Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.22 @ 10:30:34 Player: Glogmind Result: Destroyed by H-71 Marshal with Heavy Mass Driver Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (80) 400 Value Destroyed (2311) 2311 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (1044) 1044 TOTAL SCORE: 8375 Bonus ------- High Alert Combat Kills 44 Entered DSFs 1000 Cogmind --------- Core Integrity 0/1000 Matter 99/300 Energy 99/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -5/DSF Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced Medium Treads Advanced Medium Treads Cooled Plasma Cannon Cooled Plasma Cannon Hardcell Cannon Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Huge Storage Unit Active Sensor Suite > --- WEAPON ----------- Heavy Machine Gun Advanced Assault Cannon Advanced Assault Cannon > --- INVENTORY -------- Light Treads Heat Sink Large Battery Large Battery Signal Interpreter Transport Network Coupler Hardened Heavy Armor Plating Hardened Heavy Armor Plating Hardened Heavy Armor Plating Medium Reflective Plating Shield Generator Authchip [Propulsion] Authchip [Propulsion] Authchip [Propulsion] Authchip [Propulsion] Improved EM Pulse Cannon Ion Cannon Rocket Launcher [Rating: 49] Favorites ----------- Power Enhanced Nuclear Core Engine Improved Ion Engine Power Core Enhanced Nuclear Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Flight Unit Nuclear Pulse Thruster Utility Huge Storage Unit Device Sensor Array Storage Huge Storage Unit Processor Improved Signal Interpreter Protection Hardened Heavy Armor Plating Weapon Light Cannon Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Autogun Ballistic Cannon Light Cannon Launcher Rocket Launcher Build | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Fac DSF Slots Evolved 10 | . . 2 2 2 . 2 . . 2 . Power 1 | . . . . . . . . . 1 . Propulsion 3 | . . 1 1 1 . . . . . . Utility 5 | . . . 1 1 . 2 . . 1 . Weapon 1 | . . 1 . . . . . . . . Parts Attached 94 | 7 9 19 24 2 17 2 1 5 . 8 Power 9 | 1 1 2 3 . 1 . . . . 1 Engine 4 | 1 . 2 . . 1 . . . . . Core 4 | . 1 . 3 . . . . . . . Reactor 1 | . . . . . . . . . . 1 Propulsion 35 | 2 3 6 10 1 7 . 1 1 . 4 Treads 31 | 2 3 6 10 1 7 . 1 1 . . Leg . | . . . . . . . . . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 4 | . . . . . . . . . . 4 Utility 20 | 2 2 3 6 1 4 1 . 1 . . Device 10 | 1 1 2 3 1 2 . . . . . Storage 3 | 1 1 1 . . . . . . . . Processor 2 | . . . 2 . . . . . . . Hackware . | . . . . . . . . . . . Protection 5 | . . . 1 . 2 1 . 1 . . Artifact . | . . . . . . . . . . . Weapon 30 | 2 3 8 5 . 5 1 . 3 . 3 Energy Gun 4 | 1 2 1 . . . . . . . . Energy Cannon 9 | . . 1 2 . 1 1 . 3 . 1 Ballistic Gun 7 | 1 1 3 1 . 1 . . . . . Ballistic Cannon 7 | . . 3 1 . 2 . . . . 1 Launcher 3 | . . . 1 . 1 . . . . 1 Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 6 | . . 2 1 . 1 1 . . . 1 Parts Lost 25 | . 1 . 6 . 13 . . 1 . 4 Power 2 | . . . . . 2 . . . . . Propulsion 11 | . . . 2 . 5 . . 1 . 3 Utility 5 | . 1 . 1 . 3 . . . . . Weapon 7 | . . . 3 . 3 . . . . 1 Highest Loss Streak 8 | . 1 . 4 . 8 . . 1 . 4 To Critical Strikes 1 | . . . . . 1 . . . . . Average Slot Usage (%) 88 | . 98 99 98 97 77 1 3 4 . 7 Engine 4 | . 2 10 . . 3 . . . . . Core 5 | . 11 . 8 7 1 . . . . . Treads 29 | . 28 33 35 38 30 . 3 1 . . Device 9 | . 12 11 8 12 4 . . . . . Storage 9 | . 14 11 9 7 6 . . . . . Processor 2 | . . . 9 7 5 . . . . . Energy Gun 4 | . 13 3 . . . . . . . . Energy Cannon 4 | . . 8 5 7 4 1 . 3 . . Ballistic Gun 9 | . 13 13 6 7 5 . . . . . Ballistic Cannon 6 | . . 8 13 7 7 . . . . . Peak Build Rating 49 | 7 10 17 40 45 49 9 16 20 2 27 Average Rating 18 | 5 8 14 26 43 37 2 9 5 2 8 On Entrance 11 | . 7 10 14 40 45 1 2 2 2 2 Naked Turns 261 | . . . . . 13 30 34 132 6 46 Heaviest Build 130 | 12 89 99 101 104 130 8 . 8 . . Greatest Support 134 | 40 40 60 112 134 134 3 70 20 3 24 Greatest Overweight (x) 5 | . 2 1 1 . 5 2 . 2 . . Average Overweight (x) . | . . 1 . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 5 5 5 5 5 Average Capacity 20 | 7 16 25 25 25 24 5 5 5 5 5 Most Carried 25 | 1 9 25 25 24 25 5 5 5 4 5 Average Carried 14 | . 5 17 23 23 20 4 4 3 4 3 Final Capacity 25 | 8 25 25 25 25 5 5 5 5 5 5 Final Carried 25 | 1 9 25 25 24 4 5 5 4 4 5 Class Distribution -------------------- 32% | Mutant 26% | Skirmisher 20% | Scavenger-Skirmisher 8% | Scavenger-Gunner 5% | Scavenger-Mutant 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Skirmisher | -9/Materials Skirmisher | -8/Materials Skirmisher | -7/Factory Mutant | -7/DSF Mutant | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Mutant | -5/Factory Mutant | -5/DSF Resources | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Fac DSF Matter Collected 2040 | 243 152 475 609 . 483 . . 71 . 7 Remotely . | . . . . . . . . . . . Salvage Created 2761 | 26 249 1254 747 . 403 . . 71 . 11 Parts 173 | 4 22 65 56 . 22 . . 2 . 2 Haulers Intercepted 6 | . 1 4 1 . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Fac DSF Combat Hostiles Destroyed 58 | . 8 17 20 . 11 . . 1 . 1 Guns 18 | . 8 5 2 . 3 . . . . . Cannons 30 | . . 12 13 . 4 . . 1 . . AOE 10 | . . . 5 . 4 . . . . 1 Classes Destroyed 15 | 1 4 4 2 . 3 . . . . 1 Worker 1 | . . . 1 . . . . . . . Builder 4 | . . 1 3 . . . . . . . Tunneler 1 | 1 . . . . . . . . . . Hauler 6 | . 1 4 1 . . . . . . . Recycler 5 | . . 4 1 . . . . . . . Watcher 5 | . 1 4 . . . . . . . . Swarmer 17 | . 6 3 4 . 4 . . . . . Cutter 1 | . . . . . . . . . . 1 Grunt 20 | . 2 9 9 . . . . . . . Brawler 1 | . . . 1 . . . . . . . Duelist 2 | . . 1 1 . . . . . . . Sentry 10 | . . 4 5 . . . . 1 . . Specialist 5 | . . . . . 5 . . . . . Programmer 1 | . . . . . 1 . . . . . Heavy 1 | . . . . . 1 . . . . . Best Kill Streak 11 | 1 3 5 11 . 6 . . 1 . 1 Combat Bots Only 10 | . 3 3 10 . 6 . . 1 . 1 Max Kills in Single Turn 4 | 1 1 2 3 . 4 . . 1 . 1 Gunslinging . | . . . . . . . . . . . Exploded 4 | . . . 2 . 4 . . . . 1 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Fac DSF Hostile Shots Fired 504 | . 41 49 117 . 172 . 2 75 . 48 Missed 164 | . 8 15 33 . 57 . . 36 . 15 Damage Taken 6949 | . 346 390 1297 . 3121 . 81 499 . 1215 Core 2318 | . 58 17 106 . 696 . 40 320 . 1081 Absorbed by Shields 120 | . . . . . 120 . . . . . Core Remaining (%) 68 | 100 76 95 80 . . . . 57 . . Volleys Fired 215 | 2 36 55 52 . 60 . . 8 . 2 Largest 3 | 2 2 3 3 . 3 . . 2 . 1 Hottest 138 | 70 70 138 126 . 126 . . 70 . 49 Shots Fired 490 | 4 71 163 123 . 118 . . 9 . 2 Gun 225 | 4 71 90 31 . 29 . . . . . Cannon 257 | . . 73 86 . 88 . . 9 . 1 Launcher 8 | . . . 6 . 1 . . . . 1 Special . | . . . . . . . . . . . Kinetic 289 | 2 36 91 95 . 65 . . . . . Thermal 193 | 2 35 72 22 . 52 . . 9 . 1 Explosive 8 | . . . 6 . 1 . . . . 1 Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 15 | 3 9 15 14 . 13 . . 8 . . Robot Miss Streak 6 | . 6 4 6 . 5 . . 2 . 4 Penetration Max . | . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . Shots Hit Robots 292 | 3 39 95 72 . 77 . . 6 . . Core Hits 129 | 1 16 41 47 . 21 . . 2 . 1 Critical Kills 2 | . . 2 . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 12 | . 1 6 4 . 1 . . . . . Burn 4 | . 1 3 . . . . . . . . Destroy 2 | . . 2 . . . . . . . . Blast 6 | . . 1 4 . 1 . . . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 6626 | 32 422 1642 2207 . 1858 . . 222 . 243 Guns 1752 | 31 419 659 274 . 369 . . . . . Cannons 3400 | . . 938 1030 . 1234 . . 198 . . Explosions 1388 | . . . 890 . 255 . . . . 243 Melee . | . . . . . . . . . . . Ramming 86 | 1 3 45 13 . . . . 24 . . Kinetic 2720 | 7 147 722 1011 . 833 . . . . . Thermal 2689 | 24 272 875 550 . 770 . . 198 . . Explosive 1131 | . . . 633 . 255 . . . . 243 Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 9 | . 1 . . . . . 9 9 . 5 Average Corruption 3 | . 1 . . . . . 9 9 . 5 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 17 | . 5 . . . . . 2 8 . 2 Message Errors 5 | . 1 . . . . . 1 2 . 1 Matter Fused 5 | . 1 . . . . . 1 3 . . Heat Flow Errors 2 | . . . . . . . . 1 . 1 Energy Discharges 3 | . 2 . . . . . . 1 . . Data Loss (minor) 2 | . 1 . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . Overflow Damage 174 | . . 10 108 . . . . . . 56 Projectiles 10 | . . 10 . . . . . . . . Explosions 164 | . . . 108 . . . . . . 56 Melee . | . . . . . . . . . . . Knockbacks 21 | . . 2 13 . 6 . . . . . Impact . | . . . . . . . . . . . Kinetic 20 | . . 2 12 . 6 . . . . . Secondary 1 | . . . 1 . . . . . . . Self-Inflicted Damage 223 | . . . 125 . . . . 12 . 86 Shots 3 | . . . 2 . . . . . . 1 Rammed 11 | 1 3 2 3 . . . . 2 . . Targets Rammed 11 | 1 3 2 3 . . . . 2 . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 1735 | 40 266 350 334 . 1735 . . 234 . 204 Average Temperature 148 | 20 78 96 113 . 367 . . 136 . 120 Received Heat Transfer 1041 | . 96 195 531 . 45 . . 147 . 27 Effects 20 | . . . 1 . 19 . . . . . Energy Bleed 7 | . . . . . 7 . . . . . Interference 3 | . . . . . 3 . . . . . Matter Decay 3 | . . . . . 3 . . . . . Short Circuit 2 | . . . 1 . 1 . . . . . Damage (core) 5 | . . . . . 5 . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 6 | . 1 3 1 . 1 . . . . . Heat Transferred 5260 | 74 888 2035 668 . 1295 . . 300 . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Fac DSF Peak Influence 441 | 5 190 288 441 105 222 116 70 208 101 109 Initial 116 | . 3 2 99 100 73 116 40 49 101 70 Average 140 | 1 55 176 226 100 144 116 49 122 101 82 Maximum Alert Level 2 | . . 1 2 . 1 . . 1 . . Low Security (%) 70 | 100 100 48 50 100 63 100 100 98 100 100 Level 1 25 | . . 51 31 . 36 . . 1 . . Level 2 3 | . . . 18 . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Sterilizations 1 | . . . . . 1 . . . . . Squads Dispatched 8 | . . 1 1 1 2 . . 2 . 1 Investigation 1 | . . . . . . . . 1 . . Extermination . | . . . . . . . . . . . Reinforcement 7 | . . 1 1 1 2 . . 1 . 1 Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Fac DSF Distress Signals 7 | . 1 2 4 . . . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 117 | . 13 30 29 . 11 . 6 11 . 17 Peak Tracking Total 15 | . 3 5 10 . 5 . 6 5 . 15 Tactical Retreats 10 | . 2 2 2 . 1 . . 2 . 1 Traps | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Fac DSF Traps Triggered 3 | . 1 . . . . 1 . . . 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Fac DSF Machines Disabled 4 | . . 2 1 . 1 . . . . . Max in Single Turn 1 | . . 1 1 . 1 . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Fac DSF Machines Accessed 16 | . 3 5 2 2 . . . 3 1 . Terminals 14 | . 3 4 2 1 . . . 3 1 . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 2 | . . 1 . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 41 | . 8 17 5 3 . . . 7 1 . Successful 14 | . 3 5 2 2 . . . 1 1 . Failed 27 | . 5 12 3 1 . . . 6 . . Catastrophic 6 | . 1 1 1 . . . . 3 . . Database Lockouts . | . . . . . . . . . . . Manual 32 | . 8 16 4 . . . . 4 . . Terminals 38 | . 8 16 5 1 . . . 7 1 . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 3 | . . 1 . 2 . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 5 | . . 1 2 1 . . . . 1 . Robot Analysis 1 | . . 1 . . . . . . . . Open DSF 2 | . . . . 1 . . . . 1 . Alert Level 1 | . . . 1 . . . . . . . Unreport Threat 1 | . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 2 | . . 1 . 1 . . . . . . Retrieve Components 2 | . . 1 . 1 . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 7 | . 3 3 . . . . . 1 . . Terminals 7 | . 3 3 . . . . . 1 . . Assimilate 1 | . . . . . . . . 1 . . Botnet 1 | . 1 . . . . . . . . . Skim 5 | . 2 3 . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 13 | . 3 5 2 . . . . 3 . . Full Trace Events 4 | . 1 1 1 . . . . 1 . . Feedback Events 1 | . 1 . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 10 | . . 10 . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Fac DSF Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Fac DSF Total Allies 1 | . . . . . . . . 1 . . Largest Group 1 | . . . . . . . . 1 . . Highest-Rated Group 26 | . . . . . . . . 26 . . Highest-Rated Ally 26 | . . . . . . . . 26 . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Fac DSF Robot Analysis Total 1 | . . 1 . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Fac DSF Turns Passed 4573 | 98 1090 1444 893 181 469 35 78 199 6 80 Spaces Moved 1991 | 51 397 494 276 114 146 47 87 254 12 113 Core 479 | 3 . . . . 27 47 63 244 12 83 Treads 1482 | 48 397 494 276 114 119 . 24 10 . . Legs . | . . . . . . . . . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 30 | . . . . . . . . . . 30 Fastest Speed 31 | 50 160 240 156 157 50 50 50 50 50 31 Average Speed 179 | 153 228 240 233 157 188 52 85 55 50 46 Slowest Speed 560 | 160 320 240 240 157 560 150 180 160 50 50 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . 1 Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 37 | 4 45 45 44 3 74 2 72 8 . 80 Regions Visited 10 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 3 | . . . 1 1 . . . . 1 . Unknown Exits Taken 4 | 1 1 1 . . . . . 1 . . Scrap Searched . | . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 90 | . . . 59 . 4 . . 3 . 24 Melee . | . . . . . . . . . . . Projectile 4 | . . . 1 . . . . 3 . . AOE 86 | . . . 58 . 4 . . . . 24 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Fac DSF Total 2600 | 63 512 640 429 116 241 59 90 303 11 136 Wait 175 | 2 61 40 43 . . . . 29 . . Move 1981 | 50 396 493 275 113 145 47 86 254 11 111 Hop 1 | . . . . . . . . . . 1 Pick Up 55 | 1 5 14 14 1 9 5 1 1 . 4 Fast Attach 43 | 7 5 11 3 . 10 1 1 1 . 4 Attach 28 | . . 1 10 2 6 1 . 4 . 4 Detach 13 | . . 4 . . 3 1 . 4 . 1 Swap 23 | . 4 7 11 . 1 . . . . . Drop 48 | . 2 13 18 . 7 4 2 1 . 1 Fire 215 | 2 36 55 52 . 60 . . 8 . 2 Melee . | . . . . . . . . . . . Ram 1 | . . . . . . . . 1 . . Kick . | . . . . . . . . . . . Crush 9 | 1 3 2 3 . . . . . . . Escape Stasis 7 | . . . . . . . . . . 7 Rewire 1 | . . . . . . . . . . 1 Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory -7/DSF -6/Factory -6/Waste -6/Factory -5/Factory -5/DSF (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 99 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 436 | -10/Materials | Discovered new exit (range 13) 495 | -10/Materials | Discovered new exit (range 10) 1189 | -10/Materials | Entered another Materials area 1189 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1968 | -9/Materials | Build established: Scavenger-Skirmisher 2577 | -9/Materials | Discovered new exit (range 16) 2633 | -9/Materials | Entered another Materials area 2633 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2890 | -8/Materials | Destroyed 10 combat bots 2898 | -8/Materials | Lost 4 parts (2n1u1w) 3196 | -8/Materials | Build established: Skirmisher 3418 | -8/Materials | Discovered new exit (range 15) 3452 | -8/Materials | Identified exit to Factory 3526 | -8/Materials | Entered Factory 3526 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3705 | -7/Factory | Identified exit to DSF 3707 | -7/Factory | Entered DSF 3758 | -7/DSF | Additional patrols routed to DSF 3873 | -7/DSF | Lost 8 parts (1p2n2u3w) 4003 | -7/DSF | Sterilization system engaged 4023 | -7/DSF | Ambient heat levels rising (+10) 4038 | -7/DSF | Ambient heat levels rising (+10) 4053 | -7/DSF | Ambient heat levels rising (+10) 4053 | -7/DSF | Found Prototype Device 4053 | -7/DSF | Identified Active Sensor Suite 4055 | -7/DSF | Lost 4 parts (1p2n1u) 4068 | -7/DSF | Ambient heat levels rising (+10) 4083 | -7/DSF | Ambient heat levels rising (+10) 4098 | -7/DSF | Ambient heat levels rising (+10) 4113 | -7/DSF | Ambient heat levels rising (+10) 4128 | -7/DSF | Ambient heat levels rising (+10) 4143 | -7/DSF | Ambient heat levels rising (+10) 4150 | -7/DSF | Core integrity fell below 50% 4158 | -7/DSF | Ambient heat levels rising (+10) 4161 | -7/DSF | Core integrity fell below 20% 4163 | -7/DSF | Released all parts (9) 4170 | -7/DSF | Discovered new exit (range 14) 4173 | -7/DSF | Ambient heat levels rising (+10) 4176 | -7/DSF | Entered Factory 4176 | -6/Factory | Evolved 2 slots: Utility x2 4211 | -6/Factory | Sucked down chute 4211 | -6/Factory | Entered Waste 4226 | -6/Waste | EMP discharged 4251 | -6/Waste | Spotted C-40 Crusher 4257 | -6/Waste | Spotted C-40 Crusher 4262 | -6/Waste | Spotted C-40 Crusher 4264 | -6/Waste | Spotted C-40 Crusher 4264 | -6/Waste | Spotted C-40 Crusher 4270 | -6/Waste | Spotted C-40 Crusher 4284 | -6/Waste | Discovered new exit (range 12) 4289 | -6/Waste | Entered Factory 4452 | -6/Factory | Build established: Mutant 4481 | -6/Factory | Discovered new exit (range 14) 4488 | -6/Factory | Entered another Factory area 4488 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 4494 | -5/Factory | Identified exit to DSF 4494 | -5/Factory | Entered DSF 4529 | -5/DSF | Additional patrols routed to DSF 4533 | -5/DSF | Wild Derelicts raided the area 4551 | -5/DSF | Core integrity fell below 50% 4560 | -5/DSF | Core integrity fell below 20% 4563 | -5/DSF | Discovered new exit (range 14) 4566 | -5/DSF | Lost 4 parts (3n1w) 4574 | -5/DSF | Destroyed by H-71 Marshal with Heavy Mass Driver Last Messages --------------- Acquired 4 matter. TX9C::BA#%UBVZR %JXBMAB YQ Hardcell Cannon severed. Nuclear Pulse Thruster severed. Micro-nuke Launcher destroyed. Destroyed Micro-nuke Launcher. Nuclear Pulse Thruster destroyed. Destroyed Nuclear Pulse Thruster. C-35 Carver destroyed. Destroyed Imp. Reaction Control System. The unstable cave ceiling collapses. X-67 Chaingunner springs to life. Knocked back. Attempting to rewire A-15 Conveyor. A-15 Conveyor is unpowered. Knocked back. Acquired Adv. Medium Treads. EXIT=FOUND Slug penetrates Wall. Acquired 3 matter. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????##??????????????????????????????????????? | | ??????""#?????????????????????????????????????? | | ??????#"#?????###?????????????????????????????? | | ???####"##????# #########????????????????????? | | ???#"""""####### ** #????????????????????? | | ???#"""""##]]#[[[ ** #????????????????????? | | ?"##"" #????????????????????? | | ?""""" #????????????????????? | | ?###"" ## #[[[# # ###????????????????????? | | ???### ### #[[[### ###????????????????????? | | ????## ##########]] #????????????????????? | | ????# #??????#]] #????????????????????? | | ????# #??????#]] #????????????????????? | | ????## ###??????### ###????????????????????? | | ????# [[###[[###!! !!#????????????????????? | | ??### [[ #!! !!#????????????????????? | | ?## [[########!!x !!#????????????????????? | | ?# %########## #######???#????????????? | | ?# * ] !!!#!!!### ##?!!!#? #?????#??????? | | ?# /% !!!#!!!##A A##!!!# ## #??????? | | ?# !! = #??????? | | # !! % #??????? | | ## #!! !%* A @ #??????? | | ?###== # ]]=#A ##!!!#===## ?????????? | | ???#== # %#] ]###H ##?!!!#??=#????????????? | | ???################# ###?###????????????????? | | ?????????????????#!! % =#????????????????????? | | ?????????????????#!! % =#????????????????????? | | ?????????????????#!! ==#????????????????????? | | ?????????????????### ###????????????????????? | | ?????????????????# !!#????????????????????? | | ?????????????????# !!#????????????????????? | | ?????????????????# !!#####????????????????? | | ?????????????????### ### #??#?????????????? | | ?????????????????### ### #!!##%= ""???????? | | ?????????????????# ""???????? | | ?????????????????# <""???????? | | ?????????????????#!!!!! # #!!##"""""???????? | | ?????????????????#!!!!! #####??#?????????????? | | ?????????????????######"##????????????????????? | | ??????????????????????? ??????????????????????? | | ???????????????????????#??????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 63 Recoil Reduction 5 Authchip Count 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SubdwellerEnhancedMantle Manual? 0 Play Time 00:46:21 Cumulative 53.9 hours Start 2025.04.22 @ 09:46:44 End 2025.04.22 @ 10:30:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 87 Rogue 87 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 40 Achievement% 34 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: 7cdbd6a6-609a-4f90-93bc-f64e495be4e9