Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.17 @ 16:27:49 Player: Tereza Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (13) 2600 Robots Destroyed (99) 495 Value Destroyed (3747) 3747 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (268) 268 TOTAL SCORE: 10650 Bonus ------- Follower Combat Kills 455 Friendly Fire -187 Cogmind --------- Core Integrity 0/1300 Matter 209/300 Energy 99/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (11) ----- Machine Analyzer Advanced Targeting Computer Improved Target Analyzer Hacking Suite Hacking Suite Improved System Shield > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Micro Fission Core Large Matter Pod (150) Seismic Detector Drone Bay (2/2) Force Lance Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Armored Medium Treads Antigrav System Improved Gyrokinetic Inverter > --- UTILITY ---------- Improved Coolant Injector Machine Analyzer Active Sensor Suite Advanced Targeting Computer Improved Target Analyzer Improved Kinecellerator Improved Medium Armor Plating Hacking Suite Hacking Suite > --- WEAPON ----------- High-powered Shock Rifle Tesla Rifle Tesla Rifle Wave Gun > --- INVENTORY -------- Large Matter Pod Triangulator Seismic Detector Hacking Suite Mining Laser [Rating: 110] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Improved Gyrokinetic Inverter Flight Unit Q-thruster Utility Hacking Suite Device Sensor Array Storage Medium Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Shock Rifle Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Special Weapon Mining Laser Piercing Weapon Force Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Fac Res Slots Evolved 14 | . . . 2 . . . 2 . . 4 2 2 2 Power . | . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . . . . 1 . . 1 Utility 9 | . . . 2 . . . 2 . . 2 2 1 . Weapon 3 | . . . . . . . . . . 1 . 1 1 Parts Attached 113 | 6 8 1 6 1 . . 11 10 2 15 28 13 12 Power 14 | 1 2 . 2 . . . 1 2 . 2 3 1 . Engine 7 | 1 2 . 2 . . . . . . 1 1 . . Core 6 | . . . . . . . 1 2 . 1 2 . . Reactor 1 | . . . . . . . . . . . . 1 . Propulsion 32 | 2 3 . . . . . 5 5 . 6 7 3 1 Treads 6 | 2 . . . . . . 2 1 . . 1 . . Leg 23 | . 3 . . . . . 3 4 . 6 6 1 . Wheel . | . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . 2 . Flight 1 | . . . . . . . . . . . . . 1 Utility 34 | 1 1 1 3 . . . 3 1 1 4 7 4 8 Device 9 | . 1 . . . . . . . . . 2 2 4 Storage 2 | 1 . 1 . . . . . . . . . . . Processor 9 | . . . . . . . 1 1 . 3 2 2 . Hackware 9 | . . . 1 . . . 1 . 1 1 1 . 4 Protection 5 | . . . 2 . . . 1 . . . 2 . . Artifact . | . . . . . . . . . . . . . . Weapon 33 | 2 2 . 1 1 . . 2 2 1 3 11 5 3 Energy Gun 10 | . . . 1 . . . . . . 1 4 4 . Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 16 | 2 2 . . 1 . . 2 . . 1 7 1 . Ballistic Cannon 3 | . . . . . . . . 1 1 1 . . . Launcher . | . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . 1 . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon 3 | . . . . . . . . . . . . . 3 Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . . . . . 2 . . Corrupted Parts 2 | . . . . . . . . . . . . 2 . System Corruption 13 | . . . . . . . . . . . . 13 . Parts Lost 46 | . . . . . . . 2 4 2 4 20 7 7 Power 6 | . . . . . . . . 2 . . 3 1 . Propulsion 11 | . . . . . . . 1 1 . 2 6 . 1 Utility 17 | . . . . . . . . 1 1 1 6 2 6 Weapon 12 | . . . . . . . 1 . 1 1 5 4 . Highest Loss Streak 8 | . . . . . . . 1 2 1 2 8 7 7 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 99 100 99 100 100 100 99 97 99 96 91 78 39 Engine 3 | . 14 14 11 11 11 11 1 . . . 1 . . Core 4 | . . . . . . . 7 8 9 5 2 . . Treads 3 | . 25 . . . . . 1 3 . . . 4 . Leg 13 | . 2 28 22 22 22 22 16 13 18 16 14 . . Device 8 | . 13 14 11 11 11 11 9 9 9 5 4 11 10 Storage 7 | . 14 14 11 11 11 11 9 9 9 6 4 . . Processor 10 | . . . . . . . 9 14 9 20 16 17 14 Hackware 17 | . . . 11 11 11 11 18 18 26 20 25 10 14 Protection 3 | . . . 10 11 11 11 9 3 . . 1 4 . Energy Gun 3 | . . . 5 11 11 11 6 . . . 5 8 . Ballistic Gun 10 | . 28 28 16 11 11 11 11 14 1 3 9 8 . Ballistic Cannon 5 | . . . . . . . . 2 16 14 . . . Peak Build Rating 110 | 6 10 10 17 16 16 16 27 27 25 51 79 110 51 Average Rating 34 | 4 8 10 15 15 16 16 24 24 22 38 63 92 35 On Entrance 21 | . 6 10 10 16 16 16 16 27 23 22 46 72 25 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 53 | 11 17 20 29 27 27 27 27 27 24 36 39 53 9 Greatest Support 56 | 40 40 20 20 20 20 20 23 22 20 40 56 27 8 Greatest Overweight (x) 5 | 1 1 . 1 1 1 1 2 5 1 1 2 1 2 Average Overweight (x) . | . . . 1 1 1 1 1 . 1 . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 10 10 10 10 10 10 10 5 5 Average Capacity 9 | 7 8 9 10 10 10 10 10 10 10 10 8 5 5 Most Carried 10 | 6 8 9 10 10 9 9 10 10 10 10 10 5 5 Average Carried 8 | 5 7 8 9 9 9 9 9 9 9 9 8 4 4 Final Capacity 10 | 8 8 10 10 10 10 10 10 10 10 10 5 5 5 Final Carried 10 | 6 8 9 10 9 9 9 10 10 9 10 5 5 5 Class Distribution -------------------- 23% | Hacker-Mutant 18% | Commander-Mutant 12% | Commander-Gunner 12% | Mutant 11% | Scavenger-Mutant 10% | Hacker-Gunner 10% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Hacker-Mutant | -8/Materials Hacker-Mutant | -8/Storage Commander-Mutant | -8/Recycling Commander-Gunner | -6/Factory Hacker-Gunner | -5/Factory Scavenger-Gunner | -4/Factory Hacker-Mutant | -3/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -4 -3 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Fac Res Matter Collected 3076 | 212 283 122 190 . . . 307 153 299 342 939 229 . Remotely . | . . . . . . . . . . . . . . Salvage Created 4180 | . 375 . 234 . . . 605 394 324 503 1151 566 28 Parts 234 | . 25 . 19 . . . 39 25 10 23 67 22 4 Haulers Intercepted 1 | . . . . . . . . . 1 . . . . Recyclers Shooed 5 | . . . . . . . . 1 1 1 2 . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Fac Res Combat Hostiles Destroyed 70 | . 10 . 4 . . . 11 9 3 7 19 7 . Guns 58 | . 10 . 4 . . . 9 9 1 2 18 5 . Cannons 7 | . . . . . . . . . 2 5 . . . AOE 2 | . . . . . . . 2 . . . . . . Classes Destroyed 15 | . 3 . 3 . . . 2 2 1 1 3 . . Worker 2 | . . . . . . . . . . . 2 . . Builder 5 | . . . 1 . . . . . . . 4 . . Hauler 1 | . . . . . . . . . 1 . . . . Recycler 5 | . . . . . . . . 1 2 1 . 1 . Operator 4 | . 2 . 1 . . . . . . . . . 1 Watcher 11 | . . . . . . . 3 1 . 4 3 . . Swarmer 13 | . 3 . . . . . . 3 . . 7 . . Grunt 23 | . 7 . 1 . . . 5 3 . 3 1 3 . Brawler 2 | . . . 1 . . . 1 . . . . . . Duelist 1 | . . . . . . . 1 . . . . . . Sentry 17 | . . . 2 . . . 4 2 3 3 3 . . Hunter 5 | . . . . . . . . 1 . . 4 . . Programmer 8 | . . . . . . . . . . 2 2 4 . Heavy 1 | . . . . . . . . . . . 1 . . Behemoth 1 | . . . . . . . . . . . 1 . . Best Kill Streak 5 | . 3 . 2 . . . 5 5 2 4 5 3 1 Combat Bots Only 5 | . 3 . 1 . . . 5 5 1 4 4 3 . Max Kills in Single Turn 3 | . 1 . 1 . . . 2 2 2 1 3 1 1 Gunslinging 1 | . . . . . . . . . . . 1 . . Exploded 2 | . . . . . . . 2 . . . . . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -4 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Fac Res Hostile Shots Fired 838 | . 53 . 40 . . . 49 67 30 118 265 84 132 Missed 270 | . 16 . 12 . . . 14 19 9 50 88 15 47 Damage Taken 10348 | . 419 . 403 . . . 590 542 325 669 4272 1424 1704 Core 2825 | . 86 . 40 . . . 93 68 18 103 829 275 1313 Absorbed by Shields 106 | . . . . . . . . . . 106 . . . Core Remaining (%) 71 | 100 . 65 . . . 90 . . 67 87 17 76 . Volleys Fired 265 | . 40 . 23 . . . 37 28 12 24 79 22 . Largest 4 | . 2 . 2 . . . 2 2 2 3 3 4 . Hottest 206 | . 46 . 73 . . . 75 125 79 163 198 206 . Shots Fired 618 | . 80 . 46 . . . 74 56 25 70 206 61 . Gun 548 | . 80 . 46 . . . 74 54 6 21 206 61 . Cannon 68 | . . . . . . . . . 19 49 . . . Launcher . | . . . . . . . . . . . . . . Special 2 | . . . . . . . . 2 . . . . . Kinetic 497 | . 80 . 38 . . . 55 54 25 68 150 27 . Thermal 69 | . . . . . . . . 2 . 2 51 14 . Explosive . | . . . . . . . . . . . . . . Electromagnetic 52 | . . . 8 . . . 19 . . . 5 20 . Robot Hit Streak 18 | . 7 . 8 . . . 13 18 7 13 17 17 . Robot Miss Streak 4 | . 3 . 3 . . . 3 3 2 4 4 2 . Penetration Max 1 | . . . . . . . . . . . 1 1 . Secondary Targets 6 | . 1 . . . . . 1 . . . 3 1 . Max Gunslinging Chain 1 | . 1 . . . . . 1 . . . 1 1 . Shots Hit Robots 447 | . 50 . 26 . . . 50 40 15 46 170 46 4 Core Hits 207 | . 18 . 11 . . . 30 20 7 32 71 15 3 Critical Kills 7 | . . . . . . . 1 . . . 4 2 . Critical Parts Destroyed 5 | . 1 . . . . . . . . . 3 1 . Critical Strikes 23 | . 1 . . . . . 1 . 3 2 11 5 . Burn 2 | . . . . . . . . . . . 2 . . Destroy 14 | . 1 . . . . . 1 . . . 9 3 . Blast 5 | . . . . . . . . . 3 2 . . . Corrupt 2 | . . . . . . . . . . . . 2 . Melee Attacks 5 | . . . . . . . . . . . . . 5 Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing 5 | . . . . . . . . . . . . . 5 Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 9591 | . 686 . 451 . . . 1077 747 375 1264 3723 1148 120 Guns 7858 | . 686 . 451 . . . 887 747 48 311 3585 1143 . Cannons 1275 | . . . . . . . . . 326 949 . . . Explosions 328 | . . . . . . . 190 . . . 138 . . Melee 116 | . . . . . . . . . . . . . 116 Ramming 14 | . . . . . . . . . 1 4 . 5 4 Kinetic 7184 | . 686 . 378 . . . 650 747 374 1233 2670 446 . Thermal 1308 | . . . . . . . 51 . . 27 933 297 . Explosive 139 | . . . . . . . 139 . . . . . . Electromagnetic 830 | . . . 73 . . . 237 . . . 120 400 . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing 116 | . . . . . . . . . . . . . 116 Highest Corruption 23 | . . . . . . . 3 3 3 1 1 23 2 Average Corruption 2 | . . . . . . . 3 3 3 1 1 5 1 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 52 | . . . . . . . 4 10 21 . 8 9 . Message Errors 10 | . . . . . . . 1 2 4 . 1 2 . Matter Fused 12 | . . . . . . . . 2 4 . 4 2 . Heat Flow Errors 5 | . . . . . . . . 2 1 . 1 1 . Energy Discharges 6 | . . . . . . . 1 2 1 . 1 1 . Parts Fused 2 | . . . . . . . . . 2 . . . . Data Loss (minor) 11 | . . . . . . . 1 1 6 . 1 2 . Data Loss (major) 1 | . . . . . . . 1 . . . . . . Misfires 2 | . . . . . . . . . 2 . . . . Alerts 1 | . . . . . . . . 1 . . . . . Misdirections 1 | . . . . . . . . . . . . 1 . Weapon Failures 1 | . . . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 34 | . . . . . . . . . 17 17 . . . Projectiles 34 | . . . . . . . . . 17 17 . . . Explosions . | . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Knockbacks 3 | . . . . . . . . . . 3 . . . Impact . | . . . . . . . . . . . . . . Kinetic 3 | . . . . . . . . . . 3 . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 42 | . . . . . . . 38 . . . . 2 2 Shots 2 | . . . . . . . 2 . . . . . . Rammed 2 | . . . . . . . . . . . . 1 1 Targets Rammed 4 | . . . . . . . . . 1 1 . 1 1 Kicked 2 | . . . . . . . . . 1 1 . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 333 | . 10 . 81 . . . 94 229 174 333 291 199 . Average Temperature 59 | . 4 . 24 . . . 14 31 29 67 97 90 . Received Heat Transfer 1514 | . 183 . 105 . . . 207 99 99 346 201 220 54 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . 2 . Combat Hostiles 2 | . . . . . . . . . . . . 2 . Parts Fried 8 | . . . . . . . . . . . . 8 . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . . 1 . . Parts Melted 4 | . . . . . . . . . . . 4 . . Heat Transferred 2669 | . . . . . . . . . . 50 2212 407 . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . 1 . . . 1 . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Fac Res Peak Influence 337 | . 246 95 334 69 . . 168 337 258 202 331 243 94 Initial 156 | . . 95 37 69 . . . 68 73 . 98 156 82 Average 92 | . 63 95 170 69 . . 46 200 72 51 120 148 63 Maximum Alert Level 1 | . 1 . 1 . . . . 1 1 1 1 1 . Low Security (%) 89 | 100 88 100 70 100 . 100 100 61 91 99 84 93 100 Level 1 10 | . 11 . 29 . . . . 38 8 . 15 6 . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 22 | . 2 . 3 . . . 1 1 . 3 5 3 4 Investigation 5 | . . . 1 . . . . . . 2 . 1 1 Extermination 6 | . . . . . . . . . . 1 2 2 1 Reinforcement 8 | . 2 . 2 . . . . . . . 2 . 2 Assault . | . . . . . . . . . . . . . . Garrison 3 | . . . . . . . 1 1 . . 1 . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses 1 | . . . . . . . . . . . . 1 . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Fac Res Distress Signals 11 | . 3 . 3 . . . . 2 . . 1 . 2 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 151 | . 17 . 16 . . . 29 10 5 15 31 10 18 Peak Tracking Total 14 | . 5 . 4 . . . 6 6 4 4 8 5 14 Tactical Retreats 10 | . 1 . . . . . 3 1 . . 4 . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Fac Res Traps Triggered 1 | . . . . . . . . . . 1 . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -4 -3 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Fac Res Machines Disabled 9 | . . . . . . . 3 2 . 1 2 1 . Max in Single Turn 2 | . . . . . . . 1 1 . 1 2 1 . Garrison Access 2 | . . . . . . . 1 . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Fac Res Machines Accessed 32 | . 3 . 2 . . . 5 5 6 4 3 . 4 Terminals 30 | . 3 . 2 . . . 4 5 6 3 3 . 4 Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 . . 1 . . . Total Hacks 93 | . 9 . 7 . . . 22 8 18 13 8 . 8 Successful 45 | . 1 . 2 . . . 9 5 10 7 7 . 4 Failed 48 | . 8 . 5 . . . 13 3 8 6 1 . 4 Catastrophic 8 | . 3 . 1 . . . 1 1 . 1 . . 1 Database Lockouts . | . . . . . . . . . . . . . . Manual 23 | . 4 . 1 . . . 8 1 2 3 2 . 2 Terminals 88 | . 9 . 7 . . . 19 8 18 11 8 . 8 Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . 3 . . 2 . . . Terminal Hacks 43 | . 1 . 2 . . . 8 5 10 6 7 . 4 Record 3 | . . . . . . . . . . 1 2 . . Part Schematic 1 | . . . . . . . . . 1 . . . . Robot Analysis 3 | . . . . . . . . . 2 1 . . . Open Door 2 | . . . . . . . . 2 . . . . . Branch Access Points 4 | . . . . . . . 1 1 1 . . . 1 Scanalyzer Index 1 | . . . . . . . . . . . 1 . . Alert Level 11 | . 1 . 2 . . . 1 . 2 2 2 . 1 Unreport Threat 4 | . . . . . . . 3 . . . . . 1 Dispatch Records 5 | . . . . . . . 2 . 1 1 . . 1 Surveillance Status 1 | . . . . . . . . . 1 . . . . Patrol Status 1 | . . . . . . . 1 . . . . . . Investigation Status 1 | . . . . . . . . . 1 . . . . Extermination Status 1 | . . . . . . . . . . . 1 . . Recall Investigation 1 | . . . . . . . . . . . 1 . . Hauler Manifests 1 | . . . . . . . . 1 . . . . . Registered Components 1 | . . . . . . . . . 1 . . . . Zone Layout 2 | . . . . . . . . 1 . 1 . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . 1 . . 1 . . . Seal Access 2 | . . . . . . . 1 . . 1 . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 25 | . 3 . 2 . . . 3 2 5 4 2 . 4 Full Trace Events 4 | . . . 1 . . . . . . 2 . . 1 Feedback Events 1 | . . . . . . . . . . 1 . . . Corruption 1 | . . . . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . 1 . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -4 -3 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Fac Res Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 17 | . . . . . . . . . 16 . . 1 . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -4 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Fac Res Total Allies 29 | . . 2 . . . . . 10 16 . . 1 . Largest Group 26 | . . 2 1 . . . . 10 26 24 6 1 . Highest-Rated Group 419 | . . 38 31 . . . . 173 419 373 109 12 . Highest-Rated Ally 31 | . . 31 31 . . . . 29 29 29 27 12 . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 104 | . . . 25 . . . . 7 28 42 . 2 . Total Damage 1594 | . . . 333 . . . . 92 390 739 . 40 . Kills 16 | . . . 7 . . . . 1 4 4 . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Fac Res Robot Analysis Total 3 | . . . . . . . . . 2 1 . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -4 -3 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Fac Res Turns Passed 7943 | 90 726 172 554 29 251 67 982 549 1362 1154 1102 594 311 Spaces Moved 4090 | 55 322 142 248 15 133 36 409 223 640 541 655 216 455 Core 475 | 11 . . . . . . . 2 . . . 18 444 Treads 653 | 44 274 . . . . . 52 63 . . 28 192 . Legs 2951 | . 48 142 248 15 133 36 357 158 640 541 627 6 . Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 11 | . . . . . . . . . . . . . 11 Fastest Speed 40 | 50 120 120 190 190 190 190 190 120 190 120 105 50 40 Average Speed 159 | 138 155 120 190 190 190 190 195 195 190 185 121 212 52 Slowest Speed 300 | 160 190 120 190 190 190 190 260 300 190 190 260 250 150 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 30 | 6 57 48 24 6 50 21 35 41 91 20 16 5 13 Regions Visited 13 Branch Regions 6 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . . Known Exits Taken 3 | . . . . . . . 1 1 . 1 . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 . . 1 . 1 1 . Scrap Searched 1 | . . 1 . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . Terrain Destroyed 44 | . . . . . . . 30 . 3 . 11 . . Melee . | . . . . . . . . . . . . . . Projectile 8 | . . . . . . . . . 3 . 5 . . AOE 36 | . . . . . . . 30 . . . 6 . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Fac Res Total 4985 | 66 475 144 287 16 132 35 526 280 764 638 797 307 518 Wait 301 | . 87 . 2 . . . 56 15 14 44 11 36 36 Move 4077 | 54 321 141 247 14 132 35 408 222 639 540 654 215 455 Hop . | . . . . . . . . . . . . . . Pick Up 50 | 6 7 1 4 . . . 5 1 2 8 11 2 3 Fast Attach 48 | 6 3 . 1 . . . 2 5 . 3 12 11 5 Attach 34 | . . . 2 1 . . 3 1 2 7 10 1 7 Detach 9 | . . . . . . . 1 . . . 1 2 5 Swap 31 | . 5 1 3 . . . 6 4 . 5 6 1 . Drop 62 | . 12 1 5 1 . . 8 4 1 6 13 10 1 Fire 265 | . 40 . 23 . . . 37 28 12 24 79 22 . Melee 5 | . . . . . . . . . . . . . 5 Ram 2 | . . . . . . . . . . . . 1 1 Kick 2 | . . . . . . . . . 1 1 . . . Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire 99 | . . . . . . . . . 93 . . 6 . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 2 exits: [*Fac] / *Sto) -8/Storage -8/Recycling -6/Factory -5/Factory -4/Factory -3/Research (discovered 2 exits: Qua x2) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 91 | -11/Scrapyard | Entered Materials 245 | -10/Materials | Discovered new exit (range 15) 303 | -10/Materials | Build established: Mutant 776 | -10/Materials | Discovered new exit (range 12) 817 | -10/Materials | Entered Mines 966 | -10/Mines | Discovered new exit (range 14) 967 | -10/Mines | Learned location of Storage (-8) 989 | -10/Mines | Entered Materials 989 | -9/Materials | Accompanied by 1 ally 989 | -9/Materials | Evolved 2 slots: Utility x2 994 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1282 | -9/Materials | Build established: Scavenger-Mutant 1341 | -9/Materials | Discovered new exit (range 12) 1543 | -9/Materials | Entered Mines 1564 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1564 | -9/Mines | Discovered new exit (range 5) 1572 | -9/Mines | Entered Exiles 1620 | -9/Exiles | Met 8R-AWN 1652 | -9/Exiles | Met EX-HEX 1711 | -9/Exiles | Met EX-BIN 1736 | -9/Exiles | Met EX-DEC 1800 | -9/Exiles | Discovered new exit (range 14) 1823 | -9/Exiles | Entered Mines 1875 | -8/Mines | Discovered new exit (range 9) 1890 | -8/Mines | Entered Materials 1890 | -8/Materials | Evolved 2 slots: Utility x2 1907 | -8/Materials | Identified exit to Storage 2031 | -8/Materials | Garrison activated, responded to threat 2196 | -8/Materials | Build established: Hacker-Mutant 2826 | -8/Materials | Discovered new exit (range 5) 2872 | -8/Materials | Entered Storage 3030 | -8/Storage | Garrison activated, responded to threat 3201 | -8/Storage | Identified exit to Recycling 3330 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 3353 | -8/Storage | Used back door to open Recycling access 3421 | -8/Storage | Entered Recycling 3421 | -8/Recycling | Accompanied by 10 allies 3422 | -8/Recycling | Met a Zionite searching for Scraptown 3632 | -8/Recycling | Build established: Commander-Mutant 4176 | -8/Recycling | Discovered new exit (range 15) 4783 | -8/Recycling | Entered Factory 4783 | -6/Factory | Accompanied by 24 allies 4783 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 5034 | -6/Factory | Lost 8 allies 5082 | -6/Factory | Lost 5 allies 5115 | -6/Factory | Build established: Commander-Gunner 5158 | -6/Factory | Spotted B-75 Beast 5172 | -6/Factory | Allies destroyed B-75 Beast 5860 | -6/Factory | Discovered new exit (range 16) 5932 | -6/Factory | Identified exit to Factory 5937 | -6/Factory | Entered another Factory area 5937 | -5/Factory | Accompanied by 6 allies 5937 | -5/Factory | Evolved 2 slots: Utility x2 6088 | -5/Factory | Spotted B-75 Beast 6103 | -5/Factory | Build established: Hacker-Gunner 6120 | -5/Factory | Lost 6 allies 6131 | -5/Factory | Destroyed B-75 Beast 6652 | -5/Factory | Lost 3 parts (1p1n1w) 6745 | -5/Factory | Core integrity fell below 50% 6789 | -5/Factory | Lost 8 parts (1p2n1u4w) 6856 | -5/Factory | Lost 6 parts (1p1n4u) 6869 | -5/Factory | Found Prototype Device 6869 | -5/Factory | Identified Active Sensor Suite 6953 | -5/Factory | Core integrity fell below 20% 6953 | -5/Factory | Garrison activated, responded to threat 7006 | -5/Factory | Discovered new exit (range 15) 7039 | -5/Factory | Entered another Factory area 7039 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 7060 | -4/Factory | Build established: Scavenger-Gunner 7598 | -4/Factory | System corruption reached 10% 7621 | -4/Factory | Discovered new exit (range 13) 7633 | -4/Factory | Entered Research 7633 | -3/Research | Evolved 2 slots: Propulsion x1, Weapon x1 7645 | -3/Research | Lost 7 parts (1p2u4w) 7662 | -3/Research | Identified exit to Quarantine 7915 | -3/Research | Core integrity fell below 50% 7920 | -3/Research | Build established: Hacker-Mutant 7926 | -3/Research | Core integrity fell below 20% 7928 | -3/Research | Spotted B-86 Titan 7944 | -3/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- Adv. Coolant Injector destroyed. >> Machine Analyzer network decryption results: Repair Station x3 Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. P-80 Master resets T-07 Excavator, system corruption cleaned. Slug penetrates T-07 Excavator. >> Machine Analyzer network decryption results: Terminal x1 W-44 Eye sends out distress signal. P-80 Master resets Y-72 Warden, system corruption cleaned. Penetrated by Slug. Acquired Imp. System Shield. K-01 Serf cleans the Terminal. >> Machine Analyzer network decryption results: Garrison Access x3 S-43 Plague destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ????????????????????????????????>????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????#??????????????????? | | ???????????????????#+####+### #??????????????????? | | ???????????????????# ????????????????????? | | ???????????????????# #?????????????????????? | | ???????????????????# @ #?????????????????????? | | ???????????????????# #?????????????????????? | | ???????????????????#### #?????????????????????? | | ??????????????????????# #??????""G""??????????? | | ??????????????????????# #??????"" "" ????????? | | ??????????????????????# #???? ????????? | | ??????????????????????# #?? ! #???????? | | ??????????????????????# # #???????? | | ??????????????????????+ + #???????? | | ??????????????????????# ########??????????????? | | ??????????????????????# R#?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# #??????"""????????????? | | ??????????????????????# #??????"""????????????? | | ??????????????????????# =[#??????"""????????????? | | ??????????????????????# *%#?????????????????????? | | ???????????????##?????# ==#?????????????????????? | | ???????????????# ????# #?????????????????????? | | ???????????????# "#### ###+####??????????????? | | ???????????????# #??????????????? | | ???????????????# #??????????????? | | ???????????????# % #??????????????? | | ???????????????# #??????????????? | | ???????????????# #??????????????? | | ???????????????# =! #??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Coolant Potential 100 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 62 Targeting Accuracy 14 Target Analysis 6 Recoil Reduction 2 Kinecelleration 40 Offensive Hacking 40 Defensive Hacking 12 Item Schematics ----------------- Adv. Signal Interpreter | -8/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Armchair Analyst Challenges ------------ None Game ------ Seed DynamicDeepSpear Manual? 0 Play Time 01:26:18 Cumulative 44.5 hours Start 2024.09.16 @ 21:49:15 End 2024.09.17 @ 16:27:49 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 47 Rogue 47 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 35 Achievement% 27 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 23b2028f-ec6e-4937-bd07-e2e3ae75ad94