Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.27 @ 23:51:15 Player: Red Box Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (27) 135 Value Destroyed (556) 556 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (113) 113 TOTAL SCORE: 1984 Bonus ------- Follower Combat Kills 113 Cogmind --------- Core Integrity 348/400 Matter 300/300 Energy 60/240 System Corruption 1% Temperature Hot (219) Movement Rolling (115) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (2) --- Compact Wheel Compact Wheel > --- UTILITY (4) ------ High-capacity Storage Unit Improved Terrain Scanner Targeting Computer Improved Light Armor Plating > --- WEAPON (2) ------- EM Pulse Cannon EM Pulse Cannon > --- INVENTORY (20) --- Cooled Ion Engine Light Treads Light Treads Wheel Wheel Wheel Wheel Improved Heat Sink Large Matter Pod (150) Experimental Sensor Array Heavy EM Pulse Gun Particle Gun Spread Laser EM Pulse Cannon EM Pulse Cannon Particle Cannon Heavy Assault Rifle Heavy Assault Rifle Mini Grenade Launcher Maul Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Compact Wheel Compact Wheel > --- UTILITY ---------- High-capacity Storage Unit Improved Terrain Scanner Targeting Computer Improved Light Armor Plating > --- WEAPON ----------- EM Pulse Cannon EM Pulse Cannon > --- INVENTORY -------- Cooled Ion Engine Light Treads Light Treads Wheel Wheel Wheel Wheel Improved Heat Sink Large Matter Pod Experimental Sensor Array Particle Gun EM Pulse Cannon EM Pulse Cannon Particle Cannon Heavy Assault Rifle Heavy Assault Rifle Mini Grenade Launcher Maul [Rating: 23] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage High-capacity Storage Unit Processor Targeting Computer Protection Improved Light Armor Plating Weapon Heavy Assault Rifle Energy Cannon EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Impact Weapon Maul Build | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 32 | 9 13 3 7 Power 5 | 3 1 . 1 Engine 4 | 3 1 . . Core 1 | . . . 1 Reactor . | . . . . Propulsion 4 | 2 2 . . Treads . | . . . . Leg 2 | 2 . . . Wheel 2 | . 2 . . Hover . | . . . . Flight . | . . . . Utility 10 | 2 5 1 2 Device 4 | 1 2 . 1 Storage 4 | 1 2 1 . Processor 1 | . 1 . . Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 13 | 2 5 2 4 Energy Gun . | . . . . Energy Cannon 2 | . . . 2 Ballistic Gun 6 | 2 2 2 . Ballistic Cannon 4 | . 2 . 2 Launcher . | . . . . Special Weapon . | . . . . Impact Weapon 1 | . 1 . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Highest Loss Streak . | . . . . To Critical Strikes . | . . . . Average Slot Usage (%) 99 | . 99 100 99 Engine 12 | . 14 14 4 Core 1 | . . . 6 Leg 14 | . 20 . . Wheel 12 | . 7 28 22 Device 10 | . 12 . 11 Storage 13 | . 14 14 11 Processor 5 | . 1 14 11 Protection 1 | . . . 11 Ballistic Gun 21 | . 24 28 4 Ballistic Cannon 4 | . 3 . 12 Naked Turns . | . . . . Heaviest Build 63 | 13 52 51 63 Greatest Support 32 | 20 32 32 32 Greatest Overweight (x) 2 | 2 2 1 1 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 20 | 8 20 20 20 Average Capacity 16 | 7 16 15 20 Most Carried 20 | 8 15 15 20 Average Carried 13 | 5 12 14 17 Final Capacity 20 | 8 15 20 20 Final Carried 20 | 8 14 15 20 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Jun Mat Min Mat Matter Collected 1146 | 316 272 336 222 Remotely . | . . . . Salvage Created 739 | 125 249 92 273 Parts 44 | 4 12 5 23 Haulers Intercepted 1 | . . . 1 Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Combat Hostiles Destroyed 20 | . 8 4 8 Guns 11 | . 7 4 . Cannons 6 | . 1 . 5 AOE 3 | . . . 3 Classes Destroyed 8 | 2 3 . 3 Worker 1 | . . . 1 Tunneler 1 | 1 . . . Hauler 1 | . . . 1 Recycler 1 | 1 . . . Watcher 3 | . 2 . 1 Swarmer 11 | . 5 3 3 Grunt 6 | . 3 1 2 Sentry 3 | . . . 3 Best Kill Streak 4 | 1 3 3 4 Combat Bots Only 3 | . 3 3 3 Max Kills in Single Turn 3 | 1 2 2 3 Gunslinging 1 | . 1 1 . Exploded 3 | . . . 3 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Jun Mat Min Mat Damage Taken 679 | . 289 128 262 Core 171 | . 76 43 52 Absorbed by Shields . | . . . . Core Remaining (%) 76 | 100 . 52 . Volleys Fired 72 | 13 29 7 23 Largest 2 | 2 2 2 2 Hottest 126 | 40 70 46 126 Shots Fired 145 | 26 60 14 45 Gun 90 | 26 50 14 . Cannon 55 | . 10 . 45 Launcher . | . . . . Special . | . . . . Kinetic 133 | 26 60 14 33 Thermal . | . . . . Explosive . | . . . . Electromagnetic 12 | . . . 12 Robot Hit Streak 8 | 8 6 5 8 Robot Miss Streak 4 | 2 3 1 4 Penetration Max . | . . . . Secondary Targets 2 | . 1 1 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 87 | 17 33 10 27 Core Hits 34 | 5 12 5 12 Critical Kills 1 | 1 . . . Critical Parts Destroyed . | . . . . Critical Strikes 4 | 1 . . 3 Destroy 1 | 1 . . . Blast 3 | . . . 3 Melee Attacks 1 | . 1 . . Impact 1 | . 1 . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1515 | 134 544 154 683 Guns 727 | 134 439 154 . Cannons 636 | . 105 . 531 Explosions 152 | . . . 152 Melee . | . . . . Ramming . | . . . . Kinetic 1193 | 134 544 154 361 Thermal 152 | . . . 152 Explosive . | . . . . Electromagnetic 170 | . . . 170 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . 2 2 1 Average Corruption 1 | . 2 2 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 35 | . 27 6 2 Message Errors 7 | . 4 2 1 Matter Fused 11 | . 8 3 . Heat Flow Errors 2 | . 1 1 . Energy Discharges 3 | . 3 . . Data Loss (minor) 2 | . 2 . . Data Loss (major) 3 | . 3 . . Misfires 3 | . 3 . . Alerts 2 | . 2 . . Weapon Failures 2 | . 1 . 1 Overload Shots . | . . . . Overflow Damage 22 | . . . 22 Projectiles 22 | . . . 22 Explosions . | . . . . Melee . | . . . . Knockbacks 5 | . 3 . 2 Impact . | . . . . Kinetic 4 | . 3 . 1 Secondary 1 | . . . 1 Self-Inflicted Damage 9 | . . . 9 Shots 1 | . . . 1 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 273 | . 185 273 219 Average Temperature 51 | . 45 133 39 Received Heat Transfer 180 | . 90 9 81 Effects 1 | . . . 1 Interference 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 2 | . . . 2 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 150 | . . . 150 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . . 1 Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Peak Influence 365 | 10 138 155 365 Initial 12 | . 6 12 . Average 65 | 4 41 86 161 Maximum Alert Level 1 | . . . 1 Low Security (%) 93 | 100 100 100 55 Level 1 6 | . . . 44 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 2 . 2 Investigation 3 | . 2 . 1 Extermination . | . . . . Reinforcement 1 | . . . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Jun Mat Min Mat Distress Signals 2 | . . . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 44 | . 17 5 22 Peak Tracking Total 6 | . 3 3 6 Tactical Retreats 4 | . 1 . 3 Traps | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Traps Triggered 3 | . 2 . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Jun Mat Min Mat Machines Disabled 3 | . 1 1 1 Max in Single Turn 1 | . 1 1 1 Machines Repaired . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Jun Mat Min Mat Machines Accessed 14 | . 9 . 5 Terminals 11 | . 7 . 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 57 | . 41 . 16 Successful 32 | . 24 . 8 Failed 25 | . 17 . 8 Catastrophic 2 | . 1 . 1 Database Lockouts . | . . . . Manual 35 | . 27 . 8 Terminals 43 | . 32 . 11 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 9 | . 9 . . Scanalyzers 5 | . . . 5 Garrison Access . | . . . . Terminal Hacks 12 | . 11 . 1 Robot Analysis 5 | . 5 . . Prototype ID Bank 1 | . 1 . . Terminal Index 1 | . 1 . . Locate Traps 4 | . 3 . 1 Hauler Manifests 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 3 | . 3 . . Report Inventory 2 | . 2 . . Retrieve Components 1 | . 1 . . Scanalyzer 3 | . . . 3 Insert Component 2 | . . . 2 Analyze 1 | . . . 1 Garrison Access Hacks . | . . . . Unauthorized Hacks 14 | . 10 . 4 Terminals 11 | . 7 . 4 Track 2 | . 1 . 1 Assimilate 1 | . . . 1 Botnet 5 | . 4 . 1 Disrupt 1 | . 1 . . Operators 2 | . 1 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . 3 . . Reject 1 | . 1 . . Recyclers 1 | . 1 . . Tunnel 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 14 | . 9 . 5 Full Trace Events 2 | . 1 . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . . 1 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 3 | . 3 . . Parts Scanalyzed 2 | . . . 2 Part Schematics Acquired 1 | . . . 1 Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Jun Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Jun Mat Min Mat Total Allies 5 | . . 5 . Largest Group 5 | . . 5 5 Highest-Rated Group 84 | . . 84 84 Highest-Rated Ally 31 | . . 31 31 Total Orders . | . . . . Ally Attacks 32 | . . 2 30 Total Damage 476 | . . 34 442 Kills 8 | . . 1 7 Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Robot Analysis Total 5 | . 5 . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Jun Mat Min Mat Turns Passed 3095 | 132 2021 460 482 Spaces Moved 1956 | 68 1141 414 333 Core 13 | 13 . . . Treads . | . . . . Legs 754 | 55 699 . . Wheels 1189 | . 442 414 333 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 100 100 115 Average Speed 138 | 111 160 101 115 Slowest Speed 260 | 190 260 115 115 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 59 | 5 99 96 38 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 2 | . 1 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug 1 | . 1 . . Terrain Destroyed 2 | . 1 . 1 Melee 1 | . 1 . . Projectile . | . . . . AOE 1 | . . . 1 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Jun Mat Min Mat Total 2194 | 99 1268 441 386 Wait 81 | . 60 11 10 Move 1953 | 67 1140 413 333 Hop . | . . . . Pick Up 36 | 9 13 4 10 Fast Attach 11 | 7 4 . . Attach 6 | . 2 . 4 Detach . | . . . . Swap 15 | 2 7 3 3 Drop 19 | 1 12 3 3 Fire 72 | 13 29 7 23 Melee 1 | . 1 . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 2 exits: [*Mat] / [*Min]) History --------- Turn | Location | Event 7 | -11/Junkyard | Discovered new exit (range 15) 133 | -11/Junkyard | Entered Materials 293 | -10/Materials | Discovered new exit (range 8) 304 | -10/Materials | Discovered new exit (range 15) 317 | -10/Materials | Build established: Mutant 707 | -10/Materials | Discovered new exit (range 5) 987 | -10/Materials | Discovered new exit (range 9) 2154 | -10/Materials | Entered Mines 2155 | -10/Mines | Assembled infested the area 2201 | -10/Mines | Learned location of Zion (-7) 2269 | -10/Mines | Met 8R-AWN 2339 | -10/Mines | Discovered new exit (range 7) 2344 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2504 | -10/Mines | Discovered new exit (range 5) 2563 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2571 | -10/Mines | Found Prototype Device 2596 | -10/Mines | Discovered new exit (range 6) 2614 | -10/Mines | Entered Materials 2614 | -9/Materials | Accompanied by 5 allies 2614 | -9/Materials | Evolved 2 slots: Utility x2 2619 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2730 | -9/Materials | Discovered new exit (range 15) 2834 | -9/Materials | Discovered new exit (range 14) 2923 | -9/Materials | Identified Exp. Sensor Array 3096 | -9/Materials | Self-destructed Last Messages --------------- Trojan loaded successfully. Testing... System interface override in place. 03034_ Terminal disabled. 03039_ A-02 Transporter destroyed. 03043_ Acquired 20 matter. 03059_ Acquired Spread Laser. 03087_ W-16 Scout sends out distress signal. 03087_ Destroyed Hover Unit. 03087_ Sensor Array fried. 03087_ Hover Unit fried. 03087_ W-16 Scout destroyed. 03092_ SO-2ND(g) destroyed. 03093_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M002. 03093_ Destroyed Flight Unit. 03093_ Chain reaction triggered in Lgt. Ion Engine. 03093_ S-10 Pest destroyed. 03096_ Overheating: System interference. 03096_ Imp. Terrain Scanner temporarily disabled. 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Ion Engine | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FlakGammaHumpback Manual? 0 Play Time 00:28:19 Cumulative 648.0 hours Start 2023.04.27 @ 22:10:38 End 2023.04.27 @ 23:51:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 439 Rogue 439 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 71 Gallery% 79 Achievement% 60 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3e76cba4-d9b3-44be-b548-d05bb40c94cc