsion 23 | . . . 3 1 . 19 . Utility 9 | . . . . . . 9 . Weapon 20 | . 1 . 2 1 . 16 . Highest Loss Streak 16 | . 1 . 3 2 . 16 . To Critical Strikes 1 | . . . 1 . . . . Average Backups 16 | . 6 14 17 17 17 17 3 Power . | . . . 1 1 . . 2 Propulsion . | . 1 2 . . . . . Utility 6 | . 3 7 6 7 5 7 . Weapon 7 | . . 4 8 8 9 6 1 Tool/Special . | . . . . . . . . Unused Backups 44 | . 2 5 7 2 10 16 2 Power 6 | . . . . . 1 3 2 Propulsion 1 | . 1 . . . . . . Utility 21 | . 1 3 5 1 4 7 . Weapon 16 | . . 2 2 1 5 6 . Tool/Special . | . . . . . . . . Average Slot Usage (%) 94 | . 99 99 88 92 97 91 13 Engine 9 | . 13 14 11 7 12 2 . Treads 22 | . 28 28 18 25 27 16 . Wheel 1 | . . . 1 2 . 3 . Device 4 | . 14 5 . . . 18 9 Storage 12 | . 14 14 14 14 13 5 . Protection 10 | . . 8 14 14 13 2 . Energy Gun 12 | . 13 14 12 14 13 7 . Energy Cannon 3 | . . . 10 1 . 2 . Ballistic Gun 9 | . 14 10 1 7 13 10 . Ballistic Cannon 1 | . . . . . . 5 . Launcher 1 | . . 3 2 . . 1 . Impact Weapon 1 | . . . . 4 . 2 . Peak Build Rating 91 | 7 8 12 20 19 28 91 28 Average Rating 26 | 5 7 10 16 17 20 64 15 On Entrance 12 | . 7 8 12 17 19 28 7 Avg Prop Armor Cover (%) 8 | 16 . . 5 12 . 7 . Naked Turns 71 | . . . . . 70 1 . Heaviest Build 114 | 15 30 32 60 57 60 114 6 Greatest Support 123 | 40 40 40 40 40 50 123 3 Greatest Overweight (x) 8 | 1 . . 2 2 5 8 1 Average Overweight (x) . | . . . 1 1 . 1 . Largest Inventory Capacity 25 | 8 15 15 20 20 20 25 5 Average Capacity 18 | 7 12 15 19 20 19 19 5 Most Carried 20 | 2 10 15 20 20 20 20 5 Average Carried 17 | . 6 14 18 19 18 18 4 Final Capacity 20 | 8 15 15 20 20 20 5 5 Final Carried 20 | 2 10 14 20 20 20 4 5 Class Distribution -------------------- 81% | Mutant 8% | Scavenger-Tank 6% | Gunner 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -9/Recycling Mutant | -9/Scraptown Scavenger-Tank | -6/Factory Scavenger-Tank | -6/Lower Caves Resources | -11 -10 -10 -10 -9 -9 -6 -6 ----------- Run | Yrd Mat Min Sub Rec Scr Fac Low Matter Collected 6985 | 325 203 376 1173 453 367 4048 40 Remotely 1733 | . . . . . . 1733 . Salvage Created 7447 | 214 313 18 743 325 . 5775 59 Parts 341 | 17 22 . 52 18 . 231 1 Haulers Intercepted 6 | . 2 . . . . 4 . Recyclers Shooed 11 | . . 1 . 1 . 9 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 14 | . . . 13 . . . 1 Prevented 1 | . . . 1 . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -9 -6 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Combat Hostiles Destroyed 130 | . 6 5 24 2 . 93 . Melee 1 | . . . . . . 1 . Guns 42 | . 4 2 8 2 . 26 . Cannons 36 | . . . 4 . . 32 . AOE 50 | . 2 3 12 . . 33 . Classes Destroyed 21 | 3 6 1 3 . . 8 . Worker 14 | 2 1 . . . . 11 . Builder 13 | . 1 . . . . 12 . Tunneler 7 | 4 . . . . . 3 . Hauler 6 | . 2 . . . . 4 . Recycler 16 | 1 . . . 3 . 12 . Operator 1 | . 1 . . . . . . Turret 2 | . . . 2 . . . . Watcher 2 | . 2 . . . . . . Swarmer 13 | . 5 . 4 . . 4 . Saboteur 2 | . . . . . . 2 . Grunt 53 | . 1 . 1 . . 51 . Brawler 5 | . . . . . . 5 . Duelist 5 | . . . . . . 5 . Protector 2 | . . . . . . 2 . Sentry 8 | . . . 1 2 . 5 . Specialist 2 | . . . . . . 2 . Hunter 11 | . . . . . . 11 . Programmer 5 | . . . . . . 5 . Behemoth 1 | . . . . . . 1 . Subdweller 18 | . . . 18 . . . . Assembled 5 | . . 5 . . . . . Best Kill Streak 15 | 4 6 2 4 2 . 15 . Combat Bots Only 14 | . 3 2 4 1 . 14 . Max Kills in Single Turn 8 | 1 2 1 2 1 . 8 . Gunslinging . | . . . . . . . . Exploded 6 | . 2 1 2 . . 6 . Melee 1 | . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -9 -6 -6 -------- Run | Yrd Mat Min Sub Rec Scr Fac Low Hostile Shots Fired 815 | . 32 13 92 4 . 674 . Missed 225 | . 7 9 33 2 . 174 . Hits 590 | . 25 4 59 2 . 500 . Melee 26 | . . 1 . . . 25 . Projectile 564 | . 25 3 59 2 . 475 . AOE 1 | . . . . . . 1 . Critical Strikes 26 | . . . 5 . . 21 . Actively Blocked 1 | . . . 1 . . . . Part Disruptions 3 | . . . . . . 3 . Damage Taken 10867 | . 259 62 1109 29 . 9374 34 Core 1050 | . 24 . 174 . . 818 34 Absorbed by Shields 24 | . . . . . . 24 . Redirected to Shielding 32 | . . 3 29 . . . . Ignored by Resistances 160 | . . . . . . 160 . Core Remaining (%) 60 | 100 . . . . 20 . . Volleys Fired 354 | 18 31 25 65 8 . 207 . Largest 5 | 2 2 2 2 2 . 5 . Hottest 315 | 60 60 65 130 130 . 315 . Shots Fired 956 | 36 61 39 102 17 . 701 . Gun 597 | 36 61 30 52 16 . 402 . Cannon 274 | . . . 16 1 . 257 . Launcher 83 | . . 9 34 . . 40 . Special 2 | . . . . . . 2 . Kinetic 497 | 18 31 13 24 6 . 405 . Thermal 183 | . . . 16 1 . 166 . Explosive 74 | . . 9 25 . . 40 . Electromagnetic 200 | 18 30 17 37 10 . 88 . Robot Hit Streak 17 | 6 6 11 11 4 . 17 . Robot Miss Streak 9 | 3 3 5 3 1 . 9 . Penetration Max 2 | . . . . . . 2 . Secondary Targets 3 | . . . 1 . . 2 . Max Gunslinging Chain 1 | . . . 1 . . 1 . Shots Hit Robots 528 | 14 36 25 61 13 . 378 1 Core Hits 399 | 8 15 13 48 9 . 306 . Critical Kills 11 | . . . . . . 11 . Critical Parts Destroyed 16 | . . . . . . 16 . Critical Strikes 36 | . . . . 1 . 35 . Meltdown 1 | . . . . . . 1 . Destroy 29 | . . . . . . 29 . Blast 5 | . . . . . . 5 . Corrupt 1 | . . . . 1 . . . Melee Attacks 16 | . . . 3 2 . 10 1 Impact 12 | . . . 3 2 . 7 . Slashing 4 | . . . . . . 3 1 Piercing . | . . . . . . . . Sneak Attacks 2 | . . . . . . 2 . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 22343 | 179 708 462 2467 219 . 18200 108 Guns 7651 | 179 495 291 675 185 . 5826 . Cannons 4620 | . . . 218 30 . 4372 . Explosions 9743 | . 213 171 1574 . . 7785 . Melee 234 | . . . . . . 126 108 Ramming 95 | . . . . 4 . 91 . Kinetic 7028 | 71 209 120 389 65 . 6174 . Thermal 4383 | . 213 . 355 30 . 3785 . Explosive 8281 | . . 171 1296 . . 6814 . Electromagnetic 2322 | 108 286 171 427 120 . 1210 . Impact 126 | . . . . . . 126 . Slashing 108 | . . . . . . . 108 Piercing . | . . . . . . . . Highest Corruption 50 | . 4 4 10 10 . 50 50 Average Corruption 11 | . 2 4 6 10 . 24 50 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 296 | . . 22 106 49 . 119 . Message Errors 66 | . . 6 29 16 . 15 . Matter Fused 54 | . . 3 22 13 . 16 . Heat Flow Errors 28 | . . 3 12 4 . 9 . Energy Discharges 37 | . . 3 13 4 . 17 . Parts Rejected 4 | . . . . 1 . 3 . Parts Fused 6 | . . . 1 1 . 4 . Data Loss (minor) 35 | . . 4 13 6 . 12 . Data Loss (major) 12 | . . 1 5 1 . 5 . Misfires 10 | . . 1 6 2 . 1 . Alerts 6 | . . 1 3 1 . 1 . Misdirections 5 | . . . . . . 5 . Weapon Failures 33 | . . . 2 . . 31 . Overload Shots 10 | . . . . . . 10 . Overflow Damage 630 | . 14 . 80 2 . 455 79 Projectiles 233 | . . . . 2 . 231 . Explosions 272 | . 14 . 80 . . 178 . Melee 125 | . . . . . . 46 79 Knockbacks 20 | . . . . . . 20 . Impact 1 | . . . . . . 1 . Kinetic 16 | . . . . . . 16 . Secondary 3 | . . . . . . 3 . Self-Inflicted Damage 718 | . 31 . 141 . . 546 . Shots 22 | . 2 . 4 . . 16 . Rammed 10 | . . . . 1 . 9 . Targets Rammed 11 | . . . . 1 . 10 . Kicked . | . . . . . . . . Crushed 1 | . . . . . . 1 . Highest Temperature 402 | 2 48 219 256 335 . 402 . Average Temperature 102 | 2 23 49 94 96 . 114 . Received Heat Transfer 2888 | . 48 . 204 9 . 2627 . Effects 4 | . . . . . . 4 . Shutdowns 1 | . . . . . . 1 . Energy Bleed 1 | . . . . . . 1 . Interference 2 | . . . . . . 2 . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 2 | . . . . . . 2 . Combat Hostiles . | . . . . . . . . Parts Fried 8 | . 1 . 2 . . 5 . Impact Corruptions 3 | . . . . . . 3 . Robots Melted 1 | . . . . . . 1 . Combat Hostiles 1 | . . . . . . 1 . Parts Melted 4 | . 1 . . . . 3 . Heat Transferred 5808 | . 200 . 446 37 . 5125 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 9 | . 4 . 2 . . 3 . Alert | -11 -10 -10 -10 -9 -9 -6 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Maximum Alert Level 5 | . . . . . . 5 . Low Security (%) 63 | 100 100 100 . 100 . 21 . Level 1 2 | . . . . . . 4 . Level 2 11 | . . . . . . 24 . Level 3 13 | . . . . . . 28 . Level 4 3 | . . . . . . 6 . Level 5 1 | . . . . . . 2 . High Security 5 | . . . . . . 11 . Max Security . | . . . . . . . . Peak Influence 2432 | 15 100 43 . 163 . 2432 . Initial 133 | . . 22 . 133 . . . Average 373 | 2 20 3 . 45 . 773 . Influence Increases 4350 | 35 199 88 340 222 . 3461 5 Destroy 0b10 Robot/C 2140 | . 120 . 160 40 . 1820 . Destroy 0b10 Robot/NC 310 | 35 35 . . 15 . 220 5 Destroy Leader 396 | . 38 . . . . 358 . Select Force Hacks 150 | . . . . 150 . . . Disable Machine 390 | . . 15 . 15 . 360 . Anti-Garrison Action 400 | . . . . . . 400 . Destroy Structure 339 | . 6 58 . 2 . 273 . Partial Spotted 15 | . . . . . . 15 . Lose Combat Pursuer 210 | . . 15 180 . . 15 . Influence Decreases 2860 | 35 142 145 62 500 . 1086 890 Entered New Map 1060 | . . 35 . 145 . . 880 Time Decay 1278 | 35 132 110 52 343 . 596 10 Lost Part 502 | . 10 . 10 12 . 470 . Lost Ally 20 | . . . . . . 20 . Squads Dispatched 41 | . 2 1 . . . 38 . Investigation 11 | . . 1 . . . 10 . Extermination 3 | . . . . . . 3 . Reinforcement 12 | . 2 . . . . 10 . Assault 10 | . . . . . . 10 . Garrison 5 | . . . . . . 5 . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 6 | . . . . . . 6 . Haulers Reinforced 1 | . . . . . . 1 . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . Stealth | -11 -10 -10 -10 -9 -9 -6 -6 --------- Run | Yrd Mat Min Sub Rec Scr Fac Low Distress Signals 1 | . . . . . . 1 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 165 | . 14 10 26 2 . 113 . Peak Tracking Total 18 | . 3 2 6 1 . 18 . Tactical Retreats 7 | . . 3 3 . . 1 . Traps | -11 -10 -10 -10 -9 -9 -6 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Traps Triggered 6 | . 3 . 1 . . 1 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -9 -6 -6 ---------- Run | Yrd Mat Min Sub Rec Scr Fac Low Machines Disabled 28 | . . 1 2 1 . 24 . Max in Single Turn 4 | . . 1 1 1 . 4 . Garrison Access 2 | . . . . . . 2 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -9 -6 -6 --------- Run | Yrd Mat Min Sub Rec Scr Fac Low Machines Accessed 26 | . . 1 . 5 8 12 . Terminals . | . . . . . . . . Fabricators 2 | . . . . . . 2 . Repair Stations 1 | . . . . . . 1 . Recycling Units 11 | . . . . 5 . 6 . Scanalyzers 1 | . . . . . . 1 . Garrison Access 2 | . . . . . . 2 . Total Hacks 67 | . . 1 . 5 40 21 . Successful 56 | . . 1 . 5 40 10 . Failed 11 | . . . . . . 11 . Catastrophic 3 | . . . . . . 3 . Database Lockouts . | . . . . . . . . Manual 19 | . . . . 5 . 14 . Terminals . | . . . . . . . . Fabricators 4 | . . . . . . 4 . Repair Stations 2 | . . . . . . 2 . Recycling Units 12 | . . . . 5 . 7 . Scanalyzers 4 | . . . . . . 4 . Garrison Access 4 | . . . . . . 4 . Terminal Hacks 41 | . . 1 . . 40 . . Record 32 | . . . . . 32 . . Robot Analysis 7 | . . . . . 7 . . Open Door 2 | . . 1 . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 3 | . . . . . . 3 . Retrieve Study 3 | . . . . . . 3 . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 12 | . . . . 5 . 7 . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 10 | . . . . 5 . 5 . Tunnel 5 | . . . . 5 . . . Fedlink 5 | . . . . . . 5 . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . . . 2 . Jam 2 | . . . . . . 2 . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 7 | . . . . . . 7 . Full Trace Events 3 | . . . . . . 3 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired 3 | . . . . . . 3 . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -9 -6 -6 ------------ Run | Yrd Mat Min Sub Rec Scr Fac Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 1 | . . . . . . 1 . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -9 -6 -6 -------- Run | Yrd Mat Min Sub Rec Scr Fac Low Total Allies 1 | . . . . . . 1 . Largest Group 1 | . . . . . . 1 . Highest-Rated Group 29 | . . . . . . 29 . Highest-Rated Ally 29 | . . . . . . 29 . Total Orders 4 | . . . . . . 4 . STAY 1 | . . . . . . 1 . FOLLOW 1 | . . . . . . 1 . EXPLORE 1 | . . . . . . 1 . RETURN 1 | . . . . . . 1 . Ally Attacks 1 | . . . . . . 1 . Total Damage 20 | . . . . . . 20 . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -9 -6 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Active Infowar (turns) 2165 | 42 608 476 . . . 1039 . Structural 698 | . . . . . . 698 . Seismic 1126 | 42 608 476 . . . . . T.N.C. 341 | . . . . . . 341 . Robot Analysis Total 7 | . . . . . 7 . . Derelict Logs Recovered 7 | . . 2 2 . 3 . . Drone Launches 3 | . . . . . . 3 . Drone Recoveries 3 | . . . . . . 3 . Exploration | -11 -10 -10 -10 -9 -9 -6 -6 ------------- Run | Yrd Mat Min Sub Rec Scr Fac Low Turns Passed 14708 | 163 608 1182 3639 1328 4892 2876 20 Spaces Moved 6183 | 70 277 663 1221 605 2110 1223 14 Core 217 | 16 . . . . 138 49 14 Treads 5413 | 54 277 663 1197 442 1972 808 . Legs 5 | . . . . . . 5 . Wheels 548 | . . . 24 163 . 361 . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 130 130 50 50 50 Average Speed 207 | 136 160 160 268 210 227 154 89 Slowest Speed 400 | 160 160 160 320 320 300 400 100 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins 2 | . . . . . . 2 . Cave-ins Triggered 1 | . . . . . . 1 . Exploration Rate (%) 57 | 4 56 97 76 96 90 33 4 Regions Visited 7 Branch Regions 5 Pre-discovered Areas 10 | . . 1 . 5 3 1 . Known Exits Taken 1 | . . . . . . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . Scrap Searched 15 | . . 1 5 . 8 . 1 Spaces Dug 28 | . . 7 . 2 . 19 . Terrain Destroyed 587 | . 5 77 199 2 . 304 . Melee 7 | . . . . 2 . 5 . Projectile 82 | . . . 5 . . 77 . AOE 498 | . 5 77 194 . . 222 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -9 -6 -6 --------- Run | Yrd Mat Min Sub Rec Scr Fac Low Total 7365 | 98 380 753 1487 644 2223 1760 20 Wait 276 | 2 58 31 134 4 16 31 . Move 6176 | 69 276 662 1220 604 2109 1222 14 Hop . | . . . . . . . . Pick Up 148 | 2 9 15 24 7 42 48 1 Fast Attach 98 | 7 1 1 3 5 15 65 1 Attach 57 | . 1 2 7 2 . 43 2 Detach 17 | . . 1 . . . 15 1 Swap 51 | . 2 4 12 2 1 30 . Drop 157 | . 2 12 19 9 40 75 . Fire 354 | 18 31 25 65 8 . 207 . Melee 15 | . . . 3 2 . 9 1 Ram 2 | . . . . . . 2 . Kick . | . . . . . . . . Crush 9 | . . . . 1 . 8 . Escape Stasis . | . . . . . . . . Rewire 5 | . . . . . . 5 . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 3 exits: Fac / *Low x2) -6/Lower Caves (discovered 1 exit: Low) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 164 | -11/Scrapyard | Entered Materials 180 | -10/Materials | Discovered new exit (range 15) 317 | -10/Materials | Build established: Mutant 578 | -10/Materials | Discovered new exit (range 14) 754 | -10/Materials | Discovered new exit (range 7) 772 | -10/Materials | Entered Mines 780 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 816 | -10/Mines | Met a Derelict shopkeep closing up shop 821 | -10/Mines | Assembled infested the area 972 | -10/Mines | Discovered new exit (range 14) 1004 | -10/Mines | Learned location of Storage (-9) 1425 | -10/Mines | Discovered new exit (range 15) 1467 | -10/Mines | Learned Materials trap positions 1787 | -10/Mines | Discovered new exit (range 9) 1954 | -10/Mines | Entered Subcaves 1955 | -10/Subcaves | Approached by a straggling Scientist 2106 | -10/Subcaves | Discovered new exit (range 6) 2423 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 2429 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 2622 | -10/Subcaves | Lost 3 parts (1p2n) 3272 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3614 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 3663 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 3665 | -10/Subcaves | Learned location of 1 exit from Materials 4098 | -10/Subcaves | Discovered new exit (range 16) 4923 | -10/Subcaves | Core integrity fell below 50% 5240 | -10/Subcaves | System corruption reached 10% 5330 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 5334 | -10/Subcaves | Discovered new exit (range 14) 5593 | -10/Subcaves | Entered Recycling 6047 | -9/Recycling | Discovered new exit (range 16) 6864 | -9/Recycling | Scanned before Scraplab entrance 6897 | -9/Recycling | Entered Scraplab 6916 | -9/Recycling | Discovered new exit (range 2) 6921 | -9/Recycling | Entered Scraptown 6921 | -9/Scraptown | System corruption cleaned by C-Scrubber 7522 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 7529 | -9/Scraptown | Learned location of 1 exit from Research 7532 | -9/Scraptown | Learned 8 Factory zone layouts 7534 | -9/Scraptown | Learned 12 Research zone layouts 7913 | -9/Scraptown | Visited The Evicted 7946 | -9/Scraptown | Visited Spacefarers 8023 | -9/Scraptown | Visited Bundlers 8279 | -9/Scraptown | Visited Symbiants 8706 | -9/Scraptown | Visited UFD Registry 8706 | -9/Scraptown | Registered with UFD as "Hammerninja" 8740 | -9/Scraptown | Visited Cyclists 9119 | -9/Scraptown | Delivered Scrap Shield to a Scientist 9544 | -9/Scraptown | Entered Cyclist Reading Room 9612 | -9/Scraptown | Visited Red Mages 10008 | -9/Scraptown | Discovered new exit (range 13) 10327 | -9/Scraptown | Visited LU-1G1's Boring Crew 10435 | -9/Scraptown | Visited Abandonware Association 10464 | -9/Scraptown | Learned abandonware demo "HACKBUD.EXE" 10726 | -9/Scraptown | Visited Junk Repository 10835 | -9/Scraptown | Visited Analyses Database 10916 | -9/Scraptown | Visited Scrapoid Research Area 10964 | -9/Scraptown | Visited Chapter 10 11032 | -9/Scraptown | Visited Sword Containment 11119 | -9/Scraptown | Visited Cartography Club 11392 | -9/Scraptown | Found Deep Structural Scanner 11399 | -9/Scraptown | Learned location of Warlord (-4) 11399 | -9/Scraptown | Learned location of Testing (-3) 11399 | -9/Scraptown | Learned 12 Factory zone layouts 11399 | -9/Scraptown | Learned 4 Mines zone layouts 11399 | -9/Scraptown | Learned 4 Recycling zone layouts 11399 | -9/Scraptown | Learned 8 Lower Caves zone layouts 11399 | -9/Scraptown | Learned 20 Upper Caves zone layouts 11399 | -9/Scraptown | Learned 24 Proximity Caves zone layouts 11399 | -9/Scraptown | Learned Research emergency access door positions 11399 | -9/Scraptown | Learned location of 2 exits from Lower Caves 11399 | -9/Scraptown | Learned location of 3 exits from Upper Caves 11652 | -9/Scraptown | Met Optimus 11652 | -9/Scraptown | Accepted into 0bPrime 11805 | -9/Scraptown | Discovered new exit (range 3) 11811 | -9/Scraptown | Civil war broke out across Scraptown 11813 | -9/Scraptown | Entered Factory 11813 | -6/Factory | Evolved 8 slots: Propulsion x2, Utility x3, Weapon x3 11814 | -6/Factory | Identified exit to Lower Caves 11815 | -6/Factory | Identified exit to Factory 12149 | -6/Factory | Build established: Gunner 12416 | -6/Factory | Loaded intel: 8 recycling unit locations 12694 | -6/Factory | Learned location of Protoforge (-2) 12863 | -6/Factory | First assault squad dispatched 12953 | -6/Factory | Build established: Scavenger-Gunner 12962 | -6/Factory | Cargo convoy interrupted 13196 | -6/Factory | Found Prototype Protection 13196 | -6/Factory | Identified Active Cooling Armor 13208 | -6/Factory | Lost 4 parts (1p2n1u) 13243 | -6/Factory | Found Corrupted Prototype Processor 13243 | -6/Factory | Identified Exp. Melee Analysis Suite 13301 | -6/Factory | Crushed by falling debris 13301 | -6/Factory | System corruption reached 10% 13332 | -6/Factory | Lost 3 parts (1n2w) 13342 | -6/Factory | Build established: Scavenger-Tank 13405 | -6/Factory | System corruption reached 30% 13758 | -6/Factory | Garrison activated, responded to threat 14252 | -6/Factory | Garrison activated, responded to threat 14259 | -6/Factory | Spotted B-75 Beast 14280 | -6/Factory | Destroyed B-75 Beast 14309 | -6/Factory | Lost 3 parts (1n1u1w) 14318 | -6/Factory | Destroyed 14 combat bots 14357 | -6/Factory | High security lockdown imminent 14437 | -6/Factory | High security lockdown engaged 14538 | -6/Factory | Core integrity fell below 50% 14576 | -6/Factory | Destroyed 10 combat bots 14598 | -6/Factory | Core integrity fell below 20% 14604 | -6/Factory | Attached CPS modules to G-50 Soldier. 14606 | -6/Factory | Attached CPS modules to G-50 Soldier. 14620 | -6/Factory | Released all parts (7) 14636 | -6/Factory | Lost 16 parts (1p6n3u6w) 14638 | -6/Factory | Destroyed 14 combat bots 14689 | -6/Factory | Entered Lower Caves 14690 | -6/Lower Caves | Identified exit to Lower Caves 14691 | -6/Lower Caves | UFD Scientist delivered a prototype 14692 | -6/Lower Caves | Found Prototype Protection 14706 | -6/Lower Caves | Identified Enh. Scrap Shield 14709 | -6/Lower Caves | Destroyed by Dirty Bomb Trap Last Messages --------------- Loading 8 Lower Caves zones... 14692_ Acquired Prototype Protection. 14695_ Searching scrap... 14695_ Found Lgt. Fission Core. 14695_ Found System Restoration Module. 14695_ Found Remote Datajack. 14695_ Found 43 Matter. 14696_ Acquired 30 matter. 14698_ Acquired System Restoration Module. 14701_ Sneak attack on G-50 Soldier. 14701_ Destroyed Hvy. Laser. 14701_ Destroyed Lgt. Angular Momentum Engine. 14701_ G-50 Soldier destroyed. 14704_ Acquired 10 matter. 14706_ Identified Enh. Scrap Shield. 14709_ Adv. Heat Sink fries itself beyond repair. 14709_ System corruption misinterpreted. 14709_ Triggered Dirty Bomb Trap. 14709_ An explosion rips through the floor. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????####???????????????????????? | | ???????????#######???## ##??????????????????????? | | ???????????#"""""#??## % #??????????????????????? | | ???????????#"""""#??# #??????????????????????? | | ####???????#"""""#### | #???#####??????????????? | | # ##??????## # ### @#?## ##?????????????? | | ####???## # ## #*%## #?????????????? | | ##### ## # #?????????????? | | ###### ## ### ### #?????????????? | | #???## ### ## ##??????????????????? | | ???## ### $ #??????????????????? | | #### #??????????????????? | | ##### ##??????????????????? | | ###??## ##???????????????????? | | """ ## ## #??## #????????????????????? | | ???????????????????# #????????????????????? | | ???????????????????# ###????????????????????? | | ???????????????????## #??????????????????????? | | ???????????????????? #??????????????????????? | | ??????????????????? #??????????????????????? | | ??????????????????###### #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ??????????????????????## #####??????????????????? | | ??????????????????????# ? ? ##?????????????????? | | ??????????????????????# ? #?????????????????? | | ??????????????????????# ? #?????????????????? | | ?????????????????????? ? ?? #####?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 124 Coolant Potential 65 Energy Generation 26 Energy Capacity 495 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Power Amplification 20 Armor Coverage 900 Resistance: TH 20 Weapon Shielding 33 Weapon Cycling 15 Evasion (%) 50 Targeting Accuracy 10 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Mni. Grenade Launcher | -6/Factory | Hacked Lgt. Treads | -6/Factory | Hacked Hyp. Gauss Rifle | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Bob, First Of His Name Bumper Bots Insider Info Like A Rock Loot Taster Network Effect Uncivil War You May Approach The Wall Challenges ------------ None Game ------ Seed DynamicTacticalBoomstick Manual? 0 Play Time 01:21:07 Cumulative 336.0 hours Start 2025.10.28 @ 17:06:16 End 2025.10.28 @ 18:27:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 292 Rogue 292 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/1/0/0/0/0/0/0/0/0 Lore% 80 Gallery% 80 Achievement% 52 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 34cec3f6-eef5-4afc-9575-96346e6e562f