Cogmind - Beta 11 X2 @@@ ROGUE MODE // 2021.02.13 @ 16:40:08 Player: Agave Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (40) 200 Value Destroyed (871) 871 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (700) 700 TOTAL SCORE: 3671 Bonus ------- Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/550 Matter 283/300 Energy 100/100 System Corruption 0% Temperature Cool (18) Movement Core (1400) Ox27 Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Huge Storage Unit Improved Signal Interpreter Seismic Analyzer Advanced Targeting Computer > --- WEAPON (2) ------- Heavy Mace > --- INVENTORY (25) --- Light Ion Engine Light Ion Engine Cooling System Structural Scanner Sensor Array Sensor Array Signal Interpreter Improved Terrain Scanner ECM Suite Light Armor Plating Relay Coupler [NC] (23) Relay Coupler [NC] (31) Relay Coupler [Grunt] (31) Relay Coupler [Grunt] (28) Mining Laser Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Wheel Wheel Compact Wheel > --- UTILITY ---------- Large Storage Unit Improved Signal Interpreter Seismic Analyzer Advanced Targeting Computer Hardened Medium Armor Plating > --- WEAPON ----------- Heavy EM Pulse Gun Improved Medium Laser > --- INVENTORY -------- Light Ion Engine Wheel Cooling System Huge Storage Unit Structural Scanner Sensor Array Sensor Array Signal Interpreter Improved Terrain Scanner ECM Suite Light Armor Plating Relay Coupler [NC] Assault Rifle Mining Laser Heavy Mace [Rating: 22] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Assault Rifle Energy Gun Improved Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Special Weapon Mining Laser Impact Weapon Heavy Mace Build | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Gar Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility 3 | . . 2 1 . Weapon . | . . . . . Parts Attached 48 | . 11 17 12 8 Power 3 | . . 2 . 1 Engine 3 | . . 2 . 1 Core . | . . . . . Reactor . | . . . . . Propulsion 8 | . 4 2 1 1 Treads 3 | . 3 . . . Leg . | . . . . . Wheel 5 | . 1 2 1 1 Hover . | . . . . . Flight . | . . . . . Utility 15 | . 4 3 5 3 Device 3 | . . 1 2 . Storage 4 | . 3 . . 1 Processor 4 | . . 1 2 1 Hackware 1 | . 1 . . . Protection 3 | . . 1 1 1 Artifact . | . . . . . Weapon 22 | . 3 10 6 3 Energy Gun 8 | . 1 3 3 1 Energy Cannon . | . . . . . Ballistic Gun 5 | . 1 3 . 1 Ballistic Cannon 2 | . . 2 . . Launcher . | . . . . . Special Weapon 6 | . 1 2 3 . Impact Weapon 1 | . . . . 1 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 21 | . 1 10 . 10 Power 4 | . . 2 . 2 Propulsion 6 | . . 2 . 4 Utility 2 | . . 1 . 1 Weapon 9 | . 1 5 . 3 Highest Loss Streak 9 | . 1 9 . 6 Average Slot Usage (%) 88 | . 95 82 89 80 Engine 10 | . 14 9 9 5 Treads 13 | . 25 17 . . Wheel 8 | . 1 2 23 15 Device 4 | . . 8 9 1 Storage 11 | . 14 11 9 9 Processor 8 | . . 3 19 26 Hackware 6 | . 9 9 . . Protection 2 | . . 2 2 7 Energy Gun 8 | . 9 3 9 12 Ballistic Gun 9 | . 17 7 5 . Ballistic Cannon 1 | . . 7 . . Special Weapon 1 | . . . 2 . Naked Turns . | . . . . . Heaviest Build 97 | 11 86 31 37 97 Greatest Support 40 | 20 40 40 36 36 Greatest Overweight (x) 27 | . 2 8 1 27 Average Overweight (x) . | . . . . 3 Largest Inventory Capacity 25 | 8 25 15 15 25 Average Capacity 14 | 8 11 15 15 22 Most Carried 18 | 6 9 14 14 18 Average Carried 10 | 6 7 10 12 15 Final Capacity 25 | 8 15 15 15 25 Final Carried 15 | 6 9 9 14 15 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Garrison Resources | -11 -10 -9 -8 -8 ----------- Run | Scr Mat Mat Mat Gar Matter Collected 865 | 200 160 322 37 146 Remotely . | . . . . . Salvage Created 819 | . 196 395 37 191 Parts 64 | . 24 27 2 11 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Gar Combat Hostiles Destroyed 34 | . 8 16 . 10 Guns 22 | . 8 9 . 5 Cannons 7 | . . 7 . . AOE 3 | . . . . 3 Classes Destroyed 8 | . 4 3 . 1 Worker 1 | . 1 . . . Tunneler 1 | . . 1 . . Operator 1 | . 1 . . . Watcher 3 | . 2 . 1 . Swarmer 25 | . 8 8 . 9 Grunt 7 | . . 7 . . Duelist 1 | . . . . 1 Sentry 1 | . . 1 . . Best Kill Streak 9 | . 3 9 1 4 Combat Bots Only 9 | . 3 9 . 4 Max Kills in Single Turn 3 | . 2 2 1 3 Gunslinging . | . . . . . Exploded 3 | . . . . 3 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Gar Damage Taken 2657 | . 267 1011 49 1330 Core 781 | . 14 216 16 535 Absorbed by Shields 34 | . . . . 34 Core Remaining (%) 80 | 100 94 46 . . Volleys Fired 122 | . 32 57 12 21 Largest 2 | . 2 2 2 2 Hottest 104 | . 100 104 100 101 Shots Fired 190 | . 55 85 17 33 Gun 144 | . 49 52 10 33 Cannon 30 | . . 30 . . Launcher . | . . . . . Special 16 | . 6 3 7 . Kinetic 110 | . 31 65 5 9 Thermal 50 | . 17 9 12 12 Explosive . | . . . . . Electromagnetic 30 | . 7 11 . 12 Robot Hit Streak 9 | . 7 9 5 4 Robot Miss Streak 4 | . 2 4 3 2 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 116 | . 31 54 6 25 Core Hits 53 | . 14 26 2 11 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks 6 | . . . . 6 Impact 6 | . . . . 6 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1696 | . 355 857 61 423 Guns 1069 | . 355 445 61 208 Cannons 412 | . . 412 . . Explosions 78 | . . . . 78 Melee 137 | . . . . 137 Ramming . | . . . . . Kinetic 999 | . 195 690 27 87 Thermal 269 | . 76 43 34 116 Explosive . | . . . . . Electromagnetic 291 | . 84 124 . 83 Impact 137 | . . . . 137 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 36 | . . 7 . 29 Projectiles 7 | . . 7 . . Explosions . | . . . . . Melee 29 | . . . . 29 Knockbacks 1 | . . 1 . . Impact . | . . . . . Kinetic 1 | . . 1 . . Secondary . | . . . . . Self-Inflicted Damage 24 | . . . . 24 Shots 1 | . . . . 1 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 223 | . 72 165 8 223 Average Temperature 51 | . 24 54 6 98 Received Heat Transfer 432 | . . 243 18 171 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 3 | . . . . 3 Impact Corruptions 2 | . . . . 2 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 525 | . 222 55 74 174 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . . 1 Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Gar Peak Influence 341 | . 191 341 228 248 Initial 126 | . . 52 126 18 Average 113 | . 67 144 137 145 Maximum Alert Level 1 | . . 1 1 1 Low Security (%) 85 | 100 100 64 90 78 Level 1 14 | . . 35 9 21 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . 1 4 . . Investigation 2 | . . 2 . . Extermination . | . . . . . Reinforcement 3 | . 1 2 . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded 1 | . . 1 . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Gar Distress Signals 3 | . 1 2 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 67 | . 16 31 5 15 Peak Tracking Total 10 | . 4 8 2 10 Tactical Retreats 8 | . 1 2 2 3 Traps | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Gar Traps Triggered 1 | . . . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 1 | . . 1 . . Machines | -11 -10 -9 -8 -8 ---------- Run | Scr Mat Mat Mat Gar Machines Disabled 2 | . . 1 . 1 Max in Single Turn 1 | . . 1 . 1 Garrison Relay 1 | . . . . 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Gar Machines Accessed 15 | . 6 3 6 . Terminals 14 | . 6 3 5 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 52 | . 24 10 18 . Successful 31 | . 17 6 8 . Failed 20 | . 6 4 10 . Catastrophic 3 | . . 2 1 . Database Lockouts 1 | . 1 . . . Manual 44 | . 23 6 15 . Terminals 51 | . 24 10 17 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Terminal Hacks 15 | . 10 3 2 . Part Schematic 1 | . . . 1 . Robot Analysis 1 | . 1 . . . Prototype ID Bank 2 | . 1 1 . . Branch Access Points 1 | . 1 . . . Locate Traps 4 | . 3 1 . . Recall Reinforcements 1 | . 1 . . . Registered Components 1 | . 1 . . . Zone Layout 4 | . 2 1 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks 15 | . 7 3 5 . Terminals 15 | . 7 3 5 . Track 6 | . 3 1 2 . Botnet 9 | . 4 2 3 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . 1 . . . Used . | . . . . . Hacking Detections 15 | . 6 3 6 . Full Trace Events 2 | . 1 1 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . 1 . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Scr Mat Mat Mat Gar Used RIF Installer 1 | . . . . 1 Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 4 | . . . . 4 Machine Destruction 4 | . . . . 4 Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Gar Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Gar Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Scr Mat Mat Mat Gar Turns Passed 1994 | 2 764 504 442 282 Spaces Moved 1093 | 2 407 209 351 124 Core 3 | . . 1 . 2 Treads 492 | . 311 181 . . Legs 40 | 2 38 . . . Wheels 558 | . 58 27 351 122 Hover . | . . . . . Flight . | . . . . . Fastest Speed 86 | 120 100 90 86 86 Average Speed 133 | 120 153 152 91 149 Slowest Speed 1400 | 120 360 450 105 1400 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 28 | 2 72 21 23 23 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched . | . . . . . Spaces Dug 14 | . 4 3 7 . Terrain Destroyed 17 | . 5 5 7 . Melee . | . . . . . Projectile 17 | . 5 5 7 . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Gar Total 1394 | 1 479 302 436 176 Wait 77 | . 17 6 49 5 Move 1089 | 1 406 208 350 124 Hop . | . . . . . Pick Up 38 | . 9 12 11 6 Fast Attach . | . . . . . Attach 21 | . 2 10 5 4 Detach . | . . . . . Swap 27 | . 9 7 7 4 Drop 9 | . 4 2 2 1 Fire 122 | . 32 57 12 21 Melee 6 | . . . . 6 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis 5 | . . . . 5 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials -8/Materials -8/Garrison History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 3 | -11/Scrapyard | Entered Materials 282 | -10/Materials | Discovered new exit (range 13) 285 | -10/Materials | Discovered new exit (range 12) 285 | -10/Materials | Central database locked down 314 | -10/Materials | Build established: Mutant 462 | -10/Materials | Identified exit to Mines 657 | -10/Materials | Discovered new exit (range 13) 755 | -10/Materials | Discovered new exit (range 3) 767 | -10/Materials | Entered another Materials area 767 | -9/Materials | Evolved 2 slots: Utility x2 1056 | -9/Materials | Discovered new exit (range 3) 1108 | -9/Materials | Destroyed 7 combat bots 1117 | -9/Materials | Identified exit to Materials 1219 | -9/Materials | Core integrity fell below 50% 1247 | -9/Materials | Lost 9 parts (2p2n1u4w) 1260 | -9/Materials | Destroyed 9 combat bots 1271 | -9/Materials | Entered another Materials area 1271 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1710 | -8/Materials | Identified exit to Garrison 1713 | -8/Materials | Entered Garrison 1718 | -8/Garrison | Installed Relay Interface Framework 1756 | -8/Garrison | Triggered checkpoint 1777 | -8/Garrison | Garrison Relay disabled 1884 | -8/Garrison | Lost 4 parts (1p3n) 1914 | -8/Garrison | Triggered checkpoint 1969 | -8/Garrison | Core integrity fell below 50% 1981 | -8/Garrison | Lost 6 parts (1p1n1u3w) 1990 | -8/Garrison | Core integrity fell below 20% 1995 | -8/Garrison | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 01920_ Stasis field depleted. 01923_ Imp. Medium Laser destroyed. 01928_ S-10 Pest destroyed. 01933_ B-36 Bruiser destroyed. 01943_ S-10 Pest destroyed. 01943_ Lgt. Ion Engine destroyed. 01945_ Critical hit. 01947_ Wheel destroyed. 01948_ Hrd. Medium Armor Plating destroyed. 01950_ Assault Rifle destroyed. 01951_ Destroyed Melee Analysis Suite. 01951_ L-31 Rogue system corrupted by crushing effect. 01952_ L-31 Rogue system terminally corrupted. 01952_ Imp. Ion Engine fried. 01952_ Core Shielding fried. 01953_ Acquired 56 matter. 01954_ Destroyed Flight Unit. 01954_ S-10 Pest system corrupted by crushing effect. 01955_ S-10 Pest system terminally corrupted. 01955_ Flight Unit fried. 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