Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.10 @ 20:38:59 Player: Dizzar Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (54) 270 Value Destroyed (1951) 1951 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (671) 671 TOTAL SCORE: 8192 Bonus ------- High Alert Combat Kills 75 Follower Combat Kills 258 Entered DSFs 500 Friendly Fire -162 Cogmind --------- Core Integrity 773/1150 Matter 300/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Flying NPA-FPD Exoskeleton > --- UTILITY (7) ------ Scrap Engine Hacking Suite > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Improved Heat Sink Peak State ------------ > --- POWER ------------ Cld. Multi-Fission Core > --- PROPULSION ------- Flying NPA-FPD Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Hacking Suite Hacking Suite Hacking Suite > --- WEAPON ----------- Hpw. Laser Wave Construct/G > --- INVENTORY -------- Improved Heat Sink [Rating: 52] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Constructs Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Linear Gravjet Flight Unit Constructs Utility Hacking Suite Device Armored Scrap Engine Storage Small Storage Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Assault Rifle Energy Gun Constructs Energy Cannon Constructs Ballistic Gun Assault Rifle Launcher Rocket Launcher Impact Weapon Flail Build | -11 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 -4 ------- Run | Jun Mat Mat Sto Rec Fac Fac Was Fac DSF Fac Fac Slots Evolved 12 | . . 2 . . 4 2 . . . 2 2 Power 1 | . . . . . 1 . . . . . . Propulsion 3 | . . . . . 2 . . . . . 1 Utility 5 | . . 1 . . . 2 . . . 1 1 Weapon 3 | . . 1 . . 1 . . . . 1 . Parts Attached 38 | . 4 7 20 1 1 . . . . 4 1 Power 3 | . . . 3 . . . . . . . . Engine 2 | . . . 2 . . . . . . . . Core 1 | . . . 1 . . . . . . . . Reactor . | . . . . . . . . . . . . Propulsion 10 | . 1 3 5 . . . . . . . 1 Treads . | . . . . . . . . . . . . Leg 9 | . 1 3 5 . . . . . . . . Wheel . | . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . 1 Flight . | . . . . . . . . . . . . Utility 10 | . 1 . 4 1 1 . . . . 3 . Device 3 | . . . 1 1 1 . . . . . . Storage . | . . . . . . . . . . . . Processor . | . . . . . . . . . . . . Hackware 4 | . . . 1 . . . . . . 3 . Protection 3 | . 1 . 2 . . . . . . . . Artifact . | . . . . . . . . . . . . Weapon 15 | . 2 4 8 . . . . . . 1 . Energy Gun 1 | . . . . . . . . . . 1 . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 10 | . 2 2 6 . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher 3 | . . 2 1 . . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon 1 | . . . 1 . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . Parts Lost 22 | . . 2 6 . 4 . 1 . . 4 5 Power . | . . . . . . . . . . . . Propulsion 12 | . . 2 1 . 3 . 1 . . 3 2 Utility 5 | . . . 2 . . . . . . . 3 Weapon 5 | . . . 3 . 1 . . . . 1 . Highest Loss Streak 4 | . . 1 3 . 4 . 1 . . 2 4 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 62 | . 86 87 89 58 57 46 9 13 6 22 30 Engine 7 | . 14 11 9 11 7 6 . . . . . Leg 10 | . 28 21 18 . 1 . . . . . . Flight 1 | . . . . . 2 . . . . 1 5 Device 4 | . . . . 11 10 13 6 6 6 5 5 Storage 7 | . 14 11 11 11 4 . . . . . . Hackware 5 | . . . 7 . . . . . . 11 14 Protection 4 | . 1 11 8 . . . . . . . . Energy Gun 1 | . 12 . . . . . . . . . 2 Energy Cannon 2 | . . . . 6 15 13 . . . . . Ballistic Gun 13 | . 15 31 28 . 2 6 . . . . . Impact Weapon 2 | . . . 2 11 4 . . . . . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 29 | 13 17 21 19 18 29 21 1 23 1 10 19 Greatest Support 49 | 20 20 23 20 20 49 7 7 3 3 8 9 Greatest Overweight (x) 7 | . . 2 1 4 2 2 . 7 . 3 4 Average Overweight (x) . | . . . . 1 . 2 . 5 . . . Largest Inventory Capacity 8 | . 8 8 8 8 8 5 5 5 5 5 5 Average Capacity 6 | . 8 8 8 8 6 5 5 5 5 5 5 Most Carried 8 | . 8 8 8 8 6 5 5 5 5 5 2 Average Carried 5 | . 6 7 7 5 5 5 4 5 5 2 1 Final Capacity 8 | 8 8 8 8 8 5 5 5 5 5 5 5 Final Carried 8 | 6 8 7 8 5 5 5 5 5 5 1 1 Scrap Engine Consumption 88 | . . . . 23 25 . 3 1 21 6 9 Constructs Created 14 | . . . . 3 3 . . 1 . 5 2 Constructs Modified 13 | . . . . 1 4 3 . 2 . . 3 Class Distribution -------------------- 26% | Mutant 20% | Tank 18% | Hacker-Mutant 14% | Construct 7% | Scavenger-Mutant 6% | Scavenger-Tank 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Scavenger-Mutant | -9/Storage Mutant | -9/Recycling Construct | -7/Factory Construct | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Mutant | -6/DSF Hacker-Mutant | -5/Factory Hacker-Mutant | -4/Factory Resources | -11 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 -4 ----------- Run | Jun Mat Mat Sto Rec Fac Fac Was Fac DSF Fac Fac Matter Collected 1323 | 200 24 197 707 46 102 . . . . . 47 Remotely . | . . . . . . . . . . . . Salvage Created 2118 | . 130 268 925 216 218 . . . . . 361 Parts 126 | . 8 25 68 1 16 . . . . . 8 Haulers Intercepted 2 | . . . . . 1 . . . . . 1 Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 -4 ------- Run | Jun Mat Mat Sto Rec Fac Fac Was Fac DSF Fac Fac Combat Hostiles Destroyed 44 | . 3 11 19 . 5 . . . . . 6 Guns 34 | . 3 11 18 . 1 . . . . . 1 Cannons 4 | . . . . . 4 . . . . . . AOE 5 | . . . 1 . . . . . . . 4 Classes Destroyed 10 | . 1 4 1 1 2 . . . . . 1 Worker 4 | . . . 4 . . . . . . . . Builder 1 | . . . . . . . . . . . 1 Hauler 2 | . . . . . 1 . . . . . 1 Recycler 1 | . . . . 1 . . . . . . . Watcher 2 | . . 1 1 . . . . . . . . Swarmer 11 | . . 8 3 . . . . . . . . Grunt 18 | . 3 1 8 . 2 . . . . . 4 Duelist 2 | . . 1 . . . . . . . . 1 Sentry 12 | . . 1 8 . 2 . . . . . 1 Programmer 1 | . . . . . 1 . . . . . . Best Kill Streak 7 | . 2 4 5 1 2 . . . . . 7 Combat Bots Only 5 | . 2 4 4 . 2 . . . . . 5 Max Kills in Single Turn 6 | . 1 2 2 1 1 . . . . . 6 Gunslinging 1 | . . 1 . . . . . . . . . Exploded 4 | . . . 1 . . . . . . . 4 Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 -4 -------- Run | Jun Mat Mat Sto Rec Fac Fac Was Fac DSF Fac Fac Damage Taken 4957 | . 118 519 1027 18 946 . 133 . 300 1009 887 Core 1441 | . 11 39 255 . 149 . 62 . 169 379 377 Absorbed by Shields . | . . . . . . . . . . . . Regen/Repaired (Parts) 572 | . . . 101 . 238 16 . . . 211 6 Core Remaining (%) 72 | 100 95 . . 26 78 . . . 72 62 . Volleys Fired 152 | . 13 30 62 . 30 . . . . 5 12 Largest 3 | . 2 3 3 . 3 . . . . 1 1 Hottest 141 | . 60 73 76 . 141 . . . . 40 62 Shots Fired 358 | . 26 76 172 . 67 . . . . 5 12 Gun 284 | . 26 68 171 . 6 . . . . 5 8 Cannon 65 | . . . . . 61 . . . . . 4 Launcher 9 | . . 8 1 . . . . . . . . Special . | . . . . . . . . . . . . Kinetic 282 | . 13 68 171 . 30 . . . . . . Thermal 67 | . 13 . . . 37 . . . . 5 12 Explosive 9 | . . 8 1 . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 19 | . 18 17 19 . 8 . . . . 2 6 Robot Miss Streak 6 | . 1 5 6 . 5 . . . . 4 5 Penetration Max . | . . . . . . . . . . . . Secondary Targets 5 | . . 4 1 . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . . . . Shots Hit Robots 224 | . 24 33 116 4 39 . . . . 1 7 Core Hits 100 | . 7 19 47 1 13 . . . . 1 12 Critical Kills 4 | . . . 2 1 . . . . . . 1 Critical Parts Destroyed 3 | . . 1 2 . . . . . . . . Critical Strikes 8 | . . 1 4 1 1 . . . . . 1 Meltdown 1 | . . . . . . . . . . . 1 Destroy 5 | . . 1 4 . . . . . . . . Blast 1 | . . . . . 1 . . . . . . Smash 1 | . . . . 1 . . . . . . . Melee Attacks 37 | . . . 32 4 1 . . . . . . Impact 37 | . . . 32 4 1 . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 2 | . . . . 2 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 4743 | . 287 476 1317 235 784 . . . . 29 1615 Guns 2231 | . 287 476 1229 . 86 . . . . 24 129 Cannons 783 | . . . . . 698 . . . . . 85 Explosions 1489 | . . . 88 . . . . . . . 1401 Melee 235 | . . . . 235 . . . . . . . Ramming 5 | . . . . . . . . . . 5 . Kinetic 2278 | . 151 476 1229 . 422 . . . . . . Thermal 2137 | . 136 . . . 362 . . . . 24 1615 Explosive 88 | . . . 88 . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Impact 235 | . . . . 235 . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 4 | . . 1 4 4 . . . . . . 3 Average Corruption 2 | . . 1 1 4 . . . . . . 1 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 31 | . . . 16 14 . . . . . . 1 Message Errors 11 | . . . 7 4 . . . . . . . Matter Fused 5 | . . . 3 2 . . . . . . . Heat Flow Errors 2 | . . . 1 1 . . . . . . . Energy Discharges 5 | . . . 2 3 . . . . . . . Data Loss (minor) 5 | . . . 2 2 . . . . . . 1 Data Loss (major) 1 | . . . . 1 . . . . . . . Misfires 1 | . . . 1 . . . . . . . . Alerts 1 | . . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 258 | . . 1 . 100 . . . . . . 157 Projectiles . | . . . . . . . . . . . . Explosions 158 | . . 1 . . . . . . . . 157 Melee 100 | . . . . 100 . . . . . . . Knockbacks 2 | . . . . 1 1 . . . . . . Impact 1 | . . . . 1 . . . . . . . Kinetic 1 | . . . . . 1 . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 257 | . . 108 . . . . . . . 2 147 Shots 6 | . . 4 . . . . . . . . 2 Rammed 2 | . . . . . . . . . . 1 1 Targets Rammed 2 | . . . . . . . . . . 1 1 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 401 | . 54 18 237 263 401 . . . . 1 13 Average Temperature 96 | . 27 9 40 136 213 . . . . 1 7 Received Heat Transfer 789 | . 66 48 330 . 267 . . . 9 9 60 Effects 4 | . . . . . 4 . . . . . . Shutdowns 1 | . . . . . 1 . . . . . . Interference 2 | . . . . . 2 . . . . . . Damage (minor) 1 | . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 2 | . . . . 2 . . . . . . . Impact Corruptions 4 | . . . . 4 . . . . . . . Robots Melted 1 | . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . 1 Parts Melted . | . . . . . . . . . . . . Heat Transferred 1881 | . 300 . . . 333 . . . . 50 1198 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 -4 ------- Run | Jun Mat Mat Sto Rec Fac Fac Was Fac DSF Fac Fac Peak Influence 727 | . 70 218 434 108 129 . 15 3 5 225 727 Initial 109 | . . 29 87 88 . . . 3 5 2 109 Average 145 | . 29 121 203 79 42 . 5 3 5 95 342 Maximum Alert Level 3 | . . 1 2 . . . . . . 1 3 Low Security (%) 77 | . 100 91 48 100 100 100 100 100 100 92 54 Level 1 16 | . . 8 51 . . . . . . 7 . Level 2 5 | . . . . . . . . . . . 38 Level 3 . | . . . . . . . . . . . 7 Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 8 | . . 1 3 . 1 . . . 1 . 2 Investigation . | . . . . . . . . . . . . Extermination 3 | . . . . . 1 . . . . . 2 Reinforcement 4 | . . 1 2 . . . . . 1 . . Assault . | . . . . . . . . . . . . Garrison 1 | . . . 1 . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 -4 --------- Run | Jun Mat Mat Sto Rec Fac Fac Was Fac DSF Fac Fac Distress Signals 8 | . 1 1 5 . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 111 | . 5 23 25 1 5 . 6 . 4 14 28 Peak Tracking Total 13 | . 3 6 5 1 3 . 6 . 4 4 13 Tactical Retreats 7 | . . . 1 . . . . . . 5 1 Traps | -11 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 -4 ------- Run | Jun Mat Mat Sto Rec Fac Fac Was Fac DSF Fac Fac Traps Triggered 8 | . . 1 3 . . 1 . . 1 . 2 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed 3 | . . . 3 . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 -4 ---------- Run | Jun Mat Mat Sto Rec Fac Fac Was Fac DSF Fac Fac Machines Disabled 23 | . . 3 1 . . . . . . . 19 Max in Single Turn 19 | . . 2 1 . . . . . . . 19 Garrison Access 1 | . . . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 -4 --------- Run | Jun Mat Mat Sto Rec Fac Fac Was Fac DSF Fac Fac Machines Accessed 13 | . 1 1 5 2 1 . . 1 . 1 1 Terminals 10 | . 1 1 3 2 1 . . 1 . 1 . Fabricators 1 | . . . . . . . . . . . 1 Repair Stations 1 | . . . 1 . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . 1 . . . . . . . . Total Hacks 27 | . 3 1 12 3 2 . . 2 . 2 2 Successful 11 | . . 1 6 1 . . . 1 . 1 1 Failed 16 | . 3 . 6 2 2 . . 1 . 1 1 Catastrophic 3 | . . . 2 1 . . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 11 | . 3 1 5 . . . . . . 2 . Terminals 21 | . 3 1 8 3 2 . . 2 . 2 . Fabricators 2 | . . . . . . . . . . . 2 Repair Stations 2 | . . . 2 . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 2 | . . . 2 . . . . . . . . Terminal Hacks 6 | . . 1 3 1 . . . 1 . . . Open Door 1 | . . . 1 . . . . . . . . Open DSF 1 | . . . . . . . . 1 . . . Branch Access Points 1 | . . 1 . . . . . . . . . Alert Level 1 | . . . 1 . . . . . . . . Reprogram Traps 1 | . . . 1 . . . . . . . . Zone Layout 1 | . . . . 1 . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . 1 Build 1 | . . . . . . . . . . . 1 Repair Station Hacks 2 | . . . 2 . . . . . . . . Scan Component 1 | . . . 1 . . . . . . . . Repair 1 | . . . 1 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . . . . . . Seal Access 1 | . . . 1 . . . . . . . . Unauthorized Hacks 1 | . . . . . . . . . . 1 . Terminals 1 | . . . . . . . . . . 1 . Disrupt 1 | . . . . . . . . . . 1 . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 9 | . 1 1 3 2 1 . . . . 1 . Full Trace Events 1 | . 1 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built 2 | . . . . . . . . . . . 2 Authchips . | . . . . . . . . . . . . Time 187 | . . . . . . . . . . . 187 Total Robot Build Rating 14 | . . . . . . . . . . . 14 Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . . . . Time 32 | . . . 32 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 -4 ------------ Run | Jun Mat Mat Sto Rec Fac Fac Was Fac DSF Fac Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 -4 -------- Run | Jun Mat Mat Sto Rec Fac Fac Was Fac DSF Fac Fac Total Allies 2 | . . . . . . . . . . . 2 Largest Group 2 | . . . . . . . . . . . 2 Highest-Rated Group 112 | . . . . . . . . . . . 112 Highest-Rated Ally 56 | . . . . . . . . . . . 56 Total Orders 2 | . . . 2 . . . . . . . . EXPLORE 2 | . . . 2 . . . . . . . . Ally Attacks 23 | . . . . . . . . . . . 23 Total Damage 843 | . . . . . . . . . . . 843 Kills 6 | . . . . . . . . . . . 6 Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 -4 ------- Run | Jun Mat Mat Sto Rec Fac Fac Was Fac DSF Fac Fac Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches 3 | . . . 3 . . . . . . . . Drone Recoveries 1 | . . . 1 . . . . . . . . Exploration | -11 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 -4 ------------- Run | Jun Mat Mat Sto Rec Fac Fac Was Fac DSF Fac Fac Turns Passed 4615 | . 250 657 1326 497 512 29 95 197 63 354 635 Spaces Moved 3048 | 1 160 411 567 246 307 17 135 66 95 543 500 Core 426 | . . . . 28 . . 57 66 95 146 34 Treads . | . . . . . . . . . . . . Legs 1206 | 1 160 411 567 9 58 . . . . . . Wheels 186 | . . . . 186 . . . . . . . Hover 469 | . . . . . 95 17 78 . . 238 41 Flight 761 | . . . . 23 154 . . . . 159 425 Fastest Speed 40 | 120 120 120 120 75 75 180 50 50 50 40 40 Average Speed 109 | 120 120 127 124 157 118 180 55 303 50 56 101 Slowest Speed 400 | 120 120 260 190 250 180 180 60 400 50 200 360 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 5 | . . . . . . . . . . 1 4 Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 35 | 2 49 43 71 55 8 1 75 3 90 14 16 Regions Visited 11 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 2 | . . 1 . . . . . 1 . . . Unknown Exits Taken 6 | 1 1 . 1 1 1 . . . . 1 . Scrap Searched . | . . . . . . . . . . . . Spaces Dug 62 | . . 59 2 . 1 . . . . . . Terrain Destroyed 131 | . . 82 9 . 1 . . . . . 39 Melee 3 | . . . 2 . 1 . . . . . . Projectile 1 | . . . . . . . . . . . 1 AOE 127 | . . 82 7 . . . . . . . 38 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 -4 --------- Run | Jun Mat Mat Sto Rec Fac Fac Was Fac DSF Fac Fac Total 3999 | . 190 486 1021 355 401 17 157 65 110 584 613 Wait 688 | . 13 29 331 92 59 . 17 . 15 32 100 Move 3029 | . 159 410 566 245 306 17 134 65 94 540 493 Hop 4 | . . . . . . . . . . 1 3 Pick Up 14 | . . 5 4 2 2 . . . . . 1 Fast Attach 11 | . 2 . 8 1 . . . . . . . Attach 11 | . . 2 3 . 1 . . . . 4 1 Detach 1 | . . . . . . . 1 . . . . Swap 16 | . 2 5 9 . . . . . . . . Drop 34 | . 1 5 6 11 2 . 5 . 1 1 2 Fire 152 | . 13 30 62 . 30 . . . . 5 12 Melee 37 | . . . 32 4 1 . . . . . . Ram 2 | . . . . . . . . . . 1 1 Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 5 exits: [*Mat] / *Min x2 / *Sto x2) -9/Storage (discovered 2 exits: [*Mat] / *Rec) -9/Recycling -7/Factory -6/Factory -6/Waste -6/Factory -6/DSF -5/Factory -4/Factory History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 47 | -10/Materials | Discovered new exit (range 7) 203 | -10/Materials | Discovered new exit (range 15) 251 | -10/Materials | Entered another Materials area 251 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 267 | -9/Materials | Identified exit to Mines 267 | -9/Materials | Identified exit to Storage 538 | -9/Materials | Build established: Tank 706 | -9/Materials | Discovered new exit (range 10) 908 | -9/Materials | Entered Storage 1224 | -9/Storage | Garrison activated, responded to threat 1271 | -9/Storage | Lost 3 parts (1u2w) 1497 | -9/Storage | Core integrity fell below 50% 1679 | -9/Storage | Discovered new exit (range 8) 1783 | -9/Storage | Repaired Hvy. Assault Rifle 2201 | -9/Storage | Build established: Scavenger-Mutant 2230 | -9/Storage | Discovered new exit (range 4) 2234 | -9/Storage | Entered Recycling 2235 | -9/Recycling | Found Scrap Engine 2520 | -9/Recycling | Build established: Mutant 2718 | -9/Recycling | Discovered new exit (range 15) 2731 | -9/Recycling | Entered Factory 2731 | -7/Factory | Evolved 4 slots: Power x1, Propulsion x2, Weapon x1 2881 | -7/Factory | Build established: Construct 2954 | -7/Factory | Discovered new exit (range 16) 3092 | -7/Factory | Lost 4 parts (3n1w) 3243 | -7/Factory | Entered another Factory area 3243 | -6/Factory | Evolved 2 slots: Utility x2 3272 | -6/Factory | Sucked down chute 3272 | -6/Factory | Entered Waste 3302 | -6/Waste | Spotted C-40 Crusher 3302 | -6/Waste | Spotted C-40 Crusher 3307 | -6/Waste | Spotted C-40 Crusher 3322 | -6/Waste | Spotted C-40 Crusher 3325 | -6/Waste | Spotted C-40 Crusher 3354 | -6/Waste | Spotted C-40 Crusher 3359 | -6/Waste | Discovered new exit (range 15) 3367 | -6/Waste | Entered Factory 3562 | -6/Factory | Build established: Mutant 3564 | -6/Factory | Identified exit to DSF 3564 | -6/Factory | Entered DSF 3618 | -6/DSF | Additional patrols routed to DSF 3620 | -6/DSF | Discovered new exit (range 15) 3627 | -6/DSF | Entered Factory 3627 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 3767 | -5/Factory | Spotted B-75 Beast 3976 | -5/Factory | Discovered new exit (range 14) 3981 | -5/Factory | Entered another Factory area 3981 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4033 | -4/Factory | Build established: Hacker-Mutant 4233 | -4/Factory | Fabricated H-77 Assassin (x2) 4616 | -4/Factory | Self-destructed Last Messages --------------- 04530_ Scrap Engine damaged due to network destabilization (-6). 04530_ Discarded Cld. Multi-Fission Core. 04530_ Scrap Engine damaged due to network destabilization (-8). 04553_ Acquired Linear Gravjet. 04577_ Slammed into S-27 Virus. 04580_ S-27 Virus destroyed. 04580_ Door malfunctions. 04583_ Hacking Suite destroyed. 04586_ K-01 Serf destroyed. 04593_ R-10 Processor collects Unknown Wheel. 04594_ Linear Gravjet destroyed. 04594_ Flying NPA-FPD Exoskeleton destroyed. 04594_ Flying NPA-FPD Exoskeleton core remains intact and functional. 04594_ Chain reaction triggered in Mic. Fission Core. 04594_ P-70 Sage destroyed. 04594_ R-10 Processor destroyed. 04600_ Hacking Suite destroyed. 04601_ U-05 Engineer lays Concrete. 04601_ U-05 Engineer builds a Wall. 04613_ System corrupted: Component data lost. Map ----- +----------------------------------------------------+ | ????????????? ???????????????????????????????? | | ?????????????? ????????????????????????????????? | | #####+#######? ????????????????????????????????? | | #? ????????????????????????????????? | | #? ????????????????????????????????? | | #? ????????????????????????????????? | | #? ????????????????????????????????? | | #?# #??#################?????????????? | | #?# #??# ????????????? | | ### #### ????????????? | | / ???????????? | | ######## ???????????? | | #??????# ???????????? | | #??????####+######+###???????????????? | | #??????#! #?????????????????????? | | "#####+##########??# #?????????????????????? | | ???# +? ?# ss#?????????????????????? | | ???# # """ ?# """" #?????????????????????? | | ???# # """ ## """"ss#?????????????????????? | | #### + """ ## """" #?????????????????????? | | %%% % # ## """" #?????????????????????? | | #### # ## !#?????????????????????? | | ???# #? ]]] ! ## """" #?????????????????????? | | #### #? ]] ## """" #?????????????????????? | | # #??]] ## """" #?????????????????????? | | # #??######## """"@ #?????????????????????? | | # #?????????# #?????????????????????? | | # ########??#########?????????????????????? | | # # ???????????????????????????????? | | # # """ ""???????????????????????????????? | | ?# # """ """??????????????????????????????? | | ?# # """ """ "????????????????????????????? | | ??# # ????????????????????????????? | | ??# + """ ""???????????????????????????????? | | ???# # "R ""???????????????????????????????? | | ???# # """ ""???????????????????????????????? | | #### # ??????????????????????????????? | | % ####+######?????????????????????????????? | | == #???????????????????????????????????????? | | %[[ #???????????????????????????????????????? | | [%! #???????????????????????????????????????? | | #???????????????????????????????????????? | | ###+####???????????????????????????????????????? | | # ?????????????????????????????????????????? | | # ???????????????????????????????????????? | | # ?????????????????????????????????????? | | + == #????????????????????????????????????? | | # = #????????????????????????????????????? | | # +????????????????????????????????????? | | # #????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 29 Energy Capacity 2100 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 62 Offensive Hacking 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ H-77 Assassin | x2 | -4/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MediumGravitonClaws Manual? 0 Play Time 00:45:23 Cumulative 44.1 hours Start 2023.03.10 @ 19:56:09 End 2023.03.10 @ 20:38:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 57 Rogue 57 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 43 Achievement% 38 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 044cfb9a-50a4-4107-8060-a6a181bcfb8e