Cogmind - Beta 10.2 --- EXPLORER MODE // 2021.08.03 @ 19:29:07 Player: Jordan Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (17) 3400 Robots Destroyed (592) 2960 Value Destroyed (25904) 25904 Prototype IDs (41) 820 Alien Tech Used (0) 0 Bonus (3076) 3076 TOTAL SCORE: 39660 Bonus ------- High Alert Combat Kills 1501 Follower Combat Kills 597 Entered Garrisons 200 Used RIF Installer 500 Met Data Miner 300 Scanned by Researcher 500 Friendly Fire -522 Cogmind --------- Core Integrity 501/1300 Matter 280/300 Energy 173/580 System Corruption 20% Temperature Cool (0) Movement Treading (183) Ox1 Location -3/Testing Parts ------- > --- POWER (2) -------- Particle Reactor Particle Reactor > --- PROPULSION (4) --- Armored Medium Treads Heavy Treads Enhanced Armored Medium Treads > --- UTILITY (13) ----- Advanced Heat Sink Coolant Network High-capacity Storage Unit High-capacity Storage Unit Enhanced Optical Array Advanced Signal Interpreter Advanced Target Analyzer Layered Light Armor Plating Advanced Powered Armor Hacking Suite > --- WEAPON (3) ------- High-powered Disruptor Cannon Null Cannon > --- INVENTORY (20) --- Advanced Medium Treads Relay Coupler [Behemoth] (15) Gamma Rifle Gamma Rifle HERF Cannon Compact HERF Cannon Coil Gun KE Penetrator KE Penetrator KE Penetrator KE Penetrator Hypervelocity Coil Gun Railgun Railgun Railgun Railgun Smartbomb Launcher Advanced Remote Datajack Peak State ------------ > --- POWER ------------ Particle Reactor Particle Reactor > --- PROPULSION ------- Armored Medium Treads Heavy Treads Enhanced Armored Medium Treads > --- UTILITY ---------- Advanced Thermal Generator Advanced Heat Sink Coolant Network High-capacity Storage Unit High-capacity Storage Unit Enhanced Optical Array Advanced Signal Interpreter Advanced Target Analyzer Advanced Core Analyzer Advanced Powered Armor Hacking Suite Advanced System Shield > --- WEAPON ----------- High-powered Disruptor Cannon Null Cannon > --- INVENTORY -------- Particle Reactor Advanced Medium Treads Relay Coupler [Behemoth] Gamma Rifle Gamma Rifle HERF Cannon Compact HERF Cannon Coil Gun KE Penetrator KE Penetrator KE Penetrator KE Penetrator KE Penetrator Hypervelocity Coil Gun Railgun Railgun Railgun Smartbomb Launcher Advanced Remote Datajack [Rating: 165] Favorites ----------- Power Fission Core Engine Cooled Ion Engine Power Core Fission Core Reactor Particle Reactor Propulsion Improved Medium Treads Treads Improved Medium Treads Leg Aluminum Leg Wheel Wheel Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Device Long-range Terrain Scanner Storage High-capacity Storage Unit Processor Advanced Terrain Scan Processor Hackware System Shield Protection Improved Utility Shielding Weapon KE Penetrator Energy Gun Force Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun KE Penetrator Ballistic Cannon Antimatter Cannon Special Weapon Remote Datajack Build | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 ------- Run | Scr Mat Min Mat Mat Fac Sto Fac Gar Fac Low Low Dat Pro Fac Fac Res Tes Slots Evolved 15 | . 1 . 2 2 2 . 2 . . . . . . 2 2 2 . Power 1 | . . . . . . . . . . . . . . . 1 . . Propulsion 2 | . . . . 1 . . 1 . . . . . . . . . . Utility 11 | . 1 . 2 1 2 . 1 . . . . . . 1 1 2 . Weapon 1 | . . . . . . . . . . . . . . 1 . . . Parts Attached 470 | . 10 . 40 16 26 20 25 12 57 33 2 . 33 56 25 80 35 Power 55 | . 2 . 3 . 6 4 2 2 5 4 1 . 7 5 3 8 3 Engine 26 | . 2 . 3 . 5 2 . 1 3 3 1 . 5 . . . 1 Core 16 | . . . . . 1 1 2 1 1 1 . . 1 5 2 1 . Reactor 13 | . . . . . . 1 . . 1 . . . 1 . 1 7 2 Propulsion 88 | . 2 . 15 6 4 5 10 3 13 8 . . 7 5 1 5 4 Treads 67 | . . . 2 3 4 5 10 3 13 6 . . 7 4 1 5 4 Leg 19 | . 2 . 12 3 . . . . . 2 . . . . . . . Wheel 1 | . . . . . . . . . . . . . . 1 . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 1 | . . . 1 . . . . . . . . . . . . . . Utility 196 | . 4 . 13 5 7 7 8 4 23 12 1 . 15 32 13 36 16 Device 69 | . . . . 2 1 1 6 3 8 7 . . 8 7 4 15 7 Storage 11 | . 1 . 3 . . 2 . . 1 . . . 1 1 . 1 1 Processor 18 | . 2 . . 2 1 . . . 1 . 1 . . 5 1 3 2 Hackware 12 | . . . . . . . 1 . 5 . . . . 1 . 4 1 Protection 86 | . 1 . 10 1 5 4 1 1 8 5 . . 6 18 8 13 5 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 131 | . 2 . 9 5 9 4 5 3 16 9 . . 4 14 8 31 12 Energy Gun 38 | . 1 . 1 . 4 . 2 . 1 3 . . 3 5 4 13 1 Energy Cannon 24 | . 1 . 4 3 3 1 . . . . . . . 2 . 3 7 Ballistic Gun 48 | . . . 4 2 1 1 3 3 6 4 . . 1 6 2 11 4 Ballistic Cannon 12 | . . . . . 1 2 . . 6 1 . . . . 1 1 . Launcher . | . . . . . . . . . . . . . . . . . . Special Weapon 9 | . . . . . . . . . 3 1 . . . 1 1 3 . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 28 | . . . 5 1 4 3 . . 2 . . . 3 1 1 2 6 Parts Lost 83 | . . . 2 . 2 7 6 5 9 16 1 . 4 1 4 22 4 Power 11 | . . . . . . 1 1 . 2 2 . . 1 . 1 2 1 Propulsion 17 | . . . 1 . . 1 . . 4 6 . . 1 . . 3 1 Utility 41 | . . . . . 2 4 2 3 3 6 1 . 1 1 2 14 2 Weapon 14 | . . . 1 . . 1 3 2 . 2 . . 1 . 1 3 . Highest Loss Streak 9 | . . . 1 . 1 1 2 2 2 9 1 . 3 1 2 5 1 Average Slot Usage (%) 94 | . 98 100 95 99 99 99 99 99 99 94 93 93 99 87 89 84 81 Engine 3 | . 12 12 9 8 6 5 . . 1 1 6 6 4 . . . . Core 2 | . . . . . . 1 6 5 1 4 . . . 4 9 1 . Reactor 1 | . . . . . . . . . 3 . . . 1 . . 7 8 Treads 16 | . . . 1 7 21 20 24 25 24 20 25 25 25 10 9 8 11 Leg 3 | . 25 25 18 16 . . . . . . . . . . . . . Device 10 | . . . . 8 14 13 12 16 13 8 12 12 13 13 14 12 5 Storage 12 | . 12 12 16 16 14 14 12 12 11 12 12 12 12 11 10 9 8 Processor 11 | . 10 12 10 8 14 14 12 12 7 6 7 12 12 13 13 13 17 Hackware 7 | . . . . . . . 5 6 15 16 12 12 8 7 10 10 8 Protection 10 | . 12 12 21 16 13 13 12 7 5 8 4 . 8 8 7 6 8 Energy Gun 2 | . 17 12 . . 1 . 3 2 . 1 6 6 6 2 2 2 . Energy Cannon 2 | . 7 12 9 8 4 3 . . . . . . . 2 2 . 4 Ballistic Gun 6 | . . . 9 8 7 3 7 9 7 8 . . 5 10 9 7 5 Ballistic Cannon 1 | . . . . . . 6 . . 4 2 6 6 . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 155 | 20 32 32 68 69 79 96 93 92 100 107 102 94 108 117 135 143 155 Greatest Support 145 | 20 20 20 20 66 90 90 120 118 120 120 108 108 120 140 140 145 145 Greatest Overweight (x) 35 | . 1 1 7 3 1 1 . . 1 1 . . 1 35 . 1 1 Average Overweight (x) . | . . 1 2 1 . . . . . . . . . . . . . Largest Inventory Capacity 26 | 8 10 10 18 18 18 20 20 20 20 20 20 20 20 26 20 20 20 Average Capacity 18 | 8 8 10 14 18 18 18 20 20 19 20 20 20 20 20 20 20 19 Most Carried 20 | 7 8 8 15 18 18 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 17 | 7 7 8 10 15 17 16 19 18 19 17 19 20 19 19 19 19 19 Final Capacity 20 | 8 10 10 18 18 18 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 7 8 8 15 18 18 20 20 17 20 18 20 20 19 20 19 19 19 Class Distribution -------------------- 44% | Hacker-Mutant 36% | Hacker-Skirmisher 5% | Scavenger-Gunner 5% | Hacker-Gunner 3% | Scavenger-Skirmisher Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Hacker-Skirmisher | -7/Factory Hacker-Skirmisher | -7/Storage Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Garrison Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Skirmisher | -6/Data Miner Scavenger-Skirmisher | -5/Proximity Caves Hacker-Skirmisher | -5/Factory Hacker-Skirmisher | -4/Factory Scavenger-Gunner | -3/Research Hacker-Gunner | -3/Testing Resources | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 ----------- Run | Scr Mat Min Mat Mat Fac Sto Fac Gar Fac Low Low Dat Pro Fac Fac Res Tes Matter Collected 15305 | 200 100 . 537 315 1022 1634 921 575 1827 872 215 . 619 1733 910 2968 857 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 31713 | 79 486 . 1158 951 2723 2276 2727 1363 2578 916 316 . 1155 4685 2164 6405 1731 Parts 1482 | 4 26 . 74 58 128 113 128 47 119 42 3 . 49 201 107 301 82 Haulers Intercepted 23 | . 2 . 5 2 2 4 1 . 2 . . . 1 4 . . . Recyclers Shooed 26 | . . . . . 1 3 6 . 4 . . . . 4 1 7 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 ------- Run | Scr Mat Min Mat Mat Fac Sto Fac Gar Fac Low Low Dat Pro Fac Fac Res Tes Combat Hostiles Destroyed 415 | . 8 . 18 14 42 46 30 22 43 18 3 . 20 50 25 53 23 Guns 274 | . 3 . 8 9 17 6 26 22 29 16 1 . 19 43 20 43 12 Cannons 114 | . 1 . 9 4 24 36 . . 14 2 2 . 1 4 4 3 10 AOE 13 | . 4 . 1 1 1 1 1 . . . . . . 3 . 1 . Classes Destroyed 21 | 1 4 . 4 . 3 1 2 1 . 1 1 . . . . . 3 Worker 31 | . . . 2 . 2 2 5 . 5 . . . . 4 2 7 2 Builder 29 | . . . 1 . 2 2 1 . 2 . . . . 6 4 9 2 Tunneler 3 | . . . . . . . 1 . 1 . . . . . . 1 . Hauler 23 | . 2 . 5 2 2 4 1 . 2 . . . 1 4 . . . Recycler 41 | 1 . . 1 1 6 4 3 . 2 . . . . 7 2 13 1 Mechanic 2 | . . . . . . . 1 . . . . . . . . . 1 Operator 11 | . . . 1 . 3 2 1 . 2 . . . . 1 . . 1 Watcher 34 | . 3 . 4 4 3 2 3 . 4 . . . . 3 3 4 1 Swarmer 56 | . 2 . 5 3 5 3 . 2 5 6 . . 8 7 3 3 4 Grunt 175 | . 6 . 10 7 23 25 16 15 17 6 2 . 9 15 9 4 11 Brawler 5 | . . . . . 1 1 . . 1 . . . . 2 . . . Duelist 6 | . . . . . 1 . 1 1 2 . . . . . 1 . . Researcher 1 | . . . . . . . . . . . . . . . . . 1 Sentry 57 | . . . 3 4 5 12 7 2 6 2 1 . 1 6 1 7 . Hunter 37 | . . . . . . 1 3 1 3 2 . . 1 7 2 17 . Programmer 73 | . . . . . 7 4 3 . 9 2 . . . 13 9 20 6 Q-Series 1 | . . . . . . . . . . . . . . . . . 1 Behemoth 5 | . . . . . . . . 1 . . . . 1 . . 3 . Protovariant X 1 | . . . . . . . . . . . . . . . . . 1 Samaritan 1 | . . . . . . . . . . . 1 . . . . . . Mutant 1 | . . . . . . . . . . 1 . . . . . . . Best Kill Streak 24 | 1 5 . 4 4 10 5 6 5 10 5 2 . 6 14 6 24 8 Combat Bots Only 8 | . 5 . 3 4 8 4 3 5 6 5 2 . 5 7 6 8 6 Max Kills in Single Turn 3 | 1 2 . 2 1 3 2 2 1 2 1 1 . 2 3 3 2 3 Gunslinging 1 | . . . . . . . . . . . . . 1 . . . . Exploded 2 | . 2 . 1 1 1 1 1 . . . . . . 2 . 1 . Melee . | . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -------- Run | Scr Mat Min Mat Mat Fac Sto Fac Gar Fac Low Low Dat Pro Fac Fac Res Tes Damage Taken 26436 | . 246 . 319 382 1583 2029 1898 1177 2586 2912 230 . 1285 1883 1512 6402 1992 Core 2390 | . 56 . 47 39 178 220 193 79 271 210 20 . 41 116 121 677 122 Absorbed by Shields 54 | . . . . . . . 12 . . 42 . . . . . . . Reduced by Siege Mode 31 | . . . . . . . . . . . . . . . . 31 . Core Remaining (%) 72 | 100 . 77 88 92 . 43 . . . . . . 4 88 89 . . Volleys Fired 1487 | 3 33 . 48 54 144 159 122 79 167 76 18 . 55 149 81 231 68 Largest 3 | 2 2 . 2 2 2 2 2 2 2 2 2 . 2 3 3 3 3 Hottest 240 | 90 96 . 96 81 94 92 92 88 68 108 133 . 133 147 141 193 240 Shots Fired 3361 | 6 60 . 96 108 287 311 244 158 328 131 37 . 106 422 235 657 175 Gun 2485 | 6 50 . 48 54 169 58 236 158 224 121 19 . 105 375 196 581 85 Cannon 864 | . 10 . 48 54 118 253 8 . 100 8 18 . 1 47 39 70 90 Launcher . | . . . . . . . . . . . . . . . . . . Special 12 | . . . . . . . . . 4 2 . . . . . 6 . Kinetic 2322 | . . . 44 54 178 253 179 115 324 116 18 . 54 292 163 447 85 Thermal 200 | 3 17 . . . . . 3 43 . 13 19 . 52 20 . . 30 Explosive . | . . . . . . . . . . . . . . . . . . Electromagnetic 827 | 3 43 . 52 54 109 58 62 . . . . . . 110 72 204 60 Robot Hit Streak 87 | 5 24 . 43 25 66 45 42 54 67 38 40 . 42 87 39 78 30 Robot Miss Streak 4 | . 3 . 2 2 2 4 2 1 4 1 . . 2 1 3 3 2 Penetration Max 2 | . . . . . . . 1 1 1 . . . . 1 1 1 2 Secondary Targets 30 | . 1 . . . . . 1 3 3 5 . . 3 1 2 11 . Max Gunslinging Chain 1 | . 1 . . . . . 1 1 1 1 . . 1 1 1 1 . Shots Hit Robots 2852 | 5 49 . 78 90 246 264 218 137 286 119 30 . 86 341 198 573 132 Core Hits 1356 | 2 20 1 38 34 109 189 104 85 171 35 10 . 36 158 77 227 60 Critical Hits 185 | . . . . . 4 5 4 2 7 3 3 . 5 24 18 70 40 Critical Kills 56 | . . . . . 1 2 1 1 3 1 1 . 2 7 8 15 14 Critical Parts Destroyed 107 | . . . . . 3 3 2 1 4 1 2 . 3 16 10 39 23 Melee Attacks . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 70651 | 65 941 6 1878 1801 5087 5913 5622 3693 8244 2519 728 . 2078 8464 5073 13207 5332 Guns 47934 | 65 578 . 510 590 2528 672 5032 3693 5126 2288 358 . 2044 7185 4288 11846 1131 Cannons 20456 | . 147 . 1061 1080 2268 5156 218 . 2965 231 370 . 34 973 635 1210 4108 Explosions 2191 | . 216 . 307 131 261 81 349 . 147 . . . . 306 150 150 93 Melee . | . . . . . . . . . . . . . . . . . . Ramming 70 | . . 6 . . 30 4 23 . 6 . . . . . . 1 . Kinetic 46458 | . . . 455 590 3040 4496 3969 2266 8091 2250 370 . 962 5799 3691 9348 1131 Thermal 8028 | 26 392 . 307 131 160 81 185 1427 . 269 358 . 1116 735 150 63 2628 Explosive 558 | . . . . . 101 . 223 . 147 . . . . . . 87 . Electromagnetic 15537 | 39 549 . 1116 1080 1756 1332 1222 . . . . . . 1930 1232 3708 1573 Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 20 | . . . . 4 2 4 . . 3 6 6 6 6 2 10 15 20 Average Corruption 4 | . . . . 2 1 3 . . 1 5 6 6 6 1 5 8 16 Corruption Purged 2 | . . . . . . . . . . . . . . 2 . . . Effects 545 | . . . . 1 23 40 . . 36 76 41 6 49 10 40 105 118 Message Errors 105 | . . . . . 6 6 . . 10 13 11 1 8 5 8 16 21 Matter Fused 92 | . . . . . . 11 . . 6 17 12 3 9 . 9 10 15 Heat Flow Errors 42 | . . . . . 5 2 . . 6 5 4 . 5 1 4 4 6 Energy Discharges 51 | . . . . . 4 9 . . 4 9 4 1 8 2 . 6 4 Parts Rejected 5 | . . . . . . . . . . . . . . . . 1 4 Data Loss (minor) 66 | . . . . 1 6 6 . . 5 14 6 . 8 . 3 6 11 Data Loss (major) 14 | . . . . . . . . . . 3 2 1 2 . . 3 3 Misfires 12 | . . . . . . . . . . 2 1 . . . 3 2 4 Alerts 5 | . . . . . . . . . . . . . . . . 1 4 Misdirections 16 | . . . . . . . . . . . . . . . . . 16 Targeting Errors 109 | . . . . . 2 5 . . 5 11 1 . 5 2 11 40 27 Weapon Failures 28 | . . . . . . 1 . . . 2 . . 4 . 2 16 3 Overload Shots 37 | . . . . . . . . 37 . . . . . . . . . Effects 1 | . . . . . . . . 1 . . . . . . . . . Heat Surge 1 | . . . . . . . . 1 . . . . . . . . . Overflow Damage 650 | . 31 . 6 . 69 42 7 . 174 . 8 . . 71 . 6 236 Projectiles 586 | . 21 . 6 . 69 42 . . 165 . 8 . . 33 . 6 236 Explosions 64 | . 10 . . . . . 7 . 9 . . . . 38 . . . Melee . | . . . . . . . . . . . . . . . . . . Knockbacks 72 | . . . . . 5 37 3 . 17 2 1 . . . . 7 . Impact 2 | . . . . . . . 2 . . . . . . . . . . Kinetic 65 | . . . . . 4 36 . . 15 2 1 . . . . 7 . Secondary 5 | . . . . . 1 1 1 . 2 . . . . . . . . Self-Inflicted Damage 424 | . 37 . . . 106 42 . . 58 . . . . 45 . 39 97 Shots 10 | . 2 . . . 2 1 . . 1 . . . . 1 . 1 2 Rammed 7 | . . . . . 2 1 2 . 1 . . . . . . 1 . Targets Rammed 9 | . . 1 . . 2 2 2 . 1 . . . . . . 1 . Kicked 1 | . . 1 . . . . . . . . . . . . . . . Crushed 1 | . . . . . . 1 . . . . . . . . . . . Highest Temperature 955 | 117 333 . 111 132 540 222 135 179 131 264 216 . 198 180 248 955 210 Average Temperature 79 | 60 115 . 32 32 75 58 50 81 59 90 71 . 61 21 65 199 94 Received Heat Transfer 7633 | . 72 . 180 288 489 1089 911 714 960 785 141 . 741 369 204 399 291 Effects 25 | . 1 . . . 4 . . . . 3 . . . . . 17 . Shutdowns 1 | . . . . . 1 . . . . . . . . . . . . Energy Bleed 4 | . 1 . . . 1 . . . . 1 . . . . . 1 . Interference 6 | . . . . . 1 . . . . 2 . . . . . 3 . Matter Decay 4 | . . . . . 1 . . . . . . . . . . 3 . Short Circuit 2 | . . . . . . . . . . . . . . . . 2 . Damage (minor) 3 | . . . . . . . . . . . . . . . . 3 . Damage (major) 3 | . . . . . . . . . . . . . . . . 3 . Damage (core) 2 | . . . . . . . . . . . . . . . . 2 . Siege Activations 1 | . . . . . . . . . . . . . . . . 1 . Total Turns 20 | . . . . . . . . . . . . . . . . 20 . Longest Duration 20 | . . . . . . . . . . . . . . . . 20 . Robots Corrupted 16 | . . . . . 1 3 3 . . . . . . 1 1 6 1 Combat Hostiles 14 | . . . . . . 3 3 . . . . . . . 1 6 1 Parts Fried 105 | . 5 . 7 2 12 12 7 . . . . . . 14 9 25 12 Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 17 | . . . 1 1 . . . 5 . 2 1 . 5 2 . . . Heat Transferred 9040 | 74 768 . 350 150 150 50 211 1922 . 444 555 . 1776 1040 100 50 1400 Parts Sabotaged 3 | . . . . . . . . . 3 . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 20 | . 6 . 5 3 1 1 1 . . . . . . 1 . 1 1 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 ------- Run | Scr Mat Min Mat Mat Fac Sto Fac Gar Fac Low Low Dat Pro Fac Fac Res Tes Peak Influence 1243 | 5 255 . 369 259 339 611 597 1243 807 . . . . 413 506 550 373 Initial 484 | . 2 . . 15 59 111 46 322 484 . . . . . 90 162 137 Average 210 | 3 88 . 89 132 84 373 217 858 294 . . . . 117 260 222 148 Maximum Alert Level 4 | . 1 . 1 1 1 2 2 4 3 . . . . 2 2 2 1 Low Security (%) 62 | 100 92 100 86 78 90 13 64 . 43 . . . . 83 39 36 78 Level 1 20 | . 7 . 13 21 9 40 11 12 20 . . . . 14 34 55 21 Level 2 12 | . . . . . . 45 24 16 26 . . . . 2 25 8 . Level 3 3 | . . . . . . . . 45 9 . . . . . . . . Level 4 1 | . . . . . . . . 25 . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 108 | . . . 2 1 20 16 12 . 15 . . . . 12 8 14 8 Investigation 19 | . . . 1 . 3 3 4 . 2 . . . . 1 1 1 3 Extermination 39 | . . . . . 7 3 3 . 6 . . . . 6 4 6 4 Reinforcement 26 | . . . 1 1 4 6 2 . 2 . . . . 4 1 4 1 Assault 3 | . . . . . . . . . 2 . . . . . 1 . . Garrison 21 | . . . . . 6 4 3 . 3 . . . . 1 1 3 . Intercept . | . . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . . 1 . . . . . . . 1 . 3 . Haulers Reinforced 9 | . . . . . 1 3 1 . 2 . . . . 2 . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 --------- Run | Scr Mat Min Mat Mat Fac Sto Fac Gar Fac Low Low Dat Pro Fac Fac Res Tes Distress Signals 20 | . 1 . . 1 2 3 1 . 3 . . . . . 3 6 . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 563 | . 17 . 27 25 55 56 39 22 68 22 4 . 29 55 41 71 32 Peak Tracking Total 13 | . 5 . 5 3 5 4 3 5 6 13 3 . 5 5 4 5 6 Tactical Retreats 31 | . 3 . 1 . 4 3 1 1 5 . 1 . 3 3 2 2 2 Traps | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 ------- Run | Scr Mat Min Mat Mat Fac Sto Fac Gar Fac Low Low Dat Pro Fac Fac Res Tes Traps Triggered 20 | . 1 . 5 5 . 5 1 . 2 . . . . . 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed 6 | . . . 3 . . . . . 2 . . . . . . . 1 Reprogrammed 1 | . 1 . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 4 | . . . . . 1 . . . . . . . 2 1 . . . Machines | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 ---------- Run | Scr Mat Min Mat Mat Fac Sto Fac Gar Fac Low Low Dat Pro Fac Fac Res Tes Machines Disabled 62 | . . . . 2 1 5 6 4 6 1 . . 1 11 14 3 8 Max in Single Turn 6 | . . . . 2 1 1 1 1 2 1 . . 1 5 6 1 2 Garrison Access 1 | . . . . . . . . . 1 . . . . . . . . Garrison Relay 4 | . . . . . . . . 4 . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 3 | . . . . . . . 1 . 1 . . . . 1 . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 --------- Run | Scr Mat Min Mat Mat Fac Sto Fac Gar Fac Low Low Dat Pro Fac Fac Res Tes Machines Accessed 93 | . 9 1 8 6 10 5 7 . 15 3 1 4 . 15 1 2 6 Terminals 47 | . 7 1 5 6 4 3 2 . 7 1 . . . 7 . 1 3 Fabricators 9 | . . . . . 3 . 1 . 1 . . . . 3 . . 1 Repair Stations 15 | . 1 . 2 . 1 1 3 . 2 . . . . 3 . . 2 Recycling Units 5 | . 1 . 1 . . . . . 2 . . . . . 1 . . Scanalyzers 4 | . . . . . . . . . 2 . . . . 2 . . . Garrison Access 6 | . . . . . 2 1 1 . 1 . . . . . . 1 . Total Hacks 324 | . 24 2 41 27 30 12 18 . 48 8 1 27 . 58 2 3 23 Successful 245 | . 17 1 38 16 19 6 14 . 39 8 1 27 . 43 2 1 13 Failed 79 | . 7 1 3 11 11 6 4 . 9 . . . . 15 . 2 10 Catastrophic 6 | . 1 . . 2 . 1 . . . . . . . 1 . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 112 | . 13 1 11 22 13 6 3 . 15 . . 4 . 14 . 3 7 Terminals 159 | . 21 2 16 27 14 6 6 . 25 1 . . . 25 . 2 14 Fabricators 26 | . . . . . 8 . 3 . 4 . . . . 9 . . 2 Repair Stations 70 | . 2 . 24 . 4 4 8 . 9 . . . . 12 . . 7 Recycling Units 9 | . 1 . 1 . . . . . 5 . . . . . 2 . . Scanalyzers 16 | . . . . . . . . . 4 . . . . 12 . . . Garrison Access 9 | . . . . . 4 2 1 . 1 . . . . . . 1 . Terminal Hacks 99 | . 10 1 8 7 6 2 2 . 10 8 1 27 . 11 . . 6 Record 22 | . . . 1 . . . . . 1 7 1 11 . 1 . . . Part Schematic 12 | . . . . . 3 . . . 1 . . 7 . 1 . . . Robot Schematic 6 | . . . . . . . . . . . . 6 . . . . . Robot Analysis 2 | . . . . . 1 . . . . . . . . 1 . . . Prototype ID Bank 3 | . . . . . . . . . . . . 3 . . . . . Open Door 2 | . . . . . . 1 . . . 1 . . . . . . . Level Access Points 4 | . 1 . . 1 . . . . . . . . . 1 . . 1 Branch Access Points 9 | . 2 . 1 2 1 1 . . . . . . . 1 . . 1 Emergency Access Points 1 | . 1 . . . . . . . . . . . . . . . . Machine Index 3 | . . . 1 1 . . . . 1 . . . . . . . . Terminal Index 5 | . 1 . 1 1 1 . . . . . . . . . . . 1 Fabricator Index 2 | . . . . 1 . . . . . . . . . . . . 1 Alert Level 10 | . 1 . 1 1 . . 1 . 2 . . . . 3 . . 1 Unreport Threat 3 | . . . . . . . 1 . 2 . . . . . . . . Locate Traps 2 | . 2 . . . . . . . . . . . . . . . . Disarm Traps 3 | . . . 1 . . . . . 1 . . . . . . . 1 Reprogram Traps 1 | . 1 . . . . . . . . . . . . . . . . Investigation Status 2 | . 1 . 1 . . . . . . . . . . . . . . Extermination Status 2 | . . . . . . . . . 1 . . . . 1 . . . Reinforcement Status 2 | . . . 1 . . . . . 1 . . . . . . . . Assault Status 1 | . . . . . . . . . . . . . . 1 . . . Registered Components 1 | . . . . . . . . . . . . . . 1 . . . Zone Layout 1 | . . 1 . . . . . . . . . . . . . . . Fabricator Hacks 19 | . . . . . 6 . 3 . 4 . . . . 6 . . . Load Schematic 8 | . . . . . 3 . 1 . 1 . . . . 3 . . . Build 11 | . . . . . 3 . 2 . 3 . . . . 3 . . . Repair Station Hacks 56 | . 2 . 24 . 2 2 6 . 8 . . . . 8 . . 4 Scan Component 30 | . 1 . 12 . 1 1 4 . 4 . . . . 4 . . 3 Repair 26 | . 1 . 12 . 1 1 2 . 4 . . . . 4 . . 1 Recycling Unit Hacks 9 | . 1 . 1 . . . . . 5 . . . . . 2 . . Process 1 | . . . . . . . . . 1 . . . . . . . . Report Inventory 5 | . 1 . 1 . . . . . 2 . . . . . 1 . . Retrieve Matter 1 | . . . . . . . . . 1 . . . . . . . . Retrieve Components 2 | . . . . . . . . . 1 . . . . . 1 . . Scanalyzer 16 | . . . . . . . . . 4 . . . . 12 . . . Insert Component 8 | . . . . . . . . . 2 . . . . 6 . . . Analyze 8 | . . . . . . . . . 2 . . . . 6 . . . Garrison Access Hacks 2 | . . . . . . . 1 . 1 . . . . . . . . Unlock Access 1 | . . . . . . . 1 . . . . . . . . . . Seal Access 1 | . . . . . . . . . 1 . . . . . . . . Unauthorized Hacks 44 | . 4 . 5 9 5 2 2 . 7 . . . . 6 . 1 3 Terminals 41 | . 4 . 5 9 3 2 2 . 7 . . . . 6 . . 3 Track 1 | . . . . 1 . . . . . . . . . . . . . Assimilate 1 | . . . . 1 . . . . . . . . . . . . . Botnet 38 | . 4 . 5 6 3 2 2 . 7 . . . . 6 . . 3 Disrupt 1 | . . . . 1 . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . 2 . . . . . . . . . . 1 . Broadcast 1 | . . . . . 1 . . . . . . . . . . . . Reprogram 1 | . . . . . 1 . . . . . . . . . . . . Eject 1 | . . . . . . . . . . . . . . . . 1 . Data Cores Recovered 5 | . . . 1 . 1 . . . 2 . . . . 1 . . . Used 1 | . . . . . 1 . . . . . . . . . . . . Hacking Detections 73 | . 8 . 6 5 9 4 6 . 13 . . . . 14 1 1 6 Full Trace Events 16 | . . . 1 . 3 3 3 . 2 . . . . 1 . . 3 Feedback Events 3 | . . . . . 1 1 . . . . . . . . . . 1 Corruption 2 | . . . . . 1 1 . . . . . . . . . . . Hackware Fried 1 | . . . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . 6 . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 20 | . . . . . 3 . . . 3 . . 7 . 7 . . . Parts Built 18 | . . . . . 4 . 4 . 6 . . . . 4 . . . Matter 1944 | . . . . . 570 . 380 . 570 . . . . 424 . . . Time 738 | . . . . . 157 . 190 . 285 . . . . 106 . . . Total Part Build Rating 94 | . . . . . 20 . 20 . 30 . . . . 24 . . . Parts Repaired 26 | . 1 . 12 . 1 1 2 . 4 . . . . 4 . . 1 Time 663 | . 26 . 349 . 25 22 69 . 68 . . . . 96 . . 8 Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter 381 | . . . . . . . . . 381 . . . . . . . . Retrieved Matter 576 | . . . . . . . . . 576 . . . . . . . . Retrieved Components 6 | . . . . . . . . . 3 . . . . . 3 . . Parts Scanalyzed 8 | . . . . . . . . . 2 . . . . 6 . . . Part Schematics Acquired 8 | . . . . . . . . . 2 . . . . 6 . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 ------------ Run | Scr Mat Min Mat Mat Fac Sto Fac Gar Fac Low Low Dat Pro Fac Fac Res Tes Used RIF Installer 1 | . . . . . . . . 1 . . . . . . . . . Robots Hacked 10 | . . . . . . . . . 3 2 . . . . . 5 . Non-combat . | . . . . . . . . . . . . . . . . . . Combat 10 | . . . . . . . . . 3 2 . . . . . 5 . Robot Hacks Applied 11 | . . . . . . . . . 4 2 . . . . . 5 . parse_system 2 | . . . . . . . . . 1 . . . . . . 1 . amplify_resonance 2 | . . . . . . . . . . 2 . . . . . . . go_dormant 1 | . . . . . . . . . . . . . . . . 1 . formatsys_high 6 | . . . . . . . . . 3 . . . . . . 3 . Relay Couplers Released 34 | . . . . . . . . 15 4 . . . . . 3 12 . Ejected 4 | . . . . . . . . . . . . . . . . 4 . Machine Destruction 15 | . . . . . . . . 15 . . . . . . . . . Programmers 15 | . . . . . . . . . 4 . . . . . 3 8 . Attached 6 | . . . . . . . . . 2 . . . . . . 4 . Robots Rewired 3 | . . . . 1 . . . . . . . . . . . 1 1 Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -------- Run | Scr Mat Min Mat Mat Fac Sto Fac Gar Fac Low Low Dat Pro Fac Fac Res Tes Total Allies 13 | . . . . 1 3 . . . 3 . . . 1 . . 4 1 Largest Group 3 | . . . . 1 3 . . . 2 2 . . 1 . . 2 . Highest-Rated Group 110 | . . . . 29 48 . . . 110 84 . . 94 . . 94 . Highest-Rated Ally 94 | . . . . 29 16 . . . 81 62 . . 94 . . 64 . Total Orders 4 | . . . . . . . . . 2 2 . . . . . . . GUARD 2 | . . . . . . . . . 2 . . . . . . . . AID 2 | . . . . . . . . . . 2 . . . . . . . Ally Attacks 83 | . . . . 17 8 . . . 17 1 . . 25 . . 15 . Total Damage 2393 | . . . . 266 85 . . . 541 31 . . 781 . . 689 . Kills 20 | . . . . 3 . . . . 4 1 . . 7 . . 5 . Allies Corrupted 1 | . . . . . . . . . . . . . . . . 1 . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 ------- Run | Scr Mat Min Mat Mat Fac Sto Fac Gar Fac Low Low Dat Pro Fac Fac Res Tes Robot Analysis Total 2 | . . . . . 1 . . . . . . . . 1 . . . Derelict Logs Recovered 7 | . . 2 . . . . . . . 2 1 . 2 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 ------------- Run | Scr Mat Min Mat Mat Fac Sto Fac Gar Fac Low Low Dat Pro Fac Fac Res Tes Turns Passed 32075 | 21 1010 971 1957 1114 3174 2121 1957 1132 3830 2776 1475 172 1656 3734 1109 2308 1558 Spaces Moved 13981 | 11 581 616 693 531 1536 869 661 529 1721 1238 852 107 841 1314 419 770 692 Core 2 | . . . 1 . . . . . . . . . . 1 . . . Treads 11816 | . . . 98 170 1536 869 661 529 1721 1238 852 107 841 1313 419 770 692 Legs 2163 | 11 581 616 594 361 . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 120 | 120 120 150 120 150 150 155 156 160 160 160 162 162 160 160 160 157 160 Average Speed 163 | 120 139 150 184 168 160 170 159 160 160 168 162 162 161 162 160 168 171 Slowest Speed 1800 | 120 150 150 400 210 165 180 160 160 180 180 162 162 183 1800 160 185 183 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 55 | 2 87 99 53 46 29 82 15 78 36 87 93 75 96 29 13 14 61 Regions Visited 17 Branch Regions 7 Pre-discovered Areas 5 | . . 2 . . . . . . . 2 . 1 . . . . . Known Exits Taken 16 | 1 1 1 1 1 1 1 1 . 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . . . . Scrap Searched 8 | . . 1 . . . . . . . 2 4 . 1 . . . . Spaces Dug 7 | . . . . . . . . . 1 . 3 . . 3 . . . Terrain Destroyed 422 | . 17 . 9 8 26 56 11 3 34 1 5 . 9 37 71 65 70 Melee . | . . . . . . . . . . . . . . . . . . Projectile 147 | . . . . . 1 34 1 3 15 1 5 . 9 26 14 32 6 AOE 275 | . 17 . 9 8 25 22 10 . 19 . . . . 11 57 33 64 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 --------- Run | Scr Mat Min Mat Mat Fac Sto Fac Gar Fac Low Low Dat Pro Fac Fac Res Tes Total 20449 | 13 723 663 1265 646 1987 1199 1322 656 2461 1799 910 106 1033 2625 731 1391 919 Wait 3922 | . 84 47 446 22 239 117 471 27 456 428 36 . 57 1008 183 232 69 Move 13965 | 10 580 615 692 530 1535 868 661 528 1720 1237 851 106 840 1313 418 769 692 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 189 | . 5 . 17 6 14 13 14 4 30 8 2 . 13 24 3 21 15 Fast Attach 288 | . 7 . 35 9 15 9 13 3 21 15 2 . 21 45 17 48 28 Attach 103 | . 1 . 2 5 5 7 10 5 13 15 . . 4 7 6 16 7 Detach 70 | . 2 . 2 5 1 3 10 1 5 7 . . 3 11 5 9 6 Swap 80 | . 2 . 4 2 6 4 2 4 23 3 . . 8 4 2 16 . Drop 320 | . 9 . 19 11 26 13 17 5 25 10 1 . 32 64 16 47 25 Fire 1487 | 3 33 . 48 54 144 159 122 79 167 76 18 . 55 149 81 231 68 Melee . | . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . Kick 1 | . . 1 . . . . . . . . . . . . . . . Crush 8 | . . . . . 2 2 2 . 1 . . . . . . 1 . Escape Stasis 4 | . . . . . . 4 . . . . . . . . . . . Rewire 12 | . . . . 2 . . . . . . . . . . . 1 9 Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Sto x2 / Low x2) -7/Storage (discovered 2 exits: *Fac / Rec) -6/Factory (discovered 2 exits: Low / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 3 exits: *Fac x2 / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 6 exits: *Fac x4 / Upp x2) -4/Factory -3/Research -3/Testing (discovered 1 exit: Res) History --------- Turn | Location | Event 10 | -11/Scrapyard | Identified exit to Materials 10 | -11/Scrapyard | Discovered exit to Materials (range 3) 22 | -11/Scrapyard | Entered Materials 22 | -10/Materials | Evolved 1 slot: Utility x1 316 | -10/Materials | Build established: Hacker-Mutant 383 | -10/Materials | Identified exit to Mines 399 | -10/Materials | Identified exit to Materials 399 | -10/Materials | Discovered exit to Materials (range 14) 662 | -10/Materials | Discovered exit to Materials (range 10) 908 | -10/Materials | Repaired EM Pulse Gun 1032 | -10/Materials | Entered Mines 1769 | -10/Mines | Discovered exit to Materials (range 14) 1779 | -10/Mines | Learned location of Storage (-7) 1961 | -10/Mines | Discovered exit to Materials (range 14) 2003 | -10/Mines | Entered Materials 2003 | -9/Materials | Evolved 2 slots: Utility x2 2004 | -9/Materials | Identified exit to Mines 2116 | -9/Materials | Repaired Aluminum Leg 2443 | -9/Materials | Repaired Lgt. Armor Plating 2471 | -9/Materials | Repaired Lgt. Treads 3209 | -9/Materials | Identified exit to Materials 3209 | -9/Materials | Discovered exit to Materials (range 11) 3368 | -9/Materials | Repaired Aluminum Leg 3402 | -9/Materials | Repaired Lgt. EM Pulse Cannon 3429 | -9/Materials | Repaired Lrg. Storage Unit 3457 | -9/Materials | Repaired Aluminum Leg 3484 | -9/Materials | Repaired Lgt. Armor Plating 3511 | -9/Materials | Repaired Aluminum Leg 3564 | -9/Materials | Repaired Cld. Ion Engine 3591 | -9/Materials | Repaired Aluminum Leg 3624 | -9/Materials | Repaired Imp. Ion Engine 3889 | -9/Materials | Discovered exit to Materials (range 7) 3960 | -9/Materials | Entered another Materials area 3960 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4376 | -8/Materials | Build established: Scavenger-Mutant 4559 | -8/Materials | Identified exit to Factory 4559 | -8/Materials | Discovered exit to Factory (range 5) 5008 | -8/Materials | Build established: Hacker-Mutant 5074 | -8/Materials | Entered Factory 5074 | -7/Factory | Evolved 2 slots: Utility x2 5365 | -7/Factory | Build established: Hacker-Skirmisher 5615 | -7/Factory | Identified exit to Storage 5615 | -7/Factory | Identified exit to Lower Caves 6050 | -7/Factory | Fabricated Imp. Medium Treads (x2) 6186 | -7/Factory | Garrison activated, responded to threat 6220 | -7/Factory | Destroyed 8 combat bots 6558 | -7/Factory | Repaired Cld. Ion Engine 6794 | -7/Factory | Fabricated Imp. Medium Treads (x2) 7971 | -7/Factory | Garrison activated, responded to threat 8248 | -7/Factory | Entered Storage 8791 | -7/Storage | Garrison activated, responded to threat 9127 | -7/Storage | Garrison activated, responded to threat 9199 | -7/Storage | Repaired Med. Treads 9585 | -7/Storage | Identified exit to Factory 9585 | -7/Storage | Discovered exit to Factory (range 5) 9604 | -7/Storage | Identified exit to Recycling 9928 | -7/Storage | Core integrity fell below 50% 10369 | -7/Storage | Entered Factory 10369 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10862 | -6/Factory | Repaired Imp. Medium Treads 11157 | -6/Factory | Repaired Med. Treads 11507 | -6/Factory | Fabricated Imp. Medium Treads (x2) 11572 | -6/Factory | Build established: Hacker-Mutant 11580 | -6/Factory | Local fabrication network quarantined 11609 | -6/Factory | Fabricated Imp. Medium Treads (x2) 11901 | -6/Factory | Identified exit to Lower Caves 11901 | -6/Factory | Discovered exit to Lower Caves (range 14) 12080 | -6/Factory | Garrison activated, responded to threat 12326 | -6/Factory | Identified exit to Garrison 12326 | -6/Factory | Entered Garrison 12372 | -6/Garrison | Triggered checkpoint 12406 | -6/Garrison | Garrison Relay disabled 12424 | -6/Garrison | Triggered checkpoint 12546 | -6/Garrison | Spotted B-75 Beast 12575 | -6/Garrison | Destroyed B-75 Beast 12588 | -6/Garrison | Triggered checkpoint 12588 | -6/Garrison | Triggered checkpoint 12644 | -6/Garrison | Triggered checkpoint 12828 | -6/Garrison | Triggered checkpoint 12871 | -6/Garrison | Garrison Relay disabled 12901 | -6/Garrison | Identified exit to Factory 12901 | -6/Garrison | Discovered exit to Factory (range 14) 13045 | -6/Garrison | Discovered exit to Factory (range 15) 13112 | -6/Garrison | Triggered checkpoint 13169 | -6/Garrison | Garrison Relay disabled 13244 | -6/Garrison | Triggered checkpoint 13351 | -6/Garrison | Discovered exit to Factory (range 10) 13374 | -6/Garrison | Triggered checkpoint 13389 | -6/Garrison | Garrison Relay disabled 13451 | -6/Garrison | Installed Relay Interface Framework 13458 | -6/Garrison | Entered Factory 13719 | -6/Factory | Garrison activated, responded to threat 13808 | -6/Factory | First assault squad dispatched 14333 | -6/Factory | Core integrity fell below 50% 14832 | -6/Factory | Identified exit to Factory 14832 | -6/Factory | Discovered exit to Factory (range 7) 14832 | -6/Factory | Discovered exit to Factory (range 6) 15178 | -6/Factory | Fabricated Imp. Medium Treads (x2) 15284 | -6/Factory | Fabricated Imp. Medium Treads (x2) 15360 | -6/Factory | Local fabrication network quarantined 15405 | -6/Factory | Fabricated Imp. Medium Treads (x2) 15851 | -6/Factory | Repaired Gauss Rifle 15874 | -6/Factory | Repaired Lrn. Terrain Scanner 15924 | -6/Factory | Repaired Hcp. Storage Unit 16135 | -6/Factory | Repaired Imp. Medium Treads 16248 | -6/Factory | Spotted B-75 Beast 16266 | -6/Factory | Assimilated Beast 5a with formatsys_high 16749 | -6/Factory | Discovered exit to Lower Caves (range 13) 17288 | -6/Factory | Entered Lower Caves 17288 | -6/Lower Caves | Accompanied by 2 allies 18264 | -6/Lower Caves | Learned location of Armory (-3) 18264 | -6/Lower Caves | Learned 8 Factory zone layouts 18401 | -6/Lower Caves | Identified exit to Lower Caves 18401 | -6/Lower Caves | Discovered exit to Lower Caves (range 15) 18405 | -6/Lower Caves | Encountered a Warlord checkpoint 18508 | -6/Lower Caves | Learned 4 Factory zone layouts 18537 | -6/Lower Caves | Learned Factory terminal intel 18721 | -6/Lower Caves | Attracted the attention of an 0b10 base 18806 | -6/Lower Caves | Core integrity fell below 20% 18823 | -6/Lower Caves | Lost 9 parts (1p5n2u1w) 19549 | -6/Lower Caves | Lost 6 parts (1p1n3u1w) 20064 | -6/Lower Caves | Entered another Lower Caves area 20108 | -6/Lower Caves | Discovered exit to Factory (range 13) 20167 | -6/Lower Caves | Identified exit to Data Miner 21237 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 21341 | -6/Lower Caves | Build established: Hacker-Skirmisher 21539 | -6/Lower Caves | Entered Data Miner 21539 | -6/Data Miner | Identified exit to Proximity Caves 21539 | -6/Data Miner | Discovered exit to Proximity Caves (range 6) 21561 | -6/Data Miner | Met Data Miner 21611 | -6/Data Miner | Learned location of Section 7 (-2) 21611 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 21650 | -6/Data Miner | Received God Mode back door access code from Data Miner 21711 | -6/Data Miner | Entered Proximity Caves 21726 | -5/Proximity Caves | Escorted by Enhanced Grunt 21726 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 21957 | -5/Proximity Caves | Discovered exit to Factory (range 24) 22145 | -5/Proximity Caves | Learned 8 Factory zone layouts 22184 | -5/Proximity Caves | Spotted B-75 Beast 22198 | -5/Proximity Caves | Destroyed B-75 Beast 22457 | -5/Proximity Caves | Attracted the attention of an 0b10 base 22586 | -5/Proximity Caves | Build established: Scavenger-Skirmisher 22588 | -5/Proximity Caves | Learned Factory trap positions 22891 | -5/Proximity Caves | Lost 3 parts (1p1n1w) 23367 | -5/Proximity Caves | Entered Factory 23367 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 23368 | -5/Factory | Identified exit to Factory 23369 | -5/Factory | Loaded intel: 84 trap records 23370 | -5/Factory | Loaded intel: 20 terminal locations 23670 | -5/Factory | Build established: Hacker-Skirmisher 24114 | -5/Factory | Repaired KE Penetrator 25130 | -5/Factory | Identified exit to Upper Caves 25442 | -5/Factory | Fabricated KE Penetrator (x2) 25503 | -5/Factory | Fabricated KE Penetrator (x2) 25680 | -5/Factory | Local fabrication network quarantined 26566 | -5/Factory | Repaired Neutrino Core 26594 | -5/Factory | Repaired Imp. Medium Armor Plating 26701 | -5/Factory | Destroyed 7 combat bots 26752 | -5/Factory | Repaired Hvy. Treads 27019 | -5/Factory | Garrison activated, responded to threat 27101 | -5/Factory | Entered another Factory area 27101 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 27244 | -4/Factory | Incoming investigation squad redirected 27639 | -4/Factory | Garrison activated, responded to threat 27879 | -4/Factory | First assault squad dispatched 28002 | -4/Factory | Build established: Hacker-Gunner 28096 | -4/Factory | Incoming assault squad redirected 28121 | -4/Factory | System corruption reached 10% 28199 | -4/Factory | Identified exit to Research 28199 | -4/Factory | Discovered exit to Research (range 5) 28210 | -4/Factory | Entered Research 28210 | -3/Research | Evolved 2 slots: Utility x2 28525 | -3/Research | Build established: Hacker-Tank 28676 | -3/Research | Spotted B-86 Titan 28808 | -3/Research | Destroyed B-86 Titan 28823 | -3/Research | Lost 3 parts (2u1w) 29125 | -3/Research | Build established: Scavenger-Gunner 29153 | -3/Research | Spotted B-86 Titan 29185 | -3/Research | Destroyed B-86 Titan 29437 | -3/Research | Spotted B-86 Titan 29467 | -3/Research | Destroyed B-86 Titan 29637 | -3/Research | Lost 5 parts (1p1n2u1w) 29642 | -3/Research | Destroyed 8 combat bots 29760 | -3/Research | System corruption reached 10% 29888 | -3/Research | Found Unknown Device 29888 | -3/Research | Identified Antimissile System 29995 | -3/Research | Lost 3 parts (3u) 30378 | -3/Research | Core integrity fell below 50% 30406 | -3/Research | Lost 3 parts (3u) 30447 | -3/Research | Identified exit to Testing 30447 | -3/Research | Discovered exit to Testing (range 7) 30518 | -3/Research | Entered Testing 30567 | -3/Testing | Identified exit to Research 30742 | -3/Testing | Found Unknown Protection 30742 | -3/Testing | Identified Adv. Powered Armor 30761 | -3/Testing | Spotted PX-UQE9N6YBNO 30771 | -3/Testing | Destroyed PX-UQE9N6YBNO 31010 | -3/Testing | Build established: Hacker-Gunner 31189 | -3/Testing | Found Prototype Processor 31189 | -3/Testing | Identified Spectral Analyzer 31247 | -3/Testing | Scanned by Researcher 31341 | -3/Testing | Found Prototype Energy Cannon 31341 | -3/Testing | Identified Hpw. Disruptor Cannon 31416 | -3/Testing | Repaired Hcp. Storage Unit 31473 | -3/Testing | Incoming investigation squad redirected 31600 | -3/Testing | Found Prototype Energy Cannon 31600 | -3/Testing | Identified Null Cannon 31979 | -3/Testing | Adv. System Shield fried by hacking feedback 32076 | -3/Testing | Self-destructed Last Messages --------------- 32062_ Slug penetrates Wall. 32062_ Slug penetrates Door. 32062_ Slug penetrates Wall. 32063_ K-01 Serf collects debris. 32064_ P-80 Master suffers critical hit. 32064_ Destroyed Gamma Rifle. 32066_ System corrupted: Lyr. Light Armor Plating rejected. 32066_ Slug penetrates Wall. 32066_ Penetrated by Slug. 32066_ Slug penetrates Wall. 32066_ Penetrated by Slug. 32066_ Critical hit. 32066_ Particle Reactor destroyed. 32067_ P-80 Master destroyed. 32067_ K-01 Serf collects debris. 32069_ Slug penetrates Wall. 32075_ Acquired Lyr. Light Armor Plating. 32075_ Penetrated by Slug. 32075_ Slug penetrates Vacuum Chamber. 32075_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | """ #????# + * #??????????? | | % #????# ######## #??????????? | | #????# "" #??????# #??????????? | | #????# """" ######?# ############ | | ##+######????# """ # #?# # """ | | #??????# " + #?# # " | | #??????# # #?# # | | #??????# """ # #?# + | | #??????#?" # #?######## # " | | ## #????????""" #* #???????## # """ | | # #???????? #%! ########## ##### | | # #??????# #|^ ^ | | + #??????######+####### ^ | | # #??????# = # """"""" ==! | | # #??????# """ """ # """""" % !%* | | # #??????#! ! """ """ # ^""" " ! % [##### | | # #??????# """ """ # *= !==%! #???? | | # #??????#! # !!= %|= ##### | | # #################/### = =%[== | | ## p * !!%!==%%= | | ?# ##### "T=*#= | | ?# % #???#"""""# | | ?# uh #???####### #####+###+# | | ?# #######+#############h#+#######???# ##### | | ##+#### ## =!! #???# ## "" """ " | | # ## @ #???# ##""" """ " | | ! # ## ##### ##"R """ " | | != ]# """"" ## + ##""" """ | | =| # """"" ## """ """ """ """ ########""" """ | | """ # """"" ## """ """ """ """ #??????#### | | """ # ## """ """ """ """ #?????????# | | """ # ####################?????????####### | | "" # T #??????????????????????????????????? | | = # " #??????????????????????????????????? | | ##+#### #??????????????????????????????????? | | ######+#######???????????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ################?????????????????????????????? | | # ##????????????????????????????????????????????? | | # #?????????????????????????????????????????????? | | # #?????????????????????????????????????????????? | | # +?????????????????????????????????????????????? | | # #?????????????????????????????????????????????? | | # #?????????????????????????????????????????????? | | # #?????????????????????????????????????????????? | | # #?????????????????????????????????????????????? | | # #?????????????????????????????????????????????? | | # #?????????????????????????????????????????????? | | # #?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 167 Energy Generation 43 Energy Capacity 925 Matter Stores 300 Matter Capacity 350 Sight Range 22 Robot Scan Range 13 Terrain Scan Range 24 Terrain Scan Density 210 Jamming Range 12 Cloak Strength 3 Power Amplification 30 Additional Mass Support 9 Base Temperature (-) 200 Armor Coverage 900 Resistance: KI 35 Resistance: TH 50 Resistance: EX 35 Resistance: EM 55 Resistance: I 35 Resistance: S 35 Resistance: P 35 Propulsion Shielding 66 Utility Shielding 66 Weapon Cycling 20 Phase Shifting 10 Evasion (%) 50 Targeting Accuracy 5 Target Analysis 8 Core Analysis 10 Armor Integrity Analysis 33 Recoil Reduction 4 Particle Charging 25 Kinecelleration 30 Offensive Hacking 32 Defensive Hacking 14 Relay Coupler Types 47 Relay Coupler Value 2 Item Schematics ----------------- Imp. Medium Treads | -7/Factory | Hacked Gauss Rifle | -7/Factory | Hacked Lrn. Terrain Scanner | -7/Factory | Hacked Adv. Signal Interpreter | -6/Factory | Scanalyzed HERF Cannon | -6/Factory | Hacked Lyr. Medium Armor Plating | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Flexi-carbon Leg | -6/Data Miner | Free Exp. Terrain Scan Processor | -6/Data Miner | Free Exp. Targeting Computer | -6/Data Miner | Free Exp. ECM Suite | -6/Data Miner | Free Mni. Smartbomb Launcher | -6/Data Miner | Free KE Penetrator | -5/Factory | Scanalyzed Rnf. Fission Core | -5/Factory | Scanalyzed Tesla Rifle | -5/Factory | Scanalyzed Adv. Terrain Scan Processor | -5/Factory | Scanalyzed Hyp. Gauss Cannon | -5/Factory | Hacked Med. Insulated Plating | -5/Factory | Scanalyzed Imp. Utility Shielding | -5/Factory | Scanalyzed Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free Fabricated ------------ Imp. Medium Treads | x2 | -7/Factory Imp. Medium Treads | x2 | -7/Factory Imp. Medium Treads | x2 | -6/Factory Imp. Medium Treads | x2 | -6/Factory Imp. Medium Treads | x2 | -6/Factory Imp. Medium Treads | x2 | -6/Factory Imp. Medium Treads | x2 | -6/Factory KE Penetrator | x2 | -5/Factory KE Penetrator | x2 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- Close Call Giant Slayer I'm Back, Baby! Overkill Sniper The Oracle Challenges ------------ None Game ------ Seed DisposableGatlingShielding Manual? 0 Play Time 05:58:45 Cumulative 55.8 hours Start 2021.07.21 @ 18:56:41 End 2021.08.03 @ 19:29:07 Sessions 19 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 28 Rogue 0 Adventurer 10 Explorer 18 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 40 Achievement% 32 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Crisp Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8a324189-23e2-426c-a307-eca03268a3bd