Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.12.07 @ 00:51:48 Player: alice_fexa Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (32) 6400 Robots Destroyed (276) 1380 Value Destroyed (13063) 13063 Prototype IDs (54) 1080 Alien Tech Used (6) 1200 Bonus (21597) 21597 TOTAL SCORE: 49220 Bonus ------- High Alert Combat Kills 874 Follower Combat Kills 592 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 910 Met Warlord at Research 2000 Invited to Help at Command 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Win 3000 Friendly Fire -179 Cogmind --------- Core Integrity 1279/1600 Matter 108/300 Energy 567/571 System Corruption 2% Temperature Cool (3) Movement Flying (37) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Multi-Quantum Reactor > --- PROPULSION (6) --- Flying Diametric-Biometal Exoskeleton > --- UTILITY (14) ----- Armored Scrap Engine High-capacity Storage Unit Advanced Targeting Computer Advanced Target Analyzer Experimental Core Analyzer Improved Armor Integrity Analyzer Advanced Phase Shifter Layered Heavy Armor Plating Centrium Light Armor Plating Graphene Brace Spacefold Activator > --- WEAPON (3) ------- Hvy. Kinetic Driver Construct/C > --- INVENTORY (20) --- Experimental Power Amplifier 2N-1CE's Frost Array Matter Compressor (250) Precision Matter Filter Advanced Transmission Jammer Layered Heavy Armor Plating Layered Heavy Armor Plating Experimental Focal Shield Force Field Point Defense Array RU-N14's Throwing Claymores v3 (10) Peak State ------------ > --- POWER ------------ Multi-Quantum Reactor > --- PROPULSION ------- Flying Diametric-Biometal Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Experimental Power Amplifier High-capacity Storage Unit Advanced Targeting Computer Experimental Core Analyzer Improved Armor Integrity Analyzer Advanced Kinecellerator Experimental Reaction Control System Advanced Phase Shifter Layered Heavy Armor Plating Point Defense Array Point Defense Array > --- WEAPON ----------- Hvy. Kinetic Driver Construct/C > --- INVENTORY -------- Light Quantum Reactor Light Quantum Reactor 2N-1CE's Frost Array Energy Well Matter Compressor Structural Scanner Precision Matter Filter Advanced Transmission Jammer Advanced Reaction Control System Layered Heavy Armor Plating Layered Heavy Armor Plating Centrium Light Armor Plating Experimental Focal Shield Force Field Advanced System Restoration Module Spacefold Activator RU-N14's Throwing Claymores v3 [Rating: 211] Favorites ----------- Power Constructs Engine Ion Engine Power Core Light Nuclear Core Reactor Constructs Propulsion Constructs Treads Light Treads Wheel Wheel Flight Unit Constructs Utility Armored Scrap Engine Device Armored Scrap Engine Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Ghost Barrier Protection Centrium Light Armor Plating Artifact Spacefold Activator Weapon Constructs Energy Gun Small Laser Ballistic Gun Railgun Ballistic Cannon Constructs Launcher Heavy Rocket Launcher Special Weapon RU-N14's Throwing Claymores v3 Impact Weapon Power Maul Slashing Weapon Phasing Sabre Build | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Jun Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Slots Evolved 18 | . . . 2 . . 4 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . . 2 . 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Propulsion 4 | . . . 1 . . 1 . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . Utility 12 | . . . 1 . . 2 . . . . 2 . . . . 2 . . . . 1 . . . . 2 . . 1 . 1 . Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 410 | 6 8 5 34 3 7 14 2 6 6 16 15 . 2 . 4 36 9 . 3 2 21 11 . 8 6 41 23 18 35 17 13 39 Power 9 | 1 . 1 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Engine 6 | 1 . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Propulsion 18 | 2 . . 11 1 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 12 | 2 . . 8 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 6 | . . . 3 . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 294 | 1 4 3 4 2 2 6 1 6 2 14 13 . 2 . 2 27 7 . 3 . 15 9 . 5 5 33 15 12 34 17 13 37 Device 228 | . 3 3 1 2 2 4 1 6 2 14 9 . 1 . 2 25 4 . 2 . 10 5 . 3 3 23 14 12 24 14 7 32 Storage 4 | 1 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . Processor 11 | . . . . . . 1 . . . . . . . . . 2 . . . . 1 . . . . . . . 2 1 2 2 Hackware 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . 1 . Protection 45 | . . . 3 . . 1 . . . . 4 . 1 . . . 3 . 1 . 4 4 . 2 2 7 1 . 6 1 3 2 Artifact 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Weapon 89 | 2 4 1 14 . 3 6 1 . 4 2 2 . . . 2 9 2 . . 2 6 2 . 3 1 8 8 6 1 . . . Energy Gun 12 | 2 . . 7 . 1 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 25 | . 2 1 . . . 3 . . . . 1 . . . 1 4 . . . . 4 1 . . 1 3 3 1 . . . . Ballistic Cannon 10 | . 2 . 5 . 2 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Launcher 10 | . . . 2 . . 1 . . 1 1 . . . . . . 1 . . 1 2 1 . . . . . . . . . . Special Weapon 4 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 1 . . . . Impact Weapon 2 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 26 | . . . . . . . . . 3 1 1 . . . 1 4 1 . . 1 . . . 2 . 4 4 3 1 . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 34 | . . 1 3 . . 1 1 . 1 . 1 . . . . 2 . . 2 . . . . 3 . 3 . 2 8 5 1 . Parts Lost 24 | . . 2 1 . . . . . . . . . . . . 1 . . . . . . . . . 2 2 3 3 1 . 9 Power 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Propulsion 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 17 | . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . 2 2 3 2 1 . 5 Weapon 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Highest Loss Streak 7 | . . 2 1 . . . . . . . . . . . . 1 . . . . . . . . . 1 1 2 1 1 . 7 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 67 | . 99 98 99 100 64 60 57 57 57 57 62 62 62 62 62 65 66 66 64 66 65 65 65 64 65 67 67 65 61 61 58 56 Engine 3 | . 14 13 9 11 10 7 7 7 7 7 6 6 6 6 6 . . . . . . . . . . . . . . . . . Core 1 | . . . 1 . . . . . . . . . . . . 4 5 5 5 5 5 5 5 5 5 2 . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 4 4 4 4 3 3 Treads 3 | . 28 28 22 22 8 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 1 | . . . 11 11 8 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 3 | . . . . . 2 1 7 7 7 6 6 6 6 6 6 4 5 5 5 5 1 5 5 3 . 1 4 4 . 2 3 3 Device 19 | . 13 13 11 11 11 14 14 14 14 14 20 18 18 18 18 21 22 22 19 22 21 22 15 16 19 21 21 25 24 23 22 22 Storage 6 | . 14 14 11 11 11 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 3 3 Processor 9 | . . . . . . 7 7 7 7 7 6 6 6 6 6 11 11 11 11 11 15 15 15 15 15 13 13 13 13 12 12 15 Protection 4 | . . . 10 11 . . . . . . 4 6 6 6 6 5 4 5 5 5 3 2 10 8 5 4 3 4 6 8 5 3 Energy Cannon 1 | . . . . . 2 4 . . . . . . . . . . . . . . 4 5 5 2 . . . . 1 4 . . Ballistic Gun 1 | . 9 13 1 . . 5 . . . . . . . . 2 . . . . . 3 2 5 . 4 1 . . . . . . Ballistic Cannon 4 | . 11 14 11 11 6 2 7 7 7 7 6 6 6 6 6 4 5 5 5 5 . . . 2 5 4 4 3 2 . 2 3 Slashing Weapon 1 | . . . . . . . . . 5 4 5 6 6 6 3 4 4 5 5 4 1 . . 4 . 2 3 2 . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 151 | 12 30 30 41 41 41 41 38 38 39 39 48 48 48 48 48 59 57 57 57 56 62 64 63 63 63 83 87 86 116 104 130 151 Greatest Support 253 | 40 40 40 40 10 41 60 44 44 44 48 48 48 48 48 48 57 57 57 57 57 57 45 36 126 168 168 104 88 253 253 253 253 Greatest Overweight (x) 4 | . . . 4 4 4 2 . . . . . . . . . 1 . . . . 1 1 1 2 . . 1 1 1 . . . Average Overweight (x) . | . . . 2 4 1 . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 Average Capacity 16 | 7 13 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 Most Carried 20 | 2 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 16 20 20 20 20 20 20 Average Carried 15 | 1 11 14 14 15 14 14 15 14 14 15 14 14 15 15 15 13 15 15 14 15 14 14 15 14 15 14 17 19 18 19 19 18 Final Capacity 20 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 Final Carried 20 | 2 15 14 15 15 15 15 15 14 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 16 16 20 19 20 20 13 Scrap Engine Consumption 220 | . . . . . 25 19 2 . . 2 5 . . . 2 22 . . 5 . 12 4 1 20 2 16 2 14 48 15 4 . Constructs Created 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Constructs Modified 103 | . . . . . 6 7 . . . 4 . . . . . 10 2 . . . 13 1 . 10 1 7 4 4 26 1 6 1 Class Distribution -------------------- 52% | Construct 13% | Hacker-Construct 12% | Mutant 10% | Scavenger-Construct 4% | Infiltrator-Construct 3% | Commander-Construct Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Construct | -9/Recycling Construct | -7/Factory Construct | -7/Lower Caves Construct | -7/Lower Caves Construct | -7/Zion Construct | -6/Proximity Caves Construct | -6/Factory Construct | -6/Lower Caves Construct | -6/Lower Caves Construct | -6/Data Miner Construct | -5/Proximity Caves Construct | -5/Factory Construct | -5/Upper Caves Construct | -5/Upper Caves Construct | -5/Zhirov Construct | -4/Proximity Caves Construct | -4/Factory Construct | -4/Upper Caves Construct | -4/Upper Caves Commander-Construct | -4/Warlord Construct | -3/Proximity Caves Hacker-Construct | -3/Research Hacker-Construct | -3/Quarantine Infiltrator-Construct | -3/Section 7 Scavenger-Construct | -2/Research Scavenger-Construct | -2/Testing Infiltrator-Construct | -1/Access Scavenger-Construct | -1/Command Resources | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ----------- Run | Jun Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Matter Collected 9136 | 233 359 120 757 72 132 439 164 71 50 115 555 46 40 . 120 461 210 2 30 55 455 483 30 103 116 680 436 655 535 394 347 871 Remotely 683 | . . . . . . . . . . . . . . . . . 159 . . . 372 152 . . . . . . . . . . Salvage Created 13531 | . 560 113 934 141 462 434 56 82 . 54 552 112 13 . 77 892 117 . 125 85 650 420 37 434 195 1682 555 803 731 534 218 2463 Parts 707 | . 38 6 63 11 22 28 . . . . 19 1 1 . 2 50 2 . 1 3 51 14 3 21 14 121 41 44 32 27 18 74 Haulers Intercepted 14 | . 2 . 5 . . 1 . . . . 1 . . . . 1 . . . . . . . . . . . 1 1 1 1 . Recyclers Shooed 7 | . . . 4 . 2 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 44 | . . . . . . . . 3 . . . 1 . . 1 . 5 . 1 3 . 14 2 . 14 . . . . . . . Prevented 6 | . . . . . . . . . . . . . . . . . 2 . . . . 4 . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Jun Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Combat Hostiles Destroyed 179 | . 15 3 22 3 4 4 . . . . 1 . . . 1 7 5 . . 2 15 7 . 7 3 24 10 9 9 3 1 24 Melee 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Guns 28 | . 4 1 7 1 1 1 . . . . 1 . . . . 1 . . . . 1 2 . . 1 4 2 1 . . . . Cannons 118 | . 11 2 9 2 2 . . . . . . . . . 1 6 . . . 1 6 4 . 7 2 14 6 8 9 3 1 24 AOE 32 | . . . 6 . . 3 . . . . . . . . . . 5 . . 1 8 1 . . . 6 2 . . . . . Classes Destroyed 20 | . 5 . 5 . 1 1 . . . . . . . . . 1 . . . 1 . 1 . 2 . . . . 2 . 1 . Worker 11 | . 1 . . . . . . . . . . . . . . 2 . . . . 4 . . . . 3 . . . . . 1 Builder 15 | . . . 1 . 1 5 . . . . . . . . . 2 . . . . 1 . . . . 3 1 1 . . . . Tunneler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hauler 14 | . 2 . 5 . . 1 . . . . 1 . . . . 1 . . . . . . . . . . . 1 1 1 1 . Recycler 22 | . 1 1 2 . 4 2 . . . . 3 . . . . 2 . . . . . . . . . 1 . 1 . 1 . 4 Mechanic 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Operator 5 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . 1 Drone 3 | . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . Watcher 28 | . . . 3 1 . 3 . . . . . . . . . 1 . . . . 3 . . . . 5 . 2 1 3 3 3 Swarmer 40 | . 6 . 7 . 1 3 . . . . . . . . . . . . . . 8 3 . . . 8 . 4 . . . . Grunt 31 | . 9 3 6 . . . . . . . . . . . . 2 5 . . . . 1 . 4 . . . . 1 . . . Brawler 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Duelist 3 | . . . 1 . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Sentry 21 | . . . 8 3 2 . . . . . . . . . 1 . . . . . 1 . . . . 1 . 2 . . . 3 Hunter 8 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . 6 Programmer 60 | . . . . . 1 1 . . . . 1 . . . . 4 . . . . 6 1 . . 2 15 10 3 2 3 1 10 M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Striker 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Decomposer 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Packrat 2 | . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . Samaritan 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . Best Kill Streak 9 | . 4 2 6 2 2 4 . . . . 1 . . . 1 2 5 . . 1 9 3 . 3 2 9 5 4 2 2 2 4 Combat Bots Only 8 | . 4 2 4 1 1 3 . . . . 1 . . . 1 2 5 . . 1 5 3 . 3 2 8 5 4 2 2 1 4 Max Kills in Single Turn 5 | . 1 1 3 1 1 2 . 1 . . 1 1 1 . 1 1 2 . . 1 5 1 1 2 1 4 2 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . 3 . . 2 . . . . . . . . . . 2 . . 1 4 1 . . . 3 2 . . . . . Melee 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 MAIN.C Shell (-1/Command) Combat | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -------- Run | Jun Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Damage Taken 14367 | . 402 319 1279 75 310 202 . . . . 23 . . . 141 565 114 . . . 871 318 . . . 1715 1220 1076 1707 214 . 3816 Core 1597 | . 103 28 142 . 30 26 . . . . . . . . . 16 19 . . . 91 . . . . 186 122 157 298 58 . 321 Absorbed by Shields 663 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 371 25 . 267 Reduced by Siege Mode 24 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 24 . . . Redirected to Shielding 34 | . . . 34 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ignored by Resistances 512 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 512 Regen/Repaired (Parts) 4652 | . . . 11 . 62 133 . . 199 . . . . . . 232 165 . . . 339 182 . 188 . 1006 122 395 1315 74 148 81 Core Remaining (%) 79 | 100 . 47 . . 57 . . . . 96 . . . . 100 . . . . 96 . . . . 92 . . 57 . 75 . 79 Volleys Fired 979 | . 43 20 89 7 26 80 4 1 . 13 13 4 1 . 17 29 19 2 . 12 24 33 6 18 26 79 35 43 81 54 28 172 Largest 2 | . 2 2 2 2 2 2 1 1 . 1 2 1 1 . 2 2 1 1 . 1 2 2 1 1 2 2 2 2 1 1 1 1 Hottest 152 | . 75 55 100 100 124 152 81 81 . 81 94 66 66 . 94 99 66 66 . 66 101 101 66 66 101 106 106 132 68 68 68 68 Shots Fired 1250 | . 86 40 172 14 28 87 4 1 . 13 15 4 1 . 20 35 19 2 . 12 38 45 6 18 32 106 56 62 81 54 28 171 Gun 278 | . 43 20 83 7 5 8 . . . . 2 . . . 3 6 . . . . 18 15 . . 6 30 22 10 . . . . Cannon 942 | . 43 20 84 7 23 77 4 1 . 13 13 4 1 . 17 29 12 2 . 11 15 29 6 18 26 73 29 51 81 54 28 171 Launcher 21 | . . . 5 . . 2 . . . . . . . . . . 7 . . 1 5 1 . . . . . . . . . . Special 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 5 1 . . . . Kinetic 942 | . 84 40 94 7 14 25 4 1 . 13 2 . . . 3 35 12 2 . 11 33 44 6 18 32 103 51 57 52 . 28 171 Thermal 269 | . 2 . 73 7 5 60 . . . . 13 4 1 . 17 . . . . . . . . . . . . 4 29 54 . . Explosive 30 | . . . 5 . . 2 . . . . . . . . . . 7 . . 1 5 1 . . . 3 5 1 . . . . Electromagnetic 9 | . . . . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 19 | . 11 15 12 8 9 10 . . . . 5 . 6 . 6 7 2 . . 1 6 14 1 4 3 8 12 13 8 6 5 19 Robot Miss Streak 6 | . 4 2 6 4 2 3 . . . . . . . . 4 5 2 . . 6 2 2 1 2 2 3 2 3 3 3 2 4 Penetration Max 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 2 . 1 . 2 1 1 . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 759 | . 58 32 121 10 22 38 1 1 . 2 9 3 1 . 6 25 3 . 1 5 29 28 1 12 6 73 42 44 49 12 7 118 Core Hits 377 | . 30 10 67 10 12 15 . . . 1 6 2 1 . 1 13 14 . 1 1 24 10 1 10 4 36 15 20 13 8 5 47 Critical Kills 16 | . . . . . . . . . . . . . . . . 2 . . . . 1 . . 2 . 4 2 1 1 2 . 1 Critical Parts Destroyed 22 | . . . 1 . . . 1 . . . . . . . . 2 . . . . 1 1 . 2 . 5 4 1 1 . . 3 Critical Strikes 59 | . . 1 8 1 . . 1 . . . . . . . . 5 . . . . 2 1 . 4 . 10 10 5 2 2 . 7 Burn 7 | . . . 6 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 40 | . . . 1 . . . . . . . . . . . . 4 . . . . 2 1 . 4 . 9 6 2 2 2 . 7 Blast 5 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . . Smash 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Sever 6 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 3 1 . . . . Melee Attacks 224 | . . . . . . 5 5 9 1 8 25 4 . . 5 35 4 . 1 11 3 . . 8 . 50 24 18 8 . . . Impact 19 | . . . . . . 5 5 9 . . . . . . . . . . . . . . . . . . . . . . . . Slashing 205 | . . . . . . . . . 1 8 25 4 . . 5 35 4 . 1 11 3 . . 8 . 50 24 18 8 . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 31 | . . . . . . 1 . 1 . . 6 1 . . . 8 . . . . . . . . . 8 2 4 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 46539 | . 818 411 2375 184 470 1481 110 100 . 156 601 183 30 . 160 1710 870 . 80 358 2526 1715 110 1006 296 5689 3093 3150 3652 1053 1041 13111 Guns 3206 | . 233 137 891 59 80 137 . . . . 53 . . . 45 112 . . . . 467 406 . . 55 295 175 61 . . . . Cannons 33915 | . 578 274 1008 125 359 899 . . . . 25 . 30 . 115 777 . . . 125 1007 1179 110 1006 241 3056 1618 2527 3652 1052 1041 13111 Explosions 4424 | . . . 476 . . 319 . . . . . . . . . . 870 . . 65 947 130 . . . 954 663 . . . . . Melee 4653 | . . . . . . 126 110 100 . 156 523 183 . . . 821 . . 80 168 105 . . . . 1275 444 562 . . . . Ramming 39 | . 7 . . . 31 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Kinetic 32708 | . 799 411 1074 125 191 370 . . . . 53 . . . 45 889 . . . 125 1474 1585 110 1006 296 3351 1793 2498 2361 . 1041 13111 Thermal 4366 | . 12 . 825 59 80 666 . . . . 25 . 30 . 115 . . . . . 121 . . . . . . 90 1291 1052 . . Explosive 4303 | . . . 476 . . 319 . . . . . . . . . . 870 . . 65 826 130 . . . 954 663 . . . . . Electromagnetic 168 | . . . . . 168 . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 336 | . . . . . . 126 110 100 . . . . . . . . . . . . . . . . . . . . . . . . Slashing 4619 | . . . . . . . . . . 156 523 183 . . . 821 . . 80 168 105 . . . . 1384 637 562 . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 18 | . 1 1 . . 2 4 4 4 . . 1 . . . . 3 1 . . . 4 . . . . 11 14 18 1 3 . 10 Average Corruption 4 | . 1 1 . . 1 3 4 3 . . 1 . . . . 1 1 . . . 2 . . . . 6 7 14 1 1 . 3 Corruption Purged 47 | . . . . . . . . 4 . . 1 . . . . 5 1 . . . 4 . . . . 5 10 . 1 6 . 10 Corruption Blocked 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . Effects 223 | . 10 4 . . 13 22 7 6 . . 5 . . . . 1 . . . . 8 . . . . 55 35 32 9 . . 16 Message Errors 62 | . 1 . . . 1 8 1 3 . . 1 . . . . 1 . . . . 1 . . . . 18 12 8 . . . 7 Matter Fused 51 | . 5 . . . 4 4 3 1 . . 3 . . . . . . . . . 3 . . . . 10 5 7 3 . . 3 Heat Flow Errors 17 | . . . . . 2 2 1 1 . . . . . . . . . . . . . . . . . 5 3 1 2 . . . Energy Discharges 31 | . 1 2 . . 4 1 . . . . 1 . . . . . . . . . 4 . . . . 5 4 6 1 . . 2 Parts Rejected 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . . . Parts Fused 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Data Loss (minor) 31 | . 2 2 . . 2 3 2 . . . . . . . . . . . . . . . . . . 7 3 6 2 . . 2 Data Loss (major) 7 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . 4 1 . 1 . . . Misfires 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Alerts 7 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . 2 2 1 . . . 1 Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Weapon Failures 8 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . 3 1 2 . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 5120 | . . . 33 . 30 169 110 86 . 57 99 46 . . . 339 22 . . 162 307 323 . . . 931 686 276 251 98 261 834 Projectiles 3295 | . . . . . 30 68 . . . . . . . . . 70 . . . 8 266 308 . . . 494 396 211 251 98 261 834 Explosions 326 | . . . 33 . . 17 . . . . . . . . . . 22 . . 35 38 15 . . . 80 86 . . . . . Melee 1499 | . . . . . . 84 110 86 . 57 99 46 . . . 269 . . . 119 3 . . . . 357 204 65 . . . . Knockbacks 117 | . 7 3 7 1 2 5 . . . . . . . . . 6 . . . 2 1 7 . 3 . 21 7 11 14 . 1 19 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 113 | . 7 3 7 1 2 5 . . . . . . . . . 6 . . . 2 1 7 . 3 . 20 7 11 13 . 1 17 Secondary 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . 2 Self-Inflicted Damage 120 | . . . . . . . . . . . . . . . . . . . . . 47 . . . . 73 . . . . . . Shots 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . Rammed 13 | . 1 . . . 11 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Targets Rammed 13 | . 1 . . . 11 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 302 | . 75 62 120 27 302 174 236 75 . 125 24 48 16 . 54 24 16 16 . . . 12 . . . 252 164 113 48 . . . Average Temperature 46 | . 26 18 38 13 97 42 77 31 . 55 11 24 13 . 22 8 7 10 . . . 6 . . . 109 89 61 47 . . . Received Heat Transfer 1241 | . 105 195 435 45 27 . . . . . . . . . 36 18 54 . . . . 72 . . . 9 9 63 6 . . 167 Siege Activations 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Total Turns 36 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 36 . . . Longest Duration 31 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 31 . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 4 | . . . . . 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 10 | . . . . . . 4 2 1 . . . . . . . . . . . . . . . . . 1 . . . . . 2 Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 7 | . . . 4 . . 1 . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . Heat Transferred 4687 | . 25 . 1996 222 185 814 . . . . 37 . 37 . 148 . . . . . 150 . . . . . . 37 592 444 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 Alert | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Jun Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Peak Influence 841 | . 286 158 528 187 137 242 . . . . 104 . . . . 308 . . . . 681 . . . . 841 636 554 355 249 183 683 Initial 472 | . . 103 11 45 72 227 . . . . . . . . . 31 . . . . 450 . . . . 150 472 264 311 76 30 28 Average 195 | . 145 86 207 120 53 83 . . . . 37 . . . . 97 . . . . 473 . . . . 243 330 431 169 113 72 463 Maximum Alert Level 3 | . 1 . 2 . . 1 . . . . . . . . . 1 . . . . 2 . . . . 3 2 2 1 1 . 2 Low Security (%) 62 | 100 63 100 60 100 100 78 . . . . 100 . . . . 81 . . . . 5 . . . . 51 19 . 73 95 100 9 Level 1 22 | . 36 . 20 . . 21 . . . . . . . . . 18 . . . . 25 . . . . 37 46 43 26 4 . 17 Level 2 13 | . . . 18 . . . . . . . . . . . . . . . . . 68 . . . . . 34 56 . . . 73 Level 3 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 46 | . 3 . . 1 . 4 . . . . 2 . . . . 4 . . . . 5 . . . . 10 3 3 . 3 3 5 Investigation 5 | . 1 . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . 1 Extermination 25 | . . . . . . 1 . . . . 2 . . . . 3 . . . . 2 . . . . 5 2 2 . 2 2 4 Reinforcement 13 | . 2 . . 1 . 2 . . . . . . . . . . . . . . 1 . . . . 3 1 1 . 1 1 . Assault 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . Garrison 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Data Miner Redirects 4 | . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . 1 . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Jun Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Distress Signals 22 | . 2 . 3 1 1 . . . . . 1 . . . . 2 . . . . 2 . . . . 1 . . 8 1 . . Communications Jammed 104 | . . . . . . . . . . . . . . . . . . . . . . . . . . 28 12 17 . 10 31 6 Distress Signals 104 | . . . . . . . . . . . . . . . . . . . . . . . . . . 28 12 17 . 10 31 6 Times Spotted 381 | . 29 4 40 5 4 15 . . . . 3 . . . 3 14 5 . . 3 20 15 . 46 2 56 24 19 20 10 8 36 Peak Tracking Total 13 | . 4 2 5 3 2 3 . . . . 6 . . . 3 3 5 . . 1 6 4 . 13 2 9 4 5 3 2 3 7 Tactical Retreats 31 | . 1 1 2 . . . . . . . 2 . . . 2 4 . . . . 1 6 . . . 5 1 1 1 . . 4 Traps | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Jun Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Traps Triggered 20 | . 4 . 3 . . 2 . . . . 1 . . . . 1 . . . . . . . . . 4 . . . 5 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 27 | . . . . . . . . . . . . . . . . . 2 . . 1 . 2 . 21 1 . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ---------- Run | Jun Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Machines Disabled 48 | . 1 . . . . 3 . . . . . . . . . 6 . . . . 8 . . 2 . 7 7 6 1 4 . 3 Max in Single Turn 7 | . 1 . . . . 1 . . . . . . . . . 5 . . . . 7 . . 1 . 1 1 1 1 1 . 2 Garrison Access 5 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . 2 . . 1 1 . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Jun Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Machines Accessed 90 | . 6 . 9 1 10 9 . 1 . . 6 1 . 3 . 8 1 . 4 . 1 2 . . . 8 5 2 1 5 2 5 Terminals 40 | . 6 . 6 1 5 7 . . . . 2 . . . . . . . . . . . . . . 4 4 . . 1 . 4 Fabricators 6 | . . . . . . . . . . . 2 . . . . 1 . . . . 1 . . . . 1 . . . 1 . . Repair Stations 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 11 | . . . . . 5 . . . . . 2 . . . . 3 . . . . . . . . . . . . . . . 1 Scanalyzers 7 | . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . 1 1 . 2 1 . Garrison Access 12 | . . . . . . 2 . . . . . . . . . 3 . . . . . . . . . 3 . 1 1 1 1 . Total Hacks 227 | . 21 . 28 2 27 21 . 3 . . 11 1 . 19 . 14 1 . 17 . 3 2 . . . 21 15 4 1 7 2 7 Successful 117 | . 6 . 13 . 13 9 . 3 . . 4 1 . 19 . 4 1 . 17 . 2 2 . . . 8 6 . 1 4 1 3 Failed 109 | . 14 . 15 2 14 12 . . . . 7 . . . . 10 . . . . 1 . . . . 13 9 4 . 3 1 4 Catastrophic 19 | . . . 1 . . 2 . . . . 2 . . . . 4 . . . . 1 . . . . 1 2 1 . 1 1 3 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 75 | . 11 . 9 1 19 10 . . . . 3 . . . . 1 . . . . 2 . . 1 . 4 13 . . . . 1 Terminals 104 | . 21 . 19 2 14 18 . . . . 2 . . . . . . . . . . . . . . 8 13 . . 2 . 5 Fabricators 19 | . . . . . . . . . . . 6 . . . . 3 . . . . 3 . . . . 6 . . . 1 . . Repair Stations 7 | . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 24 | . . . . . 13 . . . . . 3 . . . . 6 . . . . . . . . . . . . . . . 2 Scanalyzers 11 | . . . 2 . . . . . . . . . . . . 1 . . . . . . . . . . 2 2 . 3 1 . Garrison Access 19 | . . . . . . 3 . . . . . . . . . 4 . . . . . . . . . 7 . 2 1 1 1 . Terminal Hacks 66 | . 4 . 4 . 2 5 . 3 . . 1 1 . 19 . . 1 . 17 . . 2 . . . 2 2 . . 1 . 2 Record 19 | . . . . . . . . 3 . . . . . 11 . . . . 5 . . . . . . . . . . . . . Part Schematic 9 | . . . . . . . . . . . . . . 5 . . . . 4 . . . . . . . . . . . . . Robot Analysis 7 | . 1 . . . 1 1 . . . . . . . . . . . . 4 . . . . . . . . . . . . . Prototype ID Bank 8 | . . . . . . 1 . . . . . . . 3 . . . . 4 . . . . . . . . . . . . . Open Door 6 | . . . . . . . . . . . . 1 . . . . 1 . . . . 2 . . . 1 . . . . . 1 Branch Access Points 2 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Unreport Threat 5 | . . . 2 . . 1 . . . . . . . . . . . . . . . . . . . 1 1 . . . . . Locate Traps 4 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Recall Investigation 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 5 | . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . 2 . . . . . . Load Schematic 4 | . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . . . . . Build 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Repair Station Hacks 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scan Component 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 9 | . . . . . 4 . . . . . 2 . . . . 2 . . . . . . . . . . . . . . . 1 Retrieve Components 9 | . . . . . 4 . . . . . 2 . . . . 2 . . . . . . . . . . . . . . . 1 Scanalyzer 8 | . . . 2 . . . . . . . . . . . . 1 . . . . . . . . . . 2 . . 2 1 . Insert Component 7 | . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . 2 . . 2 1 . Analyze 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . 2 . . 1 1 . . Seal Access 5 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . 2 . . 1 1 . . Unauthorized Hacks 20 | . 2 . 3 . 7 3 . . . . . . . . . . . . . . 1 . . . . 2 2 . . . . . Terminals 14 | . 2 . 3 . 3 3 . . . . . . . . . . . . . . . . . . . 1 2 . . . . . Track 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Assimilate 2 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 11 | . 2 . 2 . 3 2 . . . . . . . . . . . . . . . . . . . 1 1 . . . . . Fabricators 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . Prioritize 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Recompile 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Used 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hacking Detections 63 | . 6 . 9 1 8 8 . . . . 5 . . . . 6 . . . . 1 . . . . 4 4 2 . 3 2 4 Full Trace Events 5 | . . . 2 . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 25 | . . . 1 . . . . . 15 . . . . 5 . . . . 4 . . . . . . . . . . . . . Parts Built 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Authchips 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Time 102 | . . . . . . . . . . . . . . . . . . . . . . . . . . 102 . . . . . . Total Part Build Rating 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . . . . Parts Repaired 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 136 | . . . 136 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 31 | . . . . . 12 . . . . . 4 . . . . 5 . . . . . . . . . . . . . . . 10 Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------------ Run | Jun Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Programmers 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -------- Run | Jun Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Total Allies 14 | . . . . . . 4 . . . . . . . . 1 . . . . . . . . 5 . . 2 . . 1 1 . Largest Group 5 | . . . . . . 3 1 1 1 1 . . . . 1 . . . . . . . . 5 . . 2 . . 1 1 . Highest-Rated Group 280 | . . . . . . 93 10 10 10 10 . . . . 96 . . . . . . . . 280 . . 55 . . 40 45 . Highest-Rated Ally 96 | . . . . . . 31 10 10 10 10 . . . . 96 . . . . . . . . 68 . . 45 . . 40 45 . Total Orders 55 | . . . . . . 2 . . 2 4 3 . 1 . . 5 . . . . . . . 7 . 8 4 3 . 3 10 3 STAY 9 | . . . . . . 1 . . 1 2 . . . . . . . . . . . . . 4 . . 1 . . . . . ROAM 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . FOLLOW 10 | . . . . . . 1 . . 1 2 . . . . . . . . . . . . . 3 . . 1 . . . 2 . RETURN 35 | . . . . . . . . . . . 3 . 1 . . 5 . . . . . . . . . 8 2 3 . 3 7 3 Ally Attacks 91 | . . . . . . 33 . . . . . . . . 7 . . . . . . . . 51 . . . . . . . . Total Damage 2403 | . . . . . . 590 . . . . . . . . 236 . . . . . . . . 1577 . . . . . . . . Kills 14 | . . . . . . 4 . . . . . . . . . . . . . . . . . 10 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Intel | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Jun Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Robot Analysis Total 7 | . 1 . . . 1 1 . . . . . . . . . . . . 4 . . . . . . . . . . . . . Derelict Logs Recovered 17 | . . 1 . . . . 1 1 2 2 . 1 2 . 1 . 2 1 . 2 . 1 . . . . . . . . . . Drone Launches 33 | . . . . . . . . . . . 3 . 1 . . 5 . . . . . . . . . 8 2 3 . 3 5 3 Drone Recoveries 33 | . . . . . . . . . . . 3 . 1 . . 5 . . . . . . . . . 8 2 3 . 3 5 3 Exploration | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------------- Run | Jun Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Turns Passed 33636 | 66 1481 570 1822 154 1496 1850 237 480 561 808 1048 176 144 40 330 2123 1264 271 192 1827 1066 1872 404 1579 680 3034 1484 768 2637 976 765 1431 Spaces Moved 25889 | 39 775 313 924 68 648 1185 299 536 807 744 1091 316 270 83 456 1624 793 246 168 794 592 722 233 763 477 2724 1336 796 1987 1088 1213 1779 Core 6 | 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 2245 | 33 775 313 106 . 115 615 . . . . . . . . . . . . . . 21 . . . . . . . 267 . . . Legs 1729 | . . . . . . . . . . . . . . . . . . . . . . . . 91 477 459 . . 327 375 . . Wheels 1949 | . . . 818 68 533 158 . . . . . . . . . . . . . . . . . . . . . . 372 . . . Hover 2828 | . . . . . . . . . . . . . . . . 134 . . . . 432 . . 159 . 1205 . . 898 . . . Flight 17122 | . . . . . . 412 299 536 807 744 1091 316 270 83 456 1490 793 246 168 794 139 722 233 513 . 1060 1336 796 123 709 1213 1773 Fastest Speed 32 | 50 160 160 115 140 110 66 66 66 66 48 48 48 48 48 48 48 107 107 107 107 70 158 158 82 109 51 51 51 32 62 37 37 Average Speed 85 | 143 160 160 134 140 146 102 66 66 66 65 48 48 48 48 48 102 107 107 107 107 136 158 158 140 109 70 51 57 82 62 38 37 Slowest Speed 240 | 160 160 160 240 140 240 130 66 66 66 66 48 48 48 48 48 187 107 107 107 107 231 158 158 158 109 109 96 96 149 62 62 37 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 44 | . . . . . . 1 . . . . 1 . 1 . . 3 . . . . . . . . . 1 7 3 . 4 4 19 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Spacefolds 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 Exploration Rate (%) 60 | 3 97 81 76 17 96 27 47 77 85 67 27 54 46 69 64 33 85 63 61 77 19 79 43 87 70 77 95 35 38 93 36 56 Regions Visited 32 Branch Regions 23 Pre-discovered Areas 11 | . . . . . 4 . . . 1 1 . . . 1 . . . . 3 1 . . . . . . . . . . . . Known Exits Taken 27 | . . . 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 35 | . . 1 . . . . 6 2 2 5 . 3 1 . 3 . 2 2 . 1 . 1 1 . 5 . . . . . . . Spaces Dug 363 | . . . . . . 18 5 8 . 10 22 2 . . 7 27 16 2 . 25 2 23 8 4 24 65 27 13 12 21 13 9 Terrain Destroyed 1150 | . . . 52 . 1 29 8 9 . 14 23 2 . . 13 123 100 4 . 40 57 49 11 6 47 174 93 82 57 37 20 99 Melee 133 | . . . . . . 2 4 8 . 6 19 1 . . 5 24 4 . . 9 1 . . 4 . 28 8 4 6 . . . Projectile 578 | . . . . . 1 27 4 1 . 8 4 1 . . 8 31 23 4 . 19 20 37 11 2 47 70 48 62 51 37 20 42 AOE 439 | . . . 52 . . . . . . . . . . . . 68 73 . . 12 36 12 . . . 76 37 16 . . . 57 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Jun Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Total 35675 | 46 942 348 1347 115 1165 1721 325 640 833 1031 1561 330 280 82 537 1991 1179 251 178 1741 797 1403 263 1239 602 3652 2021 1006 2894 1328 1476 2351 Wait 7796 | . 85 4 249 33 453 415 11 87 15 251 385 5 9 . 56 245 355 4 2 923 156 636 25 378 94 742 603 118 731 158 207 361 Move 25766 | 38 774 312 923 67 647 1182 298 535 806 743 1088 315 267 82 455 1617 792 245 167 793 591 721 232 762 476 2721 1322 789 1986 1077 1204 1739 Hop 40 | . . . . . . 1 . . . . 1 . 1 . . 3 . . . . . . . . . 1 6 3 . 4 4 16 Pick Up 143 | 2 18 2 18 2 4 11 1 1 1 . 8 1 . . . 9 . . 1 . 1 1 . 4 . 8 4 8 19 5 7 7 Fast Attach 101 | 6 3 3 10 . 1 3 2 . 3 . 2 . . . . 9 . . 3 . . . . 6 . 11 5 2 14 8 3 7 Attach 61 | . 1 2 3 . 4 4 . 1 . . 2 . . . . 4 . . 1 . 1 . . . . 6 2 5 8 1 4 12 Detach 23 | . 3 1 . . 3 2 . . . . . . . . . 1 . . . . . . . . . 1 1 4 3 2 . 2 Swap 255 | . 4 . 21 3 2 7 1 5 3 16 11 . 2 . 4 23 9 . . 2 20 11 . 2 6 24 16 12 16 9 6 20 Drop 206 | . 10 4 34 3 14 11 3 1 4 . 8 1 . . . 16 . . 3 . 1 1 . 10 . 9 3 4 28 10 13 15 Fire 979 | . 43 20 89 7 26 80 4 1 . 13 13 4 1 . 17 29 19 2 . 12 24 33 6 18 26 79 35 43 81 54 28 172 Melee 224 | . . . . . . 5 5 9 1 8 25 4 . . 5 35 4 . 1 11 3 . . 8 . 50 24 18 8 . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 12 | . 1 . . . 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 18 | . . . . . . . . . . . 18 . . . . . . . . . . . . . . . . . . . . . Rewire 51 | . . . . . . . . . . . . . . . . . . . . . . . . 51 . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat / [*Sub]) -9/Materials (discovered 5 exits: [*Mat x2] / *Min x2 / *Sto) -9/Storage -9/Recycling -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac / *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 6 exits: *Fac x4 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: Res x3 / *Upp) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 5 exits: *Res x3 / *Qua x2) -3/Quarantine (discovered 2 exits: *Res / *Sec) -3/Section 7 -2/Research (discovered 2 exits: *Acc / *Tes) -2/Testing -1/Access (discovered 2 exits: Sur / *Com) -1/Command (discovered 2 exits: *Sur x2) To Epsilon Eridani History --------- Turn | Location | Event 20 | -11/Junkyard | Discovered new exit (range 16) 67 | -11/Junkyard | Entered Materials 240 | -10/Materials | Discovered new exit (range 4) 304 | -10/Materials | Build established: Mutant 756 | -10/Materials | Discovered new exit (range 15) 759 | -10/Materials | Discovered new exit (range 9) 1119 | -10/Materials | Discovered new exit (range 11) 1345 | -10/Materials | Central database locked down 1463 | -10/Materials | Discovered new exit (range 16) 1548 | -10/Materials | Entered Mines 1670 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1761 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1766 | -10/Mines | Found Prototype Device 1766 | -10/Mines | Identified Exp. Sensor Array 1795 | -10/Mines | Discovered new exit (range 13) 1998 | -10/Mines | Learned Materials emergency access door positions 2044 | -10/Mines | Discovered new exit (range 10) 2065 | -10/Mines | Core integrity fell below 50% 2118 | -10/Mines | Entered Materials 2118 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2251 | -9/Materials | Discovered new exit (range 15) 2611 | -9/Materials | Discovered new exit (range 16) 2766 | -9/Materials | Discovered new exit (range 13) 3102 | -9/Materials | Discovered new exit (range 7) 3482 | -9/Materials | Identified exit to Mines 3482 | -9/Materials | Identified exit to Storage 3497 | -9/Materials | Discovered new exit (range 9) 3809 | -9/Materials | Repaired Broken Exp. Sensor Array 3940 | -9/Materials | Entered Storage 4088 | -9/Storage | Used back door to open Recycling access 4088 | -9/Storage | Discovered new exit (range 5) 4094 | -9/Storage | Entered Recycling 4172 | -9/Recycling | Found Scrap Engine 4557 | -9/Recycling | Build established: Construct 4844 | -9/Recycling | Discovered new exit (range 15) 5590 | -9/Recycling | Entered Factory 5590 | -7/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 5991 | -7/Factory | Allied Derelicts emerged from ambush trap array 6355 | -7/Factory | Garrison activated, responded to threat 6595 | -7/Factory | Discovered new exit (range 4) 6599 | -7/Factory | Identified exit to Factory 6645 | -7/Factory | Identified exit to Lower Caves 6827 | -7/Factory | Discovered exit to Factory (range 4) 7440 | -7/Factory | Entered Lower Caves 7440 | -7/Lower Caves | Accompanied by 1 ally 7456 | -7/Lower Caves | Found Alien Artifact 7456 | -7/Lower Caves | Identified Core Expander 7456 | -7/Lower Caves | Installed Core Expander, added new Power slot 7614 | -7/Lower Caves | Identified exit to Lower Caves 7677 | -7/Lower Caves | Entered another Lower Caves area 7677 | -7/Lower Caves | Accompanied by 1 ally 7697 | -7/Lower Caves | Learned Factory stockpile data 7994 | -7/Lower Caves | Encountered a Warlord checkpoint 8102 | -7/Lower Caves | Learned Extension terminal intel 8102 | -7/Lower Caves | Learned Extension garrison access intel 8147 | -7/Lower Caves | Discovered new exit (range 8) 8156 | -7/Lower Caves | Identified exit to Zion 8157 | -7/Lower Caves | Entered Zion 8157 | -7/Zion | Accompanied by 1 ally 8168 | -7/Zion | Received a hallucinogenic algorithm 8181 | -7/Zion | Given the Hacking Drone Bay 8190 | -7/Zion | Found Prototype Device 8190 | -7/Zion | Identified Hacking Drone Bay 8264 | -7/Zion | Visited the Megawrench Repair Shop 8265 | -7/Zion | Megawrench repaired 4 parts 8290 | -7/Zion | Learned location of 1 exit from Factory 8329 | -7/Zion | Learned Factory garrison access intel 8444 | -7/Zion | Given A8's code to call for help 8527 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 8711 | -7/Zion | Discovered new exit (range 8) 8718 | -7/Zion | Identified exit to Proximity Caves 8718 | -7/Zion | Entered Proximity Caves 8718 | -6/Proximity Caves | Accompanied by 1 ally 8720 | -6/Proximity Caves | Learned 4 Factory zone layouts 9404 | -6/Proximity Caves | Discovered exit to Factory (range 6) 9526 | -6/Proximity Caves | Entered Factory 9526 | -6/Factory | Evolved 2 slots: Utility x2 9527 | -6/Factory | Identified exit to Extension 9530 | -6/Factory | Loaded intel: 3 garrison access locations 9585 | -6/Factory | Discovered new exit (range 4) 9588 | -6/Factory | Identified exit to Factory 10050 | -6/Factory | Identified exit to Lower Caves 10574 | -6/Factory | Entered Lower Caves 10739 | -6/Lower Caves | Identified exit to Lower Caves 10750 | -6/Lower Caves | Entered another Lower Caves area 10767 | -6/Lower Caves | Discovered exit to Factory (range 8) 10771 | -6/Lower Caves | Learned Factory emergency access door positions 10883 | -6/Lower Caves | Discovered new exit (range 12) 10893 | -6/Lower Caves | Identified exit to Data Miner 10894 | -6/Lower Caves | Entered Data Miner 10894 | -6/Data Miner | Discovered new exit (range 6) 10904 | -6/Data Miner | Met Data Miner 10914 | -6/Data Miner | Learned location of Section 7 (-3) 10914 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 10923 | -6/Data Miner | Received God Mode back door access code from Data Miner 10933 | -6/Data Miner | Identified exit to Proximity Caves 10934 | -6/Data Miner | Entered Proximity Caves 10944 | -5/Proximity Caves | Escorted by Enhanced Grunt 10950 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11110 | -5/Proximity Caves | Spotted B-75 Beast 11246 | -5/Proximity Caves | Discovered exit to Factory (range 10) 11247 | -5/Proximity Caves | Learned Factory interactive machine intel 11264 | -5/Proximity Caves | Entered Factory 11264 | -5/Factory | Evolved 2 slots: Utility x2 11266 | -5/Factory | Loaded intel: 52 interactive machine locations 12417 | -5/Factory | Incoming investigation squad redirected 12445 | -5/Factory | Discovered new exit (range 21) 12518 | -5/Factory | Discovered new exit (range 6) 12522 | -5/Factory | Identified exit to Upper Caves 12594 | -5/Factory | Identified exit to Factory 13387 | -5/Factory | Entered Upper Caves 13440 | -5/Upper Caves | Learned 8 Factory zone layouts 13757 | -5/Upper Caves | Learned location of 1 exit from Factory 14556 | -5/Upper Caves | Discovered new exit (range 14) 14571 | -5/Upper Caves | Identified exit to Upper Caves 14651 | -5/Upper Caves | Entered another Upper Caves area 14661 | -5/Upper Caves | Encountered a Warlord checkpoint 14661 | -5/Upper Caves | Discovered exit to Factory (range 9) 14783 | -5/Upper Caves | Learned location of 1 exit from Factory 14895 | -5/Upper Caves | Spotted B-75 Beast 14908 | -5/Upper Caves | Discovered new exit (range 13) 14918 | -5/Upper Caves | Identified exit to Zhirov 14922 | -5/Upper Caves | Entered Zhirov 14922 | -5/Zhirov | Discovered new exit (range 3) 14942 | -5/Zhirov | Met Zhirov 14965 | -5/Zhirov | Learned location of Quarantine (-3) 14965 | -5/Zhirov | Learned location of Testing (-2) 14971 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 14987 | -5/Zhirov | Found Alien Artifact 14987 | -5/Zhirov | Identified Integrated Dissipator 14987 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 15005 | -5/Zhirov | Found Alien Artifact 15113 | -5/Zhirov | Identified exit to Proximity Caves 15114 | -5/Zhirov | Entered Proximity Caves 15146 | -4/Proximity Caves | Learned location of 1 exit from Research 16164 | -4/Proximity Caves | Spotter reported a threat 16378 | -4/Proximity Caves | Spotter reported a threat 16477 | -4/Proximity Caves | Spotter reported a threat 16932 | -4/Proximity Caves | Discovered exit to Factory (range 8) 16941 | -4/Proximity Caves | Entered Factory 16941 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 16942 | -4/Factory | Identified exit to Research 16943 | -4/Factory | Identified exit to Upper Caves 16997 | -4/Factory | Incoming investigation squad redirected 17235 | -4/Factory | Search patrols dispatched 17941 | -4/Factory | First assault squad dispatched 17967 | -4/Factory | Incoming assault squad redirected 18007 | -4/Factory | Entered Upper Caves 18215 | -4/Upper Caves | Learned Research terminal intel 19876 | -4/Upper Caves | Discovered new exit (range 3) 19877 | -4/Upper Caves | Identified exit to Upper Caves 19879 | -4/Upper Caves | Entered another Upper Caves area 19903 | -4/Upper Caves | Discovered exit to Research (range 11) 20240 | -4/Upper Caves | Discovered new exit (range 5) 20245 | -4/Upper Caves | Identified exit to Warlord 20283 | -4/Upper Caves | Entered Warlord 20960 | -4/Warlord | Found Prototype Special Weapon 20960 | -4/Warlord | Identified RU-N14's Throwing Claymores v3 20971 | -4/Warlord | Found RU-N14's Throwing Claymores v3 21027 | -4/Warlord | Met Warlord 21036 | -4/Warlord | Warlord's base attacked by MAIN.C 21041 | -4/Warlord | Opened Warlord's prototype stash 21085 | -4/Warlord | Found Prototype Hackware 21091 | -4/Warlord | Found Prototype Processor 21150 | -4/Warlord | Build established: Commander-Construct 21211 | -4/Warlord | Spotted B-90 Cyclops 21386 | -4/Warlord | Warlord forces counterattacked 21610 | -4/Warlord | Spotted Striker 21616 | -4/Warlord | Allies destroyed Striker 21651 | -4/Warlord | Spotted Executioner 21676 | -4/Warlord | Spotted Executioner 21711 | -4/Warlord | Warlord base infiltrated, sounded retreat 21832 | -4/Warlord | Discovered new exit (range 14) 21836 | -4/Warlord | Spotted Executioner 21836 | -4/Warlord | Spotted Executioner 21836 | -4/Warlord | Spotted Executioner 21852 | -4/Warlord | Identified exit to Proximity Caves 21862 | -4/Warlord | Entered Proximity Caves 21998 | -3/Proximity Caves | Spotter reported a threat 22155 | -3/Proximity Caves | Build established: Construct 22212 | -3/Proximity Caves | Spotted B-86 Titan 22445 | -3/Proximity Caves | Discovered exit to Research (range 18) 22542 | -3/Proximity Caves | Entered Research 22542 | -3/Research | Evolved 2 slots: Utility x2 22542 | -3/Research | Identified Ghost Barrier 22543 | -3/Research | Identified exit to Research 22544 | -3/Research | Loaded intel: 25 terminal locations 22566 | -3/Research | Identified exit to DSF 22736 | -3/Research | Fabricated Exp. Sensor Array (x1) 22843 | -3/Research | Build established: Hacker-Construct 23308 | -3/Research | Spotted B-86 Titan 23781 | -3/Research | Spotted B-90 Cyclops 24166 | -3/Research | Spotted B-86 Titan 24225 | -3/Research | Incoming investigation squad redirected 24331 | -3/Research | Discovered exit to Research (range 22) 24398 | -3/Research | Found Prototype Device 24398 | -3/Research | Identified Exp. Thermal Shield 24429 | -3/Research | Identified exit to Quarantine 24866 | -3/Research | System corruption reached 10% 25284 | -3/Research | Destroyed 8 combat bots 25311 | -3/Research | Spotted B-86 Titan 25542 | -3/Research | First assault squad dispatched 25576 | -3/Research | Entered Quarantine 26192 | -3/Quarantine | Found Alien Artifact 26232 | -3/Quarantine | Identified Exp. Target Analyzer 26487 | -3/Quarantine | Found Alien Reactor 26526 | -3/Quarantine | Identified Dimensional Node Initializer 26526 | -3/Quarantine | Identified Matter Drive 26888 | -3/Quarantine | Found Alien Artifact 26984 | -3/Quarantine | Spotted Fortress 27024 | -3/Quarantine | Discovered new exit (range 5) 27025 | -3/Quarantine | Identified exit to Section 7 27060 | -3/Quarantine | Entered Section 7 27194 | -3/Section 7 | Found Integrated Dissipator 27226 | -3/Section 7 | Found Alien Artifact 27256 | -3/Section 7 | Identified Transdimensional Reconstructor 27256 | -3/Section 7 | Warped through subspace 27465 | -3/Section 7 | Spotted B-86 Titan 27796 | -3/Section 7 | Build established: Infiltrator-Construct 27819 | -3/Section 7 | Discovered exit to Research (range 9) 27828 | -3/Section 7 | Entered Research 27828 | -2/Research | Warlord forces began assault on 0b10 27828 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 27938 | -2/Research | Research machine network offline 28064 | -2/Research | Met up with Warlord 28087 | -2/Research | Found Prototype Processor 28087 | -2/Research | Identified Exp. Core Analyzer 28152 | -2/Research | Discovered new exit (range 21) 28221 | -2/Research | Identified exit to Access 28270 | -2/Research | Build established: Infiltrator-Skirmisher 28318 | -2/Research | Borebot progress halted 28435 | -2/Research | Spotted Executioner 28553 | -2/Research | Borebot progress halted 28687 | -2/Research | Spotted Executioner 28691 | -2/Research | Spotted Executioner 28840 | -2/Research | Spotted Striker 28842 | -2/Research | Spotted Striker 28852 | -2/Research | Destroyed Striker 28869 | -2/Research | Destroyed Striker 28885 | -2/Research | Spotted B-90 Cyclops 28923 | -2/Research | Spotted Executioner 28942 | -2/Research | Build established: Infiltrator-Construct 28952 | -2/Research | Destroyed Executioner 28982 | -2/Research | Found Prototype Device 29105 | -2/Research | Spotted Striker 29113 | -2/Research | Spotted Striker 29137 | -2/Research | Spotted Striker 29148 | -2/Research | Spotted Executioner 29151 | -2/Research | Spotted Striker 29207 | -2/Research | Destroyed Striker 29318 | -2/Research | Warlord invited to help at Command 29332 | -2/Research | Build established: Scavenger-Construct 29347 | -2/Research | Identified Adv. Kinecellerator 29351 | -2/Research | Identified Subatomic Replicator 29351 | -2/Research | Used Subatomic Replicator to create Alien Artifact 29353 | -2/Research | Identified Supercharged Integrated Dissipator 29353 | -2/Research | Installed Supercharged Integrated Dissipator, increased core heat dissipation (+40) 29827 | -2/Research | Discovered new exit (range 6) 29832 | -2/Research | Identified exit to Testing 30313 | -2/Research | Borebot progress halted 30371 | -2/Research | Spotted Striker 30391 | -2/Research | Destroyed Striker 30465 | -2/Research | Entered Testing 30494 | -2/Testing | Found Prototype Device 30495 | -2/Testing | Identified 2N-1CE's Frost Array 30555 | -2/Testing | Identified Spacefold Activator 30625 | -2/Testing | Discovered exit to Access (range 22) 30807 | -2/Testing | Found Prototype Device 30930 | -2/Testing | Identified Exp. Focal Shield 31034 | -2/Testing | Found Prototype Device 31046 | -2/Testing | Found Exp. System Shield 31215 | -2/Testing | Found Prototype Device 31215 | -2/Testing | Identified Adv. EM Disruption Field 31220 | -2/Testing | Found Prototype Device 31220 | -2/Testing | Identified Exp. EM Disruption Field 31242 | -2/Testing | Found Prototype Processor 31242 | -2/Testing | Identified Exp. Signal Interpreter 31441 | -2/Testing | Entered Access 31441 | -1/Access | Evolved 2 slots: Power x1, Utility x1 31810 | -1/Access | Build established: Infiltrator-Construct 31829 | -1/Access | Identified exit to Surface 31872 | -1/Access | Identified Exp. Shield Generator 31976 | -1/Access | Identified exit to Command 32206 | -1/Access | Entered Command 32549 | -1/Command | Phase Generator disabled 32691 | -1/Command | Found Exp. Core Analyzer 32887 | -1/Command | Discovered exit to Surface (range 11) 33034 | -1/Command | Spotted M Guard 33034 | -1/Command | Spotted M Guard 33034 | -1/Command | Spotted Combat Programmer 33050 | -1/Command | Build established: Scavenger-Construct 33055 | -1/Command | Spotted Combat Programmer 33081 | -1/Command | Destroyed Combat Programmer 33082 | -1/Command | System corruption reached 10% 33083 | -1/Command | Destroyed Combat Programmer 33184 | -1/Command | Destroyed M Guard 33260 | -1/Command | Destroyed M Guard 33260 | -1/Command | All MAIN.C guards destroyed 33452 | -1/Command | Met MAIN.C 33456 | -1/Command | 0b10 Conduit disabled 33528 | -1/Command | Destroyed MAIN.C Shell 33530 | -1/Command | MAIN.C activated Command garrisons 33628 | -1/Command | Lost 7 parts (4p3u) 33631 | -1/Command | Discovered exit to Surface (range 9) 33637 | *** | Escaped! Last Messages --------------- 33578_ Knocked back. 33579_ Acquired 3 matter. 33581_ Knocked back. 33582_ Dropped Energy Well. 33583_ Extracted 206 energy. 33587_ Knocked back. 33591_ Slug penetrates Reinforced Barrier. 33594_ Knocked back. 33597_ Adv. Kinecellerator destroyed. 33599_ Spacefolded through Heavy Barrier. Heavy Barrier opened. 33601_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 33624_ Spacefolded through Wall. 33627_ Drone sends a signal. 33628_ Slug penetrates Drone. 33628_ Drone destroyed. 33628_ Slug penetrates Wall. 33631_ Knocked back. 33631_ EXIT=FOUND: SURFACE 33631_ Acquired 10 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????"?? #?????? | | ??????????????????????????????????????R #?????? | | ??????????????????????????????????????"" #?????? | | ?????????????????????????????????????""" #?????? | | ???????????????????????????????????? #????"" | | ???????????????????????############ #????" | | ???????????????????????# # #????"" | | ???????????????????????# M + #???#"" | | ?????????????????? ???# @ ## # """" #???# " | | ?????????????????? ??# ## #??""""??????# " | | ????????????????? ?###### #????""??????# " | | ????????????????? ####### #????????????#"" | | ???????????????? ^ #????????????#"" | | ???????????????? #????????????# | | ???????????????? #????????????# | | ??????????????? ############## | | ??????????????? *%= | | ?????????????? != % | | ????????????????"" | | ????????????????"" ######+##########" | | ????????????????"" #### #??# #?????## | | ?????????????????" ????# #??# #??????# | | ???????????????????? ?????# #??# #??????### | | ???????????????????????????# #??# #????????? | | ???????????????????????????# #??# #????????? | | ???????????????????????????# #??# #????????? | | ???????????????????????????# #??#####/#####?????? | | ???????????????????????????# #???#!!! #?????? | | ???????????????????????????# #???#!!! #?????? | | ???????????????????????????# #???#!! #?????? | | ????????????????????T??????# #???# #?????? | | ???????????????????"""?????# #???# #?????? | | ????????????????????"" ????# #???# #?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 112 Energy Generation 93 Energy Capacity 1513 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 1 Jamming Range 16 Power Amplification 40 Additional Mass Support 9 Armor Coverage 1200 Resistance: KI 30 Resistance: TH 30 Resistance: EX 50 Weapon Shielding 33 Point Defense Rating 320 Phase Shifting 15 Evasion (%) 91 Targeting Accuracy 8 Target Analysis 8 Core Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 5 Kinecelleration 50 Defensive Hacking 20 Authchip Count 1 Item Schematics ----------------- Exp. Sensor Array | -9/Materials | Scanalyzed Imp. Actuator Array | -7/Zion | Archive Hvy. Laser | -7/Zion | Archive Microactuators | -7/Zion | Archive Fusion Compressor | -7/Zion | Archive Imp. Arc Projector | -7/Zion | Archive Launcher Guidance Computer | -7/Zion | Archive Imp. System Shield | -7/Zion | Archive Xenon Bombardment Thruster | -7/Zion | Archive Plasma Rifle | -7/Zion | Archive Mak. System Shield | -7/Zion | Archive Hvy. Plasma Cannon | -7/Zion | Archive Hvy. Battle Rifle | -7/Zion | Archive Coil Gun | -7/Zion | Archive Mak. Salvage Targeting Computer | -7/Zion | Archive Mass Driver | -7/Zion | Archive Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Graphene Brace | -6/Data Miner | Free Arm. Heavy Treads | -6/Data Miner | Free Point Defense Array | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ T-07 Excavator | -7/Zion | Archive B-36 Bruiser | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive X-82 Rainmaker | -7/Zion | Archive Fabricated ------------ Exp. Sensor Array | x1 | -3/Research | Authchip Alien Tech Used ----------------- Core Expander Integrated Dissipator Transdimensional Reconstructor Subatomic Replicator Supercharged Integrated Dissipator Spacefold Activator Achievements -------------- None Challenges ------------ None Game ------ Seed TransportOpticalMatter Manual? 0 Play Time 04:19:03 Cumulative 1281.6 hours Start 2023.12.06 @ 17:37:34 End 2023.12.07 @ 00:51:48 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 925 Rogue 885 Adventurer 40 Explorer 0 Win Type 0 Total 151 Types 73/7/46/2/1/4/15/2/1 Lore% 93 Gallery% 96 Achievement% 83 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 20/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a106c666-200d-4d57-99fc-34ea9a13db6c