Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.14 @ 16:04:18 Player: Peawet Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (67) 335 Value Destroyed (1982) 1982 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5257 Bonus ------- None Cogmind --------- Core Integrity 116/700 Matter 275/300 Energy 100/100 System Corruption 20% Temperature Cool (0) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Core Analyzer Core Analyzer Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Core Analyzer Energy Filter Datajack Remote Datajack Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Carbon-fiber Leg Improved Hover Unit > --- UTILITY ---------- Improved Heat Sink Recoil Stabilizer Hardened Heavy Armor Plating Hacking Suite > --- WEAPON ----------- High-powered Shotgun High-powered Shotgun Precision Assault Rifle > --- INVENTORY -------- Core Analyzer Core Analyzer Core Analyzer Shock Rifle [Rating: 39] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Improved Hover Unit Utility Hacking Suite Device Recoil Stabilizer Storage Small Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Weapon Shielding Weapon High-powered Shotgun Energy Gun Small Laser Ballistic Gun High-powered Shotgun Special Weapon Mining Laser Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Slots Evolved 6 | . . . 2 . 2 2 . Power . | . . . . . . . . Propulsion 2 | . . . 1 . 1 . . Utility 3 | . . . 1 . 1 1 . Weapon 1 | . . . . . . 1 . Parts Attached 72 | 6 8 3 7 . 29 18 1 Power 11 | 1 2 . 1 . 3 3 1 Engine 8 | 1 2 . 1 . 2 2 . Core 3 | . . . . . 1 1 1 Reactor . | . . . . . . . . Propulsion 24 | 2 2 . 3 . 10 7 . Treads 2 | . . . . . . 2 . Leg 21 | 2 2 . 3 . 10 4 . Wheel . | . . . . . . . . Hover 1 | . . . . . . 1 . Flight . | . . . . . . . . Utility 17 | 1 2 2 2 . 6 4 . Device 6 | . 1 1 1 . 2 1 . Storage 1 | 1 . . . . . . . Processor 3 | . . 1 . . . 2 . Hackware 1 | . . . . . 1 . . Protection 6 | . 1 . 1 . 3 1 . Artifact . | . . . . . . . . Weapon 20 | 2 2 1 1 . 10 4 . Energy Gun 5 | . 2 . . . 2 1 . Energy Cannon . | . . . . . . . . Ballistic Gun 12 | 2 . 1 1 . 5 3 . Ballistic Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special Weapon 2 | . . . . . 2 . . Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . 1 . . . 1 . Corrupted Parts 5 | . . . . . 1 4 . System Corruption 20 | . . . . . 1 19 . Parts Lost 38 | . 5 . . . 12 10 11 Power 8 | . 2 . . . 2 1 3 Propulsion 11 | . 1 . . . 3 3 4 Utility 8 | . . . . . 4 2 2 Weapon 11 | . 2 . . . 3 4 2 Highest Loss Streak 7 | . 5 . . . 7 7 6 To Critical Strikes . | . . . . . . . . Average Backups 5 | 1 5 8 7 8 6 2 4 Power . | . 1 1 1 1 1 . . Propulsion . | . . 1 . 1 . . . Utility 2 | . 2 3 4 4 2 1 2 Weapon . | . . . . 1 1 . . Tool/Special . | . . . . . . . . Unused Backups 10 | . . 1 2 . 3 . 4 Power 1 | . . . 1 . . . . Propulsion . | . . . . . . . . Utility 4 | . . . . . 2 . 2 Weapon 1 | . . . . . 1 . . Tool/Special 4 | . . 1 1 . . . 2 Average Slot Usage (%) 86 | . 94 100 99 100 96 72 45 Engine 6 | . 12 14 11 11 4 2 . Core 1 | . . . . . 4 1 4 Leg 23 | . 26 28 33 33 34 8 7 Hover 1 | . . . . . . 5 . Device 10 | . 4 4 17 22 11 13 4 Storage 5 | . 14 14 11 11 4 . . Processor 2 | . . . . . . 4 15 Hackware 5 | . . . . . 8 7 7 Protection 6 | . 7 9 4 . 10 4 . Energy Gun 5 | . 14 21 1 . 2 1 . Ballistic Gun 13 | . 13 6 20 22 12 19 4 Peak Build Rating 39 | 6 7 14 22 22 35 39 34 Average Rating 22 | 5 6 9 19 22 28 32 22 On Entrance 15 | . 6 7 14 22 22 18 34 Naked Turns . | . . . . . . . . Heaviest Build 42 | 11 12 16 21 21 29 42 22 Greatest Support 55 | 20 20 20 30 30 55 47 47 Greatest Overweight (x) 13 | 3 1 . . . . 13 3 Average Overweight (x) . | . . . . . . 1 . Largest Inventory Capacity 8 | 8 8 8 8 8 8 5 5 Average Capacity 6 | 7 8 8 8 8 6 5 5 Most Carried 8 | 2 8 8 8 8 8 5 5 Average Carried 5 | 1 5 7 7 8 6 2 4 Final Capacity 8 | 8 8 8 8 8 5 5 5 Final Carried 8 | 2 8 8 8 8 . 5 4 Class Distribution -------------------- 46% | Mutant 35% | Scavenger-Mutant 11% | Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Tank | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Matter Collected 1903 | 209 182 10 166 . 685 525 126 Remotely . | . . . . . . . . Salvage Created 2641 | . 316 111 248 . 1118 714 134 Parts 143 | . 12 7 20 . 65 30 9 Haulers Intercepted 1 | . . . 1 . . . . Recyclers Shooed 4 | . 2 . . . 1 1 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 11 | . . . . . . . 11 Prevented 5 | . . . . . . . 5 Kills | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Combat Hostiles Destroyed 51 | . 6 2 7 . 20 12 4 Melee 1 | . . . . . 1 . . Guns 49 | . 6 2 7 . 18 12 4 Cannons 1 | . . . . . 1 . . Classes Destroyed 14 | . 3 1 1 . 7 1 1 Worker 3 | . . . . . 1 2 . Builder 2 | . . . . . 1 1 . Tunneler 2 | . . . . . 1 1 . Hauler 1 | . . . 1 . . . . Recycler 7 | . 2 . . . 4 1 . Watcher 1 | . . . . . 1 . . Swarmer 18 | . 3 . 4 . 7 . 4 Grunt 17 | . 3 . 2 . 7 5 . Duelist 1 | . . . . . 1 . . Sentry 10 | . . 2 1 . 1 6 . Specialist 2 | . . . . . 2 . . Hunter 2 | . . . . . 2 . . Programmer 1 | . . . . . . 1 . Samaritan 1 | . . . . . . . 1 Best Kill Streak 8 | . 3 2 8 . 5 4 4 Combat Bots Only 7 | . 3 2 7 . 4 4 4 Max Kills in Single Turn 2 | . 1 1 2 . 2 1 1 Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee 1 | . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Hostile Shots Fired 627 | . 70 11 21 . 179 234 112 Missed 176 | . 16 6 6 . 34 81 33 Hits 451 | . 54 5 15 . 145 153 79 Projectile 451 | . 54 5 15 . 145 153 79 AOE 1 | . . . . . . 1 . Critical Strikes 10 | . 2 1 . . 2 2 3 Actively Blocked 2 | . . 1 . . 1 . . Damage Taken 5712 | . 688 67 161 . 2008 1672 1116 Core 1020 | . 128 9 14 . 285 160 424 Absorbed by Shields 218 | . . . . . . 41 177 Redirected to Shielding 205 | . 12 9 . . 184 . . Regen/Repaired (Parts) 100 | . . . . . 100 . . Core Remaining (%) 72 | 100 . 45 . 96 48 . . Volleys Fired 188 | . 33 3 12 . 83 38 19 Largest 3 | . 2 2 2 . 2 3 2 Hottest 110 | . 80 80 63 . 110 103 56 Shots Fired 360 | . 62 6 24 . 149 99 20 Gun 357 | . 62 6 24 . 146 99 20 Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special 3 | . . . . . 3 . . Kinetic 266 | . 40 . 22 . 105 79 20 Thermal 19 | . 11 3 2 . 3 . . Explosive . | . . . . . . . . Electromagnetic 75 | . 11 3 . . 41 20 . Robot Hit Streak 27 | . 5 6 9 . 27 18 5 Robot Miss Streak 8 | . 3 1 1 . 8 3 4 Penetration Max 1 | . . . . . . . 1 Secondary Targets 10 | . 2 . 1 . 4 3 . Max Gunslinging Chain 1 | . 1 . 1 . 1 1 . Shots Hit Robots 259 | . 38 5 19 . 107 76 14 Core Hits 137 | . 15 4 10 . 52 46 10 Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | . . . . . . 1 . Critical Strikes 2 | . . . . . 1 1 . Destroy 1 | . . . . . . 1 . Sever 1 | . . . . . 1 . . Melee Attacks 9 | . . . . . 9 . . Impact . | . . . . . . . . Slashing 9 | . . . . . 9 . . Piercing . | . . . . . . . . Sneak Attacks 2 | . . . . . 2 . . Combat Hostiles 1 | . . . . . 1 . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4523 | . 413 56 298 . 1878 1565 313 Guns 4295 | . 413 56 298 . 1651 1565 312 Cannons . | . . . . . . . . Explosions . | . . . . . . . . Melee 196 | . . . . . 196 . . Ramming 20 | . . . . . 19 . 1 Kinetic 3490 | . 221 . 276 . 1345 1336 312 Thermal 169 | . 99 36 22 . 12 . . Explosive . | . . . . . . . . Electromagnetic 648 | . 93 20 . . 306 229 . Impact . | . . . . . . . . Slashing 196 | . . . . . 196 . . Piercing . | . . . . . . . . Highest Corruption 20 | . . . . . 1 20 20 Average Corruption 9 | . . . . . 1 12 20 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 42 | . . . . . 5 9 28 Message Errors 9 | . . . . . 3 1 5 Matter Fused 12 | . . . . . 1 3 8 Heat Flow Errors 2 | . . . . . . 1 1 Energy Discharges 2 | . . . . . 1 . 1 Data Loss (minor) 6 | . . . . . . 3 3 Data Loss (major) 3 | . . . . . . . 3 Misdirections 6 | . . . . . . . 6 Weapon Failures 2 | . . . . . . 1 1 Overload Shots . | . . . . . . . . Overflow Damage 26 | . . . . . 26 . . Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee 26 | . . . . . 26 . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed . | . . . . . . . . Targets Rammed 4 | . . . . . 2 . 2 Kicked 4 | . . . . . 2 . 2 Crushed . | . . . . . . . . Highest Temperature 377 | . 93 54 6 . 377 197 233 Average Temperature 72 | . 28 29 3 . 118 26 109 Received Heat Transfer 1970 | . 369 9 36 . 549 642 365 Effects 2 | . . . . . 2 . . Shutdowns 1 | . . . . . 1 . . Energy Bleed 1 | . . . . . 1 . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 1 | . 1 . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 4 | . 2 . . . 1 1 . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 387 | . 225 75 50 . 37 . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Maximum Alert Level 1 | . . . 1 . 1 . . Low Security (%) 91 | 100 100 100 70 100 84 100 . Level 1 8 | . . . 29 . 15 . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 250 | . 127 40 247 72 250 138 . Initial 72 | . . 9 . 72 8 61 . Average 78 | . 50 4 103 49 136 48 . Influence Increases 1817 | . 232 40 332 . 712 336 165 Destroy 0b10 Robot/C 1100 | . 120 40 160 . 460 240 80 Destroy 0b10 Robot/NC 80 | . 10 . 5 . 40 25 . Destroy Leader 254 | . 30 . 42 . 102 70 10 Successful Hack 5 | . . . 5 . . . . Disable Machine 45 | . 15 . . . 30 . . Destroy Structure 18 | . 12 . . . 5 1 . Partial Spotted 15 | . . . 15 . . . . Lose Combat Pursuer 300 | . 45 . 105 . 75 . 75 Influence Decreases 1770 | . 208 64 145 165 598 401 189 Entered New Map 246 | . . 15 . 115 14 75 27 Time Decay 1164 | . 158 49 115 50 454 236 102 Lost Part 320 | . 50 . . . 120 90 60 Lost Ally 40 | . . . 30 . 10 . . Squads Dispatched 15 | . 1 . 2 . 6 6 . Investigation 4 | . . . 1 . 2 1 . Extermination 1 | . . . . . . 1 . Reinforcement 7 | . 1 . 1 . 4 1 . Assault . | . . . . . . . . Garrison 3 | . . . . . . 3 . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Distress Signals 8 | . 1 . 1 . 4 2 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 97 | . 10 6 16 . 36 14 15 Peak Tracking Total 20 | . 6 20 6 . 7 4 5 Tactical Retreats 9 | . 2 . 3 . 2 . 2 Traps | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Traps Triggered 4 | . . . . . 3 . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Machines Disabled 4 | . 1 1 . . 2 . . Max in Single Turn 1 | . 1 1 . . 1 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Machines Accessed 7 | . 1 1 1 . 2 2 . Terminals 1 | . . . 1 . . . . Fabricators . | . . . . . . . . Repair Stations 1 | . . . . . 1 . . Recycling Units 3 | . 1 . . . 1 1 . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . 1 . Total Hacks 19 | . 5 1 2 . 8 3 . Successful 12 | . 1 1 1 . 8 1 . Failed 7 | . 4 . 1 . . 2 . Catastrophic 1 | . . . . . . 1 . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 2 | . . . 2 . . . . Fabricators . | . . . . . . . . Repair Stations 6 | . . . . . 6 . . Recycling Units 8 | . 5 . . . 2 1 . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . . . 2 . Terminal Hacks 2 | . . 1 1 . . . . Open Door 1 | . . 1 . . . . . Zone Layout 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 6 | . . . . . 6 . . Scan Component 3 | . . . . . 3 . . Repair 3 | . . . . . 3 . . Recycling Unit Hacks 4 | . 1 . . . 2 1 . Process 1 | . 1 . . . . . . Report Inventory 1 | . . . . . 1 . . Retrieve Components 2 | . . . . . 1 1 . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 4 | . 1 . 1 . 1 1 . Full Trace Events 1 | . . . . . 1 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 3 | . . . . . 3 . . Time 114 | . . . . . 114 . . Parts Recycled . | . . . . . . . . Recycled Matter 94 | . 94 . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 4 | . . . . . 2 2 . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders 16 | . . . 6 . 10 . . ROAM 1 | . . . 1 . . . . EXPLORE 13 | . . . 5 . 8 . . RETURN 2 | . . . . . 2 . . Ally Attacks 48 | . . . 18 . 30 . . Total Damage 237 | . . . 84 . 153 . . Kills 4 | . . . 1 . 3 . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Active Infowar (turns) 181 | . 181 . . . . . . Seismic 181 | . 181 . . . . . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . 1 Drone Launches 12 | . . . 5 . 7 . . Drone Recoveries 9 | . . . 3 . 6 . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Turns Passed 4096 | 70 501 446 376 107 1260 925 411 Spaces Moved 2199 | 50 319 331 233 57 496 385 328 Core 187 | 7 . . . . . 4 176 Treads 26 | . . . . . . 26 . Legs 1986 | 43 319 331 233 57 496 355 152 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 50 Average Speed 130 | 119 121 120 120 120 120 191 109 Slowest Speed 700 | 200 190 120 120 120 120 700 200 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 35 | 4 55 73 37 9 64 10 32 Regions Visited 7 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . . . Spaces Dug 4 | . . . . . 4 . . Terrain Destroyed 18 | . 13 . . . 4 . 1 Melee 4 | . . . . . 4 . . Projectile 1 | . . . . . . . 1 AOE 13 | . 13 . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Total 3047 | 57 372 373 308 95 998 487 357 Wait 508 | . 7 33 40 39 348 35 6 Move 2192 | 49 318 330 232 56 495 384 328 Hop . | . . . . . . . . Pick Up 31 | 2 6 2 7 . 6 8 . Fast Attach 35 | 6 5 . . . 9 14 1 Attach 17 | . 1 . 3 . 9 3 1 Detach . | . . . . . . . . Swap 34 | . 2 3 5 . 21 3 . Drop 29 | . . 2 9 . 16 2 . Fire 188 | . 33 3 12 . 83 38 19 Melee 9 | . . . . . 9 . . Ram . | . . . . . . . . Kick 4 | . . . . . 2 . 2 Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials -7/Factory (discovered 2 exits: [*Fac] / [*Low]) -7/Lower Caves History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 71 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 342 | -10/Materials | Core integrity fell below 50% 352 | -10/Materials | Lost 5 parts (2p1n2w) 450 | -10/Materials | Discovered new exit (range 7) 572 | -10/Materials | Entered Mines 614 | -10/Mines | Assembled infested the area 652 | -10/Mines | Build established: Scavenger-Mutant 877 | -10/Mines | Found the Drone Emporium 883 | -10/Mines | Found Prototype Device 883 | -10/Mines | Identified Thief Drone Bay 959 | -10/Mines | Found a hidden stash of uninstalled traps 1007 | -10/Mines | Discovered new exit (range 7) 1018 | -10/Mines | Entered Materials 1018 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1174 | -9/Materials | Discovered new exit (range 33) 1286 | -9/Materials | Destroyed 7 combat bots 1394 | -9/Materials | Entered Mines 1447 | -9/Mines | Build established: Mutant 1490 | -9/Mines | Discovered new exit (range 6) 1501 | -9/Mines | Entered Materials 1501 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2139 | -8/Materials | Lost 7 parts (1p2n1u3w) 2245 | -8/Materials | Repaired Recoil Stabilizer 2284 | -8/Materials | Repaired Carbon-fiber Leg 2324 | -8/Materials | Repaired Lgt. Nuclear Core 2629 | -8/Materials | Build established: Scavenger-Mutant 2727 | -8/Materials | Discovered new exit (range 5) 2760 | -8/Materials | Core integrity fell below 50% 2761 | -8/Materials | Entered Factory 2761 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2784 | -7/Factory | Lost 4 parts (1p1n2u) 2789 | -7/Factory | Discovered new exit (range 12) 3127 | -7/Factory | Build established: Tank 3236 | -7/Factory | Garrison activated, responded to threat 3492 | -7/Factory | Lost 7 parts (1p2n2u2w) 3535 | -7/Factory | System corruption reached 10% 3591 | -7/Factory | Discovered new exit (range 9) 3686 | -7/Factory | Entered Lower Caves 3745 | -7/Lower Caves | Lost 6 parts (1p3n1u1w) 3830 | -7/Lower Caves | Learned location of 1 exit from Factory 3955 | -7/Lower Caves | Core integrity fell below 50% 3975 | -7/Lower Caves | Lost 3 parts (1p1u1w) 4000 | -7/Lower Caves | Build established: Mutant 4074 | -7/Lower Caves | Core integrity fell below 20% 4097 | -7/Lower Caves | Self-destructed Last Messages --------------- 03921_ Kicked G-47 Trooper. 03922_ System corrupted: Matter fused (-7). 03922_ Acquired 5 matter. 03923_ Kicked G-47 Trooper. 03925_ Imp. Shield Generator destroyed. 03938_ E 03956_ System corrupted: Heat flow error (+265). 03971_ System corrupted: Energy discharge (-73). 03994_ Titanium Leg destroyed. 04008_ System corrupted: Matter fused (-10). 04013_ Fission Core destroyed. 04024_ %F|BL&JRHRBEHP| ,/ISSU6LAW |OYB 04041_ System corrupted: Substantial component data lost. 04060_ System corrupted: Matter fused (-6). 04073_ System corruption misinterpreted. 04073_ Triggered Dirty Bomb Trap. 04073_ An explosion rips through the floor. 04088_ System corrupted: Matter fused (-9). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????######?????????? | | ??????????????????????#####??????## ###?????### | | ??????????????????????# #????## ##???## | | ??????????????????????? #???# ##### | | ?????????????????????????# #### #### | | ?????????????????????????# #??## | | ?????????????????????????### * #???## #### | | ???????????????????????????##% ##????###??# | | ????????????????????????????# % ##??????##### | | ????????????????????????###?# # #???????# | | ???????????????????????##@###### ##?###### | | ???????????????????????# ##?# ### ## | | ??????????????????????## #### ### | | ?????????????????????## #?## #?### | | ????????????????????## #### #######?## | | ?????????????????#### ## ##?# ##?## | | ?????????????????# ### ### ##?# | | ?????????????????# ### # #?? | | ?????????????????# ### ## ## #?? | | ?????????????????# #?## ## ##? | | ?????????????????# ##?## ### ## | | ?????????????????# ##?# "" | | ????????????????## #?# g """" | | ????????????????# #?## b "" ### | | ?????#####??????# ##### g "" ##?## ## | | ?????# ##????## ## """" #???####? | | ?????# #????# ## """" #???????? | | ?????# ##????# ####### ## """" #???????? | | ?????# ####### ##?????# ## #??????## | | ?????# # # #??????## ## #??????# | | ?????# # ##???????## #### ########???# | | ?????###" " ^ #????????## ## ## ##??# | | ???????##" " # #?????????# ##?# | | ????????#"" ## #?????????# ### | | ????????# " ##?????????# ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Weapon Shielding 66 Evasion (%) 55 Core Analysis 9 Recoil Reduction 6 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Recoil Stabilizer | 20% | -8/Materials Carbon-fiber Leg | 50% | -8/Materials Lgt. Nuclear Core | 50% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- Hunted Slippery One Challenges ------------ None Game ------ Seed SystemEncryptedTerrabomb Manual? 0 Play Time 00:43:36 Cumulative 9.1 hours Start 2025.05.14 @ 15:18:07 End 2025.05.14 @ 16:04:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 18 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 16 Achievement% 15 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 38x25 Zoom Use 85% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 120967a7-74d3-4e60-80d3-0f5b49bfe5a4