Cogmind - Beta 16 --- EXPLORER MODE // 2025.10.27 @ 17:59:37 Player: Memoir Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (39) 195 Value Destroyed (1404) 1404 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 5539 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/850 Matter 78/300 Energy 80/100 System Corruption 4% Temperature Cool (0) Movement Core (500) Ox9 Location -6/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Large Storage Unit > --- WEAPON (3) ------- Long-range Missile Launcher > --- INVENTORY (15) --- Improved Deuterium Engine Matter Compressor (0) Advanced Targeting Computer Improved Propulsion Shielding Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Improved Light Armor Plating Heavy Plasma Cannon Battle Cannon Remote Datajack Peak State ------------ > --- POWER ------------ Improved Deuterium Engine F-cell Engine > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Structural Scanner IFF Parser Power Shielding EM Shield Advanced System Shield > --- WEAPON ----------- Heavy Ion Cannon Assault Cannon Assault Cannon > --- INVENTORY -------- Improved Deuterium Engine Matter Compressor Advanced Targeting Computer Improved Propulsion Shielding Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Improved Light Armor Plating Heavy Plasma Cannon Battle Cannon Long-range Missile Launcher Remote Datajack Axe [Rating: 50] Favorites ----------- Power F-cell Engine Engine F-cell Engine Power Core Micro Nuclear Core Propulsion Wheel Wheel Wheel Utility Structural Scanner Device Structural Scanner Storage High-capacity Matter Pod Processor Signal Interpreter Hackware Advanced System Shield Protection Hardened Medium Armor Plating Weapon Light Assault Rifle Energy Gun Lightning Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Slashing Weapon Axe Build | -11 -10 -10 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Sub Mat Fac DSF Fac Low Slots Evolved 9 | . 1 . 4 2 . 2 . Power 1 | . . . . . . 1 . Propulsion 2 | . . . 1 1 . . . Utility 5 | . 1 . 2 1 . 1 . Weapon 1 | . . . 1 . . . . Parts Attached 52 | 9 1 7 8 1 5 17 4 Power 9 | 1 . 1 1 . . 6 . Engine 6 | 1 . 1 1 . . 3 . Core 3 | . . . . . . 3 . Reactor . | . . . . . . . . Propulsion 12 | 4 . 3 2 . . 3 . Treads . | . . . . . . . . Leg . | . . . . . . . . Wheel 12 | 4 . 3 2 . . 3 . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 17 | 2 1 2 3 . 2 5 2 Device 7 | . 1 1 1 . . 2 2 Storage 4 | 1 . 1 1 . . 1 . Processor 1 | 1 . . . . . . . Hackware 1 | . . . . . . 1 . Protection 4 | . . . 1 . 2 1 . Artifact . | . . . . . . . . Weapon 14 | 2 . 1 2 1 3 3 2 Energy Gun 6 | 1 . . 1 1 3 . . Energy Cannon 1 | . . . . . . 1 . Ballistic Gun 2 | 1 . 1 . . . . . Ballistic Cannon 3 | . . . 1 . . 2 . Launcher 1 | . . . . . . . 1 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . 1 . . 1 . Parts Lost 29 | . . 2 1 . 7 3 16 Power 2 | . . . . . 1 . 1 Propulsion 8 | . . 2 1 . . . 5 Utility 9 | . . . . . 3 . 6 Weapon 10 | . . . . . 3 3 4 Highest Loss Streak 11 | . . 1 1 . 7 2 11 To Critical Strikes . | . . . . . . . . Average Backups 9 | 2 7 9 8 16 16 7 14 Power . | . 1 1 1 1 . . 1 Propulsion . | . 2 2 . 1 . . . Utility 4 | 1 4 4 3 3 5 2 8 Weapon 2 | . . . 3 9 8 2 3 Tool/Special . | . . . . . . . . Unused Backups 15 | . . . . . 4 . 11 Power 2 | . . . . . 1 . 1 Propulsion . | . . . . . . . . Utility 8 | . . . . . 1 . 7 Weapon 4 | . . . . . 2 . 2 Tool/Special 1 | . . . . . . . 1 Average Slot Usage (%) 90 | . 94 97 88 81 74 91 88 Engine 9 | . 12 12 8 7 6 8 11 Wheel 21 | . 25 23 23 21 14 19 19 Device 14 | . 7 12 15 17 19 11 16 Storage 11 | . 12 12 13 14 14 10 10 Processor 2 | . 12 10 . . . . . Hackware 2 | . . . . . . 4 5 Protection 5 | . . . 1 . . 12 5 Energy Gun 5 | . 12 . 7 7 7 9 . Energy Cannon 1 | . . . . . . 1 5 Ballistic Gun 8 | . 12 23 9 7 6 . . Ballistic Cannon 5 | . . . 6 7 6 6 11 Peak Build Rating 50 | 8 10 16 25 30 29 49 50 Average Rating 27 | 4 9 12 22 28 26 41 45 On Entrance 19 | . 8 10 14 25 27 21 49 Avg Prop Armor Cover (%) 3 | . . 4 3 . . . 3 Naked Turns . | . . . . . . . . Heaviest Build 224 | 17 18 208 224 222 222 71 68 Greatest Support 58 | 26 20 30 52 52 32 58 52 Greatest Overweight (x) 10 | 5 . 6 10 6 6 2 8 Average Overweight (x) 1 | 1 . . 5 4 5 1 1 Largest Inventory Capacity 35 | 10 10 35 35 35 35 15 15 Average Capacity 18 | 9 10 12 35 35 33 11 15 Most Carried 19 | 9 8 10 19 18 19 15 15 Average Carried 9 | 2 7 9 8 14 16 7 14 Final Capacity 35 | 10 10 35 35 35 5 15 15 Final Carried 19 | 8 7 10 19 14 5 15 11 Class Distribution -------------------- 31% | Hacker-Mutant 27% | Hacker-Tank 26% | Hauler-Skirmisher 11% | Hacker-Skirmisher Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Subcaves Hauler-Skirmisher | -8/Materials Hauler-Skirmisher | -7/Factory Hauler-Skirmisher | -7/DSF Hacker-Tank | -6/Factory Hacker-Skirmisher | -6/Lower Caves Resources | -11 -10 -10 -8 -7 -7 -6 -6 ----------- Run | Yrd Mat Sub Mat Fac DSF Fac Low Matter Collected 1531 | 300 . 182 278 . 195 419 157 Remotely . | . . . . . . . . Salvage Created 1793 | 146 . 273 435 . 149 459 331 Parts 82 | 9 . 16 22 . 6 20 9 Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Sub Mat Fac DSF Fac Low Combat Hostiles Destroyed 31 | . . 7 7 . 4 7 6 Melee 1 | . . . . . . . 1 Guns 16 | . . 7 5 . 1 3 . Cannons 13 | . . . 2 . 3 3 5 Classes Destroyed 11 | 2 . 2 3 . 1 2 1 Builder 1 | . . . . . . 1 . Tunneler 4 | 3 . . 1 . . . . Recycler 4 | 1 . . 2 . . 1 . Operator 1 | . . . 1 . . . . Swarmer 4 | . . 2 2 . . . . Grunt 8 | . . . 4 . . . 4 Duelist 1 | . . . . . . . 1 Sentry 9 | . . . 1 . 2 5 1 Programmer 2 | . . . . . . 2 . Subdweller 5 | . . 5 . . . . . Assembled 2 | . . . . . 2 . . Best Kill Streak 4 | 2 . 2 3 . 2 2 4 Combat Bots Only 4 | . . 2 2 . 2 1 4 Max Kills in Single Turn 2 | 1 . 1 1 . 2 1 1 Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -6 -6 -------- Run | Yrd Mat Sub Mat Fac DSF Fac Low Hostile Shots Fired 517 | . . 77 43 . 77 211 109 Missed 163 | . . 35 4 . 23 81 20 Hits 354 | . . 42 39 . 54 130 89 Melee 29 | . . . . . 3 . 26 Projectile 325 | . . 42 39 . 51 130 63 AOE 20 | . . . . . 20 . . Critical Strikes 13 | . . 2 5 . . . 6 Actively Blocked 2 | . . . . . . . 2 Damage Taken 4017 | . . 339 404 . 926 592 1756 Core 1252 | . . 121 109 . 171 77 774 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 56 | . . . 3 . . 8 45 Ignored by Resistances 2175 | . . 218 200 . 545 418 794 Regen/Repaired (Parts) 29 | . . . . . . 29 . Core Remaining (%) 76 | 100 . 51 80 . 75 . . Volleys Fired 121 | 15 1 24 31 . 4 29 17 Largest 3 | 2 2 2 3 . 3 3 3 Hottest 157 | 60 60 60 120 . 112 157 139 Shots Fired 280 | 30 2 48 79 . 12 71 38 Gun 173 | 30 2 48 54 . 8 31 . Cannon 107 | . . . 25 . 4 40 38 Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 174 | 15 1 47 48 . 8 32 23 Thermal 86 | 15 1 1 31 . . 23 15 Explosive . | . . . . . . . . Electromagnetic 20 | . . . . . 4 16 . Robot Hit Streak 22 | 22 1 21 22 . 16 16 10 Robot Miss Streak 3 | 1 1 1 2 . 2 1 3 Penetration Max . | . . . . . . . . Secondary Targets 3 | . . 3 . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . Shots Hit Robots 207 | 24 1 42 34 . 9 60 37 Core Hits 100 | 6 . 18 31 . 8 18 19 Critical Kills 1 | . . . . . . 1 . Critical Parts Destroyed 1 | 1 . . . . . . . Critical Strikes 6 | 1 . . . . . 4 1 Burn 1 | . . . . . . 1 . Meltdown 1 | . . . . . . 1 . Destroy 1 | 1 . . . . . . . Blast 1 | . . . . . . 1 . Corrupt 1 | . . . . . . 1 . Sever 1 | . . . . . . . 1 Melee Attacks 10 | . . . . . . . 10 Impact . | . . . . . . . . Slashing 10 | . . . . . . . 10 Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3768 | 208 9 475 621 . 153 1344 958 Guns 1606 | 208 9 475 376 . 72 466 . Cannons 1897 | . . . 245 . 81 863 708 Explosions . | . . . . . . . . Melee 250 | . . . . . . . 250 Ramming 15 | . . . . . . 15 . Kinetic 2010 | 76 9 464 378 . 102 631 350 Thermal 1228 | 132 . 11 243 . . 484 358 Explosive . | . . . . . . . . Electromagnetic 265 | . . . . . 51 214 . Impact . | . . . . . . . . Slashing 250 | . . . . . . . 250 Piercing . | . . . . . . . . Highest Corruption 4 | . . . 4 . 2 2 4 Average Corruption 2 | . . . 4 . 2 1 2 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 21 | . . . 7 . 1 5 8 Message Errors 2 | . . . 1 . . . 1 Matter Fused 7 | . . . 2 . . 1 4 Heat Flow Errors 1 | . . . . . . 1 . Energy Discharges 3 | . . . 1 . 1 . 1 Parts Fused 2 | . . . . . . 2 . Data Loss (minor) 3 | . . . 2 . . . 1 Data Loss (major) 1 | . . . . . . 1 . Misfires 1 | . . . . . . . 1 Alerts 1 | . . . 1 . . . . Overload Shots . | . . . . . . . . Overflow Damage 32 | . . . . . . 32 . Projectiles 32 | . . . . . . 32 . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks 20 | . . . 8 . 2 5 5 Impact . | . . . . . . . . Kinetic 18 | . . . 6 . 2 5 5 Secondary 2 | . . . 2 . . . . Self-Inflicted Damage 7 | . . . . . . 7 . Shots . | . . . . . . . . Rammed 1 | . . . . . . 1 . Targets Rammed 1 | . . . . . . 1 . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 769 | 40 20 . 769 . . 446 544 Average Temperature 205 | 19 15 . 288 . . 170 264 Received Heat Transfer 1148 | . . 174 324 . 56 228 366 Effects 51 | . . . 33 . . 5 13 Shutdowns 11 | . . . 6 . . 3 2 Energy Bleed 3 | . . . 3 . . . . Interference 13 | . . . 7 . . 1 5 Matter Decay 7 | . . . 5 . . 1 1 Short Circuit 3 | . . . 1 . . . 2 Damage (minor) 4 | . . . 4 . . . . Damage (major) 6 | . . . 6 . . . . Damage (core) 4 | . . . 1 . . . 3 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 1 | . . . . . . 1 . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . . . . 1 . Combat Hostiles 1 | . . . . . . 1 . Parts Melted 3 | . . . . . . 2 1 Heat Transferred 2262 | 300 . 25 531 . . 925 481 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Sub Mat Fac DSF Fac Low Maximum Alert Level . | . . . . . . . . Low Security (%) 100 | 100 100 . 100 100 100 100 . Level 1 . | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 57 | 10 . . 50 6 57 45 . Initial 6 | . . . . 6 2 . . Average 8 | . . . 8 6 26 5 . Influence Increases 795 | 20 . 70 213 . 55 252 185 Destroy 0b10 Robot/C 480 | . . 40 140 . 40 140 120 Destroy 0b10 Robot/NC 50 | 20 . . 20 . . 10 . Destroy Leader 120 | . . . 30 . . 70 20 Successful Hack 31 | . . . 15 . . 16 . Destroy Structure 9 | . . . 8 . . 1 . Lose Combat Pursuer 105 | . . 30 . . 15 15 45 Influence Decreases 795 | 20 . 70 193 14 61 237 200 Entered New Map 26 | . . . . 14 4 . 8 Time Decay 602 | 20 . 60 193 . . 237 92 Lost Part 167 | . . 10 . . 57 . 100 Squads Dispatched 6 | . . . 2 . 2 2 . Investigation 1 | . . . 1 . . . . Extermination 1 | . . . . . . 1 . Reinforcement 4 | . . . 1 . 2 1 . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Sub Mat Fac DSF Fac Low Distress Signals 1 | . . . . . . 1 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 92 | . 1 12 13 . 42 10 14 Peak Tracking Total 21 | . 2 6 4 . 21 2 8 Tactical Retreats 5 | . . 1 . . 1 1 2 Traps | -11 -10 -10 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Sub Mat Fac DSF Fac Low Traps Triggered 5 | . . . . . 2 3 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -6 -6 ---------- Run | Yrd Mat Sub Mat Fac DSF Fac Low Machines Disabled . | . . . . . . . . Max in Single Turn . | . . . . . . . . Garrison Access 1 | . . . . . . 1 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Sub Mat Fac DSF Fac Low Machines Accessed 12 | . . . 4 1 . 6 1 Terminals 7 | . . . 4 1 . 2 . Fabricators . | . . . . . . . . Repair Stations 1 | . . . . . . 1 . Recycling Units . | . . . . . . . . Scanalyzers 2 | . . . . . . 2 . Garrison Access 1 | . . . . . . 1 . Total Hacks 30 | . . . 10 1 . 18 1 Successful 19 | . . . 4 1 . 13 1 Failed 11 | . . . 6 . . 5 . Catastrophic 2 | . . . 2 . . . . Database Lockouts . | . . . . . . . . Manual 4 | . . . 4 . . . . Terminals 15 | . . . 10 1 . 4 . Fabricators . | . . . . . . . . Repair Stations 2 | . . . . . . 2 . Recycling Units . | . . . . . . . . Scanalyzers 11 | . . . . . . 11 . Garrison Access 1 | . . . . . . 1 . Terminal Hacks 8 | . . . 4 1 . 2 1 Open Door 1 | . . . . . . . 1 Open DSF 2 | . . . . 1 . 1 . Emergency Access Points 1 | . . . 1 . . . . Locate Traps 1 | . . . 1 . . . . Maintenance Status 1 | . . . . . . 1 . Recall Investigation 1 | . . . 1 . . . . Recall Reinforcements 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 2 | . . . . . . 2 . Scan Component 1 | . . . . . . 1 . Repair 1 | . . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 8 | . . . . . . 8 . Retrieve Study 8 | . . . . . . 8 . Garrison Access Hacks 1 | . . . . . . 1 . Seal Access 1 | . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 8 | . . . 4 . . 4 . Full Trace Events 1 | . . . 1 . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired 8 | . . . . . . 8 . Parts Repaired 1 | . . . . . . 1 . Time 13 | . . . . . . 13 . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -6 -6 ------------ Run | Yrd Mat Sub Mat Fac DSF Fac Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -6 -6 -------- Run | Yrd Mat Sub Mat Fac DSF Fac Low Total Allies 1 | . . . . . . . 1 Largest Group 1 | . . . . . . . 1 Highest-Rated Group 135 | . . . . . . . 135 Highest-Rated Ally 135 | . . . . . . . 135 Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Sub Mat Fac DSF Fac Low Active Infowar (turns) 2884 | . 34 729 643 15 211 907 345 IFF 1122 | . . . . . . 777 345 Terrain 1648 | . 34 656 470 14 175 44 255 Structural 2157 | . . 118 643 15 211 907 263 Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -6 -6 ------------- Run | Yrd Mat Sub Mat Fac DSF Fac Low Turns Passed 3240 | 257 41 729 675 15 211 907 405 Spaces Moved 2312 | 131 47 680 319 6 93 711 325 Core 58 | 56 . 1 . . . . 1 Treads . | . . . . . . . . Legs . | . . . . . . . . Wheels 2254 | 75 47 679 319 6 93 711 324 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 80 80 155 155 100 95 91 Average Speed 111 | 145 80 91 160 166 182 101 98 Slowest Speed 450 | 300 80 350 210 190 190 120 450 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 28 | 7 5 34 23 1 82 17 55 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 6 | 1 1 1 1 1 . 1 . Unknown Exits Taken . | . . . . . . . . Scrap Searched 4 | . . 2 . . . . 2 Spaces Dug . | . . . . . . . . Terrain Destroyed 1 | . . . . . . . 1 Melee . | . . . . . . . . Projectile 1 | . . . . . . . 1 AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Sub Mat Fac DSF Fac Low Total 2712 | 166 48 744 425 13 125 828 363 Wait 121 | . . 23 46 . 11 40 1 Move 2305 | 130 46 679 318 5 92 710 325 Hop . | . . . . . . . . Pick Up 58 | 9 . 9 11 . 5 21 3 Fast Attach 16 | 8 . 1 2 . 1 4 . Attach 27 | . 1 2 6 2 4 7 5 Detach 6 | . . 1 4 1 . . . Swap 23 | 2 . 4 5 1 . 11 . Drop 16 | 2 . 1 2 4 . 5 2 Fire 121 | 15 1 24 31 . 4 29 17 Melee 10 | . . . . . . . 10 Ram 1 | . . . . . . 1 . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 8 | . . . . . 8 . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves (discovered 3 exits: *Mat / *Rec / [Scr]) -8/Materials -7/Factory -7/DSF -6/Factory -6/Lower Caves History --------- Turn | Location | Event 50 | -11/Scrapyard | Identified exit to Materials 50 | -11/Scrapyard | Discovered exit to Materials (range 15) 258 | -11/Scrapyard | Entered Materials 258 | -10/Materials | Evolved 1 slot: Utility x1 259 | -10/Materials | Met a group of wandering Federalists 292 | -10/Materials | Identified exit to Subcaves 292 | -10/Materials | Discovered exit to Subcaves (range 9) 299 | -10/Materials | Entered Subcaves 300 | -10/Subcaves | Continued accompanying wandering Federalists (5) 300 | -10/Subcaves | Approached by a straggling Scientist 305 | -10/Subcaves | Build established: Hacker-Mutant 392 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 394 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 397 | -10/Subcaves | Lost 4 allies 432 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 566 | -10/Subcaves | Identified exit to Recycling 566 | -10/Subcaves | Discovered exit to Recycling (range 11) 839 | -10/Subcaves | Identified exit to Materials 839 | -10/Subcaves | Discovered exit to Materials (range 7) 865 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1028 | -10/Subcaves | Entered Materials 1028 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1337 | -8/Materials | Build established: Hauler-Skirmisher 1633 | -8/Materials | Identified exit to Factory 1633 | -8/Materials | Discovered exit to Factory (range 15) 1703 | -8/Materials | Entered Factory 1703 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1718 | -7/Factory | Identified exit to DSF 1718 | -7/Factory | Entered DSF 1728 | -7/DSF | Assembled infested the area 1740 | -7/DSF | Additional patrols routed to DSF 1894 | -7/DSF | Identified exit to Factory 1894 | -7/DSF | Discovered exit to Factory (range 16) 1929 | -7/DSF | Entered Factory 1929 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 1951 | -6/Factory | Lost 7 parts (1p3u3w) 2355 | -6/Factory | Build established: Hacker-Tank 2459 | -6/Factory | Repaired Com. Wheel+ 2796 | -6/Factory | Identified exit to Lower Caves 2796 | -6/Factory | Discovered exit to Lower Caves (range 5) 2836 | -6/Factory | Entered Lower Caves 3066 | -6/Lower Caves | Spotted B-75 Beast 3102 | -6/Lower Caves | Build established: Hacker-Skirmisher 3117 | -6/Lower Caves | Core integrity fell below 50% 3141 | -6/Lower Caves | Lost 4 parts (2n2u) 3197 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 3234 | -6/Lower Caves | Core integrity fell below 20% 3241 | -6/Lower Caves | Destroyed by L-41 Fighter with Axe Last Messages --------------- 03213_ Imp. Deuterium Engine+ destroyed. 03214_ Power Shielding destroyed. 03215_ L-41 Fighter Axe severed. 03215_ Assault Cannon destroyed. 03217_ Com. Wheel+ destroyed. 03219_ F-cell Engine severed. 03219_ Adv. Heat Sink severed. 03220_ L-41 Fighter destroyed. 03224_ Knocked back. 03226_ Acquired 53 matter. A strange signal echoes through the caves. 03227_ Broken Structural Scanner destroyed. 03227_ EM Shield destroyed. 03227_ System corrupted by crushing effect (+1). 03227_ Knocked back. 03233_ System corrupted: Matter fused (-10). 03235_ Adv. System Shield destroyed. 03237_ IFF Parser severed. 03239_ Axe+ destroyed. 03239_ System corrupted by crushing effect (+1). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????# ????????? | | ?????????????????????????????????????# #???????? | | ????????????????????????????????????? #???????? | | ????????????????????????????????????? #???????? | | ???????????????????????????????????## ###?????? | | ?????????????? ########???????##??? ??????? | | ??????????????? ??????? #?? ??????? | | ??????????????# ???##??# ?? #???????? | | ??????????????? ??"""??# ?? #????????? | | ????????????????? ?? ???# #?? ####?????? | | ?????????????????? ?? ???# #??# #?????? | | ???????????????????# ##+#???# #### ## #???### | | ???????????????????## #???# l ## #???# | | ???????????????????#; *[ ????# #??# ##### # | | ????????????????????# =%###### #???# # | | ???????????????????## /[ ## #???# ####### | | ??????????????????## glb ### #???# #?????? | | ??????????????????# !l@ #?# ##### #?????? | | ??????????????????## ##?# #?????? | | ???????????????????## ### ###??####### #?????? | | ????????????????????#####?## #??????????# #?????# | | ???????????????????????????# #??????????# #?????# | | ???????????????????????????# ##?????????? ?????? | | ???????????????????????????###??????????? ?????? | | ?????????????????????????????????????????###?????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 39 Energy Capacity 690 Matter Stores 350 Matter Capacity 500 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Armor Coverage 450 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 60 Resistance: I 35 Resistance: S 35 Resistance: P 35 Power Shielding 33 Weapon Shielding 33 Evasion (%) 44 Offensive Hacking 20 Defensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Com. Wheel | 3% | -6/Factory Studied --------- Com. Wheel | -6/Factory | Hacked Wheel | -6/Factory | Hacked Remote Datajack | -6/Factory | Hacked Axe | -6/Factory | Hacked Hvy. Ion Cannon | -6/Factory | Hacked Lrn. Missile Launcher | -6/Factory | Hacked Imp. Deuterium Engine | -6/Factory | Hacked Hvy. Plasma Cannon | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Fancy Inventory GoHome() Item+ Window Shopping Challenges ------------ None Game ------ Seed ChainSixReactor Manual? 0 Play Time 00:44:17 Cumulative 9.5 hours Start 2025.10.27 @ 17:13:00 End 2025.10.27 @ 17:59:37 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 31 Rogue 25 Adventurer 0 Explorer 6 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 16 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5808698b-de66-4319-8358-e5d5f643a430