Cogmind - Beta 12 X1 @@@ ROGUE MODE // 2022.07.05 @ 13:24:28 Player: btmk16 Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (83) 415 Value Destroyed (2015) 2015 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (104) 104 TOTAL SCORE: 3954 Bonus ------- High Alert Combat Kills 41 Follower Combat Kills 63 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 100/100 System Corruption 9% Temperature Cool (0) Movement Core (50) Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Experimental Sensor Array Terrain Scanner Long-range Tractor Beam Grenade Launcher Rocket Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Titanium Leg Titanium Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Structural Scanner > --- WEAPON ----------- Improved EM Shotgun Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Deuterium Engine Titanium Leg Titanium Leg Cooling System Large Storage Unit High-capacity Matter Pod Experimental Sensor Array Terrain Scanner Light Armor Plating Light Armor Plating Long-range Tractor Beam Heavy Assault Rifle Shock Bomb Launcher Grenade Launcher Rocket Launcher [Rating: 22] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Titanium Leg Wheel Wheel Flight Unit Improved Flight Unit Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Targeting Computer Weapon Heavy Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility 1 | . . . 1 . Weapon 1 | . . . 1 . Parts Attached 48 | . 15 3 24 6 Power 9 | . 3 1 4 1 Engine 9 | . 3 1 4 1 Core . | . . . . . Reactor . | . . . . . Propulsion 14 | . 8 . 4 2 Treads 6 | . 6 . . . Leg 5 | . . . 3 2 Wheel 2 | . 2 . . . Hover . | . . . . . Flight 1 | . . . 1 . Utility 6 | . 2 . 3 1 Device 3 | . . . 2 1 Storage 2 | . 1 . 1 . Processor 1 | . 1 . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 19 | . 2 2 13 2 Energy Gun 7 | . 2 1 3 1 Energy Cannon . | . . . . . Ballistic Gun 10 | . . . 9 1 Ballistic Cannon . | . . . . . Launcher 2 | . . 1 1 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . 2 . Parts Lost 18 | . 5 1 3 9 Power 3 | . 1 . 1 1 Propulsion 5 | . 2 . . 3 Utility 1 | . . . 1 . Weapon 9 | . 2 1 1 5 Highest Loss Streak 7 | . 2 1 1 7 To Critical Strikes . | . . . . . Average Slot Usage (%) 98 | . 99 100 98 92 Engine 12 | . 14 14 10 9 Treads 13 | . 21 28 2 . Leg 10 | . 2 . 18 21 Wheel 1 | . 3 . . . Device 6 | . . . 11 21 Storage 12 | . 14 14 11 10 Processor 11 | . 13 14 10 . Energy Gun 5 | . 4 10 3 6 Ballistic Gun 21 | . 23 5 27 22 Launcher 2 | . . 11 . . Naked Turns 11 | . . . . 11 Heaviest Build 35 | 13 28 30 35 34 Greatest Support 40 | 20 40 40 40 34 Greatest Overweight (x) 2 | . 2 . 2 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | . 15 15 15 15 Average Capacity 14 | . 14 15 15 14 Most Carried 15 | . 15 15 15 15 Average Carried 14 | . 12 14 14 14 Final Capacity 15 | 8 15 15 15 5 Final Carried 15 | 6 15 15 15 5 Class Distribution -------------------- 51% | Mutant 35% | Gunner 8% | Skirmisher 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Skirmisher | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Scr Mat Min Mat Min Matter Collected 1995 | 200 561 113 949 172 Remotely . | . . . . . Salvage Created 2943 | . 757 97 1803 286 Parts 180 | . 39 19 104 18 Haulers Intercepted 7 | . 2 . 5 . Recyclers Shooed 2 | . . . 2 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Combat Hostiles Destroyed 64 | . 15 10 33 6 Guns 51 | . 15 1 29 6 AOE 13 | . . 9 4 . Classes Destroyed 9 | . 6 . 3 . Worker 2 | . 1 . 1 . Builder 2 | . . . 1 1 Tunneler 1 | . . . 1 . Hauler 7 | . 2 . 5 . Recycler 4 | . 1 . 3 . Operator 3 | . 2 . 1 . Swarmer 21 | . 3 9 9 . Grunt 33 | . 12 1 14 6 Sentry 10 | . . . 10 . Best Kill Streak 5 | . 4 3 5 3 Combat Bots Only 4 | . 3 3 4 3 Max Kills in Single Turn 5 | . 1 3 5 1 Gunslinging . | . . . . . Exploded 4 | . . 3 4 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Damage Taken 3141 | . 970 157 817 1197 Core 558 | . 141 14 106 297 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 211 | . . . 211 . Core Remaining (%) 69 | 100 . 38 . . Volleys Fired 196 | . 86 8 86 16 Largest 3 | . 2 2 3 3 Hottest 111 | . 60 70 102 111 Shots Fired 479 | . 170 12 250 47 Gun 473 | . 170 7 249 47 Cannon . | . . . . . Launcher 6 | . . 5 1 . Special . | . . . . . Kinetic 418 | . 131 3 240 44 Thermal 34 | . 30 . 3 1 Explosive 6 | . . 5 1 . Electromagnetic 21 | . 9 4 6 2 Robot Hit Streak 17 | . 17 12 16 9 Robot Miss Streak 5 | . 4 3 5 3 Penetration Max . | . . . . . Secondary Targets 4 | . . . 1 3 Max Gunslinging Chain 1 | . . . 1 1 Shots Hit Robots 311 | . 124 7 151 29 Core Hits 128 | . 39 12 68 9 Critical Kills 1 | . 1 . . . Critical Parts Destroyed 1 | . . . 1 . Critical Strikes 5 | . 2 . 3 . Burn 1 | . . . 1 . Destroy 3 | . 1 . 2 . Corrupt 1 | . 1 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4898 | . 1271 604 2541 482 Guns 4162 | . 1271 57 2353 481 Cannons . | . . . . . Explosions 735 | . . 547 188 . Melee . | . . . . . Ramming 1 | . . . . 1 Kinetic 3589 | . 915 16 2228 430 Thermal 302 | . 240 . 46 16 Explosive 735 | . . 547 188 . Electromagnetic 271 | . 116 41 79 35 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 9 | . . . . 9 Average Corruption 9 | . . . . 9 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 1 | . . . . 1 Energy Discharges 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 18 | . . 18 . . Projectiles . | . . . . . Explosions 18 | . . 18 . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 18 | . . . 18 . Shots 1 | . . . 1 . Rammed 1 | . . . . 1 Targets Rammed 1 | . . . . 1 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 150 | . 150 20 93 22 Average Temperature 26 | . 35 12 16 9 Received Heat Transfer 926 | . 375 . 267 284 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . 1 . . . Heat Transferred 772 | . 550 . 185 37 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Peak Influence 545 | . 190 371 545 275 Initial 150 | . . 58 85 150 Average 209 | . 92 248 253 245 Maximum Alert Level 2 | . . 1 2 1 Low Security (%) 46 | . 100 19 34 5 Level 1 50 | . . 80 59 94 Level 2 2 | . . . 6 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 9 | . 4 . 5 . Investigation 6 | . 2 . 4 . Extermination . | . . . . . Reinforcement 3 | . 2 . 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Distress Signals 3 | . . . 3 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 119 | . 25 13 48 33 Peak Tracking Total 16 | . 4 3 5 16 Tactical Retreats 1 | . . . . 1 Traps | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Traps Triggered 2 | . 2 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed 1 | . . . 1 . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Scr Mat Min Mat Min Machines Disabled 5 | . 1 3 1 . Max in Single Turn 2 | . 1 2 1 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Machines Accessed 24 | . 8 2 14 . Terminals 17 | . 6 1 10 . Fabricators . | . . . . . Repair Stations 2 | . . . 2 . Recycling Units 3 | . 2 . 1 . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 65 | . 21 4 40 . Successful 31 | . 9 3 19 . Failed 33 | . 12 . 21 . Catastrophic 4 | . 1 . 3 . Database Lockouts 1 | . . 1 . . Manual 22 | . 11 3 8 . Terminals 48 | . 16 3 29 . Fabricators . | . . . . . Repair Stations 7 | . . . 7 . Recycling Units 7 | . 5 . 2 . Scanalyzers 2 | . . . 2 . Garrison Access . | . . . . . Terminal Hacks 18 | . 6 2 10 . Robot Analysis 3 | . 1 1 1 . Prototype ID Bank 2 | . 1 . 1 . Open Door 1 | . . 1 . . Alert Level 4 | . 1 . 3 . Unreport Threat 2 | . . . 2 . Reprogram Traps 1 | . . . 1 . Maintenance Status 1 | . 1 . . . Hauler Manifests 2 | . 1 . 1 . Zone Layout 2 | . 1 . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 6 | . . . 6 . Scan Component 3 | . . . 3 . Repair 3 | . . . 3 . Recycling Unit Hacks . | . . . . . Scanalyzer 2 | . . . 2 . Insert Component 1 | . . . 1 . Analyze 1 | . . . 1 . Garrison Access Hacks . | . . . . . Unauthorized Hacks 5 | . 3 1 1 . Terminals 3 | . 2 1 . . Track 2 | . 1 1 . . Botnet 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 1 . 1 . Tunnel 2 | . 1 . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 3 | . 1 . 2 . Used 1 | . 1 . . . Hacking Detections 18 | . 6 . 12 . Full Trace Events 3 | . . . 3 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . 1 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 3 | . . . 3 . Time 200 | . . . 200 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . . 1 . Part Schematics Acquired 1 | . . . 1 . Parts Damaged 1 | . . . 1 . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Scr Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Total Allies 3 | . . 3 . . Largest Group 3 | . . 3 3 . Highest-Rated Group 40 | . . 40 40 . Highest-Rated Ally 16 | . . 16 16 . Total Orders . | . . . . . Ally Attacks 28 | . . 24 4 . Total Damage 243 | . . 225 18 . Kills 5 | . . 4 1 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Robot Analysis Total 3 | . 1 1 1 . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Scr Mat Min Mat Min Turns Passed 5024 | . 1327 1129 2257 311 Spaces Moved 2791 | 1 699 664 1227 200 Core 22 | . . . . 22 Treads 1244 | . 410 664 170 . Legs 1317 | 1 81 . 1057 178 Wheels 208 | . 208 . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 120 110 160 130 50 Average Speed 141 | 120 141 160 134 121 Slowest Speed 270 | 120 240 160 270 130 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 69 | 2 97 97 95 55 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 3 | . 1 1 1 . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 39 | . . 32 7 . Melee . | . . . . . Projectile . | . . . . . AOE 39 | . . 32 7 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Total 3484 | . 883 722 1647 232 Wait 391 | . 68 40 274 9 Move 2787 | . 698 663 1226 200 Hop . | . . . . . Pick Up 30 | . 12 4 14 . Fast Attach 16 | . 3 . 12 1 Attach 13 | . 5 1 3 4 Detach 1 | . . . 1 . Swap 19 | . 7 2 9 1 Drop 30 | . 4 4 22 . Fire 196 | . 86 8 86 16 Melee . | . . . . . Ram 1 | . . . . 1 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: [*Mat x3] / *Min) -9/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 258 | -10/Materials | Discovered new exit (range 9) 315 | -10/Materials | Build established: Mutant 366 | -10/Materials | Discovered new exit (range 4) 476 | -10/Materials | Discovered new exit (range 8) 594 | -10/Materials | Discovered new exit (range 16) 1119 | -10/Materials | Core integrity fell below 50% 1169 | -10/Materials | Discovered new exit (range 15) 1328 | -10/Materials | Entered Mines 1352 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1570 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1721 | -10/Mines | Central database locked down 1827 | -10/Mines | Discovered new exit (range 11) 1932 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1936 | -10/Mines | Found Prototype Device 1989 | -10/Mines | Discovered new exit (range 5) 1999 | -10/Mines | Learned location of Storage (-8) 2265 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2457 | -10/Mines | Entered Materials 2457 | -9/Materials | Accompanied by 3 allies 2457 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2458 | -9/Materials | Identified exit to Mines 2674 | -9/Materials | Identified Exp. Sensor Array 3006 | -9/Materials | Build established: Gunner 3020 | -9/Materials | Discovered new exit (range 7) 3912 | -9/Materials | Discovered new exit (range 5) 4200 | -9/Materials | Repaired Broken Exp. Sensor Array 4318 | -9/Materials | Repaired Hvy. Assault Rifle 4370 | -9/Materials | Repaired Hvy. Assault Rifle 4496 | -9/Materials | Discovered new exit (range 5) 4714 | -9/Materials | Entered Mines 4760 | -9/Mines | Discovered new exit (range 7) 4961 | -9/Mines | Assembled infested the area 4983 | -9/Mines | Core integrity fell below 50% 5001 | -9/Mines | Core integrity fell below 20% 5014 | -9/Mines | Released all parts (5) 5025 | -9/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 05002_ as-49880 destroyed. 05003_ The unstable cave ceiling collapses. 05004_ Titanium Leg destroyed. 05007_ The unstable cave ceiling collapses. 05007_ D-53 Grenadier destroyed. 05009_ The unstable cave ceiling collapses. 05009_ D-53 Grenadier knocked back. 05011_ The unstable cave ceiling collapses. 05011_ as-03741 destroyed. 05013_ The unstable cave ceiling collapses. 05013_ Titanium Leg destroyed. 05014_ Released Structural Scanner. 05014_ Released Lrg. Storage Unit. 05014_ Released Imp. Heat Sink. 05014_ Released Deuterium Engine. 05014_ Released Titanium Leg. 05014_ Extracted 20 matter. 05025_ The unstable cave ceiling collapses. 05025_ Titanium Leg crushed. 05025_ Slammed into S-10 Pest. 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Sensor Array | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SniperBurstMachine Manual? 0 Play Time 00:30:16 Cumulative 376.2 hours Start 2022.07.05 @ 12:18:43 End 2022.07.05 @ 13:24:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 448 Rogue 447 Adventurer 0 Explorer 1 Win Type - Total 9 Types 6/0/1/2/0/0/0/0/0 Lore% 74 Gallery% 85 Achievement% 62 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 725ba7bc-103e-4172-a453-484a3c2bf2ef