Cogmind - Beta 15 *** ADVENTURER MODE // 2025.08.07 @ 18:50:31 Player: LegoMDS Result: Destroyed by C-40 Crusher with Compactor Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (166) 830 Value Destroyed (6059) 6059 Prototype IDs (44) 880 Alien Tech Used (0) 0 Bonus (371) 371 TOTAL SCORE: 12440 Bonus ------- High Alert Combat Kills 100 Follower Combat Kills 271 Cogmind --------- Core Integrity 0/1000 Matter 108/300 Energy 100/100 System Corruption 18% Temperature Cool (0) Movement Core (50) Location -5/Waste Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced Heat Sink Improved Target Analyzer Advanced Shield Generator Power Sword Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Meta Core > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Thunder Leg Thunder Leg > --- UTILITY ---------- Armored Scrap Engine Advanced Heat Sink Advanced Cooling System Advanced Targeting Computer Core Analyzer Advanced Shield Generator System Shield > --- WEAPON ----------- Cooled Pulse Rifle Improved Spread Laser Com. EM Tesla Construct/G Spear > --- INVENTORY -------- Improved Titanium Leg Weapon Cycler Powered Hammer [Rating: 104] Favorites ----------- Power Meta Core Engine Light Ion Engine Power Core Meta Core Propulsion Improved Titanium Leg Leg Improved Titanium Leg Wheel Subdweller Monowheel Utility Improved Targeting Computer Device Weapon Cycler Storage Small Storage Unit Processor Improved Targeting Computer Hackware System Shield Protection Makeshift Light Armor Plating Weapon Makeshift Hammer Energy Gun Makeshift Laser Ballistic Gun Heavy Battle Rifle Ballistic Cannon Improved Light Cannon Launcher Heavy Missile Launcher Impact Weapon Makeshift Hammer Piercing Weapon Spear Build | -11 -10 -10 -10 -8 -7 -7 -7 -5 -5 ------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Was Slots Evolved 10 | . . . . 4 2 . . 4 . Power 1 | . . . . 1 . . . . . Propulsion 1 | . . . . 1 . . . . . Utility 6 | . . . . 2 2 . . 2 . Weapon 2 | . . . . . . . . 2 . Parts Attached 100 | 5 9 . 15 21 13 16 4 14 3 Power 18 | 1 1 . 3 5 2 3 . 3 . Engine 9 | 1 1 . 2 2 1 1 . 1 . Core 9 | . . . 1 3 1 2 . 2 . Reactor . | . . . . . . . . . . Propulsion 22 | 2 1 . 4 3 2 7 . 2 1 Treads . | . . . . . . . . . . Leg 19 | 2 1 . 1 3 2 7 . 2 1 Wheel 3 | . . . 3 . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 32 | . 3 . 4 6 6 2 3 7 1 Device 14 | . 1 . . 1 5 1 1 4 1 Storage 1 | . 1 . . . . . . . . Processor 4 | . 1 . . 1 . . 1 1 . Hackware 2 | . . . . 2 . . . . . Protection 11 | . . . 4 2 1 1 1 2 . Artifact . | . . . . . . . . . . Weapon 28 | 2 4 . 4 7 3 4 1 2 1 Energy Gun 11 | . 2 . 2 3 1 2 . 1 . Energy Cannon . | . . . . . . . . . . Ballistic Gun 10 | 2 1 . 1 3 2 1 . . . Ballistic Cannon 2 | . 1 . . 1 . . . . . Launcher 1 | . . . . . . . . . 1 Special Weapon . | . . . . . . . . . . Impact Weapon 3 | . . . 1 . . 1 . 1 . Slashing Weapon . | . . . . . . . . . . Piercing Weapon 1 | . . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 8 | . . . . 1 . 6 1 . . Corrupted Parts 1 | . . . . 1 . . . . . System Corruption 9 | . . . . 9 . . . . . Parts Lost 44 | . . . 1 7 . 3 1 27 5 Power 9 | . . . . 2 . . . 7 . Propulsion 11 | . . . 1 1 . 2 . 7 . Utility 15 | . . . . 2 . . 1 8 4 Weapon 9 | . . . . 2 . 1 . 5 1 Highest Loss Streak 8 | . . . 1 4 . 2 1 8 5 To Critical Strikes . | . . . . . . . . . . Average Backups 3 | 3 6 5 3 3 3 3 3 3 4 Power . | 1 . . . 1 . . . . . Propulsion . | 1 1 . . . 1 1 . . . Utility 1 | . . 2 2 1 1 1 1 1 3 Weapon 1 | . 3 3 . . . . . 1 1 Tool/Special . | . . . . . . . . . . Unused Backups 22 | . 4 . 7 1 . 3 3 . 4 Power 4 | . . . . . . 2 2 . . Propulsion 3 | . 2 . . . . . 1 . . Utility 5 | . . . 1 1 . . . . 3 Weapon 9 | . 2 . 6 . . . . . 1 Tool/Special 1 | . . . . . . 1 . . . Average Slot Usage (%) 84 | . 90 100 83 83 89 93 97 65 41 Engine 5 | . 14 14 8 3 3 1 . 2 . Core 6 | . . . 4 10 7 10 14 4 . Leg 17 | . 28 28 12 13 19 21 28 11 4 Wheel 2 | . . . 4 5 . . . . . Device 6 | . 5 14 . 2 9 13 13 15 14 Processor 9 | . 5 14 12 7 6 6 10 10 11 Hackware 4 | . . . . 11 13 13 10 2 . Protection 6 | . . . 11 6 5 5 5 1 . Energy Gun 9 | . 10 14 12 6 6 6 13 6 . Ballistic Gun 5 | . 11 . 8 5 6 5 . 1 . Ballistic Cannon 2 | . 5 14 3 . . . . . . Impact Weapon 3 | . . . 4 7 6 5 . 2 5 Peak Build Rating 104 | 5 12 12 36 46 57 69 79 104 54 Average Rating 41 | 3 8 12 23 41 54 60 69 70 47 On Entrance 34 | . 5 12 12 36 46 57 65 79 35 Naked Turns . | . . . . . . . . . . Heaviest Build 48 | 5 15 11 33 45 32 39 33 48 20 Greatest Support 86 | 20 20 20 40 38 48 80 80 86 28 Greatest Overweight (x) 10 | . . . 10 2 . 1 . 6 3 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 8 | 5 8 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 6 5 5 5 5 5 5 5 5 Most Carried 8 | 5 8 5 5 5 5 5 5 5 5 Average Carried 4 | 3 6 5 4 4 4 4 4 3 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 5 5 5 5 5 5 4 4 5 4 Scrap Engine Consumption 58 | . . . . . . . 23 34 1 Constructs Created 7 | . . . . . . . . 7 . Constructs Modified 10 | . . . . . . . . 10 . Class Distribution -------------------- 43% | Mutant 40% | Hacker-Mutant 7% | Subdweller-Mutant 5% | Derelict-Mutant 3% | Hacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Storage Hacker-Mutant | -7/Recycling Mutant | -5/Factory Mutant | -5/Waste Resources | -11 -10 -10 -10 -8 -7 -7 -7 -5 -5 ----------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Was Matter Collected 2720 | 228 219 12 516 379 404 591 50 321 . Remotely . | . . . . . . . . . . Salvage Created 6598 | . 410 32 493 1156 831 1441 310 1505 420 Parts 296 | . 38 8 22 52 46 58 22 50 . Haulers Intercepted 14 | . 2 . . 5 2 5 . . . Recyclers Shooed 3 | . . . . . . 2 . 1 . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 8 | . . . 8 . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -7 -7 -7 -5 -5 ------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Was Combat Hostiles Destroyed 132 | . 15 3 13 19 13 28 8 31 2 Melee 15 | . . . . 9 . 1 . 5 . Guns 99 | . 14 1 10 8 13 26 8 19 . Cannons 11 | . 1 2 3 . . . . 5 . AOE 2 | . . . . . . . . . 2 Classes Destroyed 15 | . 4 . 2 2 4 . . 2 1 Worker 5 | . . . . . 4 . . 1 . Builder 2 | . . . . . 1 . . 1 . Hauler 14 | . 2 . . 5 2 5 . . . Recycler 2 | . . . . 1 1 . . . . Operator 4 | . . . . 3 . 1 . . . Watcher 7 | . 2 . . 2 . 2 . 1 . Swarmer 22 | . 8 3 . 3 . 4 . 4 . Grunt 57 | . 7 . 3 13 7 13 . 14 . Brawler 1 | . . . . . . . . 1 . Duelist 1 | . . . . . . . . 1 . Sentry 21 | . . . 1 3 4 9 2 2 . Hunter 2 | . . . . . 1 . . 1 . Programmer 11 | . . . . . 1 2 . 8 . Compactor 2 | . . . . . . . . . 2 Subdweller 15 | . . . 9 . . . 6 . . Best Kill Streak 12 | . 4 3 3 12 11 6 3 6 2 Combat Bots Only 11 | . 4 3 3 11 4 6 3 6 2 Max Kills in Single Turn 4 | . 2 1 2 1 4 2 1 1 1 Gunslinging 1 | . 1 . 1 . . 1 . . . Exploded 1 | . . . . . . . . . 1 Melee 1 | . . . . 1 . 1 . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -7 -7 -7 -5 -5 -------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Was Hostile Shots Fired 1191 | . 70 3 74 138 98 326 53 426 3 Missed 419 | . 21 1 29 35 42 116 25 150 . Hits 772 | . 49 2 45 103 56 210 28 276 3 Melee 8 | . . . . . . . . 5 3 Projectile 764 | . 49 2 45 103 56 210 28 271 . AOE 1 | . . . . . 1 . . . . Critical Strikes 29 | . 1 . 4 3 . 5 . 15 1 Damage Taken 9162 | . 352 13 831 1132 518 1650 291 4189 186 Core 1704 | . 58 . 125 175 113 198 12 951 72 Absorbed by Shields 198 | . . . . . . . . 198 . Ignored by Resistances 2698 | . 113 4 216 330 159 523 91 1213 49 Regen/Repaired (Parts) 720 | . . . . 120 . 219 10 371 . Core Remaining (%) 61 | 100 . . 26 68 . . 53 . . Volleys Fired 413 | . 49 3 68 59 31 88 17 86 12 Largest 3 | . 2 2 2 2 2 2 2 3 1 Hottest 170 | . 89 89 89 91 108 108 95 170 39 Shots Fired 742 | . 97 6 108 100 62 169 33 156 11 Gun 645 | . 83 3 62 100 62 169 33 133 . Cannon 86 | . 14 3 46 . . . . 23 . Launcher 11 | . . . . . . . . . 11 Special . | . . . . . . . . . . Kinetic 338 | . 65 3 70 57 31 85 . 27 . Thermal 392 | . 32 3 38 43 31 84 33 128 . Explosive 11 | . . . . . . . . . 11 Electromagnetic 1 | . . . . . . . . 1 . Robot Hit Streak 49 | . 21 2 37 23 46 35 22 49 6 Robot Miss Streak 4 | . 4 1 1 3 3 3 1 3 1 Penetration Max . | . . . . . . . . . . Secondary Targets 19 | . 5 . 3 1 1 5 . 4 . Max Gunslinging Chain 1 | . 1 . 1 1 1 1 . 1 . Shots Hit Robots 664 | . 76 3 72 99 58 160 27 161 8 Core Hits 513 | . 31 3 21 54 80 167 28 124 5 Critical Kills 1 | . . . . . . . . 1 . Critical Parts Destroyed 13 | . . . . 8 . 1 . 4 . Critical Strikes 33 | . 2 . 7 13 1 1 1 8 . Burn 18 | . 2 . 6 5 1 . 1 3 . Destroy 4 | . . . 1 2 . . . 1 . Smash 11 | . . . . 6 . 1 . 4 . Melee Attacks 94 | . . . 17 35 1 7 2 32 . Impact 88 | . . . 17 35 1 7 . 28 . Slashing . | . . . . . . . . . . Piercing 6 | . . . . . . . 2 4 . Sneak Attacks 2 | . . . . 1 1 . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 17569 | . 913 59 1211 2564 1595 4117 570 4218 2322 Guns 11767 | . 657 15 960 1478 1478 3846 570 2763 . Cannons 916 | . 256 44 251 . . . . 365 . Explosions 2322 | . . . . . . . . . 2322 Melee 2564 | . . . . 1086 117 271 . 1090 . Ramming . | . . . . . . . . . . Kinetic 5046 | . 580 44 696 948 711 1651 . 416 . Thermal 7624 | . 333 15 515 530 767 2195 570 2699 . Explosive 2322 | . . . . . . . . . 2322 Electromagnetic 13 | . . . . . . . . 13 . Impact 2481 | . . . . 1086 117 271 . 1007 . Slashing . | . . . . . . . . . . Piercing 83 | . . . . . . . . 83 . Highest Corruption 18 | . 1 1 1 9 . . . 18 18 Average Corruption 3 | . 1 1 1 9 . . . 10 18 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 110 | . 2 1 29 37 . . . 33 8 Message Errors 27 | . 1 . 7 9 . . . 9 1 Matter Fused 23 | . . . 8 7 . . . 6 2 Heat Flow Errors 14 | . 1 . 6 2 . . . 4 1 Energy Discharges 12 | . . . 2 7 . . . 2 1 Parts Rejected 2 | . . . . . . . . 2 . Data Loss (minor) 17 | . . 1 3 4 . . . 7 2 Data Loss (major) 2 | . . . . 1 . . . 1 . Misfires 6 | . . . 2 4 . . . . . Alerts 2 | . . . 1 1 . . . . . Misdirections 1 | . . . . . . . . 1 . Weapon Failures 4 | . . . . 2 . . . 1 1 Overload Shots . | . . . . . . . . . . Overflow Damage 680 | . . . . 381 77 47 . 166 9 Projectiles 10 | . . . . . . . . 10 . Explosions 9 | . . . . . . . . . 9 Melee 661 | . . . . 381 77 47 . 156 . Knockbacks 22 | . 3 . 2 6 . 2 . 9 . Impact 15 | . . . . 6 . 2 . 7 . Kinetic 6 | . 3 . 2 . . . . 1 . Secondary 1 | . . . . . . . . 1 . Self-Inflicted Damage 69 | . . . . . . . . . 69 Shots 2 | . . . . . . . . . 2 Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 335 | . 185 . 250 335 170 170 34 218 138 Average Temperature 57 | . 44 . 77 94 52 35 10 47 75 Received Heat Transfer 3024 | . 165 . 204 747 162 870 90 786 . Effects 4 | . . . 1 3 . . . . . Shutdowns 1 | . . . . 1 . . . . . Interference 3 | . . . 1 2 . . . . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 5 | . . . . 2 . 1 . 2 . Combat Hostiles 5 | . . . . 2 . 1 . 2 . Parts Fried 12 | . . . . 8 . 1 . 3 . Impact Corruptions 25 | . . . . 12 3 1 . 9 . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 29 | . 4 . 2 3 2 10 1 7 . Heat Transferred 14759 | . 1073 37 1591 1554 1771 4575 869 3289 . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -10 -8 -7 -7 -7 -5 -5 ------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Was Maximum Alert Level 2 | . . . . . . 2 . . . Low Security (%) 89 | 100 100 100 . 100 100 21 100 100 100 Level 1 3 | . . . . . . 26 . . . Level 2 6 | . . . . . . 51 . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 599 | . 153 61 . 193 168 599 180 199 82 Initial 180 | . . 1 . . 9 61 180 50 . Average 92 | . 79 15 . 54 46 376 28 61 17 Influence Increases 3712 | . 450 71 90 574 416 1026 66 907 112 Destroy 0b10 Robot/C 2420 | . 300 60 80 380 260 680 40 620 . Destroy 0b10 Robot/NC 175 | . 20 . . 55 40 45 . 15 . Destroy Leader 562 | . 78 10 10 84 74 174 . 132 . Allied During Kill 15 | . . . . . . 15 . . . Trap Triggered on 0b10 40 | . . . . . . 40 . . . Successful Hack 167 | . 37 . . 9 27 41 25 28 . Disable Machine 27 | . . . . . . 27 . . . Destroy Structure 121 | . . 1 . 1 . 4 1 2 112 Advance Influence 50 | . . . . . . . . 50 . Partial Spotted 15 | . . . . . 15 . . . . Lose Combat Pursuer 120 | . 15 . . 45 . . . 60 . Influence Decreases 3680 | . 445 76 90 550 282 637 613 907 80 Entered New Map 483 | . . 4 . . 15 97 367 . . Time Decay 2707 | . 445 72 90 480 267 470 246 607 30 Lost Part 370 | . . . . 70 . 30 . 220 50 Lost Ally 120 | . . . . . . 40 . 80 . Squads Dispatched 29 | . 3 . . 2 5 7 . 12 . Investigation 10 | . 3 . . . 1 1 . 5 . Extermination 5 | . . . . . 1 2 . 2 . Reinforcement 9 | . . . . 2 3 2 . 2 . Assault 3 | . . . . . . 2 . 1 . Garrison 2 | . . . . . . . . 2 . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced 3 | . . . . . 1 1 . 1 . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . Stealth | -11 -10 -10 -10 -8 -7 -7 -7 -5 -5 --------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Was Distress Signals 9 | . . . . 1 1 3 2 2 . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 192 | . 24 3 15 31 21 42 8 44 4 Peak Tracking Total 7 | . 5 2 3 5 4 7 3 5 4 Tactical Retreats 6 | . 1 . . 2 . . . 3 . Traps | -11 -10 -10 -10 -8 -7 -7 -7 -5 -5 ------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Was Traps Triggered 11 | . 2 . 1 . 2 3 . 3 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed 4 | . . . . . . 4 . . . Reused 4 | . . . . . . 4 . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 4 | . . . . . . 4 . . . Machines | -11 -10 -10 -10 -8 -7 -7 -7 -5 -5 ---------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Was Machines Disabled 4 | . . . 1 . . 3 . . . Max in Single Turn 1 | . . . 1 . . 1 . . . Garrison Access 1 | . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -7 -7 -5 -5 --------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Was Machines Accessed 37 | . 7 . 2 3 3 10 6 6 . Terminals 29 | . 7 . . 2 3 9 5 3 . Fabricators 3 | . . . . . . . . 3 . Repair Stations 2 | . . . . 1 . 1 . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 119 | . 16 . 13 11 14 29 15 21 . Successful 68 | . 9 . 13 7 6 17 11 5 . Failed 51 | . 7 . . 4 8 12 4 16 . Catastrophic 4 | . 2 . . . . . 1 1 . Database Lockouts . | . . . . . . . . . . Manual 4 | . 1 . . 2 . 1 . . . Terminals 84 | . 16 . . 8 14 27 11 8 . Fabricators 13 | . . . . . . . . 13 . Repair Stations 5 | . . . . 3 . 2 . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 61 | . 9 . 13 5 6 15 11 2 . Record 14 | . . . 12 . . . 2 . . Part Schematic 5 | . . . . . 3 . 2 . . Prototype ID Bank 13 | . 4 . . 1 1 5 1 1 . Open Door 3 | . . . . . . 3 . . . Branch Access Points 2 | . . . . 1 . 1 . . . Alert Level 1 | . . . . . 1 . . . . Reprogram Traps 2 | . . . . . . 2 . . . Hauler Manifests 6 | . 2 . . 2 . 2 . . . Registered Components 2 | . . . . . . 1 1 . . Registered Prototypes 1 | . . . . 1 . . . . . Zone Layout 9 | . 3 . . . 1 1 3 1 . Proto ID Catalog 1 | . . . 1 . . . . . . Release Object 2 | . . . . . . . 2 . . Fabricator Hacks 3 | . . . . . . . . 3 . Load Schematic 2 | . . . . . . . . 2 . Build 1 | . . . . . . . . 1 . Repair Station Hacks 4 | . . . . 2 . 2 . . . Scan Component 2 | . . . . 1 . 1 . . . Repair 2 | . . . . 1 . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . Used . | . . . . . . . . . . Hacking Detections 27 | . 5 . . 2 3 7 4 6 . Full Trace Events 10 | . 2 . . . 1 1 1 5 . Feedback Events 2 | . 1 . . . . . 1 . . Corruption 1 | . 1 . . . . . . . . Hackware Fried 1 | . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 5 | . . . . . 3 . 2 . . Parts Built 2 | . . . . . . . . 2 . Authchips . | . . . . . . . . . . Time 53 | . . . . . . . . 53 . Total Part Build Rating 12 | . . . . . . . . 12 . Parts Repaired 2 | . . . . 1 . 1 . . . Time 76 | . . . . 38 . 38 . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -7 -7 -5 -5 ------------ Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Was Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 7 | . . . . . 3 . . 4 . Machine Destruction 4 | . . . . . . . . 4 . Programmers 3 | . . . . . 3 . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked 1 | . . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -7 -7 -5 -5 -------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Was Total Allies 9 | . . 3 . . . 2 . 4 . Largest Group 3 | . . 3 3 . . 2 . 3 . Highest-Rated Group 82 | . . 40 40 . . 62 . 82 . Highest-Rated Ally 31 | . . 16 16 . . 31 . 31 . Total Orders . | . . . . . . . . . . Ally Attacks 52 | . . . 7 . . 43 . 2 . Total Damage 883 | . . . 61 . . 796 . 26 . Kills 8 | . . . 1 . . 7 . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -7 -7 -7 -5 -5 ------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Was Active Infowar (turns) . | . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 3 . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -7 -7 -7 -5 -5 ------------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Was Turns Passed 11466 | 47 989 298 4128 1219 938 951 1328 1439 129 Spaces Moved 6938 | 36 647 239 2468 604 645 497 925 791 86 Core 142 | 13 . . 31 . . . . 89 9 Treads . | . . . . . . . . . . Legs 5812 | 23 647 239 1560 497 645 497 925 702 77 Wheels 984 | . . . 877 107 . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 120 110 110 120 123 130 90 50 Average Speed 138 | 94 120 120 156 148 122 125 130 129 118 Slowest Speed 550 | 120 120 120 550 190 125 200 130 350 200 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins 5 | . . . 5 . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 57 | 4 98 57 97 52 19 87 99 16 46 Regions Visited 9 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 4 | . . . 1 1 1 1 . . . Unknown Exits Taken 4 | 1 1 1 . . . . 1 . . Scrap Searched 14 | . . 1 13 . . . . . . Spaces Dug 21 | . . . 8 . . . 1 . 12 Terrain Destroyed 119 | . . 1 8 . . . 1 . 109 Melee 2 | . . . 1 . . . 1 . . Projectile 8 | . . 1 7 . . . . . . AOE 109 | . . . . . . . . . 109 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -7 -7 -5 -5 --------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Was Total 8028 | 48 776 244 2608 791 743 676 1027 1014 101 Wait 308 | . 52 3 . 48 40 42 64 59 . Move 6930 | 35 646 238 2467 603 644 496 924 791 86 Hop . | . . . . . . . . . . Pick Up 65 | 8 9 . 14 7 1 5 5 16 . Fast Attach 50 | 2 2 . 2 16 8 13 2 3 2 Attach 31 | 3 2 . 4 6 . 1 . 14 1 Detach 7 | . . . 1 1 . . 2 3 . Swap 41 | . 5 . 14 3 7 5 3 4 . Drop 88 | . 11 . 20 13 11 19 8 6 . Fire 413 | . 49 3 68 59 31 88 17 86 12 Melee 94 | . . . 17 35 1 7 2 32 . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous 1 | . . . 1 . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Storage (discovered 2 exits: [*Fac] / *Rec) -7/Recycling -5/Factory -5/Waste History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 48 | -11/Scrapyard | Entered Materials 222 | -10/Materials | Discovered new exit (range 13) 246 | -10/Materials | Discovered new exit (range 6) 300 | -10/Materials | Build established: Mutant 467 | -10/Materials | Discovered new exit (range 12) 818 | -10/Materials | Discovered new exit (range 16) 950 | -10/Materials | Discovered new exit (range 9) 1037 | -10/Materials | Entered Mines 1040 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1249 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1319 | -10/Mines | Discovered new exit (range 13) 1335 | -10/Mines | Entered Subcaves 1335 | -10/Subcaves | Accompanied by 3 allies 1336 | -10/Subcaves | Approached by a straggling Scientist 1357 | -10/Subcaves | Learned Materials interactive machine intel 1383 | -10/Subcaves | Identified exit to Materials 1681 | -10/Subcaves | Learned 4 Materials zone layouts 1872 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 1877 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 1993 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2150 | -10/Subcaves | Disturbed a concealed Subdweller 2345 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 2361 | -10/Subcaves | Core integrity fell below 50% 2692 | -10/Subcaves | Discovered exit to Materials (range 9) 2878 | -10/Subcaves | Visited Clippyterm 2884 | -10/Subcaves | Learned Research security intel 3672 | -10/Subcaves | Visited 4L-MR0's lab 3690 | -10/Subcaves | Found Meta Core 3692 | -10/Subcaves | Attached Meta Core, gained temporary slots: Propulsion, Utility, Weapon 4379 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 4520 | -10/Subcaves | Build established: Derelict-Mutant 5128 | -10/Subcaves | Build established: Subdweller-Mutant 5463 | -10/Subcaves | Entered Materials 5463 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 5464 | -8/Materials | Identified exit to Factory 5465 | -8/Materials | Loaded intel: 19 interactive machine locations 5714 | -8/Materials | Lost 4 parts (1p1u2w) 5759 | -8/Materials | Lost 3 parts (1p1n1u) 5776 | -8/Materials | Destroyed 11 combat bots 5942 | -8/Materials | Build established: Hacker-Mutant 6450 | -8/Materials | Repaired Hrd. Medium Armor Plating 6542 | -8/Materials | Discovered exit to Factory (range 11) 6682 | -8/Materials | Entered Factory 6682 | -7/Factory | Evolved 2 slots: Utility x2 6683 | -7/Factory | Identified exit to Storage 7620 | -7/Factory | Entered Storage 7675 | -7/Storage | Repaired Hrd. Medium Armor Plating 7754 | -7/Storage | Identified exit to Recycling 8091 | -7/Storage | Met a pair of Derelict thieves 8192 | -7/Storage | Discovered new exit (range 16) 8524 | -7/Storage | Used back door to open Recycling access 8571 | -7/Storage | Entered Recycling 9022 | -7/Recycling | Discovered new exit (range 15) 9154 | -7/Recycling | Hacking Suite fried by hacking feedback 9515 | -7/Recycling | Entered Scraplab 9540 | -7/Recycling | Found Prototype Device 9540 | -7/Recycling | Identified Scrap Engine 9899 | -7/Recycling | Entered Factory 9899 | -5/Factory | Evolved 4 slots: Utility x2, Weapon x2 10067 | -5/Factory | Fabricated Thunder Leg (x2) 10461 | -5/Factory | Garrison activated, responded to threat 10539 | -5/Factory | Lost 7 parts (1p4n2w) 10674 | -5/Factory | Lost 4 allies 10729 | -5/Factory | System corruption reached 10% 10732 | -5/Factory | Lost 8 parts (2p2n3u1w) 10898 | -5/Factory | Core integrity fell below 50% 11002 | -5/Factory | Cargo convoy interrupted 11005 | -5/Factory | Build established: Mutant 11149 | -5/Factory | Lost 3 parts (1p2u) 11322 | -5/Factory | Spotted B-75 Beast 11326 | -5/Factory | Core integrity fell below 20% 11338 | -5/Factory | Sucked down chute 11338 | -5/Factory | Entered Waste 11360 | -5/Waste | Spotted C-40 Crusher 11361 | -5/Waste | Lost 3 parts (2p1w) 11395 | -5/Waste | Spotted C-40 Crusher 11395 | -5/Waste | Spotted C-40 Crusher 11411 | -5/Waste | Spotted C-40 Crusher 11414 | -5/Waste | Spotted C-40 Crusher 11437 | -5/Waste | Destroyed C-40 Crusher 11450 | -5/Waste | Destroyed C-40 Crusher 11461 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 11464 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 11467 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 11467 | -5/Waste | Destroyed by C-40 Crusher with Compactor Last Messages --------------- System corrupted: Hvy. Missile Launcher failed to launch. C-40 Crusher destroyed. System corrupted: Heat flow error (+178). Imp. Remote Shield destroyed. Destroyed Imp. Remote Shield. C-40 Crusher destroyed. The unstable cave ceiling collapses. 231 Matter crushed. The unstable cave ceiling collapses. System corrupted: Matter fused (-10). Weapon Cycler crushed. Imp. Thunder Leg crushed. Scrap Engine destroyed. Hvy. Missile Launcher crushed. Powered Hammer crushed. The unstable cave ceiling collapses. Powered Hammer crushed. Armor Integrity Analyzer crushed. Adv. Targeting Computer crushed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????########??????????????????????? | | ????????######????## #??????????????????????? | | ????????# #????# = #??????????????????????? | | ????????# #????# CCCC #??????????????????????? | | ????????# #???## CCCC@##?????????????????????? | | ????????# #???# # #?????????????????????? | | ??????### #???# #?????????????????????? | | ??????# #??# #????????????????????? | | ??????# #??## #????????????????????? | | ??????# #??# #????????????????????? | | ??????# #??# ##????????????????????? | | ??????### #??# # ?????????????????????? | | ######??# #??## ##????????????????????? | | #??# #???# #?????????????????????? | | #??# #???# #?????????????????????? | | #### ###### % ##?????????????????????? | | #??????????????????????? | | #??????????????????????? | | ##??????????????????????? | | #???????????????????????? | | #### ##### ???????????????????????? | | #??# #???# ???????????????????????? | | #??# #??? ??????????????????????? | | ######??# #??## #??????????????????????? | | ??????### ##### ??????????????????????? | | ??????# ?????????????????????? | | ??????# ?????????????????????? | | ??????# ?????????????????????? | | ??????# ????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Energy Generation 30 Energy Capacity 390 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 900 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Cycling 15 Evasion (%) 70 Targeting Accuracy 8 Core Analysis 6 Armor Integrity Analysis 30 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Imp. Kinecellerator | -7/Factory | Hacked Enh. Gauss Cannon | -7/Factory | Hacked Thunder Leg | -7/Factory | Hacked Hvy. Machine Gun | -7/Recycling | Hacked Adv. Shield Generator | -7/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Thunder Leg | x2 | -5/Factory Repaired ---------- Hrd. Medium Armor Plating | 50% | -8/Materials Hrd. Medium Armor Plating | 8% | -7/Storage Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShadingNodeAutocannon Manual? 0 Play Time 01:20:50 Cumulative 96.1 hours Start 2025.08.07 @ 17:26:51 End 2025.08.07 @ 18:50:31 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 138 Rogue 13 Adventurer 125 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 68 Gallery% 61 Achievement% 47 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 16cad6e0-5db0-4d10-ada1-ab04fb38b591