Cogmind - Beta 11.2 @@@ ROGUE MODE // 2022.12.28 @ 10:09:50 // Winter2022/Polymind Player: wchar_t Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (33) 165 Value Destroyed (606) 606 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (2338) 2338 TOTAL SCORE: 3409 Bonus ------- Polymind Skill 2080 Pacifist 200 High Alert Combat Kills 58 Cogmind --------- Core Integrity 0/400 Matter 0/0 Energy 9/100 System Corruption 0% Temperature Cool (6) Movement Core (50) Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (0) ---- (None) Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Heat Sink Heat Sink Light Armor Plating > --- WEAPON ----------- Beam Rifle Heavy Assault Rifle > --- INVENTORY -------- (None) [Rating: 11] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Hover Unit Hover Unit Flight Unit Flight Unit Utility Heat Sink Device Heat Sink Processor Visual Processing Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Ballistic Gun Heavy Assault Rifle Special Melee Weapon Datajack Build | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached . | . . . . Power . | . . . . Engine . | . . . . Core . | . . . . Reactor . | . . . . Propulsion . | . . . . Treads . | . . . . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility . | . . . . Device . | . . . . Storage . | . . . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon . | . . . . Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun . | . . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 11 | . . 7 4 Power 1 | . . 1 . Propulsion 3 | . . 2 1 Utility 4 | . . 3 1 Weapon 3 | . . 1 2 Highest Loss Streak 4 | . . 4 3 To Critical Strikes . | . . . . Average Slot Usage (%) 82 | . 55 80 87 Engine 12 | . 11 13 12 Treads 21 | . . 21 24 Hover 2 | . 22 3 . Device 17 | . . 10 25 Hackware 1 | . 11 1 . Protection 2 | . . 4 . Energy Gun 10 | . . 10 11 Ballistic Gun 10 | . . 11 11 Special Melee Weapon 1 | . 11 1 . Naked Turns 46 | . 40 6 . Heaviest Build 18 | . 4 18 18 Greatest Support 40 | 3 12 40 40 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 1 | . 1 1 1 Average Capacity . | . . . 1 Most Carried . | . . . . Average Carried . | . . . . Final Capacity 1 | . 1 1 . Final Carried . | . . . . Class Distribution -------------------- 88% | Sentry 5% | Operator Dominant Class ---------------- Operator | -10/Materials Sentry | -9/Materials Sentry | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Scr Mat Mat Min Matter Collected 198 | . . 152 46 Remotely . | . . . . Salvage Created 761 | . . 546 215 Parts 69 | . . 50 19 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Combat Hostiles Destroyed 33 | . . 22 11 Melee 2 | . . 1 1 Guns 31 | . . 21 10 Classes Destroyed 5 | . . 4 1 Builder 1 | . . 1 . Swarmer 23 | . . 15 8 Grunt 4 | . . 2 2 Sentry 5 | . . 5 . Assembled 1 | . . . 1 Best Kill Streak 6 | . . 6 4 Combat Bots Only 6 | . . 6 4 Max Kills in Single Turn 2 | . . 2 2 Gunslinging 1 | . . 1 1 Exploded . | . . . . Melee 1 | . . 1 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Scr Mat Mat Min Damage Taken 1784 | . 37 1345 402 Core 402 | . . 314 88 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 100 . . Volleys Fired 73 | . . 50 23 Largest 2 | . . 2 2 Hottest 79 | . . 79 79 Shots Fired 139 | . . 94 45 Gun 139 | . . 94 45 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 72 | . . 50 22 Thermal 67 | . . 44 23 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 16 | . . 16 5 Robot Miss Streak 6 | . . 6 4 Penetration Max . | . . . . Secondary Targets 9 | . . 7 2 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 86 | . . 60 26 Core Hits 44 | . . 30 14 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 2 | . . 1 1 Burn 2 | . . 1 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1375 | . . 966 409 Guns 1338 | . . 942 396 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming 37 | . . 24 13 Kinetic 682 | . . 477 205 Thermal 656 | . . 465 191 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 7 | . . 7 . Shots . | . . . . Rammed 13 | . . 7 6 Targets Rammed 14 | . . 8 6 Kicked . | . . . . Crushed 1 | . . 1 . Highest Temperature 432 | . 5 432 4 Average Temperature 129 | . 4 135 2 Received Heat Transfer 348 | . 21 267 60 Effects 6 | . . 6 . Shutdowns 1 | . . 1 . Interference 1 | . . 1 . Matter Decay 1 | . . 1 . Short Circuit 1 | . . 1 . Damage (major) 2 | . . 2 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 5 | . . 3 2 Heat Transferred 1739 | . . 1184 555 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Peak Influence 593 | . 60 593 308 Initial 231 | . . 25 231 Average 260 | . 5 378 192 Maximum Alert Level 2 | . . 2 1 Low Security (%) 38 | 100 100 14 50 Level 1 42 | . . 40 49 Level 2 19 | . . 44 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 1 2 . Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement 2 | . 1 1 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Distress Signals 5 | . . 4 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 67 | . 3 52 12 Peak Tracking Total 12 | . 2 12 4 Tactical Retreats 3 | . . 3 . Traps | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Traps Triggered 1 | . . 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Scr Mat Mat Min Machines Disabled 1 | . . 1 . Max in Single Turn 1 | . . 1 . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Machines Accessed 5 | . 2 3 . Terminals 5 | . 2 3 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 7 | . 2 5 . Successful 1 | . . 1 . Failed 6 | . 2 4 . Catastrophic 2 | . . 2 . Database Lockouts . | . . . . Manual 7 | . 2 5 . Terminals 7 | . 2 5 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . . 1 . Branch Access Points 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 1 2 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Scr Mat Mat Min Used RIF Installer . | . . . . Robots Hacked 5 | . 1 4 . Non-combat 2 | . 1 1 . Combat 3 | . . 3 . Robot Hacks Applied 6 | . 1 5 . find_terminals 1 | . 1 . . map_route 1 | . . 1 . mark_security 1 | . . 1 . find_shortcuts 3 | . . 3 . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Scr Mat Mat Min Total Allies 1 | . . . 1 Largest Group 1 | . . . 1 Highest-Rated Group 31 | . . . 31 Highest-Rated Ally 31 | . . . 31 Total Orders . | . . . . Ally Attacks 1 | . . . 1 Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Robot Analysis Total 4 | . 1 3 . Derelict Logs Recovered 1 | . . . 1 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Scr Mat Mat Min Turns Passed 1743 | 11 97 749 886 Spaces Moved 1076 | 22 151 463 440 Core 73 | 22 49 1 1 Treads 724 | . . 285 439 Legs . | . . . . Wheels . | . . . . Hover 223 | . 102 121 . Flight 56 | . . 56 . Fastest Speed 37 | 50 50 37 50 Average Speed 124 | 50 54 117 159 Slowest Speed 160 | 50 56 160 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 1 | . . 1 . Cave-ins Triggered . | . . . . Exploration Rate (%) 45 | 3 41 55 81 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched 2 | . . . 2 Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Total 1331 | 21 165 570 575 Wait 172 | . 15 51 106 Move 1071 | 21 150 460 440 Hop 1 | . . 1 . Pick Up . | . . . . Fast Attach . | . . . . Attach . | . . . . Detach . | . . . . Swap . | . . . . Drop . | . . . . Fire 73 | . . 50 23 Melee . | . . . . Ram 5 | . . 5 . Kick . | . . . . Crush 9 | . . 3 6 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: [*Mat] / *Min) -9/Mines History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 12 | -11/Scrapyard | Entered Materials 58 | -10/Materials | Discovered new exit (range 10) 87 | -10/Materials | Discovered new exit (range 9) 109 | -10/Materials | Entered another Materials area 348 | -9/Materials | Lost 3 parts (3u) 476 | -9/Materials | Discovered new exit (range 7) 659 | -9/Materials | Core integrity fell below 50% 692 | -9/Materials | Lost 4 parts (1p2n1w) 758 | -9/Materials | Identified exit to Mines 858 | -9/Materials | Entered Mines 861 | -9/Mines | Received a Mining Laser from a helpful Derelict 896 | -9/Mines | Core integrity fell below 20% 1013 | -9/Mines | Learned Materials emergency access door positions 1073 | -9/Mines | Excavation squad dispatched 1073 | -9/Mines | A large section of the Mines collapsed 1323 | -9/Mines | Excavation squad dispatched 1573 | -9/Mines | Excavation squad dispatched 1744 | -9/Mines | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- 01615_ Flight Unit melted. 01615_ S-10 Pest destroyed. 01615_ Switching to secondary target: S-10 Pest. 01615_ S-10 Pest destroyed. 01621_ Switching to secondary target: S-10 Pest. 01621_ S-10 Pest destroyed. 01624_ Acquired 12 matter. 01627_ K-01 Serf collects debris. 01646_ Acquired 4 Protomatter. 01717_ K-01 Serf collects debris. 01722_ K-01 Serf cleans the Laser Drill. 01724_ Lgt. Treads destroyed. 01730_ Hvy. Assault Rifle destroyed. 01732_ Beam Rifle destroyed. 01732_ Slammed into G-34 Mercenary. 01739_ Heat Sink melted. 01739_ G-34 Mercenary destroyed. 01739_ K-01 Serf collects debris. 01743_ K-01 Serf cleans the Laser Drill. 01744_ Released control of Y-45 Defender. 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Combat Hostiles 3 | . . 3 . Allies . | . . . . Classes Controlled 4 | . 1 3 . Average Host Suspicion 86 | . 50 95 81 Unsuspicious Activity 53 | . 2 11 40 Returns to Shadow 1 | . . . 1 Fuzzy Dispatches . | . . . . Protomatter Created 132 | . . 56 76 Used 69 | . 5 64 . Decayed 67 | . . 12 55 Highest Spend 23 | . 5 23 . Top 5 Hosts by Kills: Y-45 Defender (-9/Materials: 17) Y-45 Defender (-9/Materials: 16) Game ------ Seed StructuralSkeletonSuite Manual? 0 Play Time 00:15:51 Cumulative 87.3 hours Start 2022.12.27 @ 21:40:37 End 2022.12.28 @ 10:09:50 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode Winter2022/Polymind Game No. 21 Rogue 10 Adventurer 8 Explorer 3 Win Type - Total 5 Types 2/0/2/1/0/0/0/0/0 Lore% 64 Gallery% 58 Achievement% 59 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/CogWide Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 076b1be7-0b9f-4fd1-bb26-5b7434d8f56a