Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.15 @ 14:06:05 Player: ForestDarkPsy Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (47) 235 Value Destroyed (835) 835 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (40) 40 TOTAL SCORE: 2990 Bonus ------- Follower Combat Kills 40 Cogmind --------- Core Integrity 521/550 Matter 225/300 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Rolling (93) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Wheel Compact Wheel Compact Wheel > --- UTILITY (4) ------ Improved Heat Sink Large Storage Unit Seismic Detector Light Armor Plating > --- WEAPON (3) ------- Lightning Gun Lightning Gun Rocket Launcher > --- INVENTORY (15) --- Compact Wheel Compact Wheel Heat Sink Visual Processing Unit Sensor Array Lightning Gun Beam Rifle Particle Gun Gatling Laser Gatling Laser Light Assault Rifle Light Assault Rifle Light Assault Rifle Chainsword Chainsword Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Wheel Compact Wheel Compact Wheel > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Seismic Detector Light Armor Plating > --- WEAPON ----------- Lightning Gun Lightning Gun Chainsword > --- INVENTORY -------- Compact Wheel Heat Sink Visual Processing Unit Sensor Array Medium Laser Medium Laser Beam Rifle Particle Gun Improved Medium Laser Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Rocket Launcher Heavy Hammer [Rating: 26] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Treads Light Treads Wheel Compact Wheel Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Slashing Weapon Chainsword Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 1 | . . 1 . . Utility 2 | . . . . 2 Weapon 1 | . . 1 . . Parts Attached 43 | 8 12 7 9 7 Power 5 | 1 2 . 2 . Engine 3 | 1 2 . . . Core 2 | . . . 2 . Reactor . | . . . . . Propulsion 13 | 3 4 3 3 . Treads 2 | . 2 . . . Leg . | . . . . . Wheel 11 | 3 2 3 3 . Hover . | . . . . . Flight . | . . . . . Utility 11 | 2 2 1 3 3 Device 7 | 2 1 . 1 3 Storage 1 | . 1 . . . Processor . | . . . . . Hackware . | . . . . . Protection 3 | . . 1 2 . Artifact . | . . . . . Weapon 14 | 2 4 3 1 4 Energy Gun 5 | 1 2 . . 2 Energy Cannon . | . . . . . Ballistic Gun 7 | 1 2 3 1 . Ballistic Cannon . | . . . . . Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 11 | . 3 2 6 . Power 3 | . 1 . 2 . Propulsion 4 | . . 2 2 . Utility 2 | . 1 . 1 . Weapon 2 | . 1 . 1 . Highest Loss Streak 6 | . 1 2 6 . To Critical Strikes . | . . . . . Average Slot Usage (%) 98 | . 97 100 97 100 Engine 8 | . 13 11 5 . Core 2 | . . . 5 9 Wheel 29 | . 24 33 31 27 Device 10 | . 22 . 4 18 Storage 8 | . 4 11 11 9 Protection 5 | . . 11 6 9 Energy Gun 7 | . 21 . . 9 Ballistic Gun 22 | . 6 32 32 13 Naked Turns . | . . . . . Heaviest Build 42 | 8 28 29 31 42 Greatest Support 48 | 26 40 48 48 42 Greatest Overweight (x) 1 | . 1 1 1 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 5 15 15 15 15 Average Capacity 12 | 5 7 15 15 15 Most Carried 15 | 5 9 15 15 15 Average Carried 10 | 3 5 10 14 13 Final Capacity 15 | 5 15 15 15 15 Final Carried 15 | 5 9 15 15 15 Class Distribution -------------------- 49% | Scavenger-Tank 33% | Mutant 11% | Scavenger-Gunner 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Tank | -9/Materials Scavenger-Tank | -9/Mines Scavenger-Tank | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 820 | 280 143 177 115 105 Remotely . | . . . . . Salvage Created 1508 | 127 421 509 311 140 Parts 96 | 5 33 26 16 16 Haulers Intercepted 2 | . 1 1 . . Recyclers Shooed 5 | . 1 2 1 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 31 | . 12 6 6 7 Guns 26 | . 12 6 6 2 AOE 5 | . . . . 5 Classes Destroyed 9 | 2 5 1 . 1 Worker 1 | . 1 . . . Builder 1 | . . . . 1 Tunneler 1 | 1 . . . . Hauler 2 | . 1 1 . . Recycler 6 | 1 1 2 2 . Watcher 5 | . 2 2 . 1 Swarmer 18 | . 9 . 3 6 Grunt 11 | . 3 5 3 . Sentry 2 | . . 1 . 1 Best Kill Streak 11 | 2 11 4 8 5 Combat Bots Only 6 | . 5 2 6 5 Max Kills in Single Turn 2 | 1 1 1 1 2 Gunslinging . | . . . . . Exploded 1 | . . . . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 138 | . 64 22 31 21 Missed 33 | . 16 5 1 11 Damage Taken 1119 | . 456 246 314 103 Core 184 | . 90 27 38 29 Absorbed by Shields . | . . . . . Core Remaining (%) 82 | 100 64 . 83 . Volleys Fired 120 | 10 41 34 19 16 Largest 3 | 2 2 3 3 3 Hottest 110 | 70 100 60 60 110 Shots Fired 284 | 19 80 102 55 28 Gun 276 | 19 80 102 55 20 Cannon . | . . . . . Launcher 8 | . . . . 8 Special . | . . . . . Kinetic 207 | 10 28 102 55 12 Thermal 61 | 9 52 . . . Explosive 8 | . . . . 8 Electromagnetic 8 | . . . . 8 Robot Hit Streak 15 | 5 6 11 15 4 Robot Miss Streak 5 | 3 4 5 2 4 Penetration Max . | . . . . . Secondary Targets 4 | . 3 1 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 177 | 13 46 66 39 13 Core Hits 86 | 4 24 29 18 11 Critical Kills 1 | . . . 1 . Critical Parts Destroyed . | . . . . . Critical Strikes 4 | 1 2 . 1 . Burn 3 | 1 2 . . . Destroy 1 | . . . 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2101 | 137 541 544 327 552 Guns 1752 | 137 541 544 327 203 Cannons . | . . . . . Explosions 349 | . . . . 349 Melee . | . . . . . Ramming . | . . . . . Kinetic 1086 | 49 123 544 327 43 Thermal 506 | 88 418 . . . Explosive 349 | . . . . 349 Electromagnetic 160 | . . . . 160 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . 1 1 . Average Corruption 1 | . . 1 1 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 10 | . . 3 7 . Message Errors 2 | . . . 2 . Matter Fused 1 | . . . 1 . Heat Flow Errors 3 | . . 2 1 . Data Loss (minor) 4 | . . 1 3 . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 248 | 130 248 198 144 36 Average Temperature 55 | 65 59 54 60 9 Received Heat Transfer 342 | . 66 141 126 9 Effects 1 | . 1 . . . Energy Bleed 1 | . 1 . . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . 1 . . . Heat Transferred 1702 | 333 1369 . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Peak Influence 355 | 10 335 309 136 355 Initial 59 | . 6 59 46 . Average 110 | 4 167 140 53 104 Maximum Alert Level 1 | . 1 1 . 1 Low Security (%) 80 | 100 61 76 100 74 Level 1 19 | . 38 23 . 26 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . 1 . . 2 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 3 | . 1 . . 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 5 | . 1 1 . 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 47 | . 16 11 6 14 Peak Tracking Total 6 | . 3 4 6 6 Tactical Retreats 4 | . 1 1 . 2 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 2 | . 1 1 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 1 | . . . . 1 Max in Single Turn 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 10 | . 3 6 . 1 Terminals 10 | . 3 6 . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 37 | . 11 25 . 1 Successful 20 | . 4 16 . . Failed 17 | . 7 9 . 1 Catastrophic 4 | . 1 3 . . Database Lockouts . | . . . . . Manual 20 | . 6 13 . 1 Terminals 37 | . 11 25 . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 13 | . 2 11 . . Robot Analysis 3 | . 1 2 . . Prototype ID Bank 2 | . 1 1 . . Branch Access Points 1 | . . 1 . . Terminal Index 1 | . . 1 . . Alert Level 1 | . . 1 . . Locate Traps 2 | . . 2 . . Security Status 1 | . . 1 . . Zone Layout 2 | . . 2 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 7 | . 2 5 . . Terminals 7 | . 2 5 . . Botnet 7 | . 2 5 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 10 | . 3 6 . 1 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies 3 | . . . 3 . Largest Group 3 | . . . 3 3 Highest-Rated Group 40 | . . . 40 40 Highest-Rated Ally 16 | . . . 16 16 Total Orders . | . . . . . Ally Attacks 15 | . . . . 15 Total Damage 177 | . . . . 177 Kills 2 | . . . . 2 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Robot Analysis Total 3 | . 1 2 . . Derelict Logs Recovered 2 | . . . 2 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 1884 | 117 548 457 562 200 Spaces Moved 1452 | 77 439 354 479 103 Core 3 | 3 . . . . Treads 5 | . 5 . . . Legs . | . . . . . Wheels 1444 | 74 434 354 479 103 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 86 93 93 Average Speed 90 | 86 86 88 96 93 Slowest Speed 160 | 90 160 105 115 93 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 40 | 5 61 41 84 12 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . 1 . . Unknown Exits Taken 3 | 1 1 . 1 . Scrap Searched 1 | . . . 1 . Spaces Dug . | . . . . . Terrain Destroyed 49 | . . . . 49 Melee . | . . . . . Projectile . | . . . . . AOE 49 | . . . . 49 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 1808 | 106 533 440 544 185 Wait 148 | 6 30 33 33 46 Move 1448 | 76 438 353 478 103 Hop . | . . . . . Pick Up 35 | 6 7 11 4 7 Fast Attach 12 | 6 3 . 2 1 Attach 15 | 1 3 5 4 2 Detach 1 | . . 1 . . Swap 16 | 1 6 2 3 4 Drop 13 | . 5 1 1 6 Fire 120 | 10 41 34 19 16 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines -8/Materials (discovered 1 exit: Fac) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 118 | -11/Scrapyard | Entered Materials 320 | -10/Materials | Build established: Mutant 387 | -10/Materials | Discovered new exit (range 16) 471 | -10/Materials | Discovered new exit (range 14) 666 | -10/Materials | Entered another Materials area 666 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 736 | -9/Materials | Discovered new exit (range 8) 859 | -9/Materials | Discovered new exit (range 6) 878 | -9/Materials | Identified exit to Mines 958 | -9/Materials | Build established: Scavenger-Tank 1123 | -9/Materials | Entered Mines 1130 | -9/Mines | Learned location of 1 exit from Materials 1207 | -9/Mines | Assembled infested the area 1212 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1235 | -9/Mines | Met a Derelict bent on vengeance 1266 | -9/Mines | Learned Materials interactive machine intel 1427 | -9/Mines | Lost 6 parts (2p2n1u1w) 1483 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1585 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1597 | -9/Mines | Discovered new exit (range 6) 1685 | -9/Mines | Entered Materials 1685 | -8/Materials | Accompanied by 3 allies 1685 | -8/Materials | Evolved 2 slots: Utility x2 1686 | -8/Materials | Identified exit to Factory 1687 | -8/Materials | Loaded intel: 19 interactive machine locations 1840 | -8/Materials | Lost 3 allies 1885 | -8/Materials | Self-destructed Last Messages --------------- 01863_ U-05 Engineer lays Concrete. 01864_ Destroyed Imp. Hover Unit. 01864_ W-25 Informer destroyed. 01864_ U-05 Engineer builds a Wall. 01868_ U-05 Engineer lays Concrete. 01870_ U-05 Engineer builds a Wall. 01871_ U-05 Engineer lays Concrete. 01872_ U-05 Engineer builds a Door. 01872_ K-01 Serf collects debris. 01874_ U-05 Engineer lays Concrete. 01877_ Hadron Collector disabled. 01878_ U-05 Engineer lays Concrete. 01880_ W-25 Informer sends out distress signal. 01881_ U-05 Engineer builds a Wall. 01881_ U-05 Engineer lays Concrete. 01881_ S-10 Pest destroyed. 01882_ U-05 Engineer lays Concrete. 01883_ U-05 Engineer builds a Wall. 01883_ S-10 Pest destroyed. 01885_ U-05 Engineer builds a Door. 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