Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.24 @ 22:36:41 Player: BlobtheGreat Result: Destroyed by Z-Imprinter with Zionite Laser-M Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (174) 870 Value Destroyed (5327) 5327 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (882) 882 TOTAL SCORE: 12199 Bonus ------- High Alert Combat Kills 12 Follower Combat Kills 70 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/850 Matter 140/300 Energy 65/100 System Corruption 0% Temperature Cool (18) Movement Core (800) Ox15 Location -6/Deep Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ High-capacity Storage Unit Enhanced Optical Array Experimental Signal Interpreter Graphene Brace Mobile Refinery Mk. CCLXVII > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- VSS Leg Experimental Sensor Array Quantum Capacitor Improved Trap Extractor (0/6) Hacking Drone Bay (1/1) Scrapoid Pod Storm Laser Plasma Cutter Phasing Sabre CR-A16's Pointy Stick Large Botcube Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine F-cell Engine > --- PROPULSION ------- Flexi-carbon Leg Armored Leg Armored Leg Improved VSS Leg > --- UTILITY ---------- High-capacity Storage Unit Enhanced Optical Array Experimental Sensor Array Experimental Signal Interpreter Graphene Brace Improved Shield Generator > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun Phasing Sabre > --- INVENTORY -------- VSS Leg Quantum Capacitor Transmission Jammer Mobile Refinery Mk. CCLXVII Improved Trap Extractor Hacking Drone Bay Scrapoid Pod Storm Laser Improved Proton Missile Launcher Rocket Launcher Plasma Cutter CPS Tube CR-A16's Pointy Stick Large Botcube [Rating: 90] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Carbon-fiber Leg Flight Unit Improved VTOL Module Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Enhanced Optical Array Protection Light Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Heavy Assault Cannon Launcher Mini Grenade Launcher Special Weapon Plasma Cutter Slashing Weapon Great Axe Build | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Zio Dee Slots Evolved 8 | . . . 2 . 2 . . . 4 . . . . Power 1 | . . . . . . . . . 1 . . . . Propulsion 2 | . . . 1 . 1 . . . . . . . . Utility 4 | . . . 1 . 1 . . . 2 . . . . Weapon 1 | . . . . . . . . . 1 . . . . Parts Attached 108 | 7 3 8 24 1 25 6 4 9 15 . . 5 1 Power 14 | 1 1 1 1 . 4 1 . 1 4 . . . . Engine 9 | 1 1 1 1 . 1 . . 1 3 . . . . Core 5 | . . . . . 3 1 . . 1 . . . . Reactor . | . . . . . . . . . . . . . . Propulsion 30 | 2 . 4 7 1 9 1 1 2 2 . . 1 . Treads 20 | 2 . 3 7 1 7 . . . . . . . . Leg 9 | . . 1 . . 2 . 1 2 2 . . 1 . Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 1 | . . . . . . 1 . . . . . . . Utility 33 | 2 2 1 7 . 5 3 2 4 5 . . 2 . Device 15 | 1 . . 3 . 2 1 1 2 3 . . 2 . Storage 7 | 1 2 . 1 . 1 . . 1 1 . . . . Processor 3 | . . . . . . . 1 1 1 . . . . Hackware . | . . . . . . . . . . . . . . Protection 8 | . . 1 3 . 2 2 . . . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 31 | 2 . 2 9 . 7 1 1 2 4 . . 2 1 Energy Gun 10 | . . 1 4 . 3 . . 2 . . . . . Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 13 | 2 . 1 5 . 3 . 1 . 1 . . . . Ballistic Cannon 1 | . . . . . 1 . . . . . . . . Launcher 3 | . . . . . . 1 . . 2 . . . . Special Weapon 2 | . . . . . . . . . . . . 1 1 Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . 1 . . 1 . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . . 6 . 1 1 . . 3 . . 2 . Corrupted Parts 3 | . . . . . 1 . . 2 . . . . . System Corruption 14 | . . . . . 5 . . 9 . . . . . Parts Lost 55 | . 1 7 6 . 13 11 . . 1 . 3 . 13 Power 9 | . 1 1 . . 3 2 . . . . . . 2 Propulsion 16 | . . 3 . . 4 3 . . . . 2 . 4 Utility 14 | . . 1 2 . 2 5 . . 1 . 1 . 2 Weapon 16 | . . 2 4 . 4 1 . . . . . . 5 Highest Loss Streak 13 | . 1 4 1 . 4 7 . . 1 . 1 . 13 To Critical Strikes 1 | . . . . . 1 . . . . . . . . Average Backups 16 | 4 8 12 14 15 20 24 24 22 12 16 15 13 12 Power . | . . . 1 1 . . . . . . . . . Propulsion 3 | 2 5 6 6 3 3 5 3 2 2 4 3 1 1 Utility 5 | . 1 3 2 3 6 8 10 9 3 4 4 4 4 Weapon 5 | . 1 1 3 6 9 10 9 8 4 5 5 4 4 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 28 | . . . 7 1 4 1 . 7 2 . . 2 4 Power 1 | . . . . . . . . . . . . 1 . Propulsion 7 | . . . 5 . . . . . 1 . . 1 . Utility 11 | . . . . . 3 . . 6 1 . . . 1 Weapon 8 | . . . 2 1 1 1 . 1 . . . . 2 Tool/Special 1 | . . . . . . . . . . . . . 1 Average Slot Usage (%) 91 | . 99 94 98 100 91 75 77 78 99 100 98 96 89 Engine 8 | . 13 12 11 11 6 . . 2 9 13 13 13 11 Treads 19 | . 28 27 33 33 34 33 18 13 . . . . . Leg 11 | . . . . . . . 17 22 26 26 25 25 24 Device 14 | . 14 . 10 11 17 7 17 18 19 20 18 19 17 Storage 9 | . 14 14 11 11 9 9 9 9 6 6 6 6 6 Processor 5 | . . . . . . . 8 9 12 13 13 13 13 Protection 4 | . . 11 10 11 5 9 . . . . . . . Energy Gun 6 | . . 11 5 11 8 . . 3 12 13 13 . . Ballistic Gun 8 | . 28 14 15 11 7 . 5 . 5 1 . 10 9 Peak Build Rating 90 | 7 8 11 24 20 44 44 37 46 85 85 85 90 87 Average Rating 39 | 5 7 10 16 19 33 37 35 36 78 85 82 84 75 On Entrance 38 | . 7 8 11 19 20 43 18 33 46 85 85 73 87 Avg Prop Armor Cover (%) 25 | . . . . . 11 . 24 27 . . . . . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 118 | 13 28 34 38 37 118 118 85 91 82 79 86 85 79 Greatest Support 94 | 40 40 40 60 60 94 90 40 68 68 67 69 67 67 Greatest Overweight (x) 2 | . . 2 . . 2 2 2 2 1 1 1 1 1 Average Overweight (x) . | . . . . . . 1 2 1 . 1 1 1 1 Largest Inventory Capacity 25 | 8 15 15 15 15 25 25 25 25 20 20 20 20 20 Average Capacity 19 | 7 10 15 15 15 24 25 25 22 17 20 20 20 20 Most Carried 25 | 7 10 14 15 15 25 25 25 25 20 20 20 20 20 Average Carried 18 | 4 8 12 14 14 21 24 24 22 16 20 19 19 19 Final Capacity 25 | 8 15 15 15 15 25 25 25 15 20 20 20 20 20 Final Carried 25 | 7 10 13 15 15 25 24 25 15 20 20 20 20 17 Class Distribution -------------------- 49% | Scavenger-Mutant 32% | Mutant 6% | Assassin 5% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -8/Recycling Scavenger-Mutant | -8/Scraptown Skirmisher | -6/Factory Assassin | -6/Lower Caves Assassin | -6/Lower Caves Mutant | -6/Zion Tank | -6/Deep Caves Resources | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Zio Dee Matter Collected 4170 | 306 183 484 629 47 715 642 96 . 551 18 155 217 127 Remotely . | . . . . . . . . . . . . . . Salvage Created 7168 | 139 530 1703 1303 24 1739 702 . . 834 . 157 . 37 Parts 370 | 10 33 63 86 3 93 44 . . 28 . 9 . 1 Haulers Intercepted 11 | . 2 . 3 . 5 . . . 1 . . . . Recyclers Shooed 15 | . . 11 1 . . . . . 3 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 13 | . . . . . . . . . . . 9 4 . Prevented 6 | . . . . . . . . . . . 6 . . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Zio Dee Combat Hostiles Destroyed 125 | . 7 13 26 1 29 25 . . 16 . 7 . 1 Guns 87 | . 7 13 26 1 29 . . . 11 . . . . Cannons 16 | . . . . . . 16 . . . . . . . AOE 21 | . . . . . . 9 . . 5 . 6 . 1 Classes Destroyed 19 | 2 4 4 . . 4 2 . . 1 . 1 . 1 Worker 9 | . . 2 2 1 2 1 . . 1 . . . . Builder 7 | . 1 1 . . 2 1 . . 2 . . . . Tunneler 3 | 2 . . 1 . . . . . . . . . . Hauler 11 | . 2 . 3 . 5 . . . 1 . . . . Recycler 21 | 1 1 18 . . 1 . . . . . . . . Minesweeper 1 | . . . . . . . . . . . 1 . . Watcher 3 | . 1 . . . . . . . 2 . . . . Swarmer 20 | . . 3 4 1 3 . . . 3 . 6 . . Grunt 55 | . 7 2 12 . 16 13 . . 5 . . . . Brawler 2 | . . . . . . 2 . . . . . . . Duelist 5 | . . . . . 1 3 . . 1 . . . . Protector 2 | . . . . . . 2 . . . . . . . Sentry 24 | . . 2 10 . 5 4 . . 3 . . . . Specialist 2 | . . . . . 2 . . . . . . . . Hunter 5 | . . . . . 1 1 . . 2 . 1 . . Programmer 2 | . . . . . . . . . 2 . . . . Heavy 1 | . . . . . 1 . . . . . . . . Z-Light 1 | . . . . . . . . . . . . . 1 Assembled 6 | . . 6 . . . . . . . . . . . Best Kill Streak 10 | 3 2 7 5 2 5 10 . . 8 . 6 . 1 Combat Bots Only 10 | . 2 5 4 1 5 10 . . 5 . 6 . 1 Max Kills in Single Turn 5 | 1 1 1 2 1 1 2 . . 5 . 2 . 1 Gunslinging 1 | . . . 1 . . . . . . . . . . Exploded 3 | . . . . . . 2 . . 3 . 2 . 1 Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Zio Dee Hostile Shots Fired 817 | . 23 87 134 1 202 114 . . 100 . 36 . 120 Missed 224 | . 8 23 36 1 48 35 . . 34 . 8 . 31 Hits 593 | . 15 64 98 . 154 79 . . 66 . 28 . 89 Melee 24 | . . 2 . . 5 15 . . 2 . . . . Projectile 569 | . 15 62 98 . 149 64 . . 64 . 28 . 89 Critical Strikes 18 | . . 4 4 . 5 3 . . 2 . . . . Actively Blocked 2 | . . . . . . . . . 2 . . . . Damage Taken 10735 | . 200 883 1287 51 2396 1872 . . 986 . 338 . 2722 Core 1752 | . 14 224 94 19 348 190 . . 170 . 62 . 631 Absorbed by Shields 296 | . . . . . . . . . 40 . 117 . 139 Regen/Repaired (Parts) 545 | . . . . . . . . . . . . 545 . Core Remaining (%) 44 | 100 . 4 . 71 . . . 2 . . . . . Volleys Fired 519 | 6 32 111 95 3 130 66 . . 37 . 16 . 23 Largest 3 | 2 2 2 2 2 2 1 . . 3 . 1 . 2 Hottest 185 | 40 40 63 84 84 141 50 . . 185 . 43 . 50 Shots Fired 907 | 12 64 204 169 6 237 68 2 . 99 2 17 . 27 Gun 805 | 12 64 204 169 6 237 . 2 . 93 2 1 . 15 Cannon 60 | . . . . . . 60 . . . . . . . Launcher 41 | . . . . . . 8 . . 6 . 16 . 11 Special 1 | . . . . . . . . . . . . . 1 Kinetic 555 | 12 64 130 127 3 110 60 2 . 31 1 . . 15 Thermal 310 | . . 74 42 3 127 . . . 62 1 1 . . Explosive 29 | . . . . . . 8 . . 2 . 12 . 7 Electromagnetic 12 | . . . . . . . . . 4 . 4 . 4 Robot Hit Streak 32 | 6 10 12 23 1 24 10 . . 32 . . . 19 Robot Miss Streak 6 | 1 4 6 3 2 5 2 . . 4 . . . 3 Penetration Max 1 | . . . . . . 1 . . . . . . . Secondary Targets 10 | . . 2 4 . 1 . . . 3 . . . . Max Gunslinging Chain 1 | . . 1 1 . 1 . . . 1 . . . . Shots Hit Robots 621 | 9 36 137 130 2 171 51 . . 74 . 1 . 10 Core Hits 341 | 4 22 54 53 1 81 38 . . 66 . 9 . 13 Critical Kills 2 | . . . 2 . . . . . . . . . . Critical Parts Destroyed 2 | . . 1 1 . . . . . . . . . . Critical Strikes 21 | . . 1 7 . 5 8 . . . . . . . Burn 9 | . . . 4 . 5 . . . . . . . . Destroy 4 | . . 1 3 . . . . . . . . . . Blast 8 | . . . . . . 8 . . . . . . . Melee Attacks 12 | . . . . . . . . . 5 5 1 1 . Impact . | . . . . . . . . . . . . . . Slashing 12 | . . . . . . . . . 5 5 1 1 . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 15794 | 120 475 1815 2125 64 3185 3776 . . 2947 . 681 . 606 Guns 9581 | 120 475 1770 2113 35 3149 . . . 1817 . . . 102 Cannons 2298 | . . . . . . 2298 . . . . . . . Explosions 3643 | . . . . . . 1426 . . 1110 . 603 . 504 Melee 78 | . . . . . . . . . . . 78 . . Ramming 194 | . . 45 12 29 36 52 . . 20 . . . . Kinetic 7039 | 120 475 1187 1486 . 1068 2298 . . 303 . . . 102 Thermal 5587 | . . 583 627 35 2081 . . . 2261 . . . . Explosive 2509 | . . . . . . 1426 . . 133 . 483 . 467 Electromagnetic 387 | . . . . . . . . . 230 . 120 . 37 Impact . | . . . . . . . . . . . . . . Slashing 78 | . . . . . . . . . . . 78 . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 11 | . . . . 1 5 5 5 5 11 11 11 11 . Average Corruption 5 | . . . . 1 5 5 5 4 2 11 11 11 . Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 154 | . . . . 6 52 22 22 . 6 19 22 5 . Message Errors 38 | . . . . 2 9 5 5 . . 9 7 1 . Matter Fused 32 | . . . . 1 13 6 3 . 1 3 4 1 . Heat Flow Errors 21 | . . . . 2 7 1 1 . 3 1 6 . . Energy Discharges 21 | . . . . . 11 3 4 . . . 2 1 . Parts Rejected 3 | . . . . . 2 . . . . . 1 . . Parts Fused 3 | . . . . . 1 1 . . . 1 . . . Data Loss (minor) 17 | . . . . 1 3 4 5 . 1 1 1 1 . Data Loss (major) 5 | . . . . . 2 . 1 . 1 1 . . . Misfires 11 | . . . . . 4 2 2 . . 2 1 . . Alerts 3 | . . . . . . . 1 . . 1 . 1 . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 239 | . . . . . . 139 . . 58 . 42 . . Projectiles 98 | . . . . . . 98 . . . . . . . Explosions 141 | . . . . . . 41 . . 58 . 42 . . Melee . | . . . . . . . . . . . . . . Knockbacks 12 | . . . . . . 12 . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic 12 | . . . . . . 12 . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 405 | . . . . . . 329 . . 76 . . . . Shots 11 | . . . . . . 8 . . 3 . . . . Rammed 21 | . . 9 3 4 3 2 . . . . . . . Targets Rammed 29 | . . 10 4 5 3 3 . . 4 . . . . Kicked 4 | . . . . . . . . . 4 . . . . Crushed 4 | . . 1 1 1 . 1 . . . . . . . Highest Temperature 283 | . 2 144 21 259 283 110 87 . 225 232 255 . 120 Average Temperature 45 | . 2 23 5 115 79 23 57 . 62 139 80 . 49 Received Heat Transfer 3191 | . 114 245 549 . 891 450 . . 189 . . . 753 Effects 1 | . . . . . 1 . . . . . . . . Energy Bleed 1 | . . . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . . 1 . . Parts Fried 3 | . . . . . . . . . 1 . 2 . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 21 | . . 2 1 . 7 . . . 11 . . . . Heat Transferred 11807 | . . 1325 1727 74 4906 . . . 3775 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Zio Dee Maximum Alert Level 2 | . . . 1 . 1 2 . . 1 . . . . Low Security (%) 84 | 100 100 100 50 100 94 49 100 . 74 . . . . Level 1 15 | . . . 49 . 5 49 . . 25 . . . . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 394 | 10 64 89 353 137 313 394 141 . 262 . . . . Initial 141 | . . 19 . 137 . 128 141 . . . . . . Average 75 | 1 14 7 210 21 63 212 22 . 85 . . . . Influence Increases 3987 | 15 295 265 909 35 876 758 30 . 629 . 175 . . Destroy 0b10 Robot/C 2360 | . 140 140 520 20 580 500 . . 320 . 140 . . Destroy 0b10 Robot/NC 285 | 15 25 105 30 5 50 20 . . 30 . 5 . . Destroy Leader 588 | . 46 20 166 10 140 90 . . 86 . 30 . . Allied During Kill 9 | . . . . . . 9 . . . . . . . Successful Hack 116 | . 38 . 27 . 11 . . . 40 . . . . Select Force Hacks 90 | . 30 . 30 . . . 30 . . . . . . Disable Machine 165 | . . . 30 . 15 45 . . 75 . . . . Destroy Structure 104 | . 1 . 1 . 5 34 . . 63 . . . . Partial Spotted 15 | . . . . . . . . . 15 . . . . Lose Combat Pursuer 255 | . 15 . 105 . 75 60 . . . . . . . Influence Decreases 3987 | 15 243 315 558 388 571 701 392 . 391 238 175 . . Entered New Map 738 | . . 33 2 216 . 177 221 . . 89 . . . Time Decay 2839 | 15 228 232 506 172 446 374 171 . 381 149 165 . . Lost Part 365 | . 10 50 50 . 125 110 . . 10 . 10 . . Lost Ally 45 | . 5 . . . . 40 . . . . . . . Squads Dispatched 21 | . 3 . 3 . 3 4 . . 8 . . . . Investigation 5 | . 1 . 2 . . . . . 2 . . . . Extermination 2 | . . . . . . . . . 2 . . . . Reinforcement 12 | . 2 . 1 . 3 2 . . 4 . . . . Assault 2 | . . . . . . 2 . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . 1 . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Zio Dee Distress Signals 9 | . . . 4 . 3 . . . 2 . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 189 | . 18 12 46 1 45 33 . . 23 . 7 1 3 Peak Tracking Total 10 | . 4 4 7 1 6 10 . . 5 . 3 1 3 Tactical Retreats 14 | . 1 . 6 . 4 3 . . . . . . . Traps | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Zio Dee Traps Triggered 8 | . 1 . . 1 . 2 . . 4 . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed 2 | . . . . . . . . . . . . . 2 Triggered . | . . . . . . . . . . . . . . Most Traps Carried 2 | . . . . . . . . 2 2 2 2 2 2 Machines | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Zio Dee Machines Disabled 14 | . . . 2 . 1 3 . . 5 . . 3 . Max in Single Turn 5 | . . . 2 . 1 1 . . 5 . . 1 . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled 3 | . . . . . . . . . . . . 3 . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Zio Dee Machines Accessed 47 | . 7 . 12 1 8 2 2 3 12 . . . . Terminals 30 | . 6 . 10 . 5 2 1 . 6 . . . . Fabricators 1 | . . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 6 | . 1 . 1 . 1 . 1 . 2 . . . . Scanalyzers 5 | . . . 1 . 2 . . . 2 . . . . Garrison Access 1 | . . . . . . . . . 1 . . . . Total Hacks 107 | . 24 . 24 1 21 3 4 10 20 . . . . Successful 54 | . 15 . 13 1 7 1 1 10 6 . . . . Failed 51 | . 9 . 11 . 13 2 3 . 13 . . . . Catastrophic 7 | . 1 . 2 . 1 1 . . 2 . . . . Database Lockouts 2 | . . . . . 1 . . . 1 . . . . Manual 76 | . 25 . 20 . 17 2 4 . 8 . . . . Terminals 75 | . 23 . 21 . 16 3 3 . 9 . . . . Fabricators 1 | . . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 8 | . 1 . 1 . 2 . 1 . 3 . . . . Scanalyzers 10 | . . . 2 . 3 . . . 5 . . . . Garrison Access 2 | . . . . . . . . . 2 . . . . Terminal Hacks 21 | . 5 . 3 1 1 1 . 10 . . . . . Record 3 | . . . . . . . . 3 . . . . . Part Schematic 2 | . 2 . . . . . . . . . . . . Robot Schematic 1 | . 1 . . . . . . . . . . . . Robot Analysis 9 | . 2 . 1 . . . . 6 . . . . . Open Door 2 | . . . . 1 . 1 . . . . . . . Branch Access Points 2 | . . . 1 . 1 . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . Proto ID Catalog 1 | . . . . . . . . 1 . . . . . Fabricator Hacks 1 | . . . . . . . . . 1 . . . . Build 1 | . . . . . . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 7 | . . . 2 . 2 . . . 3 . . . . Retrieve Study 7 | . . . 2 . 2 . . . 3 . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 25 | . 10 . 8 . 4 . 1 . 2 . . . . Terminals 21 | . 9 . 7 . 4 . . . 1 . . . . Assimilate 2 | . 1 . . . . . . . 1 . . . . Botnet 4 | . 3 . . . 1 . . . . . . . . Skim 15 | . 5 . 7 . 3 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 4 | . 1 . 1 . . . 1 . 1 . . . . Tunnel 3 | . 1 . 1 . . . 1 . . . . . . Fedlink 1 | . . . . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 33 | . 6 . 9 . 6 1 1 . 10 . . . . Full Trace Events 2 | . . . 1 . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . 1 . . . . . . . . . . 3 . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 17 | . 2 . . . . . . . . . . 15 . Parts Built 2 | . . . . . . . . . 2 . . . . Authchips . | . . . . . . . . . . . . . . Time 58 | . . . . . . . . . 58 . . . . Total Part Build Rating 14 | . . . . . . . . . 14 . . . . Part Studies Acquired 4 | . . . 1 . . . . . 3 . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Zio Dee Total Allies 10 | . 1 . . 6 . 2 . . 1 . . . . Largest Group 6 | . 1 . . 6 6 2 . . 1 . . . . Highest-Rated Group 121 | . 10 . . 121 121 62 . . 26 . . . . Highest-Rated Ally 31 | . 10 . . 31 31 31 . . 26 . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 27 | . . . . . 15 12 . . . . . . . Total Damage 361 | . . . . . 151 210 . . . . . . . Kills 2 | . . . . . . 2 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Zio Dee Active Infowar (turns) 11403 | 43 861 137 565 . 1624 . 956 2853 1440 594 584 1525 221 Optics 8172 | . . . . . . . 955 2853 1440 594 584 1525 221 Sensors 2419 | . . . 1 . . . . . 1223 594 371 217 13 Structural 2626 | . . . . . 1624 . 3 531 468 . . . . Seismic 1605 | 43 861 137 564 . . . . . . . . . . Jamming 851 | . . . . . . . 1 . . . . 668 182 Robot Analysis Total 9 | . 2 . 1 . . . . 6 . . . . . Derelict Logs Recovered 6 | . . 2 . 2 . . . . . 1 . 1 . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Zio Dee Turns Passed 17194 | 143 861 2252 1576 1001 2297 871 976 2853 1440 594 584 1525 221 Spaces Moved 8154 | 69 439 1123 734 575 874 252 370 1406 848 317 295 773 79 Core 2 | 2 . . . . . . . . . . . . . Treads 4041 | 67 439 1121 734 575 847 252 6 . . . . . . Legs 4111 | . . 2 . . 27 . 364 1406 848 317 295 773 79 Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 148 233 260 112 108 183 176 176 180 Average Speed 178 | 156 160 160 160 160 188 250 261 200 132 183 180 179 180 Slowest Speed 330 | 160 160 260 160 160 260 330 330 260 183 183 183 180 190 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 63 | 6 74 98 91 96 62 39 69 87 32 68 55 83 22 Regions Visited 13 Branch Regions 9 Pre-discovered Areas 5 | . 1 1 2 . . . 1 . . . . . . Known Exits Taken 9 | . . . 1 1 1 1 1 . 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 . . . . . 1 . . . . . Scrap Searched 12 | . . 1 . 2 . . . 7 . 1 1 . . Spaces Dug 42 | . . . . . . . . . 32 5 5 . . Terrain Destroyed 232 | . . . . . . 44 . . 94 5 50 . 39 Melee 10 | . . . . . . . . . 5 5 . . . Projectile 16 | . . . . . . 15 . . . . . . 1 AOE 206 | . . . . . . 29 . . 89 . 50 . 38 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Zio Dee Total 9811 | 88 534 1366 971 649 1289 392 381 1441 1068 322 323 853 134 Wait 736 | . 54 105 78 57 214 57 . 1 125 . . 25 20 Move 8141 | 68 438 1122 733 574 873 251 369 1405 847 316 294 772 79 Hop . | . . . . . . . . . . . . . . Pick Up 81 | 7 4 7 10 4 19 2 5 7 12 . 1 3 . Fast Attach 54 | 7 1 3 11 . 15 8 . 1 4 . 1 3 . Attach 44 | . 1 6 3 2 10 2 5 4 4 . 1 2 4 Detach 14 | . . 2 2 . 7 . 1 1 . . . . 1 Swap 77 | . 2 . 13 . 8 . 1 5 21 1 9 12 5 Drop 75 | . 2 . 22 4 10 3 . 17 9 . . 8 . Fire 519 | 6 32 111 95 3 130 66 . . 37 . 16 . 23 Melee 12 | . . . . . . . . . 5 5 1 1 . Ram . | . . . . . . . . . . . . . . Kick 4 | . . . . . . . . . 4 . . . . Crush 25 | . . 10 4 5 3 3 . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap 2 | . . . . . . . . . . . . . 2 Miscellaneous 27 | . . . . . . . . . . . . 27 . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -8/Storage (discovered 2 exits: Fac / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: *Dee / [*Pro]) -6/Deep Caves History --------- Turn | Location | Event 34 | -11/Scrapyard | Discovered new exit (range 16) 144 | -11/Scrapyard | Entered Materials 243 | -10/Materials | Discovered new exit (range 10) 316 | -10/Materials | Build established: Mutant 346 | -10/Materials | Discovered new exit (range 10) 540 | -10/Materials | Discovered new exit (range 14) 769 | -10/Materials | Discovered new exit (range 15) 1005 | -10/Materials | Entered Mines 1065 | -10/Mines | Learned location of Zion (-6) 1071 | -10/Mines | Assembled infested the area 1074 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1076 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1078 | -10/Mines | Found Prototype Device 1175 | -10/Mines | Lost 3 parts (1p1n1u) 1362 | -10/Mines | Core integrity fell below 50% 1384 | -10/Mines | Core integrity fell below 20% 1417 | -10/Mines | Lost 4 parts (2n2w) 1565 | -10/Mines | Discovered new exit (range 11) 1727 | -10/Mines | Build established: Scavenger-Mutant 1772 | -10/Mines | Learned Materials emergency access door positions 1891 | -10/Mines | Discovered new exit (range 8) 1954 | -10/Mines | Discovered new exit (range 10) 2232 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 3257 | -10/Mines | Entered Materials 3257 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3761 | -9/Materials | Discovered new exit (range 9) 4062 | -9/Materials | Discovered new exit (range 15) 4341 | -9/Materials | Discovered new exit (range 16) 4478 | -9/Materials | Learned location of 1 exit from Recycling 4486 | -9/Materials | Identified Exp. Sensor Array 4538 | -9/Materials | Identified exit to Materials 4630 | -9/Materials | Learned location of 1 exit from Storage 4661 | -9/Materials | Learned Storage security intel 4753 | -9/Materials | Loaded intel: 8 trap records 4791 | -9/Materials | Identified exit to Mines 4833 | -9/Materials | Entered Mines 4841 | -9/Mines | Met a Derelict bent on vengeance 4933 | -9/Mines | Learned location of 1 exit from Materials 4969 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 5051 | -9/Mines | Found a hidden stash of uninstalled traps 5218 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 5363 | -9/Mines | Discovered exit to Materials (range 3) 5463 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 5576 | -9/Mines | Received a Mining Laser from a helpful Derelict 5597 | -9/Mines | Learned Materials security intel 5618 | -9/Mines | Discovered exit to Materials (range 12) 5834 | -9/Mines | Entered Materials 5834 | -8/Materials | Accompanied by 6 allies 5834 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5835 | -8/Materials | Identified exit to Storage 5839 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 5907 | -8/Materials | Lost 5 allies 5968 | -8/Materials | Lost 3 parts (1p1n1u) 6123 | -8/Materials | Lost 4 parts (1p3n) 6159 | -8/Materials | Discovered new exit (range 15) 6384 | -8/Materials | Build established: Mutant 7102 | -8/Materials | Core integrity fell below 50% 7320 | -8/Materials | Discovered new exit (range 3) 7817 | -8/Materials | Central database locked down 8131 | -8/Materials | Entered Storage 8132 | -8/Storage | Identified exit to Recycling 8133 | -8/Storage | Identified exit to Factory 8368 | -8/Storage | Build established: Scavenger-Mutant 8798 | -8/Storage | Met a pair of Derelict thieves 8889 | -8/Storage | Core integrity fell below 20% 8915 | -8/Storage | Destroyed 10 combat bots 8925 | -8/Storage | Lost 7 parts (1p2n3u1w) 8989 | -8/Storage | Used back door to open Recycling access 9002 | -8/Storage | Entered Recycling 9003 | -8/Recycling | Identified exit to Scraptown 9478 | -8/Recycling | Discovered new exit (range 20) 9770 | -8/Recycling | Scanned before Scraplab entrance 9952 | -8/Recycling | Entered Scraplab 9978 | -8/Recycling | Entered Scraptown 9978 | -8/Scraptown | System corruption cleaned by C-Scrubber 10069 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 10350 | -8/Scraptown | Discovered new exit (range 11) 10504 | -8/Scraptown | Visited Bundlers 10657 | -8/Scraptown | Visited Spacefarers 10979 | -8/Scraptown | Visited Awakened 11044 | -8/Scraptown | Visited Red Mages 11070 | -8/Scraptown | Visited The Evicted 11102 | -8/Scraptown | Visited TADAMA 11143 | -8/Scraptown | Visited UFD Registry 11143 | -8/Scraptown | Registered with UFD as "Nukecoil" 11232 | -8/Scraptown | Visited Science Testing Area 11273 | -8/Scraptown | Visited Curators Association 11330 | -8/Scraptown | Visited Junk Repository 11410 | -8/Scraptown | Visited Botcube Research 11439 | -8/Scraptown | Visited Analyses Database 11496 | -8/Scraptown | Visited Scrapoid Pod Storage 11532 | -8/Scraptown | Visited Observation Area 11576 | -8/Scraptown | Visited Abandonware Association 11608 | -8/Scraptown | Learned abandonware demo "SHUTEYE.EXE" 11665 | -8/Scraptown | Visited Infowarlord's Domain 11701 | -8/Scraptown | Visited Science Guys 12188 | -8/Scraptown | Found Lrg. Botcube 12245 | -8/Scraptown | Found Scrapoid Pod 12301 | -8/Scraptown | Found Exp. Signal Interpreter 12400 | -8/Scraptown | Build established: Infiltrator-Mutant 12409 | -8/Scraptown | Discovered new exit (range 5) 12418 | -8/Scraptown | System corruption cleaned by C-Scrubber 12422 | -8/Scraptown | System corruption cleaned by C-Scrubber 12710 | -8/Scraptown | Build established: Mutant 12772 | -8/Scraptown | Met Optimus 12772 | -8/Scraptown | Accepted into 0bPrime 12831 | -8/Scraptown | Entered Factory 12831 | -6/Factory | Evolved 4 slots: Power x1, Utility x2, Weapon x1 13141 | -6/Factory | Build established: Skirmisher 13441 | -6/Factory | Central database locked down 13456 | -6/Factory | Discovered new exit (range 9) 13463 | -6/Factory | Identified exit to Lower Caves 13633 | -6/Factory | Loaded intel: 8 recycling unit locations 13724 | -6/Factory | Fabricated Quantum Capacitor (x2) 14016 | -6/Factory | Discovered exit to Lower Caves (range 22) 14263 | -6/Factory | System corruption reached 10% 14271 | -6/Factory | Entered Lower Caves 14748 | -6/Lower Caves | Build established: Assassin 14836 | -6/Lower Caves | Discovered new exit (range 13) 14860 | -6/Lower Caves | Identified exit to Lower Caves 14861 | -6/Lower Caves | Learned Factory interactive machine intel 14861 | -6/Lower Caves | Spotted B-75 Beast 14865 | -6/Lower Caves | Entered another Lower Caves area 14935 | -6/Lower Caves | Discovered new exit (range 7) 14944 | -6/Lower Caves | Identified exit to Factory 15442 | -6/Lower Caves | Discovered new exit (range 4) 15448 | -6/Lower Caves | Identified exit to Zion 15449 | -6/Lower Caves | Entered Zion 15472 | -6/Zion | Given A8's code to call for help 15510 | -6/Zion | Discovered new exit (range 20) 15535 | -6/Zion | System corruption cleaned by Quarantine Array 15556 | -6/Zion | Given the Hacking Drone Bay 15567 | -6/Zion | Found Prototype Device 15567 | -6/Zion | Identified Hacking Drone Bay 15645 | -6/Zion | Build established: Mutant 15689 | -6/Zion | Found Prototype Energy Gun 16045 | -6/Zion | Found CR-A16's Pointy Stick 16075 | -6/Zion | Found Prototype Device 16075 | -6/Zion | Identified Mobile Refinery Mk. CCLXVII 16409 | -6/Zion | Learned 4 Factory zone layouts 16759 | -6/Zion | Visited the Megawrench Repair Shop 16759 | -6/Zion | Megawrench repaired 12 parts 16964 | -6/Zion | Discovered new exit (range 5) 16967 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 16970 | -6/Zion | Identified exit to Deep Caves 16974 | -6/Zion | Entered Deep Caves 17106 | -6/Deep Caves | Attacked by Z-Imprinter 17115 | -6/Deep Caves | Attached CPS modules to Z-Imprinter. 17154 | -6/Deep Caves | Core integrity fell below 50% 17189 | -6/Deep Caves | Core integrity fell below 20% 17195 | -6/Deep Caves | Destroyed by Z-Imprinter with Zionite Laser-M Last Messages --------------- 17128_ Rocket Launcher destroyed. 17129_ The unstable cave ceiling collapses. 17140_ Enh. Autogun destroyed. 17145_ Hvy. Deuterium Engine destroyed. 17147_ The unstable cave ceiling collapses. 17150_ Enh. Autogun destroyed. 17152_ The unstable cave ceiling collapses. 17157_ Imp. VSS Leg+ destroyed. 17169_ Transmission Jammer destroyed. 17172_ The unstable cave ceiling collapses. 17176_ Flexi-carbon Leg+ destroyed. 17181_ Acquired 21 matter. 17182_ Acquired 25 matter. 17182_ F-cell Engine destroyed. 17182_ Arm. Leg destroyed. 17183_ Acquired 34 matter. 17183_ The unstable cave ceiling collapses. 17184_ Acquired 47 matter. 17190_ Arm. Leg destroyed. 17192_ Imp. Proton Missile Launcher destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | #########????????????????????????????????????????? | | ????????????????????????????????????????? | | ?????###?????????###????????????####???? | | ##?### ##?????###;;#???????????## #???? | | ## ; #??#### ##??????????# #???? | | #;##; #??????????# #???? | | #??????????# ##??? | | ###???????## #### | | # ##???## | | @ ## #??## | | ??"""" # ##?# | | ??"""" ## ### | | ?""""" zI % | | ?""""" | | """ ##### | | """""" # ### ##???? | | ??"""" ## #?# #????? | | ??"""" # ##?# #???? | | ??"""" #######??# #?? | | ??" " #??????? ### #? | | ?" #????? ??## # | | " #????# ???# | | "" #????# ???# | | "" ##????## ??? | | """" #??????## ??? | | """""" #??????? ??? | | ?? #??????? ??? | | ???"" ##??????? ??? | | ???""" ##???????? ???? ### | | ???"""" #????????# ???? ##??# | | ?????"" ????????#????? #???? | | ??????" ????????????? #???? | | ??????? ????????????? ????? | | ????????? ??????????????? ????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 32 Energy Capacity 710 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 12 Base Temperature (-) 150 Armor Coverage 600 Evasion (%) 55 Recoil Reduction 4 Authchip Count 5 Trap Extractor Capacity 6 Item Schematics ----------------- Lrg. Storage Unit | -10/Materials | Hacked Hcp. Storage Unit | -10/Materials | Hacked Cloaking Device | -6/Zion | Archive Imp. Transmission Jammer | -6/Zion | Archive Fission Core | -6/Zion | Archive Point Defense System | -6/Zion | Archive Imp. Thermal Shield | -6/Zion | Archive Lrn. Missile Launcher | -6/Zion | Archive Antimatter Reactor | -6/Zion | Archive Railgun | -6/Zion | Archive Imp. Actuator Array | -6/Zion | Archive Imp. Recalibrator | -6/Zion | Archive Hvy. Pick | -6/Zion | Archive Lrn. Proton Cannon | -6/Zion | Archive Disruptor Cannon | -6/Zion | Archive IFF Parser | -6/Zion | Archive Tiamat Missile Launcher | -6/Zion | Archive Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked G-50 Soldier | -6/Zion | Archive S-27 Virus | -6/Zion | Archive R-06 Scavenger | -6/Zion | Archive Fabricated ------------ Quantum Capacitor | x2 | -6/Factory | Preloaded Repaired ---------- Nothing Studied --------- Mni. Grenade Launcher | -9/Materials | Hacked Flexi-carbon Leg | -6/Factory | Hacked Gatling Laser | -6/Factory | Hacked Imp. VSS Leg | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MagneticMultireflexMediator Manual? 0 Play Time 01:16:56 Cumulative 175.7 hours Start 2025.10.24 @ 21:04:36 End 2025.10.24 @ 22:36:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 157 Rogue 157 Adventurer 0 Explorer 0 Win Type - Total 6 Types 5/0/1/0/0/0/0/0/0/0 Lore% 79 Gallery% 69 Achievement% 52 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d84d6eb3-8312-45fd-80cf-1997ae6b11cc