Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.31 @ 19:26:48

Player: kasaphescent

Result: Destroyed by as-53316 with Assembled Blade

 Performance 
-------------
Evolutions (0)             0
Regions Visited (2)        400
Robots Destroyed (7)       35
Value Destroyed (97)       97
Prototype IDs (0)          0
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 532

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     295/300
Energy                     74/100
System Corruption          0%
Temperature                Cool (0)
Movement                   Rolling (90)
Location                   -10/Mines

 Parts 
-------
>          --- POWER (1) --------
               (None)
>          --- PROPULSION (2) ---
   Armored Wheel
   Armored Wheel
>          --- UTILITY (2) ------
     Small Storage Unit
>          --- WEAPON (2) -------
           Maul
           Maul
>          --- INVENTORY (8) ----
     Light Ion Engine
   Armored Wheel
   Armored Wheel
  Improved Light Cannon
           Maul
           Maul

 Peak State 
------------
>          --- POWER ------------
     Light Ion Engine
>          --- PROPULSION -------
           Aluminum Leg
           Aluminum Leg
>          --- UTILITY ----------
     Small Storage Unit
  Improved Terrain Scanner
>          --- WEAPON -----------
           Maul
           Maul
>          --- INVENTORY --------
     Light Ion Engine
     Light Treads
     Light Treads
           Wheel
           Wheel
  Improved Light Cannon
           Maul
           Maul
[Rating: 12]

 Favorites 
-----------
Power                      Light Ion Engine
  Engine                   Light Ion Engine
Propulsion                 Aluminum Leg
  Leg                      Aluminum Leg
  Wheel                    Armored Wheel
Utility                    Small Storage Unit
  Device                   Improved Terrain Scanner
  Storage                  Small Storage Unit
Weapon                     Maul
  Ballistic Gun            Assault Rifle
  Impact Weapon            Maul

 Build                          | -11 -10 -10 
-------                    Run  | Jun Mat Min 
Slots Evolved              .    | .   .   .   
  Power                    .    | .   .   .   
  Propulsion               .    | .   .   .   
  Utility                  .    | .   .   .   
  Weapon                   .    | .   .   .   
Parts Attached             11   | 7   2   2   
  Power                    1    | 1   .   .   
    Engine                 1    | 1   .   .   
    Core                   .    | .   .   .   
    Reactor                .    | .   .   .   
  Propulsion               4    | 2   .   2   
    Treads                 .    | .   .   .   
    Leg                    2    | 2   .   .   
    Wheel                  2    | .   .   2   
    Hover                  .    | .   .   .   
    Flight                 .    | .   .   .   
  Utility                  2    | 2   .   .   
    Device                 1    | 1   .   .   
    Storage                1    | 1   .   .   
    Processor              .    | .   .   .   
    Hackware               .    | .   .   .   
    Protection             .    | .   .   .   
    Artifact               .    | .   .   .   
  Weapon                   4    | 2   2   .   
    Energy Gun             .    | .   .   .   
    Energy Cannon          .    | .   .   .   
    Ballistic Gun          2    | 2   .   .   
    Ballistic Cannon       .    | .   .   .   
    Launcher               .    | .   .   .   
    Special Weapon         .    | .   .   .   
    Impact Weapon          2    | .   2   .   
    Slashing Weapon        .    | .   .   .   
    Piercing Weapon        .    | .   .   .   
    Special Melee Weapon   .    | .   .   .   
  Unidentified Prototypes  .    | .   .   .   
Parts Lost                 4    | .   .   4   
  Power                    1    | .   .   1   
  Propulsion               2    | .   .   2   
  Utility                  1    | .   .   1   
  Weapon                   .    | .   .   .   
  Highest Loss Streak      4    | .   .   4   
  To Critical Strikes      .    | .   .   .   
Average Slot Usage (%)     94   | .   98  89  
  Engine                   13   | .   14  12  
  Leg                      26   | .   28  22  
  Device                   12   | .   14  10  
  Storage                  14   | .   14  14  
  Ballistic Gun            1    | .   1   .   
  Impact Weapon            26   | .   24  28  
Naked Turns                .    | .   .   .   
Heaviest Build             15   | 13  15  15  
  Greatest Support         24   | 20  20  24  
  Greatest Overweight (x)  1    | 1   .   .   
  Average Overweight (x)   .    | .   .   .   
Largest Inventory Capacity 8    | 8   8   8   
  Average Capacity         7    | 7   8   8   
  Most Carried             8    | 6   8   8   
  Average Carried          6    | 5   7   7   
  Final Capacity           8    | 8   8   8   
  Final Carried            8    | 6   8   6   

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -10/Mines

 Resources                      | -11 -10 -10 
-----------                Run  | Jun Mat Min 
Matter Collected           377  | 225 98  54  
  Remotely                 .    | .   .   .   
Salvage Created            258  | 52  98  108 
  Parts                    9    | 7   1   1   
Haulers Intercepted        .    | .   .   .   
Recyclers Shooed           .    | .   .   .   
Parts Field Recycled       .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
Parts Self-Destructed      .    | .   .   .   
  Prevented                .    | .   .   .   

 Kills                          | -11 -10 -10 
-------                    Run  | Jun Mat Min 
Combat Hostiles Destroyed  6    | .   .   6   
  Melee                    6    | .   .   6   
Classes Destroyed          5    | 1   2   2   
  Tunneler                 4    | 3   .   1   
  Recycler                 1    | .   1   .   
  Watcher                  1    | .   1   .   
  Grunt                    1    | .   .   1   
  Assembled                5    | .   .   5   
Best Kill Streak           5    | 2   1   5   
  Combat Bots Only         5    | .   .   5   
Max Kills in Single Turn   1    | 1   1   1   
  Gunslinging              .    | .   .   .   
  Exploded                 .    | .   .   .   
  Melee                    1    | .   .   1   
Uniques/NPCs Destroyed     .    | .   .   .   

 Combat                         | -11 -10 -10 
--------                   Run  | Jun Mat Min 
Damage Taken               659  | .   .   659 
  Core                     277  | .   .   277 
  Absorbed by Shields      .    | .   .   .   
Core Remaining (%)         100  | 100 .   .   
Volleys Fired              12   | 12  .   .   
  Largest                  2    | 2   .   .   
  Hottest                  40   | 40  .   .   
Shots Fired                24   | 24  .   .   
  Gun                      24   | 24  .   .   
  Cannon                   .    | .   .   .   
  Launcher                 .    | .   .   .   
  Special                  .    | .   .   .   
  Kinetic                  24   | 24  .   .   
  Thermal                  .    | .   .   .   
  Explosive                .    | .   .   .   
  Electromagnetic          .    | .   .   .   
  Robot Hit Streak         5    | 5   .   .   
  Robot Miss Streak        2    | 2   .   .   
  Penetration Max          .    | .   .   .   
  Secondary Targets        .    | .   .   .   
Shots Hit Robots           27   | 14  2   11  
  Core Hits                7    | 3   .   4   
  Critical Kills           2    | .   .   2   
  Critical Parts Destroyed 1    | .   .   1   
  Critical Strikes         3    | .   .   3   
    Smash                  3    | .   .   3   
Melee Attacks              16   | .   2   14  
  Impact                   16   | .   2   14  
  Slashing                 .    | .   .   .   
  Piercing                 .    | .   .   .   
  Sneak Attacks            2    | .   1   1   
    Combat Hostiles        .    | .   .   .   
  Follow-up Attacks        .    | .   .   .   
Damage Inflicted           812  | 177 96  539 
  Guns                     177  | 177 .   .   
  Cannons                  .    | .   .   .   
  Explosions               .    | .   .   .   
  Melee                    635  | .   96  539 
  Ramming                  .    | .   .   .   
  Kinetic                  177  | 177 .   .   
  Thermal                  .    | .   .   .   
  Explosive                .    | .   .   .   
  Electromagnetic          .    | .   .   .   
  Impact                   635  | .   96  539 
  Slashing                 .    | .   .   .   
  Piercing                 .    | .   .   .   
Highest Corruption         .    | .   .   .   
  Average Corruption       .    | .   .   .   
  Corruption Purged        .    | .   .   .   
  Corruption Blocked       .    | .   .   .   
Overload Shots             .    | .   .   .   
Overflow Damage            216  | .   49  167 
  Projectiles              .    | .   .   .   
  Explosions               .    | .   .   .   
  Melee                    216  | .   49  167 
Knockbacks                 .    | .   .   .   
  Impact                   .    | .   .   .   
  Kinetic                  .    | .   .   .   
  Secondary                .    | .   .   .   
Self-Inflicted Damage      .    | .   .   .   
  Shots                    .    | .   .   .   
  Rammed                   .    | .   .   .   
Targets Rammed             .    | .   .   .   
  Kicked                   .    | .   .   .   
  Crushed                  .    | .   .   .   
Highest Temperature        41   | .   .   41  
  Average Temperature      14   | .   .   14  
  Received Heat Transfer   124  | .   .   124 
Siege Activations          .    | .   .   .   
Robots Corrupted           .    | .   .   .   
  Combat Hostiles          .    | .   .   .   
  Parts Fried              8    | .   5   3   
  Impact Corruptions       6    | .   2   4   
Robots Melted              .    | .   .   .   
  Combat Hostiles          .    | .   .   .   
  Parts Melted             .    | .   .   .   
  Heat Transferred         .    | .   .   .   
Parts Sabotaged            .    | .   .   .   
Parts Stolen               .    | .   .   .   
Parts Stripped             .    | .   .   .   
Power Chain Reactions      .    | .   .   .   
Missiles Intercepted       .    | .   .   .   

 Alert                          | -11 -10 -10 
-------                    Run  | Jun Mat Min 
Peak Influence             72   | 15  21  72  
  Initial                  9    | .   9   7   
  Average                  17   | 4   11  39  
Maximum Alert Level        .    | .   .   .   
  Low Security (%)         100  | 100 100 100 
  Level 1                  .    | .   .   .   
  Level 2                  .    | .   .   .   
  Level 3                  .    | .   .   .   
  Level 4                  .    | .   .   .   
  Level 5                  .    | .   .   .   
  High Security            .    | .   .   .   
  Max Security             .    | .   .   .   
Squads Dispatched          1    | .   1   .   
  Investigation            1    | .   1   .   
  Extermination            .    | .   .   .   
  Reinforcement            .    | .   .   .   
  Assault                  .    | .   .   .   
  Garrison                 .    | .   .   .   
  Intercept                .    | .   .   .   
Searches Triggered         .    | .   .   .   
Construction Impeded       .    | .   .   .   
Haulers Reinforced         .    | .   .   .   
Active Scanning Responses  .    | .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   

 Stealth                        | -11 -10 -10 
---------                  Run  | Jun Mat Min 
Distress Signals           .    | .   .   .   
Communications Jammed      .    | .   .   .   
  Distress Signals         .    | .   .   .   
Times Spotted              20   | .   1   19  
  Peak Tracking Total      17   | .   1   17  
  Tactical Retreats        2    | .   .   2   

 Traps                          | -11 -10 -10 
-------                    Run  | Jun Mat Min 
Traps Triggered            1    | .   1   .   
  Indirectly               .    | .   .   .   
Trap Hack Attempts         .    | .   .   .   
  Triggered                .    | .   .   .   
  Disarmed                 .    | .   .   .   
  Reprogrammed             .    | .   .   .   
  Reused                   .    | .   .   .   
Traps Extracted            .    | .   .   .   
  Installed                .    | .   .   .   
  Triggered                .    | .   .   .   

 Machines                       | -11 -10 -10 
----------                 Run  | Jun Mat Min 
Machines Disabled          .    | .   .   .   
  Max in Single Turn       .    | .   .   .   
Machines Repaired          .    | .   .   .   
Machines Sabotaged         .    | .   .   .   
Overloaded Fab Kills       .    | .   .   .   

 Hacking                        | -11 -10 -10 
---------                  Run  | Jun Mat Min 
Machines Accessed          3    | .   3   .   
  Terminals                3    | .   3   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Total Hacks                6    | .   6   .   
  Successful               1    | .   1   .   
  Failed                   5    | .   5   .   
    Catastrophic           2    | .   2   .   
  Database Lockouts        .    | .   .   .   
  Manual                   5    | .   5   .   
  Terminals                6    | .   6   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Terminal Hacks             1    | .   1   .   
  Part Schematic           1    | .   1   .   
Fabricator Hacks           .    | .   .   .   
Repair Station Hacks       .    | .   .   .   
Recycling Unit Hacks       .    | .   .   .   
Scanalyzer                 .    | .   .   .   
Garrison Access Hacks      .    | .   .   .   
Unauthorized Hacks         .    | .   .   .   
  Terminals                .    | .   .   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Data Cores Recovered       .    | .   .   .   
  Used                     .    | .   .   .   
Hacking Detections         3    | .   3   .   
  Full Trace Events        .    | .   .   .   
  Feedback Events          .    | .   .   .   
  Feedback Blocked         .    | .   .   .   
Robot Schematics Acquired  .    | .   .   .   
  Robots Built             .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Robot Build Rating .    | .   .   .   
Part Schematics Acquired   1    | .   1   .   
  Parts Built              .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Part Build Rating  .    | .   .   .   
Parts Repaired             .    | .   .   .   
  Time                     .    | .   .   .   
Parts Recycled             .    | .   .   .   
  Recycled Matter          .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
  Retrieved Components     .    | .   .   .   
Parts Scanalyzed           .    | .   .   .   
  Part Schematics Acquired .    | .   .   .   
  Parts Damaged            .    | .   .   .   

 Bothacking                     | -11 -10 -10 
------------               Run  | Jun Mat Min 
Used RIF Installer         .    | .   .   .   
Robots Hacked              .    | .   .   .   
  Non-combat               .    | .   .   .   
  Combat                   .    | .   .   .   
Robot Hacks Applied        .    | .   .   .   
Relay Couplers Released    .    | .   .   .   
Fabnet Peak Effective %    .    | .   .   .   
Robots Rewired             .    | .   .   .   
Allies Hacked              .    | .   .   .   
Hacks Repelled             .    | .   .   .   

 Allies                         | -11 -10 -10 
--------                   Run  | Jun Mat Min 
Total Allies               .    | .   .   .   
  Largest Group            .    | .   .   .   
  Highest-Rated Group      .    | .   .   .   
  Highest-Rated Ally       .    | .   .   .   
Total Orders               .    | .   .   .   
Ally Attacks               .    | .   .   .   
  Total Damage             .    | .   .   .   
  Kills                    .    | .   .   .   
Allies Corrupted           .    | .   .   .   
Allies Melted              .    | .   .   .   

 Intel                          | -11 -10 -10 
-------                    Run  | Jun Mat Min 
Robot Analysis Total       .    | .   .   .   
Derelict Logs Recovered    .    | .   .   .   
Drone Launches             .    | .   .   .   
  Drone Recoveries         .    | .   .   .   

 Exploration                    | -11 -10 -10 
-------------              Run  | Jun Mat Min 
Turns Passed               396  | 115 170 111 
Spaces Moved               231  | 54  125 52  
  Core                     9    | 9   .   .   
  Treads                   .    | .   .   .   
  Legs                     219  | 45  125 49  
  Wheels                   3    | .   .   3   
  Hover                    .    | .   .   .   
  Flight                   .    | .   .   .   
  Fastest Speed            50   | 50  120 90  
  Average Speed            117  | 112 120 118 
  Slowest Speed            190  | 190 120 120 
  Overloaded Moves         .    | .   .   .   
  Propulsion Burnouts      .    | .   .   .   
  Robots Hopped            .    | .   .   .   
  Cave-ins Triggered       .    | .   .   .   
Exploration Rate (%)       18   | 6   28  20  
  Regions Visited          2
    Branch Regions         1
  Pre-discovered Areas     .    | .   .   .   
  Known Exits Taken        .    | .   .   .   
  Unknown Exits Taken      2    | 1   1   .   
Scrap Searched             1    | .   .   1   
Spaces Dug                 .    | .   .   .   
Terrain Destroyed          .    | .   .   .   
  Melee                    .    | .   .   .   
  Projectile               .    | .   .   .   
  AOE                      .    | .   .   .   
Terrain Rammed             .    | .   .   .   
  Walls Destroyed          .    | .   .   .   
  Machines Disabled        .    | .   .   .   

 Actions                        | -11 -10 -10 
---------                  Run  | Jun Mat Min 
Total                      304  | 81  144 79  
  Wait                     16   | 3   .   13  
  Move                     229  | 53  124 52  
  Hop                      .    | .   .   .   
  Pick Up                  13   | 6   7   .   
  Fast Attach              9    | 7   2   .   
  Attach                   2    | .   .   2   
  Detach                   2    | .   2   .   
  Swap                     .    | .   .   .   
  Drop                     7    | .   7   .   
  Fire                     12   | 12  .   .   
  Melee                    14   | .   2   12  
  Ram                      .    | .   .   .   
  Kick                     .    | .   .   .   
  Crush                    .    | .   .   .   
  Escape Stasis            .    | .   .   .   
  Rewire                   .    | .   .   .   
  Trap                     .    | .   .   .   
  Miscellaneous            .    | .   .   .   

 Route 
-------
-11/Junkyard
-10/Materials
-10/Mines

 History 
---------
 Turn | Location      | Event
    6 | -11/Junkyard  | Discovered new exit (range 15)
  116 | -11/Junkyard  | Entered Materials
  263 | -10/Materials | Discovered new exit (range 16)
  286 | -10/Materials | Entered Mines
  305 | -10/Mines     | Build established: Mutant
  341 | -10/Mines     | Assembled infested the area
  390 | -10/Mines     | Core integrity fell below 50%
  394 | -10/Mines     | Core integrity fell below 20%
  397 | -10/Mines     | Destroyed by as-53316 with Assembled Blade

 Last Messages 
---------------
00354_ Found Hcp. Matter Pod.
00354_ Found 17 Matter.
00367_ Imp. Terrain Scanner destroyed.
00367_ as-16651 destroyed.
00369_ Aluminum Leg destroyed.
00376_ as-07725 suffers critical hit (Smash).
00376_ as-07725 destroyed.
00380_ Destroyed Asb. Hover Unit.
00380_ as-76590 system corrupted by crushing effect.
00380_ Critical hit (Burn: +80).
00383_ Destroyed Asb. F-torch.
00383_ as-76590 system corrupted by crushing effect.
00383_ as-76590 destroyed.
00386_ Aluminum Leg destroyed.
00386_ Lgt. Ion Engine destroyed.
00386_ as-60602 destroyed.
00389_ as-64472 suffers critical hit (Smash).
00389_ as-64472 destroyed.
00393_ Acquired 10 matter.
00394_ Acquired 5 matter.

 Map 
-----
+----------------------------------------------------+
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          10
Energy Capacity            125
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Range         16
Terrain Scan Density       10
Evasion (%)                55

 Item Schematics 
-----------------
 Hcp. Storage Unit | -10/Materials | Hacked

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              PointVortexGenerator
  Manual?         0
Play Time         00:04:10
  Cumulative      324.7 hours
  Start           2023.03.31 @ 19:23:46
  End             2023.03.31 @ 19:26:48
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          223
  Rogue           223
  Adventurer      0
  Explorer        0
Win Type          -
  Total           20
  Types           17/0/2/1/0/0/0/0/0
Lore%             70
Gallery%          84
Achievement%      66
Wizard Run        0

 Options 
---------
ASCII             0
Keyboard          1
Movement          Numpad
Keybinds          0
Fullscreen        2
Font              18/SmallcapsGlow
Map View          76x50
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: f5642aa7-7829-4a07-ab66-efa8b0ff5947