Cogmind - Beta 14 *** ADVENTURER MODE // 2024.09.04 @ 15:32:14 Player: Squagnar Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (89) 445 Value Destroyed (2748) 2748 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (449) 449 TOTAL SCORE: 5982 Bonus ------- High Alert Combat Kills 137 Follower Combat Kills 112 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 292/300 Energy 240/240 System Corruption 1% Temperature Cool (9) Movement Walking (120) Location -8/Garrison Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg > --- UTILITY (4) ------ Improved Heat Sink Signal Interpreter Targeting Computer > --- WEAPON (2) ------- Advanced Beam Rifle Gauss Rifle > --- INVENTORY (5) ---- Ion Engine Improved Heat Sink Coolant Injector High-capacity Battery (250) Improved Medium Laser Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Coolant Injector Coolant Injector Signal Interpreter > --- WEAPON ----------- Advanced Beam Rifle Gauss Rifle > --- INVENTORY -------- Ion Engine High-capacity Battery Advanced Targeting Computer Improved Medium Laser Advanced Beam Rifle [Rating: 27] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Signal Interpreter Device Sensor Array Processor Signal Interpreter Protection Light Armor Plating Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Build | -11 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Gar Slots Evolved 4 | . . . 2 2 . . Power . | . . . . . . . Propulsion 2 | . . . 1 1 . . Utility 2 | . . . 1 1 . . Weapon . | . . . . . . . Parts Attached 59 | 5 15 . 7 13 14 5 Power 9 | 1 3 . 1 3 1 . Engine 7 | 1 3 . 1 2 . . Core 2 | . . . . 1 1 . Reactor . | . . . . . . . Propulsion 19 | 2 2 . 2 3 8 2 Treads . | . . . . . . . Leg 19 | 2 2 . 2 3 8 2 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 22 | . 10 . 2 4 5 1 Device 11 | . 5 . 1 2 3 . Storage . | . . . . . . . Processor 3 | . 1 . . . 1 1 Hackware . | . . . . . . . Protection 8 | . 4 . 1 2 1 . Artifact . | . . . . . . . Weapon 9 | 2 . . 2 3 . 2 Energy Gun 6 | 1 . . 2 2 . 1 Energy Cannon . | . . . . . . . Ballistic Gun 3 | 1 . . . 1 . 1 Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . Parts Lost 13 | . . . . 4 2 7 Power 1 | . . . . 1 . . Propulsion 6 | . . . . 2 . 4 Utility 5 | . . . . 1 2 2 Weapon 1 | . . . . . . 1 Highest Loss Streak 7 | . . . . 2 1 7 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 93 | . 93 100 97 90 94 71 Engine 10 | . 13 14 11 5 8 . Core 1 | . . . . 3 . 9 Leg 28 | . 28 28 31 28 33 19 Device 12 | . 10 14 14 14 14 10 Processor 9 | . 3 14 11 9 13 14 Protection 6 | . 8 . 7 11 5 . Energy Gun 13 | . 14 14 14 17 9 11 Ballistic Gun 9 | . 14 14 7 . 9 6 Peak Build Rating 27 | 5 7 7 14 25 27 26 Average Rating 13 | 2 6 7 11 20 24 19 On Entrance 11 | . 5 7 7 14 24 26 Naked Turns . | . . . . . . . Heaviest Build 24 | 7 14 10 16 24 17 17 Greatest Support 40 | 20 20 20 30 40 40 40 Greatest Overweight (x) 3 | . . . . . . 3 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 Most Carried 5 | 4 5 5 5 5 5 5 Average Carried 4 | 1 4 5 4 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 Final Carried 5 | 2 5 5 3 5 5 5 Class Distribution -------------------- 58% | Mutant 41% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -8/Garrison Resources | -11 -10 -10 -9 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Mat Sto Gar Matter Collected 1275 | 255 267 16 175 96 284 182 Remotely 142 | . 142 . . . . . Salvage Created 3637 | 45 457 . 522 900 1358 355 Parts 185 | 3 25 . 26 27 84 20 Haulers Intercepted 7 | . 1 . 1 1 4 . Recyclers Shooed 4 | . 1 . 1 . 2 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Gar Combat Hostiles Destroyed 62 | 1 12 . 7 15 18 9 Guns 62 | 1 12 . 7 15 18 9 Classes Destroyed 12 | 1 4 . 2 3 2 . Worker 3 | . 1 . 1 . 1 . Builder 4 | . . . . . 4 . Tunneler 1 | . . . . 1 . . Hauler 7 | . 1 . 1 1 4 . Recycler 2 | . . . 1 1 . . Operator 3 | . . . . 1 2 . Watcher 7 | . 3 . 1 1 2 . Swarmer 9 | . 6 . . . . 3 Grunt 38 | 1 6 . 4 13 11 3 Duelist 1 | . . . . . 1 . Sentry 12 | . . . 3 1 6 2 Hunter 2 | . . . . 1 . 1 Best Kill Streak 11 | 1 5 . 3 11 7 9 Combat Bots Only 9 | 1 3 . 2 7 4 9 Max Kills in Single Turn 3 | 1 1 . 2 3 2 2 Gunslinging 1 | . . . . . 1 1 Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Mat Sto Gar Hostile Shots Fired 351 | 4 40 2 38 85 71 111 Missed 99 | 3 9 2 8 28 24 25 Damage Taken 2767 | 8 258 11 310 844 594 742 Core 703 | . 83 11 46 264 129 170 Absorbed by Shields . | . . . . . . . Redirected to Shielding 101 | . . . . 53 48 . Ignored by Resistances 808 | 2 81 3 92 243 167 220 Regen/Repaired (Parts) 149 | . 88 . . 61 . . Core Remaining (%) 83 | 100 . 62 88 . . . Volleys Fired 220 | 2 42 2 41 52 60 21 Largest 2 | 2 2 2 2 2 2 2 Hottest 122 | 70 70 70 112 122 89 122 Shots Fired 432 | 4 78 4 79 104 120 43 Gun 432 | 4 78 4 79 104 120 43 Cannon . | . . . . . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 157 | 2 42 2 35 3 60 13 Thermal 275 | 2 36 2 44 101 60 30 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 33 | 4 19 . 12 33 28 13 Robot Miss Streak 4 | . 3 . 2 3 4 2 Penetration Max 1 | . . . . . 1 . Secondary Targets 12 | . 3 . 1 3 4 1 Max Gunslinging Chain 1 | . 1 . 1 1 1 1 Shots Hit Robots 336 | 4 59 . 59 87 95 32 Core Hits 152 | 2 28 . 22 38 49 13 Critical Kills 1 | . . . 1 . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 26 | 2 5 . 3 8 5 3 Burn 25 | 2 5 . 2 8 5 3 Destroy 1 | . . . 1 . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5934 | 50 766 25 754 1711 1973 655 Guns 5718 | 50 766 25 754 1495 1973 655 Cannons . | . . . . . . . Explosions 215 | . . . . 215 . . Melee . | . . . . . . . Ramming 1 | . . . . 1 . . Kinetic 2097 | 25 421 13 310 41 1073 214 Thermal 3621 | 25 345 12 444 1454 900 441 Explosive 215 | . . . . 215 . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 1 | . . . . . 1 1 Average Corruption 1 | . . . . . 1 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 2 | . . . . . . 2 Message Errors 1 | . . . . . . 1 Misfires 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 65 | . . . . 65 . . Projectiles . | . . . . . . . Explosions 65 | . . . . 65 . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 136 | . . . . 136 . . Shots 2 | . . . . 2 . . Rammed . | . . . . . . . Targets Rammed 2 | . . . . 2 . . Kicked 2 | . . . . 2 . . Crushed . | . . . . . . . Highest Temperature 225 | 24 205 9 174 225 17 66 Average Temperature 49 | 14 55 6 46 64 7 23 Received Heat Transfer 1494 | 6 132 9 168 531 360 288 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 20 | . 2 . 3 10 2 3 Heat Transferred 9694 | 222 1369 37 1332 3700 2035 999 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Gar Peak Influence 570 | 20 163 92 283 439 570 441 Initial 286 | . 11 3 . 29 105 286 Average 163 | 4 61 60 151 211 345 388 Maximum Alert Level 2 | . . . 1 2 2 2 Low Security (%) 65 | 100 100 100 62 42 12 . Level 1 23 | . . . 37 51 48 35 Level 2 11 | . . . . 5 38 64 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 5 | . . . . 3 2 . Investigation 2 | . . . . 1 1 . Extermination . | . . . . . . . Reinforcement 2 | . . . . 2 . . Assault . | . . . . . . . Garrison 1 | . . . . . 1 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . 1 . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Gar Distress Signals 7 | . 2 . 2 2 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 91 | 1 18 4 12 23 21 12 Peak Tracking Total 9 | 1 4 3 5 5 4 9 Tactical Retreats 3 | . 2 . . 1 . . Traps | -11 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Gar Traps Triggered 3 | . 1 . . 1 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Mat Sto Gar Machines Disabled 3 | . . . . 3 . . Max in Single Turn 2 | . . . . 2 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Gar Machines Accessed 26 | . 9 . 6 2 7 2 Terminals 22 | . 8 . 5 1 6 2 Fabricators . | . . . . . . . Repair Stations 2 | . 1 . . 1 . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . 1 . . . Garrison Access 1 | . . . . . 1 . Total Hacks 78 | . 27 . 13 8 25 5 Successful 46 | . 16 . 9 5 15 1 Failed 31 | . 10 . 4 3 10 4 Catastrophic 3 | . . . 1 . 2 . Database Lockouts 1 | . 1 . . . . . Manual 12 | . 4 . 4 1 3 . Terminals 60 | . 19 . 11 4 21 5 Fabricators . | . . . . . . . Repair Stations 12 | . 8 . . 4 . . Recycling Units . | . . . . . . . Scanalyzers 2 | . . . 2 . . . Garrison Access 4 | . . . . . 4 . Terminal Hacks 32 | . 10 . 7 1 13 1 Record 14 | . 2 . 4 1 7 . Robot Schematic 1 | . . . . . 1 . Robot Analysis 1 | . . . . . 1 . Prototype ID Bank 4 | . 4 . . . . . Open Door 1 | . . . . . 1 . Branch Access Points 1 | . . . 1 . . . Emergency Access Points 1 | . . . . . 1 . Alert Level 3 | . 1 . 1 . 1 . Locate Traps 2 | . 2 . . . . . Investigation Status 1 | . . . 1 . . . Hauler Manifests 2 | . 1 . . . 1 . Garrison Registry 1 | . . . . . . 1 Fabricator Hacks . | . . . . . . . Repair Station Hacks 10 | . 6 . . 4 . . Scan Component 5 | . 3 . . 2 . . Repair 5 | . 3 . . 2 . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 2 | . . . 2 . . . Insert Component 1 | . . . 1 . . . Analyze 1 | . . . 1 . . . Garrison Access Hacks 2 | . . . . . 2 . Unlock Access 1 | . . . . . 1 . Coupler Status 1 | . . . . . 1 . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . . 1 . Used . | . . . . . . . Hacking Detections 17 | . 6 . 4 2 4 1 Full Trace Events 2 | . . . 1 . 1 . Feedback Events 1 | . . . . . 1 . Corruption 1 | . . . . . 1 . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 1 | . . . . . 1 . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 4 | . 3 . . 1 . . Time 130 | . 78 . . 52 . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Mat Sto Gar Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Mat Sto Gar Total Allies 3 | . . 3 . . . . Largest Group 3 | . . 3 3 . . . Highest-Rated Group 40 | . . 40 40 . . . Highest-Rated Ally 16 | . . 16 16 . . . Total Orders . | . . . . . . . Ally Attacks 28 | . . 6 22 . . . Total Damage 326 | . . 54 272 . . . Kills 6 | . . 3 3 . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Gar Robot Analysis Total 1 | . . . . . 1 . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Mat Sto Gar Turns Passed 3401 | 49 1167 439 435 536 541 234 Spaces Moved 2056 | 56 771 347 233 247 281 121 Core 52 | 51 . . . . . 1 Treads . | . . . . . . . Legs 2004 | 5 771 347 233 247 281 120 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 Average Speed 118 | 56 120 120 120 120 120 132 Slowest Speed 200 | 120 120 120 120 120 120 200 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 45 | 7 98 72 28 29 65 22 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 5 | . 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . Scrap Searched 1 | . . 1 . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 22 | . . . . 21 1 . Melee . | . . . . . . . Projectile 1 | . . . . . 1 . AOE 21 | . . . . 21 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Gar Total 2572 | 69 930 365 310 381 366 151 Wait 179 | . 90 17 16 54 . 2 Move 2051 | 55 770 346 232 246 281 121 Hop . | . . . . . . . Pick Up 34 | 7 9 . 7 8 2 1 Fast Attach 18 | . 6 . . 4 4 4 Attach 13 | 5 2 . 2 2 1 1 Detach . | . . . . . . . Swap 28 | . 7 . 5 7 9 . Drop 27 | . 4 . 7 6 9 1 Fire 220 | 2 42 2 41 52 60 21 Melee . | . . . . . . . Ram . | . . . . . . . Kick 2 | . . . . 2 . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials -8/Storage -8/Garrison (discovered 3 exits: [Rec x3]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 30 | -11/Scrapyard | Discovered new exit (range 8) 50 | -11/Scrapyard | Entered Materials 177 | -10/Materials | Discovered new exit (range 4) 231 | -10/Materials | Discovered new exit (range 15) 247 | -10/Materials | Discovered new exit (range 14) 318 | -10/Materials | Build established: Mutant 579 | -10/Materials | Discovered new exit (range 14) 682 | -10/Materials | Repaired Lgt. Armor Plating 708 | -10/Materials | Repaired Ion Engine 739 | -10/Materials | Repaired Lgt. Armor Plating 870 | -10/Materials | Discovered new exit (range 13) 892 | -10/Materials | Identified exit to Mines 1040 | -10/Materials | Identified exit to Materials 1095 | -10/Materials | Central database locked down 1217 | -10/Materials | Entered Mines 1221 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1268 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1273 | -10/Mines | Discovered exit to Materials (range 7) 1656 | -10/Mines | Entered Materials 1656 | -9/Materials | Accompanied by 3 allies 1656 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1858 | -9/Materials | Identified exit to Mines 2070 | -9/Materials | Discovered new exit (range 12) 2086 | -9/Materials | Identified exit to Materials 2091 | -9/Materials | Entered another Materials area 2091 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2230 | -8/Materials | Build established: Scavenger-Mutant 2385 | -8/Materials | Destroyed 7 combat bots 2460 | -8/Materials | Discovered new exit (range 16) 2480 | -8/Materials | Identified exit to Storage 2576 | -8/Materials | Repaired Aluminum Leg 2627 | -8/Materials | Entered Storage 2643 | -8/Storage | Core integrity fell below 50% 3001 | -8/Storage | Garrison activated, responded to threat 3168 | -8/Storage | Identified exit to Garrison 3168 | -8/Storage | Entered Garrison 3184 | -8/Garrison | Triggered checkpoint 3208 | -8/Garrison | Core integrity fell below 20% 3268 | -8/Garrison | Lost 7 parts (4n2u1w) 3283 | -8/Garrison | Destroyed 9 combat bots 3368 | -8/Garrison | Discovered new exit (range 53) 3368 | -8/Garrison | Discovered new exit (range 58) 3368 | -8/Garrison | Discovered new exit (range 40) 3402 | -8/Garrison | Triggered checkpoint 3402 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- S-10 Pest destroyed. Slug penetrates Wall. H-55 Commando destroyed. Connecting with Door Terminal... Acquired Targeting Computer. Acquired 52 matter. Dropped Adv. Beam Rifle. Acquired Gauss Rifle. Acquired 17 matter. Acquired Aluminum Leg. Acquired 10 matter. Connecting with Garrison Terminal... EXIT=FOUND >>Download(Registry) Retrieving Garrison registry... Downloaded map data. Downloaded component registry. Downloaded security status. Beams of light sweep through the air. An alarm sounds. 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Beam Cannon | -9/Materials | Scanalyzed Robot Schematics ------------------ K-01 Serf | -8/Storage | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Loot Pinata Part-time Mechanic Safety First Shopping List Use The Force Challenges ------------ None Game ------ Seed TransmissionBoreRipteeth Manual? 0 Play Time 01:04:08 Cumulative 2.9 hours Start 2024.09.04 @ 11:24:44 End 2024.09.04 @ 15:32:14 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 2 Rogue 0 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 6 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: a7b58ebe-8ef8-40ed-9838-21c7f4db74da