Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.27 @ 20:37:36 // Winter2019/RPGLIKE Player: Torako Result: Destroyed 0b10! Performance ------------- Evolutions (9) 4500 Regions Visited (16) 3200 Robots Destroyed (262) 1310 Value Destroyed (10570) 10570 Prototype IDs (22) 440 Alien Tech Used (2) 400 Bonus (15884) 15884 TOTAL SCORE: 36304 Bonus ------- High Alert Combat Kills 1361 Follower Combat Kills 123 Entered Garrisons 400 Used RIF Installer 1000 Used Core Reset Matrix 3000 Met Sigix 2000 Escaped with Sigix 5000 Win 3000 Cogmind --------- Core Integrity 484/1550 Matter 306/400 Energy 392/430 System Corruption 1% Temperature Cool (28) Movement Flying (23) Location Tau Ceti IV Orbit Parts ------- > --- POWER (2) -------- Light Particle Reactor Micro Antimatter Reactor > --- PROPULSION (7) --- Field Propulsion Drive Field Propulsion Drive Field Propulsion Drive Cooled Nuclear Pulse Thruster Q-thruster Q-thruster Q-thruster > --- UTILITY (7) ------ Advanced Power Amplifier Advanced Signal Interpreter Long-range Terrain Scanner Advanced ECM Suite Improved Reaction Control System Phase Shifter > --- WEAPON (4) ------- Variable Charge Gun Improved Plasma Cutter Sigix Broadsword > --- INVENTORY (4) ---- Improved Powered Armor Improved Field Recycling Unit (0) Sigix Containment Pod Peak State ------------ > --- POWER ------------ Light Particle Reactor Micro Antimatter Reactor > --- PROPULSION ------- Field Propulsion Drive Field Propulsion Drive Field Propulsion Drive Cooled Nuclear Pulse Thruster Q-thruster Q-thruster Q-thruster > --- UTILITY ---------- Advanced Power Amplifier Advanced Signal Interpreter Long-range Terrain Scanner Advanced ECM Suite Improved Reaction Control System Phase Shifter > --- WEAPON ----------- Variable Charge Gun Improved Plasma Cutter Sigix Broadsword > --- INVENTORY -------- Improved Powered Armor Improved Field Recycling Unit Sigix Containment Pod [Rating: 141] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Gravmag System Leg Aluminum Leg Hover Unit Gravmag System Flight Unit Field Propulsion Drive Utility Hardlight Generator Device Hardlight Generator Processor Salvage Targeting Computer Hackware Relay Coupler [NC] Protection Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Plasma Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Special Weapon Remote Datajack Slashing Weapon Sigix Broadsword Build | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Sto Gar Mat Gar Fac Fac Fac Was Fac Fac Res Qua Res Acc Slots Evolved 16 | 3 1 5 1 . 2 . 1 . . . 1 1 . 1 . . Power 1 | . . 1 . . . . . . . . . . . . . . Propulsion 6 | 1 1 . . . 2 . 1 . . . . . . 1 . . Utility 6 | 1 . 3 . . . . . . . . 1 1 . . . . Weapon 3 | 1 . 1 1 . . . . . . . . . . . . . Parts Attached 122 | 6 4 20 6 5 7 3 15 4 1 3 1 6 26 11 1 3 Power 15 | 1 1 6 . 1 2 . . . . . . 2 1 1 . . Engine 6 | 1 . 3 . . 2 . . . . . . . . . . . Core 6 | . 1 3 . 1 . . . . . . . 1 . . . . Reactor 3 | . . . . . . . . . . . . 1 1 1 . . Propulsion 27 | 2 1 3 . 2 3 1 1 2 1 . . . 9 . . 2 Treads . | . . . . . . . . . . . . . . . . . Leg 4 | 2 1 . . . . . . . . . . . 1 . . . Wheel . | . . . . . . . . . . . . . . . . . Hover 13 | . . 3 . 2 3 1 1 2 1 . . . . . . . Flight 10 | . . . . . . . . . . . . . 8 . . 2 Utility 52 | 1 2 6 . 2 1 2 9 1 . 3 . 2 13 8 1 1 Device 30 | 1 1 3 . . . . 5 1 . 1 . 1 9 7 . 1 Storage . | . . . . . . . . . . . . . . . . . Processor 7 | . . 1 . . . . 1 . . . . 1 2 1 1 . Hackware 5 | . . . . 1 . 1 1 . . 1 . . 1 . . . Protection 10 | . 1 2 . 1 1 1 2 . . 1 . . 1 . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 28 | 2 . 5 6 . 1 . 5 1 . . 1 2 3 2 . . Energy Gun 9 | . . . . . . . 4 1 . . 1 2 1 . . . Energy Cannon 2 | . . . 2 . . . . . . . . . . . . . Ballistic Gun 12 | 2 . 5 4 . . . . . . . . . 1 . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . Special Weapon 3 | . . . . . 1 . 1 . . . . . . 1 . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . . 1 1 . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 16 | . . 2 1 . 1 . 1 . . 1 . 1 6 3 . . Parts Lost 4 | . . . . . . 2 2 . . . . . . . . . Power . | . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . 2 . . . . . . . . . Utility 2 | . . . . . . 2 . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . Highest Loss Streak 2 | . . . . . . 1 2 . . . . . . . . . To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Backups 2 | . . . 1 3 4 4 3 4 4 3 3 3 3 2 2 2 Power . | . . . . . . . . . . . . . 1 . . . Propulsion . | . . . . . . . . . . . . . . . . . Utility 1 | . . . . 1 2 2 2 2 2 3 3 1 1 1 2 2 Weapon . | . . . . . . 1 . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 3 | . . . . . . . . . . . . 1 2 . . . Power 2 | . . . . . . . . . . . . . 2 . . . Propulsion . | . . . . . . . . . . . . . . . . . Utility 1 | . . . . . . . . . . . . 1 . . . . Weapon . | . . . . . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 92 99 100 99 98 88 97 81 88 82 72 72 80 80 85 85 Engine 6 | . 13 4 . . 9 12 11 11 11 11 11 2 . . . . Core 4 | . . 11 14 14 3 . . . . . . 3 . . . . Reactor 1 | . . . . . . . . . . . . 4 5 9 10 10 Leg 4 | . 27 7 . . . . . . . . . . . . . . Hover 17 | . . 18 21 21 25 27 32 18 29 29 22 21 4 . . . Flight 4 | . . . . . . . . . . . . . 25 31 30 30 Device 16 | . 13 20 21 20 12 12 14 17 17 3 6 12 16 22 25 25 Processor 3 | . . 5 7 6 . . 4 5 5 2 . 2 5 5 5 5 Hackware 1 | . . . . . 6 4 2 . . 4 2 . . . . . Protection 6 | . 10 4 7 7 12 6 6 5 5 5 5 5 3 2 . . Energy Gun 4 | . . . . . . . 5 20 17 17 19 21 14 1 5 5 Ballistic Gun 15 | . 26 25 24 26 19 18 12 . . . . . . . . . Special Weapon 1 | . . . . . 5 6 3 . . 5 1 . . 1 5 5 Peak Build Rating 141 | 6 10 31 36 41 48 52 66 69 71 81 85 98 108 132 133 141 Average Rating 53 | 4 6 25 34 36 45 47 60 56 70 75 82 94 94 123 131 131 On Entrance 61 | . 6 10 31 36 38 48 52 54 69 71 81 85 97 104 131 131 Avg Prop Armor Cover (%) 4 | . . . . . . . . . . . . . 4 . . . Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 100 | 9 12 32 36 37 46 46 53 54 51 80 90 100 97 52 50 50 Greatest Support 71 | 20 30 37 37 41 50 59 71 65 67 67 67 59 59 59 52 61 Greatest Overweight (x) 1 | . . 1 . . . . 1 1 . 1 1 1 1 . . . Average Overweight (x) . | . . . . . . . . . . . 1 1 . . . . Largest Inventory Capacity 4 | . . . 3 4 4 4 4 4 4 4 4 4 4 4 4 4 Average Capacity 2 | . . . 1 3 4 4 4 4 4 4 4 4 4 4 4 4 Most Carried 4 | . . . 3 4 4 4 4 4 4 4 4 4 4 4 4 4 Average Carried 2 | . . . 1 3 4 4 3 4 4 3 3 3 3 2 4 4 Final Capacity 4 | . . . 3 4 4 4 4 4 4 4 4 4 4 4 4 4 Final Carried 4 | . . . 3 4 4 4 4 4 4 4 4 4 4 4 4 4 Class Distribution -------------------- 57% | Tank 14% | Mutant 13% | Scavenger-Tank 3% | Hacker-Ninja 3% | Sprinter 3% | Scout Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -9/Storage Tank | -9/Garrison Tank | -8/Materials Tank | -8/Garrison Scavenger-Tank | -7/Factory Tank | -6/Factory Tank | -5/Factory Tank | -5/Waste Tank | -5/Factory Tank | -4/Factory Sprinter | -3/Research Scout | -3/Quarantine Hacker-Ninja | -2/Research Hacker-Ninja | -1/Access Resources | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Mat Sto Gar Mat Gar Fac Fac Fac Was Fac Fac Res Qua Res Acc Matter Collected 5517 | 253 323 924 550 733 935 706 335 . . 200 62 80 208 208 . . Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 10244 | 27 629 1744 824 1466 1293 1315 600 . 45 . 457 1105 438 301 . . Parts 594 | 2 45 119 74 85 85 57 41 4 6 . 14 34 10 18 . . Haulers Intercepted 6 | . 1 2 1 . 1 . . . . . . . 1 . . . Recyclers Shooed 1 | . . . . . . . . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Sto Gar Mat Gar Fac Fac Fac Was Fac Fac Res Qua Res Acc Combat Hostiles Destroyed 217 | . 21 35 24 34 33 27 10 1 1 . 11 17 1 2 . . Melee 2 | . . . . . . . . . . . . . . 2 . . Guns 205 | . 21 35 24 34 33 27 9 1 1 . 7 12 1 . . . AOE 1 | . . . . . . . 1 . . . . . . . . . Classes Destroyed 15 | 1 4 6 . 2 . . 2 . . . . . . . . . Worker 5 | . . 1 1 . 2 . . . . . . 1 . . . . Builder 1 | . . . . . . . 1 . . . . . . . . . Tunneler 1 | 1 . . . . . . . . . . . . . . . . Hauler 6 | . 1 2 1 . 1 . . . . . . . 1 . . . Recycler 3 | . . 1 . . . . . . . . . . 1 1 . . Mechanic 1 | . . 1 . . . . . . . . . . . . . . Operator 7 | . . 2 . . 1 . . . 1 . 1 1 1 . . . Watcher 21 | . 1 4 . 2 3 . 5 . 1 . . 2 1 2 . . Swarmer 44 | . 4 2 3 10 8 4 3 . . . 1 9 . . . . Grunt 111 | . 17 22 13 13 16 18 5 . . . 5 2 . . . . Duelist 7 | . . 1 . . 3 . . . . . 2 1 . . . . Sentry 40 | . . 10 8 6 6 4 . . 1 . 3 1 1 . . . Hunter 5 | . . . . 1 . . . . . . . 4 . . . . Programmer 9 | . . . . 4 . 1 1 1 . . . . . 2 . . Heavy 1 | . . . . . . . 1 . . . . . . . . . Best Kill Streak 12 | 1 4 6 7 6 12 7 4 1 1 . 4 7 2 4 . . Combat Bots Only 10 | . 4 5 7 6 10 7 4 1 1 . 4 7 1 2 . . Max Kills in Single Turn 2 | 1 1 2 2 2 1 2 2 1 1 . 1 2 1 1 . . Gunslinging 1 | . . 1 1 1 . 1 . . . . . 1 . . . . Exploded 1 | . . . . . . . 1 . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Sto Gar Mat Gar Fac Fac Fac Was Fac Fac Res Qua Res Acc Hostile Shots Fired 909 | . 85 85 47 84 141 167 36 8 4 . 71 108 8 4 23 38 Missed 305 | . 18 23 9 32 49 60 9 4 3 . 20 29 4 3 17 25 Hits 604 | . 67 62 38 52 92 107 27 4 1 . 51 79 4 1 6 13 Melee 8 | . . . . . 1 . . . . . 7 . . . . . Projectile 596 | . 67 62 38 52 91 107 27 4 1 . 44 79 4 1 6 13 AOE 3 | . . . . . . . 3 . . . . . . . . . Critical Strikes 22 | . 1 1 1 1 9 4 1 . . . 2 2 . . . . Actively Blocked 2 | . . . . . 2 . . . . . . . . . . . Part Disruptions 2 | . . . . . . . . 1 . . . . . . . 1 Damage Taken 7015 | . 674 534 224 356 856 884 613 61 14 . 822 926 81 562 183 225 Core 4686 | . 506 386 148 228 538 597 463 51 14 . 443 461 64 467 144 176 Absorbed by Shields 1833 | . . 172 152 184 364 397 104 . 4 . 128 312 16 . . . Redirected to Core 3946 | . 385 311 132 182 416 504 427 36 . . 388 413 64 368 144 176 Redirected to Shielding 146 | . . . . . 98 48 . . . . . . . . . . Ignored by Resistances 1295 | . 15 112 65 71 177 311 125 . 2 . 148 194 18 3 22 32 Regen/Repaired (Parts) 62 | . . . . . . . . . . . . . . . 29 33 Core Remaining (%) 74 | 100 100 . . 100 . 93 65 76 . . 100 64 . 48 38 31 Volleys Fired 598 | 3 71 78 42 67 100 74 34 12 6 31 31 33 6 9 . 1 Largest 4 | 2 2 3 4 4 4 3 4 4 3 3 4 4 4 1 . 1 Hottest 315 | 40 40 69 92 137 137 69 198 269 214 214 299 315 315 225 . 75 Shots Fired 1723 | 6 142 228 133 226 288 222 91 19 18 82 110 123 24 9 . 2 Gun 1676 | 6 142 228 130 211 273 222 81 19 18 78 110 123 24 9 . 2 Cannon 24 | . . . 3 15 6 . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . Special 23 | . . . . . 9 . 10 . . 4 . . . . . . Kinetic 1260 | 6 142 228 130 211 273 222 48 . . . . . . . . . Thermal 407 | . . . 3 15 6 . 12 7 18 78 110 123 24 9 . 2 Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic 33 | . . . . . . . 21 12 . . . . . . . . Robot Hit Streak 76 | 6 27 27 18 76 34 44 13 32 40 31 28 29 27 . . 4 Robot Miss Streak 5 | . 5 3 1 1 2 3 3 . 1 1 1 2 1 . . . Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 41 | . 1 4 5 6 4 11 2 . . . 2 6 . . . . Max Gunslinging Chain 2 | . 1 1 1 2 1 2 1 . . . 1 2 . . . . Shots Hit Robots 1286 | 6 109 157 85 145 225 181 57 19 11 76 96 89 23 6 . 1 Core Hits 486 | 2 47 73 41 57 81 57 31 7 5 8 29 32 11 5 . . Critical Kills 5 | . 1 1 . 1 1 1 . . . . . . . . . . Critical Parts Destroyed 5 | . . 3 1 1 . . . . . . . . . . . . Critical Strikes 37 | . 1 4 1 2 1 2 . . 2 4 5 14 1 . . . Burn 26 | . . . . . . . . . 2 4 5 14 1 . . . Destroy 11 | . 1 4 1 2 1 2 . . . . . . . . . . Melee Attacks 45 | . . . . . . . . . . . . . 9 24 1 11 Impact . | . . . . . . . . . . . . . . . . . Slashing 45 | . . . . . . . . . . . . . 9 24 1 11 Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . . . . . . 2 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 22170 | 63 1108 2418 1309 2238 3258 2773 1007 268 270 1582 2121 2221 776 730 . 28 Guns 20991 | 63 1108 2418 1309 2238 3218 2773 888 268 270 1582 2121 2221 486 . . 28 Cannons 40 | . . . . . 40 . . . . . . . . . . . Explosions 119 | . . . . . . . 119 . . . . . . . . . Melee 1020 | . . . . . . . . . . . . . 290 730 . . Ramming . | . . . . . . . . . . . . . . . . . Kinetic 13552 | 63 1108 2418 1309 2238 3218 2773 425 . . . . . . . . . Thermal 7259 | . . . . . 40 . 312 199 270 1582 2121 2221 486 . . 28 Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic 339 | . . . . . . . 270 69 . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing 1020 | . . . . . . . . . . . . . 290 730 . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 10 | . . . . 3 . . 3 . . 10 10 . . . . 1 Average Corruption 6 | . . . . 2 . . 2 . . 10 10 . . . . 1 Corruption Purged 1 | . . . . . . . 1 . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 29 | . . . . 1 . . 4 . . 11 12 . . . . 1 Message Errors 5 | . . . . . . . 1 . . 2 2 . . . . . Matter Fused 10 | . . . . . . . 3 . . 4 3 . . . . . Heat Flow Errors 2 | . . . . . . . . . . 1 1 . . . . . Energy Discharges 1 | . . . . . . . . . . . 1 . . . . . Data Loss (minor) 4 | . . . . 1 . . . . . . 3 . . . . . Misfires 2 | . . . . . . . . . . . 1 . . . . 1 Misdirections 1 | . . . . . . . . . . 1 . . . . . . Weapon Failures 4 | . . . . . . . . . . 3 1 . . . . . Overload Shots 4 | . . . . . . . . . . . . . . 4 . . Overflow Damage 99 | . . . . . . . . . . . . . 54 45 . . Projectiles . | . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . Melee 99 | . . . . . . . . . . . . . 54 45 . . Knockbacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 424 | . 56 138 51 109 411 . 182 21 . 116 424 403 6 . . . Average Temperature 40 | . 11 36 14 25 49 . 60 14 . 82 118 88 4 . . . Received Heat Transfer 2133 | . 336 264 111 80 514 533 74 . . . 151 20 14 . 9 27 Effects 6 | . . . . . 3 . . . . . 1 2 . . . . Shutdowns 3 | . . . . . 2 . . . . . 1 . . . . . Interference 2 | . . . . . . . . . . . . 2 . . . . Damage (minor) 1 | . . . . . 1 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . 1 . . . . . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . 1 1 . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted 10 | . . . . . . . . . . . 4 6 . . . . Combat Hostiles 9 | . . . . . . . . . . . 4 5 . . . . Parts Melted 49 | . . . . . . . . 1 2 . 17 21 8 . . . Heat Transferred 15708 | . . . . . 74 . 409 298 620 3487 4533 5252 998 . . 37 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Sto Gar Mat Gar Fac Fac Fac Was Fac Fac Res Qua Res Acc Maximum Alert Level 4 | . 1 2 2 4 3 4 2 . . . . 1 . . . . Low Security (%) 50 | 100 74 46 1 . . . 50 100 100 100 100 61 100 100 100 100 Level 1 13 | . 25 24 35 14 9 . 10 . . . . 38 . . . . Level 2 22 | . . 28 62 27 81 23 39 . . . . . . . . . Level 3 10 | . . . . 41 9 64 . . . . . . . . . . Level 4 2 | . . . . 16 . 12 . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 1262 | 5 263 611 631 1197 766 1262 683 136 82 20 159 318 162 78 15 70 Initial 662 | . . 51 255 235 583 447 662 136 22 20 . 71 162 33 15 . Average 327 | . 125 250 454 775 531 810 343 91 57 3 77 192 100 39 4 9 Influence Increases 7455 | 5 657 1171 764 962 1073 835 449 30 87 . 296 461 136 166 3 360 Destroy 0b10 Robot/C 4600 | . 420 700 480 680 660 560 200 20 20 . 220 340 20 40 . 240 Destroy 0b10 Robot/NC 225 | 5 10 55 10 10 35 . 30 . 10 . 5 20 20 15 . . Destroy Leader 900 | . 94 222 142 20 168 20 50 10 12 . 50 64 14 14 . 20 Allied During Kill 13 | . . . . . . 6 . . . . . . . . . 7 Successful Hack 206 | . 28 37 8 12 12 6 46 . . . . . 12 . . 45 Select Force Hacks 210 | . 60 60 60 . . . . . 30 . . . . . . . Disable Machine 210 | . . . 45 60 . . 15 . 15 . 15 15 . 45 . . Anti-Garrison Action 300 | . . . . 100 . 200 . . . . . . . . . . Destroy Structure 191 | . . 7 4 35 3 43 3 . . . 6 22 10 22 3 33 Partial Spotted 120 | . 15 45 . 15 . . 30 . . . . . . . . 15 Lose Combat Pursuer 480 | . 30 45 15 30 195 . 75 . . . . . 60 30 . . Influence Decreases 7424 | 5 534 689 1006 128 1582 261 1432 263 74 59 150 297 386 197 32 329 Entered New Map 2475 | . . 72 350 128 614 241 600 143 24 39 . 75 148 27 14 . Time Decay 2750 | 5 384 436 206 . 318 . 362 120 50 20 150 222 238 170 18 51 Lost Part 40 | . . . . . . 20 20 . . . . . . . . . Lost Ally 278 | . . . . . . . . . . . . . . . . 278 Purge Threat 1881 | . 150 181 450 . 650 . 450 . . . . . . . . . Squads Dispatched 47 | . 7 7 7 . 7 . 5 1 1 . 2 2 4 . . 4 Investigation 19 | . 6 5 2 . 1 . 1 . 1 . . 1 1 . . 1 Extermination 8 | . . . . . . . 3 . . . . 1 2 . . 2 Reinforcement 11 | . 1 2 2 . . . 1 1 . . 2 . 1 . . 1 Assault 1 | . . . . . 1 . . . . . . . . . . . Garrison 8 | . . . 3 . 5 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Sto Gar Mat Gar Fac Fac Fac Was Fac Fac Res Qua Res Acc Distress Signals 20 | . 2 4 2 . 2 . 1 . . . . 1 1 . 1 6 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 375 | . 31 52 29 38 55 28 19 4 3 4 16 21 7 6 25 37 Peak Tracking Total 17 | . 4 5 6 4 11 8 5 1 1 2 5 6 5 5 14 17 Tactical Retreats 25 | . 1 2 1 1 7 . 3 . . . . . 2 1 1 6 ECM-based Alert Blocks 39 | . . . . . . . . . . . . . . . 13 26 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Sto Gar Mat Gar Fac Fac Fac Was Fac Fac Res Qua Res Acc Traps Triggered 22 | . 1 1 . 3 . 7 3 . 1 . 1 2 . 1 2 . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed 1 | . . . . 1 . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Mat Sto Gar Mat Gar Fac Fac Fac Was Fac Fac Res Qua Res Acc Machines Disabled 22 | . . . 3 7 . 5 1 . 1 . 1 1 . 3 . . Max in Single Turn 2 | . . . 1 1 . 2 1 . 1 . 1 1 . 1 . . Garrison Access 5 | . . . . . . . . . . . 1 2 . . . 2 Garrison Relay 5 | . . . . 2 . 3 . . . . . . . . . . Phase Generator 1 | . . . . . . 1 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . 1 . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Sto Gar Mat Gar Fac Fac Fac Was Fac Fac Res Qua Res Acc Machines Accessed 70 | . 10 13 6 1 5 3 10 1 1 . 1 3 4 2 2 8 Terminals 52 | . 8 10 3 1 4 3 9 . . . . 1 4 2 2 5 Fabricators 1 | . . . . . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 9 | . 2 2 2 . . . 1 1 1 . . . . . . . Scanalyzers 1 | . . 1 . . . . . . . . . . . . . . Garrison Access 7 | . . . 1 . 1 . . . . . 1 2 . . . 2 Total Hacks 177 | . 27 39 16 2 18 12 19 1 2 . 1 6 8 3 8 15 Successful 69 | . 10 13 11 1 7 1 8 1 1 . 1 2 2 . 4 7 Failed 108 | . 17 26 5 1 11 11 11 . 1 . . 4 6 3 4 8 Catastrophic 25 | . 4 7 1 . 4 1 3 . . . . . 1 . 1 3 Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 92 | . 16 27 9 . 13 . 5 . 2 . . 4 5 . 7 4 Terminals 150 | . 22 34 12 2 17 12 17 . . . . 4 8 3 8 11 Fabricators 2 | . . . . . . . . . . . . . . . . 2 Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 16 | . 5 3 3 . . . 2 1 2 . . . . . . . Scanalyzers 2 | . . 2 . . . . . . . . . . . . . . Garrison Access 7 | . . . 1 . 1 . . . . . 1 2 . . . 2 Terminal Hacks 33 | . 5 5 6 1 3 1 6 . . . . . 1 . 3 2 Part Schematic 1 | . . . 1 . . . . . . . . . . . . . Robot Analysis 3 | . 1 . . . . . 2 . . . . . . . . . Prototype ID Bank 4 | . 1 . 1 . 1 . 1 . . . . . . . . . Open Door 2 | . . . . . . 1 . . . . . . . . . 1 Open DSF 1 | . . . . . . . 1 . . . . . . . . . Level Access Points 3 | . . . . . . . . . . . . . . . 2 1 Branch Access Points 1 | . . . . . . . 1 . . . . . . . . . Emergency Access Points 1 | . . . . 1 . . . . . . . . . . . . Terminal Index 5 | . 1 2 . . 1 . . . . . . . . . 1 . Unreport Threat 7 | . 1 2 3 . 1 . . . . . . . . . . . Hauler Manifests 2 | . . 1 1 . . . . . . . . . . . . . Registered Components 2 | . 1 . . . . . 1 . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks 5 | . 1 1 1 . . . 1 1 . . . . . . . . Report Inventory 4 | . 1 1 1 . . . 1 . . . . . . . . . Retrieve Components 1 | . . . . . . . . 1 . . . . . . . . Scanalyzer 1 | . . 1 . . . . . . . . . . . . . . Retrieve Study 1 | . . 1 . . . . . . . . . . . . . . Garrison Access Hacks 7 | . . . 1 . 1 . . . . . 1 2 . . . 2 Unlock Access 2 | . . . 1 . 1 . . . . . . . . . . . Seal Access 5 | . . . . . . . . . . . 1 2 . . . 2 Unauthorized Hacks 23 | . 4 6 3 . 3 . 1 . 1 . . . 1 . 1 3 Terminals 13 | . 2 3 1 . 3 . 1 . . . . . 1 . 1 1 Botnet 13 | . 2 3 1 . 3 . 1 . . . . . 1 . 1 1 Fabricators 2 | . . . . . . . . . . . . . . . . 2 Report 1 | . . . . . . . . . . . . . . . . 1 Liberate 1 | . . . . . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 7 | . 2 2 2 . . . . . 1 . . . . . . . Tunnel 7 | . 2 2 2 . . . . . 1 . . . . . . . Scanalyzers 1 | . . 1 . . . . . . . . . . . . . . Researchers 1 | . . 1 . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 5 | . . 1 . . 1 . . . 1 . . 1 1 . . . Used 4 | . . 1 . . 1 . . . . . . 1 1 . . . Hacking Detections 50 | . 9 11 2 1 4 3 6 . 1 . . 1 4 2 1 5 Full Trace Events 11 | . 4 2 . . 1 . 1 . . . . 1 1 . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . . 3 . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Mat Sto Gar Mat Gar Fac Fac Fac Was Fac Fac Res Qua Res Acc Used RIF Installer 2 | . . . . 1 . 1 . . . . . . . . . . Coupler Efficiency 1 | . . . . . . 1 . . . . . . . . . . Robots Hacked 9 | . . . . . 2 . 3 . . 4 . . . . . . Non-combat 5 | . . . . . 2 . 3 . . . . . . . . . Combat 4 | . . . . . . . . . . 4 . . . . . . Robot Hacks Applied 21 | . . . . . 9 . 8 . . 4 . . . . . . parse_system 2 | . . . . . . . 2 . . . . . . . . . generate_anomaly 1 | . . . . . 1 . . . . . . . . . . . start_evac 1 | . . . . . . . 1 . . . . . . . . . drop_inventory 1 | . . . . . 1 . . . . . . . . . . . purge_threat 9 | . . . . . 5 . 4 . . . . . . . . . disarm_traps 1 | . . . . . 1 . . . . . . . . . . . block_reporting 2 | . . . . . 1 . 1 . . . . . . . . . ignore_targets 4 | . . . . . . . . . . 4 . . . . . . Relay Couplers Released 12 | . . . . 4 . 7 . . . . . 1 . . . . Machine Destruction 10 | . . . . 3 . 6 . . . . . 1 . . . . Programmers 2 | . . . . 1 . 1 . . . . . . . . . . Attached 4 | . . . . 1 . 1 1 . . 1 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Sto Gar Mat Gar Fac Fac Fac Was Fac Fac Res Qua Res Acc Total Allies 24 | . . . . . . 2 . . . 1 . . . . . 21 Largest Group 21 | . . . . . . 2 . . . 1 . . . . . 21 Highest-Rated Group 294 | . . . . . . 56 . . . 31 . . . . . 294 Highest-Rated Ally 31 | . . . . . . 31 . . . 31 . . . . . 15 Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 149 | . . . . . . 2 . . . 35 . . . . . 112 Total Damage 2670 | . . . . . . 59 . . . 649 . . . . . 1962 Kills 16 | . . . . . . 1 . . . 3 . . . . . 12 Allies Corrupted 1 | . . . . . . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Sto Gar Mat Gar Fac Fac Fac Was Fac Fac Res Qua Res Acc Active Infowar (turns) 4176 | 22 1072 1092 421 759 . . . . . . . . 116 351 94 249 Terrain 3136 | . 55 1092 421 759 . . . . . . . . 115 351 94 249 Traps 1 | . . . . . . . . . . . . . 1 . . . Seismic 1039 | 22 1017 . . . . . . . . . . . . . . . ECM 488 | . . . . . . . . . . . . . . 145 94 249 Robot Analysis Total 3 | . 1 . . . . . 2 . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Mat Sto Gar Mat Gar Fac Fac Fac Was Fac Fac Res Qua Res Acc Turns Passed 8353 | 59 1073 1123 421 859 708 724 826 250 105 172 356 470 513 351 94 249 Spaces Moved 9461 | 42 648 1094 422 1000 637 847 1309 224 185 104 207 290 1042 565 255 590 Core 11 | 11 . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . Legs 807 | 31 648 128 . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . Hover 6246 | . . 966 422 1000 637 847 1309 224 185 104 207 290 55 . . . Flight 2397 | . . . . . . . . . . . . . 987 565 255 590 Fastest Speed 23 | 50 120 52 52 52 43 40 36 40 40 40 96 100 26 24 27 23 Average Speed 52 | 101 120 60 52 52 45 41 39 92 40 64 99 100 32 26 27 26 Slowest Speed 190 | 120 120 190 52 52 52 43 105 105 40 96 100 100 104 30 27 27 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 7 | . . . . . . . . . . . . . 1 . 3 3 Potential Cave-ins 8 | . . . . . . . . . . . . . . 8 . . Cave-ins Triggered 2 | . . . . . . . . . . . . . . 2 . . Exploration Rate (%) 45 | 3 97 96 60 82 68 79 47 7 6 87 7 11 30 55 14 24 Regions Visited 16 Branch Regions 2 Pre-discovered Areas 8 | . 2 2 3 . . . . . 1 . . . . . . . Known Exits Taken 8 | . . . 1 . 1 . 1 1 . . . 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 . . . . . . . . 1 . . . . . Scrap Searched . | . . . . . . . . . . . . . . . . . Spaces Dug 33 | . . . . . . . . . . . . . 5 16 1 11 Terrain Destroyed 120 | . . . . . . 74 1 . . . 2 10 5 16 1 11 Melee 29 | . . . . . . . . . . . . . 5 12 1 11 Projectile 16 | . . . . . . . . . . . 2 10 . 4 . . AOE 75 | . . . . . . 74 1 . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Sto Gar Mat Gar Fac Fac Fac Was Fac Fac Res Qua Res Acc Total 11519 | 50 814 1377 530 1192 841 1052 1551 249 203 147 284 394 1192 715 273 655 Wait 749 | . 49 134 35 36 49 36 154 . . . 1 31 75 79 18 52 Move 9429 | 41 647 1093 421 999 636 846 1308 223 185 103 206 289 1039 562 248 583 Hop 6 | . . . . . . . . . . . . . 1 . 2 3 Pick Up 21 | . . . 3 6 . . 5 . . . 2 1 3 1 . . Fast Attach 103 | 6 4 19 3 2 4 3 8 3 . 3 1 5 26 12 2 2 Attach 15 | . . . . 2 . . 3 . . 1 2 1 . 6 . . Detach 33 | . . . 1 1 . 1 4 . . 4 2 2 6 11 1 . Swap 33 | . . 3 3 6 6 . 6 2 1 1 . 2 2 . . 1 Drop 98 | . 2 17 4 7 6 . 10 4 1 4 1 6 25 9 . 2 Fire 598 | 3 71 78 42 67 100 74 34 12 6 31 31 33 6 9 . 1 Melee 45 | . . . . . . . . . . . . . 9 24 1 11 Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 119 | . . . . 39 . 64 . . . . . 13 . 2 1 . Rewire . | . . . . . . . . . . . . . . . . . Trap 1 | . . . . 1 . . . . . . . . . . . . Miscellaneous 269 | . 41 33 18 26 40 28 19 5 10 . 38 11 . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -9/Materials (discovered 4 exits: *Mat x2 / [*Min] / *Sto) -9/Storage -9/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Factory -5/Factory -5/Waste -5/Factory -4/Factory -3/Research (discovered 2 exits: *Arm / *Qua) -3/Quarantine -2/Research (discovered 4 exits: *Acc x3 / [Tes]) -1/Access Tau Ceti IV Orbit History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 7 | -11/Scrapyard | Discovered new exit (range 15) 60 | -11/Scrapyard | Entered Materials 84 | -10/Materials | Discovered new exit (range 16) 160 | -10/Materials | Discovered new exit (range 3) 241 | -10/Materials | Discovered new exit (range 6) 304 | -10/Materials | Build established: Mutant 422 | -10/Materials | Discovered new exit (range 5) 560 | -10/Materials | Derelicts attacked the area 574 | -10/Materials | Reached level 2 652 | -10/Materials | Upgraded with Propulsion slot (x1) 747 | -10/Materials | Discovered new exit (range 6) 1133 | -10/Materials | Entered another Materials area 1135 | -9/Materials | Reached level 3 1198 | -9/Materials | Upgraded with Weapon slot (x1) 1201 | -9/Materials | Reached level 4 1220 | -9/Materials | Upgraded with Utility slot (x1) 1225 | -9/Materials | Upgraded with Power slot (x1) 1305 | -9/Materials | Discovered new exit (range 16) 1456 | -9/Materials | Discovered new exit (range 14) 1488 | -9/Materials | Reached level 5 1498 | -9/Materials | Upgraded with Utility slot (x1) 1566 | -9/Materials | Discovered new exit (range 4) 1697 | -9/Materials | Build established: Tank 1719 | -9/Materials | Reached level 6 2165 | -9/Materials | Discovered new exit (range 15) 2192 | -9/Materials | Reached level 7 2208 | -9/Materials | Upgraded with Utility slot (x1) 2256 | -9/Materials | Entered Storage 2258 | -9/Storage | Reached level 8 2370 | -9/Storage | Upgraded with Weapon slot (x1) 2382 | -9/Storage | Destroyed 7 combat bots 2499 | -9/Storage | Reached level 9 2629 | -9/Storage | Identified exit to Garrison 2677 | -9/Storage | Entered Garrison 2743 | -9/Garrison | Triggered checkpoint 2781 | -9/Garrison | Triggered checkpoint 2837 | -9/Garrison | Discovered new exit (range 9) 2849 | -9/Garrison | Triggered checkpoint 2852 | -9/Garrison | Reached level 10 2903 | -9/Garrison | Triggered checkpoint 3017 | -9/Garrison | Triggered checkpoint 3056 | -9/Garrison | Discovered new exit (range 15) 3076 | -9/Garrison | Installed Relay Interface Framework 3101 | -9/Garrison | Triggered checkpoint 3139 | -9/Garrison | Triggered checkpoint 3185 | -9/Garrison | Triggered checkpoint 3231 | -9/Garrison | Garrison Relay disabled 3264 | -9/Garrison | Garrison Relay disabled 3312 | -9/Garrison | Discovered new exit (range 14) 3419 | -9/Garrison | Triggered checkpoint 3536 | -9/Garrison | Entered Materials 3538 | -8/Materials | Reached level 11 3586 | -8/Materials | Garrison activated, responded to threat 3611 | -8/Materials | Upgraded with Propulsion slot (x1) 3679 | -8/Materials | Discovered new exit (range 16) 3757 | -8/Materials | Reached level 12 3760 | -8/Materials | Garrison activated, responded to threat 3892 | -8/Materials | Identified exit to Garrison 3936 | -8/Materials | First assault squad dispatched 4123 | -8/Materials | Upgraded with Propulsion slot (x1) 4139 | -8/Materials | Destroyed 10 combat bots 4174 | -8/Materials | Reached level 13 4177 | -8/Materials | Garrison activated, responded to threat 4244 | -8/Materials | Entered Garrison 4286 | -8/Garrison | Triggered checkpoint 4417 | -8/Garrison | Discovered new exit (range 10) 4436 | -8/Garrison | Triggered checkpoint 4536 | -8/Garrison | Discovered new exit (range 10) 4566 | -8/Garrison | Triggered checkpoint 4610 | -8/Garrison | Triggered checkpoint 4685 | -8/Garrison | Destroyed 7 combat bots 4701 | -8/Garrison | Discovered new exit (range 8) 4718 | -8/Garrison | Triggered checkpoint 4721 | -8/Garrison | Expanded RIF knowledge: Coupler Efficiency 4780 | -8/Garrison | Triggered checkpoint 4821 | -8/Garrison | Garrison Relay disabled 4821 | -8/Garrison | Reached level 14 4844 | -8/Garrison | Triggered checkpoint 4875 | -8/Garrison | Phase Generator disabled 4886 | -8/Garrison | Garrison Relay disabled 4910 | -8/Garrison | Rescued a captive Derelict 4910 | -8/Garrison | Rescued a captive Derelict 4956 | -8/Garrison | Garrison Relay disabled 4968 | -8/Garrison | Entered Factory 4974 | -7/Factory | Upgraded with Propulsion slot (x1) 5024 | -7/Factory | Build established: Scavenger-Tank 5066 | -7/Factory | Discovered new exit (range 6) 5093 | -7/Factory | Reached level 15 5100 | -7/Factory | Identified exit to Factory 5157 | -7/Factory | Identified exit to Lower Caves 5697 | -7/Factory | Core integrity fell below 50% 5704 | -7/Factory | Discovered exit to Factory (range 16) 5794 | -7/Factory | Entered another Factory area 5796 | -6/Factory | Reached level 16 6016 | -6/Factory | Build established: Tank 6037 | -6/Factory | Discovered new exit (range 14) 6043 | -6/Factory | Identified exit to Factory 6044 | -6/Factory | Entered another Factory area 6046 | -5/Factory | Reached level 17 6149 | -5/Factory | Sucked down chute 6149 | -5/Factory | Entered Waste 6150 | -5/Waste | Met a frightened Derelict 6157 | -5/Waste | Spotted C-40 Crusher 6164 | -5/Waste | EMP discharged 6164 | -5/Waste | System corruption reached 10% 6172 | -5/Waste | Allies destroyed C-40 Crusher 6180 | -5/Waste | Spotted C-40 Crusher 6184 | -5/Waste | Spotted C-40 Crusher 6193 | -5/Waste | Allies destroyed C-40 Crusher 6213 | -5/Waste | Spotted C-40 Crusher 6219 | -5/Waste | Allies destroyed C-40 Crusher 6223 | -5/Waste | Spotted C-40 Crusher 6227 | -5/Waste | Spotted C-40 Crusher 6227 | -5/Waste | Found Damper Plating 6264 | -5/Waste | EMP discharged 6280 | -5/Waste | Discovered new exit (range 10) 6321 | -5/Waste | Entered Factory 6375 | -5/Factory | Reached level 18 6381 | -5/Factory | Upgraded with Utility slot (x1) 6572 | -5/Factory | Discovered new exit (range 9) 6677 | -5/Factory | Entered another Factory area 6679 | -4/Factory | Reached level 19 6685 | -4/Factory | Upgraded with Utility slot (x1) 6719 | -4/Factory | Reached level 20 6974 | -4/Factory | Core integrity fell below 50% 6990 | -4/Factory | Reached level 21 7011 | -4/Factory | Destroyed 7 combat bots 7082 | -4/Factory | Discovered new exit (range 13) 7146 | -4/Factory | Identified exit to Research 7147 | -4/Factory | Entered Research 7149 | -3/Research | Reached level 22 7273 | -3/Research | Discovered new exit (range 5) 7274 | -3/Research | Identified exit to Armory 7332 | -3/Research | Found Prototype Processor 7332 | -3/Research | Identified Exp. Melee Analysis Suite 7367 | -3/Research | Found Imp. Powered Armor 7653 | -3/Research | Discovered new exit (range 4) 7653 | -3/Research | Identified exit to Quarantine 7660 | -3/Research | Entered Quarantine 7662 | -3/Quarantine | Reached level 23 7665 | -3/Quarantine | Found Alien Slashing Weapon 7665 | -3/Quarantine | Identified Sigix Broadsword 7688 | -3/Quarantine | Found Alien Artifact 7688 | -3/Quarantine | Identified Core Reset Matrix 7688 | -3/Quarantine | Reached level 24 7688 | -3/Quarantine | Used Core Reset Matrix 7692 | -3/Quarantine | Detected hypermatrix surge 7692 | -3/Quarantine | Sensed 5 artifacts in vicinity 7692 | -3/Quarantine | Upgraded with Propulsion slot (x1) 7871 | -3/Quarantine | Discovered new exit (range 7) 7876 | -3/Quarantine | Identified exit to Research 7981 | -3/Quarantine | Met incapacitated Sigix Warrior 7981 | -3/Quarantine | Lockdown squad dispatched 7981 | -3/Quarantine | Reached level 25 7986 | -3/Quarantine | Found Sigix Containment Pod 7989 | -3/Quarantine | Crushed by falling debris 7990 | -3/Quarantine | Core integrity fell below 50% 7992 | -3/Quarantine | Crushed by falling debris 8011 | -3/Quarantine | Entered Research 8012 | -2/Research | Core integrity fell below 50% 8013 | -2/Research | Reached level 26 8013 | -2/Research | Reached level 27 8013 | -2/Research | Identified exit to Access 8053 | -2/Research | Spotted B-90 Cyclops 8105 | -2/Research | Discovered new exit (range 13) 8105 | -2/Research | Entered Access 8106 | -1/Access | Core integrity fell below 50% 8107 | -1/Access | Reached level 28 8239 | -1/Access | Emitted hypermatrix ping 8244 | -1/Access | Assembled emerged from beneath the floor 8265 | -1/Access | Assembled emerged from beneath the floor 8280 | -1/Access | Assembled emerged from beneath the floor 8306 | -1/Access | Reached level 29 8312 | -1/Access | Build established: Hacker-Ninja 8318 | -1/Access | Lost 3 allies 8341 | -1/Access | Identified exit to Surface 8354 | -1/Access | Reached level 30 8354 | -1/Access | Reached level 31 8354 | *** | Destroyed 0b10! Last Messages --------------- >>Trojan(Liberate) Trojan loaded successfully. Testing... Ready to liberate! Acquired Q-thruster. Detected hypermatrix ping. Connecting with Terminal... >>Access(Main) Found 1 level access point to Surface: (153,54) Map updated. Dropped Field Propulsion Drive. Slug penetrates Wall. U-05 Engineer builds a Wall. Connecting with Terminal... >>Open(Door) Sealed Barrier opened. The Access Shell folds into the floor. Reached level 30. Reached level 31. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????? ????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????? ???? ??????????#?????????????? | | ?????????????????????????? ?? ?????? ?u?? ? ?????? | | ???????????????????????????? ???????????????????? | | ??????????????????????????????##????#????????????? | | ????????????????????????+?????????#?#? ?#????????? | | ??????????????????##????????????????????????#????? | | ????????????????????# ????? ?? ??? ?? ??#??????? | | ????????????????????????????R ???????#??????????#? | | ?????????????#?#?????? ??? ???????? ???? ????? | | ??????????#?????????Y?????????? ??? ? ? ???? ? | | ?????????????????????? ????"???????? # ##??#??### | | ???????????#?????????????"??"???? ? ?? #??#? ? ? | | ?????????????#??????#? ?? ?? ??? ????? #??# ???? | | ???????????????????????? ?? ???????# #?#? ?? ?? | | ??????????????????????????#??#??##???? ###???? | | ???????????????##?#?????#?#?####??#??# ##???? ?? | | ????????????##???#??########## ####### #?#???? ?? | | ?????????????? ????" #????????? | | ??????????????BB??""" ##?#? ???? | | ?????????? ???BB ???" #####????# | | ?????????? ???????" ## ? ?? ? | | ??????????????? ?"?" "@ ##??? ???# | | ???? ???? ??? ??"??" "" u## ???## | | ????? ?? ??? ???""" ## ????#?? | | ??????????? ??BB?"""" ##??? #?#? | | ??????????? ??BB????" """ """ #???? ?#?# | | ????????#?? ?? ?"""" """T""" ## ?? #### | | ?????????#????##?#??########## ####### ## ? ?#?# | | ????????#####?##?#?##??#??#??#####???# #???? #?#? | | ??????#??##???#?##?#?????###??#?####?# ##?#?##??? | | ???????#?####????#######?#?#?####???## #?###??##? | | ??????#???##?##??##?#?###?#????#?#?### ########?# | | ?????????????##??#?#####?##?#??#?#?### uHu u | | ??#???#??#?####?###################### #######??? | | ????? ???? ?? p p k ###??????? | | ?w?? ??? Rw k #????????? | | #??##?#####??#?###?#+######/######+######??#??##?? | | ????#??###??# ? ? # # ##?????#??? | | ????##?###??# ??# # ? ???#????#?#? | | ??? ?###?#### " ? # " # ? ???##???##? | | ??? ?####?###?"? ? #""" # ????###?? | | ?? ?###??#??? ?"" ?? ?# """ # ?#???###? ? | | ? ###?##### " ? # " # ?#######?? | | ? ?# ????# ? #= # ??###?????? | | ? ## ? ? ## ?# ! # ?###?##?? ? | | ?# ? ?###?##?######+####### #?##????? ? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 145 Energy Generation 56 Energy Capacity 480 Matter Stores 400 Matter Capacity 400 Sight Range 16 Robot Scan Range 30 Terrain Scan Range 24 Terrain Scan Density 510 ECM Strength 2 Power Amplification 30 Additional Mass Support 9 Armor Coverage 1600 Resistance: KI 10 Resistance: TH 20 Resistance: EM 90 Utility Shielding 66 Weapon Shielding 66 Weapon Cycling 15 Phase Shifting 5 Evasion (%) 80 Target Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 6 Energy Filtering 30 Particle Charging 20 Salvage Targeting 1 Offensive Hacking 25 Defensive Hacking 17 Relay Coupler Types 1 Relay Coupler Value 88 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- Sigix Broadsword Core Reset Matrix Achievements -------------- Ghost 'Em Heavy Suspicion I Have A Map? Into The Breach Join The Dark Side Mindtrick Throw Away The Key You Will Be Upgraded Zeroed Repercussions Challenges ------------ None RPGLIKE | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Sto Gar Mat Gar Fac Fac Fac Was Fac Fac Res Qua Res Acc Levels Raised 30 | . 1 5 2 1 3 1 1 1 1 . 1 3 1 3 2 4 XP Earned 48106 | 3000 2970 6535 3215 2019 3503 1529 1820 1650 1875 245 1425 3575 2210 4475 2000 6060 XP Spent 43335 | 3000 1500 7260 3025 1000 3610 1300 3240 1560 . . 1700 4280 2975 4385 3100 1400 Upgrades 107 | 6 5 15 6 1 7 2 11 6 . . 1 7 10 22 5 3 Power Slot 1 | . . 1 . . . . . . . . . . . . . . Propulsion Slot 6 | 1 1 . . . 2 . 1 . . . . . . 1 . . Utility Slot 6 | 1 . 3 . . . . . . . . 1 1 . . . . Weapon Slot 3 | 1 . 1 1 . . . . . . . . . . . . . Core Integrity 19 | . . . . . . . . . . . . . . 17 . 2 Heat Dissipation 20 | . . 3 . . 4 . 1 6 . . . 6 . . . . Energy Generation 2 | . . 1 . . 1 . . . . . . . . . . . Energy Storage 4 | . . . . . . . . . . . . . 4 . . . Matter Storage 2 | . . . 2 . . . . . . . . . . . . . Mass Support 2 | . . 2 . . . . . . . . . . . . . . Inventory Capacity 4 | . . . 3 1 . . . . . . . . . . . . Sensor Range 15 | . . . . . . . 9 . . . . . 6 . . . Terrain Scan Density 5 | . . 1 . . . . . . . . . . . 4 . . Ranged Accuracy 4 | 3 . 1 . . . . . . . . . . . . . . Hack Attack % 5 | . 1 . . . . . . . . . . . . . 3 1 Hack Defense % 3 | . 1 . . . . . . . . . . . . . 2 . KI Resistance % 2 | . 1 1 . . . . . . . . . . . . . . TH Resistance % 4 | . 1 1 . . . 2 . . . . . . . . . . Protomatter Created 3031 | . 304 527 454 271 556 248 115 39 69 . 306 98 . 44 . . Integrity Restored 4869 | . 690 553 257 385 749 584 305 117 203 . 780 246 . . . . Core 3620 | . 506 386 148 228 531 563 299 117 153 . 443 246 . . . . Parts 1249 | . 184 167 109 157 218 21 6 . 50 . 337 . . . . . Protomatter Decayed 993 | . 72 249 170 143 242 51 . . . . 40 16 . . . 10 Game ------ Seed ConceptLegShooter Manual? 0 Play Time 02:16:02 Cumulative 358.0 hours Start 2025.11.27 @ 18:19:06 End 2025.11.27 @ 20:37:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 352 Rogue 352 Adventurer 0 Explorer 0 Win Type 3 Total 26 Types 19/0/4/3/0/0/0/0/0/0 Lore% 69 Gallery% 76 Achievement% 48 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b1853544-5b3e-47b4-8e19-431ab299fd98