Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.29 @ 02:08:54 Player: BVrutally Odd Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (6) 1200 Robots Destroyed (42) 210 Value Destroyed (1235) 1235 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (341) 341 TOTAL SCORE: 5626 Bonus ------- Follower Combat Kills 41 Registered with UFD 300 Cogmind --------- Core Integrity 0/1000 Matter 67/300 Energy 99/100 System Corruption 4% Temperature Warm (160) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Core Analyzer > --- WEAPON (2) ------- Autogun > --- INVENTORY (5) ---- Scrap Suit Advanced ECM Suite Peak State ------------ > --- POWER ------------ Light Nuclear Core Improved Deuterium Engine > --- PROPULSION ------- Medium Treads Compact Wheel Armored Huge Wheel > --- UTILITY ---------- Huge Storage Unit Experimental Sensor Array Core Analyzer Light Armor Plating Light Armor Plating Improved Light Armor Plating Improved Shield Generator Hacking Suite System Shield > --- WEAPON ----------- Phase Cannon Gauss Rifle > --- INVENTORY -------- Scrap Suit Scrap Suit Compact Matter Pod Advanced ECM Suite Advanced Hacking Suite Advanced System Restoration Module Beam Rifle Subdweller Machine Gun Makeshift Shrapnel Gun Advanced Assault Cannon Heavy Missile Launcher Spear Vortex Trap Piercing Trap DRS Beacon [Rating: 64] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Huge Storage Unit Device Heat Sink Storage Huge Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Light Armor Plating Weapon Gauss Rifle Energy Gun Beam Rifle Energy Cannon Phase Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Advanced Assault Cannon Launcher Subdweller Shrapnel Launcher Special Melee Weapon Datajack Build | -11 -10 -10 -10 -7 -7 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Slots Evolved 10 | . . . . . . 10 Power 1 | . . . . . . 1 Propulsion 2 | . . . . . . 2 Utility 7 | . . . . . . 7 Weapon . | . . . . . . . Parts Attached 65 | 6 8 5 10 7 7 22 Power 7 | 1 . . 1 . 3 2 Engine 3 | 1 . . 1 . 1 . Core 4 | . . . . . 2 2 Reactor . | . . . . . . . Propulsion 15 | 2 2 2 2 2 3 2 Treads 7 | 2 . 2 1 1 . 1 Leg . | . . . . . . . Wheel 8 | . 2 . 1 1 3 1 Hover . | . . . . . . . Flight . | . . . . . . . Utility 22 | 1 4 2 1 2 1 11 Device 6 | . 1 1 . . . 4 Storage 2 | 1 1 . . . . . Processor 1 | . . . . . . 1 Hackware 3 | . . . . . . 3 Protection 10 | . 2 1 1 2 1 3 Artifact . | . . . . . . . Weapon 21 | 2 2 1 6 3 . 7 Energy Gun 5 | 1 1 . 2 . . 1 Energy Cannon 1 | . . . . . . 1 Ballistic Gun 10 | 1 1 1 2 2 . 3 Ballistic Cannon 1 | . . . . . . 1 Launcher 3 | . . . 2 . . 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . . 1 . . Unidentified Prototypes 1 | . . 1 . . . . Parts Lost 27 | . 1 1 3 1 . 21 Power 5 | . . . 2 . . 3 Propulsion 5 | . . 1 1 . . 3 Utility 10 | . . . . 1 . 9 Weapon 7 | . 1 . . . . 6 Highest Loss Streak 19 | . 1 1 1 1 . 19 To Critical Strikes 1 | . . . . . . 1 Average Slot Usage (%) 93 | . 98 99 95 85 93 82 Engine 8 | . 14 14 10 . 7 4 Core 1 | . . . . . 3 4 Treads 12 | . 16 8 23 14 10 4 Wheel 13 | . 11 19 4 14 14 9 Device 1 | . 7 . . . . 9 Storage 13 | . 14 14 14 14 14 4 Protection 12 | . 5 14 14 14 14 13 Energy Gun 10 | . 13 5 6 14 14 1 Ballistic Gun 15 | . 14 22 21 13 14 6 Peak Build Rating 64 | 6 9 18 12 18 28 64 Average Rating 18 | 4 7 9 11 16 22 53 On Entrance 11 | . 6 9 11 12 16 28 Naked Turns . | . . . . . . . Heaviest Build 120 | 14 90 91 94 95 100 120 Greatest Support 44 | 40 40 20 40 20 28 44 Greatest Overweight (x) 12 | . 8 9 9 5 12 3 Average Overweight (x) 4 | . 2 6 4 4 4 1 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 Average Capacity 23 | 6 15 25 25 25 25 24 Most Carried 25 | 6 23 25 25 25 25 24 Average Carried 21 | 3 10 24 24 24 24 15 Final Capacity 25 | 8 25 25 25 25 25 5 Final Carried 25 | 6 23 25 25 24 25 3 Class Distribution -------------------- 89% | Mutant 5% | Hacker-Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -7/Recycling Mutant | -7/Scraptown Hacker-Mutant | -5/Factory Resources | -11 -10 -10 -10 -7 -7 -5 ----------- Run | Yrd Mat Min Sub Rec Scr Fac Matter Collected 1361 | 240 241 236 140 288 60 156 Remotely . | . . . . . . . Salvage Created 1363 | 61 520 221 195 63 . 303 Parts 93 | 2 38 16 16 3 . 18 Haulers Intercepted 1 | . 1 . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 10 | . . . 10 . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -7 -7 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Combat Hostiles Destroyed 30 | . 8 4 10 1 . 7 Guns 22 | . 8 4 4 1 . 5 Cannons 1 | . . . . . . 1 AOE 7 | . . . 6 . . 1 Classes Destroyed 12 | 1 5 2 2 . . 2 Builder 1 | . . 1 . . . . Hauler 1 | . 1 . . . . . Recycler 2 | 1 1 . . . . . Operator 2 | . 1 . . . . 1 Turret 2 | . . . 2 . . . Watcher 4 | . 3 . . . . 1 Swarmer 10 | . 3 . 6 . . 1 Cutter 1 | . . . . . . 1 Grunt 8 | . 5 2 . . . 1 Sentry 6 | . . 2 1 1 . 2 Programmer 2 | . . . . . . 2 Subdweller 3 | . . . 3 . . . Best Kill Streak 6 | 1 6 2 5 1 . 4 Combat Bots Only 4 | . 3 2 3 1 . 4 Max Kills in Single Turn 2 | 1 1 1 2 1 . 1 Gunslinging . | . . . . . . . Exploded 2 | . . . 2 . . 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -7 -7 -5 -------- Run | Yrd Mat Min Sub Rec Scr Fac Hostile Shots Fired 325 | . 62 22 65 11 . 165 Missed 93 | . 17 8 25 3 . 40 Damage Taken 4181 | . 457 216 481 83 . 2944 Core 1231 | . 84 10 113 15 . 1009 Absorbed by Shields 222 | . . . . . . 222 Redirected to Shielding 46 | . . 33 13 . . . Core Remaining (%) 55 | 100 . . . . 11 . Volleys Fired 134 | 2 47 13 25 2 . 45 Largest 2 | 2 2 2 2 2 . 2 Hottest 141 | 70 70 60 60 84 . 141 Shots Fired 247 | 4 92 26 40 3 . 82 Gun 214 | 4 92 26 31 3 . 58 Cannon 24 | . . . . . . 24 Launcher 9 | . . . 9 . . . Special . | . . . . . . . Kinetic 168 | 2 47 13 39 2 . 65 Thermal 55 | 2 34 . 1 1 . 17 Explosive . | . . . . . . . Electromagnetic 24 | . 11 13 . . . . Robot Hit Streak 14 | 4 6 12 14 6 . 7 Robot Miss Streak 5 | . 5 1 3 . . 5 Penetration Max 1 | . . . . 1 . . Secondary Targets 4 | . 2 . . . . 2 Max Gunslinging Chain 1 | . 1 . . . . 1 Shots Hit Robots 154 | 4 50 20 24 7 . 49 Core Hits 75 | 2 25 10 15 3 . 20 Critical Kills 1 | . . . 1 . . . Critical Parts Destroyed 2 | . 1 . . . . 1 Critical Strikes 6 | . 3 . 1 . . 2 Burn 3 | . 2 . . . . 1 Destroy 3 | . 1 . 1 . . 1 Melee Attacks 4 | . . . . 4 . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 4 | . . . . 4 . . Combat Hostiles 4 | . . . . 4 . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3203 | 46 651 290 949 79 . 1188 Guns 2076 | 46 644 253 279 79 . 775 Cannons 401 | . . . . . . 401 Explosions 707 | . . 37 670 . . . Melee . | . . . . . . . Ramming 19 | . 7 . . . . 12 Kinetic 2363 | 22 310 128 949 65 . 889 Thermal 623 | 24 261 37 . 14 . 287 Explosive . | . . . . . . . Electromagnetic 198 | . 73 125 . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 4 | . . . . . . 4 Average Corruption 3 | . . . . . . 3 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 9 | . . . . . . 9 Message Errors 1 | . . . . . . 1 Matter Fused 1 | . . . . . . 1 Heat Flow Errors 2 | . . . . . . 2 Energy Discharges 1 | . . . . . . 1 Data Loss (minor) 3 | . . . . . . 3 Misfires 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 89 | . . . 77 . . 12 Projectiles 12 | . . . . . . 12 Explosions 77 | . . . 77 . . . Melee . | . . . . . . . Knockbacks 5 | . . . . . . 5 Impact . | . . . . . . . Kinetic 5 | . . . . . . 5 Secondary . | . . . . . . . Self-Inflicted Damage 37 | . . 9 23 . . 5 Shots 2 | . . 1 1 . . . Rammed 4 | . 2 . . . . 2 Targets Rammed 4 | . 2 . . . . 2 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 461 | 18 132 60 . 18 . 461 Average Temperature 72 | 10 46 34 . 10 . 97 Received Heat Transfer 738 | . 177 69 123 18 . 351 Effects 2 | . . . . . . 2 Shutdowns 1 | . . . . . . 1 Interference 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 1530 | 74 925 50 . 37 . 444 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . 1 . . . . Alert | -11 -10 -10 -10 -7 -7 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Peak Influence 275 | 5 275 104 . 82 . 124 Initial 55 | . 3 2 . 55 . . Average 50 | . 103 20 . 43 . 51 Maximum Alert Level 1 | . 1 . . . . . Low Security (%) 94 | 100 79 100 . 100 . 100 Level 1 5 | . 20 . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 8 | . 3 . . . . 5 Investigation 2 | . 1 . . . . 1 Extermination 1 | . . . . . . 1 Reinforcement 3 | . 2 . . . . 1 Assault 1 | . . . . . . 1 Garrison 1 | . . . . . . 1 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -7 -7 -5 --------- Run | Yrd Mat Min Sub Rec Scr Fac Distress Signals 1 | . 1 . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 65 | . 21 4 14 2 . 24 Peak Tracking Total 8 | . 5 2 6 1 . 8 Tactical Retreats 7 | . 4 . 1 . . 2 Traps | -11 -10 -10 -10 -7 -7 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed 1 | . . . . . . 1 Triggered . | . . . . . . . Most Traps Carried 2 | . . . 1 1 2 2 Machines | -11 -10 -10 -10 -7 -7 -5 ---------- Run | Yrd Mat Min Sub Rec Scr Fac Machines Disabled 4 | . . . 4 . . . Max in Single Turn 3 | . . . 3 . . . Garrison Access 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -7 -7 -5 --------- Run | Yrd Mat Min Sub Rec Scr Fac Machines Accessed 17 | . 6 . . 7 3 1 Terminals 10 | . 4 . . 5 . 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . 2 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 65 | . 13 . . 37 11 4 Successful 42 | . 3 . . 27 11 1 Failed 23 | . 10 . . 10 . 3 Catastrophic 8 | . 4 . . 3 . 1 Database Lockouts . | . . . . . . . Manual 10 | . 7 . . 1 . 2 Terminals 26 | . 9 . . 13 . 4 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 4 | . 4 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 40 | . 1 . . 27 11 1 Record 35 | . . . . 25 10 . Branch Access Points 1 | . . . . 1 . . Terminal Index 1 | . . . . 1 . . Alert Level 1 | . 1 . . . . . Locate Traps 1 | . . . . . . 1 Derelict Proto ID Bank 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 2 | . 2 . . . . . Retrieve Components 2 | . 2 . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . . . 1 Used 1 | . . . . . . 1 Hacking Detections 12 | . 6 . . 5 . 1 Full Trace Events 5 | . 1 . . 3 . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 13 | . 13 . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -7 -7 -5 ------------ Run | Yrd Mat Min Sub Rec Scr Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 1 | . . . . . . 1 Machine Destruction 1 | . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . Robots Rewired 2 | . . . . 2 . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -7 -7 -5 -------- Run | Yrd Mat Min Sub Rec Scr Fac Total Allies 2 | . . . . 2 . . Largest Group 2 | . . . . 2 . . Highest-Rated Group 46 | . . . . 46 . . Highest-Rated Ally 34 | . . . . 34 . . Total Orders . | . . . . . . . Ally Attacks 2 | . . . . 2 . . Total Damage 100 | . . . . 100 . . Kills 2 | . . . . 2 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -7 -7 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 3 | . . 1 . . 2 . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -7 -7 -5 ------------- Run | Yrd Mat Min Sub Rec Scr Fac Turns Passed 8599 | 93 1081 1463 1039 964 3403 556 Spaces Moved 4303 | 49 473 748 345 490 1944 254 Core 18 | 6 . . . . . 12 Treads 480 | 43 226 . 211 . . . Legs . | . . . . . . . Wheels 3805 | . 247 748 134 490 1944 242 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 140 140 150 150 145 50 Average Speed 175 | 146 152 177 270 171 170 128 Slowest Speed 320 | 160 320 215 320 175 190 145 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 57 | 4 78 99 26 92 93 9 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 2 | . . 1 . . 1 . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 13 | . . 1 . . 12 . Spaces Dug . | . . . . . . . Terrain Destroyed 100 | . . 2 89 . . 9 Melee . | . . . . . . . Projectile 9 | . . . . . . 9 AOE 91 | . . 2 89 . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -7 -7 -5 --------- Run | Yrd Mat Min Sub Rec Scr Fac Total 5125 | 63 740 860 408 609 2042 403 Wait 524 | 1 194 85 21 96 54 73 Move 4297 | 48 472 747 344 489 1943 254 Hop . | . . . . . . . Pick Up 50 | 6 14 4 4 4 15 3 Fast Attach 26 | 6 3 3 2 3 7 2 Attach 23 | . 1 1 2 2 . 17 Detach 3 | . 2 1 . . . . Swap 17 | . 4 1 6 2 1 3 Drop 42 | . 1 5 4 7 22 3 Fire 134 | 2 47 13 25 2 . 45 Melee 4 | . . . . 4 . . Ram 2 | . . . . . . 2 Kick . | . . . . . . . Crush 2 | . 2 . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap 1 | . . . . . . 1 Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves -7/Recycling (discovered 2 exits: *Fac / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 94 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 584 | -10/Materials | Discovered new exit (range 14) 993 | -10/Materials | Discovered new exit (range 3) 1137 | -10/Materials | Discovered new exit (range 8) 1175 | -10/Materials | Entered Mines 1176 | -10/Mines | Learned location of Storage (-7) 1308 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1351 | -10/Mines | Discovered new exit (range 7) 1477 | -10/Mines | Learned location of 1 exit from Materials 2068 | -10/Mines | Discovered new exit (range 16) 2081 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2085 | -10/Mines | Found Prototype Device 2085 | -10/Mines | Identified Exp. Sensor Array 2623 | -10/Mines | Discovered new exit (range 6) 2638 | -10/Mines | Entered Subcaves 2897 | -10/Subcaves | Core integrity fell below 50% 3248 | -10/Subcaves | Build established: Scavenger-Mutant 3270 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 3313 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 3391 | -10/Subcaves | Core integrity fell below 20% 3639 | -10/Subcaves | Discovered new exit (range 15) 3676 | -10/Subcaves | Build established: Mutant 3677 | -10/Subcaves | Entered Recycling 3678 | -7/Recycling | Met a Zionite searching for Scraptown 4504 | -7/Recycling | Discovered new exit (range 6) 4595 | -7/Recycling | Scanned before Scraplab entrance 4620 | -7/Recycling | Entered Scraplab 4637 | -7/Recycling | Discovered new exit (range 2) 4641 | -7/Recycling | Entered Scraptown 4989 | -7/Scraptown | Visited Spacefarers 5107 | -7/Scraptown | Visited Red Mages 5198 | -7/Scraptown | Visited Bundlers 5477 | -7/Scraptown | Visited UFD Registry 5477 | -7/Scraptown | Registered with UFD as "Gravsourcer" 5501 | -7/Scraptown | Visited IN-MT5's Study 5535 | -7/Scraptown | Visited Fellowship of the Rings 5580 | -7/Scraptown | Visited Comm Corps 5713 | -7/Scraptown | Scanned Subdweller tech in exchange for log data 5717 | -7/Scraptown | Learned 12 Research zone layouts 5718 | -7/Scraptown | Learned location of Warlord (-5) 5739 | -7/Scraptown | Discovered new exit (range 13) 5788 | -7/Scraptown | Guru changed UFD alias to "Chaintorch" 6532 | -7/Scraptown | Visited Science Guys 6615 | -7/Scraptown | Visited Derelict Rescue Squad 6627 | -7/Scraptown | Found DRS Beacon 6662 | -7/Scraptown | Visited Observation Area 7007 | -7/Scraptown | Visited Abandonware Association 7189 | -7/Scraptown | Visited DA-N13 Charitable Foundation 7208 | -7/Scraptown | Found DCF Scrap (28 items) 7257 | -7/Scraptown | Visited Junk Repository 7296 | -7/Scraptown | Visited Cartography Club 7464 | -7/Scraptown | Discovered new exit (range 5) 7501 | -7/Scraptown | Found Scrap Suit 7503 | -7/Scraptown | Found Scrap Suit 7725 | -7/Scraptown | Visited Science Testing Area 7760 | -7/Scraptown | Visited Scrap Suit Storage 7815 | -7/Scraptown | Visited Research Penetration Think Tank 8044 | -7/Scraptown | Entered Factory 8044 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x2, Utility x7 8266 | -5/Factory | Garrison activated, responded to threat 8360 | -5/Factory | Build established: Hacker-Mutant 8557 | -5/Factory | Core integrity fell below 50% 8588 | -5/Factory | Core integrity fell below 20% 8600 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 08581_ Adv. Assault Cannon destroyed. 08581_ Dropped DRS Beacon. 08582_ Penetrated by Slug. 08582_ Knocked back. 08582_ Dropped Huge Storage Unit. 08583_ Acquired Lgt. Nuclear Core. 08585_ U-05 Engineer builds a Wall. 08586_ Acquired 26 matter. 08587_ Acquired 13 matter. 08589_ U-05 Engineer builds a Wall. 08589_ Lgt. Nuclear Core destroyed. 08590_ Acquired 8 matter. 08592_ Knocked back. 08595_ System corrupted: Heat flow error (+296). 08596_ Scrap Suit secures Autogun. 08597_ Knocked back. 08597_ S-27 Virus destroyed. 08598_ Acquired 2 matter. 08599_ Critical hit (Destroy). 08599_ Scrap Suit destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | ????????????????????????????#############????????? | | ???????????????????????????# #????????? | | ??????????????????????????? "#???????? | | ??????????????????????????## "##??????# | | ??????????????????????????#" ""####### | | ??????????????????????????#" " + | | ??????????????????????????#" # | | ??????????????????????????#" # | | ???????????????????????????" / | | ???????????????????????????# ####### | | ???????????????????????????# #?????# | | ???????????????????????????# # #?????# | | ?????????????????????????### # #?????# | | ????????????????????????? #" ### ###???# | | ???????????????????##????# #???# | | ???????????????????#;####### "" #???# | | ???????????????????# % # " =! =! #???## | | ???????????????????# g%!%# % ! #????? | | ???????????????????# %% @s# " #????? | | ???????????????????# !! # " | #????? | | ???????????????????# /% ### #????? | | ???????????????????# !&#?#"" #????? | | ???????????????????# s &#?#"" ###### | | ???????????????????# #?### ^ | | ???????????????????# ;???# | | ???????????????????# H##??# ^ "" "" | | ???????????????????# u#???# "" ! """ | | ???????????????????#######/#???# " ^ | | ????????????????????????? ??? ^ ? ^ | | ????????????????????????? ???? ???? | | ????????????????????????? ???? ?????? | | ????????????????????????? ???? ???????? | | ????????????????????????? ???????????????? | | ?????????????????????????#+#?????????????????##+## | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Energy Generation 25 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 450 Propulsion Shielding 33 Evasion (%) 40 Core Analysis 6 Recoil Reduction 2 Offensive Hacking 24 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TeslaGodPod Manual? 0 Play Time 01:03:14 Cumulative 148.8 hours Start 2024.08.27 @ 20:08:30 End 2024.08.29 @ 02:08:54 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 74 Rogue 31 Adventurer 16 Explorer 27 Win Type - Total 23 Types 16/5/0/1/0/0/0/1/0 Lore% 56 Gallery% 78 Achievement% 77 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 587f5a2a-aaba-410f-8ed8-033da383a322