Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.03 @ 23:09:46 Player: GFYguy Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (18) 90 Value Destroyed (317) 317 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2227 Bonus ------- None Cogmind --------- Core Integrity 500/550 Matter 143/300 Energy 63/125 System Corruption 0% Temperature Cool (3) Movement Flying (30) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (4) --- Flight Unit VTOL Module VTOL Module > --- UTILITY (4) ------ Medium Storage Unit Weight Redist. System Hacking Suite System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Improved Ion Engine Improved Targeting Computer Recoil Stabilizer Reaction Control System Light Armor Plating Light Armor Plating Reactive Plating Hardlight Generator Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- VTOL Module VTOL Module VTOL Module VTOL Module > --- UTILITY ---------- Medium Storage Unit Reaction Control System System Shield System Shield > --- WEAPON ----------- High-powered Shotgun > --- INVENTORY -------- Improved Ion Engine Flight Unit Weight Redist. System Improved Targeting Computer Light Armor Plating Light Armor Plating [Rating: 22] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit VTOL Module Utility Medium Storage Unit Device Weight Redist. System Storage Medium Storage Unit Hackware System Shield Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 2 | . . . 1 1 Utility 2 | . . . 1 1 Weapon . | . . . . . Parts Attached 42 | 6 8 1 13 14 Power 6 | 1 1 . 1 3 Engine 6 | 1 1 . 1 3 Core . | . . . . . Reactor . | . . . . . Propulsion 16 | 2 2 1 8 3 Treads . | . . . . . Leg 5 | 2 2 1 . . Wheel . | . . . . . Hover . | . . . . . Flight 11 | . . . 8 3 Utility 11 | 1 2 . 2 6 Device 4 | . . . 1 3 Storage 2 | 1 1 . . . Processor . | . . . . . Hackware 3 | . . . . 3 Protection 2 | . 1 . 1 . Artifact . | . . . . . Weapon 9 | 2 3 . 2 2 Energy Gun 2 | 1 . . 1 . Energy Cannon . | . . . . . Ballistic Gun 7 | 1 3 . 1 2 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 3 | . . . . 3 Power . | . . . . . Propulsion 2 | . . . . 2 Utility 1 | . . . . 1 Weapon . | . . . . . Highest Loss Streak 3 | . . . . 3 To Critical Strikes . | . . . . . Average Slot Usage (%) 93 | . 92 100 100 79 Engine 12 | . 14 14 11 9 Leg 19 | . 28 28 . . Flight 10 | . . . 33 33 Device 2 | . . . 11 6 Storage 12 | . 14 14 11 9 Hackware 1 | . . . . 11 Protection 8 | . 7 14 11 2 Energy Gun 2 | . 5 . . . Ballistic Gun 21 | . 22 28 22 7 Naked Turns . | . . . . . Heaviest Build 18 | 11 18 18 18 18 Greatest Support 20 | 20 20 20 18 18 Greatest Overweight (x) 1 | . . . . 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 Average Capacity 9 | 7 8 10 10 10 Most Carried 10 | 4 10 10 10 10 Average Carried 8 | 2 7 10 9 8 Final Capacity 10 | 8 10 10 10 10 Final Carried 10 | 4 10 10 10 8 Class Distribution -------------------- 51% | Mutant 37% | Scavenger-Mutant 11% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Sprinter | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 573 | 181 220 30 142 . Remotely . | . . . . . Salvage Created 610 | . 296 101 213 . Parts 35 | . 20 3 12 . Haulers Intercepted 4 | . 2 . 2 . Recyclers Shooed 3 | . 2 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 12 | . 8 2 2 . Guns 12 | . 8 2 2 . Classes Destroyed 4 | . 4 . . . Hauler 4 | . 2 . 2 . Watcher 2 | . 1 . 1 . Swarmer 6 | . 6 . . . Grunt 6 | . 2 2 2 . Best Kill Streak 3 | . 3 2 3 . Combat Bots Only 3 | . 3 2 2 . Max Kills in Single Turn 1 | . 1 1 1 . Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 108 | . 48 14 17 29 Missed 43 | . 15 3 7 18 Damage Taken 751 | . 286 137 131 197 Core 178 | . 83 17 28 50 Absorbed by Shields . | . . . . . Core Remaining (%) 84 | 100 . 60 93 . Volleys Fired 70 | . 41 10 16 3 Largest 2 | . 2 2 2 1 Hottest 70 | . 70 40 40 25 Shots Fired 137 | . 82 20 32 3 Gun 137 | . 82 20 32 3 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 116 | . 61 20 32 3 Thermal 21 | . 21 . . . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 12 | . 12 10 8 3 Robot Miss Streak 8 | . 8 1 2 3 Penetration Max . | . . . . . Secondary Targets 2 | . 1 1 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 86 | . 46 17 21 2 Core Hits 39 | . 20 7 12 . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 2 | . 2 . . . Burn 2 | . 2 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 797 | . 450 131 189 27 Guns 797 | . 450 131 189 27 Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 660 | . 313 131 189 27 Thermal 137 | . 137 . . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 60 | . 60 29 25 7 Average Temperature 15 | . 18 12 8 3 Received Heat Transfer 201 | . 24 78 45 54 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . 1 . . . Heat Transferred 555 | . 555 . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Peak Influence 247 | . 199 80 182 247 Initial 76 | . . 30 31 76 Average 82 | . 85 52 88 155 Maximum Alert Level 1 | . . . . 1 Low Security (%) 94 | 100 100 100 100 55 Level 1 5 | . . . . 44 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 1 | . . . . 1 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 1 | . . . . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 3 | . 2 . . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 51 | . 16 2 14 19 Peak Tracking Total 11 | . 3 2 9 11 Tactical Retreats 6 | . 3 . . 3 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 2 | . . . . 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 5 | . 1 . 1 3 Terminals 5 | . 1 . 1 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 21 | . 1 . 1 19 Successful 8 | . 1 . 1 6 Failed 13 | . . . . 13 Catastrophic 3 | . . . . 3 Database Lockouts . | . . . . . Manual . | . . . . . Terminals 21 | . 1 . 1 19 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 8 | . 1 . 1 6 Dispatch Records 1 | . . . . 1 Patrol Status 1 | . . . . 1 Transport Status 1 | . 1 . . . Reinforcement Status 1 | . . . . 1 Recall Reinforcements 1 | . . . . 1 Hauler Manifests 2 | . . . . 2 Zone Layout 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . . . . 3 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 1074 | 86 528 155 179 126 Spaces Moved 1042 | 72 299 107 285 279 Core 22 | 22 . . . . Treads . | . . . . . Legs 456 | 50 299 107 . . Wheels . | . . . . . Hover . | . . . . . Flight 564 | . . . 285 279 Fastest Speed 26 | 50 120 120 30 26 Average Speed 69 | 98 120 120 32 27 Slowest Speed 120 | 120 120 120 34 106 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 7 | . . . 1 6 Cave-ins Triggered . | . . . . . Exploration Rate (%) 29 | 4 49 34 31 31 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 1275 | 87 402 118 346 322 Wait 54 | . 35 . 7 12 Move 1025 | 71 298 106 282 268 Hop 6 | . . . 1 5 Pick Up 41 | 10 11 . 13 7 Fast Attach 3 | . 1 . . 2 Attach 15 | 6 . . 2 7 Detach 4 | . . . . 4 Swap 24 | . 7 1 11 5 Drop 33 | . 9 1 14 9 Fire 70 | . 41 10 16 3 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines -9/Materials -8/Materials History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 87 | -11/Scrapyard | Entered Materials 186 | -10/Materials | Discovered new exit (range 12) 306 | -10/Materials | Discovered new exit (range 15) 318 | -10/Materials | Build established: Mutant 615 | -10/Materials | Entered Mines 765 | -10/Mines | Discovered new exit (range 3) 770 | -10/Mines | Entered Materials 770 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 840 | -9/Materials | Build established: Scavenger-Mutant 944 | -9/Materials | Discovered new exit (range 16) 949 | -9/Materials | Entered another Materials area 949 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1075 | -8/Materials | Self-destructed Last Messages --------------- >>Enumerate(Reinforcements) Retrieving latest reported positions... No active reinforcement squads found. 01039_ Connecting with Terminal... >>Enumerate(Patrols) Retrieving latest reported positions... Found 5 active patrol squads. Downloaded coordinate data. 01044_ Acquired Hacking Suite. 01045_ Acquired Recoil Stabilizer. 01049_ Dropped Hpw. Shotgun. 01050_ Acquired Hardlight Generator. 01052_ Acquired Reactive Plating. 01060_ Triggered EMP Trap. 01060_ A bubble of electromagnetic force engulfs the area. 01060_ System Shield destroyed. 01060_ Door malfunctions. 01065_ VTOL Module destroyed. [Achievement: Back For More] Map ----- +----------------------------------------------------+ | ??????????????????????# ##########+### #???? | | ??????????????????????# #???? | | ??????????????????????+ #???? | | ??????????????????????# #???? | | ??????????????????????# ###+#### ####???? | | ??????????????????????### # ## #??????? | | ????????????????????????# # =/ ##!!!!!!#??????? | | ????????????????????????# # // ##!!!!!!#??????? | | ????????????????????????# # // #########??????? | | ??????????????????####### # #??????????????? | | ??????????????????# ## # #??????????????? | | ??????????????????# ## # #??????????????? | | ??????????????????#! ## #######??????????????? | | ??????????????????# ## a#????????????????????? | | ??????????????????# ## #????????????????????? | | ??????????????????#""[ ##sss#????????????????????? | | ??????????????????#"Y ## #????????????????????? | | ??????????????????#"" ## #????????????????????? | | ????????????####### ## #????????????????????? | | ????????????# ###+### #????????????????????? | | ????????????# g#????????????????????? | | ????????????+ #????????????????????? | | ????????????# #????????????????????? | | ????????????# ####### +????????????????????? | | ????????????### ######### gg#????????????????????? | | ??????????????# # ##@ #????????????????????? | | ????#?######### + ! ## #????????????????????? | | ????# # # ! ## #????????????????????? | | ????# """"" # #]|! ## #????????????????????? | | ????# """"" # #]|! ## #????????????????????? | | ????# """"" # #]|! ## k????????????????????? | | ????# # ######### # ???????????????????? | | ????# # #???????# # ???????????????????? | | ###?# # #???????# #? ??????????????????? | | #?# # #???????? #?##?????????????????? | | #?#####/##### #???????? #????????????????????? | | ]#????# #??# #???????? #????????????????????? | | ###### #??# #???????? #????????????????????? | | + #??# #???????? #????????????????????? | | ###### #??# #???????? #????????????????????? | | #???## ##?# #???????? ?????????????????????? | | ####### =#?# #????????????????????????????????? | | ### #????????????????????????????????? | | T #????????????????????????????????? | | #####????????????????????????????????? | | ####### #????????????????????????????????????? | | ??????#######????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 150 Evasion (%) 72 Offensive Hacking 10 Defensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Back For More Challenges ------------ None Game ------ Seed ImprovedActivePlating Manual? 0 Play Time 00:17:26 Cumulative 32.5 hours Start 2024.06.03 @ 22:54:31 End 2024.06.03 @ 23:09:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 50 Rogue 50 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 33 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: da06e8c7-a9dc-4032-a5df-e8e4b30280a2