Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.01.17 @ 13:17:21 // Winter2019/RPGLIKE

Player: ExAliquo

Result: Self-destructed

 Performance 
-------------
Evolutions (5)             2500
Regions Visited (21)       4200
Robots Destroyed (294)     1470
Value Destroyed (10159)    10159
Prototype IDs (26)         520
Alien Tech Used (0)        0
Bonus (6054)               6054
              TOTAL SCORE: 24903

 Bonus
-------
High Alert Combat Kills    1721
Follower Combat Kills      1507
Network Hubs Disabled      400
Met Data Miner             300
Met Warlord at Base        500
MAIN.C Attacked Warlord    500
Warlord Defense Kills      3352
Friendly Fire              -2226

 Cogmind 
---------
Core Integrity             811/1100
Matter                     275/350
Energy                     318/350
System Corruption          0%
Temperature                Cool (8)
Movement                   Flying (24)
Location                   -5/Warlord

 Parts 
-------
>              --- POWER (1) --------
                   (None)
>              --- PROPULSION (4) ---
               Cesium-ion Thruster
      Improved VTOL Module
      Improved VTOL Module
      Improved Diametric Drive
>              --- UTILITY (5) ------
      Improved Signal Interpreter
  Experimental Cloaking Device
>              --- WEAPON (6) -------
         Heavy Flail
     Makeshift Sword
>              --- INVENTORY (0) ----
                   (None)

 Peak State 
------------
>              --- POWER ------------
         Micro Nuclear Core
>              --- PROPULSION -------
      Improved VTOL Module
      Improved VTOL Module
      Improved Diametric Drive
      Improved Diametric Drive
>              --- UTILITY ----------
      Improved Signal Interpreter
               Force Booster
  Experimental Phase Shifter
  Experimental Cloaking Device
               Thermal Barrier
>              --- WEAPON -----------
               BFG-9k Vortex Edition
>              --- INVENTORY --------
                   (None)
[Rating: 145]

 Favorites 
-----------
Power                      Micro Nuclear Core
  Engine                   Light Ion Engine
  Power Core               Micro Nuclear Core
Propulsion                 Improved VTOL Module
  Treads                   Improved Treads
  Wheel                    Wheel
  Flight Unit              Improved VTOL Module
Utility                    Hardlight Generator
  Device                   Hardlight Generator
  Processor                Improved Signal Interpreter
  Hackware                 Hacking Suite
  Protection               Improved Propulsion Shielding
Weapon                     Advanced EMP Blaster
  Energy Gun               Heavy EM Pulse Gun
  Energy Cannon            BFG-9k Vortex Edition
  Ballistic Gun            Light Assault Rifle
  Ballistic Cannon         Bore Cannon
  Launcher                 Advanced EMP Blaster
  Special Weapon           Flamer
  Impact Weapon            Heavy Flail
  Slashing Weapon          Makeshift Sword

 Build                          | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  
-------                    Run  | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War 
Slots Evolved              12   | 3   1   .   2   .   .   .   1   3   .   .   .   .   1   .   .   .   .   .   .   .   1   
  Power                    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Propulsion               3    | 1   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Utility                  4    | 1   .   .   .   .   .   .   1   1   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Weapon                   5    | 1   1   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
Parts Attached             114  | 5   11  .   12  2   .   1   7   11  5   1   .   5   11  1   .   .   5   10  .   3   24  
  Power                    1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Engine                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Core                   1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Reactor                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Propulsion               28   | 3   4   .   4   .   .   .   .   3   .   .   .   1   5   .   .   .   .   2   .   .   6   
    Treads                 4    | 1   2   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
    Leg                    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Wheel                  2    | 2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Hover                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Flight                 22   | .   2   .   4   .   .   .   .   3   .   .   .   .   5   .   .   .   .   2   .   .   6   
  Utility                  37   | 1   1   .   1   .   .   1   2   6   .   1   .   4   5   1   .   .   3   3   .   3   5   
    Device                 27   | 1   1   .   .   .   .   1   .   4   .   1   .   3   3   .   .   .   3   2   .   3   5   
    Storage                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Processor              7    | .   .   .   1   .   .   .   1   1   .   .   .   .   2   1   .   .   .   1   .   .   .   
    Hackware               2    | .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
    Protection             1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Artifact               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Weapon                   48   | 1   6   .   7   2   .   .   5   1   5   .   .   .   1   .   .   .   2   5   .   .   13  
    Energy Gun             14   | .   5   .   7   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
    Energy Cannon          4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   3   
    Ballistic Gun          2    | 1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Ballistic Cannon       2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   .   .   
    Launcher               8    | .   .   .   .   .   .   .   4   1   1   .   .   .   1   .   .   .   .   .   .   .   1   
    Special Weapon         1    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
    Impact Weapon          3    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   2   
    Slashing Weapon        14   | .   .   .   .   1   .   .   .   .   3   .   .   .   .   .   .   .   1   3   .   .   6   
    Piercing Weapon        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Special Melee Weapon   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Unidentified Prototypes  13   | .   .   .   2   .   .   .   .   .   .   .   .   .   1   .   .   .   2   1   .   .   7   
  Corrupted Parts          3    | .   .   .   1   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   
    System Corruption      19   | .   .   .   6   .   .   .   .   13  .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Lost                 4    | .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   2   .   .   .   .   
  Power                    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Propulsion               1    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
  Utility                  2    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   
  Weapon                   1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Highest Loss Streak      2    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   2   .   .   .   .   
  To Critical Strikes      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Average Slot Usage (%)     92   | .   96  100 99  96  100 100 99  86  90  93  85  95  97  96  100 100 99  98  100 98  70  
  Engine                   2    | .   12  12  10  10  10  10  9   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Core                     4    | .   .   .   .   .   .   .   .   7   7   7   7   7   7   6   6   6   6   6   6   6   3   
  Treads                   1    | .   12  .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   
  Flight                   21   | .   8   25  21  20  20  20  18  18  28  27  21  21  26  26  26  26  26  24  26  26  25  
  Device                   19   | .   23  25  20  10  10  10  9   18  14  16  14  18  25  20  20  20  21  25  26  24  24  
  Processor                5    | .   .   .   .   10  10  10  10  4   7   7   7   1   2   9   13  13  10  6   6   6   6   
  Energy Gun               8    | .   23  37  46  43  40  40  15  .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Launcher                 9    | .   .   .   .   .   .   .   20  29  20  7   7   7   6   6   6   6   2   .   .   .   .   
  Impact Weapon            4    | .   .   .   .   .   .   .   8   7   7   7   7   7   7   6   6   6   6   6   6   6   1   
  Slashing Weapon          9    | .   .   .   .   3   10  10  .   .   6   21  21  21  21  20  20  20  21  20  20  20  3   
Naked Turns                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Heaviest Build             65   | 6   14  14  20  19  18  18  31  42  39  27  26  32  33  32  32  32  40  41  41  41  65  
  Greatest Support         46   | 26  33  23  25  25  25  25  25  40  40  46  42  42  41  41  41  41  41  41  41  41  44  
  Greatest Overweight (x)  1    | 1   1   .   .   .   .   .   1   1   .   .   .   .   .   1   .   .   .   .   .   .   1   
  Average Overweight (x)   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Largest Inventory Capacity .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Average Capacity         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Most Carried             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Average Carried          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Final Capacity           .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Final Carried            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Class Distribution 
--------------------
 22% | Sprinter
 12% | Derelict-Sprinter
 10% | Commander-Sprinter
  9% | Bomber
  8% | Executioner
  8% | Tank
  8% | Gunner
  7% | Scavenger-Gunner
  6% | Derelict-Mutant

 Dominant Class 
----------------
             Gunner | -10/Materials
   Scavenger-Gunner | -10/Mines
   Scavenger-Gunner | -9/Materials
           Sprinter | -9/Mines
           Sprinter | -9/Exiles
           Sprinter | -8/Mines
             Gunner | -8/Materials
             Bomber | -7/Factory
           Sprinter | -7/Lower Caves
           Sprinter | -7/Lower Caves
  Derelict-Sprinter | -7/Data Miner
    Derelict-Mutant | -6/Proximity Caves
  Derelict-Sprinter | -6/Factory
 Commander-Sprinter | -6/Extension
 Commander-Sprinter | -6/Cetus
 Commander-Sprinter | -6/Archives
 Commander-Sprinter | -6/Hub_04(d)
           Sprinter | -5/Factory
           Sprinter | -5/Upper Caves
           Sprinter | -5/Upper Caves
        Executioner | -5/Warlord

 Resources                       | -11  -10  -10  -9   -9   -9   -8   -8   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   
-----------                Run   | Scr  Mat  Min  Mat  Min  Exi  Min  Mat  Fac  Low  Low  Dat  Pro  Fac  Ext  Cet  Arc  Hub  Fac  Upp  Upp  War  
Matter Collected           2486  | 296  250  .    120  36   .    9    156  871  84   24   .    78   141  19   25   .    74   78   30   30   165  
  Remotely                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Salvage Created            10940 | 174  786  206  527  590  .    67   698  3162 159  373  .    233  792  1390 180  123  1042 194  .    26   218  
  Parts                    569   | 15   47   7    44   50   .    9    35   153  7    3    .    13   41   63   17   8    40   10   4    3    .    
Haulers Intercepted        16    | .    1    .    2    .    .    .    3    5    .    .    .    .    3    2    .    .    .    .    .    .    .    
Recyclers Shooed           1     | .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Field Recycled       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Retrieved Matter         .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Self-Destructed      32    | .    .    .    .    .    .    .    .    .    4    2    .    21   .    .    .    .    .    .    2    3    .    
  Prevented                .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Kills                          | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  
-------                    Run  | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War 
Combat Hostiles Destroyed  189  | .   19  3   17  20  .   3   15  41  3   4   .   1   6   19  4   2   9   1   .   .   22  
  Melee                    48   | .   .   .   .   .   .   .   1   4   .   3   .   1   6   19  2   2   9   1   .   .   .   
  Guns                     62   | .   18  1   13  20  .   3   7   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Cannons                  22   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   22  
  AOE                      41   | .   1   1   2   .   .   .   7   28  2   .   .   .   .   .   .   .   .   .   .   .   .   
Classes Destroyed          22   | 2   5   1   1   2   .   .   1   3   .   .   .   2   .   .   .   .   .   .   .   .   5   
  Worker                   19   | .   1   .   1   .   .   .   1   12  .   .   .   .   3   .   .   .   1   .   .   .   .   
  Builder                  19   | .   .   .   .   .   .   .   .   12  .   .   .   .   3   1   .   .   3   .   .   .   .   
  Tunneler                 8    | 5   .   .   .   .   .   .   1   2   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Hauler                   16   | .   1   .   2   .   .   .   3   5   .   .   .   .   3   2   .   .   .   .   .   .   .   
  Recycler                 10   | 1   1   .   .   .   .   .   .   5   .   .   .   .   1   2   .   .   .   .   .   .   .   
  Minesweeper              2    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   1   .   
  Mechanic                 2    | .   .   .   .   .   .   .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Operator                 3    | .   .   .   1   .   .   .   .   1   .   .   .   .   .   1   .   .   .   .   .   .   .   
  Watcher                  18   | .   3   .   2   .   .   .   1   4   .   .   .   .   1   .   1   .   2   4   .   .   .   
  Swarmer                  50   | .   9   .   7   12  .   3   7   3   3   .   .   .   .   3   .   .   3   .   .   .   .   
  Saboteur                 1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Grunt                    70   | .   10  2   6   6   .   .   6   23  .   3   .   .   .   6   .   .   3   1   .   .   4   
  Brawler                  5    | .   .   .   .   1   .   .   .   3   .   1   .   .   .   .   .   .   .   .   .   .   .   
  Duelist                  1    | .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Protector                4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   
  Sentry                   27   | .   .   1   4   .   .   .   2   4   .   .   .   .   3   10  .   2   1   .   .   .   .   
  Demolisher               1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Hunter                   7    | .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   1   .   .   .   .   .   2   
  Programmer               10   | .   .   .   .   .   .   .   .   4   .   .   .   .   3   .   .   .   .   .   .   .   3   
  Behemoth                 2    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   1   
  Cetus Guard              3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   
  Lightning                2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   
  Striker                  1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Executioner              5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   5   
  Decomposer               2    | .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   
  Thug                     3    | .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   
  Savage                   3    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   2   .   .   .   .   
  Butcher                  1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Guerrilla                2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   
Best Kill Streak           12   | 2   6   2   6   6   .   3   8   12  3   3   .   1   7   5   4   2   4   1   .   1   5   
  Combat Bots Only         6    | .   4   2   6   6   .   3   4   5   3   3   .   1   2   4   3   2   3   1   .   .   5   
Max Kills in Single Turn   8    | 1   2   1   3   3   .   2   2   8   2   1   .   1   2   2   1   1   7   1   .   1   1   
  Gunslinging              2    | .   1   .   .   2   .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Exploded                 5    | .   1   1   2   .   .   .   2   5   2   .   .   .   .   .   .   .   .   .   .   .   .   
  Melee                    2    | .   .   .   .   .   .   .   1   1   .   1   .   1   1   2   1   1   1   1   .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Combat                          | -11   -10   -10   -9    -9    -9    -8    -8    -7    -7    -7    -7    -6    -6    -6    -6    -6    -6    -5    -5    -5    -5    
--------                   Run   | Scr   Mat   Min   Mat   Min   Exi   Min   Mat   Fac   Low   Low   Dat   Pro   Fac   Ext   Cet   Arc   Hub   Fac   Upp   Upp   War   
Damage Taken               7406  | .     494   77    230   182   .     61    251   1858  14    299   .     65    61    935   187   188   1398  43    .     37    1026  
  Core                     5945  | .     391   63    178   140   .     45    195   1534  11    236   .     50    47    726   146   156   1114  33    .     28    852   
  Absorbed by Shields      1393  | .     .     .     .     .     .     .     .     364   .     60    .     16    16    668   36    44    157   16    .     16    .     
  Redirected to Core       4735  | .     315   45    170   127   .     45    179   1046  11    224   .     50    47    581   146   105   960   33    .     28    623   
  Regen/Repaired (Parts)   209   | .     36    .     .     .     .     .     .     .     .     .     .     .     115   .     .     .     .     58    .     .     .     
Core Remaining (%)         91    | 100   .     86    .     .     .     87    99    .     .     .     .     96    .     .     .     .     81    .     .     .     .     
Volleys Fired              233   | 23    47    6     25    21    .     3     16    32    1     .     .     .     8     .     5     .     3     .     .     .     43    
  Largest                  5     | 2     3     3     5     5     .     4     4     4     1     .     .     .     1     .     1     .     1     .     .     .     1     
  Hottest                  300   | 40    135   135   258   258   .     202   202   144   36    .     .     .     36    .     36    .     57    .     .     .     300   
Shots Fired                668   | 46    139   18    117   93    .     12    64    119   1     .     .     .     8     .     5     .     3     .     .     .     43    
  Gun                      473   | 46    139   18    117   93    .     12    48    .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Cannon                   45    | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     2     .     .     .     43    
  Launcher                 150   | .     .     .     .     .     .     .     16    119   1     .     .     .     8     .     5     .     1     .     .     .     .     
  Special                  .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Kinetic                  96    | 46    48    .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     2     .     .     .     .     
  Thermal                  117   | .     .     .     34    51    .     6     26    .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Explosive                .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Electromagnetic          412   | .     91    18    83    42    .     6     38    119   1     .     .     .     8     .     5     .     1     .     .     .     .     
  Entropic                 43    | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     43    
  Robot Hit Streak         46    | 6     12    8     16    8     .     4     22    33    34    .     .     .     .     .     .     .     .     .     .     .     46    
  Robot Miss Streak        10    | 2     10    2     3     2     .     1     1     1     .     .     .     .     .     .     .     .     .     .     .     .     1     
  Penetration Max          .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Secondary Targets        11    | .     1     1     2     5     .     1     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
    Max Gunslinging Chain  2     | .     1     1     1     2     .     1     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Shots Hit Robots           704   | 30    82    14    66    55    .     7     46    108   5     25    .     8     25    112   11    10    47    10    4     1     38    
  Core Hits                361   | 11    35    4     27    26    .     3     28    113   3     3     .     3     18    30    9     4     26    6     2     .     10    
  Critical Kills           2     | .     .     .     .     .     .     .     .     2     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Critical Parts Destroyed 10    | .     .     .     .     .     .     .     1     6     .     1     .     1     .     1     .     .     .     .     .     .     .     
  Critical Strikes         46    | .     .     1     2     1     .     .     4     8     .     2     .     1     1     12    .     2     2     1     .     .     9     
    Burn                   4     | .     .     .     1     .     .     .     3     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
    Corrupt                3     | .     .     1     1     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
    Smash                  13    | .     .     .     .     .     .     .     1     8     .     1     .     1     .     1     .     1     .     .     .     .     .     
    Sever                  17    | .     .     .     .     .     .     .     .     .     .     1     .     .     1     11    .     1     2     1     .     .     .     
    Sunder                 9     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     9     
Melee Attacks              385   | .     .     .     .     3     .     .     10    63    6     31    .     12    34    126   12    10    54    18    5     1     .     
  Impact                   124   | .     .     .     .     .     .     .     10    63    5     16    .     5     4     9     3     2     5     1     1     .     .     
  Slashing                 261   | .     .     .     .     3     .     .     .     .     1     15    .     7     30    117   9     8     49    17    4     1     .     
  Piercing                 .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Sneak Attacks            39    | .     .     .     .     .     .     .     2     4     3     .     .     3     4     18    .     1     1     2     .     1     .     
    Combat Hostiles        12    | .     .     .     .     .     .     .     .     .     .     .     .     1     .     8     .     1     1     1     .     .     .     
  Follow-up Attacks        73    | .     .     .     .     .     .     .     .     .     .     11    .     1     7     32    4     3     12    2     1     .     .     
Damage Inflicted           47805 | 231   1217  238   1289  896   .     107   1711  8342  474   1168  .     658   2053  5327  932   473   2984  537   296   98    18774 
  Guns                     3932  | 231   1048  190   952   868   .     107   536   .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Cannons                  18774 | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     18774 
  Explosions               9842  | .     169   48    337   28    .     .     746   6093  64    .     .     .     746   .     448   .     1163  .     .     .     .     
  Melee                    15257 | .     .     .     .     .     .     .     429   2249  410   1168  .     658   1307  5327  484   473   1821  537   296   98    .     
  Ramming                  .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Kinetic                  519   | 231   288   .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Thermal                  3459  | .     169   48    571   524   .     66    472   1609  .     .     .     .     .     .     .     .     .     .     .     .     .     
  Explosive                1065  | .     .     .     .     .     .     .     .     352   .     .     .     .     713   .     .     .     .     .     .     .     .     
  Electromagnetic          8731  | .     760   190   718   372   .     41    810   4132  64    .     .     .     33    .     448   .     1163  .     .     .     .     
  Impact                   5095  | .     .     .     .     .     .     .     429   2249  410   809   .     211   113   399   94    79    202   .     100   .     .     
  Slashing                 10162 | .     .     .     .     .     .     .     .     .     .     359   .     447   1194  4928  390   394   1619  537   196   98    .     
  Piercing                 .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Entropic                 18774 | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     18774 
Highest Corruption         16    | .     .     .     7     7     7     7     1     16    16    16    16    16    .     .     .     .     9     .     .     .     .     
  Average Corruption       11    | .     .     .     6     7     7     7     1     11    16    16    16    16    .     .     .     .     8     .     .     .     .     
  Corruption Purged        5     | .     .     .     .     .     .     .     .     5     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Corruption Blocked       .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Effects                  129   | .     .     .     1     11    3     1     .     66    6     13    2     21    .     .     .     .     5     .     .     .     .     
    Message Errors         32    | .     .     .     .     5     .     .     .     16    2     1     .     6     .     .     .     .     2     .     .     .     .     
    Matter Fused           31    | .     .     .     .     2     1     .     .     18    2     1     .     5     .     .     .     .     2     .     .     .     .     
    Heat Flow Errors       16    | .     .     .     1     1     .     .     .     5     .     3     1     4     .     .     .     .     1     .     .     .     .     
    Energy Discharges      19    | .     .     .     .     2     1     .     .     8     1     5     1     1     .     .     .     .     .     .     .     .     .     
    Parts Rejected         4     | .     .     .     .     1     .     .     .     2     .     .     .     1     .     .     .     .     .     .     .     .     .     
    Data Loss (minor)      15    | .     .     .     .     .     1     .     .     9     1     1     .     3     .     .     .     .     .     .     .     .     .     
    Data Loss (major)      4     | .     .     .     .     .     .     1     .     3     .     .     .     .     .     .     .     .     .     .     .     .     .     
    Misfires               1     | .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     
    Alerts                 2     | .     .     .     .     .     .     .     .     1     .     .     .     1     .     .     .     .     .     .     .     .     .     
    Misdirections          4     | .     .     .     .     .     .     .     .     2     .     2     .     .     .     .     .     .     .     .     .     .     .     
    Weapon Failures        1     | .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     
Overload Shots             .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Overflow Damage            10272 | .     .     .     .     .     .     .     51    1270  272   357   .     244   183   378   12    .     71    .     78    58    7298  
  Projectiles              7298  | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     7298  
  Explosions               380   | .     .     .     .     .     .     .     5     255   .     .     .     .     79    .     12    .     29    .     .     .     .     
  Melee                    2594  | .     .     .     .     .     .     .     46    1015  272   357   .     244   104   378   .     .     42    .     78    58    .     
Knockbacks                 17    | .     .     .     .     .     .     .     .     13    1     2     .     .     .     1     .     .     .     .     .     .     .     
  Impact                   17    | .     .     .     .     .     .     .     .     13    1     2     .     .     .     1     .     .     .     .     .     .     .     
  Kinetic                  .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Secondary                .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Self-Inflicted Damage      755   | .     40    22    .     .     .     .     71    491   14    .     .     .     .     .     .     .     117   .     .     .     .     
  Shots                    45    | .     1     1     .     .     .     .     7     33    1     .     .     .     .     .     .     .     2     .     .     .     .     
  Rammed                   .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Targets Rammed             .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Kicked                   .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Crushed                  .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Highest Temperature        462   | .     462   3     169   120   .     .     .     207   .     109   131   179   .     .     .     .     180   .     .     .     272   
  Average Temperature      97    | .     124   3     32    23    .     .     .     86    .     60    131   72    .     .     .     .     109   .     .     .     110   
  Received Heat Transfer   1456  | .     114   21    45    12    .     .     54    200   .     97    .     7     9     378   21    49    77    24    .     6     342   
  Effects                  2     | .     2     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
    Shutdowns              1     | .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
    Matter Decay           1     | .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Siege Activations          .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Robots Corrupted           17    | .     .     1     2     .     .     .     1     7     1     .     .     .     .     .     2     .     3     .     .     .     .     
  Combat Hostiles          13    | .     .     1     2     .     .     .     .     7     1     .     .     .     .     .     2     .     .     .     .     .     .     
  Parts Fried              59    | .     5     .     4     .     .     .     6     31    1     3     .     .     .     .     1     .     8     .     .     .     .     
  Impact Corruptions       69    | .     .     .     .     .     .     .     4     37    9     6     .     4     3     5     .     .     1     .     .     .     .     
Robots Melted              .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Combat Hostiles          .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Parts Melted             6     | .     .     .     2     .     .     .     1     1     .     .     .     .     .     1     .     .     1     .     .     .     .     
  Heat Transferred         5101  | .     300   50    979   1123  .     148   1051  1450  .     .     .     .     .     .     .     .     .     .     .     .     .     
Parts Sabotaged            8     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     8     
Parts Stolen               .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Parts Stripped             .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Power Chain Reactions      41    | .     3     1     4     1     .     .     4     23    .     .     .     .     4     .     1     .     .     .     .     .     .     
Missiles Intercepted       .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     

 Alert                          | -11  -10  -10  -9   -9   -9   -8   -8   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   
-------                    Run  | Scr  Mat  Min  Mat  Min  Exi  Min  Mat  Fac  Low  Low  Dat  Pro  Fac  Ext  Cet  Arc  Hub  Fac  Upp  Upp  War  
Peak Influence             1553 | 30   494  194  607  886  .    60   491  1545 .    .    .    .    668  1553 1235 749  1519 783  .    .    .    
  Initial                  869  | .    19   91   75   168  .    .    23   .    .    .    .    .    23   326  869  494  261  734  .    .    .    
  Average                  505  | 11   196  169  338  579  .    56   318  624  .    .    .    .    191  772  1077 693  941  629  .    .    .    
Maximum Alert Level        4    | .    2    .    2    3    .    .    2    4    .    .    .    .    2    4    4    3    4    3    .    .    .    
  Low Security (%)         25   | 100  46   100  25   8    .    100  29   15   .    .    .    .    60   .    .    .    .    .    .    .    .    
  Level 1                  20   | .    44   .    31   21   .    .    29   22   .    .    .    .    31   10   .    .    7    .    .    .    .    
  Level 2                  27   | .    8    .    42   26   .    .    41   31   .    .    .    .    7    37   .    33   30   52   .    .    .    
  Level 3                  16   | .    .    .    .    43   .    .    .    10   .    .    .    .    .    34   68   66   27   47   .    .    .    
  Level 4                  9    | .    .    .    .    .    .    .    .    20   .    .    .    .    .    17   31   .    34   .    .    .    .    
  Level 5                  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  High Security            .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Max Security             .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Squads Dispatched          34   | .    4    .    3    .    .    .    1    16   .    .    .    .    2    2    2    .    3    1    .    .    .    
  Investigation            18   | .    2    .    2    .    .    .    1    10   .    .    .    .    .    1    2    .    .    .    .    .    .    
  Extermination            4    | .    .    .    .    .    .    .    .    2    .    .    .    .    1    .    .    .    .    1    .    .    .    
  Reinforcement            10   | .    2    .    1    .    .    .    .    2    .    .    .    .    1    1    .    .    3    .    .    .    .    
  Assault                  2    | .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Garrison                 .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Intercept                .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Searches Triggered         .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Data Miner Redirects       3    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    2    .    .    .    .    .    .    
Construction Impeded       2    | .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    
Haulers Reinforced         .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Active Scanning Responses  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Cargo Convoy Interrupts    .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Stealth                        | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  
---------                  Run  | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War 
Distress Signals           8    | .   .   .   3   .   .   .   1   1   .   .   .   .   .   1   1   .   .   1   .   .   .   
Communications Jammed      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Distress Signals         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Times Spotted              370  | .   28  3   21  28  .   4   23  58  1   8   .   5   9   35  8   4   21  12  .   9   93  
  Peak Tracking Total      18   | .   4   2   6   6   .   4   4   5   1   4   .   3   3   8   5   4   6   5   .   5   18  
  Tactical Retreats        22   | .   1   .   .   5   .   .   1   7   .   .   .   .   .   1   .   .   1   1   .   1   4   

 Traps                          | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  
-------                    Run  | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War 
Traps Triggered            14   | .   .   .   1   .   .   .   .   5   .   .   .   .   1   5   .   .   2   .   .   .   .   
  Indirectly               4    | .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reprogrammed             6    | .   6   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reused                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Installed                22   | .   .   .   .   .   .   .   .   .   .   .   .   12  .   .   .   .   .   .   .   10  .   
  Triggered                21   | .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   1   .   .   .   18  

 Machines                       | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  
----------                 Run  | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War 
Machines Disabled          91   | .   2   1   2   2   .   .   .   36  .   .   .   .   24  2   .   2   20  .   .   .   .   
  Max in Single Turn       13   | .   1   1   1   1   .   .   .   13  .   .   .   .   7   1   .   .   9   .   .   .   .   
  Garrison Access          4    | .   .   .   .   .   .   .   1   1   .   .   .   .   1   .   .   .   1   .   .   .   .   
  Network Hub              2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Garrisons Compromised      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Hacking                        | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  
---------                  Run  | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War 
Machines Accessed          62   | .   6   .   7   .   1   .   6   10  1   1   4   .   5   2   3   1   6   7   .   .   2   
  Terminals                40   | .   4   .   5   .   .   .   4   8   .   .   .   .   3   2   3   .   5   6   .   .   .   
  Fabricators              1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Repair Stations          3    | .   1   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   
  Recycling Units          2    | .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              3    | .   .   .   1   .   .   .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          3    | .   .   .   .   .   .   .   1   .   .   .   .   .   1   .   .   .   1   .   .   .   .   
Total Hacks                232  | .   18  .   15  .   1   .   32  24  1   1   28  .   19  4   14  3   23  46  .   .   3   
  Successful               135  | .   11  .   6   .   1   .   18  8   1   1   28  .   15  1   6   3   9   24  .   .   3   
  Failed                   96   | .   7   .   9   .   .   .   13  16  .   .   .   .   4   3   8   .   14  22  .   .   .   
    Catastrophic           18   | .   1   .   3   .   .   .   1   6   .   .   .   .   .   .   1   .   3   3   .   .   .   
  Database Lockouts        1    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Manual                   80   | .   6   .   13  .   .   .   18  2   .   .   .   .   7   1   .   .   12  20  .   .   1   
  Terminals                161  | .   13  .   13  .   .   .   28  20  .   .   .   .   12  4   14  .   18  39  .   .   .   
  Fabricators              2    | .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Repair Stations          17   | .   4   .   .   .   .   .   .   .   .   .   .   .   6   .   .   .   .   7   .   .   .   
  Recycling Units          2    | .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              4    | .   .   .   1   .   .   .   1   2   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          9    | .   .   .   .   .   .   .   3   .   .   .   .   .   1   .   .   .   5   .   .   .   .   
Terminal Hacks             85   | .   5   .   3   .   1   .   10  6   1   1   28  .   5   .   6   3   3   10  .   .   3   
  Record                   24   | .   .   .   .   .   1   .   .   .   .   .   11  .   .   .   5   3   1   1   .   .   2   
  Part Schematic           9    | .   .   .   .   .   .   .   .   .   .   .   9   .   .   .   .   .   .   .   .   .   .   
  Robot Schematic          5    | .   .   .   .   .   .   .   .   .   .   .   5   .   .   .   .   .   .   .   .   .   .   
  Robot Analysis           6    | .   .   .   1   .   .   .   2   .   .   .   .   .   .   .   .   .   .   3   .   .   .   
  Prototype ID Bank        4    | .   .   .   .   .   .   .   1   .   .   .   3   .   .   .   .   .   .   .   .   .   .   
  Open Door                4    | .   .   .   .   .   .   .   .   .   1   1   .   .   .   .   1   .   .   .   .   .   1   
  Open DSF                 1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Branch Access Points     4    | .   1   .   1   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Terminal Index           2    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   
  Garrison Index           1    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Unreport Threat          14   | .   3   .   1   .   .   .   4   3   .   .   .   .   .   .   .   .   1   2   .   .   .   
  Locate Traps             4    | .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   1   1   .   .   .   
  Reprogram Traps          1    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recall Reinforcements    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Hauler Manifests         2    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Zone Layout              3    | .   .   .   .   .   .   .   1   .   .   .   .   .   1   .   .   .   .   1   .   .   .   
Fabricator Hacks           1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Build                    1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
Repair Station Hacks       16   | .   4   .   .   .   .   .   .   .   .   .   .   .   6   .   .   .   .   6   .   .   .   
  Scan Component           8    | .   2   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   3   .   .   .   
  Repair                   8    | .   2   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   3   .   .   .   
Recycling Unit Hacks       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Scanalyzer                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Garrison Access Hacks      4    | .   .   .   .   .   .   .   2   .   .   .   .   .   1   .   .   .   1   .   .   .   .   
  Unlock Access            1    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Seal Access              3    | .   .   .   .   .   .   .   1   .   .   .   .   .   1   .   .   .   1   .   .   .   .   
Unauthorized Hacks         29   | .   2   .   3   .   .   .   6   1   .   .   .   .   3   1   .   .   5   8   .   .   .   
  Terminals                24   | .   1   .   1   .   .   .   5   .   .   .   .   .   3   1   .   .   5   8   .   .   .   
    Track                  1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
    Assimilate             6    | .   .   .   .   .   .   .   1   .   .   .   .   .   1   .   .   .   1   3   .   .   .   
    Botnet                 12   | .   1   .   .   .   .   .   3   .   .   .   .   .   2   1   .   .   2   3   .   .   .   
    Disrupt                1    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Operators              4    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   2   1   .   .   .   
  Fabricators              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          2    | .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Tunnel                 2    | .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              3    | .   .   .   1   .   .   .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Extract                3    | .   .   .   1   .   .   .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Data Cores Recovered       1    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Used                     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacking Detections         41   | .   5   .   5   .   .   .   4   9   .   .   .   .   4   2   2   .   4   6   .   .   .   
  Full Trace Events        12   | .   1   .   1   .   .   .   .   7   .   .   .   .   .   1   2   .   .   .   .   .   .   
  Feedback Events          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Schematics Acquired  5    | .   .   .   .   .   .   .   .   .   .   .   5   .   .   .   .   .   .   .   .   .   .   
  Robots Built             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   134  | .   .   .   .   .   .   .   .   134 .   .   .   .   .   .   .   .   .   .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Part Schematics Acquired   22   | .   .   .   3   .   .   .   6   4   .   .   9   .   .   .   .   .   .   .   .   .   .   
  Parts Built              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Total Part Build Rating  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Repaired             8    | .   2   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   3   .   .   .   
  Time                     354  | .   64  .   .   .   .   .   .   .   .   .   .   .   142 .   .   .   .   148 .   .   .   
Parts Recycled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Components     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Scanalyzed           .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Part Schematics Acquired .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Parts Damaged            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Bothacking                     | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  
------------               Run  | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War 
Used RIF Installer         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Hacked              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Non-combat               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Combat                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Relay Couplers Released    2    | .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Programmers              2    | .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Rewired             28   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   28  .   .   .   .   .   .   .   
Allies Hacked              1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Allies                         | -11  -10  -10  -9   -9   -9   -8   -8   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   
--------                   Run  | Scr  Mat  Min  Mat  Min  Exi  Min  Mat  Fac  Low  Low  Dat  Pro  Fac  Ext  Cet  Arc  Hub  Fac  Upp  Upp  War  
Total Allies               42   | .    .    .    .    1    .    .    1    .    .    .    .    1    1    35   .    .    1    2    .    .    .    
  Largest Group            23   | .    .    .    .    1    .    .    1    1    .    .    .    1    1    23   21   18   15   3    .    .    .    
  Highest-Rated Group      690  | .    .    .    .    31   .    .    10   10   .    .    .    96   96   690  626  534  459  29   .    .    .    
  Highest-Rated Ally       159  | .    .    .    .    31   .    .    10   10   .    .    .    96   96   159  39   39   39   10   .    .    .    
Total Orders               3    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    
  ROAM                     1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    
  EXPLORE                  2    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    
Ally Attacks               342  | .    .    .    .    8    .    .    .    .    .    .    .    11   5    122  61   33   102  .    .    .    .    
  Total Damage             6647 | .    .    .    .    124  .    .    .    .    .    .    .    386  91   2695 1196 708  1447 .    .    .    .    
  Kills                    56   | .    .    .    .    5    .    .    .    .    .    .    .    4    .    25   4    5    13   .    .    .    .    
Allies Corrupted           3    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    .    .    .    
Allies Melted              4    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    3    

 Intel                          | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  
-------                    Run  | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War 
Robot Analysis Total       6    | .   .   .   1   .   .   .   2   .   .   .   .   .   .   .   .   .   .   3   .   .   .   
Derelict Logs Recovered    9    | .   .   2   .   2   .   .   .   .   .   3   .   1   .   .   .   .   .   .   .   1   .   
Drone Launches             3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   
  Drone Recoveries         1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   

 Exploration                     | -11  -10  -10  -9   -9   -9   -8   -8   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   
-------------              Run   | Scr  Mat  Min  Mat  Min  Exi  Min  Mat  Fac  Low  Low  Dat  Pro  Fac  Ext  Cet  Arc  Hub  Fac  Upp  Upp  War  
Turns Passed               9415  | 138  670  215  447  391  68   135  476  1958 130  295  25   593  599  686  141  71   359  535  159  241  1083 
Spaces Moved               12833 | 65   559  486  560  734  212  377  417  1533 350  754  79   847  798  773  223  78   623  945  503  641  1276 
  Core                     286   | 1    273  .    .    .    .    .    .    .    .    .    .    .    .    12   .    .    .    .    .    .    .    
  Treads                   1     | .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Legs                     .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Wheels                   132   | 64   68   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Hover                    .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Flight                   12414 | .    217  486  560  734  212  377  417  1533 350  754  79   847  798  761  223  78   623  945  503  641  1276 
  Fastest Speed            23    | 80   37   37   32   32   32   32   32   27   27   27   30   30   27   27   27   27   27   27   27   27   23   
  Average Speed            42    | 80   51   37   35   32   32   32   57   94   27   27   30   43   27   28   27   27   27   27   27   27   53   
  Slowest Speed            160   | 100  160  37   37   32   32   32   112  112  27   30   30   50   30   100  27   27   27   27   27   27   93   
  Overloaded Moves         .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Propulsion Burnouts      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Robots Hopped            32    | .    2    6    7    3    .    4    .    .    .    2    .    .    .    5    .    .    .    .    .    .    3    
  Cave-ins Triggered       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Exploration Rate (%)       66    | 4    72   97   46   97   65   81   43   39   56   89   70   94   18   85   78   80   59   25   73   90   93   
  Regions Visited          21
    Branch Regions         15
  Pre-discovered Areas     6     | .    1    1    1    .    .    .    .    .    .    2    1    .    .    .    .    .    .    .    .    .    .    
  Known Exits Taken        12    | .    1    1    1    .    .    .    .    1    .    .    .    .    1    1    1    1    1    1    1    1    .    
  Unknown Exits Taken      9     | 1    .    .    .    1    1    1    1    .    1    1    1    1    .    .    .    .    .    .    .    .    .    
Scrap Searched             17    | .    .    2    .    3    .    1    .    .    .    3    .    3    .    .    .    .    .    .    2    3    .    
Spaces Dug                 6     | .    .    .    .    1    .    .    .    .    .    .    .    .    2    2    .    .    1    .    .    .    .    
Terrain Destroyed          823   | .    5    4    11   4    .    .    14   292  .    .    .    .    155  2    7    .    329  .    .    .    .    
  Melee                    6     | .    .    .    .    1    .    .    .    .    .    .    .    .    2    2    .    .    1    .    .    .    .    
  Projectile               .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  AOE                      817   | .    5    4    11   3    .    .    14   292  .    .    .    .    153  .    7    .    328  .    .    .    .    
Terrain Rammed             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Walls Destroyed          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Machines Disabled        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Actions                         | -11  -10  -10  -9   -9   -9   -8   -8   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   
---------                  Run   | Scr  Mat  Min  Mat  Min  Exi  Min  Mat  Fac  Low  Low  Dat  Pro  Fac  Ext  Cet  Arc  Hub  Fac  Upp  Upp  War  
Total                      15931 | 112  840  501  734  826  211  379  596  1872 376  813  79   1057 1142 1146 290  119  770  1209 521  707  1631 
  Wait                     1838  | 18   206  9    112  60   .    2    123  155  5    37   1    164  279  42   47   26   38   233  .    50   231  
  Move                     12752 | 64   554  473  546  727  211  368  416  1532 349  749  78   846  797  764  222  77   622  944  502  640  1271 
  Hop                      28    | .    2    6    6    3    .    4    .    .    .    2    .    .    .    3    .    .    .    .    .    .    2    
  Pick Up                  .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Fast Attach              100   | 5    10   .    7    2    .    1    7    11   5    1    .    5    9    1    .    .    5    7    .    3    21   
  Attach                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Detach                   3     | .    .    .    .    .    .    .    1    1    .    .    .    .    1    .    .    .    .    .    .    .    .    
  Swap                     14    | .    1    .    5    .    .    .    .    .    .    .    .    .    2    .    .    .    .    3    .    .    3    
  Drop                     80    | 2    7    .    10   1    .    1    5    5    5    .    .    3    6    .    .    .    3    7    .    3    22   
  Fire                     233   | 23   47   6    25   21   .    3    16   32   1    .    .    .    8    .    5    .    3    .    .    .    43   
  Melee                    282   | .    .    .    .    3    .    .    10   63   5    17   .    7    22   86   7    7    37   14   3    1    .    
  Ram                      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kick                     .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crush                    .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Escape Stasis            97    | .    .    .    .    .    .    .    .    15   .    .    .    .    10   50   .    .    22   .    .    .    .    
  Rewire                   149   | .    .    .    .    .    .    .    .    1    .    .    .    .    .    148  .    .    .    .    .    .    .    
  Trap                     22    | .    .    .    .    .    .    .    .    .    .    .    .    12   .    .    .    .    .    .    .    10   .    
  Miscellaneous            333   | .    13   7    23   9    .    .    18   57   6    7    .    20   8    52   9    9    40   1    16   .    38   

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 2 exits: *Mat / *Min)
-10/Mines (discovered 2 exits: *Mat x2)
-9/Materials (discovered 5 exits: *Mat / *Min x2 / *Sto x2)
-9/Mines (discovered 3 exits: *Mat x2 / *Exi)
-9/Exiles (discovered 2 exits: [*Min x2])
-8/Mines (discovered 2 exits: *Mat x2)
-8/Materials
-7/Factory (discovered 5 exits: *Fac x3 / *Low x2)
-7/Lower Caves
-7/Lower Caves (discovered 2 exits: *Fac / *Dat)
-7/Data Miner
-6/Proximity Caves
-6/Factory (discovered 4 exits: *Low x2 / *Ext x2)
-6/Extension (discovered 3 exits: *Fac x2 / *Cet)
-6/Cetus
-6/Archives (discovered 3 exits: *Fac / *Hub x2)
-6/Hub_04(d) (discovered 2 exits: *Fac x2)
-5/Factory
-5/Upper Caves
-5/Upper Caves (discovered 2 exits: *Fac / *War)
-5/Warlord (discovered 1 exit: [*Pro])

 History 
---------
 Turn | Location           | Event
    1 | -11/Scrapyard      | Upgraded with Propulsion slot (x1)
    1 | -11/Scrapyard      | Upgraded with Utility slot (x1)
    1 | -11/Scrapyard      | Upgraded with Weapon slot (x1)
    2 | -11/Scrapyard      | Discovered new exit (range 1)
  139 | -11/Scrapyard      | Entered Materials
  148 | -10/Materials      | Identified exit to Mines
  192 | -10/Materials      | Upgraded with Weapon slot (x1)
  428 | -10/Materials      | Reached level 2
  465 | -10/Materials      | Discovered new exit (range 15)
  515 | -10/Materials      | Build established: Gunner
  703 | -10/Materials      | Repaired Hvy. EM Pulse Gun
  736 | -10/Materials      | Repaired Hvy. EM Pulse Gun
  809 | -10/Materials      | Entered Mines
  811 | -10/Mines          | Reached level 3
  817 | -10/Mines          | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground
  824 | -10/Mines          | Joined a pair of Derelicts in attacking an 0b10 outpost
  853 | -10/Mines          | Met a Derelict bent on vengeance
  870 | -10/Mines          | Discovered new exit (range 5)
  906 | -10/Mines          | Identified exit to Materials
  922 | -10/Mines          | Learned location of Storage (-9)
 1024 | -10/Mines          | Entered Materials
 1025 | -9/Materials       | Identified exit to Storage
 1026 | -9/Materials       | Reached level 4
 1042 | -9/Materials       | Build established: Scavenger-Gunner
 1073 | -9/Materials       | Identified exit to Mines
 1074 | -9/Materials       | Upgraded with Weapon slot (x1)
 1201 | -9/Materials       | Reached level 5
 1204 | -9/Materials       | Upgraded with Weapon slot (x1)
 1308 | -9/Materials       | Discovered new exit (range 16)
 1382 | -9/Materials       | Reached level 6
 1471 | -9/Materials       | Entered Mines
 1491 | -9/Mines           | Learned Materials terminal intel
 1526 | -9/Mines           | Reached level 7
 1549 | -9/Mines           | Discovered new exit (range 10)
 1552 | -9/Mines           | Received a Mining Laser from a helpful Derelict
 1637 | -9/Mines           | Deemed a non-threat by the Exiles lab entrance
 1637 | -9/Mines           | Discovered new exit (range 5)
 1673 | -9/Mines           | Reached level 8
 1675 | -9/Mines           | Build established: Sprinter
 1684 | -9/Mines           | Discovered new exit (range 5)
 1862 | -9/Mines           | Entered Exiles
 1862 | -9/Exiles          | Found Exiles lab abandoned
 1867 | -9/Exiles          | Discovered new exit (range 18)
 1927 | -9/Exiles          | Discovered new exit (range 10)
 1930 | -9/Exiles          | Entered Mines
 1934 | -8/Mines           | Reached level 9
 1989 | -8/Mines           | Discovered new exit (range 7)
 2029 | -8/Mines           | Discovered new exit (range 11)
 2065 | -8/Mines           | Entered Materials
 2066 | -8/Materials       | Loaded intel: 12 terminal locations
 2067 | -8/Materials       | Reached level 10
 2069 | -8/Materials       | Upgraded with Utility slot (x1)
 2070 | -8/Materials       | Central database locked down
 2151 | -8/Materials       | Identified exit to Garrison
 2245 | -8/Materials       | Reached level 11
 2488 | -8/Materials       | Discovered new exit (range 3)
 2541 | -8/Materials       | Entered Factory
 2541 | -7/Factory         | Accompanied by 1 ally
 2543 | -7/Factory         | Reached level 12
 2544 | -7/Factory         | Upgraded with Propulsion slot (x1)
 2599 | -7/Factory         | Build established: Gunner
 2672 | -7/Factory         | System corruption reached 10%
 2837 | -7/Factory         | Reached level 13
 2840 | -7/Factory         | Upgraded with Propulsion slot (x1)
 3008 | -7/Factory         | Build established: Tank
 3033 | -7/Factory         | Reached level 14
 3532 | -7/Factory         | Discovered new exit (range 16)
 3786 | -7/Factory         | Build established: Bomber
 3806 | -7/Factory         | Reached level 15
 3809 | -7/Factory         | Upgraded with Utility slot (x1)
 3843 | -7/Factory         | Fabricated B-48 Gladiator?
 4117 | -7/Factory         | Reached level 16
 4141 | -7/Factory         | First assault squad dispatched
 4211 | -7/Factory         | Discovered new exit (range 11)
 4441 | -7/Factory         | Identified exit to Lower Caves
 4453 | -7/Factory         | Discovered new exit (range 17)
 4499 | -7/Factory         | Entered Lower Caves
 4621 | -7/Lower Caves     | Discovered new exit (range 4)
 4625 | -7/Lower Caves     | Spotted B-75 Beast
 4629 | -7/Lower Caves     | Entered another Lower Caves area
 4647 | -7/Lower Caves     | Discovered new exit (range 14)
 4655 | -7/Lower Caves     | Learned Factory interactive machine intel
 4670 | -7/Lower Caves     | Build established: Sprinter
 4847 | -7/Lower Caves     | Ambushed by wild Derelicts
 4890 | -7/Lower Caves     | Discovered new exit (range 7)
 4924 | -7/Lower Caves     | Entered Data Miner
 4924 | -7/Data Miner      | Discovered new exit (range 6)
 4930 | -7/Data Miner      | Met Data Miner
 4940 | -7/Data Miner      | Learned location of Section 7 (-2)
 4940 | -7/Data Miner      | Acquired the access code to Warlord's prototype stash
 4943 | -7/Data Miner      | Received God Mode back door access code from Data Miner
 4949 | -7/Data Miner      | Entered Proximity Caves
 4951 | -6/Proximity Caves | Reached level 17
 4964 | -6/Proximity Caves | Learned location of 1 exit from Factory
 4997 | -6/Proximity Caves | Escorted by Enhanced Grunt
 5249 | -6/Proximity Caves | Build established: Derelict-Mutant
 5273 | -6/Proximity Caves | Spotted B-75 Beast
 5340 | -6/Proximity Caves | Destroyed B-75 Beast
 5469 | -6/Proximity Caves | Reached level 18
 5487 | -6/Proximity Caves | Discovered new exit (range 12)
 5542 | -6/Proximity Caves | Entered Factory
 5542 | -6/Factory         | Accompanied by 1 ally
 5543 | -6/Factory         | Identified exit to Extension
 5544 | -6/Factory         | Loaded intel: 53 interactive machine locations
 5554 | -6/Factory         | Identified exit to Lower Caves
 5677 | -6/Factory         | Build established: Derelict-Sprinter
 5679 | -6/Factory         | Repaired Hardlight Generator
 5739 | -6/Factory         | Repaired Adv. EMP Blaster
 5784 | -6/Factory         | Repaired Force Booster
 6088 | -6/Factory         | Reached level 19
 6141 | -6/Factory         | Upgraded with Utility slot (x1)
 6141 | -6/Factory         | Entered Extension
 6141 | -6/Extension       | Accompanied by 1 ally
 6346 | -6/Extension       | Incoming investigation squad redirected
 6375 | -6/Extension       | Rescued a captive Derelict
 6379 | -6/Extension       | Rescued A7
 6413 | -6/Extension       | Rescued a captive Derelict
 6413 | -6/Extension       | Spotted B-75 Beast
 6427 | -6/Extension       | Spotted B-75 Beast
 6447 | -6/Extension       | Reached level 20
 6451 | -6/Extension       | Allies destroyed B-75 Beast
 6469 | -6/Extension       | Allies destroyed B-75 Beast
 6501 | -6/Extension       | Discovered new exit (range 3)
 6501 | -6/Extension       | Identified exit to Factory
 6516 | -6/Extension       | Disrupted transfer network
 6575 | -6/Extension       | Rescued a captive Derelict
 6576 | -6/Extension       | Rescued a captive Derelict
 6581 | -6/Extension       | Rescued a captive Derelict
 6582 | -6/Extension       | Rescued a captive Derelict
 6737 | -6/Extension       | Discovered exit to Factory (range 10)
 6737 | -6/Extension       | Discovered new exit (range 6)
 6791 | -6/Extension       | Disrupted transfer network
 6797 | -6/Extension       | Identified exit to Cetus
 6808 | -6/Extension       | Reached level 21
 6827 | -6/Extension       | Entered Cetus
 6827 | -6/Cetus           | Accompanied by 21 allies
 6831 | -6/Cetus           | Spotted Cetus Guard
 6832 | -6/Cetus           | Spotted Cetus Guard
 6833 | -6/Cetus           | Spotted Cetus Guard
 6842 | -6/Cetus           | Destroyed Cetus Guard
 6843 | -6/Cetus           | Destroyed Cetus Guard
 6844 | -6/Cetus           | Spotted Cetus Guard
 6847 | -6/Cetus           | Destroyed Cetus Guard
 6855 | -6/Cetus           | Allies destroyed Cetus Guard
 6906 | -6/Cetus           | Incoming investigation squad redirected
 6911 | -6/Cetus           | Incoming investigation squad redirected
 6921 | -6/Cetus           | Discovered new exit (range 17)
 6933 | -6/Cetus           | Identified exit to Archives
 6968 | -6/Cetus           | Entered Archives
 6968 | -6/Archives        | Accompanied by 18 allies
 6971 | -6/Archives        | Build established: Commander-Sprinter
 6975 | -6/Archives        | Discovered new exit (range 17)
 6982 | -6/Archives        | Discovered exit to Factory (range 17)
 6986 | -6/Archives        | Discovered new exit (range 13)
 7005 | -6/Archives        | Unable to access archive contents
 7010 | -6/Archives        | Identified exit to Hub_04(d)
 7039 | -6/Archives        | Entered Hub_04(d)
 7039 | -6/Hub_04(d)       | Accompanied by 15 allies
 7066 | -6/Hub_04(d)       | Network Hub disabled
 7079 | -6/Hub_04(d)       | Discovered exit to Factory (range 7)
 7112 | -6/Hub_04(d)       | Disrupted transfer network
 7116 | -6/Hub_04(d)       | Spotted Lightning
 7116 | -6/Hub_04(d)       | Spotted Lightning
 7144 | -6/Hub_04(d)       | Spotted Lightning
 7164 | -6/Hub_04(d)       | Core integrity fell below 50%
 7169 | -6/Hub_04(d)       | Destroyed Lightning
 7175 | -6/Hub_04(d)       | Destroyed Lightning
 7179 | -6/Hub_04(d)       | Allies destroyed Lightning
 7191 | -6/Hub_04(d)       | Found Prototype Device
 7191 | -6/Hub_04(d)       | Identified Exp. Phase Shifter
 7237 | -6/Hub_04(d)       | Reached level 22
 7287 | -6/Hub_04(d)       | Network Hub disabled
 7325 | -6/Hub_04(d)       | Spotted B-75 Beast
 7372 | -6/Hub_04(d)       | Discovered exit to Factory (range 7)
 7398 | -6/Hub_04(d)       | Entered Factory
 7398 | -5/Factory         | Accompanied by 1 ally
 7495 | -5/Factory         | Repaired Nuclear Pulse Thruster
 7534 | -5/Factory         | Repaired Hardlight Generator
 7596 | -5/Factory         | Repaired Imp. VTOL Module
 7922 | -5/Factory         | Discovered new exit (range 9)
 7923 | -5/Factory         | Identified exit to Upper Caves
 7925 | -5/Factory         | Found Prototype Processor
 7925 | -5/Factory         | Identified Exp. Targeting Computer
 7933 | -5/Factory         | Entered Upper Caves
 7966 | -5/Upper Caves     | Encountered a Warlord checkpoint
 7986 | -5/Upper Caves     | Build established: Sprinter
 8027 | -5/Upper Caves     | Discovered new exit (range 12)
 8030 | -5/Upper Caves     | Identified exit to Upper Caves
 8092 | -5/Upper Caves     | Entered another Upper Caves area
 8095 | -5/Upper Caves     | Discovered new exit (range 9)
 8097 | -5/Upper Caves     | Identified exit to Factory
 8154 | -5/Upper Caves     | Encountered a Warlord checkpoint
 8167 | -5/Upper Caves     | Learned location of 1 exit from Factory
 8331 | -5/Upper Caves     | Discovered new exit (range 7)
 8333 | -5/Upper Caves     | Identified exit to Warlord
 8333 | -5/Upper Caves     | Entered Warlord
 8432 | -5/Warlord         | Visited the Vortex Lab
 8435 | -5/Warlord         | Met EX-DEC
 8438 | -5/Warlord         | Found Prototype Launcher
 8438 | -5/Warlord         | Identified Vortex Catalyst Activator
 8441 | -5/Warlord         | Found Prototype Energy Gun
 8441 | -5/Warlord         | Identified Vortex Rifle
 8452 | -5/Warlord         | Reached level 23
 8452 | -5/Warlord         | Warlord's base attacked by MAIN.C
 8464 | -5/Warlord         | Met Warlord
 8467 | -5/Warlord         | Opened Warlord's prototype stash
 8474 | -5/Warlord         | Found Prototype Device
 8474 | -5/Warlord         | Identified Exp. Cloaking Device
 8479 | -5/Warlord         | Found Prototype Device
 8479 | -5/Warlord         | Identified Thermal Barrier
 8498 | -5/Warlord         | Upgraded with Weapon slot (x1)
 8508 | -5/Warlord         | Found Prototype Energy Cannon
 8508 | -5/Warlord         | Identified BFG-9k Vortex Edition
 8633 | -5/Warlord         | Spotted B-86 Titan
 8633 | -5/Warlord         | Spotted B-75 Beast
 8802 | -5/Warlord         | Warlord forces counterattacked
 8814 | -5/Warlord         | Build established: Executioner
 8815 | -5/Warlord         | Destroyed Executioner
 8845 | -5/Warlord         | Spotted Executioner
 8849 | -5/Warlord         | Spotted Executioner
 8856 | -5/Warlord         | Destroyed Executioner
 8875 | -5/Warlord         | Spotted Executioner
 8876 | -5/Warlord         | Destroyed Executioner
 8878 | -5/Warlord         | P-70 Sage assimilated allied 07-KU0(Y)
 8886 | -5/Warlord         | Spotted Executioner
 8888 | -5/Warlord         | Spotted Striker
 8891 | -5/Warlord         | Destroyed Executioner
 8943 | -5/Warlord         | Discovered new exit (range 14)
 8974 | -5/Warlord         | Spotted Striker
 8993 | -5/Warlord         | Destroyed Striker
 9036 | -5/Warlord         | Spotted Executioner
 9058 | -5/Warlord         | Destroyed Executioner
 9108 | -5/Warlord         | Destroyed B-86 Titan
 9127 | -5/Warlord         | Warlord base infiltrated, sounded retreat
 9277 | -5/Warlord         | Spotted Striker
 9290 | -5/Warlord         | Spotted Striker
 9416 | -5/Warlord         | Self-destructed

 Last Messages 
---------------
09395_ Acquired Power Sword.
09397_ Acquired Mak. Sword.
09398_ Acquired Hvy. Flail.
09400_ Acquired Lrn. Proton Cannon.
09408_ Imp. Diametric Drive blown off.
09408_ Exp. Phase Shifter blown off.
09408_ E-15 Imp destroyed.
09408_ Imp. Diametric Drive blown off.
09408_ Force Booster blown off.
09408_ Lrn. Proton Cannon blown off.
09408_ Mak. Sword blown off.
09408_ E-15 Imp destroyed.
09409_ Acquired Cesium-ion Thruster.
09409_ Decryption Engine disabled.
09409_ Thermal Barrier blown off.
09409_ Power Sword blown off.
09409_ E-15 Imp destroyed.
09410_ Acquired Imp. Diametric Drive.
09412_ Dropped Cesium-ion Thruster. <x2>
09416_ Acquired 15 matter.

 Map 
-----
+----------------------------------------------------+
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           116
Energy Generation          40
Energy Capacity            400
Matter Stores              350
Matter Capacity            350
Sight Range                19
Robot Scan Range           24
Terrain Scan Density       10
Cloak Strength             4
Additional Mass Support    6
Resistance: KI             15
Resistance: TH             50
Phase Shifting             20
Evasion (%)                85
Targeting Accuracy         8
Melee Accuracy             5
Launcher Accuracy          20
Target Analysis            5
Recoil Reduction           2
Energy Filtering           30
Force Boost                20
Offensive Hacking          15
Defensive Hacking          10

 Item Schematics 
-----------------
              Mining Laser | -9/Materials  | Extracted
                Arm. Wheel | -9/Materials  | Extracted
        Structural Scanner | -9/Materials  | Extracted
          Adv. EMP Blaster | -8/Materials  | Extracted
               Field Laser | -8/Materials  | Extracted
         Imp. Sensor Array | -8/Materials  | Extracted
               Pulse Rifle | -8/Materials  | Extracted
           Target Analyzer | -8/Materials  | Extracted
   Imp. Signal Interpreter | -8/Materials  | Extracted
             Imp. Datajack | -7/Factory    | Extracted
         Mic. Nuclear Core | -7/Factory    | Extracted
              Particle Gun | -7/Factory    | Extracted
         Recoil Stabilizer | -7/Factory    | Extracted
          Combat Drone Bay | -7/Data Miner | Free
 Lgt. Regenerative Plating | -7/Data Miner | Free
  Cld. Cesium-ion Thruster | -7/Data Miner | Free
       Gravity Neutralizer | -7/Data Miner | Free
          Imp. Heavy Laser | -7/Data Miner | Free
               Hvy. Treads | -7/Data Miner | Free
         Imp. Focal Shield | -7/Data Miner | Free
         Enh. Gauss Cannon | -7/Data Miner | Free
             Nanoactuators | -7/Data Miner | Free

 Robot Schematics 
------------------
    S-27 Virus | -7/Data Miner | Free
 A-15 Conveyor | -7/Data Miner | Free
   H-66 Slayer | -7/Data Miner | Free
 Y-54 Guardian | -7/Data Miner | Free
 Y-64 Sentinel | -7/Data Miner | Free

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
Can't Catch Me
Dodgeball, But With Guns
Hard Hitter
Quick And Dirty

 Challenges 
------------
None

 RPGLIKE                         | -11  -10  -10  -9   -9   -9   -8   -8   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   
---------                  Run   | Scr  Mat  Min  Mat  Min  Exi  Min  Mat  Fac  Low  Low  Dat  Pro  Fac  Ext  Cet  Arc  Hub  Fac  Upp  Upp  War  
Levels Raised              22    | .    1    1    3    2    .    1    2    5    .    .    .    2    1    2    .    .    1    .    .    .    1    
  XP Earned                36887 | 3000 2782 850  4295 3337 139  800  3421 7463 286  319  220  1605 2009 2492 417  244  1025 745  170  170  1098 
  XP Spent                 35620 | 1500 2900 1600 2935 3000 1490 1500 3025 7500 .    .    .    3030 1515 2825 .    .    1100 .    .    .    1700 
Upgrades                   84    | 3    5    9    5    10   3    2    16   11   .    .    .    7    2    8    .    .    2    .    .    .    1    
  Propulsion Slot          3     | 1    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Utility Slot             4     | 1    .    .    .    .    .    .    1    1    .    .    .    .    1    .    .    .    .    .    .    .    .    
  Weapon Slot              5     | 1    1    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
  Core Integrity           10    | .    .    .    .    .    .    .    8    .    .    .    .    1    1    .    .    .    .    .    .    .    .    
  Heat Dissipation         12    | .    .    6    2    .    2    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Energy Generation        5     | .    1    1    .    1    1    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Energy Storage           5     | .    .    .    .    2    .    .    2    1    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Matter Storage           1     | .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Mass Support             4     | .    3    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Sight Range              1     | .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Sensor Range             12    | .    .    1    1    2    .    .    .    .    .    .    .    2    .    6    .    .    .    .    .    .    .    
  Ranged Accuracy          5     | .    .    1    .    2    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Melee Accuracy           8     | .    .    .    .    .    .    .    .    3    .    .    .    4    .    1    .    .    .    .    .    .    .    
  Hack Attack %            1     | .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Hack Defense %           1     | .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    
  KI Resistance %          3     | .    .    .    .    .    .    .    1    .    .    .    .    .    .    1    .    .    1    .    .    .    .    
  TH Resistance %          3     | .    .    .    .    1    .    .    1    .    .    .    .    .    .    .    .    .    1    .    .    .    .    
  TH Damage %              1     | .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Protomatter Created        2565  | .    140  .    274  182  .    .    192  580  39   52   .    65   87   341  126  76   216  .    148  .    47   
  Integrity Restored       6622  | .    227  165  348  128  .    .    345  1172 117  156  .    432  138  963  187  188  909  9    339  .    799  
    Core                   5656  | .    209  165  258  112  .    .    263  1093 117  156  .    432  66   745  146  156  909  9    229  .    591  
    Parts                  966   | .    18   .    90   16   .    .    82   79   .    .    .    .    72   218  41   32   .    .    110  .    208  
Protomatter Decayed        3098  | .    53   .    81   147  .    .    63   81   .    .    .    .    37   780  147  114  74   .    32   .    1489 

 Game 
------
Seed              QuantumAutogunSystem
  Manual?         0
Play Time         03:24:52
  Cumulative      39.8 hours
  Start           2023.01.16 @ 11:11:49
  End             2023.01.17 @ 13:17:21
Sessions          5
Manual Loads      0
Difficulty        Rogue
Special Mode      Winter2019/RPGLIKE
Game No.          65
  Rogue           65
  Adventurer      0
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             52
Gallery%          52
Achievement%      58
Wizard Run        0

 Options 
---------
ASCII             0
Keyboard          0
Movement          Numpad
Keybinds          0
Fullscreen        1
Font              18/SmallcapsGlow
Map View          76x50
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             X


RUN: 358c70dc-c985-4028-acb5-e35d4cb6a5b7