Cogmind - Beta 12 --- EXPLORER MODE // 2023.04.24 @ 03:24:46 Player: Olexender Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (17) 3400 Robots Destroyed (376) 1880 Value Destroyed (14602) 14602 Prototype IDs (38) 760 Alien Tech Used (0) 0 Bonus (4122) 4122 TOTAL SCORE: 26764 Bonus ------- High Alert Combat Kills 87 Follower Combat Kills 1510 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Friendly Fire -375 Cogmind --------- Core Integrity 0/850 Matter 48/300 Energy 99/100 System Corruption 1% Temperature Cool (0) Movement Core (100) Ox1 Location -5/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- Mini Assault Cannon > --- INVENTORY (5) ---- High-capacity Matter Pod (200) Advanced Weight Redist. System Weapon Mount Improved Hacking Suite Peak State ------------ > --- POWER ------------ Fission Core Zionite Light DM Reactor > --- PROPULSION ------- Improved Titanium Leg Flexi-carbon Leg Zionite Composite Leg I Enhanced Armored Leg Enhanced Armored Leg Enhanced Armored Leg > --- UTILITY ---------- Power Amplifier Improved Cryofiber Web Experimental Heat Sink Experimental Coolant Injector Huge Storage Unit Zionite Light Carapace > --- WEAPON ----------- Improved KE Penetrator Long-range Missile Launcher > --- INVENTORY -------- Armored Leg Power Amplifier Experimental Coolant Injector Large Battery Zionite Biocell High-capacity Matter Pod Advanced Weight Redist. System Weapon Mount Improved Kinecellerator Zionite Weapon Casing Improved Hardlight Generator Improved Shield Generator Force Field Improved Hacking Suite Improved Hacking Suite Improved System Shield Corruption Screen System Restoration Module Improved Field Recycling Unit Hacking Drone Bay Phasing AFG Mini Assault Cannon Mini Assault Cannon Magnetic Acceleration Cannon Power Sword [Rating: 107] Favorites ----------- Power Fission Core Engine Improved Deuterium Engine Power Core Fission Core Reactor Zionite Light DM Reactor Propulsion Armored Leg Treads Medium Treads Leg Armored Leg Utility Power Amplifier Device Power Amplifier Storage High-capacity Storage Unit Processor Advanced Terrain Scan Processor Hackware System Shield Protection Medium Armor Plating Weapon Gauss Cannon Energy Gun Heavy Particle Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Improved KE Penetrator Ballistic Cannon Gauss Cannon Launcher Long-range Missile Launcher Special Weapon Mining Laser Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 ------- Run | Jun Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Slots Evolved 9 | . 1 . 2 . 2 . 2 . . . . 2 . . . . . Power 1 | . . . 1 . . . . . . . . . . . . . . Propulsion 4 | . 1 . 1 . . . 1 . . . . 1 . . . . . Utility 4 | . . . . . 2 . 1 . . . . 1 . . . . . Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 346 | 10 18 2 7 2 40 27 72 2 . . . 120 1 12 1 31 1 Power 42 | 2 1 . 2 . 6 . 10 . . . . 19 . . . 2 . Engine 12 | 2 . . 2 . . . 2 . . . . 6 . . . . . Core 28 | . 1 . . . 6 . 8 . . . . 12 . . . 1 . Reactor 2 | . . . . . . . . . . . . 1 . . . 1 . Propulsion 74 | 2 7 2 1 . 10 6 24 . . . . 20 . . . 2 . Treads 5 | . . . . . . . 5 . . . . . . . . . . Leg 69 | 2 7 2 1 . 10 6 19 . . . . 20 . . . 2 . Wheel . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Utility 156 | 3 2 . 2 2 15 5 29 1 . . . 72 1 4 1 19 . Device 132 | . . . 1 2 10 4 24 1 . . . 69 1 4 1 15 . Storage 8 | 2 2 . 1 . . . 1 . . . . 1 . . . 1 . Processor 6 | 1 . . . . 1 . 3 . . . . 1 . . . . . Hackware 1 | . . . . . . . . . . . . 1 . . . . . Protection 9 | . . . . . 4 1 1 . . . . . . . . 3 . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 74 | 3 8 . 2 . 9 16 9 1 . . . 9 . 8 . 8 1 Energy Gun 17 | 1 3 . . . 6 6 1 . . . . . . . . . . Energy Cannon 5 | . 1 . 1 . . . 3 . . . . . . . . . . Ballistic Gun 10 | 2 2 . . . . 4 1 . . . . 1 . . . . . Ballistic Cannon 27 | . 2 . 1 . 2 1 3 1 . . . 8 . 4 . 4 1 Launcher 10 | . . . . . . 3 . . . . . . . 4 . 3 . Special Weapon 1 | . . . . . 1 . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . 2 1 . . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 27 | . . . 1 1 4 5 . . . . . 7 . . 1 8 . Corrupted Parts 1 | . . . . . . . . . . . . 1 . . . . . System Corruption 4 | . . . . . . . . . . . . 4 . . . . . Parts Lost 32 | . . . 1 . . 3 4 . . . 1 10 . 2 . 11 . Power 9 | . . . 1 . . . 1 . . . 1 3 . . . 3 . Propulsion 6 | . . . . . . 1 . . . . . 3 . . . 2 . Utility 14 | . . . . . . 2 3 . . . . 4 . 2 . 3 . Weapon 3 | . . . . . . . . . . . . . . . . 3 . Highest Loss Streak 8 | . . . 1 . . 3 1 . . . 1 2 . 2 . 8 . To Critical Strikes 1 | . . . . . . . . . . . . 1 . . . . . Average Slot Usage (%) 97 | . 87 95 96 90 97 98 99 100 100 100 98 96 100 99 100 94 . Engine 3 | . 1 . 9 10 1 . 1 14 14 14 12 3 . . . . . Core 9 | . 10 12 7 . 13 16 12 . . . . 8 12 12 12 7 . Treads 1 | . . . . . . . 8 . . . . . . . . . . Leg 33 | . 25 32 39 40 32 31 26 35 35 35 35 36 37 37 37 36 . Device 19 | . . . 7 10 21 20 20 14 14 14 14 23 31 30 31 23 . Storage 7 | . 12 12 10 10 8 8 7 7 7 7 7 6 6 6 6 5 . Processor 4 | . 12 12 2 . . . 7 14 14 14 14 2 . . . . . Energy Gun 1 | . 4 . . . 6 7 1 . . . . . . . . . . Energy Cannon 2 | . 7 12 10 10 1 . 4 . . . . . . . . . . Ballistic Gun 1 | . 4 . . . . 4 2 . . . . . 6 6 6 5 . Ballistic Cannon 8 | . 7 12 10 10 7 1 4 13 14 14 14 11 6 4 6 5 . Naked Turns 101 | . . . . . . . . . . . . . . . . 19 82 Heaviest Build 136 | 19 22 22 45 40 49 55 79 76 76 76 76 134 123 126 125 136 4 Greatest Support 140 | 20 30 30 43 43 60 62 140 80 80 80 80 137 125 125 125 129 3 Greatest Overweight (x) 1 | . 1 1 1 . 1 1 1 . . . . 1 . 1 . 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 10 20 10 15 15 15 15 20 20 20 20 20 25 25 25 25 25 5 Average Capacity 19 | 8 10 10 14 15 15 15 19 20 20 20 20 22 25 25 25 24 5 Most Carried 25 | 5 10 10 14 15 15 15 20 20 20 20 20 25 25 25 25 25 5 Average Carried 18 | 2 8 9 11 14 14 14 19 19 20 20 20 21 24 24 24 24 4 Final Capacity 25 | 10 10 10 15 15 15 15 20 20 20 20 20 25 25 25 25 5 5 Final Carried 25 | 2 10 10 14 14 15 15 19 20 20 20 20 25 25 24 25 5 4 Class Distribution -------------------- 68% | Hacker-Mutant 31% | Machinist-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Mines Hacker-Mutant | -8/Materials Hacker-Mutant | -8/Storage Hacker-Mutant | -7/Factory Machinist-Mutant | -7/Lower Caves Machinist-Mutant | -7/Lower Caves Machinist-Mutant | -7/Data Miner Machinist-Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Machinist-Mutant | -6/Lower Caves Machinist-Mutant | -6/Lower Caves Machinist-Mutant | -6/Zion Hacker-Mutant | -6/Deep Caves Hacker-Mutant | -5/Proximity Caves Resources | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 ----------- Run | Jun Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Matter Collected 10247 | 267 406 231 453 30 1089 1158 1607 443 48 . 70 3586 82 362 10 405 . Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 12796 | 72 400 124 1080 . 1594 2253 2808 351 87 . 41 2657 95 772 . 462 . Parts 699 | 1 26 7 73 . 90 126 158 11 9 . . 146 . 22 . 30 . Haulers Intercepted 20 | . 1 . 3 . 5 6 1 . . . . 4 . . . . . Recyclers Shooed 5 | . . . 1 . 1 . . . . . . 3 . . . . . Parts Field Recycled 181 | . . . . . . . 13 . . . . 168 . . . . . Retrieved Matter 2685 | . . . . . . . 272 . . . . 2413 . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 ------- Run | Jun Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Combat Hostiles Destroyed 302 | . 7 4 27 . 35 40 60 11 2 . 1 65 2 22 . 26 . Melee 1 | . . . . . . . . . . . . . . . . 1 . Guns 67 | . 6 . . . 7 30 14 . . . . . 1 5 . 4 . Cannons 198 | . 1 4 27 . 28 10 45 11 2 . 1 62 1 2 . 4 . AOE 36 | . . . . . . . 1 . . . . 3 . 15 . 17 . Classes Destroyed 21 | 2 4 1 4 . 2 2 1 . . . . 3 . . . 2 . Worker 20 | . 4 . 1 . 2 2 1 . . . . 10 . . . . . Builder 10 | . . . . . 1 2 . . . . . 7 . . . . . Tunneler 3 | 1 . . . . . . . . . . . 2 . . . . . Hauler 20 | . 1 . 3 . 5 6 1 . . . . 4 . . . . . Recycler 8 | 1 1 . 1 . 2 . . . . . . 3 . . . . . Mechanic 2 | . . . 1 . 1 . . . . . . . . . . . . Operator 9 | . . . 1 . 3 1 3 . . . . 1 . . . . . Watcher 28 | . 3 . 5 . 5 2 7 . . . . 6 . . . . . Swarmer 31 | . . 2 6 . 6 . 4 2 . . . 6 . 5 . . . Grunt 123 | . 7 2 11 . 17 20 27 5 1 . . 16 2 15 . . . Brawler 7 | . . . . . 1 2 1 2 . . . 1 . . . . . Duelist 9 | . . . 1 . . 2 2 1 1 . . 2 . . . . . Protector 3 | . . . . . . 2 . . . . . 1 . . . . . Sentry 58 | . . . 9 . 11 13 11 1 . . 1 10 . 2 . . . Specialist 5 | . . . . . . . . . . . . 5 . . . . . Hunter 12 | . . . . . . 1 4 . . . . 7 . . . . . Programmer 23 | . . . . . . . 11 . . . . 12 . . . . . Heavy 4 | . . . . . . . . . . . . 4 . . . . . Behemoth 1 | . . . . . . . . . . . . 1 . . . . . Z-Technician 2 | . . . . . . . . . . . . . . . . 2 . Z-Light 5 | . . . . . . . . . . . . . . . . 5 . Assembled 20 | . . . . . . . . . . . . . . . . 20 . Best Kill Streak 15 | 1 5 2 4 . 7 9 5 7 2 . 1 7 2 10 . 15 . Combat Bots Only 15 | . 4 2 3 . 5 7 4 7 2 . 1 4 2 10 . 15 . Max Kills in Single Turn 6 | 1 2 1 1 . 2 1 1 1 1 . 1 5 1 3 . 6 . Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 6 | . . . . . . . 1 . . . . 3 . 3 . 6 . Melee 1 | . . . . . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . 1 . Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -------- Run | Jun Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Damage Taken 11068 | . 143 67 392 . 434 1031 1819 326 . . 355 3375 87 521 . 2460 58 Core 1323 | . 50 7 47 . 56 100 145 25 . . 36 313 20 21 . 452 51 Absorbed by Shields 4246 | . . . . . 184 400 540 . . . . 2198 35 205 . 684 . Redirected to Shielding 2 | . . . . . 2 . . . . . . . . . . . . Regen/Repaired (Parts) 1486 | . . . . . 72 57 187 . . . . 889 . . 281 . . Core Remaining (%) 81 | 100 . 77 . 88 . 71 . . . . 70 . . . . . . Volleys Fired 983 | 6 31 8 73 . 111 171 181 27 4 . 11 273 10 33 . 41 3 Largest 2 | 2 2 2 2 . 2 2 2 2 2 . 2 2 2 2 . 2 1 Hottest 123 | 70 99 99 112 . 112 99 123 96 96 . 96 106 86 86 . 96 48 Shots Fired 1897 | 12 62 17 137 . 212 316 352 54 8 . 22 542 20 58 . 82 3 Gun 568 | 12 43 . . . 66 258 110 . . . . 2 10 33 . 34 . Cannon 1286 | . 19 17 137 . 145 42 242 54 8 . 22 540 10 13 . 34 3 Launcher 42 | . . . . . . 16 . . . . . . . 12 . 14 . Special 1 | . . . . . 1 . . . . . . . . . . . . Kinetic 1328 | 6 31 9 73 . 110 155 181 54 8 . 22 542 20 46 . 68 3 Thermal 526 | 6 31 8 64 . 101 145 171 . . . . . . . . . . Explosive 42 | . . . . . . 16 . . . . . . . 12 . 14 . Electromagnetic 1 | . . . . . 1 . . . . . . . . . . . . Robot Hit Streak 36 | 5 11 4 20 . 21 36 34 21 7 . 12 30 9 21 . 17 1 Robot Miss Streak 8 | 1 2 2 5 . 6 2 3 1 1 . 2 3 1 1 . 8 1 Penetration Max 1 | . . . . . . . . 1 . . . 1 1 1 . . . Secondary Targets 7 | . 1 . . . . 6 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . 1 . . . . . . . . . . . Shots Hit Robots 1477 | 10 45 9 101 . 165 237 280 44 7 . 18 442 16 49 . 52 2 Core Hits 808 | 3 21 5 83 . 163 127 118 19 3 . 4 169 5 40 . 48 . Critical Kills 3 | . . . . . . . . . . . . . . 2 . 1 . Critical Parts Destroyed 5 | . 1 . . . . . . . . . . . 1 2 . 1 . Critical Strikes 76 | 2 1 . 1 . 2 8 12 5 . . 5 29 1 5 . 5 . Burn 13 | 2 . . . . 2 8 1 . . . . . . . . . . Destroy 10 | . 1 . . . . . . . . . . . 1 4 . 4 . Blast 53 | . . . 1 . . . 11 5 . . 5 29 . 1 . 1 . Melee Attacks 52 | . . . . . . 47 2 . . . . . . . . 3 . Impact . | . . . . . . . . . . . . . . . . . . Slashing 52 | . . . . . . 47 2 . . . . . . . . 3 . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . 1 . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 42639 | 122 1229 172 2177 56 3728 4740 6965 1232 84 . 571 14644 458 2948 . 3463 50 Guns 8300 | 122 444 . . . 949 3664 1609 . . . . . 247 788 . 477 . Cannons 27134 | . 270 172 2177 . 2733 918 5342 1232 84 . 571 12506 211 263 . 605 50 Explosions 6851 | . 515 . . . . 48 . . . . . 2063 . 1897 . 2328 . Melee 117 | . . . . . . 64 . . . . . . . . . 53 . Ramming 237 | . . . . 56 46 46 14 . . . . 75 . . . . . Kinetic 27012 | 47 343 66 1300 . 2175 2415 3632 1232 84 . 571 12506 458 1051 . 1082 50 Thermal 9811 | 75 371 106 877 . 1496 2167 3319 . . . . 1400 . . . . . Explosive 5431 | . 515 . . . . 48 . . . . . 643 . 1897 . 2328 . Electromagnetic 31 | . . . . . 11 . . . . . . 20 . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing 117 | . . . . . . 64 . . . . . . . . . 53 . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 4 | . 3 3 . . . . 2 . . . . 4 . . . 1 1 Average Corruption 2 | . 2 3 . . . . 1 . . . . 1 . . . 1 1 Corruption Purged 11 | . . . . . . . 2 . . . . 9 . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 47 | . 10 16 . . . . 15 . . . . 6 . . . . . Message Errors 13 | . 2 5 . . . . 5 . . . . 1 . . . . . Matter Fused 12 | . 3 4 . . . . 2 . . . . 3 . . . . . Heat Flow Errors 3 | . . . . . . . 2 . . . . 1 . . . . . Energy Discharges 6 | . 2 2 . . . . 2 . . . . . . . . . . Data Loss (minor) 7 | . 1 3 . . . . 2 . . . . 1 . . . . . Misfires 3 | . 1 1 . . . . 1 . . . . . . . . . . Alerts 3 | . 1 1 . . . . 1 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 1059 | . 100 . 15 3 8 . 119 24 . . . 657 . 63 . 70 . Projectiles 367 | . . . 15 . 4 . 119 24 . . . 177 . 3 . 25 . Explosions 685 | . 100 . . . . . . . . . . 480 . 60 . 45 . Melee 7 | . . . . 3 4 . . . . . . . . . . . . Knockbacks 177 | . 1 1 10 . 36 17 23 3 . . . 72 4 6 . 3 1 Impact . | . . . . . . . . . . . . . . . . . . Kinetic 170 | . 1 1 10 . 35 15 23 3 . . . 70 4 5 . 2 1 Secondary 7 | . . . . . 1 2 . . . . . 2 . 1 . 1 . Self-Inflicted Damage 296 | . . . . . . 89 . . . . . 92 . 78 . 37 . Shots 12 | . . . . . . 4 . . . . . 3 . 4 . 1 . Rammed . | . . . . . . . . . . . . . . . . . . Targets Rammed 21 | . . . . 4 3 5 2 . . . . 7 . . . . . Kicked 21 | . . . . 4 3 5 2 . . . . 7 . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 535 | 27 240 261 288 . 412 102 535 259 44 . 142 366 215 36 . 498 . Average Temperature 98 | 11 80 120 107 . 106 18 99 123 22 . 82 119 106 19 . 142 . Received Heat Transfer 3871 | . 129 60 228 . 297 607 767 153 . . 78 576 65 237 . 665 9 Effects 27 | . . . 3 . 8 . 8 . . . . 8 . . . . . Shutdowns 4 | . . . . . 4 . . . . . . . . . . . . Energy Bleed 5 | . . . 1 . . . 1 . . . . 3 . . . . . Interference 11 | . . . 2 . 3 . 1 . . . . 5 . . . . . Matter Decay 3 | . . . . . 1 . 2 . . . . . . . . . . Damage (minor) 1 | . . . . . . . 1 . . . . . . . . . . Damage (major) 3 | . . . . . . . 3 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . 1 . . . . . . . . . . . . Impact Corruptions 3 | . . . . 1 1 . . . . . . 1 . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 20 | 1 2 . 1 . 1 8 5 . . . . 2 . . . . . Heat Transferred 16832 | 370 851 222 1628 . 2960 4560 5291 . . . . 950 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . 1 . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 ------- Run | Jun Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Peak Influence 543 | 10 247 74 306 35 543 414 359 . . . . 340 . . . . . Initial 39 | . 4 24 . 35 . 39 9 . . . . 20 . . . . . Average 106 | 3 63 22 115 32 309 172 64 . . . . 95 . . . . . Maximum Alert Level 2 | . 1 . 1 . 2 2 1 . . . . 1 . . . . . Low Security (%) 82 | 100 86 100 86 100 25 66 95 . . . . 85 . . . . . Level 1 14 | . 13 . 13 . 46 32 4 . . . . 14 . . . . . Level 2 2 | . . . . . 28 1 . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 77 | . 2 . 1 . 5 9 24 . . . . 35 . 1 . . . Investigation 20 | . 2 . . . 1 . 8 . . . . 8 . 1 . . . Extermination 22 | . . . . . . . 11 . . . . 11 . . . . . Reinforcement 28 | . . . 1 . 3 4 4 . . . . 16 . . . . . Assault 2 | . . . . . . 2 . . . . . . . . . . . Garrison 5 | . . . . . 1 3 1 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Data Miner Redirects 6 | . . . . . . . . . . . . 6 . . . . . Construction Impeded 2 | . . . . . 1 . . . . . . 1 . . . . . Haulers Reinforced 4 | . . . . . . . 2 . . . . 2 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . 1 . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 --------- Run | Jun Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Distress Signals 20 | . 1 . 5 . 5 4 3 . . . . 2 . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 442 | . 14 4 41 . 56 52 75 13 1 . 2 115 2 22 . 41 4 Peak Tracking Total 27 | . 3 2 4 . 4 14 4 7 1 . 1 8 2 10 . 27 5 Tactical Retreats 20 | . 1 . 2 . 5 1 3 2 . . . 5 . . . 1 . Traps | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 ------- Run | Jun Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Traps Triggered 18 | . 7 . . . 1 1 5 . . . . 4 . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed 4 | . . . . . . . 4 . . . . . . . . . . Reprogrammed 10 | . . . . . . . 10 . . . . . . . . . . Reused 3 | . . . . . . . 3 . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 4 | . . . . . . . 3 . . . . 1 . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 ---------- Run | Jun Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Machines Disabled 77 | . 6 . 2 . 2 5 4 . . . . 51 . 3 . 4 . Max in Single Turn 18 | . 4 . 1 . . 1 1 . . . . 18 . 1 . 1 . Garrison Access 7 | . . . . . 1 1 3 . . . . 2 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 --------- Run | Jun Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Machines Accessed 135 | . 10 1 15 . 14 9 36 3 . 4 . 41 1 1 . . . Terminals 69 | . 8 1 11 . 9 4 16 . . . . 19 . 1 . . . Fabricators 10 | . . . . . . . 5 . . . . 5 . . . . . Repair Stations 13 | . . . . . 1 2 4 . . . . 6 . . . . . Recycling Units 16 | . 2 . 2 . 1 2 4 . . . . 5 . . . . . Scanalyzers 12 | . . . 2 . 2 . 4 . . . . 4 . . . . . Garrison Access 7 | . . . . . 1 1 3 . . . . 2 . . . . . Total Hacks 390 | . 30 3 38 . 40 24 87 9 . 30 . 119 1 9 . . . Successful 315 | . 25 2 28 . 33 18 68 9 . 30 . 92 1 9 . . . Failed 75 | . 5 1 10 . 7 6 19 . . . . 27 . . . . . Catastrophic 2 | . . . . . . . 1 . . . . 1 . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 117 | . 24 3 24 . 16 7 10 . . . . 24 . 2 7 . . Terminals 195 | . 26 3 29 . 24 16 40 . . . . 48 . 9 . . . Fabricators 26 | . . . . . . . 11 . . . . 15 . . . . . Repair Stations 43 | . . . . . 2 4 9 . . . . 28 . . . . . Recycling Units 24 | . 4 . 2 . 1 2 7 . . . . 8 . . . . . Scanalyzers 53 | . . . 7 . 12 . 17 . . . . 17 . . . . . Garrison Access 9 | . . . . . 1 2 3 . . . . 3 . . . . . Terminal Hacks 132 | . 14 1 10 . 8 7 22 9 . 30 . 21 1 9 . . . Record 32 | . . . 1 . . . 1 7 . 11 . 3 . 9 . . . Part Schematic 14 | . . . . . . 1 1 . . 10 . 2 . . . . . Robot Schematic 7 | . . . . . . . 1 . . 6 . . . . . . . Robot Analysis 2 | . . . . . . . . . . . . 2 . . . . . Prototype ID Bank 3 | . . . . . . . . . . 3 . . . . . . . Open Door 3 | . . . . . . . . 2 . . . . 1 . . . . Open DSF 6 | . . . . . . . 2 . . . . 4 . . . . . Level Access Points 1 | . . . . . . . 1 . . . . . . . . . . Branch Access Points 5 | . . . 1 . 1 1 1 . . . . 1 . . . . . Emergency Access Points 6 | . 1 . . . 3 . 2 . . . . . . . . . . Alert Level 1 | . 1 . . . . . . . . . . . . . . . . Unreport Threat 10 | . 3 . 1 . . 1 2 . . . . 3 . . . . . Locate Traps 8 | . 3 . 1 . 2 2 . . . . . . . . . . . Disarm Traps 1 | . . . . . . . 1 . . . . . . . . . . Reprogram Traps 6 | . . . . . . . 6 . . . . . . . . . . Recall Investigation 1 | . . . . . . 1 . . . . . . . . . . . Zone Layout 26 | . 6 1 6 . 2 1 4 . . . . 6 . . . . . Fabricator Hacks 24 | . . . . . . . 9 . . . . 15 . . . . . Network Status 5 | . . . . . . . 3 . . . . 2 . . . . . Load Schematic 10 | . . . . . . . 3 . . . . 7 . . . . . Build 9 | . . . . . . . 3 . . . . 6 . . . . . Repair Station Hacks 30 | . . . . . 2 4 6 . . . . 18 . . . . . Scan Component 16 | . . . . . 1 2 3 . . . . 10 . . . . . Repair 14 | . . . . . 1 2 3 . . . . 8 . . . . . Recycling Unit Hacks 19 | . 2 . 2 . 1 2 5 . . . . 7 . . . . . Report Inventory 15 | . 2 . 2 . 1 2 4 . . . . 4 . . . . . Retrieve Components 4 | . . . . . . . 1 . . . . 3 . . . . . Scanalyzer 50 | . . . 6 . 12 . 15 . . . . 17 . . . . . Insert Component 22 | . . . 3 . 6 . 7 . . . . 6 . . . . . Analyze 28 | . . . 3 . 6 . 8 . . . . 11 . . . . . Garrison Access Hacks 7 | . . . . . 1 1 3 . . . . 2 . . . . . Seal Access 7 | . . . . . 1 1 3 . . . . 2 . . . . . Unauthorized Hacks 52 | . 8 1 10 . 9 4 8 . . . . 12 . . . . . Terminals 52 | . 8 1 10 . 9 4 8 . . . . 12 . . . . . Botnet 52 | . 8 1 10 . 9 4 8 . . . . 12 . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 5 | . . . 1 . 1 1 2 . . . . . . . . . . Used 3 | . . . 1 . 1 1 . . . . . . . . . . . Hacking Detections 84 | . 7 1 11 . 7 8 23 . . . . 26 . 1 . . . Full Trace Events 21 | . 3 . 1 . 2 1 6 . . . . 7 . 1 . . . Feedback Events 2 | . 1 . . . . . . . . . . 1 . . . . . Corruption 2 | . 1 . . . . . . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 10 | . . . . . . . 1 . . 6 . . . . 3 . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 48 | . . . 3 . 6 1 7 . . 10 . 8 . . 13 . . Parts Built 14 | . . . . . . . 6 . . . . 8 . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time 753 | . . . . . . . 285 . . . . 468 . . . . . Total Part Build Rating 62 | . . . . . . . 30 . . . . 32 . . . . . Parts Repaired 14 | . . . . . 1 2 3 . . . . 8 . . . . . Time 476 | . . . . . 32 70 98 . . . . 276 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components 25 | . . . . . . . 3 . . . . 22 . . . . . Parts Scanalyzed 22 | . . . 3 . 6 . 7 . . . . 6 . . . . . Part Schematics Acquired 21 | . . . 3 . 6 . 6 . . . . 6 . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 ------------ Run | Jun Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released 11 | . . . . . . . 4 . . . . 7 . . . . . Programmers 11 | . . . . . . . 4 . . . . 7 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -------- Run | Jun Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Total Allies 16 | . . . . 3 . 2 . . . . 1 1 . . 9 . . Largest Group 9 | . . . . 3 3 2 . . . . 1 1 . . 9 5 . Highest-Rated Group 268 | . . . . 40 40 62 . . . . 96 99 . . 268 115 . Highest-Rated Ally 99 | . . . . 16 16 31 . . . . 96 99 . . 39 31 . Total Orders 3 | . . . . . . . . . . . . . . 2 . 1 . ROAM 1 | . . . . . . . . . . . . . . . . 1 . EXPLORE 1 | . . . . . . . . . . . . . . 1 . . . RETURN 1 | . . . . . . . . . . . . . . 1 . . . Ally Attacks 176 | . . . . . 15 15 . . . . 13 70 . . . 63 . Total Damage 7071 | . . . . . 273 231 . . . . 485 4782 . . . 1300 . Kills 47 | . . . . . 3 . . . . . 1 36 . . . 7 . Allies Corrupted 2 | . . . . . . . . . . . . 2 . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 ------- Run | Jun Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Robot Analysis Total 2 | . . . . . . . . . . . . 2 . . . . . Derelict Logs Recovered 8 | . . . . . . . . 2 . . 1 . 1 2 2 . . Drone Launches 4 | . . . . . . . . . . . . . . 3 . 1 . Drone Recoveries 2 | . . . . . . . . . . . . . . 2 . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 ------------- Run | Jun Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Turns Passed 28173 | 117 1107 878 1572 436 1792 1936 6175 1324 581 101 390 7659 537 801 1568 1107 92 Spaces Moved 17784 | 64 595 577 892 357 1053 946 4000 1031 475 85 298 4456 417 514 1241 616 167 Core 230 | 25 . . . . . . . . . . . . . . . 38 167 Treads 801 | . . . . . . . 801 . . . . . . . . . . Legs 16753 | 39 595 577 892 357 1053 946 3199 1031 475 85 298 4456 417 514 1241 578 . Wheels . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 115 114 120 120 120 120 120 121 121 121 50 50 Average Speed 127 | 92 161 138 146 120 123 126 130 120 120 120 120 123 121 127 121 147 51 Slowest Speed 240 | 120 190 190 190 120 190 193 240 120 120 120 120 192 121 191 121 193 100 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . 1 . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 76 | 5 99 100 95 87 96 92 92 96 59 72 52 98 53 82 90 79 25 Regions Visited 17 Branch Regions 12 Pre-discovered Areas 6 | . . . . 1 . . . . . 1 . . . 2 2 . . Known Exits Taken 17 | 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . . . . Scrap Searched 19 | . . . . 1 . . . 2 5 . 1 . 3 4 3 . . Spaces Dug 115 | . . . . . 1 107 3 . . . . 4 . . . . . Terrain Destroyed 505 | . 10 . 1 . 1 107 15 12 3 . 2 131 5 161 . 56 1 Melee 32 | . . . . . . 30 2 . . . . . . . . . . Projectile 108 | . . . 1 . 1 . 13 12 3 . 2 56 5 8 . 6 1 AOE 365 | . 10 . . . . 77 . . . . . 75 . 153 . 50 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 --------- Run | Jun Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Total 21349 | 111 685 638 1019 364 1326 1343 4637 1063 478 84 308 6069 429 597 1307 720 171 Wait 1762 | 18 . 49 35 . 71 114 293 . . . . 1080 . 33 63 6 . Move 17765 | 63 594 576 891 356 1052 945 3999 1028 474 84 297 4455 416 513 1240 615 167 Hop 1 | . . . . . . . . 1 . . . . . . . . . Pick Up 199 | 10 28 1 8 1 19 12 35 2 . . . 65 1 3 2 12 . Fast Attach 53 | . . 1 3 . 10 10 15 . . . . 14 . . . . . Attach 89 | 10 8 . . 1 4 5 5 . . . . 44 . 2 . 9 1 Detach 26 | 3 . . . . . 2 . . . . . 20 . . . 1 . Swap 204 | . 10 1 4 1 26 12 52 2 . . . 62 1 10 1 22 . Drop 194 | 1 14 2 5 1 30 20 53 3 . . . 49 1 3 1 11 . Fire 983 | 6 31 8 73 . 111 171 181 27 4 . 11 273 10 33 . 41 3 Melee 52 | . . . . . . 47 2 . . . . . . . . 3 . Ram . | . . . . . . . . . . . . . . . . . . Kick 21 | . . . . 4 3 5 2 . . . . 7 . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 2 exits: *Mat / *Exi) -8/Materials (discovered 5 exits: *Fac x3 / *Sto x2) -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory (discovered 6 exits: *Fac x4 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: *Dee / *Pro) -6/Deep Caves -5/Proximity Caves History --------- Turn | Location | Event 19 | -11/Junkyard | Identified exit to Materials 19 | -11/Junkyard | Discovered exit to Materials (range 15) 118 | -11/Junkyard | Entered Materials 118 | -10/Materials | Evolved 1 slot: Propulsion x1 197 | -10/Materials | Identified exit to Materials 197 | -10/Materials | Discovered exit to Materials (range 10) 304 | -10/Materials | Build established: Hacker-Mutant 507 | -10/Materials | Identified exit to Mines 507 | -10/Materials | Discovered exit to Mines (range 17) 524 | -10/Materials | Discovered exit to Materials (range 16) 850 | -10/Materials | Discovered exit to Materials (range 16) 1225 | -10/Materials | Entered Mines 1594 | -10/Mines | Discovered exit to Materials (range 7) 1743 | -10/Mines | Found a hidden stash of uninstalled traps 1835 | -10/Mines | Discovered exit to Materials (range 6) 2103 | -10/Mines | Entered Materials 2103 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 2603 | -9/Materials | Identified exit to Materials 2603 | -9/Materials | Discovered exit to Materials (range 10) 2817 | -9/Materials | Identified exit to Mines 2817 | -9/Materials | Discovered exit to Mines (range 9) 3267 | -9/Materials | Discovered exit to Materials (range 18) 3463 | -9/Materials | Discovered exit to Materials (range 4) 3675 | -9/Materials | Entered Mines 3698 | -9/Mines | Learned location of Storage (-8) 3767 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3767 | -9/Mines | Identified exit to Exiles 3767 | -9/Mines | Discovered exit to Exiles (range 5) 3912 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3961 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3963 | -9/Mines | Found Prototype Device 3964 | -9/Mines | Identified Exp. Sensor Array 4097 | -9/Mines | Discovered exit to Materials (range 5) 4111 | -9/Mines | Entered Materials 4111 | -8/Materials | Accompanied by 3 allies 4111 | -8/Materials | Evolved 2 slots: Utility x2 4113 | -8/Materials | Identified exit to Storage 4113 | -8/Materials | Discovered exit to Storage (range 15) 4630 | -8/Materials | Identified exit to Factory 4630 | -8/Materials | Discovered exit to Factory (range 22) 4958 | -8/Materials | Garrison activated, responded to threat 4969 | -8/Materials | Discovered exit to Factory (range 5) 5416 | -8/Materials | Repaired Imp. Aluminum Leg 5704 | -8/Materials | Discovered exit to Factory (range 5) 5903 | -8/Materials | Entered Storage 5946 | -8/Storage | Repaired Shield Generator 6051 | -8/Storage | Garrison activated, responded to threat 6153 | -8/Storage | Destroyed 7 combat bots 6299 | -8/Storage | Repaired Carbon-fiber Leg 6722 | -8/Storage | Discovered exit to Factory (range 5) 6797 | -8/Storage | Identified exit to Recycling 6840 | -8/Storage | Met a pair of Derelict thieves 6986 | -8/Storage | Lost 3 parts (1n2u) 7839 | -8/Storage | Entered Factory 7839 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8506 | -7/Factory | Repaired Med. Armor Plating 8708 | -7/Factory | Identified exit to Factory 8708 | -7/Factory | Discovered exit to Factory (range 15) 9668 | -7/Factory | Identified exit to Lower Caves 9668 | -7/Factory | Discovered exit to Lower Caves (range 13) 10018 | -7/Factory | Discovered exit to Factory (range 13) 10293 | -7/Factory | Fabricated Arm. Leg? 10308 | -7/Factory | Discovered exit to Factory (range 14) 10828 | -7/Factory | Garrison activated, responded to threat 10992 | -7/Factory | Fabricated Arm. Leg? 11195 | -7/Factory | Fabricated Arm. Leg? 11661 | -7/Factory | Discovered exit to Factory (range 15) 11712 | -7/Factory | Build established: Machinist-Mutant 13322 | -7/Factory | Repaired Mic. Nuclear Core 13415 | -7/Factory | Repaired Mic. Nuclear Core 14014 | -7/Factory | Entered Lower Caves 14034 | -7/Lower Caves | Found Prototype Device 14163 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 14223 | -7/Lower Caves | Destroyed 7 combat bots 14326 | -7/Lower Caves | Encountered a Warlord checkpoint 14577 | -7/Lower Caves | Identified exit to Lower Caves 14623 | -7/Lower Caves | Learned location of 1 exit from Factory 14623 | -7/Lower Caves | Learned location of 1 exit from Research 14623 | -7/Lower Caves | Learned Extension garrison access intel 14623 | -7/Lower Caves | Learned Armory garrison access intel 15031 | -7/Lower Caves | Learned location of 1 exit from Factory 15338 | -7/Lower Caves | Entered another Lower Caves area 15344 | -7/Lower Caves | Discovered exit to Factory (range 14) 15356 | -7/Lower Caves | Encountered a Warlord checkpoint 15914 | -7/Lower Caves | Identified exit to Data Miner 15914 | -7/Lower Caves | Discovered exit to Data Miner (range 4) 15919 | -7/Lower Caves | Entered Data Miner 15919 | -7/Data Miner | Identified exit to Proximity Caves 15919 | -7/Data Miner | Discovered exit to Proximity Caves (range 6) 15942 | -7/Data Miner | Met Data Miner 15971 | -7/Data Miner | Learned location of Section 7 (-3) 15971 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 15990 | -7/Data Miner | Received God Mode back door access code from Data Miner 16020 | -7/Data Miner | Entered Proximity Caves 16038 | -6/Proximity Caves | Learned Factory emergency access door positions 16228 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 16229 | -6/Proximity Caves | Escorted by Enhanced Grunt 16300 | -6/Proximity Caves | Spotted B-75 Beast 16330 | -6/Proximity Caves | Allies destroyed B-75 Beast 16403 | -6/Proximity Caves | Discovered exit to Factory (range 7) 16410 | -6/Proximity Caves | Entered Factory 16410 | -6/Factory | Accompanied by 1 ally 16410 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 16411 | -6/Factory | Identified exit to Factory 16799 | -6/Factory | Repaired Arm. Leg 16806 | -6/Factory | Build established: Hacker-Mutant 17140 | -6/Factory | Identified Heart of Steel 17786 | -6/Factory | Spotted B-75 Beast 17885 | -6/Factory | Destroyed B-75 Beast 17954 | -6/Factory | Found Corrupted Prototype Device 18346 | -6/Factory | Heart of Steel transformed into Warbot 18566 | -6/Factory | Cargo convoy interrupted 18582 | -6/Factory | Incoming assault squad redirected 18745 | -6/Factory | Identified Exp. Thermal Shield 19220 | -6/Factory | Identified exit to Lower Caves 19245 | -6/Factory | Incoming investigation squad redirected 19993 | -6/Factory | Incoming investigation squad redirected 20019 | -6/Factory | Repaired Broken Imp. Cryofiber Web 20046 | -6/Factory | Repaired Fission Core 20928 | -6/Factory | Fabricated Enh. Armored Leg (x1) 20963 | -6/Factory | Discovered exit to Factory (range 8) 21186 | -6/Factory | Incoming investigation squad redirected 21487 | -6/Factory | Repaired Arm. Leg? 21563 | -6/Factory | Repaired Enh. Flexi-carbon Leg 21589 | -6/Factory | Repaired Imp. Titanium Leg 21875 | -6/Factory | Fabricated Adv. Weight Redist. System (x2) 21968 | -6/Factory | Fabricated Enh. Armored Leg (x1) 22061 | -6/Factory | Fabricated Hcp. Matter Pod (x2) 22165 | -6/Factory | Repaired Broken Matter Filter 22305 | -6/Factory | Incoming investigation squad redirected 22893 | -6/Factory | Discovered exit to Factory (range 13) 23296 | -6/Factory | Fabricated Imp. Kinecellerator (x1) 23551 | -6/Factory | Repaired Imp. Shield Generator 23782 | -6/Factory | Fabricated Enh. Armored Leg (x1) 23810 | -6/Factory | Incoming investigation squad redirected 24069 | -6/Factory | Entered Lower Caves 24092 | -6/Lower Caves | Build established: Machinist-Mutant 24124 | -6/Lower Caves | Learned location of 1 exit from Factory 24597 | -6/Lower Caves | Identified exit to Lower Caves 24597 | -6/Lower Caves | Discovered exit to Lower Caves (range 8) 24606 | -6/Lower Caves | Entered another Lower Caves area 24687 | -6/Lower Caves | Destroyed 10 combat bots 24703 | -6/Lower Caves | Attracted the attention of an 0b10 base 24732 | -6/Lower Caves | Learned location of Extension (-5) 24732 | -6/Lower Caves | Learned location of 2 exits from Upper Caves 24732 | -6/Lower Caves | Learned 6 Upper Caves zone layouts 24732 | -6/Lower Caves | Learned Factory terminal intel 24732 | -6/Lower Caves | Learned Research terminal intel 24776 | -6/Lower Caves | Learned Factory garrison access intel 24834 | -6/Lower Caves | Encountered a Warlord checkpoint 25398 | -6/Lower Caves | Identified exit to Zion 25398 | -6/Lower Caves | Discovered exit to Zion (range 6) 25407 | -6/Lower Caves | Entered Zion 25490 | -6/Zion | Identified exit to Proximity Caves 25490 | -6/Zion | Discovered exit to Proximity Caves (range 8) 25537 | -6/Zion | Given the Hacking Drone Bay 25537 | -6/Zion | Found Prototype Device 25538 | -6/Zion | Identified Hacking Drone Bay 25606 | -6/Zion | Learned Factory terminal intel 25784 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 25906 | -6/Zion | Imprinted 25909 | -6/Zion | Declared Zion's savior 26020 | -6/Zion | Learned location of Warlord (-5) 26247 | -6/Zion | Found Prototype Device 26268 | -6/Zion | Given A8's code to call for help 26658 | -6/Zion | Gained Derelict followers 26932 | -6/Zion | Opened final containment barrier to the Deep Caves 26953 | -6/Zion | Identified exit to Deep Caves 26953 | -6/Zion | Discovered exit to Deep Caves (range 3) 26953 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 26975 | -6/Zion | Entered Deep Caves 26975 | -6/Deep Caves | Accompanied by 9 allies 27199 | -6/Deep Caves | Attacked by Z-Imprinter 27211 | -6/Deep Caves | Destroyed Z-Imprinter 27241 | -6/Deep Caves | Identified Phasing AFG 27251 | -6/Deep Caves | Found Prototype Protection 27252 | -6/Deep Caves | Identified Zio. Weapon Casing 27279 | -6/Deep Caves | Z-Facility disabled 27520 | -6/Deep Caves | Found Prototype Protection 27522 | -6/Deep Caves | Identified Zio. Heavy Carapace 27828 | -6/Deep Caves | Build established: Hacker-Mutant 27998 | -6/Deep Caves | Spotted as-18030 28013 | -6/Deep Caves | Core integrity fell below 50% 28028 | -6/Deep Caves | Exposed GOLEM chamber 28029 | -6/Deep Caves | Triggered Deep Caves wall 28057 | -6/Deep Caves | Core integrity fell below 20% 28063 | -6/Deep Caves | Released all parts (11) 28073 | -6/Deep Caves | Destroyed 15 combat bots 28078 | -6/Deep Caves | Identified exit to Proximity Caves 28078 | -6/Deep Caves | Discovered exit to Proximity Caves (range 7) 28082 | -6/Deep Caves | Entered Proximity Caves 28093 | -5/Proximity Caves | Lost 8 parts (2p2n1u3w) 28171 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 28174 | -5/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 28061_ Enh. Armored Leg destroyed. 28061_ Knocked back. 28062_ Magnetic Acceleration Cannon destroyed. 28063_ Released Power Sword. 28063_ Released Imp. Hardlight Generator. 28063_ Released Exp. Heat Sink. 28063_ Released Zio. Composite Leg I. 28063_ Released Enh. Armored Leg. 28063_ Released Flexi-carbon Leg. 28063_ Released Huge Storage Unit. 28063_ Released Imp. Cryofiber Web. 28063_ Released Exp. Coolant Injector. 28063_ Released Arm. Leg. 28063_ Released Force Field. 28065_ as-30608 destroyed. 28078_ EXIT=FOUND: PROXIMITY CAVES LOCATION=PROXIMITY CAVES GOAL=ESCAPE 28165_ S-27 Virus knocked back. 28171_ Y-64 Sentinel: "INTERCEPTING UNREGISTERED DERELICT." Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????? ?????????? | | ????????????????????????????????????? ?????????? | | ?????????????????????????????####??? #?????????? | | ????????????????????????????## ??? ##????????? | | ?????????????????????????#?## ??# ####?????? | | ????????????????????????? ## ## ##????? | | ?????????????????????????? ???? | | ??????????????????????????? ???? | | ???????????????????????????? ???? | | ????????????????????????????? #??? | | ?????????????????????????????# ??? | | ????????????????????????????## ???? | | ????????????????????????????# ????????? | | ????????????????????????????# #?????????????? | | ????????????????????????????# ##?????????????? | | ????????????????????????????## #??????????????? | | ?????????????????????????????### #??????????????? | | ???????????????????????????#####% #??????????????? | | ??????????????????????###### #??????????????? | | ?????????????????????## #####??????????????? | | ?????????????????????# # s# "#??????????????????? | | ?????????????????????# ####??????????????????? | | ?????????????????????## #@####### #??????????? | | ?????????????????????## #??????????? | | ?????????????????????# ????????? | | ?????????????????????# # ####### ###???????????? | | ?????????????????????## #####???????????????????? | | ??????????????????????## ##??????????????????? | | ??????????????????????## #??????????????????? | | ??????????????????????# ##??????????????????? | | ??????????????????????## #???????????????????? | | ??????????????????????# # ##?????????????????? | | ?######?###????###?#### #?????????????????? | | ## # ### ##?### ### # #?????????????????? | | # # # ### # # ##?????????????????? | | # # #### #??????????????????? | | # ### # ###??? #??????????????????? | | ###????? #??????????????????? | | #### # ##???????# #??????????????????? | | ???# # # ##????????? #?????????????????? | | ?### # ###??????????# # #?????????????????? | | ## ##????????????? #?????????????????? | | # # # # #???????????? ?#?????????????????? | | # ### #?????????????????????????????????? | | ## ##?## #?????????????????????????????????? | | ##????# # ?????????????????????????????????? | | #?????## ????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 63 Coolant Potential 120 Energy Generation 47 Energy Capacity 520 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 210 ECM Strength 1 Power Amplification 20 Additional Mass Support 9 Base Temperature (-) 150 Armor Coverage 1200 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Core Shielding 20 Weapon Shielding 100 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 5 Matter Filtering 30 Kinecelleration 40 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Core Shielding | -9/Materials | Scanalyzed Hrd. Light Armor Plating | -9/Materials | Scanalyzed Med. Armor Plating | -9/Materials | Scanalyzed ECM Suite | -8/Materials | Scanalyzed Adv. Weight Redist. System | -8/Materials | Scanalyzed Hardlight Generator | -8/Materials | Scanalyzed Hcp. Matter Pod | -8/Materials | Scanalyzed Hcp. Storage Unit | -8/Materials | Scanalyzed Terrain Scan Processor | -8/Materials | Scanalyzed Imp. Trap Scanner | -8/Storage | Hacked Arm. Leg | -7/Factory | Scanalyzed Energy Filter | -7/Factory | Scanalyzed System Shield | -7/Factory | Scanalyzed Imp. Titanium Leg | -7/Factory | Hacked Cryofiber Web | -7/Factory | Scanalyzed Adv. Heat Sink | -7/Factory | Scanalyzed Chainsword | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Exp. Power Shielding | -7/Data Miner | Free Cld. Plasma Cannon | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Adv. Cooling System | -7/Data Miner | Free Hvy. Mass Driver | -7/Data Miner | Free Imp. Dynamic Insulation System | -7/Data Miner | Free Imp. Kinecellerator | -7/Data Miner | Free Imp. Cryofiber Web | -6/Factory | Scanalyzed System Restoration Module | -6/Factory | Scanalyzed Force Field | -6/Factory | Scanalyzed Enh. Armored Leg | -6/Factory | Hacked Corruption Screen | -6/Factory | Scanalyzed KE Penetrator | -6/Factory | Hacked Exp. Coolant Injector | -6/Factory | Scanalyzed Power Amplifier | -6/Factory | Scanalyzed Imp. Particle Charger | -6/Zion | Archive Imp. Arc Projector | -6/Zion | Archive Plasma Flamer | -6/Zion | Archive Hvy. Phase Cannon | -6/Zion | Archive Adv. Transmission Jammer | -6/Zion | Archive System Guard | -6/Zion | Archive Cloaking Device | -6/Zion | Archive Arm. Medium Treads | -6/Zion | Archive Power Sword | -6/Zion | Archive Imp. Hardlight Generator | -6/Zion | Archive Mass Driver | -6/Zion | Archive Plasma Rifle | -6/Zion | Archive Hvy. Gauss Cannon | -6/Zion | Archive Robot Schematics ------------------ O-24 Administrator | -7/Factory | Hacked L-41 Fighter | -7/Data Miner | Free X-62 Marksman | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free W-25 Informer | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free A-02 Transporter | -6/Zion | Archive R-06 Scavenger | -6/Zion | Archive K-01 Serf | -6/Zion | Archive Fabricated ------------ Arm. Leg | x2 | -7/Factory Arm. Leg | x2 | -7/Factory Arm. Leg | x2 | -7/Factory Enh. Armored Leg | x1 | -6/Factory Adv. Weight Redist. System | x2 | -6/Factory Enh. Armored Leg | x1 | -6/Factory Hcp. Matter Pod | x2 | -6/Factory Imp. Kinecellerator | x1 | -6/Factory Enh. Armored Leg | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Are We The Baddies? Explorer That's One Door That Should Stay Closed Challenges ------------ None Game ------ Seed TransportAnalysisPlating Manual? 0 Play Time 06:30:47 Cumulative 124.2 hours Start 2023.04.14 @ 18:05:00 End 2023.04.24 @ 03:24:46 Sessions 15 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 114 Rogue 0 Adventurer 102 Explorer 12 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 43 Gallery% 55 Achievement% 43 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 16/SmallcapsGlow Map View 113x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 84bce2e1-b16b-420c-9fbe-fc4d00fc5e16