Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.23 @ 20:49:11 Player: acra Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (78) 390 Value Destroyed (2370) 2370 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (479) 479 TOTAL SCORE: 6919 Bonus ------- Entered DSFs 500 Friendly Fire -21 Cogmind --------- Core Integrity 459/850 Matter 283/300 Energy 300/300 System Corruption 2% Temperature Cool (0) Movement Walking (120) Location -6/Factory Parts ------- > --- POWER (1) -------- Angular Momentum Engine > --- PROPULSION (3) --- Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY (8) ------ Improved Heat Sink Medium Storage Unit Visual Processing Unit Improved Signal Interpreter Targeting Computer Target Analyzer > --- WEAPON (3) ------- Phase Cannon Improved Datajack > --- INVENTORY (10) --- Fission Core Titanium Leg Flexi-carbon Leg Wheel Cooling System Medium Storage Unit Advanced ECM Suite Phase Cannon Proton Missile Launcher Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Carbon-fiber Leg Titanium Leg Titanium Leg > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Visual Processing Unit Improved Signal Interpreter Targeting Computer Target Analyzer Improved Particle Charger Transmission Jammer > --- WEAPON ----------- Field Laser Advanced Beam Rifle Heavy Laser > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Light Nuclear Core Titanium Leg Wheel Cooling System Arc Projector Phase Cannon Improved Datajack Great Axe [Rating: 54] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Titanium Leg Leg Titanium Leg Wheel Wheel Utility Targeting Computer Device Cooling System Storage Medium Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Core Shielding Weapon Heavy Particle Gun Energy Gun Heavy Particle Gun Energy Cannon Phase Cannon Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Slashing Weapon Axe Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Sto Fac DSF Fac Slots Evolved 8 | . . . 2 2 . 2 . 2 Power . | . . . . . . . . . Propulsion 1 | . . . . 1 . . . . Utility 6 | . . . 2 1 . 1 . 2 Weapon 1 | . . . . . . 1 . . Parts Attached 85 | 7 . 5 15 8 11 2 4 33 Power 13 | 1 . 1 1 2 3 . . 5 Engine 6 | 1 . 1 1 1 . . . 2 Core 6 | . . . . 1 3 . . 2 Reactor 1 | . . . . . . . . 1 Propulsion 20 | 2 . . 4 1 2 . 3 8 Treads . | . . . . . . . . . Leg 18 | 2 . . 2 1 2 . 3 8 Wheel 2 | . . . 2 . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 27 | 2 . . 7 3 3 1 . 11 Device 14 | 1 . . 3 1 1 1 . 7 Storage 5 | 1 . . 2 . . . . 2 Processor 4 | . . . 1 . 1 . . 2 Hackware 1 | . . . . 1 . . . . Protection 3 | . . . 1 1 1 . . . Artifact . | . . . . . . . . . Weapon 25 | 2 . 4 3 2 3 1 1 9 Energy Gun 15 | 1 . 1 3 . 3 1 1 5 Energy Cannon 1 | . . . . . . . . 1 Ballistic Gun 5 | 1 . 2 . . . . . 2 Ballistic Cannon . | . . . . . . . . . Launcher 2 | . . 1 . 1 . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 1 | . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . 1 Unidentified Prototypes 4 | . . . 2 1 1 . . . Corrupted Parts 2 | . . . 1 . . . . 1 System Corruption 2 | . . . 1 . . . . 1 Parts Lost 23 | . . 2 3 2 1 . . 15 Power 2 | . . 1 . . . . . 1 Propulsion 4 | . . . 2 . . . . 2 Utility 9 | . . . 1 2 1 . . 5 Weapon 8 | . . 1 . . . . . 7 Highest Loss Streak 6 | . . 2 2 1 1 . . 6 To Critical Strikes 1 | . . . . . . . . 1 Average Backups 8 | 2 6 7 8 7 9 8 9 9 Power 1 | 1 2 1 1 1 2 3 2 2 Propulsion 1 | 1 1 1 . 1 1 2 2 2 Utility 2 | . 1 3 4 2 3 2 2 1 Weapon 2 | . 1 1 2 2 2 1 1 2 Tool/Special . | . . . . . . . . . Unused Backups 10 | . . . 1 1 1 . 2 5 Power 4 | . . . . . 1 . 1 2 Propulsion 1 | . . . . . . . 1 . Utility . | . . . . . . . . . Weapon 5 | . . . 1 1 . . . 3 Tool/Special . | . . . . . . . . . Average Slot Usage (%) 98 | . 100 100 98 97 98 96 100 98 Engine 5 | . 14 14 10 6 . . . . Core 2 | . . . . 3 9 7 7 2 Reactor 1 | . . . . . . . . 3 Leg 21 | . 28 28 17 26 26 23 23 19 Wheel 1 | . . . 4 . . . . . Device 17 | . 14 14 18 19 15 11 15 18 Storage 9 | . 14 14 11 9 9 7 7 8 Processor 14 | . . . 10 9 11 15 15 23 Protection 3 | . . . 2 5 8 7 7 . Energy Gun 14 | . 14 12 16 17 11 23 23 14 Ballistic Gun 3 | . 14 14 3 . . . . 2 Slashing Weapon 1 | . . . . . 6 . . . Peak Build Rating 54 | 9 9 11 20 29 29 29 35 54 Average Rating 28 | 5 9 10 16 23 26 28 31 49 On Entrance 18 | . 9 9 11 18 29 26 29 35 Avg Prop Armor Cover (%) 7 | . . . 7 . . . . . Naked Turns . | . . . . . . . . . Heaviest Build 39 | 12 12 15 28 28 27 28 29 39 Greatest Support 55 | 20 20 20 34 51 51 44 49 55 Greatest Overweight (x) 3 | 3 . . 2 . 1 . . 1 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 25 | 8 8 8 25 10 10 10 10 10 Average Capacity 9 | 7 8 8 8 10 10 10 10 10 Most Carried 10 | 5 7 8 10 10 10 9 10 10 Average Carried 8 | 2 6 7 8 7 9 8 9 9 Final Capacity 10 | 8 8 8 10 10 10 10 10 10 Final Carried 10 | 4 7 8 10 10 10 8 10 9 Class Distribution -------------------- 52% | Mutant 32% | Scavenger-Gunner 15% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -7/Factory Scavenger-Gunner | -7/DSF Scavenger-Gunner | -6/Factory Resources | -11 -10 -10 -9 -8 -8 -7 -7 -6 ----------- Run | Yrd Mat Min Mat Mat Sto Fac DSF Fac Matter Collected 1554 | 239 . 103 332 170 288 . 60 362 Remotely . | . . . . . . . . . Salvage Created 2911 | 18 . 128 706 261 517 . 64 1217 Parts 165 | 5 . 10 49 16 31 . 2 52 Haulers Intercepted 2 | . . . 1 1 . . . . Recyclers Shooed 4 | . . . 1 1 . . . 2 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Sto Fac DSF Fac Combat Hostiles Destroyed 60 | . . 5 20 7 8 . 1 19 Melee 5 | . . . . . 5 . . . Guns 41 | . . 3 15 6 3 . 1 13 Cannons 3 | . . . . . . . . 3 AOE 9 | . . 2 5 1 . . . 1 Classes Destroyed 14 | 1 . 2 5 . 2 . . 4 Worker 6 | . . . 3 . 1 . . 2 Tunneler 1 | 1 . . . . . . . . Hauler 2 | . . . 1 1 . . . . Recycler 2 | . . . . . 1 . . 1 Operator 3 | . . . 1 . 1 . . 1 Watcher 4 | . . . 2 . . . . 2 Swarmer 26 | . . 3 13 4 . . . 6 Grunt 17 | . . . 3 2 6 . . 6 Brawler 1 | . . . . . . . . 1 Duelist 2 | . . . . . 1 . 1 . Sentry 9 | . . 2 4 1 1 . . 1 Specialist 2 | . . . . . . . . 2 Hunter 1 | . . . . . . . . 1 Programmer 2 | . . . . . . . . 2 Best Kill Streak 10 | 1 . 3 5 4 3 . 1 10 Combat Bots Only 4 | . . 3 4 4 2 . 1 4 Max Kills in Single Turn 2 | 1 . 1 2 1 1 . 1 2 Gunslinging 1 | . . . 1 . . . . . Exploded 2 | . . 1 2 1 . . . 1 Melee 1 | . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -7 -7 -6 -------- Run | Yrd Mat Min Mat Mat Sto Fac DSF Fac Hostile Shots Fired 377 | . 2 51 76 26 32 . . 190 Missed 108 | . 2 11 27 6 9 . . 53 Hits 269 | . . 40 49 20 23 . . 137 Melee 6 | . . . . . 2 . . 4 Projectile 263 | . . 40 49 20 21 . . 133 Critical Strikes 10 | . . 2 2 . . . . 6 Damage Taken 4219 | . . 552 558 226 369 . . 2514 Core 614 | . . 85 52 26 60 . . 391 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 6 | . . . . . 6 . . . Core Remaining (%) 87 | 100 . 66 87 . 84 . 100 . Volleys Fired 162 | 1 2 16 47 13 11 . 4 68 Largest 3 | 2 2 2 2 2 2 . 3 3 Hottest 203 | 60 60 60 101 101 100 . 165 203 Shots Fired 359 | 2 4 31 90 25 20 . 11 176 Gun 326 | 2 4 27 86 22 20 . 11 154 Cannon 22 | . . . . . . . . 22 Launcher 11 | . . 4 4 3 . . . . Special . | . . . . . . . . . Kinetic 59 | 1 2 16 18 . . . . 22 Thermal 208 | 1 2 11 40 10 14 . 7 123 Explosive 11 | . . 4 4 3 . . . . Electromagnetic 81 | . . . 28 12 6 . 4 31 Robot Hit Streak 17 | 1 2 12 10 6 7 . 3 17 Robot Miss Streak 4 | 1 2 1 4 3 2 . 3 4 Penetration Max . | . . . . . . . . . Secondary Targets 5 | . . . 2 . 1 . . 2 Max Gunslinging Chain 1 | . . . 1 . 1 . . 1 Shots Hit Robots 274 | 1 2 22 66 17 31 . 7 128 Core Hits 133 | 1 . 7 37 12 18 . 3 55 Critical Kills 2 | . . . . . . . . 2 Critical Parts Destroyed 3 | . . . . . . . . 3 Critical Strikes 18 | . . . 4 . 1 . . 13 Burn 10 | . . . 4 . . . . 6 Destroy 5 | . . . . . . . . 5 Corrupt 2 | . . . . . . . . 2 Sever 1 | . . . . . 1 . . . Melee Attacks 22 | . . . . . 19 . . 3 Impact . | . . . . . . . . . Slashing 19 | . . . . . 19 . . . Piercing . | . . . . . . . . . Sneak Attacks 6 | . . . . . 3 . . 3 Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 6503 | 14 21 444 1373 274 1008 . 133 3236 Guns 4163 | 14 21 240 1069 247 246 . 133 2193 Cannons 524 | . . . . . . . . 524 Explosions 1013 | . . 204 274 27 . . . 508 Melee 762 | . . . . . 762 . . . Ramming 41 | . . . 30 . . . . 11 Kinetic 731 | 14 11 134 247 . . . . 325 Thermal 3075 | . 10 106 465 128 163 . 88 2115 Explosive 935 | . . 204 274 27 . . . 430 Electromagnetic 959 | . . . 357 119 83 . 45 355 Impact . | . . . . . . . . . Slashing 762 | . . . . . 762 . . . Piercing . | . . . . . . . . . Highest Corruption 8 | . . . 1 3 8 . . 2 Average Corruption 4 | . . . 1 3 6 . . 1 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 22 | . . . . 2 20 . . . Message Errors 5 | . . . . 1 4 . . . Matter Fused 5 | . . . . . 5 . . . Heat Flow Errors 2 | . . . . 1 1 . . . Energy Discharges 3 | . . . . . 3 . . . Parts Rejected 1 | . . . . . 1 . . . Data Loss (minor) 3 | . . . . . 3 . . . Misfires 3 | . . . . . 3 . . . Overload Shots . | . . . . . . . . . Overflow Damage 160 | . . . 43 . 103 . . 14 Projectiles 14 | . . . . . . . . 14 Explosions 43 | . . . 43 . . . . . Melee 103 | . . . . . 103 . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 146 | . . . 32 . . . . 114 Shots 2 | . . . 1 . . . . 1 Rammed . | . . . . . . . . . Targets Rammed 5 | . . . 4 . . . . 1 Kicked 5 | . . . 4 . . . . 1 Crushed . | . . . . . . . . . Highest Temperature 426 | . . 110 19 217 173 . 8 426 Average Temperature 112 | . . 77 6 104 76 . 5 125 Received Heat Transfer 933 | . . 171 114 63 126 . . 459 Effects 7 | . . . . . . . . 7 Shutdowns 1 | . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . 1 Interference 5 | . . . . . . . . 5 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 3 | . . . 2 . . . . 1 Impact Corruptions . | . . . . . . . . . Robots Melted 2 | . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . 2 Parts Melted 13 | . . . 3 . . . . 10 Heat Transferred 6332 | . 25 250 1369 259 333 . 185 3911 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . 2 Alert | -11 -10 -10 -9 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Sto Fac DSF Fac Maximum Alert Level 1 | . . . 1 1 . . . 1 Low Security (%) 89 | 100 100 100 85 49 100 100 100 91 Level 1 10 | . . . 14 50 . . . 8 Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Sterilizations 1 | . . . . . . . 1 . Peak Influence 310 | 5 . 100 228 221 138 55 62 310 Initial 83 | . . . 27 83 81 55 42 32 Average 97 | . . 31 142 188 74 55 59 88 Influence Increases 2120 | 5 . 151 605 260 305 5 20 769 Destroy 0b10 Robot/C 1200 | . . 100 400 140 160 . 20 380 Destroy 0b10 Robot/NC 90 | 5 . . 35 5 15 . . 30 Destroy Leader 262 | . . 10 96 32 40 . . 84 Successful Hack 50 | . . . 27 . . 5 . 18 Disable Machine 120 | . . . 30 30 15 . . 45 Anti-Garrison Action 150 | . . . . . . . . 150 Destroy Structure 128 | . . 26 17 38 . . . 47 Lose Combat Pursuer 120 | . . 15 . 15 75 . . 15 Influence Decreases 1844 | 5 . 81 477 265 376 67 18 555 Entered New Map 385 | . . . 43 115 112 67 18 30 Time Decay 1259 | 5 . 81 404 130 254 . . 385 Lost Part 200 | . . . 30 20 10 . . 140 Squads Dispatched 18 | . 2 . 1 1 4 . . 10 Investigation 3 | . 2 . . 1 . . . . Extermination 3 | . . . . . . . . 3 Reinforcement 9 | . . . 1 . 4 . . 4 Assault 2 | . . . . . . . . 2 Garrison 1 | . . . . . . . . 1 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 Stealth | -11 -10 -10 -9 -8 -8 -7 -7 -6 --------- Run | Yrd Mat Min Mat Mat Sto Fac DSF Fac Distress Signals 4 | . 1 . 1 . 2 . . . Communications Jammed 3 | . . . . . . . . 3 Distress Signals 2 | . . . . . . . . 2 Times Spotted 115 | . 4 5 37 10 24 . 3 32 Peak Tracking Total 6 | . 3 3 6 4 5 . 5 5 Tactical Retreats 10 | . . 1 3 2 3 . . 1 ECM-based Alert Blocks 8 | . . . 6 2 . . . . Traps | -11 -10 -10 -9 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Sto Fac DSF Fac Traps Triggered 8 | . 1 . . 1 4 . 1 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -7 -7 -6 ---------- Run | Yrd Mat Min Mat Mat Sto Fac DSF Fac Machines Disabled 10 | . . 1 2 2 1 . . 4 Max in Single Turn 2 | . . 1 1 2 1 . . 1 Garrison Access 1 | . . . . . . . . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -7 -7 -6 --------- Run | Yrd Mat Min Mat Mat Sto Fac DSF Fac Machines Accessed 16 | . 2 . 6 . 2 1 . 5 Terminals 10 | . . . 5 . 2 1 . 2 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 3 | . 2 . . . . . . 1 Scanalyzers 2 | . . . 1 . . . . 1 Garrison Access 1 | . . . . . . . . 1 Total Hacks 38 | . 6 . 15 . 5 2 . 10 Successful 15 | . 1 . 8 . . 1 . 5 Failed 21 | . 5 . 6 . 5 1 . 4 Catastrophic 7 | . . . 2 . 3 . . 2 Database Lockouts 2 | . . . 1 . . . . 1 Manual 10 | . . . 10 . . . . . Terminals 22 | . . . 12 . 5 2 . 3 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 7 | . 6 . . . . . . 1 Scanalyzers 8 | . . . 3 . . . . 5 Garrison Access 1 | . . . . . . . . 1 Terminal Hacks 8 | . . . 6 . . 1 . 1 Record 3 | . . . 3 . . . . . Robot Schematic 1 | . . . . . . . . 1 Open DSF 1 | . . . . . . 1 . . Terminal Index 1 | . . . 1 . . . . . Registered Components 1 | . . . 1 . . . . . Zone Layout 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 2 | . 1 . . . . . . 1 Report Inventory 1 | . 1 . . . . . . . Retrieve Components 1 | . . . . . . . . 1 Scanalyzer 5 | . . . 2 . . . . 3 Retrieve Study 5 | . . . 2 . . . . 3 Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 12 | . 1 . 5 . 2 . . 4 Full Trace Events 1 | . . . . . 1 . . . Feedback Events 1 | . . . . . 1 . . . Corruption 1 | . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . 1 Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired 3 | . . . 2 . . . . 1 Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 3 | . . . . . . . . 3 Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -7 -7 -6 ------------ Run | Yrd Mat Min Mat Mat Sto Fac DSF Fac Used RIF Installer . | . . . . . . . . . Robots Hacked 2 | . . . . . . . . 2 Non-combat 2 | . . . . . . . . 2 Combat . | . . . . . . . . . Robot Hacks Applied 3 | . . . . . . . . 3 parse_system 1 | . . . . . . . . 1 no_distress 1 | . . . . . . . . 1 find_chute 1 | . . . . . . . . 1 Relay Couplers Released 1 | . . . . . . . . 1 Machine Destruction 1 | . . . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -7 -7 -6 -------- Run | Yrd Mat Min Mat Mat Sto Fac DSF Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Initial Warlord ECA Mod 9 | . . . . . . . . 9 Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Sto Fac DSF Fac Active Infowar (turns) 2501 | 45 99 278 578 37 165 12 143 1144 Optics 1464 | . . . . . 165 12 143 1144 Terrain 651 | 45 99 278 59 . . . . 170 Jamming 837 | . . . . . . . . 837 ECM 566 | . . . 519 37 . . . 10 Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -7 -7 -6 ------------- Run | Yrd Mat Min Mat Mat Sto Fac DSF Fac Turns Passed 3563 | 110 99 278 970 261 546 12 143 1144 Spaces Moved 1910 | 57 74 184 510 108 319 9 93 556 Core 11 | 11 . . . . . . . . Treads . | . . . . . . . . . Legs 1737 | 46 74 184 348 108 319 9 93 556 Wheels 162 | . . . 162 . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 95 130 121 121 121 120 Average Speed 124 | 159 120 120 123 130 124 121 123 124 Slowest Speed 245 | 200 120 120 245 130 200 121 126 200 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 33 | 4 22 47 45 16 53 1 89 21 Regions Visited 8 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 1 | . . . . . . 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . Scrap Searched 1 | . . 1 . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 162 | . . 31 13 65 . . . 53 Melee . | . . . . . . . . . Projectile 4 | . . . . . . . . 4 AOE 158 | . . 31 13 65 . . . 49 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -7 -7 -6 --------- Run | Yrd Mat Min Mat Mat Sto Fac DSF Fac Total 2731 | 71 80 208 755 204 418 10 115 870 Wait 423 | 2 2 . 155 57 31 . . 176 Move 1902 | 56 73 183 509 107 318 8 92 556 Hop . | . . . . . . . . . Pick Up 41 | 5 3 2 8 6 4 . 5 8 Fast Attach 47 | 6 . . 7 4 16 . . 14 Attach 23 | 1 . 2 4 6 1 2 . 7 Detach 3 | . . . . 2 . . . 1 Swap 44 | . . 4 12 3 6 . 4 15 Drop 56 | . . 1 9 6 12 . 7 21 Fire 162 | 1 2 16 47 13 11 . 4 68 Melee 22 | . . . . . 19 . . 3 Ram . | . . . . . . . . . Kick 5 | . . . 4 . . . . 1 Crush . | . . . . . . . . . Escape Stasis 3 | . . . . . . . 3 . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -8/Storage -7/Factory -7/DSF -6/Factory History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 111 | -11/Scrapyard | Entered Materials 112 | -10/Materials | Met a group of wandering Federalists 194 | -10/Materials | Discovered new exit (range 12) 210 | -10/Materials | Entered Mines 213 | -10/Mines | Met a Derelict bent on vengeance 306 | -10/Mines | Build established: Mutant 360 | -10/Mines | Learned 4 Materials zone layouts 477 | -10/Mines | Discovered new exit (range 7) 488 | -10/Mines | Entered Materials 488 | -9/Materials | Evolved 2 slots: Utility x2 507 | -9/Materials | Central database locked down 674 | -9/Materials | Discovered new exit (range 14) 1458 | -9/Materials | Entered another Materials area 1458 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1649 | -8/Materials | Discovered new exit (range 16) 1719 | -8/Materials | Entered Storage 1997 | -8/Storage | Met 01-MTF 2217 | -8/Storage | Build established: Scavenger-Mutant 2226 | -8/Storage | Discovered new exit (range 17) 2265 | -8/Storage | Entered Factory 2265 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2277 | -7/Factory | Identified exit to DSF 2277 | -7/Factory | Entered DSF 2277 | -7/DSF | Encountered a pitched battle between 0b10 and Warlord forces 2305 | -7/DSF | Sterilization system engaged 2325 | -7/DSF | Ambient heat levels rising (+10) 2340 | -7/DSF | Ambient heat levels rising (+10) 2355 | -7/DSF | Ambient heat levels rising (+10) 2370 | -7/DSF | Ambient heat levels rising (+10) 2385 | -7/DSF | Ambient heat levels rising (+10) 2395 | -7/DSF | Discovered new exit (range 17) 2400 | -7/DSF | Ambient heat levels rising (+10) 2415 | -7/DSF | Ambient heat levels rising (+10) 2420 | -7/DSF | Entered Factory 2420 | -6/Factory | Evolved 2 slots: Utility x2 2538 | -6/Factory | Build established: Scavenger-Gunner 2629 | -6/Factory | Lost 3 parts (1n1u1w) 3078 | -6/Factory | Central database locked down 3168 | -6/Factory | Cargo convoy interrupted 3295 | -6/Factory | Lost 6 parts (1p1n4w) 3372 | -6/Factory | Spotted B-75 Beast 3564 | -6/Factory | Self-destructed Last Messages --------------- 03542_ K-01 Serf collects debris. 03543_ P-60 Hacker resets K-01 Serf, behavior restored. 03551_ Slug penetrates P-60 Hacker. 03553_ Slug penetrates Wall. 03554_ Construction Platform disabled. 03554_ Slug penetrates K-01 Serf. 03554_ K-01 Serf destroyed. 03556_ Slug penetrates Wall. 03557_ P-60 Hacker suffers critical hit (Destroy). 03557_ Destroyed Gravmag System. 03558_ Wall collapses. 03559_ Penetrated by Slug. 03559_ Gauss Rifle destroyed. 03560_ Destroyed Imp. Heat Sink. 03562_ K-01 Serf collects debris. 03563_ Penetrated by Slug. 03563_ Transmission Jammer destroyed. 03564_ R-10 Processor collects Wheel. 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""" | | ####+### ! ! """ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 21 Energy Capacity 410 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 12 Armor Coverage 150 Resistance: EM 15 Core Shielding 20 Evasion (%) 55 Targeting Accuracy 5 Target Analysis 5 Particle Charging 20 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ S-27 Virus | -6/Factory | Hacked Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Aluminum Leg | -9/Materials | Hacked Hvy. Assault Rifle | -9/Materials | Hacked Arc Projector | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Hot Goods No Signal Challenges ------------ None Game ------ Seed ArcCompactDirector Manual? 0 Play Time 00:46:28 Cumulative 59.8 hours Start 2026.09.23 @ 18:18:04 End 2026.09.23 @ 20:49:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 97 Rogue 78 Adventurer 18 Explorer 1 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 36 Achievement% 24 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 580a5a67-023f-4fa0-8b71-f19653acab6f