Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.21 @ 18:08:50 Player: winnking222 Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (63) 315 Value Destroyed (1990) 1990 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (333) 333 TOTAL SCORE: 5218 Bonus ------- High Alert Combat Kills 33 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 74/300 Energy 100/100 System Corruption 6% Temperature Cool (9) Movement Core (150) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Improved Signal Interpreter > --- WEAPON (2) ------- Precision Assault Rifle Precision Assault Rifle > --- INVENTORY (5) ---- Titanium Leg Skeleton Box Gauss Rifle Advanced EMP Blaster Advanced EMP Blaster Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Titanium Leg Titanium Leg Titanium Leg VSS Leg > --- UTILITY ---------- Large Storage Unit Improved Signal Interpreter Powered Armor Powered Armor > --- WEAPON ----------- Improved Assault Rifle Gauss Rifle > --- INVENTORY -------- Ion Engine Light Deuterium Engine Titanium Leg Compact Wheel Improved Heat Sink Seismic Detector Light Armor Plating Insulated Plating Powered Armor Skeleton Box Beam Cannon Flak Cannon Flak Cannon Advanced EMP Blaster Advanced EMP Blaster [Rating: 37] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Titanium Leg Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Improved Signal Interpreter Protection Powered Armor Weapon Beam Cannon Energy Gun Improved EM Shotgun Energy Cannon Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Launcher Advanced EMP Blaster Slashing Weapon Longsword +1 Build | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 2 | . . . . . 2 Utility 2 | . . . . . 2 Weapon . | . . . . . . Parts Attached 64 | 7 3 1 7 3 43 Power 6 | 1 . 1 . . 4 Engine 4 | 1 . . . . 3 Core 2 | . . 1 . . 1 Reactor . | . . . . . . Propulsion 12 | 2 . . . 1 9 Treads 3 | 2 . . . 1 . Leg 9 | . . . . . 9 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 20 | 2 1 . 5 2 10 Device 7 | 1 . . 4 1 1 Storage 2 | 1 1 . . . . Processor 1 | . . . . . 1 Hackware . | . . . . . . Protection 10 | . . . 1 1 8 Artifact . | . . . . . . Weapon 26 | 2 2 . 2 . 20 Energy Gun 6 | 2 . . . . 4 Energy Cannon 1 | . 1 . . . . Ballistic Gun 8 | . . . . . 8 Ballistic Cannon 6 | . 1 . 1 . 4 Launcher 4 | . . . . . 4 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . 1 . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 9 | . . . 3 1 5 Corrupted Parts 1 | . . . . . 1 System Corruption 2 | . . . . . 2 Parts Lost 12 | . . . . . 12 Power 1 | . . . . . 1 Propulsion 2 | . . . . . 2 Utility 6 | . . . . . 6 Weapon 3 | . . . . . 3 Highest Loss Streak 3 | . . . . . 3 To Critical Strikes . | . . . . . . Average Slot Usage (%) 94 | . 99 100 99 100 90 Engine 6 | . 14 11 . . 6 Core 4 | . . 2 14 14 2 Treads 14 | . 28 28 28 28 1 Leg 13 | . . . . . 26 Device 5 | . 14 14 10 . . Storage 11 | . 14 14 14 14 8 Processor 4 | . . . . . 8 Protection 10 | . . . 3 14 17 Energy Gun 1 | . 2 . . . 2 Energy Cannon 7 | . 13 14 14 14 . Ballistic Gun 4 | . . . . . 9 Ballistic Cannon 8 | . 12 14 14 14 4 Peak Build Rating 37 | 7 8 10 18 19 37 Average Rating 20 | 4 7 8 11 11 31 On Entrance 7 | . 7 8 10 11 11 Naked Turns . | . . . . . . Heaviest Build 56 | 15 32 32 34 34 56 Greatest Support 68 | 40 40 40 40 40 68 Greatest Overweight (x) 4 | . . . . . 4 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 7 12 15 15 15 14 Most Carried 15 | 5 12 14 15 15 15 Average Carried 11 | 2 7 12 14 14 12 Final Capacity 15 | 8 15 15 15 15 5 Final Carried 15 | 1 12 13 15 13 5 Class Distribution -------------------- 84% | Mutant 15% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Exi Min Mat Matter Collected 1492 | 270 133 26 . 85 978 Remotely . | . . . . . . Salvage Created 2518 | 88 554 78 . 67 1731 Parts 135 | 8 36 7 . 2 82 Haulers Intercepted 1 | . . . . . 1 Recyclers Shooed 1 | . 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Combat Hostiles Destroyed 45 | . 12 2 . 2 29 Guns 16 | . . . . . 16 Cannons 22 | . 11 2 . 2 7 AOE 5 | . . . . . 5 Classes Destroyed 12 | 2 3 . . . 7 Worker 2 | . . . . . 2 Builder 5 | . . . . . 5 Tunneler 1 | 1 . . . . . Hauler 1 | . . . . . 1 Recycler 4 | 1 1 . . . 2 Watcher 5 | . 3 . . . 2 Swarmer 7 | . 3 . . . 4 Grunt 32 | . 9 2 . 2 19 Duelist 1 | . . . . . 1 Sentry 2 | . . . . . 2 Specialist 2 | . . . . . 2 Heavy 1 | . . . . . 1 Best Kill Streak 15 | 2 5 2 . 2 15 Combat Bots Only 4 | . 4 2 . 2 4 Max Kills in Single Turn 5 | 1 2 1 . 1 5 Gunslinging . | . . . . . . Exploded 2 | . . . . . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Hostile Shots Fired 316 | . 35 10 . 13 258 Missed 95 | . 11 2 . 4 78 Damage Taken 3831 | . 253 100 . 162 3316 Core 636 | . 40 11 . 28 557 Absorbed by Shields . | . . . . . . Redirected to Shielding 48 | . . . . . 48 Core Remaining (%) 84 | 100 . . . 68 . Volleys Fired 152 | 2 29 4 . 7 110 Largest 2 | 2 2 2 . 2 2 Hottest 130 | 100 110 95 . 95 130 Shots Fired 290 | 4 58 8 . 14 206 Gun 145 | 4 2 . . . 139 Cannon 132 | . 56 8 . 14 54 Launcher 13 | . . . . . 13 Special . | . . . . . . Kinetic 176 | . 27 4 . 7 138 Thermal 67 | 4 31 4 . 7 21 Explosive . | . . . . . . Electromagnetic 47 | . . . . . 47 Robot Hit Streak 16 | 3 7 10 . 7 16 Robot Miss Streak 8 | . 4 1 . 1 8 Penetration Max 1 | . . . . . 1 Secondary Targets 3 | . . . . . 3 Max Gunslinging Chain 1 | . . . . . 1 Shots Hit Robots 195 | 3 33 6 . 11 142 Core Hits 114 | 3 17 3 . 3 88 Critical Kills 1 | . 1 . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 2 | . 2 . . . . Meltdown 1 | . 1 . . . . Blast 1 | . 1 . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4899 | 39 594 115 . 213 3938 Guns 2082 | 39 26 . . . 2017 Cannons 1618 | . 564 102 . 213 739 Explosions 1147 | . . . . . 1147 Melee . | . . . . . . Ramming 52 | . 4 13 . . 35 Kinetic 2478 | . 214 33 . 107 2124 Thermal 1139 | 39 376 69 . 106 549 Explosive . | . . . . . . Electromagnetic 1230 | . . . . . 1230 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 6 | . . . . . 6 Average Corruption 2 | . . . . . 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 25 | . . . . . 25 Message Errors 10 | . . . . . 10 Heat Flow Errors 4 | . . . . . 4 Energy Discharges 2 | . . . . . 2 Parts Rejected 1 | . . . . . 1 Parts Fused 1 | . . . . . 1 Data Loss (minor) 3 | . . . . . 3 Data Loss (major) 1 | . . . . . 1 Misfires 1 | . . . . . 1 Weapon Failures 2 | . . . . . 2 Overload Shots . | . . . . . . Overflow Damage 39 | . . . . . 39 Projectiles . | . . . . . . Explosions 35 | . . . . . 35 Melee 4 | . . . . . 4 Knockbacks 38 | . 1 1 . 3 33 Impact . | . . . . . . Kinetic 33 | . 1 1 . 2 29 Secondary 5 | . . . . 1 4 Self-Inflicted Damage 177 | . . . . . 177 Shots 8 | . . . . . 8 Rammed 3 | . 1 2 . . . Targets Rammed 9 | . 1 2 . . 6 Kicked 6 | . . . . . 6 Crushed . | . . . . . . Highest Temperature 552 | 78 198 198 . 385 552 Average Temperature 130 | 39 72 108 . 202 141 Received Heat Transfer 1227 | . 114 75 . 93 945 Effects 34 | . . . . 2 32 Shutdowns 6 | . . . . 1 5 Energy Bleed 5 | . . . . . 5 Interference 6 | . . . . 1 5 Matter Decay 5 | . . . . . 5 Short Circuit 3 | . . . . . 3 Damage (minor) 2 | . . . . . 2 Damage (major) 5 | . . . . . 5 Damage (core) 2 | . . . . . 2 Siege Activations . | . . . . . . Robots Corrupted 2 | . . . . . 2 Combat Hostiles 1 | . . . . . 1 Parts Fried 7 | . . . . . 7 Impact Corruptions 1 | . . . . . 1 Robots Melted 1 | . 1 . . . . Combat Hostiles 1 | . 1 . . . . Parts Melted 2 | . 2 . . . . Heat Transferred 2102 | 111 814 148 . 222 807 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 4 | . . . . . 4 Alert | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Peak Influence 452 | 10 235 80 . 50 452 Initial 19 | . 6 . . . 19 Average 111 | 6 99 16 . 24 152 Maximum Alert Level 2 | . 1 . . . 2 Low Security (%) 82 | 100 84 100 . 100 75 Level 1 16 | . 15 . . . 23 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 13 | . 2 . . . 11 Investigation 5 | . 2 . . . 3 Extermination . | . . . . . . Reinforcement 8 | . . . . . 8 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . . . 2 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Distress Signals 4 | . 1 . . . 3 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 70 | . 16 3 . 2 49 Peak Tracking Total 6 | . 4 2 . 2 6 Tactical Retreats 5 | . 1 1 . . 3 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Traps Triggered 2 | . 1 . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Exi Min Mat Machines Disabled 6 | . 3 . . . 3 Max in Single Turn 3 | . 3 . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Machines Accessed 12 | . 5 . 2 1 4 Terminals 7 | . 4 . . . 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 1 . . . 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 49 | . 15 . 24 1 9 Successful 38 | . 7 . 24 1 6 Failed 11 | . 8 . . . 3 Catastrophic 2 | . 1 . . . 1 Database Lockouts . | . . . . . . Manual 1 | . . . 1 . . Terminals 20 | . 12 . . . 8 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 4 | . 3 . . . 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 36 | . 6 . 24 1 5 Record 23 | . . . 23 . . Open Door 1 | . . . . 1 . Branch Access Points 1 | . 1 . . . . Emergency Access Points 1 | . 1 . . . . Alert Level 1 | . 1 . . . . Unreport Threat 2 | . 1 . . . 1 Locate Traps 3 | . 1 . . . 2 Zone Layout 3 | . 1 . . . 2 Derelict Proto ID Bank 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 2 | . 1 . . . 1 Report Inventory 1 | . . . . . 1 Retrieve Components 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 7 | . 5 . . . 2 Full Trace Events 4 | . 3 . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 8 | . 8 . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Exi Min Mat Turns Passed 4836 | 67 862 521 574 381 2431 Spaces Moved 2137 | 39 461 308 330 179 820 Core 15 | 13 . . . . 2 Treads 1376 | 26 461 308 330 179 72 Legs 746 | . . . . . 746 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 160 110 Average Speed 157 | 123 160 160 160 160 155 Slowest Speed 270 | 160 160 160 160 160 270 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 55 | 3 84 61 72 50 63 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken 1 | . 1 . . . . Unknown Exits Taken 4 | 1 . 1 1 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed 28 | . 12 . . . 16 Melee . | . . . . . . Projectile 1 | . . . . . 1 AOE 27 | . 12 . . . 15 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Total 3315 | 53 527 327 375 261 1772 Wait 859 | . 20 10 32 67 730 Move 2132 | 38 460 307 329 178 820 Hop . | . . . . . . Pick Up 58 | 6 12 2 3 2 33 Fast Attach 6 | 2 . . 3 . 1 Attach 25 | 5 1 . . 1 18 Detach . | . . . . . . Swap 33 | . 2 1 4 2 24 Drop 41 | . 2 1 4 4 30 Fire 152 | 2 29 4 . 7 110 Melee . | . . . . . . Ram . | . . . . . . Kick 6 | . . . . . 6 Crush 3 | . 1 2 . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 68 | -11/Scrapyard | Entered Materials 144 | -10/Materials | Identified exit to Mines 305 | -10/Materials | Build established: Mutant 505 | -10/Materials | Discovered new exit (range 12) 642 | -10/Materials | Discovered new exit (range 13) 930 | -10/Materials | Entered Mines 1034 | -10/Mines | Found a hidden stash of uninstalled traps 1193 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1193 | -10/Mines | Discovered new exit (range 5) 1451 | -10/Mines | Entered Exiles 1491 | -10/Exiles | Met 8R-AWN 1515 | -10/Exiles | Met EX-HEX 1590 | -10/Exiles | Met EX-DEC 1673 | -10/Exiles | Learned location of Zion (-6) 1716 | -10/Exiles | Met EX-BIN 1740 | -10/Exiles | Aligned with FarCom system 1742 | -10/Exiles | Given EX-Vault access code 1796 | -10/Exiles | Opened EX-Vault 1803 | -10/Exiles | Found Prototype Slashing Weapon 1804 | -10/Exiles | Identified Longsword +1 1809 | -10/Exiles | Found Prototype Device 1813 | -10/Exiles | Identified Cloak of Protection 1817 | -10/Exiles | Found Prototype Device 1817 | -10/Exiles | Identified Skeleton Box 1910 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2013 | -10/Exiles | Discovered new exit (range 10) 2025 | -10/Exiles | Left Exiles lab with Skeleton Box 2025 | -10/Exiles | Entered Mines 2065 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2069 | -9/Mines | Found Prototype Device 2070 | -9/Mines | Identified Exp. Sensor Array 2368 | -9/Mines | Discovered new exit (range 3) 2390 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2406 | -9/Mines | Entered Materials 2406 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2612 | -8/Materials | Found Powered Armor 2620 | -8/Materials | Found Powered Armor 2623 | -8/Materials | Found Powered Armor 2715 | -8/Materials | Discovered new exit (range 16) 2872 | -8/Materials | Found Powered Armor 2892 | -8/Materials | Build established: Scavenger-Mutant 2977 | -8/Materials | Identified exit to Factory 3299 | -8/Materials | Discovered exit to Factory (range 16) 3649 | -8/Materials | Build established: Mutant 3908 | -8/Materials | Core integrity fell below 50% 4244 | -8/Materials | Discovered exit to Factory (range 9) 4710 | -8/Materials | Lost 3 parts (2u1w) 4801 | -8/Materials | Lost 3 parts (1n2u) 4813 | -8/Materials | Core integrity fell below 20% 4837 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Knocked back. K-01 Serf collects debris. Penetrated by Slug. K-01 Serf collects debris. Acquired 13 matter. Powered Armor destroyed. U-05 Engineer builds a Wall. Titanium Leg destroyed. K-01 Serf collects debris. H-61 Shepherd destroyed. Switching to secondary target: G-47 Trooper. K-01 Serf collects debris. U-05 Engineer builds a Wall. Acquired 3 matter. K-01 Serf collects debris. Acquired 72 matter. K-01 Serf collects debris. Imp. Ion Engine destroyed. System corrupted: Prc. Assault Rifle jammed. K-01 Serf collects debris. 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